Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, D

Percentage Accurate: 98.0% → 99.1%
Time: 14.7s
Alternatives: 6
Speedup: 1.2×

Specification

?
\[\begin{array}{l} \\ \frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))
double code(double x, double y, double z, double t) {
	return (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (1.0d0 / 3.0d0) * acos((((3.0d0 * (x / (y * 27.0d0))) / (z * 2.0d0)) * sqrt(t)))
end function
public static double code(double x, double y, double z, double t) {
	return (1.0 / 3.0) * Math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * Math.sqrt(t)));
}
def code(x, y, z, t):
	return (1.0 / 3.0) * math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * math.sqrt(t)))
function code(x, y, z, t)
	return Float64(Float64(1.0 / 3.0) * acos(Float64(Float64(Float64(3.0 * Float64(x / Float64(y * 27.0))) / Float64(z * 2.0)) * sqrt(t))))
end
function tmp = code(x, y, z, t)
	tmp = (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)));
end
code[x_, y_, z_, t_] := N[(N[(1.0 / 3.0), $MachinePrecision] * N[ArcCos[N[(N[(N[(3.0 * N[(x / N[(y * 27.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * 2.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[t], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 6 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 98.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))
double code(double x, double y, double z, double t) {
	return (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (1.0d0 / 3.0d0) * acos((((3.0d0 * (x / (y * 27.0d0))) / (z * 2.0d0)) * sqrt(t)))
end function
public static double code(double x, double y, double z, double t) {
	return (1.0 / 3.0) * Math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * Math.sqrt(t)));
}
def code(x, y, z, t):
	return (1.0 / 3.0) * math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * math.sqrt(t)))
function code(x, y, z, t)
	return Float64(Float64(1.0 / 3.0) * acos(Float64(Float64(Float64(3.0 * Float64(x / Float64(y * 27.0))) / Float64(z * 2.0)) * sqrt(t))))
end
function tmp = code(x, y, z, t)
	tmp = (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)));
end
code[x_, y_, z_, t_] := N[(N[(1.0 / 3.0), $MachinePrecision] * N[ArcCos[N[(N[(N[(3.0 * N[(x / N[(y * 27.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * 2.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[t], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)
\end{array}

Alternative 1: 99.1% accurate, 0.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\mathsf{PI}\left(\right)}{2}\\ t_2 := \left(\sqrt{t} \cdot -0.05555555555555555\right) \cdot \frac{\frac{x}{y}}{z}\\ t_3 := \sin^{-1} t\_2\\ t_4 := \cos^{-1} t\_2\\ \frac{\left({t\_1}^{3} - {t\_3}^{3}\right) \cdot 0.3333333333333333}{{t\_1}^{4} - {\left(t\_3 \cdot t\_4\right)}^{2}} \cdot \mathsf{fma}\left(t\_3, t\_4, {t\_1}^{2}\right) \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (PI) 2.0))
        (t_2 (* (* (sqrt t) -0.05555555555555555) (/ (/ x y) z)))
        (t_3 (asin t_2))
        (t_4 (acos t_2)))
   (*
    (/
     (* (- (pow t_1 3.0) (pow t_3 3.0)) 0.3333333333333333)
     (- (pow t_1 4.0) (pow (* t_3 t_4) 2.0)))
    (fma t_3 t_4 (pow t_1 2.0)))))
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\mathsf{PI}\left(\right)}{2}\\
t_2 := \left(\sqrt{t} \cdot -0.05555555555555555\right) \cdot \frac{\frac{x}{y}}{z}\\
t_3 := \sin^{-1} t\_2\\
t_4 := \cos^{-1} t\_2\\
\frac{\left({t\_1}^{3} - {t\_3}^{3}\right) \cdot 0.3333333333333333}{{t\_1}^{4} - {\left(t\_3 \cdot t\_4\right)}^{2}} \cdot \mathsf{fma}\left(t\_3, t\_4, {t\_1}^{2}\right)
\end{array}
\end{array}
Derivation
  1. Initial program 98.5%

    \[\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \]
  2. Add Preprocessing
  3. Applied rewrites100.0%

