Kahan p9 Example

Percentage Accurate: 68.1% → 92.6%
Time: 8.1s
Alternatives: 6
Speedup: 0.5×

Specification

?
\[\left(0 < x \land x < 1\right) \land y < 1\]
\[\begin{array}{l} \\ \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
	return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
	return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y):
	return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y)
	return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y)))
end
function tmp = code(x, y)
	tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 6 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 68.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
	return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
	return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y):
	return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y)
	return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y)))
end
function tmp = code(x, y)
	tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}

Alternative 1: 92.6% accurate, 0.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(x - y\right) \cdot \left(x + y\right)\\ \mathbf{if}\;\frac{t\_0}{x \cdot x + y \cdot y} \leq 2:\\ \;\;\;\;\frac{t\_0}{\mathsf{fma}\left(y, y, x \cdot x\right)}\\ \mathbf{else}:\\ \;\;\;\;{\left({\left(\mathsf{fma}\left(\frac{x}{y} \cdot x, \frac{2}{y}, -1\right)\right)}^{-1}\right)}^{-1}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (* (- x y) (+ x y))))
   (if (<= (/ t_0 (+ (* x x) (* y y))) 2.0)
     (/ t_0 (fma y y (* x x)))
     (pow (pow (fma (* (/ x y) x) (/ 2.0 y) -1.0) -1.0) -1.0))))
double code(double x, double y) {
	double t_0 = (x - y) * (x + y);
	double tmp;
	if ((t_0 / ((x * x) + (y * y))) <= 2.0) {
		tmp = t_0 / fma(y, y, (x * x));
	} else {
		tmp = pow(pow(fma(((x / y) * x), (2.0 / y), -1.0), -1.0), -1.0);
	}
	return tmp;
}
function code(x, y)
	t_0 = Float64(Float64(x - y) * Float64(x + y))
	tmp = 0.0
	if (Float64(t_0 / Float64(Float64(x * x) + Float64(y * y))) <= 2.0)
		tmp = Float64(t_0 / fma(y, y, Float64(x * x)));
	else
		tmp = (fma(Float64(Float64(x / y) * x), Float64(2.0 / y), -1.0) ^ -1.0) ^ -1.0;
	end
	return tmp
end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], N[(t$95$0 / N[(y * y + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[Power[N[(N[(N[(x / y), $MachinePrecision] * x), $MachinePrecision] * N[(2.0 / y), $MachinePrecision] + -1.0), $MachinePrecision], -1.0], $MachinePrecision], -1.0], $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(x - y\right) \cdot \left(x + y\right)\\
\mathbf{if}\;\frac{t\_0}{x \cdot x + y \cdot y} \leq 2:\\
\;\;\;\;\frac{t\_0}{\mathsf{fma}\left(y, y, x \cdot x\right)}\\

\mathbf{else}:\\
\;\;\;\;{\left({\left(\mathsf{fma}\left(\frac{x}{y} \cdot x, \frac{2}{y}, -1\right)\right)}^{-1}\right)}^{-1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2

    1. Initial program 100.0%

      \[\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \frac{\left(x - y\right) \cdot \left(x + y\right)}{\color{blue}{x \cdot x + y \cdot y}} \]
      2. +-commutativeN/A

        \[\leadsto \frac{\left(x - y\right) \cdot \left(x + y\right)}{\color{blue}{y \cdot y + x \cdot x}} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{\left(x - y\right) \cdot \left(x + y\right)}{\color{blue}{y \cdot y} + x \cdot x} \]
      4. lower-fma.f64100.0

        \[\leadsto \frac{\left(x - y\right) \cdot \left(x + y\right)}{\color{blue}{\mathsf{fma}\left(y, y, x \cdot x\right)}} \]
    4. Applied rewrites100.0%

      \[\leadsto \frac{\left(x - y\right) \cdot \left(x + y\right)}{\color{blue}{\mathsf{fma}\left(y, y, x \cdot x\right)}} \]

    if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y)))

