
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t)))) (if (<= t_1 5e+184) (+ x (* y t_1)) (+ x (/ (* (- z t) y) (- a t))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 5e+184) {
tmp = x + (y * t_1);
} else {
tmp = x + (((z - t) * y) / (a - t));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (a - t)
if (t_1 <= 5d+184) then
tmp = x + (y * t_1)
else
tmp = x + (((z - t) * y) / (a - t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 5e+184) {
tmp = x + (y * t_1);
} else {
tmp = x + (((z - t) * y) / (a - t));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) tmp = 0 if t_1 <= 5e+184: tmp = x + (y * t_1) else: tmp = x + (((z - t) * y) / (a - t)) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 5e+184) tmp = Float64(x + Float64(y * t_1)); else tmp = Float64(x + Float64(Float64(Float64(z - t) * y) / Float64(a - t))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); tmp = 0.0; if (t_1 <= 5e+184) tmp = x + (y * t_1); else tmp = x + (((z - t) * y) / (a - t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+184], N[(x + N[(y * t$95$1), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+184}:\\
\;\;\;\;x + y \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;x + \frac{\left(z - t\right) \cdot y}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999999e184Initial program 98.7%
if 4.9999999999999999e184 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 78.6%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -2e+48)
(/ (* y z) (- a t))
(if (<= t_1 4e-18)
(fma (- z t) (/ y a) x)
(if (<= t_1 5e+54) (- x (* y (/ t (- a t)))) (* z (/ y (- a t))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+48) {
tmp = (y * z) / (a - t);
} else if (t_1 <= 4e-18) {
tmp = fma((z - t), (y / a), x);
} else if (t_1 <= 5e+54) {
tmp = x - (y * (t / (a - t)));
} else {
tmp = z * (y / (a - t));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+48) tmp = Float64(Float64(y * z) / Float64(a - t)); elseif (t_1 <= 4e-18) tmp = fma(Float64(z - t), Float64(y / a), x); elseif (t_1 <= 5e+54) tmp = Float64(x - Float64(y * Float64(t / Float64(a - t)))); else tmp = Float64(z * Float64(y / Float64(a - t))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+48], N[(N[(y * z), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e-18], N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+54], N[(x - N[(y * N[(t / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+48}:\\
\;\;\;\;\frac{y \cdot z}{a - t}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-18}:\\
\;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+54}:\\
\;\;\;\;x - y \cdot \frac{t}{a - t}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2.00000000000000009e48Initial program 93.9%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6478.7
Applied rewrites78.7%
Applied rewrites78.8%
if -2.00000000000000009e48 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.0000000000000003e-18Initial program 98.8%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6493.8
Applied rewrites93.8%
if 4.0000000000000003e-18 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.00000000000000005e54Initial program 100.0%
Taylor expanded in z around 0
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6498.2
Applied rewrites98.2%
if 5.00000000000000005e54 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 87.8%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6461.5
Applied rewrites61.5%
Applied rewrites67.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -2e+48)
(/ (* y z) (- a t))
(if (<= t_1 2e-6)
(fma (- z t) (/ y a) x)
(if (<= t_1 5e+54) (+ y x) (* z (/ y (- a t))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+48) {
tmp = (y * z) / (a - t);
} else if (t_1 <= 2e-6) {
tmp = fma((z - t), (y / a), x);
} else if (t_1 <= 5e+54) {
tmp = y + x;
} else {
tmp = z * (y / (a - t));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+48) tmp = Float64(Float64(y * z) / Float64(a - t)); elseif (t_1 <= 2e-6) tmp = fma(Float64(z - t), Float64(y / a), x); elseif (t_1 <= 5e+54) tmp = Float64(y + x); else tmp = Float64(z * Float64(y / Float64(a - t))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+48], N[(N[(y * z), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-6], N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+54], N[(y + x), $MachinePrecision], N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+48}:\\
\;\;\;\;\frac{y \cdot z}{a - t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+54}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2.00000000000000009e48Initial program 93.9%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6478.7
Applied rewrites78.7%
Applied rewrites78.8%
if -2.00000000000000009e48 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.99999999999999991e-6Initial program 98.9%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6493.2
Applied rewrites93.2%
if 1.99999999999999991e-6 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.00000000000000005e54Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6496.6
Applied rewrites96.6%
if 5.00000000000000005e54 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 87.8%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6461.5
Applied rewrites61.5%
Applied rewrites67.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -1e+110)
(/ (* y z) (- a t))
(if (<= t_1 4e-18)
(fma (/ z a) y x)
(if (<= t_1 5e+54) (+ y x) (* z (/ y (- a t))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -1e+110) {
tmp = (y * z) / (a - t);
} else if (t_1 <= 4e-18) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 5e+54) {
tmp = y + x;
} else {
tmp = z * (y / (a - t));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -1e+110) tmp = Float64(Float64(y * z) / Float64(a - t)); elseif (t_1 <= 4e-18) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 5e+54) tmp = Float64(y + x); else tmp = Float64(z * Float64(y / Float64(a - t))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+110], N[(N[(y * z), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e-18], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+54], N[(y + x), $MachinePrecision], N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+110}:\\
