Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J

Percentage Accurate: 96.0% → 99.9%
Time: 8.1s
Alternatives: 9
Speedup: 0.8×

Specification

?
\[\begin{array}{l} \\ x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z):
	return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z)
	return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
end
function tmp = code(x, y, z)
	tmp = x * (1.0 - ((1.0 - y) * z));
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 96.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z):
	return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z)
	return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
end
function tmp = code(x, y, z)
	tmp = x * (1.0 - ((1.0 - y) * z));
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}

Alternative 1: 99.9% accurate, 0.8× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 7.5 \cdot 10^{-38}:\\ \;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(y, x\_m, -x\_m\right), z, x\_m\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\left(y - 1\right) \cdot z, x\_m, x\_m\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (<= x_m 7.5e-38)
    (fma (fma y x_m (- x_m)) z x_m)
    (fma (* (- y 1.0) z) x_m x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 7.5e-38) {
		tmp = fma(fma(y, x_m, -x_m), z, x_m);
	} else {
		tmp = fma(((y - 1.0) * z), x_m, x_m);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (x_m <= 7.5e-38)
		tmp = fma(fma(y, x_m, Float64(-x_m)), z, x_m);
	else
		tmp = fma(Float64(Float64(y - 1.0) * z), x_m, x_m);
	end
	return Float64(x_s * tmp)
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 7.5e-38], N[(N[(y * x$95$m + (-x$95$m)), $MachinePrecision] * z + x$95$m), $MachinePrecision], N[(N[(N[(y - 1.0), $MachinePrecision] * z), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 7.5 \cdot 10^{-38}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(y, x\_m, -x\_m\right), z, x\_m\right)\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(y - 1\right) \cdot z, x\_m, x\_m\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 7.5e-38

    1. Initial program 93.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Applied rewrites97.4%

      \[\leadsto \color{blue}{\mathsf{fma}\left(x \cdot \left(y - 1\right), z, x\right)} \]
    4. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{x \cdot \left(y - 1\right)}, z, x\right) \]
      2. lift--.f64N/A

        \[\leadsto \mathsf{fma}\left(x \cdot \color{blue}{\left(y - 1\right)}, z, x\right) \]
      3. sub-negN/A

        \[\leadsto \mathsf{fma}\left(x \cdot \color{blue}{\left(y + \left(\mathsf{neg}\left(1\right)\right)\right)}, z, x\right) \]
      4. distribute-rgt-inN/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{y \cdot x + \left(\mathsf{neg}\left(1\right)\right) \cdot x}, z, x\right) \]
      5. metadata-evalN/A

        \[\leadsto \mathsf{fma}\left(y \cdot x + \color{blue}{-1} \cdot x, z, x\right) \]
      6. neg-mul-1N/A

        \[\leadsto \mathsf{fma}\left(y \cdot x + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}, z, x\right) \]
      7. lower-fma.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{\mathsf{fma}\left(y, x, \mathsf{neg}\left(x\right)\right)}, z, x\right) \]
      8. lower-neg.f6497.4

        \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(y, x, \color{blue}{-x}\right), z, x\right) \]
    5. Applied rewrites97.4%

      \[\leadsto \mathsf{fma}\left(\color{blue}{\mathsf{fma}\left(y, x, -x\right)}, z, x\right) \]

