
(FPCore (a b eps) :precision binary64 (/ (* eps (- (exp (* (+ a b) eps)) 1.0)) (* (- (exp (* a eps)) 1.0) (- (exp (* b eps)) 1.0))))
double code(double a, double b, double eps) {
return (eps * (exp(((a + b) * eps)) - 1.0)) / ((exp((a * eps)) - 1.0) * (exp((b * eps)) - 1.0));
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
code = (eps * (exp(((a + b) * eps)) - 1.0d0)) / ((exp((a * eps)) - 1.0d0) * (exp((b * eps)) - 1.0d0))
end function
public static double code(double a, double b, double eps) {
return (eps * (Math.exp(((a + b) * eps)) - 1.0)) / ((Math.exp((a * eps)) - 1.0) * (Math.exp((b * eps)) - 1.0));
}
def code(a, b, eps): return (eps * (math.exp(((a + b) * eps)) - 1.0)) / ((math.exp((a * eps)) - 1.0) * (math.exp((b * eps)) - 1.0))
function code(a, b, eps) return Float64(Float64(eps * Float64(exp(Float64(Float64(a + b) * eps)) - 1.0)) / Float64(Float64(exp(Float64(a * eps)) - 1.0) * Float64(exp(Float64(b * eps)) - 1.0))) end
function tmp = code(a, b, eps) tmp = (eps * (exp(((a + b) * eps)) - 1.0)) / ((exp((a * eps)) - 1.0) * (exp((b * eps)) - 1.0)); end
code[a_, b_, eps_] := N[(N[(eps * N[(N[Exp[N[(N[(a + b), $MachinePrecision] * eps), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(N[Exp[N[(a * eps), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision] * N[(N[Exp[N[(b * eps), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\varepsilon \cdot \left(e^{\left(a + b\right) \cdot \varepsilon} - 1\right)}{\left(e^{a \cdot \varepsilon} - 1\right) \cdot \left(e^{b \cdot \varepsilon} - 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b eps) :precision binary64 (/ (* eps (- (exp (* (+ a b) eps)) 1.0)) (* (- (exp (* a eps)) 1.0) (- (exp (* b eps)) 1.0))))
double code(double a, double b, double eps) {
return (eps * (exp(((a + b) * eps)) - 1.0)) / ((exp((a * eps)) - 1.0) * (exp((b * eps)) - 1.0));
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
code = (eps * (exp(((a + b) * eps)) - 1.0d0)) / ((exp((a * eps)) - 1.0d0) * (exp((b * eps)) - 1.0d0))
end function
public static double code(double a, double b, double eps) {
return (eps * (Math.exp(((a + b) * eps)) - 1.0)) / ((Math.exp((a * eps)) - 1.0) * (Math.exp((b * eps)) - 1.0));
}
def code(a, b, eps): return (eps * (math.exp(((a + b) * eps)) - 1.0)) / ((math.exp((a * eps)) - 1.0) * (math.exp((b * eps)) - 1.0))
function code(a, b, eps) return Float64(Float64(eps * Float64(exp(Float64(Float64(a + b) * eps)) - 1.0)) / Float64(Float64(exp(Float64(a * eps)) - 1.0) * Float64(exp(Float64(b * eps)) - 1.0))) end
function tmp = code(a, b, eps) tmp = (eps * (exp(((a + b) * eps)) - 1.0)) / ((exp((a * eps)) - 1.0) * (exp((b * eps)) - 1.0)); end
code[a_, b_, eps_] := N[(N[(eps * N[(N[Exp[N[(N[(a + b), $MachinePrecision] * eps), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(N[Exp[N[(a * eps), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision] * N[(N[Exp[N[(b * eps), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\varepsilon \cdot \left(e^{\left(a + b\right) \cdot \varepsilon} - 1\right)}{\left(e^{a \cdot \varepsilon} - 1\right) \cdot \left(e^{b \cdot \varepsilon} - 1\right)}
\end{array}
(FPCore (a b eps) :precision binary64 (fma 0.0 eps (+ (pow b -1.0) (pow a -1.0))))
double code(double a, double b, double eps) {
return fma(0.0, eps, (pow(b, -1.0) + pow(a, -1.0)));
}
function code(a, b, eps) return fma(0.0, eps, Float64((b ^ -1.0) + (a ^ -1.0))) end
code[a_, b_, eps_] := N[(0.0 * eps + N[(N[Power[b, -1.0], $MachinePrecision] + N[Power[a, -1.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0, \varepsilon, {b}^{-1} + {a}^{-1}\right)
\end{array}
Initial program 0.0%
Taylor expanded in eps around 0
Applied rewrites51.3%
Taylor expanded in b around 0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (a b eps) :precision binary64 (pow (* (/ b (+ b a)) a) -1.0))
double code(double a, double b, double eps) {
return pow(((b / (b + a)) * a), -1.0);
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
