
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z): return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z) return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z)))) end
function tmp = code(x, y, z) tmp = (1.0 / x) / (y * (1.0 + (z * z))); end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z): return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z) return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z)))) end
function tmp = code(x, y, z) tmp = (1.0 / x) / (y * (1.0 + (z * z))); end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (pow (fma y_m x_m (* z (* (* z x_m) y_m))) -1.0))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * pow(fma(y_m, x_m, (z * ((z * x_m) * y_m))), -1.0));
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * (fma(y_m, x_m, Float64(z * Float64(Float64(z * x_m) * y_m))) ^ -1.0))) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[Power[N[(y$95$m * x$95$m + N[(z * N[(N[(z * x$95$m), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot {\left(\mathsf{fma}\left(y\_m, x\_m, z \cdot \left(\left(z \cdot x\_m\right) \cdot y\_m\right)\right)\right)}^{-1}\right)
\end{array}
Initial program 90.1%
lift-/.f64N/A
frac-2negN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites91.2%
lift-/.f64N/A
lift-neg.f64N/A
distribute-frac-neg2N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/l/N/A
associate-*r*N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6490.6
Applied rewrites90.6%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lift-fma.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
distribute-rgt-inN/A
*-lft-identityN/A
lift-*.f64N/A
fp-cancel-sign-sub-invN/A
distribute-lft-neg-outN/A
distribute-lft-neg-outN/A
lift-neg.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-neg.f64N/A
fp-cancel-sign-subN/A
Applied rewrites94.4%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6498.6
Applied rewrites98.6%
Final simplification98.6%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (pow x_m -1.0) (* y_m (+ 1.0 (* z z)))) 2e+58)
(pow (fma y_m x_m (* z (* (* y_m x_m) z))) -1.0)
(pow (* (fma y_m (* z z) y_m) x_m) -1.0)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((pow(x_m, -1.0) / (y_m * (1.0 + (z * z)))) <= 2e+58) {
tmp = pow(fma(y_m, x_m, (z * ((y_m * x_m) * z))), -1.0);
} else {
tmp = pow((fma(y_m, (z * z), y_m) * x_m), -1.0);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64((x_m ^ -1.0) / Float64(y_m * Float64(1.0 + Float64(z * z)))) <= 2e+58) tmp = fma(y_m, x_m, Float64(z * Float64(Float64(y_m * x_m) * z))) ^ -1.0; else tmp = Float64(fma(y_m, Float64(z * z), y_m) * x_m) ^ -1.0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[Power[x$95$m, -1.0], $MachinePrecision] / N[(y$95$m * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+58], N[Power[N[(y$95$m * x$95$m + N[(z * N[(N[(y$95$m * x$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision], N[Power[N[(N[(y$95$m * N[(z * z), $MachinePrecision] + y$95$m), $MachinePrecision] * x$95$m), $MachinePrecision], -1.0], $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{{x\_m}^{-1}}{y\_m \cdot \left(1 + z \cdot z\right)} \leq 2 \cdot 10^{+58}:\\
\;\;\;\;{\left(\mathsf{fma}\left(y\_m, x\_m, z \cdot \left(\left(y\_m \cdot x\_m\right) \cdot z\right)\right)\right)}^{-1}\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(y\_m, z \cdot z, y\_m\right) \cdot x\_m\right)}^{-1}\\
\end{array}\right)
\end{array}
if (/.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z)))) < 1.99999999999999989e58Initial program 89.1%
lift-/.f64N/A
frac-2negN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites90.3%
lift-/.f64N/A
lift-neg.f64N/A
distribute-frac-neg2N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/l/N/A
associate-*r*N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6489.6
Applied rewrites89.6%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lift-fma.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
distribute-rgt-inN/A
*-lft-identityN/A
lift-*.f64N/A
fp-cancel-sign-sub-invN/A
distribute-lft-neg-outN/A
