Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A

Percentage Accurate: 99.0% → 98.3%
Time: 6.6s
Alternatives: 12
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Alternative 1: 98.3% accurate, 0.2× speedup?

\[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ 1 - {\left(y - z\right)}^{-1} \cdot \frac{x}{y - t} \end{array} \]
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
 :precision binary64
 (- 1.0 (* (pow (- y z) -1.0) (/ x (- y t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
	return 1.0 - (pow((y - z), -1.0) * (x / (y - t)));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (((y - z) ** (-1.0d0)) * (x / (y - t)))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
	return 1.0 - (Math.pow((y - z), -1.0) * (x / (y - t)));
}
[x, y, z, t] = sort([x, y, z, t])
def code(x, y, z, t):
	return 1.0 - (math.pow((y - z), -1.0) * (x / (y - t)))
x, y, z, t = sort([x, y, z, t])
function code(x, y, z, t)
	return Float64(1.0 - Float64((Float64(y - z) ^ -1.0) * Float64(x / Float64(y - t))))
end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
	tmp = 1.0 - (((y - z) ^ -1.0) * (x / (y - t)));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := N[(1.0 - N[(N[Power[N[(y - z), $MachinePrecision], -1.0], $MachinePrecision] * N[(x / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
1 - {\left(y - z\right)}^{-1} \cdot \frac{x}{y - t}
\end{array}
Derivation
  1. Initial program 98.5%

    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto 1 - \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(y - t\right)}} \]
    2. *-lft-identityN/A

      \[\leadsto 1 - \frac{\color{blue}{1 \cdot x}}{\left(y - z\right) \cdot \left(y - t\right)} \]
    3. lift-*.f64N/A

      \[\leadsto 1 - \frac{1 \cdot x}{\color{blue}{\left(y - z\right) \cdot \left(y - t\right)}} \]
    4. times-fracN/A

      \[\leadsto 1 - \color{blue}{\frac{1}{y - z} \cdot \frac{x}{y - t}} \]
    5. lower-*.f64N/A

      \[\leadsto 1 - \color{blue}{\frac{1}{y - z} \cdot \frac{x}{y - t}} \]
    6. lower-/.f64N/A

      \[\leadsto 1 - \color{blue}{\frac{1}{y - z}} \cdot \frac{x}{y - t} \]
    7. lower-/.f6498.1

      \[\leadsto 1 - \frac{1}{y - z} \cdot \color{blue}{\frac{x}{y - t}} \]
  4. Applied rewrites98.1%

    \[\leadsto 1 - \color{blue}{\frac{1}{y - z} \cdot \frac{x}{y - t}} \]
  5. Final simplification98.1%

    \[\leadsto 1 - {\left(y - z\right)}^{-1} \cdot \frac{x}{y - t} \]
  6. Add Preprocessing

Alternative 2: 81.5% accurate, 0.2× speedup?

\[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+254}:\\ \;\;\;\;\frac{x}{z \cdot y} + 1\\ \mathbf{elif}\;t\_1 \leq -500000 \lor \neg \left(t\_1 \leq 5 \cdot 10^{-5}\right):\\ \;\;\;\;1 - \frac{x}{y \cdot y}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ x (* (- y z) (- y t)))))
   (if (<= t_1 -2e+254)
     (+ (/ x (* z y)) 1.0)
     (if (or (<= t_1 -500000.0) (not (<= t_1 5e-5)))
       (- 1.0 (/ x (* y y)))
       1.0))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
	double t_1 = x / ((y - z) * (y - t));
	double tmp;
	if (t_1 <= -2e+254) {
		tmp = (x / (z * y)) + 1.0;
	} else if ((t_1 <= -500000.0) || !(t_1 <= 5e-5)) {
		tmp = 1.0 - (x / (y * y));
	} else {
		tmp = 1.0;
	}
	return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = x / ((y - z) * (y - t))
    if (t_1 <= (-2d+254)) then
        tmp = (x / (z * y)) + 1.0d0
    else if ((t_1 <= (-500000.0d0)) .or. (.not. (t_1 <= 5d-5))) then
        tmp = 1.0d0 - (x / (y * y))
    else
        tmp = 1.0d0
    end if
    code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
	double t_1 = x / ((y - z) * (y - t));
	double tmp;
	if (t_1 <= -2e+254) {
		tmp = (x / (z * y)) + 1.0;
	} else if ((t_1 <= -500000.0) || !(t_1 <= 5e-5)) {
		tmp = 1.0 - (x / (y * y));
	} else {
		tmp = 1.0;
	}
	return tmp;
}
[x, y, z, t] = sort([x, y, z, t])
def code(x, y, z, t):
	t_1 = x / ((y - z) * (y - t))
	tmp = 0
	if t_1 <= -2e+254:
		tmp = (x / (z * y)) + 1.0
	elif (t_1 <= -500000.0) or not (t_1 <= 5e-5):
		tmp = 1.0 - (x / (y * y))
	else:
		tmp = 1.0
	return tmp
x, y, z, t = sort([x, y, z, t])
function code(x, y, z, t)
	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
	tmp = 0.0
	if (t_1 <= -2e+254)
		tmp = Float64(Float64(x / Float64(z * y)) + 1.0);
	elseif ((t_1 <= -500000.0) || !(t_1 <= 5e-5))
		tmp = Float64(1.0 - Float64(x / Float64(y * y)));
	else
		tmp = 1.0;
	end
	return tmp
end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
	t_1 = x / ((y - z) * (y - t));
	tmp = 0.0;
	if (t_1 <= -2e+254)
		tmp = (x / (z * y)) + 1.0;
	elseif ((t_1 <= -500000.0) || ~((t_1 <= 5e-5)))
		tmp = 1.0 - (x / (y * y));
	else
		tmp = 1.0;
	end
	tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+254], N[(N[(x / N[(z * y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], If[Or[LessEqual[t$95$1, -500000.0], N[Not[LessEqual[t$95$1, 5e-5]], $MachinePrecision]], N[(1.0 - N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+254}:\\
\;\;\;\;\frac{x}{z \cdot y} + 1\\

\mathbf{elif}\;t\_1 \leq -500000 \lor \neg \left(t\_1 \leq 5 \cdot 10^{-5}\right):\\
\;\;\;\;1 - \frac{x}{y \cdot y}\\

\mathbf{else}:\\
\;\;\;\;1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1.9999999999999999e254

