
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (fma (- t z) (/ y a) x))
double code(double x, double y, double z, double t, double a) {
return fma((t - z), (y / a), x);
}
function code(x, y, z, t, a) return fma(Float64(t - z), Float64(y / a), x) end
code[x_, y_, z_, t_, a_] := N[(N[(t - z), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(t - z, \frac{y}{a}, x\right)
\end{array}
Initial program 95.1%
Taylor expanded in x around 0
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6496.9
Applied rewrites96.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* y (- z t)) a)))
(if (or (<= t_1 -1e+107) (not (<= t_1 4000000000.0)))
(* (- t z) (/ y a))
(fma (/ t a) y x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double tmp;
if ((t_1 <= -1e+107) || !(t_1 <= 4000000000.0)) {
tmp = (t - z) * (y / a);
} else {
tmp = fma((t / a), y, x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) tmp = 0.0 if ((t_1 <= -1e+107) || !(t_1 <= 4000000000.0)) tmp = Float64(Float64(t - z) * Float64(y / a)); else tmp = fma(Float64(t / a), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+107], N[Not[LessEqual[t$95$1, 4000000000.0]], $MachinePrecision]], N[(N[(t - z), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision], N[(N[(t / a), $MachinePrecision] * y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+107} \lor \neg \left(t\_1 \leq 4000000000\right):\\
\;\;\;\;\left(t - z\right) \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y, x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -9.9999999999999997e106 or 4e9 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 91.3%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6491.7
Applied rewrites91.7%
if -9.9999999999999997e106 < (/.f64 (*.f64 y (-.f64 z t)) a) < 4e9Initial program 99.9%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6492.4
Applied rewrites92.4%
Final simplification92.0%
(FPCore (x y z t a) :precision binary64 (if (<= (/ (* y (- z t)) a) -1e+107) (* t (/ y a)) (fma (/ t a) y x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((y * (z - t)) / a) <= -1e+107) {
tmp = t * (y / a);
} else {
tmp = fma((t / a), y, x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(y * Float64(z - t)) / a) <= -1e+107) tmp = Float64(t * Float64(y / a)); else tmp = fma(Float64(t / a), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], -1e+107], N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision], N[(N[(t / a), $MachinePrecision] * y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y \cdot \left(z - t\right)}{a} \leq -1 \cdot 10^{+107}:\\
\;\;\;\;t \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y, x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -9.9999999999999997e106Initial program 93.8%
Taylor expanded in t around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6457.0
Applied rewrites57.0%
Applied rewrites66.1%
if -9.9999999999999997e106 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 95.5%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6476.7
Applied rewrites76.7%
(FPCore (x y z t a) :precision binary64 (if (<= z 3.6e+152) (fma (/ y a) t x) (* (- z) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= 3.6e+152) {
tmp = fma((y / a), t, x);
} else {
tmp = -z * (y / a);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= 3.6e+152) tmp = fma(Float64(y / a), t, x); else tmp = Float64(Float64(-z) * Float64(y / a)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, 3.6e+152], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], N[((-z) * N[(y / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 3.6 \cdot 10^{+152}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) \cdot \frac{y}{a}\\
\end{array}
\end{array}
if z < 3.5999999999999999e152Initial program 96.0%
Taylor expanded in x around 0
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6496.9
Applied rewrites96.9%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6480.2
Applied rewrites80.2%
if 3.5999999999999999e152 < z Initial program 89.0%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6474.1
Applied rewrites74.1%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) t x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), t, x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), t, x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, t, x\right)
\end{array}
Initial program 95.1%
Taylor expanded in x around 0
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6496.9
Applied rewrites96.9%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6474.5
Applied rewrites74.5%
(FPCore (x y z t a) :precision binary64 (* t (/ y a)))
double code(double x, double y, double z, double t, double a) {
return t * (y / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t * (y / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return t * (y / a);
}
def code(x, y, z, t, a): return t * (y / a)
function code(x, y, z, t, a) return Float64(t * Float64(y / a)) end
function tmp = code(x, y, z, t, a) tmp = t * (y / a); end
code[x_, y_, z_, t_, a_] := N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t \cdot \frac{y}{a}
\end{array}
Initial program 95.1%
Taylor expanded in t around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6436.0
Applied rewrites36.0%
Applied rewrites37.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(- x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(- x (/ (* y (- z t)) a))
(- x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x - (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x - ((y * (z - t)) / a)
else
tmp = x - (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x - (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x - ((y * (z - t)) / a) else: tmp = x - (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x - Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x - Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x - Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x - (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x - ((y * (z - t)) / a); else tmp = x - (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x - N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x - \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x - \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024318
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (- x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* y (- z t)) a)) (- x (/ y (/ a (- z t)))))))
(- x (/ (* y (- z t)) a)))