
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* x 2.0) -2e-9) (not (<= (* x 2.0) 4e-5))) (* 2.0 x) (- y)))
double code(double x, double y) {
double tmp;
if (((x * 2.0) <= -2e-9) || !((x * 2.0) <= 4e-5)) {
tmp = 2.0 * x;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x * 2.0d0) <= (-2d-9)) .or. (.not. ((x * 2.0d0) <= 4d-5))) then
tmp = 2.0d0 * x
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x * 2.0) <= -2e-9) || !((x * 2.0) <= 4e-5)) {
tmp = 2.0 * x;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x * 2.0) <= -2e-9) or not ((x * 2.0) <= 4e-5): tmp = 2.0 * x else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if ((Float64(x * 2.0) <= -2e-9) || !(Float64(x * 2.0) <= 4e-5)) tmp = Float64(2.0 * x); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x * 2.0) <= -2e-9) || ~(((x * 2.0) <= 4e-5))) tmp = 2.0 * x; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(x * 2.0), $MachinePrecision], -2e-9], N[Not[LessEqual[N[(x * 2.0), $MachinePrecision], 4e-5]], $MachinePrecision]], N[(2.0 * x), $MachinePrecision], (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 \leq -2 \cdot 10^{-9} \lor \neg \left(x \cdot 2 \leq 4 \cdot 10^{-5}\right):\\
\;\;\;\;2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if (*.f64 x #s(literal 2 binary64)) < -2.00000000000000012e-9 or 4.00000000000000033e-5 < (*.f64 x #s(literal 2 binary64)) Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6424.7
Applied rewrites24.7%
Taylor expanded in x around inf
lower-*.f6476.6
Applied rewrites76.6%
if -2.00000000000000012e-9 < (*.f64 x #s(literal 2 binary64)) < 4.00000000000000033e-5Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6479.8
Applied rewrites79.8%
Final simplification78.2%
(FPCore (x y) :precision binary64 (- y))
double code(double x, double y) {
return -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -y
end function
public static double code(double x, double y) {
return -y;
}
def code(x, y): return -y
function code(x, y) return Float64(-y) end
function tmp = code(x, y) tmp = -y; end
code[x_, y_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6453.1
Applied rewrites53.1%
(FPCore (x y) :precision binary64 y)
double code(double x, double y) {
return y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
public static double code(double x, double y) {
return y;
}
def code(x, y): return y
function code(x, y) return y end
function tmp = code(x, y) tmp = y; end
code[x_, y_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6453.1
Applied rewrites53.1%
Applied rewrites2.4%
herbie shell --seed 2024318
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2.0) y))