    1. Initial program 91.8%

      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto 1 - \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(y - t\right)}} \]
      2. lift-*.f64N/A

        \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(y - t\right)}} \]
      3. associate-/r*N/A

        \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
      4. lower-/.f64N/A

        \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
      5. lower-/.f6491.6

        \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y - z}}}{y - t} \]
    4. Applied rewrites91.6%

      \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
    5. Taylor expanded in z around inf

      \[\leadsto \color{blue}{1 + \frac{x}{z \cdot \left(y - t\right)}} \]
    6. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
      2. lower-+.f64N/A

        \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)}} + 1 \]
      4. *-commutativeN/A

        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
      5. lower-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
      6. lower--.f6455.4

        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot z} + 1 \]
    7. Applied rewrites55.4%

      \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot z} + 1} \]
    8. Taylor expanded in y around inf

      \[\leadsto \frac{x}{y \cdot z} + 1 \]
    9. Step-by-step derivation
      1. Applied rewrites58.0%

        \[\leadsto \frac{x}{z \cdot y} + 1 \]

      if -1.9999999999999999e254 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5e5 or 5.00000000000000024e-5 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

      1. Initial program 94.2%

        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto 1 - \frac{x}{\color{blue}{{y}^{2}}} \]
      4. Step-by-step derivation
        1. unpow2N/A

          \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]
        2. lower-*.f6441.2

          \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]
      5. Applied rewrites41.2%

        \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]

      if -5e5 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 5.00000000000000024e-5

      1. Initial program 100.0%

        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{1} \]
      4. Step-by-step derivation
        1. Applied rewrites99.4%

          \[\leadsto \color{blue}{1} \]
      5. Recombined 3 regimes into one program.
      6. Final simplification86.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -2 \cdot 10^{+254}:\\ \;\;\;\;\frac{x}{z \cdot y} + 1\\ \mathbf{elif}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -500000 \lor \neg \left(\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq 5 \cdot 10^{-5}\right):\\ \;\;\;\;1 - \frac{x}{y \cdot y}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
      7. Add Preprocessing

      Alternative 3: 97.7% accurate, 0.3× speedup?

      \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \left(y - z\right) \cdot \left(y - t\right)\\ t_2 := \frac{x}{t\_1}\\ \mathbf{if}\;t\_2 \leq -500000 \lor \neg \left(t\_2 \leq 5 \cdot 10^{-5}\right):\\ \;\;\;\;\frac{-x}{t\_1}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (* (- y z) (- y t))) (t_2 (/ x t_1)))
         (if (or (<= t_2 -500000.0) (not (<= t_2 5e-5))) (/ (- x) t_1) 1.0)))
      assert(x < y && y < z && z < t);
      double code(double x, double y, double z, double t) {
      	double t_1 = (y - z) * (y - t);
      	double t_2 = x / t_1;
      	double tmp;
      	if ((t_2 <= -500000.0) || !(t_2 <= 5e-5)) {
      		tmp = -x / t_1;
      	} else {
      		tmp = 1.0;
      	}
      	return tmp;
      }
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: t_2
          real(8) :: tmp
          t_1 = (y - z) * (y - t)
          t_2 = x / t_1
          if ((t_2 <= (-500000.0d0)) .or. (.not. (t_2 <= 5d-5))) then
              tmp = -x / t_1
          else
              tmp = 1.0d0
          end if
          code = tmp
      end function
      
      assert x < y && y < z && z < t;
      public static double code(double x, double y, double z, double t) {
      	double t_1 = (y - z) * (y - t);
      	double t_2 = x / t_1;
      	double tmp;
      	if ((t_2 <= -500000.0) || !(t_2 <= 5e-5)) {
      		tmp = -x / t_1;
      	} else {
      		tmp = 1.0;
      	}
      	return tmp;
      }
      
      [x, y, z, t] = sort([x, y, z, t])
      def code(x, y, z, t):
      	t_1 = (y - z) * (y - t)
      	t_2 = x / t_1
      	tmp = 0
      	if (t_2 <= -500000.0) or not (t_2 <= 5e-5):
      		tmp = -x / t_1
      	else:
      		tmp = 1.0
      	return tmp
      
      x, y, z, t = sort([x, y, z, t])
      function code(x, y, z, t)
      	t_1 = Float64(Float64(y - z) * Float64(y - t))
      	t_2 = Float64(x / t_1)
      	tmp = 0.0
      	if ((t_2 <= -500000.0) || !(t_2 <= 5e-5))
      		tmp = Float64(Float64(-x) / t_1);
      	else
      		tmp = 1.0;
      	end
      	return tmp
      end
      
      x, y, z, t = num2cell(sort([x, y, z, t])){:}
      function tmp_2 = code(x, y, z, t)
      	t_1 = (y - z) * (y - t);
      	t_2 = x / t_1;
      	tmp = 0.0;
      	if ((t_2 <= -500000.0) || ~((t_2 <= 5e-5)))
      		tmp = -x / t_1;
      	else
      		tmp = 1.0;
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / t$95$1), $MachinePrecision]}, If[Or[LessEqual[t$95$2, -500000.0], N[Not[LessEqual[t$95$2, 5e-5]], $MachinePrecision]], N[((-x) / t$95$1), $MachinePrecision], 1.0]]]
      
      \begin{array}{l}
      [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
      \\
      \begin{array}{l}
      t_1 := \left(y - z\right) \cdot \left(y - t\right)\\
      t_2 := \frac{x}{t\_1}\\
      \mathbf{if}\;t\_2 \leq -500000 \lor \neg \left(t\_2 \leq 5 \cdot 10^{-5}\right):\\
      \;\;\;\;\frac{-x}{t\_1}\\
      
      \mathbf{else}:\\
      \;\;\;\;1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5e5 or 5.00000000000000024e-5 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

        1. Initial program 93.8%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
          2. distribute-neg-fracN/A

            \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(x\right)}{\left(y - t\right) \cdot \left(y - z\right)}} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(x\right)}{\left(y - t\right) \cdot \left(y - z\right)}} \]
          4. lower-neg.f64N/A

            \[\leadsto \frac{\color{blue}{-x}}{\left(y - t\right) \cdot \left(y - z\right)} \]
          5. *-commutativeN/A

            \[\leadsto \frac{-x}{\color{blue}{\left(y - z\right) \cdot \left(y - t\right)}} \]
          6. lower-*.f64N/A

            \[\leadsto \frac{-x}{\color{blue}{\left(y - z\right) \cdot \left(y - t\right)}} \]
          7. lower--.f64N/A

            \[\leadsto \frac{-x}{\color{blue}{\left(y - z\right)} \cdot \left(y - t\right)} \]
          8. lower--.f6491.4

            \[\leadsto \frac{-x}{\left(y - z\right) \cdot \color{blue}{\left(y - t\right)}} \]
        5. Applied rewrites91.4%

          \[\leadsto \color{blue}{\frac{-x}{\left(y - z\right) \cdot \left(y - t\right)}} \]

        if -5e5 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 5.00000000000000024e-5

        1. Initial program 100.0%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites99.4%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 2 regimes into one program.
        6. Final simplification97.5%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -500000 \lor \neg \left(\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq 5 \cdot 10^{-5}\right):\\ \;\;\;\;\frac{-x}{\left(y - z\right) \cdot \left(y - t\right)}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
        7. Add Preprocessing

        Alternative 4: 80.6% accurate, 0.3× speedup?