    1. Initial program 0.0%

      \[\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{2 \cdot \frac{{x}^{2}}{{y}^{2}} - 1} \]
    4. Step-by-step derivation
      1. sub-negN/A

        \[\leadsto \color{blue}{2 \cdot \frac{{x}^{2}}{{y}^{2}} + \left(\mathsf{neg}\left(1\right)\right)} \]
      2. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{2 \cdot {x}^{2}}{{y}^{2}}} + \left(\mathsf{neg}\left(1\right)\right) \]
      3. unpow2N/A

        \[\leadsto \frac{2 \cdot {x}^{2}}{\color{blue}{y \cdot y}} + \left(\mathsf{neg}\left(1\right)\right) \]
      4. times-fracN/A

        \[\leadsto \color{blue}{\frac{2}{y} \cdot \frac{{x}^{2}}{y}} + \left(\mathsf{neg}\left(1\right)\right) \]
      5. metadata-evalN/A

        \[\leadsto \frac{2}{y} \cdot \frac{{x}^{2}}{y} + \color{blue}{-1} \]
      6. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{y}, \frac{{x}^{2}}{y}, -1\right)} \]
      7. lower-/.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{2}{y}}, \frac{{x}^{2}}{y}, -1\right) \]
      8. unpow2N/A

        \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \frac{\color{blue}{x \cdot x}}{y}, -1\right) \]
      9. associate-/l*N/A

        \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{x \cdot \frac{x}{y}}, -1\right) \]
      10. *-commutativeN/A

        \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y} \cdot x}, -1\right) \]
      11. lower-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y} \cdot x}, -1\right) \]
      12. lower-/.f6478.2

        \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y}} \cdot x, -1\right) \]
    5. Applied rewrites78.2%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{y}, \frac{x}{y} \cdot x, -1\right)} \]
    6. Step-by-step derivation
      1. Applied rewrites78.2%

        \[\leadsto \frac{1}{\color{blue}{\frac{1}{\mathsf{fma}\left(\frac{x}{y} \cdot x, \frac{2}{y}, -1\right)}}} \]
    7. Recombined 2 regimes into one program.
    8. Final simplification93.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \leq 2:\\ \;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{\mathsf{fma}\left(y, y, x \cdot x\right)}\\ \mathbf{else}:\\ \;\;\;\;{\left({\left(\mathsf{fma}\left(\frac{x}{y} \cdot x, \frac{2}{y}, -1\right)\right)}^{-1}\right)}^{-1}\\ \end{array} \]
    9. Add Preprocessing

    Alternative 2: 92.1% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;\mathsf{fma}\left(x, \frac{2 \cdot x}{y \cdot y}, -1\right)\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{y}, \frac{x}{y} \cdot x, -1\right)\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))))
       (if (<= t_0 -0.5)
         (fma x (/ (* 2.0 x) (* y y)) -1.0)
         (if (<= t_0 2.0) 1.0 (fma (/ 2.0 y) (* (/ x y) x) -1.0)))))
    double code(double x, double y) {
    	double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
    	double tmp;
    	if (t_0 <= -0.5) {
    		tmp = fma(x, ((2.0 * x) / (y * y)), -1.0);
    	} else if (t_0 <= 2.0) {
    		tmp = 1.0;
    	} else {
    		tmp = fma((2.0 / y), ((x / y) * x), -1.0);
    	}
    	return tmp;
    }
    
    function code(x, y)
    	t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y)))
    	tmp = 0.0
    	if (t_0 <= -0.5)
    		tmp = fma(x, Float64(Float64(2.0 * x) / Float64(y * y)), -1.0);
    	elseif (t_0 <= 2.0)
    		tmp = 1.0;
    	else
    		tmp = fma(Float64(2.0 / y), Float64(Float64(x / y) * x), -1.0);
    	end
    	return tmp
    end
    
    code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], N[(x * N[(N[(2.0 * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, N[(N[(2.0 / y), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] * x), $MachinePrecision] + -1.0), $MachinePrecision]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
    \mathbf{if}\;t\_0 \leq -0.5:\\
    \;\;\;\;\mathsf{fma}\left(x, \frac{2 \cdot x}{y \cdot y}, -1\right)\\
    
    \mathbf{elif}\;t\_0 \leq 2:\\
    \;\;\;\;1\\
    
    \mathbf{else}:\\
    \;\;\;\;\mathsf{fma}\left(\frac{2}{y}, \frac{x}{y} \cdot x, -1\right)\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < -0.5

