
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (- 1.0 (pow (* x 9.0) -1.0)) (/ (/ y (sqrt x)) 3.0)))
double code(double x, double y) {
return (1.0 - pow((x * 9.0), -1.0)) - ((y / sqrt(x)) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((x * 9.0d0) ** (-1.0d0))) - ((y / sqrt(x)) / 3.0d0)
end function
public static double code(double x, double y) {
return (1.0 - Math.pow((x * 9.0), -1.0)) - ((y / Math.sqrt(x)) / 3.0);
}
def code(x, y): return (1.0 - math.pow((x * 9.0), -1.0)) - ((y / math.sqrt(x)) / 3.0)
function code(x, y) return Float64(Float64(1.0 - (Float64(x * 9.0) ^ -1.0)) - Float64(Float64(y / sqrt(x)) / 3.0)) end
function tmp = code(x, y) tmp = (1.0 - ((x * 9.0) ^ -1.0)) - ((y / sqrt(x)) / 3.0); end
code[x_, y_] := N[(N[(1.0 - N[Power[N[(x * 9.0), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] - N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - {\left(x \cdot 9\right)}^{-1}\right) - \frac{\frac{y}{\sqrt{x}}}{3}
\end{array}
Initial program 99.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= (- (- 1.0 (pow (* x 9.0) -1.0)) (/ y (* 3.0 (sqrt x)))) (- INFINITY)) (/ (- (* x x) (* 0.1111111111111111 x)) (* x x)) (/ (- x 0.1111111111111111) x)))
double code(double x, double y) {
double tmp;
if (((1.0 - pow((x * 9.0), -1.0)) - (y / (3.0 * sqrt(x)))) <= -((double) INFINITY)) {
tmp = ((x * x) - (0.1111111111111111 * x)) / (x * x);
} else {
tmp = (x - 0.1111111111111111) / x;
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((1.0 - Math.pow((x * 9.0), -1.0)) - (y / (3.0 * Math.sqrt(x)))) <= -Double.POSITIVE_INFINITY) {
tmp = ((x * x) - (0.1111111111111111 * x)) / (x * x);
} else {
tmp = (x - 0.1111111111111111) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 - math.pow((x * 9.0), -1.0)) - (y / (3.0 * math.sqrt(x)))) <= -math.inf: tmp = ((x * x) - (0.1111111111111111 * x)) / (x * x) else: tmp = (x - 0.1111111111111111) / x return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - (Float64(x * 9.0) ^ -1.0)) - Float64(y / Float64(3.0 * sqrt(x)))) <= Float64(-Inf)) tmp = Float64(Float64(Float64(x * x) - Float64(0.1111111111111111 * x)) / Float64(x * x)); else tmp = Float64(Float64(x - 0.1111111111111111) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 - ((x * 9.0) ^ -1.0)) - (y / (3.0 * sqrt(x)))) <= -Inf) tmp = ((x * x) - (0.1111111111111111 * x)) / (x * x); else tmp = (x - 0.1111111111111111) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - N[Power[N[(x * 9.0), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-Infinity)], N[(N[(N[(x * x), $MachinePrecision] - N[(0.1111111111111111 * x), $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(x - 0.1111111111111111), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - {\left(x \cdot 9\right)}^{-1}\right) - \frac{y}{3 \cdot \sqrt{x}} \leq -\infty:\\
\;\;\;\;\frac{x \cdot x - 0.1111111111111111 \cdot x}{x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - 0.1111111111111111}{x}\\
\end{array}
\end{array}
if (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x)))) < -inf.0Initial program 100.0%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites6.3%
Applied rewrites100.0%
if -inf.0 < (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x)))) Initial program 99.6%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6490.9
Applied rewrites90.9%
Taylor expanded in y around 0
Applied rewrites60.5%
Final simplification61.3%
(FPCore (x y) :precision binary64 (- (- 1.0 (pow (* x 9.0) -1.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - pow((x * 9.0), -1.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((x * 9.0d0) ** (-1.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - Math.pow((x * 9.0), -1.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - math.pow((x * 9.0), -1.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - (Float64(x * 9.0) ^ -1.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((x * 9.0) ^ -1.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[Power[N[(x * 9.0), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - {\left(x \cdot 9\right)}^{-1}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= x 6e+25) (/ (- x (fma (* (sqrt x) y) 0.3333333333333333 0.1111111111111111)) x) (fma (* -0.3333333333333333 y) (sqrt (pow x -1.0)) 1.0)))
double code(double x, double y) {
double tmp;
if (x <= 6e+25) {
tmp = (x - fma((sqrt(x) * y), 0.3333333333333333, 0.1111111111111111)) / x;
} else {
tmp = fma((-0.3333333333333333 * y), sqrt(pow(x, -1.0)), 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 6e+25) tmp = Float64(Float64(x - fma(Float64(sqrt(x) * y), 0.3333333333333333, 0.1111111111111111)) / x); else tmp = fma(Float64(-0.3333333333333333 * y), sqrt((x ^ -1.0)), 1.0); end return tmp end