        \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-5} \lor \neg \left(t\_1 \leq 10^{-23}\right):\\ \;\;\;\;\frac{x}{z \cdot y} + 1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (/ x (* (- y z) (- y t)))))
           (if (or (<= t_1 -2e-5) (not (<= t_1 1e-23))) (+ (/ x (* z y)) 1.0) 1.0)))
        assert(x < y && y < z && z < t);
        double code(double x, double y, double z, double t) {
        	double t_1 = x / ((y - z) * (y - t));
        	double tmp;
        	if ((t_1 <= -2e-5) || !(t_1 <= 1e-23)) {
        		tmp = (x / (z * y)) + 1.0;
        	} else {
        		tmp = 1.0;
        	}
        	return tmp;
        }
        
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8) :: t_1
            real(8) :: tmp
            t_1 = x / ((y - z) * (y - t))
            if ((t_1 <= (-2d-5)) .or. (.not. (t_1 <= 1d-23))) then
                tmp = (x / (z * y)) + 1.0d0
            else
                tmp = 1.0d0
            end if
            code = tmp
        end function
        
        assert x < y && y < z && z < t;
        public static double code(double x, double y, double z, double t) {
        	double t_1 = x / ((y - z) * (y - t));
        	double tmp;
        	if ((t_1 <= -2e-5) || !(t_1 <= 1e-23)) {
        		tmp = (x / (z * y)) + 1.0;
        	} else {
        		tmp = 1.0;
        	}
        	return tmp;
        }
        
        [x, y, z, t] = sort([x, y, z, t])
        def code(x, y, z, t):
        	t_1 = x / ((y - z) * (y - t))
        	tmp = 0
        	if (t_1 <= -2e-5) or not (t_1 <= 1e-23):
        		tmp = (x / (z * y)) + 1.0
        	else:
        		tmp = 1.0
        	return tmp
        
        x, y, z, t = sort([x, y, z, t])
        function code(x, y, z, t)
        	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
        	tmp = 0.0
        	if ((t_1 <= -2e-5) || !(t_1 <= 1e-23))
        		tmp = Float64(Float64(x / Float64(z * y)) + 1.0);
        	else
        		tmp = 1.0;
        	end
        	return tmp
        end
        
        x, y, z, t = num2cell(sort([x, y, z, t])){:}
        function tmp_2 = code(x, y, z, t)
        	t_1 = x / ((y - z) * (y - t));
        	tmp = 0.0;
        	if ((t_1 <= -2e-5) || ~((t_1 <= 1e-23)))
        		tmp = (x / (z * y)) + 1.0;
        	else
        		tmp = 1.0;
        	end
        	tmp_2 = tmp;
        end
        
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e-5], N[Not[LessEqual[t$95$1, 1e-23]], $MachinePrecision]], N[(N[(x / N[(z * y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], 1.0]]
        
        \begin{array}{l}
        [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
        \\
        \begin{array}{l}
        t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
        \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-5} \lor \neg \left(t\_1 \leq 10^{-23}\right):\\
        \;\;\;\;\frac{x}{z \cdot y} + 1\\
        
        \mathbf{else}:\\
        \;\;\;\;1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -2.00000000000000016e-5 or 9.9999999999999996e-24 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

          1. Initial program 94.0%

            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-/.f64N/A

              \[\leadsto 1 - \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(y - t\right)}} \]
            2. lift-*.f64N/A

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(y - t\right)}} \]
            3. associate-/r*N/A

              \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
            4. lower-/.f64N/A

              \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
            5. lower-/.f6495.2

              \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y - z}}}{y - t} \]
          4. Applied rewrites95.2%

            \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
          5. Taylor expanded in z around inf

            \[\leadsto \color{blue}{1 + \frac{x}{z \cdot \left(y - t\right)}} \]
          6. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
            2. lower-+.f64N/A

              \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
            3. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)}} + 1 \]
            4. *-commutativeN/A

              \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
            5. lower-*.f64N/A

              \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
            6. lower--.f6448.7

              \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot z} + 1 \]
          7. Applied rewrites48.7%

            \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot z} + 1} \]
          8. Taylor expanded in y around inf

            \[\leadsto \frac{x}{y \cdot z} + 1 \]
          9. Step-by-step derivation
            1. Applied rewrites26.8%

              \[\leadsto \frac{x}{z \cdot y} + 1 \]

            if -2.00000000000000016e-5 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 9.9999999999999996e-24

            1. Initial program 100.0%

              \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{1} \]
            4. Step-by-step derivation
              1. Applied rewrites100.0%

                \[\leadsto \color{blue}{1} \]
            5. Recombined 2 regimes into one program.
            6. Final simplification81.7%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -2 \cdot 10^{-5} \lor \neg \left(\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq 10^{-23}\right):\\ \;\;\;\;\frac{x}{z \cdot y} + 1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
            7. Add Preprocessing

            Alternative 5: 80.6% accurate, 0.3× speedup?