      1. Initial program 100.0%

        \[\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{2 \cdot \frac{{x}^{2}}{{y}^{2}} - 1} \]
      4. Step-by-step derivation
        1. sub-negN/A

          \[\leadsto \color{blue}{2 \cdot \frac{{x}^{2}}{{y}^{2}} + \left(\mathsf{neg}\left(1\right)\right)} \]
        2. associate-*r/N/A

          \[\leadsto \color{blue}{\frac{2 \cdot {x}^{2}}{{y}^{2}}} + \left(\mathsf{neg}\left(1\right)\right) \]
        3. unpow2N/A

          \[\leadsto \frac{2 \cdot {x}^{2}}{\color{blue}{y \cdot y}} + \left(\mathsf{neg}\left(1\right)\right) \]
        4. times-fracN/A

          \[\leadsto \color{blue}{\frac{2}{y} \cdot \frac{{x}^{2}}{y}} + \left(\mathsf{neg}\left(1\right)\right) \]
        5. metadata-evalN/A

          \[\leadsto \frac{2}{y} \cdot \frac{{x}^{2}}{y} + \color{blue}{-1} \]
        6. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{y}, \frac{{x}^{2}}{y}, -1\right)} \]
        7. lower-/.f64N/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{2}{y}}, \frac{{x}^{2}}{y}, -1\right) \]
        8. unpow2N/A

          \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \frac{\color{blue}{x \cdot x}}{y}, -1\right) \]
        9. associate-/l*N/A

          \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{x \cdot \frac{x}{y}}, -1\right) \]
        10. *-commutativeN/A

          \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y} \cdot x}, -1\right) \]
        11. lower-*.f64N/A

          \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y} \cdot x}, -1\right) \]
        12. lower-/.f6498.6

          \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y}} \cdot x, -1\right) \]
      5. Applied rewrites98.6%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{y}, \frac{x}{y} \cdot x, -1\right)} \]
      6. Step-by-step derivation
        1. Applied rewrites98.6%

          \[\leadsto \frac{1}{\color{blue}{\frac{1}{\mathsf{fma}\left(\frac{x}{y} \cdot x, \frac{2}{y}, -1\right)}}} \]
        2. Step-by-step derivation
          1. Applied rewrites98.6%

            \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{2 \cdot x}{y \cdot y}}, -1\right) \]

          if -0.5 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2

          1. Initial program 100.0%

            \[\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{1} \]
          4. Step-by-step derivation
            1. Applied rewrites100.0%

              \[\leadsto \color{blue}{1} \]

            if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y)))

            1. Initial program 0.0%

              \[\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{2 \cdot \frac{{x}^{2}}{{y}^{2}} - 1} \]
            4. Step-by-step derivation
              1. sub-negN/A

                \[\leadsto \color{blue}{2 \cdot \frac{{x}^{2}}{{y}^{2}} + \left(\mathsf{neg}\left(1\right)\right)} \]
              2. associate-*r/N/A

                \[\leadsto \color{blue}{\frac{2 \cdot {x}^{2}}{{y}^{2}}} + \left(\mathsf{neg}\left(1\right)\right) \]
              3. unpow2N/A

                \[\leadsto \frac{2 \cdot {x}^{2}}{\color{blue}{y \cdot y}} + \left(\mathsf{neg}\left(1\right)\right) \]
              4. times-fracN/A

                \[\leadsto \color{blue}{\frac{2}{y} \cdot \frac{{x}^{2}}{y}} + \left(\mathsf{neg}\left(1\right)\right) \]
              5. metadata-evalN/A

                \[\leadsto \frac{2}{y} \cdot \frac{{x}^{2}}{y} + \color{blue}{-1} \]
              6. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{y}, \frac{{x}^{2}}{y}, -1\right)} \]
              7. lower-/.f64N/A

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{2}{y}}, \frac{{x}^{2}}{y}, -1\right) \]
              8. unpow2N/A

                \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \frac{\color{blue}{x \cdot x}}{y}, -1\right) \]
              9. associate-/l*N/A

                \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{x \cdot \frac{x}{y}}, -1\right) \]
              10. *-commutativeN/A

                \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y} \cdot x}, -1\right) \]
              11. lower-*.f64N/A

                \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y} \cdot x}, -1\right) \]
              12. lower-/.f6478.2

                \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y}} \cdot x, -1\right) \]
            5. Applied rewrites78.2%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{y}, \frac{x}{y} \cdot x, -1\right)} \]
          5. Recombined 3 regimes into one program.
          6. Add Preprocessing

