
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
(FPCore (re im)
:precision binary64
(if (<= re -4.3e+148)
(* 0.5 (sqrt (* -4.0 re)))
(if (<= re -3e-156)
(* 0.5 (sqrt (* 2.0 (- (sqrt (fma re re (* im im))) re))))
(if (<= re 1.12e-35)
(* 0.5 (sqrt (fma (- (/ re im) 2.0) re (* 2.0 im))))
(/ (* im 0.5) (sqrt re))))))
double code(double re, double im) {
double tmp;
if (re <= -4.3e+148) {
tmp = 0.5 * sqrt((-4.0 * re));
} else if (re <= -3e-156) {
tmp = 0.5 * sqrt((2.0 * (sqrt(fma(re, re, (im * im))) - re)));
} else if (re <= 1.12e-35) {
tmp = 0.5 * sqrt(fma(((re / im) - 2.0), re, (2.0 * im)));
} else {
tmp = (im * 0.5) / sqrt(re);
}
return tmp;
}
function code(re, im) tmp = 0.0 if (re <= -4.3e+148) tmp = Float64(0.5 * sqrt(Float64(-4.0 * re))); elseif (re <= -3e-156) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(fma(re, re, Float64(im * im))) - re)))); elseif (re <= 1.12e-35) tmp = Float64(0.5 * sqrt(fma(Float64(Float64(re / im) - 2.0), re, Float64(2.0 * im)))); else tmp = Float64(Float64(im * 0.5) / sqrt(re)); end return tmp end
code[re_, im_] := If[LessEqual[re, -4.3e+148], N[(0.5 * N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, -3e-156], N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(re * re + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.12e-35], N[(0.5 * N[Sqrt[N[(N[(N[(re / im), $MachinePrecision] - 2.0), $MachinePrecision] * re + N[(2.0 * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(im * 0.5), $MachinePrecision] / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -4.3 \cdot 10^{+148}:\\
\;\;\;\;0.5 \cdot \sqrt{-4 \cdot re}\\
\mathbf{elif}\;re \leq -3 \cdot 10^{-156}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\sqrt{\mathsf{fma}\left(re, re, im \cdot im\right)} - re\right)}\\
\mathbf{elif}\;re \leq 1.12 \cdot 10^{-35}:\\
\;\;\;\;0.5 \cdot \sqrt{\mathsf{fma}\left(\frac{re}{im} - 2, re, 2 \cdot im\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{im \cdot 0.5}{\sqrt{re}}\\
\end{array}
\end{array}
if re < -4.3000000000000002e148Initial program 4.2%
Taylor expanded in re around -inf
lower-*.f6495.1
Applied rewrites95.1%
if -4.3000000000000002e148 < re < -3e-156Initial program 79.1%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6479.1
Applied rewrites79.1%
if -3e-156 < re < 1.12e-35Initial program 54.5%
Taylor expanded in re around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower-*.f6483.6
Applied rewrites83.6%
if 1.12e-35 < re Initial program 15.5%
Taylor expanded in re around inf
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6478.0
Applied rewrites78.0%
Applied rewrites78.8%
(FPCore (re im)
:precision binary64
(if (<= re -4.7e-10)
(* 0.5 (sqrt (* -4.0 re)))
(if (<= re 1.12e-35)
(* 0.5 (sqrt (* 2.0 (- im re))))
(/ (* im 0.5) (sqrt re)))))
double code(double re, double im) {
double tmp;
if (re <= -4.7e-10) {
tmp = 0.5 * sqrt((-4.0 * re));
} else if (re <= 1.12e-35) {
tmp = 0.5 * sqrt((2.0 * (im - re)));
} else {
tmp = (im * 0.5) / sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-4.7d-10)) then
tmp = 0.5d0 * sqrt(((-4.0d0) * re))
else if (re <= 1.12d-35) then
tmp = 0.5d0 * sqrt((2.0d0 * (im - re)))
else
tmp = (im * 0.5d0) / sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -4.7e-10) {
tmp = 0.5 * Math.sqrt((-4.0 * re));
} else if (re <= 1.12e-35) {
tmp = 0.5 * Math.sqrt((2.0 * (im - re)));
} else {
tmp = (im * 0.5) / Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -4.7e-10: tmp = 0.5 * math.sqrt((-4.0 * re)) elif re <= 1.12e-35: tmp = 0.5 * math.sqrt((2.0 * (im - re))) else: tmp = (im * 0.5) / math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= -4.7e-10) tmp = Float64(0.5 * sqrt(Float64(-4.0 * re))); elseif (re <= 1.12e-35) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(im - re)))); else tmp = Float64(Float64(im * 0.5) / sqrt(re)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -4.7e-10) tmp = 0.5 * sqrt((-4.0 * re)); elseif (re <= 1.12e-35) tmp = 0.5 * sqrt((2.0 * (im - re))); else tmp = (im * 0.5) / sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -4.7e-10], N[(0.5 * N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.12e-35], N[(0.5 * N[Sqrt[N[(2.0 * N[(im - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(im * 0.5), $MachinePrecision] / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -4.7 \cdot 10^{-10}:\\
\;\;\;\;0.5 \cdot \sqrt{-4 \cdot re}\\
\mathbf{elif}\;re \leq 1.12 \cdot 10^{-35}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im - re\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{im \cdot 0.5}{\sqrt{re}}\\
\end{array}
\end{array}
if re < -4.7000000000000003e-10Initial program 38.5%
Taylor expanded in re around -inf
lower-*.f6484.7
Applied rewrites84.7%
if -4.7000000000000003e-10 < re < 1.12e-35Initial program 59.1%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6480.3
Applied rewrites80.3%
if 1.12e-35 < re Initial program 15.5%