    if 7.5e-38 < x

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Applied rewrites99.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\left(y - 1\right) \cdot z, x, x\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 2: 95.0% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;1 - y \leq -2000000 \lor \neg \left(1 - y \leq 2\right):\\ \;\;\;\;\mathsf{fma}\left(y \cdot x\_m, z, x\_m\right)\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \left(1 - z\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (or (<= (- 1.0 y) -2000000.0) (not (<= (- 1.0 y) 2.0)))
    (fma (* y x_m) z x_m)
    (* x_m (- 1.0 z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (((1.0 - y) <= -2000000.0) || !((1.0 - y) <= 2.0)) {
		tmp = fma((y * x_m), z, x_m);
	} else {
		tmp = x_m * (1.0 - z);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if ((Float64(1.0 - y) <= -2000000.0) || !(Float64(1.0 - y) <= 2.0))
		tmp = fma(Float64(y * x_m), z, x_m);
	else
		tmp = Float64(x_m * Float64(1.0 - z));
	end
	return Float64(x_s * tmp)
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[N[(1.0 - y), $MachinePrecision], -2000000.0], N[Not[LessEqual[N[(1.0 - y), $MachinePrecision], 2.0]], $MachinePrecision]], N[(N[(y * x$95$m), $MachinePrecision] * z + x$95$m), $MachinePrecision], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;1 - y \leq -2000000 \lor \neg \left(1 - y \leq 2\right):\\
\;\;\;\;\mathsf{fma}\left(y \cdot x\_m, z, x\_m\right)\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 #s(literal 1 binary64) y) < -2e6 or 2 < (-.f64 #s(literal 1 binary64) y)

    1. Initial program 91.8%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Applied rewrites93.8%

      \[\leadsto \color{blue}{\mathsf{fma}\left(x \cdot \left(y - 1\right), z, x\right)} \]
    4. Taylor expanded in y around inf

      \[\leadsto \mathsf{fma}\left(\color{blue}{x \cdot y}, z, x\right) \]
    5. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{y \cdot x}, z, x\right) \]
      2. lower-*.f6493.3

        \[\leadsto \mathsf{fma}\left(\color{blue}{y \cdot x}, z, x\right) \]
    6. Applied rewrites93.3%

      \[\leadsto \mathsf{fma}\left(\color{blue}{y \cdot x}, z, x\right) \]

    if -2e6 < (-.f64 #s(literal 1 binary64) y) < 2

    1. Initial program 100.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
    4. Step-by-step derivation
      1. lower--.f6499.2

        \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
    5. Applied rewrites99.2%

      \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification95.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;1 - y \leq -2000000 \lor \neg \left(1 - y \leq 2\right):\\ \;\;\;\;\mathsf{fma}\left(y \cdot x, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 84.5% accurate, 0.7× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -9.6 \cdot 10^{+146} \lor \neg \left(y \leq 850000\right):\\ \;\;\;\;\left(x\_m \cdot y\right) \cdot z\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \left(1 - z\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (or (<= y -9.6e+146) (not (<= y 850000.0)))
    (* (* x_m y) z)
    (* x_m (- 1.0 z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((y <= -9.6e+146) || !(y <= 850000.0)) {
		tmp = (x_m * y) * z;
	} else {
		tmp = x_m * (1.0 - z);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-9.6d+146)) .or. (.not. (y <= 850000.0d0))) then
        tmp = (x_m * y) * z
    else
        tmp = x_m * (1.0d0 - z)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((y <= -9.6e+146) || !(y <= 850000.0)) {
		tmp = (x_m * y) * z;
	} else {
		tmp = x_m * (1.0 - z);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if (y <= -9.6e+146) or not (y <= 850000.0):
		tmp = (x_m * y) * z
	else:
		tmp = x_m * (1.0 - z)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if ((y <= -9.6e+146) || !(y <= 850000.0))
		tmp = Float64(Float64(x_m * y) * z);
	else
		tmp = Float64(x_m * Float64(1.0 - z));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if ((y <= -9.6e+146) || ~((y <= 850000.0)))
		tmp = (x_m * y) * z;
	else
		tmp = x_m * (1.0 - z);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -9.6e+146], N[Not[LessEqual[y, 850000.0]], $MachinePrecision]], N[(N[(x$95$m * y), $MachinePrecision] * z), $MachinePrecision], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -9.6 \cdot 10^{+146} \lor \neg \left(y \leq 850000\right):\\
\;\;\;\;\left(x\_m \cdot y\right) \cdot z\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -9.6000000000000008e146 or 8.5e5 < y

    1. Initial program 92.6%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
      2. associate-*r*N/A

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
      4. lower-*.f6470.8

        \[\leadsto \color{blue}{\left(x \cdot z\right)} \cdot y \]
    5. Applied rewrites70.8%