            \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ \mathbf{if}\;t\_1 \leq -4 \cdot 10^{+36} \lor \neg \left(t\_1 \leq 10^{+75}\right):\\ \;\;\;\;\frac{x}{t \cdot y} + 1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
            NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
            (FPCore (x y z t)
             :precision binary64
             (let* ((t_1 (/ x (* (- y z) (- y t)))))
               (if (or (<= t_1 -4e+36) (not (<= t_1 1e+75))) (+ (/ x (* t y)) 1.0) 1.0)))
            assert(x < y && y < z && z < t);
            double code(double x, double y, double z, double t) {
            	double t_1 = x / ((y - z) * (y - t));
            	double tmp;
            	if ((t_1 <= -4e+36) || !(t_1 <= 1e+75)) {
            		tmp = (x / (t * y)) + 1.0;
            	} else {
            		tmp = 1.0;
            	}
            	return tmp;
            }
            
            NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8) :: t_1
                real(8) :: tmp
                t_1 = x / ((y - z) * (y - t))
                if ((t_1 <= (-4d+36)) .or. (.not. (t_1 <= 1d+75))) then
                    tmp = (x / (t * y)) + 1.0d0
                else
                    tmp = 1.0d0
                end if
                code = tmp
            end function
            
            assert x < y && y < z && z < t;
            public static double code(double x, double y, double z, double t) {
            	double t_1 = x / ((y - z) * (y - t));
            	double tmp;
            	if ((t_1 <= -4e+36) || !(t_1 <= 1e+75)) {
            		tmp = (x / (t * y)) + 1.0;
            	} else {
            		tmp = 1.0;
            	}
            	return tmp;
            }
            
            [x, y, z, t] = sort([x, y, z, t])
            def code(x, y, z, t):
            	t_1 = x / ((y - z) * (y - t))
            	tmp = 0
            	if (t_1 <= -4e+36) or not (t_1 <= 1e+75):
            		tmp = (x / (t * y)) + 1.0
            	else:
            		tmp = 1.0
            	return tmp
            
            x, y, z, t = sort([x, y, z, t])
            function code(x, y, z, t)
            	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
            	tmp = 0.0
            	if ((t_1 <= -4e+36) || !(t_1 <= 1e+75))
            		tmp = Float64(Float64(x / Float64(t * y)) + 1.0);
            	else
            		tmp = 1.0;
            	end
            	return tmp
            end
            
            x, y, z, t = num2cell(sort([x, y, z, t])){:}
            function tmp_2 = code(x, y, z, t)
            	t_1 = x / ((y - z) * (y - t));
            	tmp = 0.0;
            	if ((t_1 <= -4e+36) || ~((t_1 <= 1e+75)))
            		tmp = (x / (t * y)) + 1.0;
            	else
            		tmp = 1.0;
            	end
            	tmp_2 = tmp;
            end
            
            NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -4e+36], N[Not[LessEqual[t$95$1, 1e+75]], $MachinePrecision]], N[(N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], 1.0]]
            
            \begin{array}{l}
            [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
            \\
            \begin{array}{l}
            t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
            \mathbf{if}\;t\_1 \leq -4 \cdot 10^{+36} \lor \neg \left(t\_1 \leq 10^{+75}\right):\\
            \;\;\;\;\frac{x}{t \cdot y} + 1\\
            
            \mathbf{else}:\\
            \;\;\;\;1\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -4.00000000000000017e36 or 9.99999999999999927e74 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

              1. Initial program 93.7%

                \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in t around inf

                \[\leadsto \color{blue}{1 + \frac{x}{t \cdot \left(y - z\right)}} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                2. lower-+.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                3. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)}} + 1 \]
                4. *-commutativeN/A

                  \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                5. lower-*.f64N/A

                  \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                6. lower--.f6457.9

                  \[\leadsto \frac{x}{\color{blue}{\left(y - z\right)} \cdot t} + 1 \]
              5. Applied rewrites57.9%

                \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot t} + 1} \]
              6. Taylor expanded in y around inf

                \[\leadsto \frac{x}{t \cdot y} + 1 \]
              7. Step-by-step derivation
                1. Applied rewrites30.0%

                  \[\leadsto \frac{x}{t \cdot y} + 1 \]

                if -4.00000000000000017e36 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 9.99999999999999927e74

                1. Initial program 99.5%

                  \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites92.3%

                    \[\leadsto \color{blue}{1} \]
                5. Recombined 2 regimes into one program.
                6. Final simplification81.1%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -4 \cdot 10^{+36} \lor \neg \left(\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq 10^{+75}\right):\\ \;\;\;\;\frac{x}{t \cdot y} + 1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                7. Add Preprocessing

                Alternative 6: 85.3% accurate, 0.7× speedup?

                \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -1.05 \cdot 10^{-70} \lor \neg \left(y \leq 1.95 \cdot 10^{+37}\right):\\ \;\;\;\;1 - \frac{x}{y \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\ \end{array} \end{array} \]
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                (FPCore (x y z t)
                 :precision binary64
                 (if (or (<= y -1.05e-70) (not (<= y 1.95e+37)))
                   (- 1.0 (/ x (* y y)))
                   (+ (/ x (* (- y t) z)) 1.0)))
                assert(x < y && y < z && z < t);
                double code(double x, double y, double z, double t) {
                	double tmp;
                	if ((y <= -1.05e-70) || !(y <= 1.95e+37)) {
                		tmp = 1.0 - (x / (y * y));
                	} else {
                		tmp = (x / ((y - t) * z)) + 1.0;
                	}
                	return tmp;
                }
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: tmp
                    if ((y <= (-1.05d-70)) .or. (.not. (y <= 1.95d+37))) then
                        tmp = 1.0d0 - (x / (y * y))
                    else
                        tmp = (x / ((y - t) * z)) + 1.0d0
                    end if
                    code = tmp
                end function
                
                assert x < y && y < z && z < t;
                public static double code(double x, double y, double z, double t) {
                	double tmp;
                	if ((y <= -1.05e-70) || !(y <= 1.95e+37)) {
                		tmp = 1.0 - (x / (y * y));
                	} else {
                		tmp = (x / ((y - t) * z)) + 1.0;
                	}
                	return tmp;
                }
                
