
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ (pow (- y z) -1.0) (/ (- t z) x)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return pow((y - z), -1.0) / ((t - z) / x);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((y - z) ** (-1.0d0)) / ((t - z) / x)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return Math.pow((y - z), -1.0) / ((t - z) / x);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return math.pow((y - z), -1.0) / ((t - z) / x)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64((Float64(y - z) ^ -1.0) / Float64(Float64(t - z) / x)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = ((y - z) ^ -1.0) / ((t - z) / x);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[Power[N[(y - z), $MachinePrecision], -1.0], $MachinePrecision] / N[(N[(t - z), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{{\left(y - z\right)}^{-1}}{\frac{t - z}{x}}
\end{array}
Initial program 91.2%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/l*N/A
associate-/r*N/A
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
inv-powN/A
lower-pow.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* z z))))
(if (<= z -6.7e+19)
t_1
(if (<= z 1.26e-58)
(/ x (* t y))
(if (<= z 3.2e+37) (/ x (* (- y) z)) t_1)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -6.7e+19) {
tmp = t_1;
} else if (z <= 1.26e-58) {
tmp = x / (t * y);
} else if (z <= 3.2e+37) {
tmp = x / (-y * z);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-6.7d+19)) then
tmp = t_1
else if (z <= 1.26d-58) then
tmp = x / (t * y)
else if (z <= 3.2d+37) then
tmp = x / (-y * z)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -6.7e+19) {
tmp = t_1;
} else if (z <= 1.26e-58) {
tmp = x / (t * y);
} else if (z <= 3.2e+37) {
tmp = x / (-y * z);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -6.7e+19: tmp = t_1 elif z <= 1.26e-58: tmp = x / (t * y) elif z <= 3.2e+37: tmp = x / (-y * z) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -6.7e+19) tmp = t_1; elseif (z <= 1.26e-58) tmp = Float64(x / Float64(t * y)); elseif (z <= 3.2e+37) tmp = Float64(x / Float64(Float64(-y) * z)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -6.7e+19)
tmp = t_1;
elseif (z <= 1.26e-58)
tmp = x / (t * y);
elseif (z <= 3.2e+37)
tmp = x / (-y * z);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -6.7e+19], t$95$1, If[LessEqual[z, 1.26e-58], N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.2e+37], N[(x / N[((-y) * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -6.7 \cdot 10^{+19}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.26 \cdot 10^{-58}:\\
\;\;\;\;\frac{x}{t \cdot y}\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{+37}:\\
\;\;\;\;\frac{x}{\left(-y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6.7e19 or 3.20000000000000014e37 < z Initial program 86.9%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6471.8
Applied rewrites71.8%
if -6.7e19 < z < 1.2600000000000001e-58Initial program 94.0%
Taylor expanded in z around 0
lower-*.f6469.9
Applied rewrites69.9%
if 1.2600000000000001e-58 < z < 3.20000000000000014e37Initial program 99.8%
Taylor expanded in t around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6439.9
Applied rewrites39.9%
Taylor expanded in y around inf
Applied rewrites30.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z 4.6e+108) (/ x (fma z (- z y) (* t (- y z)))) (/ (/ x z) (- z t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 4.6e+108) {
tmp = x / fma(z, (z - y), (t * (y - z)));
} else {
tmp = (x / z) / (z - t);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= 4.6e+108) tmp = Float64(x / fma(z, Float64(z - y), Float64(t * Float64(y - z)))); else tmp = Float64(Float64(x / z) / Float64(z - t)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, 4.6e+108], N[(x / N[(z * N[(z - y), $MachinePrecision] + N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 4.6 \cdot 10^{+108}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(z, z - y, t \cdot \left(y - z\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{z - t}\\
\end{array}
\end{array}
if z < 4.5999999999999998e108Initial program 93.9%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
sqr-negN/A
cancel-sign-sub-invN/A
distribute-lft-out--N/A
lower-fma.f64N/A
lower--.f64N/A
lower-*.f6493.9
Applied rewrites93.9%
if 4.5999999999999998e108 < z Initial program 76.2%
Taylor expanded in y around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f6491.0
Applied rewrites91.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -9.4e+33) (not (<= z 4.7e+39))) (/ x (* z z)) (/ x (* (- t z) y))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -9.4e+33) || !(z <= 4.7e+39)) {
tmp = x / (z * z);
} else {
tmp = x / ((t - z) * y);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-9.4d+33)) .or. (.not. (z <= 4.7d+39))) then
tmp = x / (z * z)
else
tmp = x / ((t - z) * y)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -9.4e+33) || !(z <= 4.7e+39)) {
tmp = x / (z * z);
} else {
tmp = x / ((t - z) * y);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -9.4e+33) or not (z <= 4.7e+39): tmp = x / (z * z) else: tmp = x / ((t - z) * y) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -9.4e+33) || !(z <= 4.7e+39)) tmp = Float64(x / Float64(z * z)); else tmp = Float64(x / Float64(Float64(t - z) * y)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -9.4e+33) || ~((z <= 4.7e+39)))
