
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(if (<= (* -2.0 x) -5000000.0)
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0)
(if (<= (* -2.0 x) 0.0004)
(fma (* (* x x) x) -0.3333333333333333 x)
(- (pow (fma (- x 1.0) x 1.0) -1.0) 1.0))))
double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -5000000.0) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
} else if ((-2.0 * x) <= 0.0004) {
tmp = fma(((x * x) * x), -0.3333333333333333, x);
} else {
tmp = pow(fma((x - 1.0), x, 1.0), -1.0) - 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(-2.0 * x) <= -5000000.0) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0); elseif (Float64(-2.0 * x) <= 0.0004) tmp = fma(Float64(Float64(x * x) * x), -0.3333333333333333, x); else tmp = Float64((fma(Float64(x - 1.0), x, 1.0) ^ -1.0) - 1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[(-2.0 * x), $MachinePrecision], -5000000.0], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.0004], N[(N[(N[(x * x), $MachinePrecision] * x), $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision], N[(N[Power[N[(N[(x - 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision], -1.0], $MachinePrecision] - 1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -5000000:\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} - 1\\
\mathbf{elif}\;-2 \cdot x \leq 0.0004:\\
\;\;\;\;\mathsf{fma}\left(\left(x \cdot x\right) \cdot x, -0.3333333333333333, x\right)\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(x - 1, x, 1\right)\right)}^{-1} - 1\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -5e6Initial program 100.0%
if -5e6 < (*.f64 #s(literal -2 binary64) x) < 4.00000000000000019e-4Initial program 9.2%
Taylor expanded in x around 0
distribute-lft-inN/A
*-rgt-identityN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
pow-plusN/A
lower-pow.f64N/A
metadata-eval100.0
Applied rewrites100.0%
Applied rewrites100.0%
if 4.00000000000000019e-4 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
Taylor expanded in x around 0
lower-+.f645.5
Applied rewrites5.5%
Applied rewrites5.2%
Taylor expanded in x around 0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (- (pow (fma (- x 1.0) x 1.0) -1.0) 1.0) (fma (* (* x x) x) -0.3333333333333333 x)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = pow(fma((x - 1.0), x, 1.0), -1.0) - 1.0;
} else {
tmp = fma(((x * x) * x), -0.3333333333333333, x);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64((fma(Float64(x - 1.0), x, 1.0) ^ -1.0) - 1.0); else tmp = fma(Float64(Float64(x * x) * x), -0.3333333333333333, x); end return tmp end
code[x_, y_] := If[LessEqual[x, -1.0], N[(N[Power[N[(N[(x - 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision], -1.0], $MachinePrecision] - 1.0), $MachinePrecision], N[(N[(N[(x * x), $MachinePrecision] * x), $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;{\left(\mathsf{fma}\left(x - 1, x, 1\right)\right)}^{-1} - 1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(x \cdot x\right) \cdot x, -0.3333333333333333, x\right)\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0
lower-+.f645.5
Applied rewrites5.5%
Applied rewrites5.2%
Taylor expanded in x around 0
Applied rewrites100.0%
if -1 < x Initial program 37.6%
Taylor expanded in x around 0
distribute-lft-inN/A
*-rgt-identityN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
pow-plusN/A
lower-pow.f64N/A
metadata-eval68.9
Applied rewrites68.9%
Applied rewrites68.9%
Final simplification76.0%
(FPCore (x y) :precision binary64 (if (<= x -1.3) (- (/ -1.0 (- x 1.0)) 1.0) (fma (* (* x x) x) -0.3333333333333333 x)))
double code(double x, double y) {
double tmp;
if (x <= -1.3) {
tmp = (-1.0 / (x - 1.0)) - 1.0;
} else {
tmp = fma(((x * x) * x), -0.3333333333333333, x);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -1.3) tmp = Float64(Float64(-1.0 / Float64(x - 1.0)) - 1.0); else tmp = fma(Float64(Float64(x * x) * x), -0.3333333333333333, x); end return tmp end
code[x_, y_] := If[LessEqual[x, -1.3], N[(N[(-1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision], N[(N[(N[(x * x), $MachinePrecision] * x), $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3:\\
\;\;\;\;\frac{-1}{x - 1} - 1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(x \cdot x\right) \cdot x, -0.3333333333333333, x\right)\\
\end{array}
\end{array}
if x < -1.30000000000000004Initial program 100.0%
Taylor expanded in x around 0
lower-+.f645.5
Applied rewrites5.5%
Applied rewrites5.2%
Taylor expanded in x around 0
Applied rewrites98.9%
if -1.30000000000000004 < x Initial program 37.6%
Taylor expanded in x around 0
distribute-lft-inN/A
*-rgt-identityN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
pow-plusN/A
lower-pow.f64N/A
metadata-eval68.9
Applied rewrites68.9%
Applied rewrites68.9%
(FPCore (x y) :precision binary64 (fma (* (* x x) x) -0.3333333333333333 x))
double code(double x, double y) {
return fma(((x * x) * x), -0.3333333333333333, x);
}
function code(x, y) return fma(Float64(Float64(x * x) * x), -0.3333333333333333, x) end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] * x), $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\left(x \cdot x\right) \cdot x, -0.3333333333333333, x\right)
\end{array}
Initial program 51.8%
Taylor expanded in x around 0
distribute-lft-inN/A
*-rgt-identityN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
pow-plusN/A
lower-pow.f64N/A
metadata-eval53.5
Applied rewrites53.5%
Applied rewrites53.5%
(FPCore (x y) :precision binary64 (- (+ 1.0 x) 1.0))
double code(double x, double y) {
return (1.0 + x) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 + x) - 1.0d0
end function
public static double code(double x, double y) {
return (1.0 + x) - 1.0;
}
def code(x, y): return (1.0 + x) - 1.0
function code(x, y) return Float64(Float64(1.0 + x) - 1.0) end
function tmp = code(x, y) tmp = (1.0 + x) - 1.0; end
code[x_, y_] := N[(N[(1.0 + x), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + x\right) - 1
\end{array}
Initial program 51.8%
Taylor expanded in x around 0
lower-+.f647.3
Applied rewrites7.3%
(FPCore (x y) :precision binary64 (- 1.0 1.0))
double code(double x, double y) {
return 1.0 - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - 1.0d0
end function
public static double code(double x, double y) {
return 1.0 - 1.0;
}
def code(x, y): return 1.0 - 1.0
function code(x, y) return Float64(1.0 - 1.0) end
function tmp = code(x, y) tmp = 1.0 - 1.0; end
code[x_, y_] := N[(1.0 - 1.0), $MachinePrecision]
\begin{array}{l}
\\
1 - 1
\end{array}
Initial program 51.8%
Taylor expanded in x around 0
Applied rewrites4.4%
herbie shell --seed 2024318
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))