          Alternative 3: 91.5% accurate, 0.4× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;\mathsf{fma}\left(x, \frac{2 \cdot x}{y \cdot y}, -1\right)\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;-1\\ \end{array} \end{array} \]
          (FPCore (x y)
           :precision binary64
           (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))))
             (if (<= t_0 -0.5)
               (fma x (/ (* 2.0 x) (* y y)) -1.0)
               (if (<= t_0 2.0) 1.0 -1.0))))
          double code(double x, double y) {
          	double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
          	double tmp;
          	if (t_0 <= -0.5) {
          		tmp = fma(x, ((2.0 * x) / (y * y)), -1.0);
          	} else if (t_0 <= 2.0) {
          		tmp = 1.0;
          	} else {
          		tmp = -1.0;
          	}
          	return tmp;
          }
          
          function code(x, y)
          	t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y)))
          	tmp = 0.0
          	if (t_0 <= -0.5)
          		tmp = fma(x, Float64(Float64(2.0 * x) / Float64(y * y)), -1.0);
          	elseif (t_0 <= 2.0)
          		tmp = 1.0;
          	else
          		tmp = -1.0;
          	end
          	return tmp
          end
          
          code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], N[(x * N[(N[(2.0 * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, -1.0]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
          \mathbf{if}\;t\_0 \leq -0.5:\\
          \;\;\;\;\mathsf{fma}\left(x, \frac{2 \cdot x}{y \cdot y}, -1\right)\\
          
          \mathbf{elif}\;t\_0 \leq 2:\\
          \;\;\;\;1\\
          
          \mathbf{else}:\\
          \;\;\;\;-1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < -0.5

            1. Initial program 100.0%

              \[\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{2 \cdot \frac{{x}^{2}}{{y}^{2}} - 1} \]
            4. Step-by-step derivation
              1. sub-negN/A

                \[\leadsto \color{blue}{2 \cdot \frac{{x}^{2}}{{y}^{2}} + \left(\mathsf{neg}\left(1\right)\right)} \]
              2. associate-*r/N/A

                \[\leadsto \color{blue}{\frac{2 \cdot {x}^{2}}{{y}^{2}}} + \left(\mathsf{neg}\left(1\right)\right) \]
              3. unpow2N/A

                \[\leadsto \frac{2 \cdot {x}^{2}}{\color{blue}{y \cdot y}} + \left(\mathsf{neg}\left(1\right)\right) \]
              4. times-fracN/A

                \[\leadsto \color{blue}{\frac{2}{y} \cdot \frac{{x}^{2}}{y}} + \left(\mathsf{neg}\left(1\right)\right) \]
              5. metadata-evalN/A

                \[\leadsto \frac{2}{y} \cdot \frac{{x}^{2}}{y} + \color{blue}{-1} \]
              6. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{y}, \frac{{x}^{2}}{y}, -1\right)} \]
              7. lower-/.f64N/A

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{2}{y}}, \frac{{x}^{2}}{y}, -1\right) \]
              8. unpow2N/A

                \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \frac{\color{blue}{x \cdot x}}{y}, -1\right) \]
              9. associate-/l*N/A

                \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{x \cdot \frac{x}{y}}, -1\right) \]
              10. *-commutativeN/A

                \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y} \cdot x}, -1\right) \]
              11. lower-*.f64N/A

                \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y} \cdot x}, -1\right) \]
              12. lower-/.f6498.6

                \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y}} \cdot x, -1\right) \]
            5. Applied rewrites98.6%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{y}, \frac{x}{y} \cdot x, -1\right)} \]
            6. Step-by-step derivation
              1. Applied rewrites98.6%

                \[\leadsto \frac{1}{\color{blue}{\frac{1}{\mathsf{fma}\left(\frac{x}{y} \cdot x, \frac{2}{y}, -1\right)}}} \]
              2. Step-by-step derivation
                1. Applied rewrites98.6%

                  \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{2 \cdot x}{y \cdot y}}, -1\right) \]

                if -0.5 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2

                1. Initial program 100.0%

                  \[\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites100.0%

                    \[\leadsto \color{blue}{1} \]

                  if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y)))

