Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H

Percentage Accurate: 100.0% → 100.0%
Time: 5.9s
Alternatives: 8
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(1 - z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
	return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (1.0 - z);
}
def code(x, y, z):
	return (x + y) * (1.0 - z)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(1.0 - z))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (1.0 - z);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(1 - z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
	return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (1.0 - z);
}
def code(x, y, z):
	return (x + y) * (1.0 - z)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(1.0 - z))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (1.0 - z);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}

Alternative 1: 100.0% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(y + x, -z, y + x\right) \end{array} \]
(FPCore (x y z) :precision binary64 (fma (+ y x) (- z) (+ y x)))
double code(double x, double y, double z) {
	return fma((y + x), -z, (y + x));
}
function code(x, y, z)
	return fma(Float64(y + x), Float64(-z), Float64(y + x))
end
code[x_, y_, z_] := N[(N[(y + x), $MachinePrecision] * (-z) + N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(y + x, -z, y + x\right)
\end{array}
Derivation
  1. Initial program 100.0%

    \[\left(x + y\right) \cdot \left(1 - z\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \color{blue}{\left(x + y\right) \cdot \left(1 - z\right)} \]
    2. lift--.f64N/A

      \[\leadsto \left(x + y\right) \cdot \color{blue}{\left(1 - z\right)} \]
    3. sub-negN/A

      \[\leadsto \left(x + y\right) \cdot \color{blue}{\left(1 + \left(\mathsf{neg}\left(z\right)\right)\right)} \]
    4. +-commutativeN/A

      \[\leadsto \left(x + y\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(z\right)\right) + 1\right)} \]
    5. distribute-lft-inN/A

      \[\leadsto \color{blue}{\left(x + y\right) \cdot \left(\mathsf{neg}\left(z\right)\right) + \left(x + y\right) \cdot 1} \]
    6. *-rgt-identityN/A

      \[\leadsto \left(x + y\right) \cdot \left(\mathsf{neg}\left(z\right)\right) + \color{blue}{\left(x + y\right)} \]
    7. lower-fma.f64N/A

      \[\leadsto \color{blue}{\mathsf{fma}\left(x + y, \mathsf{neg}\left(z\right), x + y\right)} \]
    8. lift-+.f64N/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{x + y}, \mathsf{neg}\left(z\right), x + y\right) \]
    9. +-commutativeN/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{y + x}, \mathsf{neg}\left(z\right), x + y\right) \]
    10. lower-+.f64N/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{y + x}, \mathsf{neg}\left(z\right), x + y\right) \]
    11. lower-neg.f64100.0

      \[\leadsto \mathsf{fma}\left(y + x, \color{blue}{-z}, x + y\right) \]
    12. lift-+.f64N/A

      \[\leadsto \mathsf{fma}\left(y + x, -z, \color{blue}{x + y}\right) \]
    13. +-commutativeN/A

      \[\leadsto \mathsf{fma}\left(y + x, -z, \color{blue}{y + x}\right) \]
    14. lower-+.f64100.0

      \[\leadsto \mathsf{fma}\left(y + x, -z, \color{blue}{y + x}\right) \]
  4. Applied rewrites100.0%

    \[\leadsto \color{blue}{\mathsf{fma}\left(y + x, -z, y + x\right)} \]
  5. Add Preprocessing