    \[\leadsto \color{blue}{\frac{\left({\left(\frac{\mathsf{PI}\left(\right)}{2}\right)}^{3} - {\sin^{-1} \left(\left(\sqrt{t} \cdot -0.05555555555555555\right) \cdot \frac{\frac{x}{y}}{z}\right)}^{3}\right) \cdot 0.3333333333333333}{{\left(\frac{\mathsf{PI}\left(\right)}{2}\right)}^{4} - {\left(\sin^{-1} \left(\left(\sqrt{t} \cdot -0.05555555555555555\right) \cdot \frac{\frac{x}{y}}{z}\right) \cdot \cos^{-1} \left(\left(\sqrt{t} \cdot -0.05555555555555555\right) \cdot \frac{\frac{x}{y}}{z}\right)\right)}^{2}} \cdot \mathsf{fma}\left(\sin^{-1} \left(\left(\sqrt{t} \cdot -0.05555555555555555\right) \cdot \frac{\frac{x}{y}}{z}\right), \cos^{-1} \left(\left(\sqrt{t} \cdot -0.05555555555555555\right) \cdot \frac{\frac{x}{y}}{z}\right), {\left(\frac{\mathsf{PI}\left(\right)}{2}\right)}^{2}\right)} \]
  4. Add Preprocessing

Alternative 2: 98.4% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\sqrt{t}}{z}\\ t_2 := \sin^{-1} \left(\left(\frac{x}{y} \cdot 0.05555555555555555\right) \cdot t\_1\right)\\ t_3 := {\mathsf{PI}\left(\right)}^{1.5}\\ \frac{t\_3 \cdot \frac{t\_3}{8} - {\sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{t\_1}{y} \cdot x\right)\right)}^{3}}{\mathsf{fma}\left(0.25 \cdot \mathsf{PI}\left(\right), \mathsf{PI}\left(\right), \mathsf{fma}\left(0.5, \mathsf{PI}\left(\right), t\_2\right) \cdot t\_2\right)} \cdot 0.3333333333333333 \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (sqrt t) z))
        (t_2 (asin (* (* (/ x y) 0.05555555555555555) t_1)))
        (t_3 (pow (PI) 1.5)))
   (*
    (/
     (-
      (* t_3 (/ t_3 8.0))
      (pow (asin (* 0.05555555555555555 (* (/ t_1 y) x))) 3.0))
     (fma (* 0.25 (PI)) (PI) (* (fma 0.5 (PI) t_2) t_2)))
    0.3333333333333333)))
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\sqrt{t}}{z}\\
t_2 := \sin^{-1} \left(\left(\frac{x}{y} \cdot 0.05555555555555555\right) \cdot t\_1\right)\\
t_3 := {\mathsf{PI}\left(\right)}^{1.5}\\
\frac{t\_3 \cdot \frac{t\_3}{8} - {\sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{t\_1}{y} \cdot x\right)\right)}^{3}}{\mathsf{fma}\left(0.25 \cdot \mathsf{PI}\left(\right), \mathsf{PI}\left(\right), \mathsf{fma}\left(0.5, \mathsf{PI}\left(\right), t\_2\right) \cdot t\_2\right)} \cdot 0.3333333333333333
\end{array}
\end{array}
Derivation
  1. Initial program 98.5%

    \[\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0

    \[\leadsto \color{blue}{\frac{1}{3} \cdot \cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right)} \]
  4. Step-by-step derivation
    1. *-commutativeN/A

      \[\leadsto \color{blue}{\cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right) \cdot \frac{1}{3}} \]
    2. lower-*.f64N/A

      \[\leadsto \color{blue}{\cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right) \cdot \frac{1}{3}} \]
  5. Applied rewrites98.1%

    \[\leadsto \color{blue}{\cos^{-1} \left(\left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right) \cdot 0.05555555555555555\right) \cdot 0.3333333333333333} \]
  6. Step-by-step derivation
    1. Applied rewrites98.1%

      \[\leadsto \frac{{\left(\frac{\mathsf{PI}\left(\right)}{2}\right)}^{3} - {\sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)}^{3}}{{\left(\frac{\mathsf{PI}\left(\right)}{2}\right)}^{2} + \left({\sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)}^{2} + \frac{\mathsf{PI}\left(\right)}{2} \cdot \sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)\right)} \cdot 0.3333333333333333 \]
    2. Step-by-step derivation
      1. Applied rewrites99.6%

