
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
(FPCore (a b) :precision binary64 (if (<= (exp a) 0.995) (/ (exp a) (+ (exp a) 1.0)) (pow (+ (exp b) 1.0) -1.0)))
double code(double a, double b) {
double tmp;
if (exp(a) <= 0.995) {
tmp = exp(a) / (exp(a) + 1.0);
} else {
tmp = pow((exp(b) + 1.0), -1.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (exp(a) <= 0.995d0) then
tmp = exp(a) / (exp(a) + 1.0d0)
else
tmp = (exp(b) + 1.0d0) ** (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (Math.exp(a) <= 0.995) {
tmp = Math.exp(a) / (Math.exp(a) + 1.0);
} else {
tmp = Math.pow((Math.exp(b) + 1.0), -1.0);
}
return tmp;
}
def code(a, b): tmp = 0 if math.exp(a) <= 0.995: tmp = math.exp(a) / (math.exp(a) + 1.0) else: tmp = math.pow((math.exp(b) + 1.0), -1.0) return tmp
function code(a, b) tmp = 0.0 if (exp(a) <= 0.995) tmp = Float64(exp(a) / Float64(exp(a) + 1.0)); else tmp = Float64(exp(b) + 1.0) ^ -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (exp(a) <= 0.995) tmp = exp(a) / (exp(a) + 1.0); else tmp = (exp(b) + 1.0) ^ -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[Exp[a], $MachinePrecision], 0.995], N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[Exp[b], $MachinePrecision] + 1.0), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{a} \leq 0.995:\\
\;\;\;\;\frac{e^{a}}{e^{a} + 1}\\
\mathbf{else}:\\
\;\;\;\;{\left(e^{b} + 1\right)}^{-1}\\
\end{array}
\end{array}
if (exp.f64 a) < 0.994999999999999996Initial program 98.7%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
if 0.994999999999999996 < (exp.f64 a) Initial program 98.9%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6498.3
Applied rewrites98.3%
Final simplification98.8%
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Initial program 98.8%
(FPCore (a b) :precision binary64 (if (<= (exp a) 0.995) (pow (+ 1.0 (exp (- a))) -1.0) (pow (+ (exp b) 1.0) -1.0)))
double code(double a, double b) {
double tmp;
if (exp(a) <= 0.995) {
tmp = pow((1.0 + exp(-a)), -1.0);
} else {
tmp = pow((exp(b) + 1.0), -1.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (exp(a) <= 0.995d0) then
tmp = (1.0d0 + exp(-a)) ** (-1.0d0)
else
tmp = (exp(b) + 1.0d0) ** (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (Math.exp(a) <= 0.995) {
tmp = Math.pow((1.0 + Math.exp(-a)), -1.0);
} else {
tmp = Math.pow((Math.exp(b) + 1.0), -1.0);
}
return tmp;
}
def code(a, b): tmp = 0 if math.exp(a) <= 0.995: tmp = math.pow((1.0 + math.exp(-a)), -1.0) else: tmp = math.pow((math.exp(b) + 1.0), -1.0) return tmp
function code(a, b) tmp = 0.0 if (exp(a) <= 0.995) tmp = Float64(1.0 + exp(Float64(-a))) ^ -1.0; else tmp = Float64(exp(b) + 1.0) ^ -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (exp(a) <= 0.995) tmp = (1.0 + exp(-a)) ^ -1.0; else tmp = (exp(b) + 1.0) ^ -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[Exp[a], $MachinePrecision], 0.995], N[Power[N[(1.0 + N[Exp[(-a)], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision], N[Power[N[(N[Exp[b], $MachinePrecision] + 1.0), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{a} \leq 0.995:\\
\;\;\;\;{\left(1 + e^{-a}\right)}^{-1}\\
\mathbf{else}:\\
\;\;\;\;{\left(e^{b} + 1\right)}^{-1}\\
\end{array}
\end{array}
if (exp.f64 a) < 0.994999999999999996Initial program 98.7%
lift-/.f64N/A
clear-numN/A
inv-powN/A
sqr-powN/A
pow2N/A
lower-pow.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
metadata-eval98.6
Applied rewrites98.6%
Taylor expanded in b around 0
*-lft-identityN/A
associate-*l/N/A
distribute-lft-inN/A
*-rgt-identityN/A
lft-mult-inverseN/A
lower-+.f64N/A
rec-expN/A
neg-mul-1N/A
lower-exp.f64N/A
neg-mul-1N/A
lower-neg.f64100.0
Applied rewrites100.0%
lift-pow.f64N/A
lift-pow.f64N/A
pow-powN/A
metadata-evalN/A
unpow-1N/A
lower-/.f64100.0
Applied rewrites100.0%
if 0.994999999999999996 < (exp.f64 a) Initial program 98.9%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6498.3
