Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A

Percentage Accurate: 99.7% → 100.0%
Time: 5.4s
Alternatives: 9
Speedup: 1.5×

Specification

?
\[\begin{array}{l} \\ 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
def code(x, y, z):
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
function code(x, y, z)
	return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
end
function tmp = code(x, y, z)
	tmp = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
def code(x, y, z):
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
function code(x, y, z)
	return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
end
function tmp = code(x, y, z)
	tmp = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}
\end{array}

Alternative 1: 100.0% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right) \end{array} \]
(FPCore (x y z) :precision binary64 (fma (/ (- x z) y) 4.0 4.0))
double code(double x, double y, double z) {
	return fma(((x - z) / y), 4.0, 4.0);
}
function code(x, y, z)
	return fma(Float64(Float64(x - z) / y), 4.0, 4.0)
end
code[x_, y_, z_] := N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0 + 4.0), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)
\end{array}
Derivation
  1. Initial program 99.9%

    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
  2. Add Preprocessing
  3. Taylor expanded in y around 0

    \[\leadsto \color{blue}{\frac{4 \cdot y + 4 \cdot \left(x - z\right)}{y}} \]
  4. Step-by-step derivation
    1. distribute-lft-outN/A

      \[\leadsto \frac{\color{blue}{4 \cdot \left(y + \left(x - z\right)\right)}}{y} \]
    2. associate-/l*N/A

      \[\leadsto \color{blue}{4 \cdot \frac{y + \left(x - z\right)}{y}} \]
    3. *-commutativeN/A

      \[\leadsto \color{blue}{\frac{y + \left(x - z\right)}{y} \cdot 4} \]
    4. +-commutativeN/A

      \[\leadsto \frac{\color{blue}{\left(x - z\right) + y}}{y} \cdot 4 \]
    5. div-addN/A

      \[\leadsto \color{blue}{\left(\frac{x - z}{y} + \frac{y}{y}\right)} \cdot 4 \]
    6. *-inversesN/A

      \[\leadsto \left(\frac{x - z}{y} + \color{blue}{1}\right) \cdot 4 \]
    7. distribute-lft1-inN/A

      \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4 + 4} \]
    8. lower-fma.f64N/A

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
    9. lower-/.f64N/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - z}{y}}, 4, 4\right) \]
    10. lower--.f64100.0

      \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - z}}{y}, 4, 4\right) \]
  5. Applied rewrites100.0%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
  6. Add Preprocessing

Alternative 2: 66.3% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{+104}:\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{elif}\;t\_0 \leq -20 \lor \neg \left(t\_0 \leq 5\right):\\ \;\;\;\;\frac{-4 \cdot z}{y}\\ \mathbf{else}:\\ \;\;\;\;4\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
   (if (<= t_0 -5e+104)
     (* (/ x y) 4.0)
     (if (or (<= t_0 -20.0) (not (<= t_0 5.0))) (/ (* -4.0 z) y) 4.0))))
double code(double x, double y, double z) {
	double t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y;
	double tmp;
	if (t_0 <= -5e+104) {
		tmp = (x / y) * 4.0;
	} else if ((t_0 <= -20.0) || !(t_0 <= 5.0)) {
		tmp = (-4.0 * z) / y;
	} else {
		tmp = 4.0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (4.0d0 * ((x + (y * 0.75d0)) - z)) / y
    if (t_0 <= (-5d+104)) then
        tmp = (x / y) * 4.0d0
    else if ((t_0 <= (-20.0d0)) .or. (.not. (t_0 <= 5.0d0))) then
        tmp = ((-4.0d0) * z) / y
    else
        tmp = 4.0d0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y;
	double tmp;
	if (t_0 <= -5e+104) {
		tmp = (x / y) * 4.0;
	} else if ((t_0 <= -20.0) || !(t_0 <= 5.0)) {
		tmp = (-4.0 * z) / y;
	} else {
		tmp = 4.0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y
	tmp = 0
	if t_0 <= -5e+104:
		tmp = (x / y) * 4.0
	elif (t_0 <= -20.0) or not (t_0 <= 5.0):
		tmp = (-4.0 * z) / y
	else:
		tmp = 4.0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y)
	tmp = 0.0
	if (t_0 <= -5e+104)
		tmp = Float64(Float64(x / y) * 4.0);
	elseif ((t_0 <= -20.0) || !(t_0 <= 5.0))
		tmp = Float64(Float64(-4.0 * z) / y);
	else
		tmp = 4.0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y;
	tmp = 0.0;
	if (t_0 <= -5e+104)
		tmp = (x / y) * 4.0;
	elseif ((t_0 <= -20.0) || ~((t_0 <= 5.0)))
		tmp = (-4.0 * z) / y;
	else
		tmp = 4.0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+104], N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision], If[Or[LessEqual[t$95$0, -20.0], N[Not[LessEqual[t$95$0, 5.0]], $MachinePrecision]], N[(N[(-4.0 * z), $MachinePrecision] / y), $MachinePrecision], 4.0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+104}:\\
\;\;\;\;\frac{x}{y} \cdot 4\\