        \[\leadsto \frac{{\mathsf{PI}\left(\right)}^{1.5} \cdot \frac{{\mathsf{PI}\left(\right)}^{1.5}}{8} - {\sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)}^{3}}{{\left(\frac{\mathsf{PI}\left(\right)}{2}\right)}^{2} + \left({\sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)}^{2} + \frac{\mathsf{PI}\left(\right)}{2} \cdot \sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)\right)} \cdot 0.3333333333333333 \]
      2. Taylor expanded in x around 0

        \[\leadsto \frac{{\mathsf{PI}\left(\right)}^{\frac{3}{2}} \cdot \frac{{\mathsf{PI}\left(\right)}^{\frac{3}{2}}}{8} - {\sin^{-1} \left(\frac{1}{18} \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)}^{3}}{\frac{1}{4} \cdot {\mathsf{PI}\left(\right)}^{2} + \left(\frac{1}{2} \cdot \left(\mathsf{PI}\left(\right) \cdot \sin^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right)\right) + {\sin^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right)}^{2}\right)} \cdot \frac{1}{3} \]
      3. Step-by-step derivation
        1. Applied rewrites99.6%

          \[\leadsto \frac{{\mathsf{PI}\left(\right)}^{1.5} \cdot \frac{{\mathsf{PI}\left(\right)}^{1.5}}{8} - {\sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)}^{3}}{\mathsf{fma}\left(0.25 \cdot \mathsf{PI}\left(\right), \mathsf{PI}\left(\right), \mathsf{fma}\left(0.5, \mathsf{PI}\left(\right), \sin^{-1} \left(\left(\frac{x}{y} \cdot 0.05555555555555555\right) \cdot \frac{\sqrt{t}}{z}\right)\right) \cdot \sin^{-1} \left(\left(\frac{x}{y} \cdot 0.05555555555555555\right) \cdot \frac{\sqrt{t}}{z}\right)\right)} \cdot 0.3333333333333333 \]
        2. Add Preprocessing

        Alternative 3: 97.7% accurate, 0.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \sin^{-1} \left(\left(0.05555555555555555 \cdot x\right) \cdot \frac{\frac{\sqrt{t}}{y}}{z}\right)\\ \frac{\mathsf{fma}\left(\mathsf{PI}\left(\right) \cdot \mathsf{PI}\left(\right), \frac{\mathsf{PI}\left(\right)}{8}, {\sin^{-1} \left(\left(x \cdot \frac{\frac{\sqrt{t}}{z}}{y}\right) \cdot \left(-0.05555555555555555\right)\right)}^{3}\right)}{\mathsf{fma}\left(\mathsf{PI}\left(\right), {\left(\frac{\sqrt{\mathsf{PI}\left(\right)}}{2}\right)}^{2}, t\_1 \cdot \left(t\_1 - \frac{\mathsf{PI}\left(\right)}{-2}\right)\right)} \cdot 0.3333333333333333 \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (asin (* (* 0.05555555555555555 x) (/ (/ (sqrt t) y) z)))))
           (*
            (/
             (fma
              (* (PI) (PI))
              (/ (PI) 8.0)
              (pow (asin (* (* x (/ (/ (sqrt t) z) y)) (- 0.05555555555555555))) 3.0))
             (fma (PI) (pow (/ (sqrt (PI)) 2.0) 2.0) (* t_1 (- t_1 (/ (PI) -2.0)))))
            0.3333333333333333)))
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \sin^{-1} \left(\left(0.05555555555555555 \cdot x\right) \cdot \frac{\frac{\sqrt{t}}{y}}{z}\right)\\
        \frac{\mathsf{fma}\left(\mathsf{PI}\left(\right) \cdot \mathsf{PI}\left(\right), \frac{\mathsf{PI}\left(\right)}{8}, {\sin^{-1} \left(\left(x \cdot \frac{\frac{\sqrt{t}}{z}}{y}\right) \cdot \left(-0.05555555555555555\right)\right)}^{3}\right)}{\mathsf{fma}\left(\mathsf{PI}\left(\right), {\left(\frac{\sqrt{\mathsf{PI}\left(\right)}}{2}\right)}^{2}, t\_1 \cdot \left(t\_1 - \frac{\mathsf{PI}\left(\right)}{-2}\right)\right)} \cdot 0.3333333333333333
        \end{array}
        \end{array}
        
