
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Initial program 98.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 2e-47)
(fma (- z t) (/ y a) x)
(if (<= t_1 1e+47) (fma y (/ t (- t a)) x) (* (/ z (- a t)) y)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 2e-47) {
tmp = fma((z - t), (y / a), x);
} else if (t_1 <= 1e+47) {
tmp = fma(y, (t / (t - a)), x);
} else {
tmp = (z / (a - t)) * y;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 2e-47) tmp = fma(Float64(z - t), Float64(y / a), x); elseif (t_1 <= 1e+47) tmp = fma(y, Float64(t / Float64(t - a)), x); else tmp = Float64(Float64(z / Float64(a - t)) * y); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-47], N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+47], N[(y * N[(t / N[(t - a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-47}:\\
\;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+47}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{t - a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{a - t} \cdot y\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 1.9999999999999999e-47Initial program 98.5%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6492.4
Applied rewrites92.4%
if 1.9999999999999999e-47 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1e47Initial program 100.0%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6497.4
Applied rewrites97.4%
if 1e47 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 93.1%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6479.0
Applied rewrites79.0%
Final simplification93.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 1e-19)
(fma (- z t) (/ y a) x)
(if (<= t_1 1e+47) (+ y x) (* (/ z (- a t)) y)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 1e-19) {
tmp = fma((z - t), (y / a), x);
} else if (t_1 <= 1e+47) {
tmp = y + x;
} else {
tmp = (z / (a - t)) * y;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 1e-19) tmp = fma(Float64(z - t), Float64(y / a), x); elseif (t_1 <= 1e+47) tmp = Float64(y + x); else tmp = Float64(Float64(z / Float64(a - t)) * y); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-19], N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+47], N[(y + x), $MachinePrecision], N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 10^{-19}:\\
\;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+47}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{a - t} \cdot y\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 9.9999999999999998e-20Initial program 98.5%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6492.6
Applied rewrites92.6%
if 9.9999999999999998e-20 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1e47Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6495.8
Applied rewrites95.8%
if 1e47 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 93.1%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6479.0
Applied rewrites79.0%
Final simplification92.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 1e-19)
(fma (/ z a) y x)
(if (<= t_1 1e+47) (+ y x) (* (/ z (- a t)) y)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 1e-19) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 1e+47) {
tmp = y + x;
} else {
tmp = (z / (a - t)) * y;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 1e-19) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 1e+47) tmp = Float64(y + x); else tmp = Float64(Float64(z / Float64(a - t)) * y); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-19], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+47], N[(y + x), $MachinePrecision], N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 10^{-19}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+47}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{a - t} \cdot y\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 9.9999999999999998e-20Initial program 98.5%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6482.3
Applied rewrites82.3%
if 9.9999999999999998e-20 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1e47Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6495.8
Applied rewrites95.8%
if 1e47 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 93.1%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6479.0
Applied rewrites79.0%
Final simplification88.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t)))) (if (or (<= t_1 1e-19) (not (<= t_1 2.0))) (fma (/ z a) y x) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if ((t_1 <= 1e-19) || !(t_1 <= 2.0)) {
tmp = fma((z / a), y, x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if ((t_1 <= 1e-19) || !(t_1 <= 2.0)) tmp = fma(Float64(z / a), y, x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, 1e-19], N[Not[LessEqual[t$95$1, 2.0]], $MachinePrecision]], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 10^{-19} \lor \neg \left(t\_1 \leq 2\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 9.9999999999999998e-20 or 2 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 97.5%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6479.9
Applied rewrites79.9%
if 9.9999999999999998e-20 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.1
Applied rewrites97.1%
Final simplification87.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t)))) (if (or (<= t_1 -2e+108) (not (<= t_1 1e+47))) (* (/ z a) y) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if ((t_1 <= -2e+108) || !(t_1 <= 1e+47)) {
tmp = (z / a) * y;
} else {
tmp = y + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (a - t)
if ((t_1 <= (-2d+108)) .or. (.not. (t_1 <= 1d+47))) then
tmp = (z / a) * y
else
tmp = y + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if ((t_1 <= -2e+108) || !(t_1 <= 1e+47)) {
tmp = (z / a) * y;
} else {
tmp = y + x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) tmp = 0 if (t_1 <= -2e+108) or not (t_1 <= 1e+47): tmp = (z / a) * y else: tmp = y + x return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if ((t_1 <= -2e+108) || !(t_1 <= 1e+47)) tmp = Float64(Float64(z / a) * y); else tmp = Float64(y + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); tmp = 0.0; if ((t_1 <= -2e+108) || ~((t_1 <= 1e+47))) tmp = (z / a) * y; else tmp = y + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+108], N[Not[LessEqual[t$95$1, 1e+47]], $MachinePrecision]], N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+108} \lor \neg \left(t\_1 \leq 10^{+47}\right):\\
\;\;\;\;\frac{z}{a} \cdot y\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2.0000000000000001e108 or 1e47 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 95.6%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6482.4
Applied rewrites82.4%
Taylor expanded in t around 0
Applied rewrites65.5%
if -2.0000000000000001e108 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1e47Initial program 99.2%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6479.9
Applied rewrites79.9%
Final simplification77.3%
(FPCore (x y z t a) :precision binary64 (if (or (<= t -14200.0) (not (<= t 7.4e+15))) (fma (- 1.0 (/ z t)) y x) (fma (/ z a) y x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -14200.0) || !(t <= 7.4e+15)) {
tmp = fma((1.0 - (z / t)), y, x);
} else {
tmp = fma((z / a), y, x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if ((t <= -14200.0) || !(t <= 7.4e+15)) tmp = fma(Float64(1.0 - Float64(z / t)), y, x); else tmp = fma(Float64(z / a), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -14200.0], N[Not[LessEqual[t, 7.4e+15]], $MachinePrecision]], N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -14200 \lor \neg \left(t \leq 7.4 \cdot 10^{+15}\right):\\
\;\;\;\;\mathsf{fma}\left(1 - \frac{z}{t}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\end{array}
\end{array}
if t < -14200 or 7.4e15 < t Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
metadata-evalN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6494.3
Applied rewrites94.3%
if -14200 < t < 7.4e15Initial program 97.0%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6484.1
Applied rewrites84.1%
Final simplification89.5%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 98.6%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6468.7
Applied rewrites68.7%
Final simplification68.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024318
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))