Alternative 2: 75.0% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(-y\right) \cdot z\\ \mathbf{if}\;1 - z \leq -2 \cdot 10^{+160}:\\ \;\;\;\;\left(-z\right) \cdot x\\ \mathbf{elif}\;1 - z \leq -5:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;1 - z \leq 2:\\ \;\;\;\;y + x\\ \mathbf{elif}\;1 - z \leq 10^{+129}:\\ \;\;\;\;\left(1 - z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (- y) z)))
   (if (<= (- 1.0 z) -2e+160)
     (* (- z) x)
     (if (<= (- 1.0 z) -5.0)
       t_0
       (if (<= (- 1.0 z) 2.0)
         (+ y x)
         (if (<= (- 1.0 z) 1e+129) (* (- 1.0 z) x) t_0))))))
double code(double x, double y, double z) {
	double t_0 = -y * z;
	double tmp;
	if ((1.0 - z) <= -2e+160) {
		tmp = -z * x;
	} else if ((1.0 - z) <= -5.0) {
		tmp = t_0;
	} else if ((1.0 - z) <= 2.0) {
		tmp = y + x;
	} else if ((1.0 - z) <= 1e+129) {
		tmp = (1.0 - z) * x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = -y * z
    if ((1.0d0 - z) <= (-2d+160)) then
        tmp = -z * x
    else if ((1.0d0 - z) <= (-5.0d0)) then
        tmp = t_0
    else if ((1.0d0 - z) <= 2.0d0) then
        tmp = y + x
    else if ((1.0d0 - z) <= 1d+129) then
        tmp = (1.0d0 - z) * x
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = -y * z;
	double tmp;
	if ((1.0 - z) <= -2e+160) {
		tmp = -z * x;
	} else if ((1.0 - z) <= -5.0) {
		tmp = t_0;
	} else if ((1.0 - z) <= 2.0) {
		tmp = y + x;
	} else if ((1.0 - z) <= 1e+129) {
		tmp = (1.0 - z) * x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = -y * z
	tmp = 0
	if (1.0 - z) <= -2e+160:
		tmp = -z * x
	elif (1.0 - z) <= -5.0:
		tmp = t_0
	elif (1.0 - z) <= 2.0:
		tmp = y + x
	elif (1.0 - z) <= 1e+129:
		tmp = (1.0 - z) * x
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(-y) * z)
	tmp = 0.0
	if (Float64(1.0 - z) <= -2e+160)
		tmp = Float64(Float64(-z) * x);
	elseif (Float64(1.0 - z) <= -5.0)
		tmp = t_0;
	elseif (Float64(1.0 - z) <= 2.0)
		tmp = Float64(y + x);
	elseif (Float64(1.0 - z) <= 1e+129)
		tmp = Float64(Float64(1.0 - z) * x);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = -y * z;
	tmp = 0.0;
	if ((1.0 - z) <= -2e+160)
		tmp = -z * x;
	elseif ((1.0 - z) <= -5.0)
		tmp = t_0;
	elseif ((1.0 - z) <= 2.0)
		tmp = y + x;
	elseif ((1.0 - z) <= 1e+129)
		tmp = (1.0 - z) * x;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[((-y) * z), $MachinePrecision]}, If[LessEqual[N[(1.0 - z), $MachinePrecision], -2e+160], N[((-z) * x), $MachinePrecision], If[LessEqual[N[(1.0 - z), $MachinePrecision], -5.0], t$95$0, If[LessEqual[N[(1.0 - z), $MachinePrecision], 2.0], N[(y + x), $MachinePrecision], If[LessEqual[N[(1.0 - z), $MachinePrecision], 1e+129], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(-y\right) \cdot z\\
\mathbf{if}\;1 - z \leq -2 \cdot 10^{+160}:\\
\;\;\;\;\left(-z\right) \cdot x\\

\mathbf{elif}\;1 - z \leq -5:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;1 - z \leq 2:\\
\;\;\;\;y + x\\

\mathbf{elif}\;1 - z \leq 10^{+129}:\\
\;\;\;\;\left(1 - z\right) \cdot x\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (-.f64 #s(literal 1 binary64) z) < -2.00000000000000001e160

    1. Initial program 100.0%

      \[\left(x + y\right) \cdot \left(1 - z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
      3. lower--.f6437.9

        \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
    5. Applied rewrites37.9%

      \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
    6. Taylor expanded in z around inf

      \[\leadsto -1 \cdot \color{blue}{\left(x \cdot z\right)} \]
    7. Step-by-step derivation
      1. Applied rewrites37.9%

        \[\leadsto \left(-z\right) \cdot \color{blue}{x} \]

      if -2.00000000000000001e160 < (-.f64 #s(literal 1 binary64) z) < -5 or 1e129 < (-.f64 #s(literal 1 binary64) z)

