
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))))
(if (<= (/ (- x (* y z)) t_1) INFINITY)
(fma (/ z (fma a z (- t))) y (/ x t_1))
(/ y a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double tmp;
if (((x - (y * z)) / t_1) <= ((double) INFINITY)) {
tmp = fma((z / fma(a, z, -t)), y, (x / t_1));
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) tmp = 0.0 if (Float64(Float64(x - Float64(y * z)) / t_1) <= Inf) tmp = fma(Float64(z / fma(a, z, Float64(-t))), y, Float64(x / t_1)); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], Infinity], N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y + N[(x / t$95$1), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
\mathbf{if}\;\frac{x - y \cdot z}{t\_1} \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(a, z, -t\right)}, y, \frac{x}{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 88.6%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites91.6%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -2.8e+222) (not (<= z 3.7e+173))) (/ (- y (/ x z)) a) (/ (- x (* y z)) (- t (* a z)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.8e+222) || !(z <= 3.7e+173)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / (t - (a * z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-2.8d+222)) .or. (.not. (z <= 3.7d+173))) then
tmp = (y - (x / z)) / a
else
tmp = (x - (y * z)) / (t - (a * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.8e+222) || !(z <= 3.7e+173)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / (t - (a * z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -2.8e+222) or not (z <= 3.7e+173): tmp = (y - (x / z)) / a else: tmp = (x - (y * z)) / (t - (a * z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -2.8e+222) || !(z <= 3.7e+173)) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -2.8e+222) || ~((z <= 3.7e+173))) tmp = (y - (x / z)) / a; else tmp = (x - (y * z)) / (t - (a * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -2.8e+222], N[Not[LessEqual[z, 3.7e+173]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.8 \cdot 10^{+222} \lor \neg \left(z \leq 3.7 \cdot 10^{+173}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t - a \cdot z}\\
\end{array}
\end{array}
if z < -2.8000000000000001e222 or 3.69999999999999986e173 < z Initial program 51.6%
Taylor expanded in t around 0
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6485.5
Applied rewrites85.5%
if -2.8000000000000001e222 < z < 3.69999999999999986e173Initial program 93.3%
Final simplification91.7%
(FPCore (x y z t a) :precision binary64 (if (or (<= t -6.6e+90) (not (<= t 2.2e+45))) (/ (- x (* z y)) t) (/ (- y (/ x z)) a)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -6.6e+90) || !(t <= 2.2e+45)) {
tmp = (x - (z * y)) / t;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t <= (-6.6d+90)) .or. (.not. (t <= 2.2d+45))) then
tmp = (x - (z * y)) / t
else
tmp = (y - (x / z)) / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -6.6e+90) || !(t <= 2.2e+45)) {
tmp = (x - (z * y)) / t;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (t <= -6.6e+90) or not (t <= 2.2e+45): tmp = (x - (z * y)) / t else: tmp = (y - (x / z)) / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((t <= -6.6e+90) || !(t <= 2.2e+45)) tmp = Float64(Float64(x - Float64(z * y)) / t); else tmp = Float64(Float64(y - Float64(x / z)) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((t <= -6.6e+90) || ~((t <= 2.2e+45))) tmp = (x - (z * y)) / t; else tmp = (y - (x / z)) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -6.6e+90], N[Not[LessEqual[t, 2.2e+45]], $MachinePrecision]], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -6.6 \cdot 10^{+90} \lor \neg \left(t \leq 2.2 \cdot 10^{+45}\right):\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\end{array}
\end{array}
if t < -6.60000000000000016e90 or 2.2e45 < t Initial program 86.1%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6481.8
Applied rewrites81.8%
if -6.60000000000000016e90 < t < 2.2e45Initial program 83.8%
Taylor expanded in t around 0
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6475.4
Applied rewrites75.4%
