
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (+ (/ (- x) (tan B)) (pow (sin B) -1.0)))
double code(double B, double x) {
return (-x / tan(B)) + pow(sin(B), -1.0);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (-x / tan(b)) + (sin(b) ** (-1.0d0))
end function
public static double code(double B, double x) {
return (-x / Math.tan(B)) + Math.pow(Math.sin(B), -1.0);
}
def code(B, x): return (-x / math.tan(B)) + math.pow(math.sin(B), -1.0)
function code(B, x) return Float64(Float64(Float64(-x) / tan(B)) + (sin(B) ^ -1.0)) end
function tmp = code(B, x) tmp = (-x / tan(B)) + (sin(B) ^ -1.0); end
code[B_, x_] := N[(N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision] + N[Power[N[Sin[B], $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-x}{\tan B} + {\sin B}^{-1}
\end{array}
Initial program 99.7%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6499.7
Applied rewrites99.7%
Final simplification99.7%
(FPCore (B x) :precision binary64 (if (or (<= x -3600000000000.0) (not (<= x 3.2e-8))) (+ (/ (- x) (tan B)) (pow B -1.0)) (/ (- 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -3600000000000.0) || !(x <= 3.2e-8)) {
tmp = (-x / tan(B)) + pow(B, -1.0);
} else {
tmp = (1.0 - x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-3600000000000.0d0)) .or. (.not. (x <= 3.2d-8))) then
tmp = (-x / tan(b)) + (b ** (-1.0d0))
else
tmp = (1.0d0 - x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -3600000000000.0) || !(x <= 3.2e-8)) {
tmp = (-x / Math.tan(B)) + Math.pow(B, -1.0);
} else {
tmp = (1.0 - x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -3600000000000.0) or not (x <= 3.2e-8): tmp = (-x / math.tan(B)) + math.pow(B, -1.0) else: tmp = (1.0 - x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -3600000000000.0) || !(x <= 3.2e-8)) tmp = Float64(Float64(Float64(-x) / tan(B)) + (B ^ -1.0)); else tmp = Float64(Float64(1.0 - x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -3600000000000.0) || ~((x <= 3.2e-8))) tmp = (-x / tan(B)) + (B ^ -1.0); else tmp = (1.0 - x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -3600000000000.0], N[Not[LessEqual[x, 3.2e-8]], $MachinePrecision]], N[(N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision] + N[Power[B, -1.0], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3600000000000 \lor \neg \left(x \leq 3.2 \cdot 10^{-8}\right):\\
\;\;\;\;\frac{-x}{\tan B} + {B}^{-1}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\end{array}
\end{array}
if x < -3.6e12 or 3.2000000000000002e-8 < x Initial program 99.6%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6499.7
Applied rewrites99.7%
Taylor expanded in B around 0
lower-/.f6498.9
Applied rewrites98.9%
if -3.6e12 < x < 3.2000000000000002e-8Initial program 99.8%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6499.8
Applied rewrites99.8%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lift-/.f64N/A
lift-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
associate-/r/N/A
associate-*l/N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in B around 0
lower--.f6499.7
Applied rewrites99.7%
Final simplification99.3%
(FPCore (B x)
:precision binary64
(if (<= x -3600000000000.0)
(/ (* (- x) (cos B)) (sin B))
(if (<= x 3.2e-8)
(/ (- 1.0 x) (sin B))
(+ (/ (- x) (tan B)) (pow B -1.0)))))
double code(double B, double x) {
double tmp;
if (x <= -3600000000000.0) {
tmp = (-x * cos(B)) / sin(B);
} else if (x <= 3.2e-8) {
tmp = (1.0 - x) / sin(B);
} else {
tmp = (-x / tan(B)) + pow(B, -1.0);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-3600000000000.0d0)) then
tmp = (-x * cos(b)) / sin(b)
else if (x <= 3.2d-8) then
tmp = (1.0d0 - x) / sin(b)
else
tmp = (-x / tan(b)) + (b ** (-1.0d0))
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -3600000000000.0) {
tmp = (-x * Math.cos(B)) / Math.sin(B);
} else if (x <= 3.2e-8) {
tmp = (1.0 - x) / Math.sin(B);
} else {
tmp = (-x / Math.tan(B)) + Math.pow(B, -1.0);
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -3600000000000.0: tmp = (-x * math.cos(B)) / math.sin(B) elif x <= 3.2e-8: tmp = (1.0 - x) / math.sin(B) else: tmp = (-x / math.tan(B)) + math.pow(B, -1.0) return tmp
function code(B, x) tmp = 0.0 if (x <= -3600000000000.0) tmp = Float64(Float64(Float64(-x) * cos(B)) / sin(B)); elseif (x <= 3.2e-8) tmp = Float64(Float64(1.0 - x) / sin(B)); else tmp = Float64(Float64(Float64(-x) / tan(B)) + (B ^ -1.0)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -3600000000000.0) tmp = (-x * cos(B)) / sin(B); elseif (x <= 3.2e-8) tmp = (1.0 - x) / sin(B); else tmp = (-x / tan(B)) + (B ^ -1.0); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -3600000000000.0], N[(N[((-x) * N[Cos[B], $MachinePrecision]), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.2e-8], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], N[(N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision] + N[Power[B, -1.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3600000000000:\\
\;\;\;\;\frac{\left(-x\right) \cdot \cos B}{\sin B}\\
\mathbf{elif}\;x \leq 3.2 \cdot 10^{-8}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{\tan B} + {B}^{-1}\\
\end{array}
\end{array}
if x < -3.6e12Initial program 99.6%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6499.6
Applied rewrites99.6%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lift-/.f64N/A
lift-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
associate-/r/N/A
associate-*l/N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
Taylor expanded in x around inf
associate-*r*N/A
mul-1-negN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-cos.f6499.7
Applied rewrites99.7%
if -3.6e12 < x < 3.2000000000000002e-8Initial program 99.8%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6499.8