\mathbf{elif}\;t\_0 \leq -20 \lor \neg \left(t\_0 \leq 5\right):\\
\;\;\;\;\frac{-4 \cdot z}{y}\\

\mathbf{else}:\\
\;\;\;\;4\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -4.9999999999999997e104

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
      3. lower-/.f6463.3

        \[\leadsto \color{blue}{\frac{x}{y}} \cdot 4 \]
    5. Applied rewrites63.3%

      \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]

    if -4.9999999999999997e104 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -20 or 5 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
    4. Step-by-step derivation
      1. *-lft-identityN/A

        \[\leadsto -4 \cdot \frac{\color{blue}{1 \cdot z}}{y} \]
      2. associate-*l/N/A

        \[\leadsto -4 \cdot \color{blue}{\left(\frac{1}{y} \cdot z\right)} \]
      3. associate-*l*N/A

        \[\leadsto \color{blue}{\left(-4 \cdot \frac{1}{y}\right) \cdot z} \]
      4. metadata-evalN/A

        \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(4\right)\right)} \cdot \frac{1}{y}\right) \cdot z \]
      5. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\left(\mathsf{neg}\left(4\right)\right) \cdot \frac{1}{y}\right) \cdot z} \]
      6. metadata-evalN/A

        \[\leadsto \left(\color{blue}{-4} \cdot \frac{1}{y}\right) \cdot z \]
      7. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{-4 \cdot 1}{y}} \cdot z \]
      8. metadata-evalN/A

        \[\leadsto \frac{\color{blue}{-4}}{y} \cdot z \]
      9. lower-/.f6456.0

        \[\leadsto \color{blue}{\frac{-4}{y}} \cdot z \]
    5. Applied rewrites56.0%

      \[\leadsto \color{blue}{\frac{-4}{y} \cdot z} \]
    6. Step-by-step derivation
      1. Applied rewrites56.1%

        \[\leadsto \frac{-4 \cdot z}{\color{blue}{y}} \]

      if -20 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 5

      1. Initial program 99.8%

        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{4} \]
      4. Step-by-step derivation
        1. Applied rewrites97.2%

          \[\leadsto \color{blue}{4} \]
      5. Recombined 3 regimes into one program.
      6. Final simplification71.5%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq -5 \cdot 10^{+104}:\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{elif}\;\frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq -20 \lor \neg \left(\frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq 5\right):\\ \;\;\;\;\frac{-4 \cdot z}{y}\\ \mathbf{else}:\\ \;\;\;\;4\\ \end{array} \]
      7. Add Preprocessing

      Alternative 3: 66.3% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{+104}:\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{elif}\;t\_0 \leq -20 \lor \neg \left(t\_0 \leq 5\right):\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \mathbf{else}:\\ \;\;\;\;4\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
         (if (<= t_0 -5e+104)
           (* (/ x y) 4.0)
           (if (or (<= t_0 -20.0) (not (<= t_0 5.0))) (* (/ -4.0 y) z) 4.0))))
      double code(double x, double y, double z) {
      	double t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y;
      	double tmp;
      	if (t_0 <= -5e+104) {
      		tmp = (x / y) * 4.0;
      	} else if ((t_0 <= -20.0) || !(t_0 <= 5.0)) {
      		tmp = (-4.0 / y) * z;
      	} else {
      		tmp = 4.0;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: t_0
          real(8) :: tmp
          t_0 = (4.0d0 * ((x + (y * 0.75d0)) - z)) / y
          if (t_0 <= (-5d+104)) then
              tmp = (x / y) * 4.0d0
          else if ((t_0 <= (-20.0d0)) .or. (.not. (t_0 <= 5.0d0))) then
              tmp = ((-4.0d0) / y) * z
          else
              tmp = 4.0d0
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y;
      	double tmp;
      	if (t_0 <= -5e+104) {
      		tmp = (x / y) * 4.0;
      	} else if ((t_0 <= -20.0) || !(t_0 <= 5.0)) {
      		tmp = (-4.0 / y) * z;
      	} else {
      		tmp = 4.0;
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y
      	tmp = 0
      	if t_0 <= -5e+104:
      		tmp = (x / y) * 4.0
      	elif (t_0 <= -20.0) or not (t_0 <= 5.0):
      		tmp = (-4.0 / y) * z
      	else:
      		tmp = 4.0
      	return tmp
      
      function code(x, y, z)
      	t_0 = Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y)
      	tmp = 0.0
      	if (t_0 <= -5e+104)
      		tmp = Float64(Float64(x / y) * 4.0);
      	elseif ((t_0 <= -20.0) || !(t_0 <= 5.0))
      		tmp = Float64(Float64(-4.0 / y) * z);
      	else
      		tmp = 4.0;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y;
      	tmp = 0.0;
      	if (t_0 <= -5e+104)
      		tmp = (x / y) * 4.0;
      	elseif ((t_0 <= -20.0) || ~((t_0 <= 5.0)))
      		tmp = (-4.0 / y) * z;
      	else
      		tmp = 4.0;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+104], N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision], If[Or[LessEqual[t$95$0, -20.0], N[Not[LessEqual[t$95$0, 5.0]], $MachinePrecision]], N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision], 4.0]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
      \mathbf{if}\;t\_0 \leq -5 \cdot 10^{+104}:\\
      \;\;\;\;\frac{x}{y} \cdot 4\\
      