        Derivation
        1. Initial program 98.5%

          \[\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{\frac{1}{3} \cdot \cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right) \cdot \frac{1}{3}} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right) \cdot \frac{1}{3}} \]
        5. Applied rewrites98.1%

          \[\leadsto \color{blue}{\cos^{-1} \left(\left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right) \cdot 0.05555555555555555\right) \cdot 0.3333333333333333} \]
        6. Step-by-step derivation
          1. Applied rewrites98.1%

            \[\leadsto \frac{{\left(\frac{\mathsf{PI}\left(\right)}{2}\right)}^{3} - {\sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)}^{3}}{{\left(\frac{\mathsf{PI}\left(\right)}{2}\right)}^{2} + \left({\sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)}^{2} + \frac{\mathsf{PI}\left(\right)}{2} \cdot \sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)\right)} \cdot 0.3333333333333333 \]
          2. Applied rewrites99.2%

            \[\leadsto \frac{{\left(\frac{\mathsf{PI}\left(\right)}{2}\right)}^{3} - {\sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)}^{3}}{\mathsf{fma}\left(\mathsf{PI}\left(\right), {\left(\frac{\sqrt{\mathsf{PI}\left(\right)}}{2}\right)}^{2}, \sin^{-1} \left(\left(0.05555555555555555 \cdot x\right) \cdot \frac{\frac{\sqrt{t}}{y}}{z}\right) \cdot \left(\sin^{-1} \left(\left(0.05555555555555555 \cdot x\right) \cdot \frac{\frac{\sqrt{t}}{y}}{z}\right) - \frac{\mathsf{PI}\left(\right)}{-2}\right)\right)} \cdot 0.3333333333333333 \]
          3. Applied rewrites99.2%

            \[\leadsto \frac{\mathsf{fma}\left(\mathsf{PI}\left(\right) \cdot \mathsf{PI}\left(\right), \frac{\mathsf{PI}\left(\right)}{8}, {\sin^{-1} \left(-\left(x \cdot \frac{\frac{\sqrt{t}}{z}}{y}\right) \cdot 0.05555555555555555\right)}^{3}\right)}{\mathsf{fma}\left(\mathsf{PI}\left(\right), {\left(\frac{\sqrt{\mathsf{PI}\left(\right)}}{2}\right)}^{2}, \sin^{-1} \left(\left(0.05555555555555555 \cdot x\right) \cdot \frac{\frac{\sqrt{t}}{y}}{z}\right) \cdot \left(\sin^{-1} \left(\left(0.05555555555555555 \cdot x\right) \cdot \frac{\frac{\sqrt{t}}{y}}{z}\right) - \frac{\mathsf{PI}\left(\right)}{-2}\right)\right)} \cdot 0.3333333333333333 \]
          4. Final simplification99.2%

            \[\leadsto \frac{\mathsf{fma}\left(\mathsf{PI}\left(\right) \cdot \mathsf{PI}\left(\right), \frac{\mathsf{PI}\left(\right)}{8}, {\sin^{-1} \left(\left(x \cdot \frac{\frac{\sqrt{t}}{z}}{y}\right) \cdot \left(-0.05555555555555555\right)\right)}^{3}\right)}{\mathsf{fma}\left(\mathsf{PI}\left(\right), {\left(\frac{\sqrt{\mathsf{PI}\left(\right)}}{2}\right)}^{2}, \sin^{-1} \left(\left(0.05555555555555555 \cdot x\right) \cdot \frac{\frac{\sqrt{t}}{y}}{z}\right) \cdot \left(\sin^{-1} \left(\left(0.05555555555555555 \cdot x\right) \cdot \frac{\frac{\sqrt{t}}{y}}{z}\right) - \frac{\mathsf{PI}\left(\right)}{-2}\right)\right)} \cdot 0.3333333333333333 \]
          5. Add Preprocessing