Applied rewrites99.8%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lift-/.f64N/A
lift-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
associate-/r/N/A
associate-*l/N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in B around 0
lower--.f6499.7
Applied rewrites99.7%
if 3.2000000000000002e-8 < x Initial program 99.7%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in B around 0
lower-/.f6498.4
Applied rewrites98.4%
Final simplification99.4%
(FPCore (B x) :precision binary64 (/ (- 1.0 (* (cos B) x)) (sin B)))
double code(double B, double x) {
return (1.0 - (cos(B) * x)) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - (cos(b) * x)) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - (Math.cos(B) * x)) / Math.sin(B);
}
def code(B, x): return (1.0 - (math.cos(B) * x)) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - Float64(cos(B) * x)) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - (cos(B) * x)) / sin(B); end
code[B_, x_] := N[(N[(1.0 - N[(N[Cos[B], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos B \cdot x}{\sin B}
\end{array}
Initial program 99.7%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6499.7
Applied rewrites99.7%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lift-/.f64N/A
lift-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
associate-/r/N/A
associate-*l/N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
(FPCore (B x) :precision binary64 (+ (fma (* 0.3333333333333333 x) B (/ (- x) B)) (pow B -1.0)))
double code(double B, double x) {
return fma((0.3333333333333333 * x), B, (-x / B)) + pow(B, -1.0);
}
function code(B, x) return Float64(fma(Float64(0.3333333333333333 * x), B, Float64(Float64(-x) / B)) + (B ^ -1.0)) end
code[B_, x_] := N[(N[(N[(0.3333333333333333 * x), $MachinePrecision] * B + N[((-x) / B), $MachinePrecision]), $MachinePrecision] + N[Power[B, -1.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.3333333333333333 \cdot x, B, \frac{-x}{B}\right) + {B}^{-1}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0
div-subN/A
sub-negN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
lower-fma.f64N/A
lower-*.f64N/A
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
lower-neg.f6467.1
Applied rewrites67.1%
Taylor expanded in B around 0
lower-/.f6452.5
Applied rewrites52.5%
Applied rewrites52.5%
Final simplification52.5%
(FPCore (B x) :precision binary64 (+ (* (fma 0.3333333333333333 B (/ -1.0 B)) x) (pow B -1.0)))
double code(double B, double x) {
return (fma(0.3333333333333333, B, (-1.0 / B)) * x) + pow(B, -1.0);
}
function code(B, x) return Float64(Float64(fma(0.3333333333333333, B, Float64(-1.0 / B)) * x) + (B ^ -1.0)) end
code[B_, x_] := N[(N[(N[(0.3333333333333333 * B + N[(-1.0 / B), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] + N[Power[B, -1.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.3333333333333333, B, \frac{-1}{B}\right) \cdot x + {B}^{-1}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0
div-subN/A
sub-negN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
lower-fma.f64N/A
lower-*.f64N/A
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
lower-neg.f6467.1
Applied rewrites67.1%
Taylor expanded in B around 0
lower-/.f6452.5
Applied rewrites52.5%
Taylor expanded in x around 0
Applied rewrites52.5%
Final simplification52.5%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) (sin B)))
double code(double B, double x) {
return (1.0 - x) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - x) / Math.sin(B);
}
def code(B, x): return (1.0 - x) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - x) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - x) / sin(B); end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{\sin B}
\end{array}
Initial program 99.7%
lift-*.f64N/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6499.7
Applied rewrites99.7%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lift-/.f64N/A
lift-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
associate-/r/N/A
associate-*l/N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
Taylor expanded in B around 0
lower--.f6479.6
Applied rewrites79.6%
(FPCore (B x) :precision binary64 (if (or (<= x -1.0) (not (<= x 220000.0))) (/ (- x) B) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 220000.0)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 220000.0d0))) then
tmp = -x / b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 220000.0)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.0) or not (x <= 220000.0): tmp = -x / B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.0) || !(x <= 220000.0)) tmp = Float64(Float64(-x) / B); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 220000.0))) tmp = -x / B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 220000.0]], $MachinePrecision]], N[((-x) / B), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 220000\right):\\
\;\;\;\;\frac{-x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -1 or 2.2e5 < x Initial program 99.6%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6454.0
Applied rewrites54.0%
Taylor expanded in x around inf
Applied rewrites52.9%
if -1 < x < 2.2e5Initial program 99.8%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6450.7
Applied rewrites50.7%
Taylor expanded in x around 0
Applied rewrites49.3%
Final simplification51.1%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6452.3
Applied rewrites52.3%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6452.3
Applied rewrites52.3%
Taylor expanded in x around 0
Applied rewrites26.7%
herbie shell --seed 2024318
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))