      \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
    6. Step-by-step derivation
      1. Applied rewrites76.0%

        \[\leadsto \left(x \cdot y\right) \cdot \color{blue}{z} \]

      if -9.6000000000000008e146 < y < 8.5e5

      1. Initial program 97.5%

        \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
      4. Step-by-step derivation
        1. lower--.f6490.8

          \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
      5. Applied rewrites90.8%

        \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
    7. Recombined 2 regimes into one program.
    8. Final simplification84.8%

      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -9.6 \cdot 10^{+146} \lor \neg \left(y \leq 850000\right):\\ \;\;\;\;\left(x \cdot y\right) \cdot z\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \end{array} \]
    9. Add Preprocessing

    Alternative 4: 83.8% accurate, 0.7× speedup?

    \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -1.75 \cdot 10^{+165}:\\ \;\;\;\;x\_m \cdot \left(z \cdot y\right)\\ \mathbf{elif}\;y \leq 850000:\\ \;\;\;\;x\_m \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;\left(x\_m \cdot y\right) \cdot z\\ \end{array} \end{array} \]
    x\_m = (fabs.f64 x)
    x\_s = (copysign.f64 #s(literal 1 binary64) x)
    (FPCore (x_s x_m y z)
     :precision binary64
     (*
      x_s
      (if (<= y -1.75e+165)
        (* x_m (* z y))
        (if (<= y 850000.0) (* x_m (- 1.0 z)) (* (* x_m y) z)))))
    x\_m = fabs(x);
    x\_s = copysign(1.0, x);
    double code(double x_s, double x_m, double y, double z) {
    	double tmp;
    	if (y <= -1.75e+165) {
    		tmp = x_m * (z * y);
    	} else if (y <= 850000.0) {
    		tmp = x_m * (1.0 - z);
    	} else {
    		tmp = (x_m * y) * z;
    	}
    	return x_s * tmp;
    }
    
    x\_m = abs(x)
    x\_s = copysign(1.0d0, x)
    real(8) function code(x_s, x_m, y, z)
        real(8), intent (in) :: x_s
        real(8), intent (in) :: x_m
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: tmp
        if (y <= (-1.75d+165)) then
            tmp = x_m * (z * y)
        else if (y <= 850000.0d0) then
            tmp = x_m * (1.0d0 - z)
        else
            tmp = (x_m * y) * z
        end if
        code = x_s * tmp
    end function
    
    x\_m = Math.abs(x);
    x\_s = Math.copySign(1.0, x);
    public static double code(double x_s, double x_m, double y, double z) {
    	double tmp;
    	if (y <= -1.75e+165) {
    		tmp = x_m * (z * y);
    	} else if (y <= 850000.0) {
    		tmp = x_m * (1.0 - z);
    	} else {
    		tmp = (x_m * y) * z;
    	}
    	return x_s * tmp;
    }
    
    x\_m = math.fabs(x)
    x\_s = math.copysign(1.0, x)
    def code(x_s, x_m, y, z):
    	tmp = 0
    	if y <= -1.75e+165:
    		tmp = x_m * (z * y)
    	elif y <= 850000.0:
    		tmp = x_m * (1.0 - z)
    	else:
    		tmp = (x_m * y) * z
    	return x_s * tmp
    
    x\_m = abs(x)
    x\_s = copysign(1.0, x)
    function code(x_s, x_m, y, z)
    	tmp = 0.0
    	if (y <= -1.75e+165)
    		tmp = Float64(x_m * Float64(z * y));
    	elseif (y <= 850000.0)
    		tmp = Float64(x_m * Float64(1.0 - z));
    	else
    		tmp = Float64(Float64(x_m * y) * z);
    	end
    	return Float64(x_s * tmp)
    end
    
    x\_m = abs(x);
    x\_s = sign(x) * abs(1.0);
    function tmp_2 = code(x_s, x_m, y, z)
    	tmp = 0.0;
    	if (y <= -1.75e+165)
    		tmp = x_m * (z * y);
    	elseif (y <= 850000.0)
    		tmp = x_m * (1.0 - z);
    	else
    		tmp = (x_m * y) * z;
    	end
    	tmp_2 = x_s * tmp;
    end
    
    x\_m = N[Abs[x], $MachinePrecision]
    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -1.75e+165], N[(x$95$m * N[(z * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 850000.0], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m * y), $MachinePrecision] * z), $MachinePrecision]]]), $MachinePrecision]
    
    \begin{array}{l}
    x\_m = \left|x\right|
    \\
    x\_s = \mathsf{copysign}\left(1, x\right)
    