      \mathbf{elif}\;t\_0 \leq -20 \lor \neg \left(t\_0 \leq 5\right):\\
      \;\;\;\;\frac{-4}{y} \cdot z\\
      
      \mathbf{else}:\\
      \;\;\;\;4\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -4.9999999999999997e104

        1. Initial program 100.0%

          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
          3. lower-/.f6463.3

            \[\leadsto \color{blue}{\frac{x}{y}} \cdot 4 \]
        5. Applied rewrites63.3%

          \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]

        if -4.9999999999999997e104 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -20 or 5 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)

        1. Initial program 100.0%

          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
        4. Step-by-step derivation
          1. *-lft-identityN/A

            \[\leadsto -4 \cdot \frac{\color{blue}{1 \cdot z}}{y} \]
          2. associate-*l/N/A

            \[\leadsto -4 \cdot \color{blue}{\left(\frac{1}{y} \cdot z\right)} \]
          3. associate-*l*N/A

            \[\leadsto \color{blue}{\left(-4 \cdot \frac{1}{y}\right) \cdot z} \]
          4. metadata-evalN/A

            \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(4\right)\right)} \cdot \frac{1}{y}\right) \cdot z \]
          5. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(\left(\mathsf{neg}\left(4\right)\right) \cdot \frac{1}{y}\right) \cdot z} \]
          6. metadata-evalN/A

            \[\leadsto \left(\color{blue}{-4} \cdot \frac{1}{y}\right) \cdot z \]
          7. associate-*r/N/A

            \[\leadsto \color{blue}{\frac{-4 \cdot 1}{y}} \cdot z \]
          8. metadata-evalN/A

            \[\leadsto \frac{\color{blue}{-4}}{y} \cdot z \]
          9. lower-/.f6456.0

            \[\leadsto \color{blue}{\frac{-4}{y}} \cdot z \]
        5. Applied rewrites56.0%

          \[\leadsto \color{blue}{\frac{-4}{y} \cdot z} \]

        if -20 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 5

        1. Initial program 99.8%

          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{4} \]
        4. Step-by-step derivation
          1. Applied rewrites97.2%

            \[\leadsto \color{blue}{4} \]
        5. Recombined 3 regimes into one program.
        6. Final simplification71.4%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq -5 \cdot 10^{+104}:\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{elif}\;\frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq -20 \lor \neg \left(\frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq 5\right):\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \mathbf{else}:\\ \;\;\;\;4\\ \end{array} \]
        7. Add Preprocessing

        Alternative 4: 98.0% accurate, 0.4× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -4 \cdot 10^{+24} \lor \neg \left(t\_0 \leq 20000000\right):\\ \;\;\;\;\frac{x - z}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (let* ((t_0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
           (if (or (<= t_0 -4e+24) (not (<= t_0 20000000.0)))
             (* (/ (- x z) y) 4.0)
             (fma (/ -4.0 y) z 4.0))))
        double code(double x, double y, double z) {
        	double t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y;
        	double tmp;
        	if ((t_0 <= -4e+24) || !(t_0 <= 20000000.0)) {
        		tmp = ((x - z) / y) * 4.0;
        	} else {
        		tmp = fma((-4.0 / y), z, 4.0);
        	}
        	return tmp;
        }
        
        function code(x, y, z)
        	t_0 = Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y)
        	tmp = 0.0
        	if ((t_0 <= -4e+24) || !(t_0 <= 20000000.0))
        		tmp = Float64(Float64(Float64(x - z) / y) * 4.0);
        	else
        		tmp = fma(Float64(-4.0 / y), z, 4.0);
        	end
        	return tmp
        end
        
        code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -4e+24], N[Not[LessEqual[t$95$0, 20000000.0]], $MachinePrecision]], N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0), $MachinePrecision], N[(N[(-4.0 / y), $MachinePrecision] * z + 4.0), $MachinePrecision]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
        \mathbf{if}\;t\_0 \leq -4 \cdot 10^{+24} \lor \neg \left(t\_0 \leq 20000000\right):\\
        \;\;\;\;\frac{x - z}{y} \cdot 4\\
        
        \mathbf{else}:\\
        \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -3.9999999999999999e24 or 2e7 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)

          1. Initial program 100.0%

            \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
            3. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x - z}{y}} \cdot 4 \]
            4. lower--.f64100.0

              \[\leadsto \frac{\color{blue}{x - z}}{y} \cdot 4 \]
          5. Applied rewrites100.0%

            \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]

          if -3.9999999999999999e24 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 2e7