code = ((b / (b + a)) * a) ** (-1.0d0)
end function
public static double code(double a, double b, double eps) {
return Math.pow(((b / (b + a)) * a), -1.0);
}
def code(a, b, eps): return math.pow(((b / (b + a)) * a), -1.0)
function code(a, b, eps) return Float64(Float64(b / Float64(b + a)) * a) ^ -1.0 end
function tmp = code(a, b, eps) tmp = ((b / (b + a)) * a) ^ -1.0; end
code[a_, b_, eps_] := N[Power[N[(N[(b / N[(b + a), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision], -1.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{b}{b + a} \cdot a\right)}^{-1}
\end{array}
Initial program 0.0%
Taylor expanded in eps around 0
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6499.7
Applied rewrites99.7%
Applied rewrites99.9%
Final simplification99.9%
(FPCore (a b eps) :precision binary64 (pow (* (/ a (+ a b)) b) -1.0))
double code(double a, double b, double eps) {
return pow(((a / (a + b)) * b), -1.0);
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
code = ((a / (a + b)) * b) ** (-1.0d0)
end function
public static double code(double a, double b, double eps) {
return Math.pow(((a / (a + b)) * b), -1.0);
}
def code(a, b, eps): return math.pow(((a / (a + b)) * b), -1.0)
function code(a, b, eps) return Float64(Float64(a / Float64(a + b)) * b) ^ -1.0 end
function tmp = code(a, b, eps) tmp = ((a / (a + b)) * b) ^ -1.0; end
code[a_, b_, eps_] := N[Power[N[(N[(a / N[(a + b), $MachinePrecision]), $MachinePrecision] * b), $MachinePrecision], -1.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{a}{a + b} \cdot b\right)}^{-1}
\end{array}
Initial program 0.0%
Taylor expanded in eps around 0
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6499.7
Applied rewrites99.7%
Applied rewrites59.3%
Applied rewrites99.8%
Final simplification99.8%
(FPCore (a b eps) :precision binary64 (if (<= a -1.25e-105) (/ (+ b a) (* b a)) (if (<= a -4.7e-188) (pow b -1.0) (pow a -1.0))))
double code(double a, double b, double eps) {
double tmp;
if (a <= -1.25e-105) {
tmp = (b + a) / (b * a);
} else if (a <= -4.7e-188) {
tmp = pow(b, -1.0);
} else {
tmp = pow(a, -1.0);
}
return tmp;
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
real(8) :: tmp
if (a <= (-1.25d-105)) then
tmp = (b + a) / (b * a)
else if (a <= (-4.7d-188)) then
tmp = b ** (-1.0d0)
else
tmp = a ** (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double eps) {
double tmp;
if (a <= -1.25e-105) {
tmp = (b + a) / (b * a);
} else if (a <= -4.7e-188) {
tmp = Math.pow(b, -1.0);
} else {
tmp = Math.pow(a, -1.0);
}
return tmp;
}
def code(a, b, eps): tmp = 0 if a <= -1.25e-105: tmp = (b + a) / (b * a) elif a <= -4.7e-188: tmp = math.pow(b, -1.0) else: tmp = math.pow(a, -1.0) return tmp
function code(a, b, eps) tmp = 0.0 if (a <= -1.25e-105) tmp = Float64(Float64(b + a) / Float64(b * a)); elseif (a <= -4.7e-188) tmp = b ^ -1.0; else tmp = a ^ -1.0; end return tmp end
function tmp_2 = code(a, b, eps) tmp = 0.0; if (a <= -1.25e-105) tmp = (b + a) / (b * a); elseif (a <= -4.7e-188) tmp = b ^ -1.0; else tmp = a ^ -1.0; end tmp_2 = tmp; end
code[a_, b_, eps_] := If[LessEqual[a, -1.25e-105], N[(N[(b + a), $MachinePrecision] / N[(b * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -4.7e-188], N[Power[b, -1.0], $MachinePrecision], N[Power[a, -1.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.25 \cdot 10^{-105}:\\
\;\;\;\;\frac{b + a}{b \cdot a}\\
\mathbf{elif}\;a \leq -4.7 \cdot 10^{-188}:\\
\;\;\;\;{b}^{-1}\\
\mathbf{else}:\\
\;\;\;\;{a}^{-1}\\
\end{array}
\end{array}
if a < -1.24999999999999991e-105Initial program 0.0%
Taylor expanded in eps around 0
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6499.5
Applied rewrites99.5%
Applied rewrites84.3%
if -1.24999999999999991e-105 < a < -4.69999999999999998e-188Initial program 0.0%
Taylor expanded in b around 0
lower-/.f6442.6
Applied rewrites42.6%
if -4.69999999999999998e-188 < a Initial program 0.0%
Taylor expanded in a around 0
lower-/.f6461.2
Applied rewrites61.2%