    \\
    x\_s \cdot \begin{array}{l}
    \mathbf{if}\;y \leq -1.75 \cdot 10^{+165}:\\
    \;\;\;\;x\_m \cdot \left(z \cdot y\right)\\
    
    \mathbf{elif}\;y \leq 850000:\\
    \;\;\;\;x\_m \cdot \left(1 - z\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;\left(x\_m \cdot y\right) \cdot z\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if y < -1.74999999999999998e165

      1. Initial program 99.9%

        \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto x \cdot \color{blue}{\left(y \cdot z\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
        2. lower-*.f6491.5

          \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
      5. Applied rewrites91.5%

        \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]

      if -1.74999999999999998e165 < y < 8.5e5

      1. Initial program 96.4%

        \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
      4. Step-by-step derivation
        1. lower--.f6489.1

          \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
      5. Applied rewrites89.1%

        \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]

      if 8.5e5 < y

      1. Initial program 91.7%

        \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
        2. associate-*r*N/A

          \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
        4. lower-*.f6467.5

          \[\leadsto \color{blue}{\left(x \cdot z\right)} \cdot y \]
      5. Applied rewrites67.5%

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
      6. Step-by-step derivation
        1. Applied rewrites73.2%

          \[\leadsto \left(x \cdot y\right) \cdot \color{blue}{z} \]
      7. Recombined 3 regimes into one program.
      8. Add Preprocessing

      Alternative 5: 99.9% accurate, 0.8× speedup?

      \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 7.5 \cdot 10^{-38}:\\ \;\;\;\;\mathsf{fma}\left(x\_m \cdot \left(y - 1\right), z, x\_m\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\left(y - 1\right) \cdot z, x\_m, x\_m\right)\\ \end{array} \end{array} \]
      x\_m = (fabs.f64 x)
      x\_s = (copysign.f64 #s(literal 1 binary64) x)
      (FPCore (x_s x_m y z)
       :precision binary64
       (*
        x_s
        (if (<= x_m 7.5e-38)
          (fma (* x_m (- y 1.0)) z x_m)
          (fma (* (- y 1.0) z) x_m x_m))))
      x\_m = fabs(x);
      x\_s = copysign(1.0, x);
      double code(double x_s, double x_m, double y, double z) {
      	double tmp;
      	if (x_m <= 7.5e-38) {
      		tmp = fma((x_m * (y - 1.0)), z, x_m);
      	} else {
      		tmp = fma(((y - 1.0) * z), x_m, x_m);
      	}
      	return x_s * tmp;
      }
      
      x\_m = abs(x)
      x\_s = copysign(1.0, x)
      function code(x_s, x_m, y, z)
      	tmp = 0.0
      	if (x_m <= 7.5e-38)
      		tmp = fma(Float64(x_m * Float64(y - 1.0)), z, x_m);
      	else
      		tmp = fma(Float64(Float64(y - 1.0) * z), x_m, x_m);
      	end
      	return Float64(x_s * tmp)
      end
      
      x\_m = N[Abs[x], $MachinePrecision]
      x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 7.5e-38], N[(N[(x$95$m * N[(y - 1.0), $MachinePrecision]), $MachinePrecision] * z + x$95$m), $MachinePrecision], N[(N[(N[(y - 1.0), $MachinePrecision] * z), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision]]), $MachinePrecision]
      
      \begin{array}{l}
      x\_m = \left|x\right|
      \\
      x\_s = \mathsf{copysign}\left(1, x\right)
      
      \\
      x\_s \cdot \begin{array}{l}
      \mathbf{if}\;x\_m \leq 7.5 \cdot 10^{-38}:\\
      \;\;\;\;\mathsf{fma}\left(x\_m \cdot \left(y - 1\right), z, x\_m\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;\mathsf{fma}\left(\left(y - 1\right) \cdot z, x\_m, x\_m\right)\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if x < 7.5e-38