\;\;\;\;\frac{y \cdot z}{a - t}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-18}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+54}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1e110Initial program 92.8%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6478.5
Applied rewrites78.5%
Applied rewrites85.5%
if -1e110 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.0000000000000003e-18Initial program 98.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6486.3
Applied rewrites86.3%
if 4.0000000000000003e-18 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.00000000000000005e54Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6494.8
Applied rewrites94.8%
if 5.00000000000000005e54 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 87.8%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6461.5
Applied rewrites61.5%
Applied rewrites67.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -2e+48)
(* (/ z (- a t)) y)
(if (<= t_1 4e-18)
(fma (/ z a) y x)
(if (<= t_1 5e+54) (+ y x) (* z (/ y (- a t))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+48) {
tmp = (z / (a - t)) * y;
} else if (t_1 <= 4e-18) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 5e+54) {
tmp = y + x;
} else {
tmp = z * (y / (a - t));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+48) tmp = Float64(Float64(z / Float64(a - t)) * y); elseif (t_1 <= 4e-18) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 5e+54) tmp = Float64(y + x); else tmp = Float64(z * Float64(y / Float64(a - t))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+48], N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$1, 4e-18], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+54], N[(y + x), $MachinePrecision], N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+48}:\\
\;\;\;\;\frac{z}{a - t} \cdot y\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-18}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+54}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2.00000000000000009e48Initial program 93.9%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6478.7
Applied rewrites78.7%
if -2.00000000000000009e48 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.0000000000000003e-18Initial program 98.8%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6488.3
Applied rewrites88.3%
if 4.0000000000000003e-18 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.00000000000000005e54Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6494.8
Applied rewrites94.8%
if 5.00000000000000005e54 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 87.8%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6461.5
Applied rewrites61.5%
Applied rewrites67.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* z (/ y (- a t)))))
(if (<= t_1 -2e+48)
t_2
(if (<= t_1 4e-18) (fma (/ z a) y x) (if (<= t_1 5e+54) (+ y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = z * (y / (a - t));
double tmp;
if (t_1 <= -2e+48) {
tmp = t_2;
} else if (t_1 <= 4e-18) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 5e+54) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(z * Float64(y / Float64(a - t))) tmp = 0.0 if (t_1 <= -2e+48) tmp = t_2; elseif (t_1 <= 4e-18) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 5e+54) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+48], t$95$2, If[LessEqual[t$95$1, 4e-18], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+54], N[(y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := z \cdot \frac{y}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+48}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-18}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+54}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2.00000000000000009e48 or 5.00000000000000005e54 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 90.6%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6469.5
Applied rewrites69.5%
Applied rewrites72.4%
if -2.00000000000000009e48 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.0000000000000003e-18Initial program 98.8%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6488.3
Applied rewrites88.3%
if 4.0000000000000003e-18 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.00000000000000005e54Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6494.8
Applied rewrites94.8%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t)))) (if (or (<= t_1 4e-18) (not (<= t_1 5e+54))) (fma (/ z a) y x) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if ((t_1 <= 4e-18) || !(t_1 <= 5e+54)) {
tmp = fma((z / a), y, x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if ((t_1 <= 4e-18) || !(t_1 <= 5e+54)) tmp = fma(Float64(z / a), y, x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, 4e-18], N[Not[LessEqual[t$95$1, 5e+54]], $MachinePrecision]], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{-18} \lor \neg \left(t\_1 \leq 5 \cdot 10^{+54}\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.0000000000000003e-18 or 5.00000000000000005e54 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 95.4%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6473.7
Applied rewrites73.7%
if 4.0000000000000003e-18 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.00000000000000005e54Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6494.8
Applied rewrites94.8%
Final simplification81.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -5e+37)
(/ (* y z) a)
(if (<= t_1 1.4e-40) (* (- x) -1.0) (+ y x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -5e+37) {
tmp = (y * z) / a;
} else if (t_1 <= 1.4e-40) {
tmp = -x * -1.0;
} else {
tmp = y + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (a - t)
if (t_1 <= (-5d+37)) then
tmp = (y * z) / a
else if (t_1 <= 1.4d-40) then
tmp = -x * (-1.0d0)
else
tmp = y + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -5e+37) {
tmp = (y * z) / a;
} else if (t_1 <= 1.4e-40) {
tmp = -x * -1.0;
} else {