      1. Initial program 100.0%

        \[\left(x + y\right) \cdot \left(1 - z\right) \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
        3. lower--.f6460.0

          \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
      5. Applied rewrites60.0%

        \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
      6. Taylor expanded in z around inf

        \[\leadsto -1 \cdot \color{blue}{\left(y \cdot z\right)} \]
      7. Step-by-step derivation
        1. Applied rewrites58.6%

          \[\leadsto \left(-y\right) \cdot \color{blue}{z} \]

        if -5 < (-.f64 #s(literal 1 binary64) z) < 2

        1. Initial program 100.0%

          \[\left(x + y\right) \cdot \left(1 - z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
          3. lower--.f6448.9

            \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
        5. Applied rewrites48.9%

          \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
        6. Step-by-step derivation
          1. Applied rewrites48.9%

            \[\leadsto \mathsf{fma}\left(-z, \color{blue}{x}, x\right) \]
          2. Taylor expanded in z around 0

            \[\leadsto \color{blue}{x + y} \]
          3. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \color{blue}{y + x} \]
            2. lower-+.f6498.5

              \[\leadsto \color{blue}{y + x} \]
          4. Applied rewrites98.5%

            \[\leadsto \color{blue}{y + x} \]

          if 2 < (-.f64 #s(literal 1 binary64) z) < 1e129

          1. Initial program 100.0%

            \[\left(x + y\right) \cdot \left(1 - z\right) \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
            3. lower--.f6452.2

              \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
          5. Applied rewrites52.2%

            \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
        7. Recombined 4 regimes into one program.
        8. Add Preprocessing

        Alternative 3: 74.8% accurate, 0.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(-z\right) \cdot x\\ t_1 := \left(-y\right) \cdot z\\ \mathbf{if}\;1 - z \leq -2 \cdot 10^{+160}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;1 - z \leq -5:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;1 - z \leq 2:\\ \;\;\;\;y + x\\ \mathbf{elif}\;1 - z \leq 10^{+129}:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (let* ((t_0 (* (- z) x)) (t_1 (* (- y) z)))
           (if (<= (- 1.0 z) -2e+160)
             t_0
             (if (<= (- 1.0 z) -5.0)
               t_1
               (if (<= (- 1.0 z) 2.0) (+ y x) (if (<= (- 1.0 z) 1e+129) t_0 t_1))))))
        double code(double x, double y, double z) {
        	double t_0 = -z * x;
        	double t_1 = -y * z;
        	double tmp;
        	if ((1.0 - z) <= -2e+160) {
        		tmp = t_0;
        	} else if ((1.0 - z) <= -5.0) {
        		tmp = t_1;
        	} else if ((1.0 - z) <= 2.0) {
        		tmp = y + x;
        	} else if ((1.0 - z) <= 1e+129) {
        		tmp = t_0;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8) :: t_0
            real(8) :: t_1
            real(8) :: tmp
            t_0 = -z * x
            t_1 = -y * z
            if ((1.0d0 - z) <= (-2d+160)) then
                tmp = t_0
            else if ((1.0d0 - z) <= (-5.0d0)) then
                tmp = t_1
            else if ((1.0d0 - z) <= 2.0d0) then
                tmp = y + x
            else if ((1.0d0 - z) <= 1d+129) then
                tmp = t_0
            else
                tmp = t_1
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z) {
        	double t_0 = -z * x;
        	double t_1 = -y * z;
        	double tmp;
        	if ((1.0 - z) <= -2e+160) {
        		tmp = t_0;
        	} else if ((1.0 - z) <= -5.0) {
        		tmp = t_1;
        	} else if ((1.0 - z) <= 2.0) {
        		tmp = y + x;
        	} else if ((1.0 - z) <= 1e+129) {
        		tmp = t_0;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        def code(x, y, z):
        	t_0 = -z * x
        	t_1 = -y * z
        	tmp = 0
        	if (1.0 - z) <= -2e+160:
        		tmp = t_0
        	elif (1.0 - z) <= -5.0:
        		tmp = t_1
        	elif (1.0 - z) <= 2.0:
        		tmp = y + x
        	elif (1.0 - z) <= 1e+129:
        		tmp = t_0
        	else:
        		tmp = t_1
        	return tmp
        
