
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x y_m z) :precision binary64 (* y_s (* (/ y_m (fma z z z)) (/ x z))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
return y_s * ((y_m / fma(z, z, z)) * (x / z));
}
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) return Float64(y_s * Float64(Float64(y_m / fma(z, z, z)) * Float64(x / z))) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \left(\frac{y\_m}{\mathsf{fma}\left(z, z, z\right)} \cdot \frac{x}{z}\right)
\end{array}
Initial program 81.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lift-+.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
lower-/.f6495.6
Applied rewrites95.6%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (* (* z z) (+ z 1.0))))
(*
y_s
(if (or (<= t_0 -2e+35) (not (<= t_0 1e-21)))
(* (/ y_m (* z z)) (/ x z))
(/ (* y_m (- (/ x z) x)) z)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
double t_0 = (z * z) * (z + 1.0);
double tmp;
if ((t_0 <= -2e+35) || !(t_0 <= 1e-21)) {
tmp = (y_m / (z * z)) * (x / z);
} else {
tmp = (y_m * ((x / z) - x)) / z;
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z * z) * (z + 1.0d0)
if ((t_0 <= (-2d+35)) .or. (.not. (t_0 <= 1d-21))) then
tmp = (y_m / (z * z)) * (x / z)
else
tmp = (y_m * ((x / z) - x)) / z
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
double t_0 = (z * z) * (z + 1.0);
double tmp;
if ((t_0 <= -2e+35) || !(t_0 <= 1e-21)) {
tmp = (y_m / (z * z)) * (x / z);
} else {
tmp = (y_m * ((x / z) - x)) / z;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): t_0 = (z * z) * (z + 1.0) tmp = 0 if (t_0 <= -2e+35) or not (t_0 <= 1e-21): tmp = (y_m / (z * z)) * (x / z) else: tmp = (y_m * ((x / z) - x)) / z return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) t_0 = Float64(Float64(z * z) * Float64(z + 1.0)) tmp = 0.0 if ((t_0 <= -2e+35) || !(t_0 <= 1e-21)) tmp = Float64(Float64(y_m / Float64(z * z)) * Float64(x / z)); else tmp = Float64(Float64(y_m * Float64(Float64(x / z) - x)) / z); end return Float64(y_s * tmp) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
t_0 = (z * z) * (z + 1.0);
tmp = 0.0;
if ((t_0 <= -2e+35) || ~((t_0 <= 1e-21)))
tmp = (y_m / (z * z)) * (x / z);
else
tmp = (y_m * ((x / z) - x)) / z;
end
tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[Or[LessEqual[t$95$0, -2e+35], N[Not[LessEqual[t$95$0, 1e-21]], $MachinePrecision]], N[(N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * N[(N[(x / z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(z \cdot z\right) \cdot \left(z + 1\right)\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+35} \lor \neg \left(t\_0 \leq 10^{-21}\right):\\
\;\;\;\;\frac{y\_m}{z \cdot z} \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot \left(\frac{x}{z} - x\right)}{z}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1.9999999999999999e35 or 9.99999999999999908e-22 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 83.0%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lift-+.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
lower-/.f6493.4
Applied rewrites93.4%
Taylor expanded in z around inf
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6495.1
Applied rewrites95.1%
Applied rewrites93.1%
if -1.9999999999999999e35 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 9.99999999999999908e-22Initial program 79.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lift-+.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6496.5
Applied rewrites96.5%
Taylor expanded in z around 0
fp-cancel-sign-sub-invN/A
div-subN/A
metadata-evalN/A
*-lft-identityN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f6496.5
Applied rewrites96.5%
Final simplification94.6%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (* (* z z) (+ z 1.0))))
(*
y_s
(if (or (<= t_0 -2e+35) (not (<= t_0 2e-207)))
(* (/ y_m (* (fma z z z) z)) x)
(/ (* (/ x z) y_m) z)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
double t_0 = (z * z) * (z + 1.0);
double tmp;
if ((t_0 <= -2e+35) || !(t_0 <= 2e-207)) {
tmp = (y_m / (fma(z, z, z) * z)) * x;
} else {
tmp = ((x / z) * y_m) / z;
}
return y_s * tmp;
}
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) t_0 = Float64(Float64(z * z) * Float64(z + 1.0)) tmp = 0.0 if ((t_0 <= -2e+35) || !(t_0 <= 2e-207)) tmp = Float64(Float64(y_m / Float64(fma(z, z, z) * z)) * x); else tmp = Float64(Float64(Float64(x / z) * y_m) / z); end return Float64(y_s * tmp) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[Or[LessEqual[t$95$0, -2e+35], N[Not[LessEqual[t$95$0, 2e-207]], $MachinePrecision]], N[(N[(y$95$m / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(N[(N[(x / z), $MachinePrecision] * y$95$m), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(z \cdot z\right) \cdot \left(z + 1\right)\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+35} \lor \neg \left(t\_0 \leq 2 \cdot 10^{-207}\right):\\