Final simplification62.8%
(FPCore (a b eps) :precision binary64 (if (<= a -4.7e-188) (pow b -1.0) (pow a -1.0)))
double code(double a, double b, double eps) {
double tmp;
if (a <= -4.7e-188) {
tmp = pow(b, -1.0);
} else {
tmp = pow(a, -1.0);
}
return tmp;
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
real(8) :: tmp
if (a <= (-4.7d-188)) then
tmp = b ** (-1.0d0)
else
tmp = a ** (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double eps) {
double tmp;
if (a <= -4.7e-188) {
tmp = Math.pow(b, -1.0);
} else {
tmp = Math.pow(a, -1.0);
}
return tmp;
}
def code(a, b, eps): tmp = 0 if a <= -4.7e-188: tmp = math.pow(b, -1.0) else: tmp = math.pow(a, -1.0) return tmp
function code(a, b, eps) tmp = 0.0 if (a <= -4.7e-188) tmp = b ^ -1.0; else tmp = a ^ -1.0; end return tmp end
function tmp_2 = code(a, b, eps) tmp = 0.0; if (a <= -4.7e-188) tmp = b ^ -1.0; else tmp = a ^ -1.0; end tmp_2 = tmp; end
code[a_, b_, eps_] := If[LessEqual[a, -4.7e-188], N[Power[b, -1.0], $MachinePrecision], N[Power[a, -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -4.7 \cdot 10^{-188}:\\
\;\;\;\;{b}^{-1}\\
\mathbf{else}:\\
\;\;\;\;{a}^{-1}\\
\end{array}
\end{array}
if a < -4.69999999999999998e-188Initial program 0.0%
Taylor expanded in b around 0
lower-/.f6463.0
Applied rewrites63.0%
if -4.69999999999999998e-188 < a Initial program 0.0%
Taylor expanded in a around 0
lower-/.f6461.2
Applied rewrites61.2%
Final simplification61.7%
(FPCore (a b eps) :precision binary64 (pow a -1.0))
double code(double a, double b, double eps) {
return pow(a, -1.0);
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
code = a ** (-1.0d0)
end function
public static double code(double a, double b, double eps) {
return Math.pow(a, -1.0);
}
def code(a, b, eps): return math.pow(a, -1.0)
function code(a, b, eps) return a ^ -1.0 end
function tmp = code(a, b, eps) tmp = a ^ -1.0; end
code[a_, b_, eps_] := N[Power[a, -1.0], $MachinePrecision]
\begin{array}{l}
\\
{a}^{-1}
\end{array}
Initial program 0.0%
Taylor expanded in a around 0
lower-/.f6453.1
Applied rewrites53.1%
Final simplification53.1%
(FPCore (a b eps) :precision binary64 (/ (+ (/ a b) 1.0) a))
double code(double a, double b, double eps) {
return ((a / b) + 1.0) / a;
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
code = ((a / b) + 1.0d0) / a
end function
public static double code(double a, double b, double eps) {
return ((a / b) + 1.0) / a;
}
def code(a, b, eps): return ((a / b) + 1.0) / a
function code(a, b, eps) return Float64(Float64(Float64(a / b) + 1.0) / a) end
function tmp = code(a, b, eps) tmp = ((a / b) + 1.0) / a; end
code[a_, b_, eps_] := N[(N[(N[(a / b), $MachinePrecision] + 1.0), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{a}{b} + 1}{a}
\end{array}
Initial program 0.0%
Taylor expanded in eps around 0
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6499.7
Applied rewrites99.7%
Applied rewrites99.7%
(FPCore (a b eps) :precision binary64 (+ (/ 1.0 a) (/ 1.0 b)))
double code(double a, double b, double eps) {
return (1.0 / a) + (1.0 / b);
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
code = (1.0d0 / a) + (1.0d0 / b)
end function
public static double code(double a, double b, double eps) {
return (1.0 / a) + (1.0 / b);
}
def code(a, b, eps): return (1.0 / a) + (1.0 / b)
function code(a, b, eps) return Float64(Float64(1.0 / a) + Float64(1.0 / b)) end
function tmp = code(a, b, eps) tmp = (1.0 / a) + (1.0 / b); end
code[a_, b_, eps_] := N[(N[(1.0 / a), $MachinePrecision] + N[(1.0 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{a} + \frac{1}{b}
\end{array}
herbie shell --seed 2024319
(FPCore (a b eps)
:name "expq3 (problem 3.4.2)"
:precision binary64
:pre (and (and (<= (fabs a) 710.0) (<= (fabs b) 710.0)) (and (<= (* 1e-27 (fmin (fabs a) (fabs b))) eps) (<= eps (fmin (fabs a) (fabs b)))))
:alt
(! :herbie-platform default (+ (/ 1 a) (/ 1 b)))
(/ (* eps (- (exp (* (+ a b) eps)) 1.0)) (* (- (exp (* a eps)) 1.0) (- (exp (* b eps)) 1.0))))