code[x_, y_] := If[LessEqual[x, 6e+25], N[(N[(x - N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * 0.3333333333333333 + 0.1111111111111111), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(N[(-0.3333333333333333 * y), $MachinePrecision] * N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 6 \cdot 10^{+25}:\\
\;\;\;\;\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.3333333333333333 \cdot y, \sqrt{{x}^{-1}}, 1\right)\\
\end{array}
\end{array}
if x < 6.00000000000000011e25Initial program 99.6%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.5
Applied rewrites99.5%
if 6.00000000000000011e25 < x Initial program 99.7%
Taylor expanded in x around inf
metadata-evalN/A
fp-cancel-sign-sub-invN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (/ (- -0.1111111111111111 (* 0.3333333333333333 (* (sqrt x) y))) x) (fma (* -0.3333333333333333 y) (sqrt (pow x -1.0)) 1.0)))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = (-0.1111111111111111 - (0.3333333333333333 * (sqrt(x) * y))) / x;
} else {
tmp = fma((-0.3333333333333333 * y), sqrt(pow(x, -1.0)), 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(Float64(-0.1111111111111111 - Float64(0.3333333333333333 * Float64(sqrt(x) * y))) / x); else tmp = fma(Float64(-0.3333333333333333 * y), sqrt((x ^ -1.0)), 1.0); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.11], N[(N[(-0.1111111111111111 - N[(0.3333333333333333 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(N[(-0.3333333333333333 * y), $MachinePrecision] * N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{-0.1111111111111111 - 0.3333333333333333 \cdot \left(\sqrt{x} \cdot y\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.3333333333333333 \cdot y, \sqrt{{x}^{-1}}, 1\right)\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.6%
Taylor expanded in x around 0
associate-*r/N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6498.7
Applied rewrites98.7%
Applied rewrites98.7%
if 0.110000000000000001 < x Initial program 99.7%
Taylor expanded in x around inf
metadata-evalN/A
fp-cancel-sign-sub-invN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6498.9
Applied rewrites98.9%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (/ (fma -0.3333333333333333 (* (sqrt x) y) -0.1111111111111111) x) (fma (* -0.3333333333333333 y) (sqrt (pow x -1.0)) 1.0)))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = fma(-0.3333333333333333, (sqrt(x) * y), -0.1111111111111111) / x;
} else {
tmp = fma((-0.3333333333333333 * y), sqrt(pow(x, -1.0)), 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(fma(-0.3333333333333333, Float64(sqrt(x) * y), -0.1111111111111111) / x); else tmp = fma(Float64(-0.3333333333333333 * y), sqrt((x ^ -1.0)), 1.0); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.11], N[(N[(-0.3333333333333333 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(N[(-0.3333333333333333 * y), $MachinePrecision] * N[Sqrt[N[Power[x, -1.0], $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.3333333333333333, \sqrt{x} \cdot y, -0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.3333333333333333 \cdot y, \sqrt{{x}^{-1}}, 1\right)\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.6%
Taylor expanded in x around 0
associate-*r/N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6498.7
Applied rewrites98.7%
if 0.110000000000000001 < x Initial program 99.7%
Taylor expanded in x around inf
metadata-evalN/A
fp-cancel-sign-sub-invN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6498.9
Applied rewrites98.9%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1.46e+56) (not (<= y 2.7e+49))) (- 1.0 (/ y (* 3.0 (sqrt x)))) (/ (- x 0.1111111111111111) x)))
double code(double x, double y) {
double tmp;
if ((y <= -1.46e+56) || !(y <= 2.7e+49)) {
tmp = 1.0 - (y / (3.0 * sqrt(x)));
} else {
tmp = (x - 0.1111111111111111) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.46d+56)) .or. (.not. (y <= 2.7d+49))) then
tmp = 1.0d0 - (y / (3.0d0 * sqrt(x)))
else
tmp = (x - 0.1111111111111111d0) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.46e+56) || !(y <= 2.7e+49)) {
tmp = 1.0 - (y / (3.0 * Math.sqrt(x)));
} else {
tmp = (x - 0.1111111111111111) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.46e+56) or not (y <= 2.7e+49): tmp = 1.0 - (y / (3.0 * math.sqrt(x))) else: tmp = (x - 0.1111111111111111) / x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.46e+56) || !(y <= 2.7e+49)) tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))); else tmp = Float64(Float64(x - 0.1111111111111111) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.46e+56) || ~((y <= 2.7e+49))) tmp = 1.0 - (y / (3.0 * sqrt(x))); else tmp = (x - 0.1111111111111111) / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.46e+56], N[Not[LessEqual[y, 2.7e+49]], $MachinePrecision]], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - 0.1111111111111111), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.46 \cdot 10^{+56} \lor \neg \left(y \leq 2.7 \cdot 10^{+49}\right):\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - 0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -1.4599999999999999e56 or 2.7000000000000001e49 < y Initial program 99.5%