                  1. Initial program 0.0%

                    \[\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{-1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites76.1%

                      \[\leadsto \color{blue}{-1} \]
                  5. Recombined 3 regimes into one program.
                  6. Add Preprocessing

                  Alternative 4: 91.3% accurate, 0.4× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\ \mathbf{if}\;t\_0 \leq -4 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq \infty:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;-1\\ \end{array} \end{array} \]
                  (FPCore (x y)
                   :precision binary64
                   (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))))
                     (if (<= t_0 -4e-310) -1.0 (if (<= t_0 INFINITY) 1.0 -1.0))))
                  double code(double x, double y) {
                  	double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
                  	double tmp;
                  	if (t_0 <= -4e-310) {
                  		tmp = -1.0;
                  	} else if (t_0 <= ((double) INFINITY)) {
                  		tmp = 1.0;
                  	} else {
                  		tmp = -1.0;
                  	}
                  	return tmp;
                  }
                  
                  public static double code(double x, double y) {
                  	double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
                  	double tmp;
                  	if (t_0 <= -4e-310) {
                  		tmp = -1.0;
                  	} else if (t_0 <= Double.POSITIVE_INFINITY) {
                  		tmp = 1.0;
                  	} else {
                  		tmp = -1.0;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y):
                  	t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y))
                  	tmp = 0
                  	if t_0 <= -4e-310:
                  		tmp = -1.0
                  	elif t_0 <= math.inf:
                  		tmp = 1.0
                  	else:
                  		tmp = -1.0
                  	return tmp
                  
                  function code(x, y)
                  	t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y)))
                  	tmp = 0.0
                  	if (t_0 <= -4e-310)
                  		tmp = -1.0;
                  	elseif (t_0 <= Inf)
                  		tmp = 1.0;
                  	else
                  		tmp = -1.0;
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y)
                  	t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
                  	tmp = 0.0;
                  	if (t_0 <= -4e-310)
                  		tmp = -1.0;
                  	elseif (t_0 <= Inf)
                  		tmp = 1.0;
                  	else
                  		tmp = -1.0;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -4e-310], -1.0, If[LessEqual[t$95$0, Infinity], 1.0, -1.0]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
                  \mathbf{if}\;t\_0 \leq -4 \cdot 10^{-310}:\\
                  \;\;\;\;-1\\
                  
                  \mathbf{elif}\;t\_0 \leq \infty:\\
                  \;\;\;\;1\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;-1\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < -3.999999999999988e-310 or +inf.0 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y)))

                    1. Initial program 54.4%

                      \[\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \color{blue}{-1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites88.0%

                        \[\leadsto \color{blue}{-1} \]

                      if -3.999999999999988e-310 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < +inf.0

                      1. Initial program 100.0%

                        \[\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites100.0%

                          \[\leadsto \color{blue}{1} \]
                      5. Recombined 2 regimes into one program.
                      6. Add Preprocessing

                      Alternative 5: 92.6% accurate, 0.5× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(x - y\right) \cdot \left(x + y\right)\\ \mathbf{if}\;\frac{t\_0}{x \cdot x + y \cdot y} \leq 2:\\ \;\;\;\;\frac{t\_0}{\mathsf{fma}\left(y, y, x \cdot x\right)}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{y}, \frac{x}{y} \cdot x, -1\right)\\ \end{array} \end{array} \]
                      (FPCore (x y)
                       :precision binary64
                       (let* ((t_0 (* (- x y) (+ x y))))
                         (if (<= (/ t_0 (+ (* x x) (* y y))) 2.0)
                           (/ t_0 (fma y y (* x x)))
                           (fma (/ 2.0 y) (* (/ x y) x) -1.0))))
                      double code(double x, double y) {
                      	double t_0 = (x - y) * (x + y);
                      	double tmp;
                      	if ((t_0 / ((x * x) + (y * y))) <= 2.0) {
                      		tmp = t_0 / fma(y, y, (x * x));
                      	} else {
                      		tmp = fma((2.0 / y), ((x / y) * x), -1.0);
                      	}
                      	return tmp;
                      }
                      
                      function code(x, y)
                      	t_0 = Float64(Float64(x - y) * Float64(x + y))
                      	tmp = 0.0
                      	if (Float64(t_0 / Float64(Float64(x * x) + Float64(y * y))) <= 2.0)
                      		tmp = Float64(t_0 / fma(y, y, Float64(x * x)));
                      	else
                      		tmp = fma(Float64(2.0 / y), Float64(Float64(x / y) * x), -1.0);
                      	end
                      	return tmp
                      end
                      