        function code(x, y, z)
        	t_0 = Float64(Float64(-z) * x)
        	t_1 = Float64(Float64(-y) * z)
        	tmp = 0.0
        	if (Float64(1.0 - z) <= -2e+160)
        		tmp = t_0;
        	elseif (Float64(1.0 - z) <= -5.0)
        		tmp = t_1;
        	elseif (Float64(1.0 - z) <= 2.0)
        		tmp = Float64(y + x);
        	elseif (Float64(1.0 - z) <= 1e+129)
        		tmp = t_0;
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z)
        	t_0 = -z * x;
        	t_1 = -y * z;
        	tmp = 0.0;
        	if ((1.0 - z) <= -2e+160)
        		tmp = t_0;
        	elseif ((1.0 - z) <= -5.0)
        		tmp = t_1;
        	elseif ((1.0 - z) <= 2.0)
        		tmp = y + x;
        	elseif ((1.0 - z) <= 1e+129)
        		tmp = t_0;
        	else
        		tmp = t_1;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_] := Block[{t$95$0 = N[((-z) * x), $MachinePrecision]}, Block[{t$95$1 = N[((-y) * z), $MachinePrecision]}, If[LessEqual[N[(1.0 - z), $MachinePrecision], -2e+160], t$95$0, If[LessEqual[N[(1.0 - z), $MachinePrecision], -5.0], t$95$1, If[LessEqual[N[(1.0 - z), $MachinePrecision], 2.0], N[(y + x), $MachinePrecision], If[LessEqual[N[(1.0 - z), $MachinePrecision], 1e+129], t$95$0, t$95$1]]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \left(-z\right) \cdot x\\
        t_1 := \left(-y\right) \cdot z\\
        \mathbf{if}\;1 - z \leq -2 \cdot 10^{+160}:\\
        \;\;\;\;t\_0\\
        
        \mathbf{elif}\;1 - z \leq -5:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;1 - z \leq 2:\\
        \;\;\;\;y + x\\
        
        \mathbf{elif}\;1 - z \leq 10^{+129}:\\
        \;\;\;\;t\_0\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (-.f64 #s(literal 1 binary64) z) < -2.00000000000000001e160 or 2 < (-.f64 #s(literal 1 binary64) z) < 1e129

          1. Initial program 100.0%

            \[\left(x + y\right) \cdot \left(1 - z\right) \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
            3. lower--.f6444.2

              \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
          5. Applied rewrites44.2%

            \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
          6. Taylor expanded in z around inf

            \[\leadsto -1 \cdot \color{blue}{\left(x \cdot z\right)} \]
          7. Step-by-step derivation
            1. Applied rewrites42.8%

              \[\leadsto \left(-z\right) \cdot \color{blue}{x} \]

            if -2.00000000000000001e160 < (-.f64 #s(literal 1 binary64) z) < -5 or 1e129 < (-.f64 #s(literal 1 binary64) z)

            1. Initial program 100.0%

              \[\left(x + y\right) \cdot \left(1 - z\right) \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
              3. lower--.f6460.0

                \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
            5. Applied rewrites60.0%

              \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
            6. Taylor expanded in z around inf

              \[\leadsto -1 \cdot \color{blue}{\left(y \cdot z\right)} \]
            7. Step-by-step derivation
              1. Applied rewrites58.6%

                \[\leadsto \left(-y\right) \cdot \color{blue}{z} \]

              if -5 < (-.f64 #s(literal 1 binary64) z) < 2

              1. Initial program 100.0%

                \[\left(x + y\right) \cdot \left(1 - z\right) \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                3. lower--.f6448.9

                  \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
              5. Applied rewrites48.9%