          1. Initial program 99.8%

            \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{\frac{4 \cdot y + 4 \cdot \left(x - z\right)}{y}} \]
          4. Step-by-step derivation
            1. distribute-lft-outN/A

              \[\leadsto \frac{\color{blue}{4 \cdot \left(y + \left(x - z\right)\right)}}{y} \]
            2. associate-/l*N/A

              \[\leadsto \color{blue}{4 \cdot \frac{y + \left(x - z\right)}{y}} \]
            3. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{y + \left(x - z\right)}{y} \cdot 4} \]
            4. +-commutativeN/A

              \[\leadsto \frac{\color{blue}{\left(x - z\right) + y}}{y} \cdot 4 \]
            5. div-addN/A

              \[\leadsto \color{blue}{\left(\frac{x - z}{y} + \frac{y}{y}\right)} \cdot 4 \]
            6. *-inversesN/A

              \[\leadsto \left(\frac{x - z}{y} + \color{blue}{1}\right) \cdot 4 \]
            7. distribute-lft1-inN/A

              \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4 + 4} \]
            8. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
            9. lower-/.f64N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - z}{y}}, 4, 4\right) \]
            10. lower--.f64100.0

              \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - z}}{y}, 4, 4\right) \]
          5. Applied rewrites100.0%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
          6. Taylor expanded in x around 0

            \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
          7. Step-by-step derivation
            1. Applied rewrites97.8%

              \[\leadsto \mathsf{fma}\left(\frac{-4}{y}, \color{blue}{z}, 4\right) \]
          8. Recombined 2 regimes into one program.
          9. Final simplification99.3%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq -4 \cdot 10^{+24} \lor \neg \left(\frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq 20000000\right):\\ \;\;\;\;\frac{x - z}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\ \end{array} \]
          10. Add Preprocessing

          Alternative 5: 66.4% accurate, 0.4× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -20 \lor \neg \left(t\_0 \leq 5\right):\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \mathbf{else}:\\ \;\;\;\;4\\ \end{array} \end{array} \]
          (FPCore (x y z)
           :precision binary64
           (let* ((t_0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
             (if (or (<= t_0 -20.0) (not (<= t_0 5.0))) (* (/ -4.0 y) z) 4.0)))
          double code(double x, double y, double z) {
          	double t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y;
          	double tmp;
          	if ((t_0 <= -20.0) || !(t_0 <= 5.0)) {
          		tmp = (-4.0 / y) * z;
          	} else {
          		tmp = 4.0;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8) :: t_0
              real(8) :: tmp
              t_0 = (4.0d0 * ((x + (y * 0.75d0)) - z)) / y
              if ((t_0 <= (-20.0d0)) .or. (.not. (t_0 <= 5.0d0))) then
                  tmp = ((-4.0d0) / y) * z
              else
                  tmp = 4.0d0
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z) {
          	double t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y;
          	double tmp;
          	if ((t_0 <= -20.0) || !(t_0 <= 5.0)) {
          		tmp = (-4.0 / y) * z;
          	} else {
          		tmp = 4.0;
          	}
          	return tmp;
          }
          
          def code(x, y, z):
          	t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y
          	tmp = 0
          	if (t_0 <= -20.0) or not (t_0 <= 5.0):
          		tmp = (-4.0 / y) * z
          	else:
          		tmp = 4.0
          	return tmp
          
          function code(x, y, z)
          	t_0 = Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y)
          	tmp = 0.0
          	if ((t_0 <= -20.0) || !(t_0 <= 5.0))
          		tmp = Float64(Float64(-4.0 / y) * z);
          	else
          		tmp = 4.0;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z)
          	t_0 = (4.0 * ((x + (y * 0.75)) - z)) / y;
          	tmp = 0.0;
          	if ((t_0 <= -20.0) || ~((t_0 <= 5.0)))
          		tmp = (-4.0 / y) * z;
          	else
          		tmp = 4.0;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -20.0], N[Not[LessEqual[t$95$0, 5.0]], $MachinePrecision]], N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision], 4.0]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
          \mathbf{if}\;t\_0 \leq -20 \lor \neg \left(t\_0 \leq 5\right):\\
          \;\;\;\;\frac{-4}{y} \cdot z\\
          
          \mathbf{else}:\\
          \;\;\;\;4\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < -20 or 5 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)

            1. Initial program 100.0%

              \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
            4. Step-by-step derivation
              1. *-lft-identityN/A

                \[\leadsto -4 \cdot \frac{\color{blue}{1 \cdot z}}{y} \]
              2. associate-*l/N/A

                \[\leadsto -4 \cdot \color{blue}{\left(\frac{1}{y} \cdot z\right)} \]
              3. associate-*l*N/A

                \[\leadsto \color{blue}{\left(-4 \cdot \frac{1}{y}\right) \cdot z} \]
              4. metadata-evalN/A

