
(FPCore (x eps) :precision binary64 (- (pow (+ x eps) 2.0) (pow x 2.0)))
double code(double x, double eps) {
return pow((x + eps), 2.0) - pow(x, 2.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((x + eps) ** 2.0d0) - (x ** 2.0d0)
end function
public static double code(double x, double eps) {
return Math.pow((x + eps), 2.0) - Math.pow(x, 2.0);
}
def code(x, eps): return math.pow((x + eps), 2.0) - math.pow(x, 2.0)
function code(x, eps) return Float64((Float64(x + eps) ^ 2.0) - (x ^ 2.0)) end
function tmp = code(x, eps) tmp = ((x + eps) ^ 2.0) - (x ^ 2.0); end
code[x_, eps_] := N[(N[Power[N[(x + eps), $MachinePrecision], 2.0], $MachinePrecision] - N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(x + \varepsilon\right)}^{2} - {x}^{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (pow (+ x eps) 2.0) (pow x 2.0)))
double code(double x, double eps) {
return pow((x + eps), 2.0) - pow(x, 2.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((x + eps) ** 2.0d0) - (x ** 2.0d0)
end function
public static double code(double x, double eps) {
return Math.pow((x + eps), 2.0) - Math.pow(x, 2.0);
}
def code(x, eps): return math.pow((x + eps), 2.0) - math.pow(x, 2.0)
function code(x, eps) return Float64((Float64(x + eps) ^ 2.0) - (x ^ 2.0)) end
function tmp = code(x, eps) tmp = ((x + eps) ^ 2.0) - (x ^ 2.0); end
code[x_, eps_] := N[(N[Power[N[(x + eps), $MachinePrecision], 2.0], $MachinePrecision] - N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(x + \varepsilon\right)}^{2} - {x}^{2}
\end{array}
(FPCore (x eps) :precision binary64 (* (+ (+ eps x) x) eps))
double code(double x, double eps) {
return ((eps + x) + x) * eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((eps + x) + x) * eps
end function
public static double code(double x, double eps) {
return ((eps + x) + x) * eps;
}
def code(x, eps): return ((eps + x) + x) * eps
function code(x, eps) return Float64(Float64(Float64(eps + x) + x) * eps) end
function tmp = code(x, eps) tmp = ((eps + x) + x) * eps; end
code[x_, eps_] := N[(N[(N[(eps + x), $MachinePrecision] + x), $MachinePrecision] * eps), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\varepsilon + x\right) + x\right) \cdot \varepsilon
\end{array}
Initial program 75.3%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r*N/A
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
unpow2N/A
*-commutativeN/A
associate-*l/N/A
*-commutativeN/A
associate-*l/N/A
associate-*r/N/A
distribute-lft1-inN/A
+-commutativeN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites100.0%
Applied rewrites100.0%
(FPCore (x eps) :precision binary64 (if (<= (- (pow (+ x eps) 2.0) (pow x 2.0)) 0.0) (* (* eps 2.0) x) (* eps eps)))
double code(double x, double eps) {
double tmp;
if ((pow((x + eps), 2.0) - pow(x, 2.0)) <= 0.0) {
tmp = (eps * 2.0) * x;
} else {
tmp = eps * eps;
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if ((((x + eps) ** 2.0d0) - (x ** 2.0d0)) <= 0.0d0) then
tmp = (eps * 2.0d0) * x
else
tmp = eps * eps
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if ((Math.pow((x + eps), 2.0) - Math.pow(x, 2.0)) <= 0.0) {
tmp = (eps * 2.0) * x;
} else {
tmp = eps * eps;
}
return tmp;
}
def code(x, eps): tmp = 0 if (math.pow((x + eps), 2.0) - math.pow(x, 2.0)) <= 0.0: tmp = (eps * 2.0) * x else: tmp = eps * eps return tmp
function code(x, eps) tmp = 0.0 if (Float64((Float64(x + eps) ^ 2.0) - (x ^ 2.0)) <= 0.0) tmp = Float64(Float64(eps * 2.0) * x); else tmp = Float64(eps * eps); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if ((((x + eps) ^ 2.0) - (x ^ 2.0)) <= 0.0) tmp = (eps * 2.0) * x; else tmp = eps * eps; end tmp_2 = tmp; end
code[x_, eps_] := If[LessEqual[N[(N[Power[N[(x + eps), $MachinePrecision], 2.0], $MachinePrecision] - N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(eps * 2.0), $MachinePrecision] * x), $MachinePrecision], N[(eps * eps), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{\left(x + \varepsilon\right)}^{2} - {x}^{2} \leq 0:\\
\;\;\;\;\left(\varepsilon \cdot 2\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\varepsilon \cdot \varepsilon\\
\end{array}
\end{array}
if (-.f64 (pow.f64 (+.f64 x eps) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) < 0.0Initial program 58.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6498.2
Applied rewrites98.2%
Applied rewrites98.2%
if 0.0 < (-.f64 (pow.f64 (+.f64 x eps) #s(literal 2 binary64)) (pow.f64 x #s(literal 2 binary64))) Initial program 98.5%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6494.3
Applied rewrites94.3%
(FPCore (x eps) :precision binary64 (* eps eps))
double code(double x, double eps) {
return eps * eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * eps
end function
public static double code(double x, double eps) {
return eps * eps;
}
def code(x, eps): return eps * eps
function code(x, eps) return Float64(eps * eps) end
function tmp = code(x, eps) tmp = eps * eps; end
code[x_, eps_] := N[(eps * eps), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \varepsilon
\end{array}
Initial program 75.3%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6472.1
Applied rewrites72.1%
herbie shell --seed 2024317
(FPCore (x eps)
:name "ENA, Section 1.4, Exercise 4b, n=2"
:precision binary64
:pre (and (and (<= -1000000000.0 x) (<= x 1000000000.0)) (and (<= -1.0 eps) (<= eps 1.0)))
(- (pow (+ x eps) 2.0) (pow x 2.0)))