
(FPCore (x y z t) :precision binary64 (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))
double code(double x, double y, double z, double t) {
return (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (1.0d0 / 3.0d0) * acos((((3.0d0 * (x / (y * 27.0d0))) / (z * 2.0d0)) * sqrt(t)))
end function
public static double code(double x, double y, double z, double t) {
return (1.0 / 3.0) * Math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * Math.sqrt(t)));
}
def code(x, y, z, t): return (1.0 / 3.0) * math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * math.sqrt(t)))
function code(x, y, z, t) return Float64(Float64(1.0 / 3.0) * acos(Float64(Float64(Float64(3.0 * Float64(x / Float64(y * 27.0))) / Float64(z * 2.0)) * sqrt(t)))) end
function tmp = code(x, y, z, t) tmp = (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t))); end
code[x_, y_, z_, t_] := N[(N[(1.0 / 3.0), $MachinePrecision] * N[ArcCos[N[(N[(N[(3.0 * N[(x / N[(y * 27.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * 2.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[t], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))
double code(double x, double y, double z, double t) {
return (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (1.0d0 / 3.0d0) * acos((((3.0d0 * (x / (y * 27.0d0))) / (z * 2.0d0)) * sqrt(t)))
end function
public static double code(double x, double y, double z, double t) {
return (1.0 / 3.0) * Math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * Math.sqrt(t)));
}
def code(x, y, z, t): return (1.0 / 3.0) * math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * math.sqrt(t)))
function code(x, y, z, t) return Float64(Float64(1.0 / 3.0) * acos(Float64(Float64(Float64(3.0 * Float64(x / Float64(y * 27.0))) / Float64(z * 2.0)) * sqrt(t)))) end
function tmp = code(x, y, z, t) tmp = (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t))); end
code[x_, y_, z_, t_] := N[(N[(1.0 / 3.0), $MachinePrecision] * N[ArcCos[N[(N[(N[(3.0 * N[(x / N[(y * 27.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * 2.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[t], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (PI) 2.0))
(t_2 (* (* (sqrt t) -0.05555555555555555) (/ (/ x y) z)))
(t_3 (asin t_2))
(t_4 (acos t_2)))
(*
(/
(* (- (pow t_1 3.0) (pow t_3 3.0)) 0.3333333333333333)
(- (pow t_1 4.0) (pow (* t_3 t_4) 2.0)))
(fma t_3 t_4 (pow t_1 2.0)))))\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{PI}\left(\right)}{2}\\
t_2 := \left(\sqrt{t} \cdot -0.05555555555555555\right) \cdot \frac{\frac{x}{y}}{z}\\
t_3 := \sin^{-1} t\_2\\
t_4 := \cos^{-1} t\_2\\
\frac{\left({t\_1}^{3} - {t\_3}^{3}\right) \cdot 0.3333333333333333}{{t\_1}^{4} - {\left(t\_3 \cdot t\_4\right)}^{2}} \cdot \mathsf{fma}\left(t\_3, t\_4, {t\_1}^{2}\right)
\end{array}
\end{array}
Initial program 98.5%
Applied rewrites100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (sqrt t) z))
(t_2 (asin (* (* (/ x y) 0.05555555555555555) t_1)))
(t_3 (pow (PI) 1.5)))
(*
(/
(-
(* t_3 (/ t_3 8.0))
(pow (asin (* 0.05555555555555555 (* (/ t_1 y) x))) 3.0))
(fma (* 0.25 (PI)) (PI) (* (fma 0.5 (PI) t_2) t_2)))
0.3333333333333333)))\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\sqrt{t}}{z}\\
t_2 := \sin^{-1} \left(\left(\frac{x}{y} \cdot 0.05555555555555555\right) \cdot t\_1\right)\\
t_3 := {\mathsf{PI}\left(\right)}^{1.5}\\