                \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(4\right)\right)} \cdot \frac{1}{y}\right) \cdot z \]
              5. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(\left(\mathsf{neg}\left(4\right)\right) \cdot \frac{1}{y}\right) \cdot z} \]
              6. metadata-evalN/A

                \[\leadsto \left(\color{blue}{-4} \cdot \frac{1}{y}\right) \cdot z \]
              7. associate-*r/N/A

                \[\leadsto \color{blue}{\frac{-4 \cdot 1}{y}} \cdot z \]
              8. metadata-evalN/A

                \[\leadsto \frac{\color{blue}{-4}}{y} \cdot z \]
              9. lower-/.f6451.9

                \[\leadsto \color{blue}{\frac{-4}{y}} \cdot z \]
            5. Applied rewrites51.9%

              \[\leadsto \color{blue}{\frac{-4}{y} \cdot z} \]

            if -20 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y) < 5

            1. Initial program 99.8%

              \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{4} \]
            4. Step-by-step derivation
              1. Applied rewrites97.2%

                \[\leadsto \color{blue}{4} \]
            5. Recombined 2 regimes into one program.
            6. Final simplification66.8%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq -20 \lor \neg \left(\frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq 5\right):\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \mathbf{else}:\\ \;\;\;\;4\\ \end{array} \]
            7. Add Preprocessing

            Alternative 6: 86.7% accurate, 1.0× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -2.75 \cdot 10^{+60} \lor \neg \left(x \leq 5.2 \cdot 10^{+16}\right):\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 4, 4\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (if (or (<= x -2.75e+60) (not (<= x 5.2e+16)))
               (fma (/ x y) 4.0 4.0)
               (fma (/ -4.0 y) z 4.0)))
            double code(double x, double y, double z) {
            	double tmp;
            	if ((x <= -2.75e+60) || !(x <= 5.2e+16)) {
            		tmp = fma((x / y), 4.0, 4.0);
            	} else {
            		tmp = fma((-4.0 / y), z, 4.0);
            	}
            	return tmp;
            }
            
            function code(x, y, z)
            	tmp = 0.0
            	if ((x <= -2.75e+60) || !(x <= 5.2e+16))
            		tmp = fma(Float64(x / y), 4.0, 4.0);
            	else
            		tmp = fma(Float64(-4.0 / y), z, 4.0);
            	end
            	return tmp
            end
            
            code[x_, y_, z_] := If[Or[LessEqual[x, -2.75e+60], N[Not[LessEqual[x, 5.2e+16]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * 4.0 + 4.0), $MachinePrecision], N[(N[(-4.0 / y), $MachinePrecision] * z + 4.0), $MachinePrecision]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;x \leq -2.75 \cdot 10^{+60} \lor \neg \left(x \leq 5.2 \cdot 10^{+16}\right):\\
            \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 4, 4\right)\\
            
            \mathbf{else}:\\
            \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if x < -2.75e60 or 5.2e16 < x

              1. Initial program 100.0%

                \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{1 + 4 \cdot \frac{x + \frac{3}{4} \cdot y}{y}} \]
              4. Step-by-step derivation
                1. div-addN/A

                  \[\leadsto 1 + 4 \cdot \color{blue}{\left(\frac{x}{y} + \frac{\frac{3}{4} \cdot y}{y}\right)} \]
                2. distribute-lft-inN/A

                  \[\leadsto 1 + \color{blue}{\left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{3}{4} \cdot y}{y}\right)} \]
                3. associate-+r+N/A

                  \[\leadsto \color{blue}{\left(1 + 4 \cdot \frac{x}{y}\right) + 4 \cdot \frac{\frac{3}{4} \cdot y}{y}} \]
                4. associate-/l*N/A

                  \[\leadsto \left(1 + 4 \cdot \frac{x}{y}\right) + 4 \cdot \color{blue}{\left(\frac{3}{4} \cdot \frac{y}{y}\right)} \]
                5. *-inversesN/A

                  \[\leadsto \left(1 + 4 \cdot \frac{x}{y}\right) + 4 \cdot \left(\frac{3}{4} \cdot \color{blue}{1}\right) \]
                6. metadata-evalN/A

                  \[\leadsto \left(1 + 4 \cdot \frac{x}{y}\right) + 4 \cdot \color{blue}{\frac{3}{4}} \]
                7. metadata-evalN/A

                  \[\leadsto \left(1 + 4 \cdot \frac{x}{y}\right) + \color{blue}{3} \]
                8. +-commutativeN/A

                  \[\leadsto \color{blue}{3 + \left(1 + 4 \cdot \frac{x}{y}\right)} \]
                9. associate-+r+N/A

                  \[\leadsto \color{blue}{\left(3 + 1\right) + 4 \cdot \frac{x}{y}} \]
                10. metadata-evalN/A

                  \[\leadsto \color{blue}{4} + 4 \cdot \frac{x}{y} \]
                11. +-commutativeN/A

                  \[\leadsto \color{blue}{4 \cdot \frac{x}{y} + 4} \]
                12. *-lft-identityN/A

                  \[\leadsto 4 \cdot \frac{\color{blue}{1 \cdot x}}{y} + 4 \]
                13. associate-*l/N/A

                  \[\leadsto 4 \cdot \color{blue}{\left(\frac{1}{y} \cdot x\right)} + 4 \]
                14. associate-*l*N/A

                  \[\leadsto \color{blue}{\left(4 \cdot \frac{1}{y}\right) \cdot x} + 4 \]
                15. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(4 \cdot \frac{1}{y}, x, 4\right)} \]
                16. associate-*r/N/A