Applied rewrites98.3%
Final simplification98.8%
(FPCore (a b) :precision binary64 (if (<= (exp a) 0.995) (/ (exp a) (+ 2.0 a)) (pow (+ (exp b) 1.0) -1.0)))
double code(double a, double b) {
double tmp;
if (exp(a) <= 0.995) {
tmp = exp(a) / (2.0 + a);
} else {
tmp = pow((exp(b) + 1.0), -1.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (exp(a) <= 0.995d0) then
tmp = exp(a) / (2.0d0 + a)
else
tmp = (exp(b) + 1.0d0) ** (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (Math.exp(a) <= 0.995) {
tmp = Math.exp(a) / (2.0 + a);
} else {
tmp = Math.pow((Math.exp(b) + 1.0), -1.0);
}
return tmp;
}
def code(a, b): tmp = 0 if math.exp(a) <= 0.995: tmp = math.exp(a) / (2.0 + a) else: tmp = math.pow((math.exp(b) + 1.0), -1.0) return tmp
function code(a, b) tmp = 0.0 if (exp(a) <= 0.995) tmp = Float64(exp(a) / Float64(2.0 + a)); else tmp = Float64(exp(b) + 1.0) ^ -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (exp(a) <= 0.995) tmp = exp(a) / (2.0 + a); else tmp = (exp(b) + 1.0) ^ -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[Exp[a], $MachinePrecision], 0.995], N[(N[Exp[a], $MachinePrecision] / N[(2.0 + a), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[Exp[b], $MachinePrecision] + 1.0), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{a} \leq 0.995:\\
\;\;\;\;\frac{e^{a}}{2 + a}\\
\mathbf{else}:\\
\;\;\;\;{\left(e^{b} + 1\right)}^{-1}\\
\end{array}
\end{array}
if (exp.f64 a) < 0.994999999999999996Initial program 98.7%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in a around 0
Applied rewrites98.3%
if 0.994999999999999996 < (exp.f64 a) Initial program 98.9%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6498.3
Applied rewrites98.3%
Final simplification98.3%
(FPCore (a b) :precision binary64 (if (<= (exp a) 0.995) (/ (exp a) 2.0) (pow (+ (exp b) 1.0) -1.0)))
double code(double a, double b) {
double tmp;
if (exp(a) <= 0.995) {
tmp = exp(a) / 2.0;
} else {
tmp = pow((exp(b) + 1.0), -1.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (exp(a) <= 0.995d0) then
tmp = exp(a) / 2.0d0
else
tmp = (exp(b) + 1.0d0) ** (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (Math.exp(a) <= 0.995) {
tmp = Math.exp(a) / 2.0;
} else {
tmp = Math.pow((Math.exp(b) + 1.0), -1.0);
}
return tmp;
}
def code(a, b): tmp = 0 if math.exp(a) <= 0.995: tmp = math.exp(a) / 2.0 else: tmp = math.pow((math.exp(b) + 1.0), -1.0) return tmp
function code(a, b) tmp = 0.0 if (exp(a) <= 0.995) tmp = Float64(exp(a) / 2.0); else tmp = Float64(exp(b) + 1.0) ^ -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (exp(a) <= 0.995) tmp = exp(a) / 2.0; else tmp = (exp(b) + 1.0) ^ -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[Exp[a], $MachinePrecision], 0.995], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[Power[N[(N[Exp[b], $MachinePrecision] + 1.0), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{a} \leq 0.995:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;{\left(e^{b} + 1\right)}^{-1}\\
\end{array}
\end{array}
if (exp.f64 a) < 0.994999999999999996Initial program 98.7%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in a around 0
Applied rewrites98.0%
if 0.994999999999999996 < (exp.f64 a) Initial program 98.9%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6498.3
Applied rewrites98.3%
Final simplification98.3%
(FPCore (a b) :precision binary64 (if (<= (exp b) 2.0) (/ (+ 1.0 a) (+ 2.0 a)) (pow (* (fma 0.5 b 1.0) b) -1.0)))
double code(double a, double b) {
double tmp;
if (exp(b) <= 2.0) {
tmp = (1.0 + a) / (2.0 + a);
} else {
tmp = pow((fma(0.5, b, 1.0) * b), -1.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (exp(b) <= 2.0) tmp = Float64(Float64(1.0 + a) / Float64(2.0 + a)); else tmp = Float64(fma(0.5, b, 1.0) * b) ^ -1.0; end return tmp end
