
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) (* z 6.0) x))
double code(double x, double y, double z) {
return fma((y - x), (z * 6.0), x);
}
function code(x, y, z) return fma(Float64(y - x), Float64(z * 6.0), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(z * 6.0), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, z \cdot 6, x\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.17) (not (<= z 0.166))) (* (* 6.0 (- y x)) z) (fma (* 6.0 y) z x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.17) || !(z <= 0.166)) {
tmp = (6.0 * (y - x)) * z;
} else {
tmp = fma((6.0 * y), z, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((z <= -0.17) || !(z <= 0.166)) tmp = Float64(Float64(6.0 * Float64(y - x)) * z); else tmp = fma(Float64(6.0 * y), z, x); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.17], N[Not[LessEqual[z, 0.166]], $MachinePrecision]], N[(N[(6.0 * N[(y - x), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(N[(6.0 * y), $MachinePrecision] * z + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.17 \lor \neg \left(z \leq 0.166\right):\\
\;\;\;\;\left(6 \cdot \left(y - x\right)\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(6 \cdot y, z, x\right)\\
\end{array}
\end{array}
if z < -0.170000000000000012 or 0.166000000000000009 < z Initial program 99.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6459.6
Applied rewrites59.6%
Applied rewrites59.6%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower--.f6499.1
Applied rewrites99.1%
if -0.170000000000000012 < z < 0.166000000000000009Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6498.5
Applied rewrites98.5%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6498.5
Applied rewrites98.5%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.1e-100) (not (<= x 4.6e-36))) (* (fma -6.0 z 1.0) x) (* (* 6.0 z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.1e-100) || !(x <= 4.6e-36)) {
tmp = fma(-6.0, z, 1.0) * x;
} else {
tmp = (6.0 * z) * y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((x <= -2.1e-100) || !(x <= 4.6e-36)) tmp = Float64(fma(-6.0, z, 1.0) * x); else tmp = Float64(Float64(6.0 * z) * y); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.1e-100], N[Not[LessEqual[x, 4.6e-36]], $MachinePrecision]], N[(N[(-6.0 * z + 1.0), $MachinePrecision] * x), $MachinePrecision], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.1 \cdot 10^{-100} \lor \neg \left(x \leq 4.6 \cdot 10^{-36}\right):\\
\;\;\;\;\mathsf{fma}\left(-6, z, 1\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\end{array}
\end{array}
if x < -2.10000000000000009e-100 or 4.59999999999999993e-36 < x Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6484.7
Applied rewrites84.7%
if -2.10000000000000009e-100 < x < 4.59999999999999993e-36Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6475.9
Applied rewrites75.9%
Applied rewrites75.9%
Final simplification81.7%
(FPCore (x y z) :precision binary64 (if (<= x -4.4e+15) (* (fma -6.0 z 1.0) x) (if (<= x 110000000.0) (fma (* 6.0 y) z x) (fma (* z x) -6.0 x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.4e+15) {
tmp = fma(-6.0, z, 1.0) * x;
} else if (x <= 110000000.0) {
tmp = fma((6.0 * y), z, x);
} else {
tmp = fma((z * x), -6.0, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -4.4e+15) tmp = Float64(fma(-6.0, z, 1.0) * x); elseif (x <= 110000000.0) tmp = fma(Float64(6.0 * y), z, x); else tmp = fma(Float64(z * x), -6.0, x); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -4.4e+15], N[(N[(-6.0 * z + 1.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[x, 110000000.0], N[(N[(6.0 * y), $MachinePrecision] * z + x), $MachinePrecision], N[(N[(z * x), $MachinePrecision] * -6.0 + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.4 \cdot 10^{+15}:\\
\;\;\;\;\mathsf{fma}\left(-6, z, 1\right) \cdot x\\
\mathbf{elif}\;x \leq 110000000:\\
\;\;\;\;\mathsf{fma}\left(6 \cdot y, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot x, -6, x\right)\\
\end{array}
\end{array}
if x < -4.4e15Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6493.9
Applied rewrites93.9%
if -4.4e15 < x < 1.1e8Initial program 99.7%
Taylor expanded in x around 0
lower-*.f6489.3
Applied rewrites89.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6489.3
Applied rewrites89.3%
if 1.1e8 < x Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6489.5
Applied rewrites89.5%
Applied rewrites89.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.17) (not (<= z 0.166))) (* (* -6.0 z) x) (* 1.0 x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.17) || !(z <= 0.166)) {
tmp = (-6.0 * z) * x;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.17d0)) .or. (.not. (z <= 0.166d0))) then
tmp = ((-6.0d0) * z) * x
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.17) || !(z <= 0.166)) {
tmp = (-6.0 * z) * x;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.17) or not (z <= 0.166): tmp = (-6.0 * z) * x else: tmp = 1.0 * x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.17) || !(z <= 0.166)) tmp = Float64(Float64(-6.0 * z) * x); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.17) || ~((z <= 0.166))) tmp = (-6.0 * z) * x; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.17], N[Not[LessEqual[z, 0.166]], $MachinePrecision]], N[(N[(-6.0 * z), $MachinePrecision] * x), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.17 \lor \neg \left(z \leq 0.166\right):\\
\;\;\;\;\left(-6 \cdot z\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if z < -0.170000000000000012 or 0.166000000000000009 < z Initial program 99.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6459.6
Applied rewrites59.6%
Taylor expanded in z around inf
Applied rewrites59.0%
if -0.170000000000000012 < z < 0.166000000000000009Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6471.4
Applied rewrites71.4%
Taylor expanded in z around 0
Applied rewrites70.0%
Final simplification64.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.17) (not (<= z 0.166))) (* (* -6.0 x) z) (* 1.0 x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.17) || !(z <= 0.166)) {
tmp = (-6.0 * x) * z;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.17d0)) .or. (.not. (z <= 0.166d0))) then
tmp = ((-6.0d0) * x) * z
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.17) || !(z <= 0.166)) {
tmp = (-6.0 * x) * z;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.17) or not (z <= 0.166): tmp = (-6.0 * x) * z else: tmp = 1.0 * x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.17) || !(z <= 0.166)) tmp = Float64(Float64(-6.0 * x) * z); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.17) || ~((z <= 0.166))) tmp = (-6.0 * x) * z; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.17], N[Not[LessEqual[z, 0.166]], $MachinePrecision]], N[(N[(-6.0 * x), $MachinePrecision] * z), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.17 \lor \neg \left(z \leq 0.166\right):\\
\;\;\;\;\left(-6 \cdot x\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if z < -0.170000000000000012 or 0.166000000000000009 < z Initial program 99.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6459.6
Applied rewrites59.6%
Applied rewrites59.6%
Taylor expanded in z around inf
Applied rewrites59.0%
if -0.170000000000000012 < z < 0.166000000000000009Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6471.4
Applied rewrites71.4%
Taylor expanded in z around 0
Applied rewrites70.0%
Final simplification64.1%
(FPCore (x y z) :precision binary64 (* 1.0 x))
double code(double x, double y, double z) {
return 1.0 * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 * x
end function
public static double code(double x, double y, double z) {
return 1.0 * x;
}
def code(x, y, z): return 1.0 * x
function code(x, y, z) return Float64(1.0 * x) end
function tmp = code(x, y, z) tmp = 1.0 * x; end
code[x_, y_, z_] := N[(1.0 * x), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot x
\end{array}
Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6465.1
Applied rewrites65.1%
Taylor expanded in z around 0
Applied rewrites33.8%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024320
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:alt
(! :herbie-platform default (- x (* (* 6 z) (- x y))))
(+ x (* (* (- y x) 6.0) z)))