          Alternative 4: 97.3% accurate, 0.3× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \sin^{-1} \left(\left(x \cdot \frac{\frac{\sqrt{t}}{z}}{y}\right) \cdot 0.05555555555555555\right)\\ \frac{\left(0.125 \cdot {\mathsf{PI}\left(\right)}^{3} - {t\_1}^{3}\right) \cdot 0.3333333333333333}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, \mathsf{PI}\left(\right), t\_1\right), t\_1, \left(0.25 \cdot \mathsf{PI}\left(\right)\right) \cdot \mathsf{PI}\left(\right)\right)} \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (asin (* (* x (/ (/ (sqrt t) z) y)) 0.05555555555555555))))
             (/
              (* (- (* 0.125 (pow (PI) 3.0)) (pow t_1 3.0)) 0.3333333333333333)
              (fma (fma 0.5 (PI) t_1) t_1 (* (* 0.25 (PI)) (PI))))))
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \sin^{-1} \left(\left(x \cdot \frac{\frac{\sqrt{t}}{z}}{y}\right) \cdot 0.05555555555555555\right)\\
          \frac{\left(0.125 \cdot {\mathsf{PI}\left(\right)}^{3} - {t\_1}^{3}\right) \cdot 0.3333333333333333}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, \mathsf{PI}\left(\right), t\_1\right), t\_1, \left(0.25 \cdot \mathsf{PI}\left(\right)\right) \cdot \mathsf{PI}\left(\right)\right)}
          \end{array}
          \end{array}
          
          Derivation
          1. Initial program 98.5%

            \[\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{\frac{1}{3} \cdot \cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right) \cdot \frac{1}{3}} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right) \cdot \frac{1}{3}} \]
          5. Applied rewrites98.1%

            \[\leadsto \color{blue}{\cos^{-1} \left(\left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right) \cdot 0.05555555555555555\right) \cdot 0.3333333333333333} \]
          6. Step-by-step derivation
            1. Applied rewrites98.1%

              \[\leadsto \frac{{\left(\frac{\mathsf{PI}\left(\right)}{2}\right)}^{3} - {\sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)}^{3}}{{\left(\frac{\mathsf{PI}\left(\right)}{2}\right)}^{2} + \left({\sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)}^{2} + \frac{\mathsf{PI}\left(\right)}{2} \cdot \sin^{-1} \left(0.05555555555555555 \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)\right)\right)} \cdot 0.3333333333333333 \]
            2. Taylor expanded in x around 0

              \[\leadsto \frac{1}{3} \cdot \color{blue}{\frac{\frac{1}{8} \cdot {\mathsf{PI}\left(\right)}^{3} - {\sin^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right)}^{3}}{\frac{1}{4} \cdot {\mathsf{PI}\left(\right)}^{2} + \left(\frac{1}{2} \cdot \left(\mathsf{PI}\left(\right) \cdot \sin^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right)\right) + {\sin^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right)}^{2}\right)}} \]
            3. Applied rewrites97.7%

              \[\leadsto \left({\mathsf{PI}\left(\right)}^{3} \cdot 0.125 - {\sin^{-1} \left(\left(0.05555555555555555 \cdot \frac{x}{z}\right) \cdot \frac{\sqrt{t}}{y}\right)}^{3}\right) \cdot \color{blue}{\frac{0.3333333333333333}{\mathsf{fma}\left(0.25 \cdot \mathsf{PI}\left(\right), \mathsf{PI}\left(\right), \mathsf{fma}\left(0.5, \mathsf{PI}\left(\right), \sin^{-1} \left(\left(0.05555555555555555 \cdot \frac{x}{z}\right) \cdot \frac{\sqrt{t}}{y}\right)\right) \cdot \sin^{-1} \left(\left(0.05555555555555555 \cdot \frac{x}{z}\right) \cdot \frac{\sqrt{t}}{y}\right)\right)}} \]
            4. Applied rewrites98.1%