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{4 \cdot 1}{y}}, x, 4\right) \]
                17. metadata-evalN/A

                  \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{4}}{y}, x, 4\right) \]
                18. lower-/.f6487.2

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{4}{y}}, x, 4\right) \]
              5. Applied rewrites87.2%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{4}{y}, x, 4\right)} \]
              6. Step-by-step derivation
                1. Applied rewrites87.3%

                  \[\leadsto \mathsf{fma}\left(\frac{x}{y}, \color{blue}{4}, 4\right) \]

                if -2.75e60 < x < 5.2e16

                1. Initial program 99.9%

                  \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{\frac{4 \cdot y + 4 \cdot \left(x - z\right)}{y}} \]
                4. Step-by-step derivation
                  1. distribute-lft-outN/A

                    \[\leadsto \frac{\color{blue}{4 \cdot \left(y + \left(x - z\right)\right)}}{y} \]
                  2. associate-/l*N/A

                    \[\leadsto \color{blue}{4 \cdot \frac{y + \left(x - z\right)}{y}} \]
                  3. *-commutativeN/A

                    \[\leadsto \color{blue}{\frac{y + \left(x - z\right)}{y} \cdot 4} \]
                  4. +-commutativeN/A

                    \[\leadsto \frac{\color{blue}{\left(x - z\right) + y}}{y} \cdot 4 \]
                  5. div-addN/A

                    \[\leadsto \color{blue}{\left(\frac{x - z}{y} + \frac{y}{y}\right)} \cdot 4 \]
                  6. *-inversesN/A

                    \[\leadsto \left(\frac{x - z}{y} + \color{blue}{1}\right) \cdot 4 \]
                  7. distribute-lft1-inN/A

                    \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4 + 4} \]
                  8. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                  9. lower-/.f64N/A

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - z}{y}}, 4, 4\right) \]
                  10. lower--.f64100.0

                    \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - z}}{y}, 4, 4\right) \]
                5. Applied rewrites100.0%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                6. Taylor expanded in x around 0

                  \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
                7. Step-by-step derivation
                  1. Applied rewrites97.1%

                    \[\leadsto \mathsf{fma}\left(\frac{-4}{y}, \color{blue}{z}, 4\right) \]
                8. Recombined 2 regimes into one program.
                9. Final simplification92.5%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -2.75 \cdot 10^{+60} \lor \neg \left(x \leq 5.2 \cdot 10^{+16}\right):\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 4, 4\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\ \end{array} \]
                10. Add Preprocessing

                Alternative 7: 86.6% accurate, 1.0× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -2.75 \cdot 10^{+60} \lor \neg \left(x \leq 5.2 \cdot 10^{+16}\right):\\ \;\;\;\;\mathsf{fma}\left(\frac{4}{y}, x, 4\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (if (or (<= x -2.75e+60) (not (<= x 5.2e+16)))
                   (fma (/ 4.0 y) x 4.0)
                   (fma (/ -4.0 y) z 4.0)))
                double code(double x, double y, double z) {
                	double tmp;
                	if ((x <= -2.75e+60) || !(x <= 5.2e+16)) {
                		tmp = fma((4.0 / y), x, 4.0);
                	} else {
                		tmp = fma((-4.0 / y), z, 4.0);
                	}
                	return tmp;
                }
                
                function code(x, y, z)
                	tmp = 0.0
                	if ((x <= -2.75e+60) || !(x <= 5.2e+16))
                		tmp = fma(Float64(4.0 / y), x, 4.0);
                	else
                		tmp = fma(Float64(-4.0 / y), z, 4.0);
                	end
                	return tmp
                end
                
                code[x_, y_, z_] := If[Or[LessEqual[x, -2.75e+60], N[Not[LessEqual[x, 5.2e+16]], $MachinePrecision]], N[(N[(4.0 / y), $MachinePrecision] * x + 4.0), $MachinePrecision], N[(N[(-4.0 / y), $MachinePrecision] * z + 4.0), $MachinePrecision]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;x \leq -2.75 \cdot 10^{+60} \lor \neg \left(x \leq 5.2 \cdot 10^{+16}\right):\\
                \;\;\;\;\mathsf{fma}\left(\frac{4}{y}, x, 4\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if x < -2.75e60 or 5.2e16 < x