\frac{t\_3 \cdot \frac{t\_3}{8} - {\sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{t\_1}{y} \cdot x\right)\right)}^{3}}{\mathsf{fma}\left(0.25 \cdot \mathsf{PI}\left(\right), \mathsf{PI}\left(\right), \mathsf{fma}\left(0.5, \mathsf{PI}\left(\right), t\_2\right) \cdot t\_2\right)} \cdot 0.3333333333333333
\end{array}
\end{array}
Initial program 98.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites98.1%
Applied rewrites98.1%
Applied rewrites99.6%
Taylor expanded in x around 0
Applied rewrites99.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (asin (* (* 0.05555555555555555 x) (/ (/ (sqrt t) y) z)))))
(*
(/
(fma
(* (PI) (PI))
(/ (PI) 8.0)
(pow (asin (* (* x (/ (/ (sqrt t) z) y)) (- 0.05555555555555555))) 3.0))
(fma (PI) (pow (/ (sqrt (PI)) 2.0) 2.0) (* t_1 (- t_1 (/ (PI) -2.0)))))
0.3333333333333333)))\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sin^{-1} \left(\left(0.05555555555555555 \cdot x\right) \cdot \frac{\frac{\sqrt{t}}{y}}{z}\right)\\
\frac{\mathsf{fma}\left(\mathsf{PI}\left(\right) \cdot \mathsf{PI}\left(\right), \frac{\mathsf{PI}\left(\right)}{8}, {\sin^{-1} \left(\left(x \cdot \frac{\frac{\sqrt{t}}{z}}{y}\right) \cdot \left(-0.05555555555555555\right)\right)}^{3}\right)}{\mathsf{fma}\left(\mathsf{PI}\left(\right), {\left(\frac{\sqrt{\mathsf{PI}\left(\right)}}{2}\right)}^{2}, t\_1 \cdot \left(t\_1 - \frac{\mathsf{PI}\left(\right)}{-2}\right)\right)} \cdot 0.3333333333333333
\end{array}
\end{array}
Initial program 98.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites98.1%
Applied rewrites98.1%
Applied rewrites99.2%
Applied rewrites99.2%
Final simplification99.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (asin (* (* x (/ (/ (sqrt t) z) y)) 0.05555555555555555))))
(/
(* (- (* 0.125 (pow (PI) 3.0)) (pow t_1 3.0)) 0.3333333333333333)
(fma (fma 0.5 (PI) t_1) t_1 (* (* 0.25 (PI)) (PI))))))\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sin^{-1} \left(\left(x \cdot \frac{\frac{\sqrt{t}}{z}}{y}\right) \cdot 0.05555555555555555\right)\\
\frac{\left(0.125 \cdot {\mathsf{PI}\left(\right)}^{3} - {t\_1}^{3}\right) \cdot 0.3333333333333333}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, \mathsf{PI}\left(\right), t\_1\right), t\_1, \left(0.25 \cdot \mathsf{PI}\left(\right)\right) \cdot \mathsf{PI}\left(\right)\right)}
\end{array}
\end{array}
Initial program 98.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites98.1%
Applied rewrites98.1%
Taylor expanded in x around 0
Applied rewrites97.7%
Applied rewrites98.1%
(FPCore (x y z t) :precision binary64 (* (acos (* (* (/ (/ (sqrt t) z) y) x) 0.05555555555555555)) 0.3333333333333333))
double code(double x, double y, double z, double t) {
return acos(((((sqrt(t) / z) / y) * x) * 0.05555555555555555)) * 0.3333333333333333;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = acos(((((sqrt(t) / z) / y) * x) * 0.05555555555555555d0)) * 0.3333333333333333d0
end function
public static double code(double x, double y, double z, double t) {
return Math.acos(((((Math.sqrt(t) / z) / y) * x) * 0.05555555555555555)) * 0.3333333333333333;
}
def code(x, y, z, t): return math.acos(((((math.sqrt(t) / z) / y) * x) * 0.05555555555555555)) * 0.3333333333333333
function code(x, y, z, t) return Float64(acos(Float64(Float64(Float64(Float64(sqrt(t) / z) / y) * x) * 0.05555555555555555)) * 0.3333333333333333) end
function tmp = code(x, y, z, t) tmp = acos(((((sqrt(t) / z) / y) * x) * 0.05555555555555555)) * 0.3333333333333333; end