                [x, y, z, t] = sort([x, y, z, t])
                def code(x, y, z, t):
                	tmp = 0
                	if (y <= -1.05e-70) or not (y <= 1.95e+37):
                		tmp = 1.0 - (x / (y * y))
                	else:
                		tmp = (x / ((y - t) * z)) + 1.0
                	return tmp
                
                x, y, z, t = sort([x, y, z, t])
                function code(x, y, z, t)
                	tmp = 0.0
                	if ((y <= -1.05e-70) || !(y <= 1.95e+37))
                		tmp = Float64(1.0 - Float64(x / Float64(y * y)));
                	else
                		tmp = Float64(Float64(x / Float64(Float64(y - t) * z)) + 1.0);
                	end
                	return tmp
                end
                
                x, y, z, t = num2cell(sort([x, y, z, t])){:}
                function tmp_2 = code(x, y, z, t)
                	tmp = 0.0;
                	if ((y <= -1.05e-70) || ~((y <= 1.95e+37)))
                		tmp = 1.0 - (x / (y * y));
                	else
                		tmp = (x / ((y - t) * z)) + 1.0;
                	end
                	tmp_2 = tmp;
                end
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.05e-70], N[Not[LessEqual[y, 1.95e+37]], $MachinePrecision]], N[(1.0 - N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]
                
                \begin{array}{l}
                [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq -1.05 \cdot 10^{-70} \lor \neg \left(y \leq 1.95 \cdot 10^{+37}\right):\\
                \;\;\;\;1 - \frac{x}{y \cdot y}\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if y < -1.0500000000000001e-70 or 1.9499999999999999e37 < y

                  1. Initial program 100.0%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto 1 - \frac{x}{\color{blue}{{y}^{2}}} \]
                  4. Step-by-step derivation
                    1. unpow2N/A

                      \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]
                    2. lower-*.f6491.3

                      \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]
                  5. Applied rewrites91.3%

                    \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]

                  if -1.0500000000000001e-70 < y < 1.9499999999999999e37

                  1. Initial program 97.0%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \color{blue}{1 + \frac{x}{z \cdot \left(y - t\right)}} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
                    2. lower-+.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
                    3. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)}} + 1 \]
                    4. *-commutativeN/A

                      \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
                    5. lower-*.f64N/A

                      \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
                    6. lower--.f6481.7

                      \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot z} + 1 \]
                  5. Applied rewrites81.7%

                    \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot z} + 1} \]
                3. Recombined 2 regimes into one program.
                4. Final simplification86.6%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.05 \cdot 10^{-70} \lor \neg \left(y \leq 1.95 \cdot 10^{+37}\right):\\ \;\;\;\;1 - \frac{x}{y \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\ \end{array} \]
                5. Add Preprocessing

                Alternative 7: 92.8% accurate, 0.7× speedup?

                \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;t \leq -1.05 \cdot 10^{-242}:\\ \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\ \mathbf{elif}\;t \leq 1.05 \cdot 10^{-60}:\\ \;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\ \end{array} \end{array} \]
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                (FPCore (x y z t)
                 :precision binary64
                 (if (<= t -1.05e-242)
                   (+ (/ x (* (- y t) z)) 1.0)
                   (if (<= t 1.05e-60)
                     (- 1.0 (/ x (* (- y z) y)))
                     (+ (/ x (* (- y z) t)) 1.0))))
                assert(x < y && y < z && z < t);
                double code(double x, double y, double z, double t) {
                	double tmp;
                	if (t <= -1.05e-242) {
                		tmp = (x / ((y - t) * z)) + 1.0;
                	} else if (t <= 1.05e-60) {
                		tmp = 1.0 - (x / ((y - z) * y));
                	} else {
                		tmp = (x / ((y - z) * t)) + 1.0;
                	}
                	return tmp;
                }
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: tmp
                    if (t <= (-1.05d-242)) then
                        tmp = (x / ((y - t) * z)) + 1.0d0
                    else if (t <= 1.05d-60) then
                        tmp = 1.0d0 - (x / ((y - z) * y))
                    else
                        tmp = (x / ((y - z) * t)) + 1.0d0
                    end if
                    code = tmp
                end function
                
                assert x < y && y < z && z < t;
                public static double code(double x, double y, double z, double t) {
                	double tmp;
                	if (t <= -1.05e-242) {
                		tmp = (x / ((y - t) * z)) + 1.0;
                	} else if (t <= 1.05e-60) {
                		tmp = 1.0 - (x / ((y - z) * y));
                	} else {
                		tmp = (x / ((y - z) * t)) + 1.0;
                	}
                	return tmp;
                }
                
                [x, y, z, t] = sort([x, y, z, t])
                def code(x, y, z, t):
                	tmp = 0
                	if t <= -1.05e-242:
                		tmp = (x / ((y - t) * z)) + 1.0
                	elif t <= 1.05e-60:
                		tmp = 1.0 - (x / ((y - z) * y))
                	else:
                		tmp = (x / ((y - z) * t)) + 1.0
                	return tmp
                
                x, y, z, t = sort([x, y, z, t])
                function code(x, y, z, t)
                	tmp = 0.0
                	if (t <= -1.05e-242)
                		tmp = Float64(Float64(x / Float64(Float64(y - t) * z)) + 1.0);
                	elseif (t <= 1.05e-60)
                		tmp = Float64(1.0 - Float64(x / Float64(Float64(y - z) * y)));
                	else
                		tmp = Float64(Float64(x / Float64(Float64(y - z) * t)) + 1.0);
                	end
                	return tmp
                end
                
                x, y, z, t = num2cell(sort([x, y, z, t])){:}
                function tmp_2 = code(x, y, z, t)
                	tmp = 0.0;
                	if (t <= -1.05e-242)
                		tmp = (x / ((y - t) * z)) + 1.0;
                	elseif (t <= 1.05e-60)
                		tmp = 1.0 - (x / ((y - z) * y));
                	else
                		tmp = (x / ((y - z) * t)) + 1.0;
                	end
                	tmp_2 = tmp;
                end
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                code[x_, y_, z_, t_] := If[LessEqual[t, -1.05e-242], N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], If[LessEqual[t, 1.05e-60], N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]]
                
                \begin{array}{l}
                [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                \\
                \begin{array}{l}
                \mathbf{if}\;t \leq -1.05 \cdot 10^{-242}:\\
                \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\
                
                \mathbf{elif}\;t \leq 1.05 \cdot 10^{-60}:\\
                \;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if t < -1.05000000000000009e-242

                  1. Initial program 98.1%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \color{blue}{1 + \frac{x}{z \cdot \left(y - t\right)}} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
                    2. lower-+.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
                    3. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)}} + 1 \]
                    4. *-commutativeN/A

                      \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
                    5. lower-*.f64N/A

                      \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
                    6. lower--.f6473.5

                      \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot z} + 1 \]
                  5. Applied rewrites73.5%

                    \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot z} + 1} \]

                  if -1.05000000000000009e-242 < t < 1.04999999999999996e-60

                  1. Initial program 97.6%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around 0

                    \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot \left(y - z\right)}} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]
                    2. lower-*.f64N/A

                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]
                    3. lower--.f6493.5

