
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
Initial program 99.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (+ (* x y) z) y)))
(if (or (<= t_1 -2e+98) (not (<= t_1 1e+141)))
(* (fma y x z) y)
(fma z y t))))
double code(double x, double y, double z, double t) {
double t_1 = ((x * y) + z) * y;
double tmp;
if ((t_1 <= -2e+98) || !(t_1 <= 1e+141)) {
tmp = fma(y, x, z) * y;
} else {
tmp = fma(z, y, t);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x * y) + z) * y) tmp = 0.0 if ((t_1 <= -2e+98) || !(t_1 <= 1e+141)) tmp = Float64(fma(y, x, z) * y); else tmp = fma(z, y, t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+98], N[Not[LessEqual[t$95$1, 1e+141]], $MachinePrecision]], N[(N[(y * x + z), $MachinePrecision] * y), $MachinePrecision], N[(z * y + t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot y + z\right) \cdot y\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+98} \lor \neg \left(t\_1 \leq 10^{+141}\right):\\
\;\;\;\;\mathsf{fma}\left(y, x, z\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, y, t\right)\\
\end{array}
\end{array}
if (*.f64 (+.f64 (*.f64 x y) z) y) < -2e98 or 1.00000000000000002e141 < (*.f64 (+.f64 (*.f64 x y) z) y) Initial program 99.9%
Taylor expanded in y around inf
remove-double-negN/A
mul-1-negN/A
distribute-lft-outN/A
distribute-rgt-neg-outN/A
neg-sub0N/A
unsub-negN/A
mul0-rgtN/A
distribute-rgt-neg-outN/A
distribute-lft-outN/A
mul-1-negN/A
remove-double-negN/A
unpow2N/A
associate-*l*N/A
distribute-lft-inN/A
+-lft-identityN/A
distribute-rgt-inN/A
cancel-sign-subN/A
mul-1-negN/A
Applied rewrites94.7%
if -2e98 < (*.f64 (+.f64 (*.f64 x y) z) y) < 1.00000000000000002e141Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6494.1
Applied rewrites94.1%
Final simplification94.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (+ (* x y) z) y))) (if (or (<= t_1 -5e+191) (not (<= t_1 1e+262))) (* (* x y) y) (fma z y t))))
double code(double x, double y, double z, double t) {
double t_1 = ((x * y) + z) * y;
double tmp;
if ((t_1 <= -5e+191) || !(t_1 <= 1e+262)) {
tmp = (x * y) * y;
} else {
tmp = fma(z, y, t);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x * y) + z) * y) tmp = 0.0 if ((t_1 <= -5e+191) || !(t_1 <= 1e+262)) tmp = Float64(Float64(x * y) * y); else tmp = fma(z, y, t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+191], N[Not[LessEqual[t$95$1, 1e+262]], $MachinePrecision]], N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision], N[(z * y + t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot y + z\right) \cdot y\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+191} \lor \neg \left(t\_1 \leq 10^{+262}\right):\\
\;\;\;\;\left(x \cdot y\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, y, t\right)\\
\end{array}
\end{array}
if (*.f64 (+.f64 (*.f64 x y) z) y) < -5.0000000000000002e191 or 1e262 < (*.f64 (+.f64 (*.f64 x y) z) y) Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6481.9
Applied rewrites81.9%
Applied rewrites84.0%
if -5.0000000000000002e191 < (*.f64 (+.f64 (*.f64 x y) z) y) < 1e262Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6487.8
Applied rewrites87.8%
Final simplification86.4%
(FPCore (x y z t) :precision binary64 (fma z y t))
double code(double x, double y, double z, double t) {
return fma(z, y, t);
}
function code(x, y, z, t) return fma(z, y, t) end
code[x_, y_, z_, t_] := N[(z * y + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, y, t\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6467.9
Applied rewrites67.9%
(FPCore (x y z t) :precision binary64 (* z y))
double code(double x, double y, double z, double t) {
return z * y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = z * y
end function
public static double code(double x, double y, double z, double t) {
return z * y;
}
def code(x, y, z, t): return z * y
function code(x, y, z, t) return Float64(z * y) end
function tmp = code(x, y, z, t) tmp = z * y; end
code[x_, y_, z_, t_] := N[(z * y), $MachinePrecision]
\begin{array}{l}
\\
z \cdot y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf
remove-double-negN/A
mul-1-negN/A
distribute-lft-outN/A
distribute-rgt-neg-outN/A
neg-sub0N/A
unsub-negN/A
mul0-rgtN/A
distribute-rgt-neg-outN/A
distribute-lft-outN/A
mul-1-negN/A
remove-double-negN/A
unpow2N/A
associate-*l*N/A
distribute-lft-inN/A
+-lft-identityN/A
distribute-rgt-inN/A
cancel-sign-subN/A
mul-1-negN/A
Applied rewrites59.9%
Taylor expanded in x around 0
Applied rewrites28.7%
herbie shell --seed 2024318
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))