Final simplification78.2%
(FPCore (x y z t a)
:precision binary64
(if (<= z -1.2e+81)
(/ y a)
(if (<= z 5.5e-286)
(/ (- x (* z y)) t)
(if (<= z 2.35e+73) (/ x (- t (* a z))) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.2e+81) {
tmp = y / a;
} else if (z <= 5.5e-286) {
tmp = (x - (z * y)) / t;
} else if (z <= 2.35e+73) {
tmp = x / (t - (a * z));
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.2d+81)) then
tmp = y / a
else if (z <= 5.5d-286) then
tmp = (x - (z * y)) / t
else if (z <= 2.35d+73) then
tmp = x / (t - (a * z))
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.2e+81) {
tmp = y / a;
} else if (z <= 5.5e-286) {
tmp = (x - (z * y)) / t;
} else if (z <= 2.35e+73) {
tmp = x / (t - (a * z));
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.2e+81: tmp = y / a elif z <= 5.5e-286: tmp = (x - (z * y)) / t elif z <= 2.35e+73: tmp = x / (t - (a * z)) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.2e+81) tmp = Float64(y / a); elseif (z <= 5.5e-286) tmp = Float64(Float64(x - Float64(z * y)) / t); elseif (z <= 2.35e+73) tmp = Float64(x / Float64(t - Float64(a * z))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.2e+81) tmp = y / a; elseif (z <= 5.5e-286) tmp = (x - (z * y)) / t; elseif (z <= 2.35e+73) tmp = x / (t - (a * z)); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.2e+81], N[(y / a), $MachinePrecision], If[LessEqual[z, 5.5e-286], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 2.35e+73], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.2 \cdot 10^{+81}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 5.5 \cdot 10^{-286}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{elif}\;z \leq 2.35 \cdot 10^{+73}:\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.19999999999999995e81 or 2.3500000000000001e73 < z Initial program 62.4%
Taylor expanded in z around inf
lower-/.f6461.8
Applied rewrites61.8%
if -1.19999999999999995e81 < z < 5.4999999999999998e-286Initial program 98.5%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6473.7
Applied rewrites73.7%
if 5.4999999999999998e-286 < z < 2.3500000000000001e73Initial program 99.8%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6470.9
Applied rewrites70.9%
(FPCore (x y z t a) :precision binary64 (if (or (<= x -4e+51) (not (<= x 2.7e+15))) (/ x (- t (* a z))) (* (/ z (fma a z (- t))) y)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -4e+51) || !(x <= 2.7e+15)) {
tmp = x / (t - (a * z));
} else {
tmp = (z / fma(a, z, -t)) * y;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if ((x <= -4e+51) || !(x <= 2.7e+15)) tmp = Float64(x / Float64(t - Float64(a * z))); else tmp = Float64(Float64(z / fma(a, z, Float64(-t))) * y); end return tmp end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[x, -4e+51], N[Not[LessEqual[x, 2.7e+15]], $MachinePrecision]], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+51} \lor \neg \left(x \leq 2.7 \cdot 10^{+15}\right):\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{\mathsf{fma}\left(a, z, -t\right)} \cdot y\\
\end{array}
\end{array}
if x < -4e51 or 2.7e15 < x Initial program 84.8%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6474.5
Applied rewrites74.5%
if -4e51 < x < 2.7e15Initial program 84.8%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites87.5%
Taylor expanded in x around 0
Applied rewrites72.4%
Applied rewrites72.4%
Final simplification73.4%
(FPCore (x y z t a) :precision binary64 (if (or (<= x -4e+51) (not (<= x 2.7e+15))) (/ x (- t (* a z))) (* y (/ z (- (* a z) t)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -4e+51) || !(x <= 2.7e+15)) {
tmp = x / (t - (a * z));
} else {
tmp = y * (z / ((a * z) - t));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x <= (-4d+51)) .or. (.not. (x <= 2.7d+15))) then
tmp = x / (t - (a * z))
else
tmp = y * (z / ((a * z) - t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -4e+51) || !(x <= 2.7e+15)) {
tmp = x / (t - (a * z));
} else {