                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right)} \cdot y} \]
                  5. Applied rewrites93.5%

                    \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot y}} \]

                  if 1.04999999999999996e-60 < t

                  1. Initial program 100.0%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around inf

                    \[\leadsto \color{blue}{1 + \frac{x}{t \cdot \left(y - z\right)}} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                    2. lower-+.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                    3. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)}} + 1 \]
                    4. *-commutativeN/A

                      \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                    5. lower-*.f64N/A

                      \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                    6. lower--.f6498.7

                      \[\leadsto \frac{x}{\color{blue}{\left(y - z\right)} \cdot t} + 1 \]
                  5. Applied rewrites98.7%

                    \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot t} + 1} \]
                3. Recombined 3 regimes into one program.
                4. Final simplification86.7%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -1.05 \cdot 10^{-242}:\\ \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\ \mathbf{elif}\;t \leq 1.05 \cdot 10^{-60}:\\ \;\;\;\;1 - \frac{x}{\left(y - z\right) \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\ \end{array} \]
                5. Add Preprocessing

                Alternative 8: 92.8% accurate, 0.7× speedup?

                \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;z \leq -6.5 \cdot 10^{-100}:\\ \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\ \mathbf{elif}\;z \leq 1.5 \cdot 10^{-141}:\\ \;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\ \end{array} \end{array} \]
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                (FPCore (x y z t)
                 :precision binary64
                 (if (<= z -6.5e-100)
                   (+ (/ x (* (- y t) z)) 1.0)
                   (if (<= z 1.5e-141)
                     (- 1.0 (/ x (* (- y t) y)))
                     (+ (/ x (* (- y z) t)) 1.0))))
                assert(x < y && y < z && z < t);
                double code(double x, double y, double z, double t) {
                	double tmp;
                	if (z <= -6.5e-100) {
                		tmp = (x / ((y - t) * z)) + 1.0;
                	} else if (z <= 1.5e-141) {
                		tmp = 1.0 - (x / ((y - t) * y));
                	} else {
                		tmp = (x / ((y - z) * t)) + 1.0;
                	}
                	return tmp;
                }
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: tmp
                    if (z <= (-6.5d-100)) then
                        tmp = (x / ((y - t) * z)) + 1.0d0
                    else if (z <= 1.5d-141) then
                        tmp = 1.0d0 - (x / ((y - t) * y))
                    else
                        tmp = (x / ((y - z) * t)) + 1.0d0
                    end if
                    code = tmp
                end function
                
                assert x < y && y < z && z < t;
                public static double code(double x, double y, double z, double t) {
                	double tmp;
                	if (z <= -6.5e-100) {
                		tmp = (x / ((y - t) * z)) + 1.0;
                	} else if (z <= 1.5e-141) {
                		tmp = 1.0 - (x / ((y - t) * y));
                	} else {
                		tmp = (x / ((y - z) * t)) + 1.0;
                	}
                	return tmp;
                }
                
                [x, y, z, t] = sort([x, y, z, t])
                def code(x, y, z, t):
                	tmp = 0
                	if z <= -6.5e-100:
                		tmp = (x / ((y - t) * z)) + 1.0
                	elif z <= 1.5e-141:
                		tmp = 1.0 - (x / ((y - t) * y))
                	else:
                		tmp = (x / ((y - z) * t)) + 1.0
                	return tmp
                
                x, y, z, t = sort([x, y, z, t])
                function code(x, y, z, t)
                	tmp = 0.0
                	if (z <= -6.5e-100)
                		tmp = Float64(Float64(x / Float64(Float64(y - t) * z)) + 1.0);
                	elseif (z <= 1.5e-141)
                		tmp = Float64(1.0 - Float64(x / Float64(Float64(y - t) * y)));
                	else
                		tmp = Float64(Float64(x / Float64(Float64(y - z) * t)) + 1.0);
                	end
                	return tmp
                end
                
                x, y, z, t = num2cell(sort([x, y, z, t])){:}
                function tmp_2 = code(x, y, z, t)
                	tmp = 0.0;
                	if (z <= -6.5e-100)
                		tmp = (x / ((y - t) * z)) + 1.0;
                	elseif (z <= 1.5e-141)
                		tmp = 1.0 - (x / ((y - t) * y));
                	else
                		tmp = (x / ((y - z) * t)) + 1.0;
                	end
                	tmp_2 = tmp;
                end
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                code[x_, y_, z_, t_] := If[LessEqual[z, -6.5e-100], N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], If[LessEqual[z, 1.5e-141], N[(1.0 - N[(x / N[(N[(y - t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]]
                
                \begin{array}{l}
                [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                \\
                \begin{array}{l}
                \mathbf{if}\;z \leq -6.5 \cdot 10^{-100}:\\
                \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\
                
                \mathbf{elif}\;z \leq 1.5 \cdot 10^{-141}:\\
                \;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if z < -6.50000000000000013e-100

                  1. Initial program 100.0%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \color{blue}{1 + \frac{x}{z \cdot \left(y - t\right)}} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
                    2. lower-+.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
                    3. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)}} + 1 \]
                    4. *-commutativeN/A

                      \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
                    5. lower-*.f64N/A

                      \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
                    6. lower--.f6493.2

                      \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot z} + 1 \]
                  5. Applied rewrites93.2%

                    \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot z} + 1} \]

                  if -6.50000000000000013e-100 < z < 1.49999999999999992e-141

                  1. Initial program 95.2%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot \left(y - t\right)}} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]
                    2. lower-*.f64N/A

                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]
                    3. lower--.f6488.3

                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right)} \cdot y} \]
                  5. Applied rewrites88.3%

                    \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]

                  if 1.49999999999999992e-141 < z

                  1. Initial program 99.9%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around inf

                    \[\leadsto \color{blue}{1 + \frac{x}{t \cdot \left(y - z\right)}} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                    2. lower-+.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                    3. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)}} + 1 \]
                    4. *-commutativeN/A

                      \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                    5. lower-*.f64N/A

                      \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                    6. lower--.f6480.8

                      \[\leadsto \frac{x}{\color{blue}{\left(y - z\right)} \cdot t} + 1 \]
                  5. Applied rewrites80.8%

                    \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot t} + 1} \]
                3. Recombined 3 regimes into one program.
                4. Final simplification87.2%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -6.5 \cdot 10^{-100}:\\ \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\ \mathbf{elif}\;z \leq 1.5 \cdot 10^{-141}:\\ \;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\ \end{array} \]
                5. Add Preprocessing

                Alternative 9: 87.8% accurate, 0.7× speedup?