                \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
              6. Step-by-step derivation
                1. Applied rewrites48.9%

                  \[\leadsto \mathsf{fma}\left(-z, \color{blue}{x}, x\right) \]
                2. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{x + y} \]
                3. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \color{blue}{y + x} \]
                  2. lower-+.f6498.5

                    \[\leadsto \color{blue}{y + x} \]
                4. Applied rewrites98.5%

                  \[\leadsto \color{blue}{y + x} \]
              7. Recombined 3 regimes into one program.
              8. Add Preprocessing

              Alternative 4: 74.0% accurate, 0.5× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;1 - z \leq -5 \lor \neg \left(1 - z \leq 2\right):\\ \;\;\;\;\left(-z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;y + x\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (if (or (<= (- 1.0 z) -5.0) (not (<= (- 1.0 z) 2.0))) (* (- z) x) (+ y x)))
              double code(double x, double y, double z) {
              	double tmp;
              	if (((1.0 - z) <= -5.0) || !((1.0 - z) <= 2.0)) {
              		tmp = -z * x;
              	} else {
              		tmp = y + x;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8) :: tmp
                  if (((1.0d0 - z) <= (-5.0d0)) .or. (.not. ((1.0d0 - z) <= 2.0d0))) then
                      tmp = -z * x
                  else
                      tmp = y + x
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z) {
              	double tmp;
              	if (((1.0 - z) <= -5.0) || !((1.0 - z) <= 2.0)) {
              		tmp = -z * x;
              	} else {
              		tmp = y + x;
              	}
              	return tmp;
              }
              
              def code(x, y, z):
              	tmp = 0
              	if ((1.0 - z) <= -5.0) or not ((1.0 - z) <= 2.0):
              		tmp = -z * x
              	else:
              		tmp = y + x
              	return tmp
              
              function code(x, y, z)
              	tmp = 0.0
              	if ((Float64(1.0 - z) <= -5.0) || !(Float64(1.0 - z) <= 2.0))
              		tmp = Float64(Float64(-z) * x);
              	else
              		tmp = Float64(y + x);
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z)
              	tmp = 0.0;
              	if (((1.0 - z) <= -5.0) || ~(((1.0 - z) <= 2.0)))
              		tmp = -z * x;
              	else
              		tmp = y + x;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_] := If[Or[LessEqual[N[(1.0 - z), $MachinePrecision], -5.0], N[Not[LessEqual[N[(1.0 - z), $MachinePrecision], 2.0]], $MachinePrecision]], N[((-z) * x), $MachinePrecision], N[(y + x), $MachinePrecision]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;1 - z \leq -5 \lor \neg \left(1 - z \leq 2\right):\\
              \;\;\;\;\left(-z\right) \cdot x\\
              
              \mathbf{else}:\\
              \;\;\;\;y + x\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (-.f64 #s(literal 1 binary64) z) < -5 or 2 < (-.f64 #s(literal 1 binary64) z)

                1. Initial program 100.0%

                  \[\left(x + y\right) \cdot \left(1 - z\right) \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                  3. lower--.f6443.2

                    \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
                5. Applied rewrites43.2%

                  \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                6. Taylor expanded in z around inf

                  \[\leadsto -1 \cdot \color{blue}{\left(x \cdot z\right)} \]
                7. Step-by-step derivation
                  1. Applied rewrites41.7%

                    \[\leadsto \left(-z\right) \cdot \color{blue}{x} \]

                  if -5 < (-.f64 #s(literal 1 binary64) z) < 2

                  1. Initial program 100.0%

                    \[\left(x + y\right) \cdot \left(1 - z\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                    3. lower--.f6448.9

                      \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
                  5. Applied rewrites48.9%

                    \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                  6. Step-by-step derivation
                    1. Applied rewrites48.9%

                      \[\leadsto \mathsf{fma}\left(-z, \color{blue}{x}, x\right) \]
                    2. Taylor expanded in z around 0

                      \[\leadsto \color{blue}{x + y} \]
                    3. Step-by-step derivation
                      1. +-commutativeN/A