tmp = y * (z / ((a * z) - t));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x <= -4e+51) or not (x <= 2.7e+15): tmp = x / (t - (a * z)) else: tmp = y * (z / ((a * z) - t)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((x <= -4e+51) || !(x <= 2.7e+15)) tmp = Float64(x / Float64(t - Float64(a * z))); else tmp = Float64(y * Float64(z / Float64(Float64(a * z) - t))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x <= -4e+51) || ~((x <= 2.7e+15))) tmp = x / (t - (a * z)); else tmp = y * (z / ((a * z) - t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[x, -4e+51], N[Not[LessEqual[x, 2.7e+15]], $MachinePrecision]], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(z / N[(N[(a * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+51} \lor \neg \left(x \leq 2.7 \cdot 10^{+15}\right):\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{a \cdot z - t}\\
\end{array}
\end{array}
if x < -4e51 or 2.7e15 < x Initial program 84.8%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6474.5
Applied rewrites74.5%
if -4e51 < x < 2.7e15Initial program 84.8%
Taylor expanded in x around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites87.5%
Taylor expanded in x around 0
Applied rewrites72.4%
Final simplification73.4%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -4.2e+105) (not (<= z 2.35e+73))) (/ y a) (/ x (- t (* a z)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.2e+105) || !(z <= 2.35e+73)) {
tmp = y / a;
} else {
tmp = x / (t - (a * z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-4.2d+105)) .or. (.not. (z <= 2.35d+73))) then
tmp = y / a
else
tmp = x / (t - (a * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.2e+105) || !(z <= 2.35e+73)) {
tmp = y / a;
} else {
tmp = x / (t - (a * z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -4.2e+105) or not (z <= 2.35e+73): tmp = y / a else: tmp = x / (t - (a * z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -4.2e+105) || !(z <= 2.35e+73)) tmp = Float64(y / a); else tmp = Float64(x / Float64(t - Float64(a * z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -4.2e+105) || ~((z <= 2.35e+73))) tmp = y / a; else tmp = x / (t - (a * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -4.2e+105], N[Not[LessEqual[z, 2.35e+73]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.2 \cdot 10^{+105} \lor \neg \left(z \leq 2.35 \cdot 10^{+73}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\end{array}
\end{array}
if z < -4.2000000000000002e105 or 2.3500000000000001e73 < z Initial program 62.2%
Taylor expanded in z around inf
lower-/.f6463.4
Applied rewrites63.4%
if -4.2000000000000002e105 < z < 2.3500000000000001e73Initial program 98.6%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6468.3
Applied rewrites68.3%
Final simplification66.4%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.4e-25) (not (<= z 2.3e-21))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.4e-25) || !(z <= 2.3e-21)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.4d-25)) .or. (.not. (z <= 2.3d-21))) then
tmp = y / a
else
tmp = x / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.4e-25) || !(z <= 2.3e-21)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.4e-25) or not (z <= 2.3e-21): tmp = y / a else: tmp = x / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.4e-25) || !(z <= 2.3e-21)) tmp = Float64(y / a); else tmp = Float64(x / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.4e-25) || ~((z <= 2.3e-21))) tmp = y / a; else tmp = x / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.4e-25], N[Not[LessEqual[z, 2.3e-21]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.4 \cdot 10^{-25} \lor \neg \left(z \leq 2.3 \cdot 10^{-21}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\
\end{array}
\end{array}
if z < -1.39999999999999994e-25 or 2.29999999999999999e-21 < z Initial program 73.5%
Taylor expanded in z around inf
lower-/.f6454.1
Applied rewrites54.1%
if -1.39999999999999994e-25 < z < 2.29999999999999999e-21Initial program 99.8%
Taylor expanded in z around 0
lower-/.f6460.7
Applied rewrites60.7%
Final simplification56.9%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 84.8%
Taylor expanded in z around 0
lower-/.f6435.7
Applied rewrites35.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024318
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))