                \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;t \leq 2.9 \cdot 10^{-305}:\\ \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\ \mathbf{elif}\;t \leq 1.75 \cdot 10^{-63}:\\ \;\;\;\;1 - \frac{x}{y \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\ \end{array} \end{array} \]
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                (FPCore (x y z t)
                 :precision binary64
                 (if (<= t 2.9e-305)
                   (+ (/ x (* (- y t) z)) 1.0)
                   (if (<= t 1.75e-63) (- 1.0 (/ x (* y y))) (+ (/ x (* (- y z) t)) 1.0))))
                assert(x < y && y < z && z < t);
                double code(double x, double y, double z, double t) {
                	double tmp;
                	if (t <= 2.9e-305) {
                		tmp = (x / ((y - t) * z)) + 1.0;
                	} else if (t <= 1.75e-63) {
                		tmp = 1.0 - (x / (y * y));
                	} else {
                		tmp = (x / ((y - z) * t)) + 1.0;
                	}
                	return tmp;
                }
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: tmp
                    if (t <= 2.9d-305) then
                        tmp = (x / ((y - t) * z)) + 1.0d0
                    else if (t <= 1.75d-63) then
                        tmp = 1.0d0 - (x / (y * y))
                    else
                        tmp = (x / ((y - z) * t)) + 1.0d0
                    end if
                    code = tmp
                end function
                
                assert x < y && y < z && z < t;
                public static double code(double x, double y, double z, double t) {
                	double tmp;
                	if (t <= 2.9e-305) {
                		tmp = (x / ((y - t) * z)) + 1.0;
                	} else if (t <= 1.75e-63) {
                		tmp = 1.0 - (x / (y * y));
                	} else {
                		tmp = (x / ((y - z) * t)) + 1.0;
                	}
                	return tmp;
                }
                
                [x, y, z, t] = sort([x, y, z, t])
                def code(x, y, z, t):
                	tmp = 0
                	if t <= 2.9e-305:
                		tmp = (x / ((y - t) * z)) + 1.0
                	elif t <= 1.75e-63:
                		tmp = 1.0 - (x / (y * y))
                	else:
                		tmp = (x / ((y - z) * t)) + 1.0
                	return tmp
                
                x, y, z, t = sort([x, y, z, t])
                function code(x, y, z, t)
                	tmp = 0.0
                	if (t <= 2.9e-305)
                		tmp = Float64(Float64(x / Float64(Float64(y - t) * z)) + 1.0);
                	elseif (t <= 1.75e-63)
                		tmp = Float64(1.0 - Float64(x / Float64(y * y)));
                	else
                		tmp = Float64(Float64(x / Float64(Float64(y - z) * t)) + 1.0);
                	end
                	return tmp
                end
                
                x, y, z, t = num2cell(sort([x, y, z, t])){:}
                function tmp_2 = code(x, y, z, t)
                	tmp = 0.0;
                	if (t <= 2.9e-305)
                		tmp = (x / ((y - t) * z)) + 1.0;
                	elseif (t <= 1.75e-63)
                		tmp = 1.0 - (x / (y * y));
                	else
                		tmp = (x / ((y - z) * t)) + 1.0;
                	end
                	tmp_2 = tmp;
                end
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                code[x_, y_, z_, t_] := If[LessEqual[t, 2.9e-305], N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], If[LessEqual[t, 1.75e-63], N[(1.0 - N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]]
                
                \begin{array}{l}
                [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                \\
                \begin{array}{l}
                \mathbf{if}\;t \leq 2.9 \cdot 10^{-305}:\\
                \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\
                
                \mathbf{elif}\;t \leq 1.75 \cdot 10^{-63}:\\
                \;\;\;\;1 - \frac{x}{y \cdot y}\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if t < 2.89999999999999988e-305

                  1. Initial program 98.4%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \color{blue}{1 + \frac{x}{z \cdot \left(y - t\right)}} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
                    2. lower-+.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)} + 1} \]
                    3. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{z \cdot \left(y - t\right)}} + 1 \]
                    4. *-commutativeN/A

                      \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
                    5. lower-*.f64N/A

                      \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot z}} + 1 \]
                    6. lower--.f6472.2

                      \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot z} + 1 \]
                  5. Applied rewrites72.2%

                    \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot z} + 1} \]

                  if 2.89999999999999988e-305 < t < 1.75000000000000002e-63

                  1. Initial program 96.9%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto 1 - \frac{x}{\color{blue}{{y}^{2}}} \]
                  4. Step-by-step derivation
                    1. unpow2N/A

                      \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]
                    2. lower-*.f6480.4

                      \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]
                  5. Applied rewrites80.4%

                    \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]

                  if 1.75000000000000002e-63 < t

                  1. Initial program 100.0%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around inf

                    \[\leadsto \color{blue}{1 + \frac{x}{t \cdot \left(y - z\right)}} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                    2. lower-+.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)} + 1} \]
                    3. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{t \cdot \left(y - z\right)}} + 1 \]
                    4. *-commutativeN/A

                      \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                    5. lower-*.f64N/A

                      \[\leadsto \frac{x}{\color{blue}{\left(y - z\right) \cdot t}} + 1 \]
                    6. lower--.f6497.5

                      \[\leadsto \frac{x}{\color{blue}{\left(y - z\right)} \cdot t} + 1 \]
                  5. Applied rewrites97.5%

                    \[\leadsto \color{blue}{\frac{x}{\left(y - z\right) \cdot t} + 1} \]
                3. Recombined 3 regimes into one program.
                4. Final simplification81.4%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq 2.9 \cdot 10^{-305}:\\ \;\;\;\;\frac{x}{\left(y - t\right) \cdot z} + 1\\ \mathbf{elif}\;t \leq 1.75 \cdot 10^{-63}:\\ \;\;\;\;1 - \frac{x}{y \cdot y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot t} + 1\\ \end{array} \]
                5. Add Preprocessing

                Alternative 10: 83.8% accurate, 0.8× speedup?