distribute-lft-neg-outN/A
lift-neg.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-neg.f64N/A
fp-cancel-sign-subN/A
Applied rewrites94.7%
if 1.99999999999999989e58 < (/.f64 (/.f64 #s(literal 1 binary64) x) (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z)))) Initial program 99.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6499.7
lift-*.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6499.7
Applied rewrites99.7%
Final simplification95.2%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (* z z) 0.002)
(/ (fma z z -1.0) (* (- x_m) y_m))
(pow (* (* (* z z) x_m) y_m) -1.0)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((z * z) <= 0.002) {
tmp = fma(z, z, -1.0) / (-x_m * y_m);
} else {
tmp = pow((((z * z) * x_m) * y_m), -1.0);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(z * z) <= 0.002) tmp = Float64(fma(z, z, -1.0) / Float64(Float64(-x_m) * y_m)); else tmp = Float64(Float64(Float64(z * z) * x_m) * y_m) ^ -1.0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 0.002], N[(N[(z * z + -1.0), $MachinePrecision] / N[((-x$95$m) * y$95$m), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(N[(z * z), $MachinePrecision] * x$95$m), $MachinePrecision] * y$95$m), $MachinePrecision], -1.0], $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot z \leq 0.002:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, z, -1\right)}{\left(-x\_m\right) \cdot y\_m}\\
\mathbf{else}:\\
\;\;\;\;{\left(\left(\left(z \cdot z\right) \cdot x\_m\right) \cdot y\_m\right)}^{-1}\\
\end{array}\right)
\end{array}
if (*.f64 z z) < 2e-3Initial program 99.6%
Taylor expanded in z around 0
associate-*r/N/A
div-add-revN/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
mul-1-negN/A
unpow2N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6499.3
Applied rewrites99.3%
Applied rewrites99.2%
if 2e-3 < (*.f64 z z) Initial program 80.5%
lift-/.f64N/A
frac-2negN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites82.7%
lift-/.f64N/A
lift-neg.f64N/A
distribute-frac-neg2N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/l/N/A
associate-*r*N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6481.4
Applied rewrites81.4%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6481.4
Applied rewrites81.4%
Final simplification90.4%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (* z z) 0.002)
(/ (fma z z -1.0) (* (- x_m) y_m))
(pow (* (* (* z z) y_m) x_m) -1.0)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((z * z) <= 0.002) {
tmp = fma(z, z, -1.0) / (-x_m * y_m);
} else {
tmp = pow((((z * z) * y_m) * x_m), -1.0);
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(z * z) <= 0.002) tmp = Float64(fma(z, z, -1.0) / Float64(Float64(-x_m) * y_m)); else tmp = Float64(Float64(Float64(z * z) * y_m) * x_m) ^ -1.0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 0.002], N[(N[(z * z + -1.0), $MachinePrecision] / N[((-x$95$m) * y$95$m), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(N[(z * z), $MachinePrecision] * y$95$m), $MachinePrecision] * x$95$m), $MachinePrecision], -1.0], $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot z \leq 0.002:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, z, -1\right)}{\left(-x\_m\right) \cdot y\_m}\\
\mathbf{else}:\\
\;\;\;\;{\left(\left(\left(z \cdot z\right) \cdot y\_m\right) \cdot x\_m\right)}^{-1}\\
\end{array}\right)
\end{array}
if (*.f64 z z) < 2e-3Initial program 99.6%
Taylor expanded in z around 0
associate-*r/N/A
div-add-revN/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
mul-1-negN/A
unpow2N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6499.3
Applied rewrites99.3%
Applied rewrites99.2%
if 2e-3 < (*.f64 z z) Initial program 80.5%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6479.5
Applied rewrites79.5%
Final simplification89.4%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (pow (* (* (fma z z 1.0) x_m) y_m) -1.0))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * pow(((fma(z, z, 1.0) * x_m) * y_m), -1.0));