                        \[\leadsto \color{blue}{y + x} \]
                      2. lower-+.f6498.5

                        \[\leadsto \color{blue}{y + x} \]
                    4. Applied rewrites98.5%

                      \[\leadsto \color{blue}{y + x} \]
                  7. Recombined 2 regimes into one program.
                  8. Final simplification71.0%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;1 - z \leq -5 \lor \neg \left(1 - z \leq 2\right):\\ \;\;\;\;\left(-z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;y + x\\ \end{array} \]
                  9. Add Preprocessing

                  Alternative 5: 52.4% accurate, 0.7× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-208}:\\ \;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\ \mathbf{else}:\\ \;\;\;\;\left(1 - z\right) \cdot y\\ \end{array} \end{array} \]
                  (FPCore (x y z)
                   :precision binary64
                   (if (<= (+ x y) -1e-208) (fma (- z) x x) (* (- 1.0 z) y)))
                  double code(double x, double y, double z) {
                  	double tmp;
                  	if ((x + y) <= -1e-208) {
                  		tmp = fma(-z, x, x);
                  	} else {
                  		tmp = (1.0 - z) * y;
                  	}
                  	return tmp;
                  }
                  
                  function code(x, y, z)
                  	tmp = 0.0
                  	if (Float64(x + y) <= -1e-208)
                  		tmp = fma(Float64(-z), x, x);
                  	else
                  		tmp = Float64(Float64(1.0 - z) * y);
                  	end
                  	return tmp
                  end
                  
                  code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-208], N[((-z) * x + x), $MachinePrecision], N[(N[(1.0 - z), $MachinePrecision] * y), $MachinePrecision]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;x + y \leq -1 \cdot 10^{-208}:\\
                  \;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\left(1 - z\right) \cdot y\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if (+.f64 x y) < -1.0000000000000001e-208

                    1. Initial program 100.0%

                      \[\left(x + y\right) \cdot \left(1 - z\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                      2. lower-*.f64N/A

                        \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                      3. lower--.f6445.7

                        \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
                    5. Applied rewrites45.7%

                      \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                    6. Step-by-step derivation
                      1. Applied rewrites45.7%

                        \[\leadsto \mathsf{fma}\left(-z, \color{blue}{x}, x\right) \]

                      if -1.0000000000000001e-208 < (+.f64 x y)

                      1. Initial program 100.0%

                        \[\left(x + y\right) \cdot \left(1 - z\right) \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                        3. lower--.f6454.2

                          \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
                      5. Applied rewrites54.2%

                        \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                    7. Recombined 2 regimes into one program.
                    8. Add Preprocessing

                    Alternative 6: 52.4% accurate, 0.7× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-208}:\\ \;\;\;\;\left(1 - z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;\left(1 - z\right) \cdot y\\ \end{array} \end{array} \]
                    (FPCore (x y z)
                     :precision binary64
                     (if (<= (+ x y) -1e-208) (* (- 1.0 z) x) (* (- 1.0 z) y)))
                    double code(double x, double y, double z) {
                    	double tmp;
                    	if ((x + y) <= -1e-208) {
                    		tmp = (1.0 - z) * x;
                    	} else {
                    		tmp = (1.0 - z) * y;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8) :: tmp
                        if ((x + y) <= (-1d-208)) then
                            tmp = (1.0d0 - z) * x
                        else
                            tmp = (1.0d0 - z) * y
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	double tmp;
                    	if ((x + y) <= -1e-208) {
                    		tmp = (1.0 - z) * x;
                    	} else {
                    		tmp = (1.0 - z) * y;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z):
                    	tmp = 0
                    	if (x + y) <= -1e-208:
                    		tmp = (1.0 - z) * x
                    	else:
                    		tmp = (1.0 - z) * y
                    	return tmp
                    
                    function code(x, y, z)
                    	tmp = 0.0
                    	if (Float64(x + y) <= -1e-208)
                    		tmp = Float64(Float64(1.0 - z) * x);
                    	else
                    		tmp = Float64(Float64(1.0 - z) * y);
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z)
                    	tmp = 0.0;
                    	if ((x + y) <= -1e-208)
                    		tmp = (1.0 - z) * x;
                    	else
                    		tmp = (1.0 - z) * y;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-208], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], N[(N[(1.0 - z), $MachinePrecision] * y), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;x + y \leq -1 \cdot 10^{-208}:\\
                    \;\;\;\;\left(1 - z\right) \cdot x\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\left(1 - z\right) \cdot y\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if (+.f64 x y) < -1.0000000000000001e-208