Taylor expanded in x around inf
Applied rewrites94.1%
if -1.4599999999999999e56 < y < 2.7000000000000001e49Initial program 99.8%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.7
Applied rewrites99.7%
Taylor expanded in y around 0
Applied rewrites97.5%
Final simplification96.0%
(FPCore (x y) :precision binary64 (if (<= x 5e+23) (/ (- x (fma (* (sqrt x) y) 0.3333333333333333 0.1111111111111111)) x) (- 1.0 (/ (/ y (sqrt x)) 3.0))))
double code(double x, double y) {
double tmp;
if (x <= 5e+23) {
tmp = (x - fma((sqrt(x) * y), 0.3333333333333333, 0.1111111111111111)) / x;
} else {
tmp = 1.0 - ((y / sqrt(x)) / 3.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 5e+23) tmp = Float64(Float64(x - fma(Float64(sqrt(x) * y), 0.3333333333333333, 0.1111111111111111)) / x); else tmp = Float64(1.0 - Float64(Float64(y / sqrt(x)) / 3.0)); end return tmp end
code[x_, y_] := If[LessEqual[x, 5e+23], N[(N[(x - N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * 0.3333333333333333 + 0.1111111111111111), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 5 \cdot 10^{+23}:\\
\;\;\;\;\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{\frac{y}{\sqrt{x}}}{3}\\
\end{array}
\end{array}
if x < 4.9999999999999999e23Initial program 99.6%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.5
Applied rewrites99.5%
if 4.9999999999999999e23 < x Initial program 99.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in x around inf
Applied rewrites99.8%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (/ (fma -0.3333333333333333 (* (sqrt x) y) -0.1111111111111111) x) (- 1.0 (/ y (* 3.0 (sqrt x))))))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = fma(-0.3333333333333333, (sqrt(x) * y), -0.1111111111111111) / x;
} else {
tmp = 1.0 - (y / (3.0 * sqrt(x)));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(fma(-0.3333333333333333, Float64(sqrt(x) * y), -0.1111111111111111) / x); else tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.11], N[(N[(-0.3333333333333333 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.3333333333333333, \sqrt{x} \cdot y, -0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.6%
Taylor expanded in x around 0
associate-*r/N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6498.7
Applied rewrites98.7%
if 0.110000000000000001 < x Initial program 99.7%
Taylor expanded in x around inf
Applied rewrites98.9%
(FPCore (x y) :precision binary64 (/ (- x 0.1111111111111111) x))
double code(double x, double y) {
return (x - 0.1111111111111111) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - 0.1111111111111111d0) / x
end function
public static double code(double x, double y) {
return (x - 0.1111111111111111) / x;
}
def code(x, y): return (x - 0.1111111111111111) / x
function code(x, y) return Float64(Float64(x - 0.1111111111111111) / x) end
function tmp = code(x, y) tmp = (x - 0.1111111111111111) / x; end
code[x_, y_] := N[(N[(x - 0.1111111111111111), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - 0.1111111111111111}{x}
\end{array}
Initial program 99.7%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6491.1
Applied rewrites91.1%
Taylor expanded in y around 0
Applied rewrites59.4%
(FPCore (x y) :precision binary64 (/ -0.1111111111111111 x))
double code(double x, double y) {
return -0.1111111111111111 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.1111111111111111d0) / x
end function
public static double code(double x, double y) {
return -0.1111111111111111 / x;
}
def code(x, y): return -0.1111111111111111 / x
function code(x, y) return Float64(-0.1111111111111111 / x) end
function tmp = code(x, y) tmp = -0.1111111111111111 / x; end
code[x_, y_] := N[(-0.1111111111111111 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.1111111111111111}{x}
\end{array}
Initial program 99.7%
Taylor expanded in x around 0
associate-*r/N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6462.9
Applied rewrites62.9%
Taylor expanded in y around 0
Applied rewrites32.0%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2024320
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:alt
(! :herbie-platform default (- (- 1 (/ (/ 1 x) 9)) (/ y (* 3 (sqrt x)))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))