code[a_, b_] := If[LessEqual[N[Exp[b], $MachinePrecision], 2.0], N[(N[(1.0 + a), $MachinePrecision] / N[(2.0 + a), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(0.5 * b + 1.0), $MachinePrecision] * b), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{b} \leq 2:\\
\;\;\;\;\frac{1 + a}{2 + a}\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(0.5, b, 1\right) \cdot b\right)}^{-1}\\
\end{array}
\end{array}
if (exp.f64 b) < 2Initial program 98.4%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6476.9
Applied rewrites76.9%
Taylor expanded in a around 0
Applied rewrites75.7%
Taylor expanded in a around 0
lower-+.f6449.5
Applied rewrites49.5%
if 2 < (exp.f64 b) Initial program 100.0%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in b around 0
Applied rewrites48.6%
Taylor expanded in b around inf
Applied rewrites48.6%
Final simplification49.2%
(FPCore (a b) :precision binary64 (if (<= (exp b) 2.0) (/ (+ 1.0 a) (+ 2.0 a)) (pow (* (* 0.5 b) b) -1.0)))
double code(double a, double b) {
double tmp;
if (exp(b) <= 2.0) {
tmp = (1.0 + a) / (2.0 + a);
} else {
tmp = pow(((0.5 * b) * b), -1.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (exp(b) <= 2.0d0) then
tmp = (1.0d0 + a) / (2.0d0 + a)
else
tmp = ((0.5d0 * b) * b) ** (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (Math.exp(b) <= 2.0) {
tmp = (1.0 + a) / (2.0 + a);
} else {
tmp = Math.pow(((0.5 * b) * b), -1.0);
}
return tmp;
}
def code(a, b): tmp = 0 if math.exp(b) <= 2.0: tmp = (1.0 + a) / (2.0 + a) else: tmp = math.pow(((0.5 * b) * b), -1.0) return tmp
function code(a, b) tmp = 0.0 if (exp(b) <= 2.0) tmp = Float64(Float64(1.0 + a) / Float64(2.0 + a)); else tmp = Float64(Float64(0.5 * b) * b) ^ -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (exp(b) <= 2.0) tmp = (1.0 + a) / (2.0 + a); else tmp = ((0.5 * b) * b) ^ -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[Exp[b], $MachinePrecision], 2.0], N[(N[(1.0 + a), $MachinePrecision] / N[(2.0 + a), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(0.5 * b), $MachinePrecision] * b), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{b} \leq 2:\\
\;\;\;\;\frac{1 + a}{2 + a}\\
\mathbf{else}:\\
\;\;\;\;{\left(\left(0.5 \cdot b\right) \cdot b\right)}^{-1}\\
\end{array}
\end{array}
if (exp.f64 b) < 2Initial program 98.4%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6476.9
Applied rewrites76.9%
Taylor expanded in a around 0
Applied rewrites75.7%
Taylor expanded in a around 0
lower-+.f6449.5
Applied rewrites49.5%
if 2 < (exp.f64 b) Initial program 100.0%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in b around 0
Applied rewrites48.6%
Taylor expanded in b around inf
Applied rewrites48.6%
Final simplification49.2%
(FPCore (a b) :precision binary64 (if (<= b 1.95e+96) (/ (exp a) 2.0) (pow (fma (fma (fma 0.16666666666666666 b 0.5) b 1.0) b 2.0) -1.0)))
double code(double a, double b) {
double tmp;
if (b <= 1.95e+96) {
tmp = exp(a) / 2.0;
} else {
tmp = pow(fma(fma(fma(0.16666666666666666, b, 0.5), b, 1.0), b, 2.0), -1.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (b <= 1.95e+96) tmp = Float64(exp(a) / 2.0); else tmp = fma(fma(fma(0.16666666666666666, b, 0.5), b, 1.0), b, 2.0) ^ -1.0; end return tmp end
code[a_, b_] := If[LessEqual[b, 1.95e+96], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[Power[N[(N[(N[(0.16666666666666666 * b + 0.5), $MachinePrecision] * b + 1.0), $MachinePrecision] * b + 2.0), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.95 \cdot 10^{+96}:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, b, 0.5\right), b, 1\right), b, 2\right)\right)}^{-1}\\
\end{array}
\end{array}
if b < 1.95e96Initial program 98.5%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6473.3
Applied rewrites73.3%
Taylor expanded in a around 0
Applied rewrites71.6%
if 1.95e96 < b Initial program 100.0%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in b around 0
Applied rewrites98.1%
Final simplification76.6%