                  1. Initial program 100.0%

                    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{1 + 4 \cdot \frac{x + \frac{3}{4} \cdot y}{y}} \]
                  4. Step-by-step derivation
                    1. div-addN/A

                      \[\leadsto 1 + 4 \cdot \color{blue}{\left(\frac{x}{y} + \frac{\frac{3}{4} \cdot y}{y}\right)} \]
                    2. distribute-lft-inN/A

                      \[\leadsto 1 + \color{blue}{\left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{3}{4} \cdot y}{y}\right)} \]
                    3. associate-+r+N/A

                      \[\leadsto \color{blue}{\left(1 + 4 \cdot \frac{x}{y}\right) + 4 \cdot \frac{\frac{3}{4} \cdot y}{y}} \]
                    4. associate-/l*N/A

                      \[\leadsto \left(1 + 4 \cdot \frac{x}{y}\right) + 4 \cdot \color{blue}{\left(\frac{3}{4} \cdot \frac{y}{y}\right)} \]
                    5. *-inversesN/A

                      \[\leadsto \left(1 + 4 \cdot \frac{x}{y}\right) + 4 \cdot \left(\frac{3}{4} \cdot \color{blue}{1}\right) \]
                    6. metadata-evalN/A

                      \[\leadsto \left(1 + 4 \cdot \frac{x}{y}\right) + 4 \cdot \color{blue}{\frac{3}{4}} \]
                    7. metadata-evalN/A

                      \[\leadsto \left(1 + 4 \cdot \frac{x}{y}\right) + \color{blue}{3} \]
                    8. +-commutativeN/A

                      \[\leadsto \color{blue}{3 + \left(1 + 4 \cdot \frac{x}{y}\right)} \]
                    9. associate-+r+N/A

                      \[\leadsto \color{blue}{\left(3 + 1\right) + 4 \cdot \frac{x}{y}} \]
                    10. metadata-evalN/A

                      \[\leadsto \color{blue}{4} + 4 \cdot \frac{x}{y} \]
                    11. +-commutativeN/A

                      \[\leadsto \color{blue}{4 \cdot \frac{x}{y} + 4} \]
                    12. *-lft-identityN/A

                      \[\leadsto 4 \cdot \frac{\color{blue}{1 \cdot x}}{y} + 4 \]
                    13. associate-*l/N/A

                      \[\leadsto 4 \cdot \color{blue}{\left(\frac{1}{y} \cdot x\right)} + 4 \]
                    14. associate-*l*N/A

                      \[\leadsto \color{blue}{\left(4 \cdot \frac{1}{y}\right) \cdot x} + 4 \]
                    15. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(4 \cdot \frac{1}{y}, x, 4\right)} \]
                    16. associate-*r/N/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{4 \cdot 1}{y}}, x, 4\right) \]
                    17. metadata-evalN/A

                      \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{4}}{y}, x, 4\right) \]
                    18. lower-/.f6487.2

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{4}{y}}, x, 4\right) \]
                  5. Applied rewrites87.2%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{4}{y}, x, 4\right)} \]

                  if -2.75e60 < x < 5.2e16

                  1. Initial program 99.9%

                    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{\frac{4 \cdot y + 4 \cdot \left(x - z\right)}{y}} \]
                  4. Step-by-step derivation
                    1. distribute-lft-outN/A

                      \[\leadsto \frac{\color{blue}{4 \cdot \left(y + \left(x - z\right)\right)}}{y} \]
                    2. associate-/l*N/A

                      \[\leadsto \color{blue}{4 \cdot \frac{y + \left(x - z\right)}{y}} \]
                    3. *-commutativeN/A

                      \[\leadsto \color{blue}{\frac{y + \left(x - z\right)}{y} \cdot 4} \]
                    4. +-commutativeN/A

                      \[\leadsto \frac{\color{blue}{\left(x - z\right) + y}}{y} \cdot 4 \]
                    5. div-addN/A

                      \[\leadsto \color{blue}{\left(\frac{x - z}{y} + \frac{y}{y}\right)} \cdot 4 \]
                    6. *-inversesN/A

                      \[\leadsto \left(\frac{x - z}{y} + \color{blue}{1}\right) \cdot 4 \]
                    7. distribute-lft1-inN/A

                      \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4 + 4} \]
                    8. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                    9. lower-/.f64N/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - z}{y}}, 4, 4\right) \]
                    10. lower--.f64100.0

                      \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - z}}{y}, 4, 4\right) \]
                  5. Applied rewrites100.0%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                  6. Taylor expanded in x around 0

                    \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
                  7. Step-by-step derivation
                    1. Applied rewrites97.1%

                      \[\leadsto \mathsf{fma}\left(\frac{-4}{y}, \color{blue}{z}, 4\right) \]
                  8. Recombined 2 regimes into one program.
                  9. Final simplification92.4%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -2.75 \cdot 10^{+60} \lor \neg \left(x \leq 5.2 \cdot 10^{+16}\right):\\ \;\;\;\;\mathsf{fma}\left(\frac{4}{y}, x, 4\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\ \end{array} \]
                  10. Add Preprocessing