              \[\leadsto \frac{\left(0.125 \cdot {\mathsf{PI}\left(\right)}^{3} - {\sin^{-1} \left(\left(x \cdot \frac{\frac{\sqrt{t}}{z}}{y}\right) \cdot 0.05555555555555555\right)}^{3}\right) \cdot 0.3333333333333333}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, \mathsf{PI}\left(\right), \sin^{-1} \left(\left(x \cdot \frac{\frac{\sqrt{t}}{z}}{y}\right) \cdot 0.05555555555555555\right)\right), \color{blue}{\sin^{-1} \left(\left(x \cdot \frac{\frac{\sqrt{t}}{z}}{y}\right) \cdot 0.05555555555555555\right)}, \left(0.25 \cdot \mathsf{PI}\left(\right)\right) \cdot \mathsf{PI}\left(\right)\right)} \]
            5. Add Preprocessing

            Alternative 5: 97.3% accurate, 1.1× speedup?

            \[\begin{array}{l} \\ \cos^{-1} \left(\left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right) \cdot 0.05555555555555555\right) \cdot 0.3333333333333333 \end{array} \]
            (FPCore (x y z t)
             :precision binary64
             (*
              (acos (* (* (/ (/ (sqrt t) z) y) x) 0.05555555555555555))
              0.3333333333333333))
            double code(double x, double y, double z, double t) {
            	return acos(((((sqrt(t) / z) / y) * x) * 0.05555555555555555)) * 0.3333333333333333;
            }
            
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                code = acos(((((sqrt(t) / z) / y) * x) * 0.05555555555555555d0)) * 0.3333333333333333d0
            end function
            
            public static double code(double x, double y, double z, double t) {
            	return Math.acos(((((Math.sqrt(t) / z) / y) * x) * 0.05555555555555555)) * 0.3333333333333333;
            }
            
            def code(x, y, z, t):
            	return math.acos(((((math.sqrt(t) / z) / y) * x) * 0.05555555555555555)) * 0.3333333333333333
            
            function code(x, y, z, t)
            	return Float64(acos(Float64(Float64(Float64(Float64(sqrt(t) / z) / y) * x) * 0.05555555555555555)) * 0.3333333333333333)
            end
            
            function tmp = code(x, y, z, t)
            	tmp = acos(((((sqrt(t) / z) / y) * x) * 0.05555555555555555)) * 0.3333333333333333;
            end
            
            code[x_, y_, z_, t_] := N[(N[ArcCos[N[(N[(N[(N[(N[Sqrt[t], $MachinePrecision] / z), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision] * 0.05555555555555555), $MachinePrecision]], $MachinePrecision] * 0.3333333333333333), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            \cos^{-1} \left(\left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right) \cdot 0.05555555555555555\right) \cdot 0.3333333333333333
            \end{array}
            
            Derivation
            1. Initial program 98.5%

              \[\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{\frac{1}{3} \cdot \cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right)} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right) \cdot \frac{1}{3}} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right) \cdot \frac{1}{3}} \]
            5. Applied rewrites98.1%

              \[\leadsto \color{blue}{\cos^{-1} \left(\left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right) \cdot 0.05555555555555555\right) \cdot 0.3333333333333333} \]
            6. Add Preprocessing

            Alternative 6: 98.1% accurate, 1.2× speedup?

            \[\begin{array}{l} \\ \cos^{-1} \left(\left(\frac{\sqrt{t}}{z \cdot y} \cdot x\right) \cdot 0.05555555555555555\right) \cdot 0.3333333333333333 \end{array} \]
            (FPCore (x y z t)
             :precision binary64
             (*
              (acos (* (* (/ (sqrt t) (* z y)) x) 0.05555555555555555))
              0.3333333333333333))
            double code(double x, double y, double z, double t) {
            	return acos((((sqrt(t) / (z * y)) * x) * 0.05555555555555555)) * 0.3333333333333333;
            }
            