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * (Float64(Float64(fma(z, z, 1.0) * x_m) * y_m) ^ -1.0))) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[Power[N[(N[(N[(z * z + 1.0), $MachinePrecision] * x$95$m), $MachinePrecision] * y$95$m), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot {\left(\left(\mathsf{fma}\left(z, z, 1\right) \cdot x\_m\right) \cdot y\_m\right)}^{-1}\right)
\end{array}
Initial program 90.1%
lift-/.f64N/A
frac-2negN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites91.2%
lift-/.f64N/A
lift-neg.f64N/A
distribute-frac-neg2N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/l/N/A
associate-*r*N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6490.6
Applied rewrites90.6%
Final simplification90.6%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (pow (* y_m x_m) -1.0))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * pow((y_m * x_m), -1.0));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = x_s * (y_s * ((y_m * x_m) ** (-1.0d0)))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * Math.pow((y_m * x_m), -1.0));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): return x_s * (y_s * math.pow((y_m * x_m), -1.0))
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * (Float64(y_m * x_m) ^ -1.0))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(x_s, y_s, x_m, y_m, z)
tmp = x_s * (y_s * ((y_m * x_m) ^ -1.0));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[Power[N[(y$95$m * x$95$m), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot {\left(y\_m \cdot x\_m\right)}^{-1}\right)
\end{array}
Initial program 90.1%
Taylor expanded in z around 0
associate-/r*N/A
lower-/.f64N/A
lower-/.f6456.0
Applied rewrites56.0%
Applied rewrites56.5%
Final simplification56.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ 1.0 (* z z))) (t_1 (* y t_0)) (t_2 (/ (/ 1.0 y) (* t_0 x))))
(if (< t_1 (- INFINITY))
t_2
(if (< t_1 8.680743250567252e+305) (/ (/ 1.0 x) (* t_0 y)) t_2))))
double code(double x, double y, double z) {
double t_0 = 1.0 + (z * z);
double t_1 = y * t_0;
double t_2 = (1.0 / y) / (t_0 * x);
double tmp;
if (t_1 < -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 < 8.680743250567252e+305) {
tmp = (1.0 / x) / (t_0 * y);
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = 1.0 + (z * z);
double t_1 = y * t_0;
double t_2 = (1.0 / y) / (t_0 * x);
double tmp;
if (t_1 < -Double.POSITIVE_INFINITY) {
tmp = t_2;
} else if (t_1 < 8.680743250567252e+305) {
tmp = (1.0 / x) / (t_0 * y);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 + (z * z) t_1 = y * t_0 t_2 = (1.0 / y) / (t_0 * x) tmp = 0 if t_1 < -math.inf: tmp = t_2 elif t_1 < 8.680743250567252e+305: tmp = (1.0 / x) / (t_0 * y) else: tmp = t_2 return tmp
function code(x, y, z) t_0 = Float64(1.0 + Float64(z * z)) t_1 = Float64(y * t_0) t_2 = Float64(Float64(1.0 / y) / Float64(t_0 * x)) tmp = 0.0 if (t_1 < Float64(-Inf)) tmp = t_2; elseif (t_1 < 8.680743250567252e+305) tmp = Float64(Float64(1.0 / x) / Float64(t_0 * y)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 + (z * z); t_1 = y * t_0; t_2 = (1.0 / y) / (t_0 * x); tmp = 0.0; if (t_1 < -Inf) tmp = t_2; elseif (t_1 < 8.680743250567252e+305) tmp = (1.0 / x) / (t_0 * y); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(1.0 / y), $MachinePrecision] / N[(t$95$0 * x), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, (-Infinity)], t$95$2, If[Less[t$95$1, 8.680743250567252e+305], N[(N[(1.0 / x), $MachinePrecision] / N[(t$95$0 * y), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + z \cdot z\\
t_1 := y \cdot t\_0\\
t_2 := \frac{\frac{1}{y}}{t\_0 \cdot x}\\
\mathbf{if}\;t\_1 < -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 8.680743250567252 \cdot 10^{+305}:\\
\;\;\;\;\frac{\frac{1}{x}}{t\_0 \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024320
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< (* y (+ 1 (* z z))) -inf.0) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 868074325056725200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x)))))
(/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))