                  Alternative 8: 80.6% accurate, 1.0× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1.08 \cdot 10^{+99} \lor \neg \left(x \leq 3.2 \cdot 10^{+88}\right):\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\ \end{array} \end{array} \]
                  (FPCore (x y z)
                   :precision binary64
                   (if (or (<= x -1.08e+99) (not (<= x 3.2e+88)))
                     (* (/ x y) 4.0)
                     (fma (/ -4.0 y) z 4.0)))
                  double code(double x, double y, double z) {
                  	double tmp;
                  	if ((x <= -1.08e+99) || !(x <= 3.2e+88)) {
                  		tmp = (x / y) * 4.0;
                  	} else {
                  		tmp = fma((-4.0 / y), z, 4.0);
                  	}
                  	return tmp;
                  }
                  
                  function code(x, y, z)
                  	tmp = 0.0
                  	if ((x <= -1.08e+99) || !(x <= 3.2e+88))
                  		tmp = Float64(Float64(x / y) * 4.0);
                  	else
                  		tmp = fma(Float64(-4.0 / y), z, 4.0);
                  	end
                  	return tmp
                  end
                  
                  code[x_, y_, z_] := If[Or[LessEqual[x, -1.08e+99], N[Not[LessEqual[x, 3.2e+88]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision], N[(N[(-4.0 / y), $MachinePrecision] * z + 4.0), $MachinePrecision]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;x \leq -1.08 \cdot 10^{+99} \lor \neg \left(x \leq 3.2 \cdot 10^{+88}\right):\\
                  \;\;\;\;\frac{x}{y} \cdot 4\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if x < -1.08e99 or 3.1999999999999999e88 < x

                    1. Initial program 100.0%

                      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
                      2. lower-*.f64N/A

                        \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
                      3. lower-/.f6477.6

                        \[\leadsto \color{blue}{\frac{x}{y}} \cdot 4 \]
                    5. Applied rewrites77.6%

                      \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]

                    if -1.08e99 < x < 3.1999999999999999e88

                    1. Initial program 99.9%

                      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto \color{blue}{\frac{4 \cdot y + 4 \cdot \left(x - z\right)}{y}} \]
                    4. Step-by-step derivation
                      1. distribute-lft-outN/A

                        \[\leadsto \frac{\color{blue}{4 \cdot \left(y + \left(x - z\right)\right)}}{y} \]
                      2. associate-/l*N/A

                        \[\leadsto \color{blue}{4 \cdot \frac{y + \left(x - z\right)}{y}} \]
                      3. *-commutativeN/A

                        \[\leadsto \color{blue}{\frac{y + \left(x - z\right)}{y} \cdot 4} \]
                      4. +-commutativeN/A

                        \[\leadsto \frac{\color{blue}{\left(x - z\right) + y}}{y} \cdot 4 \]
                      5. div-addN/A

                        \[\leadsto \color{blue}{\left(\frac{x - z}{y} + \frac{y}{y}\right)} \cdot 4 \]
                      6. *-inversesN/A

                        \[\leadsto \left(\frac{x - z}{y} + \color{blue}{1}\right) \cdot 4 \]
                      7. distribute-lft1-inN/A

                        \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4 + 4} \]
                      8. lower-fma.f64N/A

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                      9. lower-/.f64N/A

                        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - z}{y}}, 4, 4\right) \]
                      10. lower--.f64100.0

                        \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - z}}{y}, 4, 4\right) \]
                    5. Applied rewrites100.0%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                    6. Taylor expanded in x around 0

                      \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
                    7. Step-by-step derivation
                      1. Applied rewrites93.1%

                        \[\leadsto \mathsf{fma}\left(\frac{-4}{y}, \color{blue}{z}, 4\right) \]
                    8. Recombined 2 regimes into one program.
                    9. Final simplification87.1%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.08 \cdot 10^{+99} \lor \neg \left(x \leq 3.2 \cdot 10^{+88}\right):\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{-4}{y}, z, 4\right)\\ \end{array} \]
                    10. Add Preprocessing

                    Alternative 9: 34.5% accurate, 31.0× speedup?

                    \[\begin{array}{l} \\ 4 \end{array} \]
                    (FPCore (x y z) :precision binary64 4.0)
                    double code(double x, double y, double z) {
                    	return 4.0;
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        code = 4.0d0
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	return 4.0;
                    }
                    
                    def code(x, y, z):
                    	return 4.0
                    
                    function code(x, y, z)
                    	return 4.0
                    end
                    
                    function tmp = code(x, y, z)
                    	tmp = 4.0;
                    end
                    
                    code[x_, y_, z_] := 4.0
                    
                    \begin{array}{l}
                    
                    \\
                    4
                    \end{array}
                    
                    Derivation
                    1. Initial program 99.9%

                      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around inf

                      \[\leadsto \color{blue}{4} \]
                    4. Step-by-step derivation
                      1. Applied rewrites33.6%

                        \[\leadsto \color{blue}{4} \]
                      2. Add Preprocessing

                      Reproduce

                      ?
                      herbie shell --seed 2024320 
                      (FPCore (x y z)
                        :name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A"
                        :precision binary64
                        (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))