tmp = y + x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) tmp = 0 if t_1 <= -5e+37: tmp = (y * z) / a elif t_1 <= 1.4e-40: tmp = -x * -1.0 else: tmp = y + x return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -5e+37) tmp = Float64(Float64(y * z) / a); elseif (t_1 <= 1.4e-40) tmp = Float64(Float64(-x) * -1.0); else tmp = Float64(y + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); tmp = 0.0; if (t_1 <= -5e+37) tmp = (y * z) / a; elseif (t_1 <= 1.4e-40) tmp = -x * -1.0; else tmp = y + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+37], N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[t$95$1, 1.4e-40], N[((-x) * -1.0), $MachinePrecision], N[(y + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+37}:\\
\;\;\;\;\frac{y \cdot z}{a}\\
\mathbf{elif}\;t\_1 \leq 1.4 \cdot 10^{-40}:\\
\;\;\;\;\left(-x\right) \cdot -1\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -4.99999999999999989e37Initial program 94.2%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6456.8
Applied rewrites56.8%
Taylor expanded in z around inf
Applied rewrites40.0%
Applied rewrites40.9%
if -4.99999999999999989e37 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.4e-40Initial program 98.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.8
Applied rewrites98.8%
Taylor expanded in x around -inf
mul-1-negN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower--.f64N/A
mul-1-negN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6490.2
Applied rewrites90.2%
Taylor expanded in x around inf
Applied rewrites73.0%
if 1.4e-40 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 96.6%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6475.1
Applied rewrites75.1%
Final simplification69.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -5e+37)
(* y (/ z a))
(if (<= t_1 1.4e-40) (* (- x) -1.0) (+ y x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -5e+37) {
tmp = y * (z / a);
} else if (t_1 <= 1.4e-40) {
tmp = -x * -1.0;
} else {
tmp = y + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (a - t)
if (t_1 <= (-5d+37)) then
tmp = y * (z / a)
else if (t_1 <= 1.4d-40) then
tmp = -x * (-1.0d0)
else
tmp = y + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -5e+37) {
tmp = y * (z / a);
} else if (t_1 <= 1.4e-40) {
tmp = -x * -1.0;
} else {
tmp = y + x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) tmp = 0 if t_1 <= -5e+37: tmp = y * (z / a) elif t_1 <= 1.4e-40: tmp = -x * -1.0 else: tmp = y + x return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -5e+37) tmp = Float64(y * Float64(z / a)); elseif (t_1 <= 1.4e-40) tmp = Float64(Float64(-x) * -1.0); else tmp = Float64(y + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); tmp = 0.0; if (t_1 <= -5e+37) tmp = y * (z / a); elseif (t_1 <= 1.4e-40) tmp = -x * -1.0; else tmp = y + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+37], N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1.4e-40], N[((-x) * -1.0), $MachinePrecision], N[(y + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+37}:\\
\;\;\;\;y \cdot \frac{z}{a}\\
\mathbf{elif}\;t\_1 \leq 1.4 \cdot 10^{-40}:\\
\;\;\;\;\left(-x\right) \cdot -1\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -4.99999999999999989e37Initial program 94.2%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6456.8
Applied rewrites56.8%
Taylor expanded in z around inf
Applied rewrites40.0%
if -4.99999999999999989e37 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.4e-40Initial program 98.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.8
Applied rewrites98.8%
Taylor expanded in x around -inf
mul-1-negN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower--.f64N/A
mul-1-negN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6490.2
Applied rewrites90.2%
Taylor expanded in x around inf
Applied rewrites73.0%
if 1.4e-40 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 96.6%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6475.1
Applied rewrites75.1%
Final simplification69.7%
(FPCore (x y z t a) :precision binary64 (if (<= (/ (- z t) (- a t)) 1.4e-40) (* (- x) -1.0) (+ y x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z - t) / (a - t)) <= 1.4e-40) {
tmp = -x * -1.0;
} else {
tmp = y + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((z - t) / (a - t)) <= 1.4d-40) then
tmp = -x * (-1.0d0)
else
tmp = y + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z - t) / (a - t)) <= 1.4e-40) {
tmp = -x * -1.0;
} else {
tmp = y + x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if ((z - t) / (a - t)) <= 1.4e-40: tmp = -x * -1.0 else: tmp = y + x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(z - t) / Float64(a - t)) <= 1.4e-40) tmp = Float64(Float64(-x) * -1.0); else tmp = Float64(y + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (((z - t) / (a - t)) <= 1.4e-40) tmp = -x * -1.0; else tmp = y + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision], 1.4e-40], N[((-x) * -1.0), $MachinePrecision], N[(y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z - t}{a - t} \leq 1.4 \cdot 10^{-40}:\\
\;\;\;\;\left(-x\right) \cdot -1\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 1.4e-40Initial program 97.5%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6497.5
Applied rewrites97.5%
Taylor expanded in x around -inf
mul-1-negN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower--.f64N/A
mul-1-negN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6485.8
Applied rewrites85.8%
Taylor expanded in x around inf
Applied rewrites57.5%
if 1.4e-40 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 96.6%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6475.1
Applied rewrites75.1%
Final simplification66.7%
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Initial program 97.0%
(FPCore (x y z t a) :precision binary64 (fma (/ (- z t) (- a t)) y x))
double code(double x, double y, double z, double t, double a) {
return fma(((z - t) / (a - t)), y, x);
}
function code(x, y, z, t, a) return fma(Float64(Float64(z - t) / Float64(a - t)), y, x) end
code[x_, y_, z_, t_, a_] := N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z - t}{a - t}, y, x\right)
\end{array}
Initial program 97.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6497.0
Applied rewrites97.0%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 97.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6460.9
Applied rewrites60.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024320
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))