code[x_, y_, z_, t_] := N[(N[ArcCos[N[(N[(N[(N[(N[Sqrt[t], $MachinePrecision] / z), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision] * 0.05555555555555555), $MachinePrecision]], $MachinePrecision] * 0.3333333333333333), $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(\left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right) \cdot 0.05555555555555555\right) \cdot 0.3333333333333333
\end{array}
Initial program 98.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites98.1%
(FPCore (x y z t) :precision binary64 (* (acos (* (* (/ (sqrt t) (* z y)) x) 0.05555555555555555)) 0.3333333333333333))
double code(double x, double y, double z, double t) {
return acos((((sqrt(t) / (z * y)) * x) * 0.05555555555555555)) * 0.3333333333333333;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = acos((((sqrt(t) / (z * y)) * x) * 0.05555555555555555d0)) * 0.3333333333333333d0
end function
public static double code(double x, double y, double z, double t) {
return Math.acos((((Math.sqrt(t) / (z * y)) * x) * 0.05555555555555555)) * 0.3333333333333333;
}
def code(x, y, z, t): return math.acos((((math.sqrt(t) / (z * y)) * x) * 0.05555555555555555)) * 0.3333333333333333
function code(x, y, z, t) return Float64(acos(Float64(Float64(Float64(sqrt(t) / Float64(z * y)) * x) * 0.05555555555555555)) * 0.3333333333333333) end
function tmp = code(x, y, z, t) tmp = acos((((sqrt(t) / (z * y)) * x) * 0.05555555555555555)) * 0.3333333333333333; end
code[x_, y_, z_, t_] := N[(N[ArcCos[N[(N[(N[(N[Sqrt[t], $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] * 0.05555555555555555), $MachinePrecision]], $MachinePrecision] * 0.3333333333333333), $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(\left(\frac{\sqrt{t}}{z \cdot y} \cdot x\right) \cdot 0.05555555555555555\right) \cdot 0.3333333333333333
\end{array}
Initial program 98.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites98.1%
Applied rewrites98.3%
(FPCore (x y z t) :precision binary64 (/ (acos (* (/ (/ x 27.0) (* y z)) (/ (sqrt t) (/ 2.0 3.0)))) 3.0))
double code(double x, double y, double z, double t) {
return acos((((x / 27.0) / (y * z)) * (sqrt(t) / (2.0 / 3.0)))) / 3.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = acos((((x / 27.0d0) / (y * z)) * (sqrt(t) / (2.0d0 / 3.0d0)))) / 3.0d0
end function
public static double code(double x, double y, double z, double t) {
return Math.acos((((x / 27.0) / (y * z)) * (Math.sqrt(t) / (2.0 / 3.0)))) / 3.0;
}
def code(x, y, z, t): return math.acos((((x / 27.0) / (y * z)) * (math.sqrt(t) / (2.0 / 3.0)))) / 3.0
function code(x, y, z, t) return Float64(acos(Float64(Float64(Float64(x / 27.0) / Float64(y * z)) * Float64(sqrt(t) / Float64(2.0 / 3.0)))) / 3.0) end
function tmp = code(x, y, z, t) tmp = acos((((x / 27.0) / (y * z)) * (sqrt(t) / (2.0 / 3.0)))) / 3.0; end
code[x_, y_, z_, t_] := N[(N[ArcCos[N[(N[(N[(x / 27.0), $MachinePrecision] / N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[t], $MachinePrecision] / N[(2.0 / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos^{-1} \left(\frac{\frac{x}{27}}{y \cdot z} \cdot \frac{\sqrt{t}}{\frac{2}{3}}\right)}{3}
\end{array}
herbie shell --seed 2024320
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, D"
:precision binary64
:alt
(! :herbie-platform default (/ (acos (* (/ (/ x 27) (* y z)) (/ (sqrt t) (/ 2 3)))) 3))
(* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))