tmp = x / (z * z);
else
tmp = x / ((t - z) * y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -9.4e+33], N[Not[LessEqual[z, 4.7e+39]], $MachinePrecision]], N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.4 \cdot 10^{+33} \lor \neg \left(z \leq 4.7 \cdot 10^{+39}\right):\\
\;\;\;\;\frac{x}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot y}\\
\end{array}
\end{array}
if z < -9.3999999999999996e33 or 4.6999999999999999e39 < z Initial program 86.5%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6472.7
Applied rewrites72.7%
if -9.3999999999999996e33 < z < 4.6999999999999999e39Initial program 95.1%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6471.8
Applied rewrites71.8%
Final simplification72.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t -3.3e-156) (/ x (* (- t z) y)) (if (<= t 2e-23) (/ x (* (- z y) z)) (/ x (* (- y z) t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.3e-156) {
tmp = x / ((t - z) * y);
} else if (t <= 2e-23) {
tmp = x / ((z - y) * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-3.3d-156)) then
tmp = x / ((t - z) * y)
else if (t <= 2d-23) then
tmp = x / ((z - y) * z)
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.3e-156) {
tmp = x / ((t - z) * y);
} else if (t <= 2e-23) {
tmp = x / ((z - y) * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -3.3e-156: tmp = x / ((t - z) * y) elif t <= 2e-23: tmp = x / ((z - y) * z) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -3.3e-156) tmp = Float64(x / Float64(Float64(t - z) * y)); elseif (t <= 2e-23) tmp = Float64(x / Float64(Float64(z - y) * z)); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -3.3e-156)
tmp = x / ((t - z) * y);
elseif (t <= 2e-23)
tmp = x / ((z - y) * z);
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -3.3e-156], N[(x / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 2e-23], N[(x / N[(N[(z - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.3 \cdot 10^{-156}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot y}\\
\mathbf{elif}\;t \leq 2 \cdot 10^{-23}:\\
\;\;\;\;\frac{x}{\left(z - y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < -3.2999999999999999e-156Initial program 91.6%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6461.9
Applied rewrites61.9%
if -3.2999999999999999e-156 < t < 1.99999999999999992e-23Initial program 92.3%
Taylor expanded in t around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6480.2
Applied rewrites80.2%
if 1.99999999999999992e-23 < t Initial program 89.7%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6482.5
Applied rewrites82.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z 4.6e+108) (/ x (* (- y z) (- t z))) (/ (/ x z) (- z t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 4.6e+108) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = (x / z) / (z - t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 4.6d+108) then
tmp = x / ((y - z) * (t - z))
else
tmp = (x / z) / (z - t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 4.6e+108) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = (x / z) / (z - t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= 4.6e+108: tmp = x / ((y - z) * (t - z)) else: tmp = (x / z) / (z - t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= 4.6e+108) tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); else tmp = Float64(Float64(x / z) / Float64(z - t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= 4.6e+108)
tmp = x / ((y - z) * (t - z));
else
tmp = (x / z) / (z - t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, 4.6e+108], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 4.6 \cdot 10^{+108}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{z - t}\\
\end{array}
\end{array}
if z < 4.5999999999999998e108Initial program 93.9%
if 4.5999999999999998e108 < z Initial program 76.2%
Taylor expanded in y around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f6491.0
Applied rewrites91.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z 4.6e+108) (/ x (* (- y z) (- t z))) (/ (/ x (- z t)) z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 4.6e+108) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = (x / (z - t)) / z;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 4.6d+108) then
tmp = x / ((y - z) * (t - z))
else
tmp = (x / (z - t)) / z
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 4.6e+108) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = (x / (z - t)) / z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= 4.6e+108: tmp = x / ((y - z) * (t - z)) else: tmp = (x / (z - t)) / z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= 4.6e+108) tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); else tmp = Float64(Float64(x / Float64(z - t)) / z); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= 4.6e+108)
tmp = x / ((y - z) * (t - z));
else
tmp = (x / (z - t)) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, 4.6e+108], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 4.6 \cdot 10^{+108}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z - t}}{z}\\
\end{array}
\end{array}
if z < 4.5999999999999998e108Initial program 93.9%
if 4.5999999999999998e108 < z Initial program 76.2%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/l*N/A
associate-/r*N/A
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