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                code = acos((((sqrt(t) / (z * y)) * x) * 0.05555555555555555d0)) * 0.3333333333333333d0
            end function
            
            public static double code(double x, double y, double z, double t) {
            	return Math.acos((((Math.sqrt(t) / (z * y)) * x) * 0.05555555555555555)) * 0.3333333333333333;
            }
            
            def code(x, y, z, t):
            	return math.acos((((math.sqrt(t) / (z * y)) * x) * 0.05555555555555555)) * 0.3333333333333333
            
            function code(x, y, z, t)
            	return Float64(acos(Float64(Float64(Float64(sqrt(t) / Float64(z * y)) * x) * 0.05555555555555555)) * 0.3333333333333333)
            end
            
            function tmp = code(x, y, z, t)
            	tmp = acos((((sqrt(t) / (z * y)) * x) * 0.05555555555555555)) * 0.3333333333333333;
            end
            
            code[x_, y_, z_, t_] := N[(N[ArcCos[N[(N[(N[(N[Sqrt[t], $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] * 0.05555555555555555), $MachinePrecision]], $MachinePrecision] * 0.3333333333333333), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            \cos^{-1} \left(\left(\frac{\sqrt{t}}{z \cdot y} \cdot x\right) \cdot 0.05555555555555555\right) \cdot 0.3333333333333333
            \end{array}
            
            Derivation
            1. Initial program 98.5%

              \[\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{\frac{1}{3} \cdot \cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right)} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right) \cdot \frac{1}{3}} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\cos^{-1} \left(\frac{1}{18} \cdot \left(\sqrt{t} \cdot \frac{x}{y \cdot z}\right)\right) \cdot \frac{1}{3}} \]
            5. Applied rewrites98.1%

              \[\leadsto \color{blue}{\cos^{-1} \left(\left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right) \cdot 0.05555555555555555\right) \cdot 0.3333333333333333} \]
            6. Step-by-step derivation
              1. Applied rewrites98.3%

                \[\leadsto \cos^{-1} \left(\left(\frac{\sqrt{t}}{z \cdot y} \cdot x\right) \cdot 0.05555555555555555\right) \cdot 0.3333333333333333 \]
              2. Add Preprocessing

              Developer Target 1: 98.2% accurate, 1.0× speedup?

              \[\begin{array}{l} \\ \frac{\cos^{-1} \left(\frac{\frac{x}{27}}{y \cdot z} \cdot \frac{\sqrt{t}}{\frac{2}{3}}\right)}{3} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (/ (acos (* (/ (/ x 27.0) (* y z)) (/ (sqrt t) (/ 2.0 3.0)))) 3.0))
              double code(double x, double y, double z, double t) {
              	return acos((((x / 27.0) / (y * z)) * (sqrt(t) / (2.0 / 3.0)))) / 3.0;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  code = acos((((x / 27.0d0) / (y * z)) * (sqrt(t) / (2.0d0 / 3.0d0)))) / 3.0d0
              end function
              
              public static double code(double x, double y, double z, double t) {
              	return Math.acos((((x / 27.0) / (y * z)) * (Math.sqrt(t) / (2.0 / 3.0)))) / 3.0;
              }
              
              def code(x, y, z, t):
              	return math.acos((((x / 27.0) / (y * z)) * (math.sqrt(t) / (2.0 / 3.0)))) / 3.0
              
              function code(x, y, z, t)
              	return Float64(acos(Float64(Float64(Float64(x / 27.0) / Float64(y * z)) * Float64(sqrt(t) / Float64(2.0 / 3.0)))) / 3.0)
              end
              
              function tmp = code(x, y, z, t)
              	tmp = acos((((x / 27.0) / (y * z)) * (sqrt(t) / (2.0 / 3.0)))) / 3.0;
              end
              
              code[x_, y_, z_, t_] := N[(N[ArcCos[N[(N[(N[(x / 27.0), $MachinePrecision] / N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[t], $MachinePrecision] / N[(2.0 / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \frac{\cos^{-1} \left(\frac{\frac{x}{27}}{y \cdot z} \cdot \frac{\sqrt{t}}{\frac{2}{3}}\right)}{3}
              \end{array}
              

              Reproduce

              ?
              herbie shell --seed 2024320 
              (FPCore (x y z t)
                :name "Diagrams.Solve.Polynomial:cubForm  from diagrams-solve-0.1, D"
                :precision binary64
              
                :alt
                (! :herbie-platform default (/ (acos (* (/ (/ x 27) (* y z)) (/ (sqrt t) (/ 2 3)))) 3))
              
                (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))