(FPCore (a b) :precision binary64 (if (<= b 3.6e+93) (/ (+ 1.0 a) (fma (fma (fma 0.16666666666666666 a 0.5) a 1.0) a 2.0)) (pow (fma (fma (fma 0.16666666666666666 b 0.5) b 1.0) b 2.0) -1.0)))
double code(double a, double b) {
double tmp;
if (b <= 3.6e+93) {
tmp = (1.0 + a) / fma(fma(fma(0.16666666666666666, a, 0.5), a, 1.0), a, 2.0);
} else {
tmp = pow(fma(fma(fma(0.16666666666666666, b, 0.5), b, 1.0), b, 2.0), -1.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (b <= 3.6e+93) tmp = Float64(Float64(1.0 + a) / fma(fma(fma(0.16666666666666666, a, 0.5), a, 1.0), a, 2.0)); else tmp = fma(fma(fma(0.16666666666666666, b, 0.5), b, 1.0), b, 2.0) ^ -1.0; end return tmp end
code[a_, b_] := If[LessEqual[b, 3.6e+93], N[(N[(1.0 + a), $MachinePrecision] / N[(N[(N[(0.16666666666666666 * a + 0.5), $MachinePrecision] * a + 1.0), $MachinePrecision] * a + 2.0), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(N[(0.16666666666666666 * b + 0.5), $MachinePrecision] * b + 1.0), $MachinePrecision] * b + 2.0), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.6 \cdot 10^{+93}:\\
\;\;\;\;\frac{1 + a}{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, a, 0.5\right), a, 1\right), a, 2\right)}\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, b, 0.5\right), b, 1\right), b, 2\right)\right)}^{-1}\\
\end{array}
\end{array}
if b < 3.5999999999999999e93Initial program 98.5%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6473.3
Applied rewrites73.3%
Taylor expanded in a around 0
Applied rewrites72.2%
Taylor expanded in a around 0
lower-+.f6444.6
Applied rewrites44.6%
Taylor expanded in a around 0
Applied rewrites61.6%
if 3.5999999999999999e93 < b Initial program 100.0%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in b around 0
Applied rewrites98.1%
Final simplification68.5%
(FPCore (a b) :precision binary64 (if (<= b 3.6e+93) (/ (+ 1.0 a) (fma (fma 0.5 a 1.0) a 2.0)) (pow (fma (fma (fma 0.16666666666666666 b 0.5) b 1.0) b 2.0) -1.0)))
double code(double a, double b) {
double tmp;
if (b <= 3.6e+93) {
tmp = (1.0 + a) / fma(fma(0.5, a, 1.0), a, 2.0);
} else {
tmp = pow(fma(fma(fma(0.16666666666666666, b, 0.5), b, 1.0), b, 2.0), -1.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (b <= 3.6e+93) tmp = Float64(Float64(1.0 + a) / fma(fma(0.5, a, 1.0), a, 2.0)); else tmp = fma(fma(fma(0.16666666666666666, b, 0.5), b, 1.0), b, 2.0) ^ -1.0; end return tmp end
code[a_, b_] := If[LessEqual[b, 3.6e+93], N[(N[(1.0 + a), $MachinePrecision] / N[(N[(0.5 * a + 1.0), $MachinePrecision] * a + 2.0), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(N[(0.16666666666666666 * b + 0.5), $MachinePrecision] * b + 1.0), $MachinePrecision] * b + 2.0), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.6 \cdot 10^{+93}:\\
\;\;\;\;\frac{1 + a}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, a, 1\right), a, 2\right)}\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, b, 0.5\right), b, 1\right), b, 2\right)\right)}^{-1}\\
\end{array}
\end{array}
if b < 3.5999999999999999e93Initial program 98.5%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6473.3
Applied rewrites73.3%
Taylor expanded in a around 0
Applied rewrites72.2%
Taylor expanded in a around 0
lower-+.f6444.6
Applied rewrites44.6%
Taylor expanded in a around 0
Applied rewrites58.8%
if 3.5999999999999999e93 < b Initial program 100.0%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in b around 0
Applied rewrites98.1%
Final simplification66.2%
(FPCore (a b) :precision binary64 (if (<= b 3.6e+93) (/ (+ 1.0 a) (fma (fma 0.5 a 1.0) a 2.0)) (pow (fma (fma 0.5 b 1.0) b 2.0) -1.0)))
double code(double a, double b) {
double tmp;
if (b <= 3.6e+93) {
tmp = (1.0 + a) / fma(fma(0.5, a, 1.0), a, 2.0);
} else {
tmp = pow(fma(fma(0.5, b, 1.0), b, 2.0), -1.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (b <= 3.6e+93) tmp = Float64(Float64(1.0 + a) / fma(fma(0.5, a, 1.0), a, 2.0)); else tmp = fma(fma(0.5, b, 1.0), b, 2.0) ^ -1.0; end return tmp end