                \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -3.4 \cdot 10^{-76} \lor \neg \left(y \leq 8.4 \cdot 10^{-106}\right):\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{t \cdot z}\\ \end{array} \end{array} \]
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                (FPCore (x y z t)
                 :precision binary64
                 (if (or (<= y -3.4e-76) (not (<= y 8.4e-106))) 1.0 (- 1.0 (/ x (* t z)))))
                assert(x < y && y < z && z < t);
                double code(double x, double y, double z, double t) {
                	double tmp;
                	if ((y <= -3.4e-76) || !(y <= 8.4e-106)) {
                		tmp = 1.0;
                	} else {
                		tmp = 1.0 - (x / (t * z));
                	}
                	return tmp;
                }
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: tmp
                    if ((y <= (-3.4d-76)) .or. (.not. (y <= 8.4d-106))) then
                        tmp = 1.0d0
                    else
                        tmp = 1.0d0 - (x / (t * z))
                    end if
                    code = tmp
                end function
                
                assert x < y && y < z && z < t;
                public static double code(double x, double y, double z, double t) {
                	double tmp;
                	if ((y <= -3.4e-76) || !(y <= 8.4e-106)) {
                		tmp = 1.0;
                	} else {
                		tmp = 1.0 - (x / (t * z));
                	}
                	return tmp;
                }
                
                [x, y, z, t] = sort([x, y, z, t])
                def code(x, y, z, t):
                	tmp = 0
                	if (y <= -3.4e-76) or not (y <= 8.4e-106):
                		tmp = 1.0
                	else:
                		tmp = 1.0 - (x / (t * z))
                	return tmp
                
                x, y, z, t = sort([x, y, z, t])
                function code(x, y, z, t)
                	tmp = 0.0
                	if ((y <= -3.4e-76) || !(y <= 8.4e-106))
                		tmp = 1.0;
                	else
                		tmp = Float64(1.0 - Float64(x / Float64(t * z)));
                	end
                	return tmp
                end
                
                x, y, z, t = num2cell(sort([x, y, z, t])){:}
                function tmp_2 = code(x, y, z, t)
                	tmp = 0.0;
                	if ((y <= -3.4e-76) || ~((y <= 8.4e-106)))
                		tmp = 1.0;
                	else
                		tmp = 1.0 - (x / (t * z));
                	end
                	tmp_2 = tmp;
                end
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                code[x_, y_, z_, t_] := If[Or[LessEqual[y, -3.4e-76], N[Not[LessEqual[y, 8.4e-106]], $MachinePrecision]], 1.0, N[(1.0 - N[(x / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
                
                \begin{array}{l}
                [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq -3.4 \cdot 10^{-76} \lor \neg \left(y \leq 8.4 \cdot 10^{-106}\right):\\
                \;\;\;\;1\\
                
                \mathbf{else}:\\
                \;\;\;\;1 - \frac{x}{t \cdot z}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if y < -3.3999999999999999e-76 or 8.40000000000000013e-106 < y

                  1. Initial program 99.9%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites85.0%

                      \[\leadsto \color{blue}{1} \]

                    if -3.3999999999999999e-76 < y < 8.40000000000000013e-106

                    1. Initial program 95.8%

                      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto 1 - \frac{x}{\color{blue}{t \cdot z}} \]
                    4. Step-by-step derivation
                      1. lower-*.f6482.6

                        \[\leadsto 1 - \frac{x}{\color{blue}{t \cdot z}} \]
                    5. Applied rewrites82.6%

                      \[\leadsto 1 - \frac{x}{\color{blue}{t \cdot z}} \]
                  5. Recombined 2 regimes into one program.
                  6. Final simplification84.2%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.4 \cdot 10^{-76} \lor \neg \left(y \leq 8.4 \cdot 10^{-106}\right):\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{t \cdot z}\\ \end{array} \]
                  7. Add Preprocessing

                  Alternative 11: 99.0% accurate, 1.0× speedup?

                  \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
                  NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                  (FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
                  assert(x < y && y < z && z < t);
                  double code(double x, double y, double z, double t) {
                  	return 1.0 - (x / ((y - z) * (y - t)));
                  }
                  
                  NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                  real(8) function code(x, y, z, t)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8), intent (in) :: t
                      code = 1.0d0 - (x / ((y - z) * (y - t)))
                  end function
                  
                  assert x < y && y < z && z < t;
                  public static double code(double x, double y, double z, double t) {
                  	return 1.0 - (x / ((y - z) * (y - t)));
                  }
                  
                  [x, y, z, t] = sort([x, y, z, t])
                  def code(x, y, z, t):
                  	return 1.0 - (x / ((y - z) * (y - t)))
                  
                  x, y, z, t = sort([x, y, z, t])
                  function code(x, y, z, t)
                  	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
                  end
                  
                  x, y, z, t = num2cell(sort([x, y, z, t])){:}
                  function tmp = code(x, y, z, t)
                  	tmp = 1.0 - (x / ((y - z) * (y - t)));
                  end
                  
                  NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                  code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                  
                  \begin{array}{l}
                  [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                  \\
                  1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
                  \end{array}
                  
                  Derivation
                  1. Initial program 98.5%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Add Preprocessing

                  Alternative 12: 75.2% accurate, 26.0× speedup?

                  \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ 1 \end{array} \]
                  NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                  (FPCore (x y z t) :precision binary64 1.0)
                  assert(x < y && y < z && z < t);
                  double code(double x, double y, double z, double t) {
                  	return 1.0;
                  }
                  
                  NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                  real(8) function code(x, y, z, t)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8), intent (in) :: t
                      code = 1.0d0
                  end function
                  
                  assert x < y && y < z && z < t;
                  public static double code(double x, double y, double z, double t) {
                  	return 1.0;
                  }
                  
                  [x, y, z, t] = sort([x, y, z, t])
                  def code(x, y, z, t):
                  	return 1.0
                  
                  x, y, z, t = sort([x, y, z, t])
                  function code(x, y, z, t)
                  	return 1.0
                  end
                  
                  x, y, z, t = num2cell(sort([x, y, z, t])){:}
                  function tmp = code(x, y, z, t)
                  	tmp = 1.0;
                  end
                  
                  NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                  code[x_, y_, z_, t_] := 1.0
                  
                  \begin{array}{l}
                  [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                  \\
                  1
                  \end{array}
                  
                  Derivation
                  1. Initial program 98.5%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites76.3%

                      \[\leadsto \color{blue}{1} \]
                    2. Final simplification76.3%

                      \[\leadsto 1 \]
                    3. Add Preprocessing

                    Reproduce

                    ?
                    herbie shell --seed 2024320 
                    (FPCore (x y z t)
                      :name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
                      :precision binary64
                      (- 1.0 (/ x (* (- y z) (- y t)))))