        1. Initial program 93.9%

          \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
        2. Add Preprocessing
        3. Applied rewrites97.4%

          \[\leadsto \color{blue}{\mathsf{fma}\left(x \cdot \left(y - 1\right), z, x\right)} \]

        if 7.5e-38 < x

        1. Initial program 99.9%

          \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
        2. Add Preprocessing
        3. Applied rewrites99.9%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\left(y - 1\right) \cdot z, x, x\right)} \]
      3. Recombined 2 regimes into one program.
      4. Add Preprocessing

      Alternative 6: 65.1% accurate, 0.8× speedup?

      \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -2.25 \cdot 10^{-10} \lor \neg \left(z \leq 16000\right):\\ \;\;\;\;x\_m \cdot \left(-z\right)\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot 1\\ \end{array} \end{array} \]
      x\_m = (fabs.f64 x)
      x\_s = (copysign.f64 #s(literal 1 binary64) x)
      (FPCore (x_s x_m y z)
       :precision binary64
       (*
        x_s
        (if (or (<= z -2.25e-10) (not (<= z 16000.0))) (* x_m (- z)) (* x_m 1.0))))
      x\_m = fabs(x);
      x\_s = copysign(1.0, x);
      double code(double x_s, double x_m, double y, double z) {
      	double tmp;
      	if ((z <= -2.25e-10) || !(z <= 16000.0)) {
      		tmp = x_m * -z;
      	} else {
      		tmp = x_m * 1.0;
      	}
      	return x_s * tmp;
      }
      
      x\_m = abs(x)
      x\_s = copysign(1.0d0, x)
      real(8) function code(x_s, x_m, y, z)
          real(8), intent (in) :: x_s
          real(8), intent (in) :: x_m
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: tmp
          if ((z <= (-2.25d-10)) .or. (.not. (z <= 16000.0d0))) then
              tmp = x_m * -z
          else
              tmp = x_m * 1.0d0
          end if
          code = x_s * tmp
      end function
      
      x\_m = Math.abs(x);
      x\_s = Math.copySign(1.0, x);
      public static double code(double x_s, double x_m, double y, double z) {
      	double tmp;
      	if ((z <= -2.25e-10) || !(z <= 16000.0)) {
      		tmp = x_m * -z;
      	} else {
      		tmp = x_m * 1.0;
      	}
      	return x_s * tmp;
      }
      
      x\_m = math.fabs(x)
      x\_s = math.copysign(1.0, x)
      def code(x_s, x_m, y, z):
      	tmp = 0
      	if (z <= -2.25e-10) or not (z <= 16000.0):
      		tmp = x_m * -z
      	else:
      		tmp = x_m * 1.0
      	return x_s * tmp
      
      x\_m = abs(x)
      x\_s = copysign(1.0, x)
      function code(x_s, x_m, y, z)
      	tmp = 0.0
      	if ((z <= -2.25e-10) || !(z <= 16000.0))
      		tmp = Float64(x_m * Float64(-z));
      	else
      		tmp = Float64(x_m * 1.0);
      	end
      	return Float64(x_s * tmp)
      end
      
      x\_m = abs(x);
      x\_s = sign(x) * abs(1.0);
      function tmp_2 = code(x_s, x_m, y, z)
      	tmp = 0.0;
      	if ((z <= -2.25e-10) || ~((z <= 16000.0)))
      		tmp = x_m * -z;
      	else
      		tmp = x_m * 1.0;
      	end
      	tmp_2 = x_s * tmp;
      end
      
      x\_m = N[Abs[x], $MachinePrecision]
      x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -2.25e-10], N[Not[LessEqual[z, 16000.0]], $MachinePrecision]], N[(x$95$m * (-z)), $MachinePrecision], N[(x$95$m * 1.0), $MachinePrecision]]), $MachinePrecision]
      
      \begin{array}{l}
      x\_m = \left|x\right|
      \\
      x\_s = \mathsf{copysign}\left(1, x\right)
      