\;\;\;\;\frac{y\_m}{\mathsf{fma}\left(z, z, z\right) \cdot z} \cdot x\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot y\_m}{z}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1.9999999999999999e35 or 1.99999999999999985e-207 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 84.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lift-+.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6494.2
Applied rewrites94.2%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
*-commutativeN/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6491.2
Applied rewrites91.2%
if -1.9999999999999999e35 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.99999999999999985e-207Initial program 74.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lift-+.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6496.7
Applied rewrites96.7%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6498.7
Applied rewrites98.7%
Applied rewrites96.7%
Final simplification92.9%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (* (* z z) (+ z 1.0))))
(*
y_s
(if (or (<= t_0 -2e+35) (not (<= t_0 2e-207)))
(* (/ y_m (* (fma z z z) z)) x)
(* (/ x z) (/ y_m z))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
double t_0 = (z * z) * (z + 1.0);
double tmp;
if ((t_0 <= -2e+35) || !(t_0 <= 2e-207)) {
tmp = (y_m / (fma(z, z, z) * z)) * x;
} else {
tmp = (x / z) * (y_m / z);
}
return y_s * tmp;
}
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) t_0 = Float64(Float64(z * z) * Float64(z + 1.0)) tmp = 0.0 if ((t_0 <= -2e+35) || !(t_0 <= 2e-207)) tmp = Float64(Float64(y_m / Float64(fma(z, z, z) * z)) * x); else tmp = Float64(Float64(x / z) * Float64(y_m / z)); end return Float64(y_s * tmp) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[Or[LessEqual[t$95$0, -2e+35], N[Not[LessEqual[t$95$0, 2e-207]], $MachinePrecision]], N[(N[(y$95$m / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(z \cdot z\right) \cdot \left(z + 1\right)\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+35} \lor \neg \left(t\_0 \leq 2 \cdot 10^{-207}\right):\\
\;\;\;\;\frac{y\_m}{\mathsf{fma}\left(z, z, z\right) \cdot z} \cdot x\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot \frac{y\_m}{z}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1.9999999999999999e35 or 1.99999999999999985e-207 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 84.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lift-+.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6494.2
Applied rewrites94.2%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
*-commutativeN/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6491.2
Applied rewrites91.2%
if -1.9999999999999999e35 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.99999999999999985e-207Initial program 74.9%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
Final simplification93.3%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (* (* z z) (+ z 1.0))))
(*
y_s
(if (or (<= t_0 -2e+35) (not (<= t_0 4e-295)))
(* (/ x (* (fma z z z) z)) y_m)
(* (/ x z) (/ y_m z))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
double t_0 = (z * z) * (z + 1.0);
double tmp;
if ((t_0 <= -2e+35) || !(t_0 <= 4e-295)) {
tmp = (x / (fma(z, z, z) * z)) * y_m;
} else {
tmp = (x / z) * (y_m / z);
}
return y_s * tmp;
}
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) t_0 = Float64(Float64(z * z) * Float64(z + 1.0)) tmp = 0.0 if ((t_0 <= -2e+35) || !(t_0 <= 4e-295)) tmp = Float64(Float64(x / Float64(fma(z, z, z) * z)) * y_m); else tmp = Float64(Float64(x / z) * Float64(y_m / z)); end return Float64(y_s * tmp) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[Or[LessEqual[t$95$0, -2e+35], N[Not[LessEqual[t$95$0, 4e-295]], $MachinePrecision]], N[(N[(x / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(z \cdot z\right) \cdot \left(z + 1\right)\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+35} \lor \neg \left(t\_0 \leq 4 \cdot 10^{-295}\right):\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(z, z, z\right) \cdot z} \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot \frac{y\_m}{z}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1.9999999999999999e35 or 4.00000000000000024e-295 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 84.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lift-+.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6494.8
