
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma y y (* (+ 2.0 x) x)))
double code(double x, double y) {
return fma(y, y, ((2.0 + x) * x));
}
function code(x, y) return fma(y, y, Float64(Float64(2.0 + x) * x)) end
code[x_, y_] := N[(y * y + N[(N[(2.0 + x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, y, \left(2 + x\right) \cdot x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
(FPCore (x y)
:precision binary64
(if (<= (* y y) 4.8e-98)
(* (- x -2.0) x)
(if (or (<= (* y y) 7.5e-27) (not (<= (* y y) 1.75e+118)))
(* y y)
(* x x))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 4.8e-98) {
tmp = (x - -2.0) * x;
} else if (((y * y) <= 7.5e-27) || !((y * y) <= 1.75e+118)) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 4.8d-98) then
tmp = (x - (-2.0d0)) * x
else if (((y * y) <= 7.5d-27) .or. (.not. ((y * y) <= 1.75d+118))) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 4.8e-98) {
tmp = (x - -2.0) * x;
} else if (((y * y) <= 7.5e-27) || !((y * y) <= 1.75e+118)) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 4.8e-98: tmp = (x - -2.0) * x elif ((y * y) <= 7.5e-27) or not ((y * y) <= 1.75e+118): tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 4.8e-98) tmp = Float64(Float64(x - -2.0) * x); elseif ((Float64(y * y) <= 7.5e-27) || !(Float64(y * y) <= 1.75e+118)) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 4.8e-98) tmp = (x - -2.0) * x; elseif (((y * y) <= 7.5e-27) || ~(((y * y) <= 1.75e+118))) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 4.8e-98], N[(N[(x - -2.0), $MachinePrecision] * x), $MachinePrecision], If[Or[LessEqual[N[(y * y), $MachinePrecision], 7.5e-27], N[Not[LessEqual[N[(y * y), $MachinePrecision], 1.75e+118]], $MachinePrecision]], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 4.8 \cdot 10^{-98}:\\
\;\;\;\;\left(x - -2\right) \cdot x\\
\mathbf{elif}\;y \cdot y \leq 7.5 \cdot 10^{-27} \lor \neg \left(y \cdot y \leq 1.75 \cdot 10^{+118}\right):\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 y y) < 4.8000000000000001e-98Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval87.7
Applied rewrites87.7%
if 4.8000000000000001e-98 < (*.f64 y y) < 7.50000000000000029e-27 or 1.75000000000000008e118 < (*.f64 y y) Initial program 100.0%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6490.2
Applied rewrites90.2%
if 7.50000000000000029e-27 < (*.f64 y y) < 1.75000000000000008e118Initial program 100.0%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6439.3
Applied rewrites39.3%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6464.0
Applied rewrites64.0%
Final simplification85.7%
(FPCore (x y) :precision binary64 (if (<= (+ (* x 2.0) (* x x)) 1e+20) (fma y y (* 2.0 x)) (* (- x -2.0) x)))
double code(double x, double y) {
double tmp;
if (((x * 2.0) + (x * x)) <= 1e+20) {
tmp = fma(y, y, (2.0 * x));
} else {
tmp = (x - -2.0) * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(x * 2.0) + Float64(x * x)) <= 1e+20) tmp = fma(y, y, Float64(2.0 * x)); else tmp = Float64(Float64(x - -2.0) * x); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], 1e+20], N[(y * y + N[(2.0 * x), $MachinePrecision]), $MachinePrecision], N[(N[(x - -2.0), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 + x \cdot x \leq 10^{+20}:\\
\;\;\;\;\mathsf{fma}\left(y, y, 2 \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - -2\right) \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 1e20Initial program 100.0%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6465.4
Applied rewrites65.4%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
lower-fma.f64N/A
lower-*.f6497.3
Applied rewrites97.3%
if 1e20 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval82.8
Applied rewrites82.8%
(FPCore (x y) :precision binary64 (if (<= (+ (* x 2.0) (* x x)) 1e+20) (fma 2.0 x (* y y)) (* (- x -2.0) x)))
double code(double x, double y) {
double tmp;
if (((x * 2.0) + (x * x)) <= 1e+20) {
tmp = fma(2.0, x, (y * y));
} else {
tmp = (x - -2.0) * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(x * 2.0) + Float64(x * x)) <= 1e+20) tmp = fma(2.0, x, Float64(y * y)); else tmp = Float64(Float64(x - -2.0) * x); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], 1e+20], N[(2.0 * x + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(N[(x - -2.0), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 + x \cdot x \leq 10^{+20}:\\
\;\;\;\;\mathsf{fma}\left(2, x, y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - -2\right) \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 1e20Initial program 100.0%
Taylor expanded in x around 0
lower-fma.f64N/A
unpow2N/A
lower-*.f6497.3
Applied rewrites97.3%
if 1e20 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval82.8
Applied rewrites82.8%
(FPCore (x y) :precision binary64 (if (<= (+ (* x 2.0) (* x x)) 1e+20) (* y y) (* x x)))
double code(double x, double y) {
double tmp;
if (((x * 2.0) + (x * x)) <= 1e+20) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x * 2.0d0) + (x * x)) <= 1d+20) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x * 2.0) + (x * x)) <= 1e+20) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x * 2.0) + (x * x)) <= 1e+20: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x * 2.0) + Float64(x * x)) <= 1e+20) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x * 2.0) + (x * x)) <= 1e+20) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], 1e+20], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 + x \cdot x \leq 10^{+20}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 1e20Initial program 100.0%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6465.4
Applied rewrites65.4%
if 1e20 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6430.7
Applied rewrites30.7%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6482.5
Applied rewrites82.5%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6449.7
Applied rewrites49.7%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6439.9
Applied rewrites39.9%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2024318
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:alt
(! :herbie-platform default (+ (* y y) (+ (* 2 x) (* x x))))
(+ (+ (* x 2.0) (* x x)) (* y y)))