      \\
      x\_s \cdot \begin{array}{l}
      \mathbf{if}\;z \leq -2.25 \cdot 10^{-10} \lor \neg \left(z \leq 16000\right):\\
      \;\;\;\;x\_m \cdot \left(-z\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;x\_m \cdot 1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -2.25e-10 or 16000 < z

        1. Initial program 90.8%

          \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto x \cdot \color{blue}{\left(z \cdot \left(y - 1\right)\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto x \cdot \color{blue}{\left(\left(y - 1\right) \cdot z\right)} \]
          2. lower-*.f64N/A

            \[\leadsto x \cdot \color{blue}{\left(\left(y - 1\right) \cdot z\right)} \]
          3. lower--.f6489.5

            \[\leadsto x \cdot \left(\color{blue}{\left(y - 1\right)} \cdot z\right) \]
        5. Applied rewrites89.5%

          \[\leadsto x \cdot \color{blue}{\left(\left(y - 1\right) \cdot z\right)} \]
        6. Taylor expanded in y around 0

          \[\leadsto x \cdot \left(-1 \cdot \color{blue}{z}\right) \]
        7. Step-by-step derivation
          1. Applied rewrites53.7%

            \[\leadsto x \cdot \left(-z\right) \]

          if -2.25e-10 < z < 16000

          1. Initial program 99.9%

            \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto x \cdot \color{blue}{\left(z \cdot \left(y - 1\right)\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto x \cdot \color{blue}{\left(\left(y - 1\right) \cdot z\right)} \]
            2. lower-*.f64N/A

              \[\leadsto x \cdot \color{blue}{\left(\left(y - 1\right) \cdot z\right)} \]
            3. lower--.f6430.0

              \[\leadsto x \cdot \left(\color{blue}{\left(y - 1\right)} \cdot z\right) \]
          5. Applied rewrites30.0%

            \[\leadsto x \cdot \color{blue}{\left(\left(y - 1\right) \cdot z\right)} \]
          6. Taylor expanded in z around 0

            \[\leadsto x \cdot \color{blue}{1} \]
          7. Step-by-step derivation
            1. Applied rewrites72.6%

              \[\leadsto x \cdot \color{blue}{1} \]
          8. Recombined 2 regimes into one program.
          9. Final simplification63.5%

            \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.25 \cdot 10^{-10} \lor \neg \left(z \leq 16000\right):\\ \;\;\;\;x \cdot \left(-z\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot 1\\ \end{array} \]
          10. Add Preprocessing

          Alternative 7: 96.0% accurate, 1.1× speedup?

          \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \mathsf{fma}\left(x\_m \cdot \left(y - 1\right), z, x\_m\right) \end{array} \]
          x\_m = (fabs.f64 x)
          x\_s = (copysign.f64 #s(literal 1 binary64) x)
          (FPCore (x_s x_m y z)
           :precision binary64
           (* x_s (fma (* x_m (- y 1.0)) z x_m)))
          x\_m = fabs(x);
          x\_s = copysign(1.0, x);
          double code(double x_s, double x_m, double y, double z) {
          	return x_s * fma((x_m * (y - 1.0)), z, x_m);
          }
          
          x\_m = abs(x)
          x\_s = copysign(1.0, x)
          function code(x_s, x_m, y, z)
          	return Float64(x_s * fma(Float64(x_m * Float64(y - 1.0)), z, x_m))
          end
          
          x\_m = N[Abs[x], $MachinePrecision]
          x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
          code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(x$95$m * N[(y - 1.0), $MachinePrecision]), $MachinePrecision] * z + x$95$m), $MachinePrecision]), $MachinePrecision]
          
          \begin{array}{l}
          x\_m = \left|x\right|
          \\
          x\_s = \mathsf{copysign}\left(1, x\right)
          
          \\
          x\_s \cdot \mathsf{fma}\left(x\_m \cdot \left(y - 1\right), z, x\_m\right)
          \end{array}
          
          Derivation
          1. Initial program 95.5%

            \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
          2. Add Preprocessing
          3. Applied rewrites96.6%

            \[\leadsto \color{blue}{\mathsf{fma}\left(x \cdot \left(y - 1\right), z, x\right)} \]
          4. Add Preprocessing

          Alternative 8: 66.3% accurate, 1.9× speedup?