Applied rewrites94.8%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
lower-/.f6490.7
Applied rewrites90.7%
if -1.9999999999999999e35 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 4.00000000000000024e-295Initial program 72.6%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6498.7
Applied rewrites98.7%
Final simplification92.9%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x y_m z) :precision binary64 (* y_s (if (<= (* x y_m) 2e-84) (* (/ x z) (/ y_m z)) (* (/ x (* z z)) y_m))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if ((x * y_m) <= 2e-84) {
tmp = (x / z) * (y_m / z);
} else {
tmp = (x / (z * z)) * y_m;
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((x * y_m) <= 2d-84) then
tmp = (x / z) * (y_m / z)
else
tmp = (x / (z * z)) * y_m
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if ((x * y_m) <= 2e-84) {
tmp = (x / z) * (y_m / z);
} else {
tmp = (x / (z * z)) * y_m;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): tmp = 0 if (x * y_m) <= 2e-84: tmp = (x / z) * (y_m / z) else: tmp = (x / (z * z)) * y_m return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) tmp = 0.0 if (Float64(x * y_m) <= 2e-84) tmp = Float64(Float64(x / z) * Float64(y_m / z)); else tmp = Float64(Float64(x / Float64(z * z)) * y_m); end return Float64(y_s * tmp) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
tmp = 0.0;
if ((x * y_m) <= 2e-84)
tmp = (x / z) * (y_m / z);
else
tmp = (x / (z * z)) * y_m;
end
tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(x * y$95$m), $MachinePrecision], 2e-84], N[(N[(x / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot y\_m \leq 2 \cdot 10^{-84}:\\
\;\;\;\;\frac{x}{z} \cdot \frac{y\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z \cdot z} \cdot y\_m\\
\end{array}
\end{array}
if (*.f64 x y) < 2.0000000000000001e-84Initial program 80.0%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6479.8
Applied rewrites79.8%
if 2.0000000000000001e-84 < (*.f64 x y) Initial program 84.4%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6471.6
Applied rewrites71.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6476.4
Applied rewrites76.4%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x y_m z) :precision binary64 (* y_s (* (/ (/ x z) z) y_m)))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
return y_s * (((x / z) / z) * y_m);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (((x / z) / z) * y_m)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
return y_s * (((x / z) / z) * y_m);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): return y_s * (((x / z) / z) * y_m)
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) return Float64(y_s * Float64(Float64(Float64(x / z) / z) * y_m)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
tmp = y_s * (((x / z) / z) * y_m);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \left(\frac{\frac{x}{z}}{z} \cdot y\_m\right)
\end{array}
Initial program 81.5%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lift-+.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6492.2
Applied rewrites92.2%
Taylor expanded in z around 0
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6475.8
Applied rewrites75.8%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x y_m z) :precision binary64 (* y_s (* (/ x (* z z)) y_m)))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
return y_s * ((x / (z * z)) * y_m);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * ((x / (z * z)) * y_m)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
return y_s * ((x / (z * z)) * y_m);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): return y_s * ((x / (z * z)) * y_m)
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) return Float64(y_s * Float64(Float64(x / Float64(z * z)) * y_m)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
tmp = y_s * ((x / (z * z)) * y_m);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \left(\frac{x}{z \cdot z} \cdot y\_m\right)
\end{array}
Initial program 81.5%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6469.8
Applied rewrites69.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6474.8
Applied rewrites74.8%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024320
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z 2496182814532307/10000000000000) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1 z)) x) z)))
(/ (* x y) (* (* z z) (+ z 1.0))))