inv-powN/A
lower-pow.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
div-invN/A
distribute-neg-frac2N/A
lift-pow.f64N/A
unpow-1N/A
remove-double-divN/A
lift--.f64N/A
sub-negN/A
distribute-neg-inN/A
remove-double-negN/A
+-commutativeN/A
sub-negN/A
lift--.f64N/A
lower-*.f64N/A
Applied rewrites98.3%
Taylor expanded in y around 0
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6491.0
Applied rewrites91.0%
Final simplification93.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -6.7e+19) (not (<= z 1.25e-5))) (/ x (* z z)) (/ x (* t y))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -6.7e+19) || !(z <= 1.25e-5)) {
tmp = x / (z * z);
} else {
tmp = x / (t * y);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-6.7d+19)) .or. (.not. (z <= 1.25d-5))) then
tmp = x / (z * z)
else
tmp = x / (t * y)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -6.7e+19) || !(z <= 1.25e-5)) {
tmp = x / (z * z);
} else {
tmp = x / (t * y);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -6.7e+19) or not (z <= 1.25e-5): tmp = x / (z * z) else: tmp = x / (t * y) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -6.7e+19) || !(z <= 1.25e-5)) tmp = Float64(x / Float64(z * z)); else tmp = Float64(x / Float64(t * y)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -6.7e+19) || ~((z <= 1.25e-5)))
tmp = x / (z * z);
else
tmp = x / (t * y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -6.7e+19], N[Not[LessEqual[z, 1.25e-5]], $MachinePrecision]], N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.7 \cdot 10^{+19} \lor \neg \left(z \leq 1.25 \cdot 10^{-5}\right):\\
\;\;\;\;\frac{x}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t \cdot y}\\
\end{array}
\end{array}
if z < -6.7e19 or 1.25000000000000006e-5 < z Initial program 87.8%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6468.8
Applied rewrites68.8%
if -6.7e19 < z < 1.25000000000000006e-5Initial program 94.6%
Taylor expanded in z around 0
lower-*.f6465.3
Applied rewrites65.3%
Final simplification67.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ (/ x (- t z)) (- y z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / (t - z)) / (y - z)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (x / (t - z)) / (y - z)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(x / Float64(t - z)) / Float64(y - z)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (x / (t - z)) / (y - z);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{\frac{x}{t - z}}{y - z}
\end{array}
Initial program 91.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6498.1
Applied rewrites98.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t 2.1e-74) (/ x (* (- t z) y)) (/ x (* (- y z) t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= 2.1e-74) {
tmp = x / ((t - z) * y);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= 2.1d-74) then
tmp = x / ((t - z) * y)
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= 2.1e-74) {
tmp = x / ((t - z) * y);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= 2.1e-74: tmp = x / ((t - z) * y) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= 2.1e-74) tmp = Float64(x / Float64(Float64(t - z) * y)); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= 2.1e-74)
tmp = x / ((t - z) * y);
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, 2.1e-74], N[(x / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq 2.1 \cdot 10^{-74}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < 2.1e-74Initial program 91.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6460.6
Applied rewrites60.6%
if 2.1e-74 < t Initial program 90.2%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6475.5
Applied rewrites75.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / ((y - z) * (t - z))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / ((y - z) * (t - z));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Initial program 91.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x (* t y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / (t * y);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (t * y)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / (t * y);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / (t * y)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / Float64(t * y)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / (t * y);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{t \cdot y}
\end{array}
Initial program 91.2%
Taylor expanded in z around 0
lower-*.f6442.7
Applied rewrites42.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if ((x / t_1) < 0.0d0) then
tmp = (x / (y - z)) / (t - z)
else
tmp = x * (1.0d0 / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if (x / t_1) < 0.0: tmp = (x / (y - z)) / (t - z) else: tmp = x * (1.0 / t_1) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (Float64(x / t_1) < 0.0) tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); else tmp = Float64(x * Float64(1.0 / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - z) * (t - z); tmp = 0.0; if ((x / t_1) < 0.0) tmp = (x / (y - z)) / (t - z); else tmp = x * (1.0 / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024318
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ x (* (- y z) (- t z))) 0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z))))))
(/ x (* (- y z) (- t z))))