Taylor expanded in re around inf
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6478.0
Applied rewrites78.0%
Applied rewrites78.8%
(FPCore (re im)
:precision binary64
(if (<= re -4.7e-10)
(* 0.5 (sqrt (* -4.0 re)))
(if (<= re 1.12e-35)
(* 0.5 (sqrt (* 2.0 (- im re))))
(* (/ 0.5 (sqrt re)) im))))
double code(double re, double im) {
double tmp;
if (re <= -4.7e-10) {
tmp = 0.5 * sqrt((-4.0 * re));
} else if (re <= 1.12e-35) {
tmp = 0.5 * sqrt((2.0 * (im - re)));
} else {
tmp = (0.5 / sqrt(re)) * im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-4.7d-10)) then
tmp = 0.5d0 * sqrt(((-4.0d0) * re))
else if (re <= 1.12d-35) then
tmp = 0.5d0 * sqrt((2.0d0 * (im - re)))
else
tmp = (0.5d0 / sqrt(re)) * im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -4.7e-10) {
tmp = 0.5 * Math.sqrt((-4.0 * re));
} else if (re <= 1.12e-35) {
tmp = 0.5 * Math.sqrt((2.0 * (im - re)));
} else {
tmp = (0.5 / Math.sqrt(re)) * im;
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -4.7e-10: tmp = 0.5 * math.sqrt((-4.0 * re)) elif re <= 1.12e-35: tmp = 0.5 * math.sqrt((2.0 * (im - re))) else: tmp = (0.5 / math.sqrt(re)) * im return tmp
function code(re, im) tmp = 0.0 if (re <= -4.7e-10) tmp = Float64(0.5 * sqrt(Float64(-4.0 * re))); elseif (re <= 1.12e-35) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(im - re)))); else tmp = Float64(Float64(0.5 / sqrt(re)) * im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -4.7e-10) tmp = 0.5 * sqrt((-4.0 * re)); elseif (re <= 1.12e-35) tmp = 0.5 * sqrt((2.0 * (im - re))); else tmp = (0.5 / sqrt(re)) * im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -4.7e-10], N[(0.5 * N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.12e-35], N[(0.5 * N[Sqrt[N[(2.0 * N[(im - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(0.5 / N[Sqrt[re], $MachinePrecision]), $MachinePrecision] * im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -4.7 \cdot 10^{-10}:\\
\;\;\;\;0.5 \cdot \sqrt{-4 \cdot re}\\
\mathbf{elif}\;re \leq 1.12 \cdot 10^{-35}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im - re\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\sqrt{re}} \cdot im\\
\end{array}
\end{array}
if re < -4.7000000000000003e-10Initial program 38.5%
Taylor expanded in re around -inf
lower-*.f6484.7
Applied rewrites84.7%
if -4.7000000000000003e-10 < re < 1.12e-35Initial program 59.1%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6480.3
Applied rewrites80.3%
if 1.12e-35 < re Initial program 15.5%
Taylor expanded in re around inf
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6478.0
Applied rewrites78.0%
Applied rewrites78.7%
Applied rewrites78.5%
(FPCore (re im) :precision binary64 (if (<= re -4.7e-10) (* 0.5 (sqrt (* -4.0 re))) (* 0.5 (sqrt (* 2.0 im)))))
double code(double re, double im) {
double tmp;
if (re <= -4.7e-10) {
tmp = 0.5 * sqrt((-4.0 * re));
} else {
tmp = 0.5 * sqrt((2.0 * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-4.7d-10)) then
tmp = 0.5d0 * sqrt(((-4.0d0) * re))
else
tmp = 0.5d0 * sqrt((2.0d0 * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -4.7e-10) {
tmp = 0.5 * Math.sqrt((-4.0 * re));
} else {
tmp = 0.5 * Math.sqrt((2.0 * im));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -4.7e-10: tmp = 0.5 * math.sqrt((-4.0 * re)) else: tmp = 0.5 * math.sqrt((2.0 * im)) return tmp
function code(re, im) tmp = 0.0 if (re <= -4.7e-10) tmp = Float64(0.5 * sqrt(Float64(-4.0 * re))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -4.7e-10) tmp = 0.5 * sqrt((-4.0 * re)); else tmp = 0.5 * sqrt((2.0 * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -4.7e-10], N[(0.5 * N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -4.7 \cdot 10^{-10}:\\
\;\;\;\;0.5 \cdot \sqrt{-4 \cdot re}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot im}\\
\end{array}
\end{array}
if re < -4.7000000000000003e-10Initial program 38.5%
Taylor expanded in re around -inf
lower-*.f6484.7
Applied rewrites84.7%
if -4.7000000000000003e-10 < re Initial program 41.3%
Taylor expanded in re around 0
lower-*.f6458.0
Applied rewrites58.0%
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* -4.0 re))))
double code(double re, double im) {
return 0.5 * sqrt((-4.0 * re));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt(((-4.0d0) * re))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((-4.0 * re));
}
def code(re, im): return 0.5 * math.sqrt((-4.0 * re))
function code(re, im) return Float64(0.5 * sqrt(Float64(-4.0 * re))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((-4.0 * re)); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{-4 \cdot re}
\end{array}
Initial program 40.6%
Taylor expanded in re around -inf
lower-*.f6427.3
Applied rewrites27.3%
herbie shell --seed 2024319
(FPCore (re im)
:name "math.sqrt on complex, imaginary part, im greater than 0 branch"
:precision binary64
:pre (> im 0.0)
(* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))