          \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \left(x\_m \cdot \left(1 - z\right)\right) \end{array} \]
          x\_m = (fabs.f64 x)
          x\_s = (copysign.f64 #s(literal 1 binary64) x)
          (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (- 1.0 z))))
          x\_m = fabs(x);
          x\_s = copysign(1.0, x);
          double code(double x_s, double x_m, double y, double z) {
          	return x_s * (x_m * (1.0 - z));
          }
          
          x\_m = abs(x)
          x\_s = copysign(1.0d0, x)
          real(8) function code(x_s, x_m, y, z)
              real(8), intent (in) :: x_s
              real(8), intent (in) :: x_m
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              code = x_s * (x_m * (1.0d0 - z))
          end function
          
          x\_m = Math.abs(x);
          x\_s = Math.copySign(1.0, x);
          public static double code(double x_s, double x_m, double y, double z) {
          	return x_s * (x_m * (1.0 - z));
          }
          
          x\_m = math.fabs(x)
          x\_s = math.copysign(1.0, x)
          def code(x_s, x_m, y, z):
          	return x_s * (x_m * (1.0 - z))
          
          x\_m = abs(x)
          x\_s = copysign(1.0, x)
          function code(x_s, x_m, y, z)
          	return Float64(x_s * Float64(x_m * Float64(1.0 - z)))
          end
          
          x\_m = abs(x);
          x\_s = sign(x) * abs(1.0);
          function tmp = code(x_s, x_m, y, z)
          	tmp = x_s * (x_m * (1.0 - z));
          end
          
          x\_m = N[Abs[x], $MachinePrecision]
          x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
          code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
          
          \begin{array}{l}
          x\_m = \left|x\right|
          \\
          x\_s = \mathsf{copysign}\left(1, x\right)
          
          \\
          x\_s \cdot \left(x\_m \cdot \left(1 - z\right)\right)
          \end{array}
          
          Derivation
          1. Initial program 95.5%

            \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
          4. Step-by-step derivation
            1. lower--.f6464.4

              \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
          5. Applied rewrites64.4%

            \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
          6. Add Preprocessing

          Alternative 9: 38.9% accurate, 2.8× speedup?

          \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \left(x\_m \cdot 1\right) \end{array} \]
          x\_m = (fabs.f64 x)
          x\_s = (copysign.f64 #s(literal 1 binary64) x)
          (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m 1.0)))
          x\_m = fabs(x);
          x\_s = copysign(1.0, x);
          double code(double x_s, double x_m, double y, double z) {
          	return x_s * (x_m * 1.0);
          }
          
          x\_m = abs(x)
          x\_s = copysign(1.0d0, x)
          real(8) function code(x_s, x_m, y, z)
              real(8), intent (in) :: x_s
              real(8), intent (in) :: x_m
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              code = x_s * (x_m * 1.0d0)
          end function
          
          x\_m = Math.abs(x);
          x\_s = Math.copySign(1.0, x);
          public static double code(double x_s, double x_m, double y, double z) {
          	return x_s * (x_m * 1.0);
          }
          
          x\_m = math.fabs(x)
          x\_s = math.copysign(1.0, x)
          def code(x_s, x_m, y, z):
          	return x_s * (x_m * 1.0)
          
          x\_m = abs(x)
          x\_s = copysign(1.0, x)
          function code(x_s, x_m, y, z)
          	return Float64(x_s * Float64(x_m * 1.0))
          end
          
          x\_m = abs(x);
          x\_s = sign(x) * abs(1.0);
          function tmp = code(x_s, x_m, y, z)
          	tmp = x_s * (x_m * 1.0);
          end
          
          x\_m = N[Abs[x], $MachinePrecision]
          x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
          code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * 1.0), $MachinePrecision]), $MachinePrecision]
          
          \begin{array}{l}
          x\_m = \left|x\right|
          \\
          x\_s = \mathsf{copysign}\left(1, x\right)
          