                      1. Initial program 100.0%

                        \[\left(x + y\right) \cdot \left(1 - z\right) \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                        3. lower--.f6445.7

                          \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
                      5. Applied rewrites45.7%

                        \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]

                      if -1.0000000000000001e-208 < (+.f64 x y)

                      1. Initial program 100.0%

                        \[\left(x + y\right) \cdot \left(1 - z\right) \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{y \cdot \left(1 - z\right)} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                        3. lower--.f6454.2

                          \[\leadsto \color{blue}{\left(1 - z\right)} \cdot y \]
                      5. Applied rewrites54.2%

                        \[\leadsto \color{blue}{\left(1 - z\right) \cdot y} \]
                    3. Recombined 2 regimes into one program.
                    4. Add Preprocessing

                    Alternative 7: 100.0% accurate, 1.0× speedup?

                    \[\begin{array}{l} \\ \left(x + y\right) \cdot \left(1 - z\right) \end{array} \]
                    (FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
                    double code(double x, double y, double z) {
                    	return (x + y) * (1.0 - z);
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        code = (x + y) * (1.0d0 - z)
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	return (x + y) * (1.0 - z);
                    }
                    
                    def code(x, y, z):
                    	return (x + y) * (1.0 - z)
                    
                    function code(x, y, z)
                    	return Float64(Float64(x + y) * Float64(1.0 - z))
                    end
                    
                    function tmp = code(x, y, z)
                    	tmp = (x + y) * (1.0 - z);
                    end
                    
                    code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
                    
                    \begin{array}{l}
                    
                    \\
                    \left(x + y\right) \cdot \left(1 - z\right)
                    \end{array}
                    
                    Derivation
                    1. Initial program 100.0%

                      \[\left(x + y\right) \cdot \left(1 - z\right) \]
                    2. Add Preprocessing
                    3. Add Preprocessing

                    Alternative 8: 50.4% accurate, 3.0× speedup?

                    \[\begin{array}{l} \\ y + x \end{array} \]
                    (FPCore (x y z) :precision binary64 (+ y x))
                    double code(double x, double y, double z) {
                    	return y + x;
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        code = y + x
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	return y + x;
                    }
                    
                    def code(x, y, z):
                    	return y + x
                    
                    function code(x, y, z)
                    	return Float64(y + x)
                    end
                    
                    function tmp = code(x, y, z)
                    	tmp = y + x;
                    end
                    
                    code[x_, y_, z_] := N[(y + x), $MachinePrecision]
                    
                    \begin{array}{l}
                    
                    \\
                    y + x
                    \end{array}
                    
                    Derivation
                    1. Initial program 100.0%

                      \[\left(x + y\right) \cdot \left(1 - z\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                      2. lower-*.f64N/A

                        \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                      3. lower--.f6446.1

                        \[\leadsto \color{blue}{\left(1 - z\right)} \cdot x \]
                    5. Applied rewrites46.1%

                      \[\leadsto \color{blue}{\left(1 - z\right) \cdot x} \]
                    6. Step-by-step derivation
                      1. Applied rewrites46.1%

                        \[\leadsto \mathsf{fma}\left(-z, \color{blue}{x}, x\right) \]
                      2. Taylor expanded in z around 0

                        \[\leadsto \color{blue}{x + y} \]
                      3. Step-by-step derivation
                        1. +-commutativeN/A

                          \[\leadsto \color{blue}{y + x} \]
                        2. lower-+.f6452.4

                          \[\leadsto \color{blue}{y + x} \]
                      4. Applied rewrites52.4%

                        \[\leadsto \color{blue}{y + x} \]
                      5. Add Preprocessing

                      Reproduce

                      ?
                      herbie shell --seed 2024318 
                      (FPCore (x y z)
                        :name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
                        :precision binary64
                        (* (+ x y) (- 1.0 z)))