code[a_, b_] := If[LessEqual[b, 3.6e+93], N[(N[(1.0 + a), $MachinePrecision] / N[(N[(0.5 * a + 1.0), $MachinePrecision] * a + 2.0), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(0.5 * b + 1.0), $MachinePrecision] * b + 2.0), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.6 \cdot 10^{+93}:\\
\;\;\;\;\frac{1 + a}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, a, 1\right), a, 2\right)}\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(\mathsf{fma}\left(0.5, b, 1\right), b, 2\right)\right)}^{-1}\\
\end{array}
\end{array}
if b < 3.5999999999999999e93Initial program 98.5%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6473.3
Applied rewrites73.3%
Taylor expanded in a around 0
Applied rewrites72.2%
Taylor expanded in a around 0
lower-+.f6444.6
Applied rewrites44.6%
Taylor expanded in a around 0
Applied rewrites58.8%
if 3.5999999999999999e93 < b Initial program 100.0%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in b around 0
Applied rewrites69.0%
Final simplification60.7%
(FPCore (a b) :precision binary64 (if (<= b 2e-103) (/ (+ 1.0 a) (+ 2.0 a)) (pow (fma (fma 0.5 b 1.0) b 2.0) -1.0)))
double code(double a, double b) {
double tmp;
if (b <= 2e-103) {
tmp = (1.0 + a) / (2.0 + a);
} else {
tmp = pow(fma(fma(0.5, b, 1.0), b, 2.0), -1.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (b <= 2e-103) tmp = Float64(Float64(1.0 + a) / Float64(2.0 + a)); else tmp = fma(fma(0.5, b, 1.0), b, 2.0) ^ -1.0; end return tmp end
code[a_, b_] := If[LessEqual[b, 2e-103], N[(N[(1.0 + a), $MachinePrecision] / N[(2.0 + a), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(0.5 * b + 1.0), $MachinePrecision] * b + 2.0), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2 \cdot 10^{-103}:\\
\;\;\;\;\frac{1 + a}{2 + a}\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(\mathsf{fma}\left(0.5, b, 1\right), b, 2\right)\right)}^{-1}\\
\end{array}
\end{array}
if b < 1.99999999999999992e-103Initial program 98.2%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6474.5
Applied rewrites74.5%
Taylor expanded in a around 0
Applied rewrites73.1%
Taylor expanded in a around 0
lower-+.f6448.0
Applied rewrites48.0%
if 1.99999999999999992e-103 < b Initial program 100.0%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6492.4
Applied rewrites92.4%
Taylor expanded in b around 0
Applied rewrites51.9%
Final simplification49.4%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 2.0 a)))
double code(double a, double b) {
return 1.0 / (2.0 + a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 + a)
end function
public static double code(double a, double b) {
return 1.0 / (2.0 + a);
}
def code(a, b): return 1.0 / (2.0 + a)
function code(a, b) return Float64(1.0 / Float64(2.0 + a)) end
function tmp = code(a, b) tmp = 1.0 / (2.0 + a); end
code[a_, b_] := N[(1.0 / N[(2.0 + a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 + a}
\end{array}
Initial program 98.8%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6465.1
Applied rewrites65.1%
Taylor expanded in a around 0
Applied rewrites64.2%
Taylor expanded in a around 0
Applied rewrites36.8%
(FPCore (a b) :precision binary64 0.5)
double code(double a, double b) {
return 0.5;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0
end function
public static double code(double a, double b) {
return 0.5;
}
def code(a, b): return 0.5
function code(a, b) return 0.5 end
function tmp = code(a, b) tmp = 0.5; end
code[a_, b_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 98.8%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6479.0
Applied rewrites79.0%
Taylor expanded in b around 0
Applied rewrites36.2%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
herbie shell --seed 2024318
(FPCore (a b)
:name "Quotient of sum of exps"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ 1 (exp (- b a)))))
(/ (exp a) (+ (exp a) (exp b))))