          \\
          x\_s \cdot \left(x\_m \cdot 1\right)
          \end{array}
          
          Derivation
          1. Initial program 95.5%

            \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto x \cdot \color{blue}{\left(z \cdot \left(y - 1\right)\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto x \cdot \color{blue}{\left(\left(y - 1\right) \cdot z\right)} \]
            2. lower-*.f64N/A

              \[\leadsto x \cdot \color{blue}{\left(\left(y - 1\right) \cdot z\right)} \]
            3. lower--.f6458.6

              \[\leadsto x \cdot \left(\color{blue}{\left(y - 1\right)} \cdot z\right) \]
          5. Applied rewrites58.6%

            \[\leadsto x \cdot \color{blue}{\left(\left(y - 1\right) \cdot z\right)} \]
          6. Taylor expanded in z around 0

            \[\leadsto x \cdot \color{blue}{1} \]
          7. Step-by-step derivation
            1. Applied rewrites39.3%

              \[\leadsto x \cdot \color{blue}{1} \]
            2. Add Preprocessing

            Developer Target 1: 99.5% accurate, 0.3× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\ t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\ \mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\ \;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
                    (t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
               (if (< t_0 -1.618195973607049e+50)
                 t_1
                 (if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
            double code(double x, double y, double z) {
            	double t_0 = x * (1.0 - ((1.0 - y) * z));
            	double t_1 = x + ((1.0 - y) * (-z * x));
            	double tmp;
            	if (t_0 < -1.618195973607049e+50) {
            		tmp = t_1;
            	} else if (t_0 < 3.892237649663903e+134) {
            		tmp = ((x * y) * z) - ((x * z) - x);
            	} else {
            		tmp = t_1;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8) :: t_0
                real(8) :: t_1
                real(8) :: tmp
                t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
                t_1 = x + ((1.0d0 - y) * (-z * x))
                if (t_0 < (-1.618195973607049d+50)) then
                    tmp = t_1
                else if (t_0 < 3.892237649663903d+134) then
                    tmp = ((x * y) * z) - ((x * z) - x)
                else
                    tmp = t_1
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z) {
            	double t_0 = x * (1.0 - ((1.0 - y) * z));
            	double t_1 = x + ((1.0 - y) * (-z * x));
            	double tmp;
            	if (t_0 < -1.618195973607049e+50) {
            		tmp = t_1;
            	} else if (t_0 < 3.892237649663903e+134) {
            		tmp = ((x * y) * z) - ((x * z) - x);
            	} else {
            		tmp = t_1;
            	}
            	return tmp;
            }
            
            def code(x, y, z):
            	t_0 = x * (1.0 - ((1.0 - y) * z))
            	t_1 = x + ((1.0 - y) * (-z * x))
            	tmp = 0
            	if t_0 < -1.618195973607049e+50:
            		tmp = t_1
            	elif t_0 < 3.892237649663903e+134:
            		tmp = ((x * y) * z) - ((x * z) - x)
            	else:
            		tmp = t_1
            	return tmp
            
            function code(x, y, z)
            	t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
            	t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x)))
            	tmp = 0.0
            	if (t_0 < -1.618195973607049e+50)
            		tmp = t_1;
            	elseif (t_0 < 3.892237649663903e+134)
            		tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x));
            	else
            		tmp = t_1;
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z)
            	t_0 = x * (1.0 - ((1.0 - y) * z));
            	t_1 = x + ((1.0 - y) * (-z * x));
            	tmp = 0.0;
            	if (t_0 < -1.618195973607049e+50)
            		tmp = t_1;
            	elseif (t_0 < 3.892237649663903e+134)
            		tmp = ((x * y) * z) - ((x * z) - x);
            	else
            		tmp = t_1;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
            t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
            \mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
            \;\;\;\;t\_1\\
            
            \mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
            \;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_1\\
            
            
            \end{array}
            \end{array}
            

            Reproduce

            ?
            herbie shell --seed 2024318 
            (FPCore (x y z)
              :name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
              :precision binary64
            
              :alt
              (! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
            
              (* x (- 1.0 (* (- 1.0 y) z))))