                      code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], N[(t$95$0 / N[(y * y + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / y), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] * x), $MachinePrecision] + -1.0), $MachinePrecision]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_0 := \left(x - y\right) \cdot \left(x + y\right)\\
                      \mathbf{if}\;\frac{t\_0}{x \cdot x + y \cdot y} \leq 2:\\
                      \;\;\;\;\frac{t\_0}{\mathsf{fma}\left(y, y, x \cdot x\right)}\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;\mathsf{fma}\left(\frac{2}{y}, \frac{x}{y} \cdot x, -1\right)\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2

                        1. Initial program 100.0%

                          \[\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \]
                        2. Add Preprocessing
                        3. Step-by-step derivation
                          1. lift-+.f64N/A

                            \[\leadsto \frac{\left(x - y\right) \cdot \left(x + y\right)}{\color{blue}{x \cdot x + y \cdot y}} \]
                          2. +-commutativeN/A

                            \[\leadsto \frac{\left(x - y\right) \cdot \left(x + y\right)}{\color{blue}{y \cdot y + x \cdot x}} \]
                          3. lift-*.f64N/A

                            \[\leadsto \frac{\left(x - y\right) \cdot \left(x + y\right)}{\color{blue}{y \cdot y} + x \cdot x} \]
                          4. lower-fma.f64100.0

                            \[\leadsto \frac{\left(x - y\right) \cdot \left(x + y\right)}{\color{blue}{\mathsf{fma}\left(y, y, x \cdot x\right)}} \]
                        4. Applied rewrites100.0%

                          \[\leadsto \frac{\left(x - y\right) \cdot \left(x + y\right)}{\color{blue}{\mathsf{fma}\left(y, y, x \cdot x\right)}} \]

                        if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y)))

                        1. Initial program 0.0%

                          \[\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around 0

                          \[\leadsto \color{blue}{2 \cdot \frac{{x}^{2}}{{y}^{2}} - 1} \]
                        4. Step-by-step derivation
                          1. sub-negN/A

                            \[\leadsto \color{blue}{2 \cdot \frac{{x}^{2}}{{y}^{2}} + \left(\mathsf{neg}\left(1\right)\right)} \]
                          2. associate-*r/N/A

                            \[\leadsto \color{blue}{\frac{2 \cdot {x}^{2}}{{y}^{2}}} + \left(\mathsf{neg}\left(1\right)\right) \]
                          3. unpow2N/A

                            \[\leadsto \frac{2 \cdot {x}^{2}}{\color{blue}{y \cdot y}} + \left(\mathsf{neg}\left(1\right)\right) \]
                          4. times-fracN/A

                            \[\leadsto \color{blue}{\frac{2}{y} \cdot \frac{{x}^{2}}{y}} + \left(\mathsf{neg}\left(1\right)\right) \]
                          5. metadata-evalN/A

                            \[\leadsto \frac{2}{y} \cdot \frac{{x}^{2}}{y} + \color{blue}{-1} \]
                          6. lower-fma.f64N/A

                            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{y}, \frac{{x}^{2}}{y}, -1\right)} \]
                          7. lower-/.f64N/A

                            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{2}{y}}, \frac{{x}^{2}}{y}, -1\right) \]
                          8. unpow2N/A

                            \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \frac{\color{blue}{x \cdot x}}{y}, -1\right) \]
                          9. associate-/l*N/A

                            \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{x \cdot \frac{x}{y}}, -1\right) \]
                          10. *-commutativeN/A

                            \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y} \cdot x}, -1\right) \]
                          11. lower-*.f64N/A

                            \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y} \cdot x}, -1\right) \]
                          12. lower-/.f6478.2

                            \[\leadsto \mathsf{fma}\left(\frac{2}{y}, \color{blue}{\frac{x}{y}} \cdot x, -1\right) \]
                        5. Applied rewrites78.2%

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{y}, \frac{x}{y} \cdot x, -1\right)} \]
                      3. Recombined 2 regimes into one program.
                      4. Add Preprocessing

                      Alternative 6: 66.4% accurate, 36.0× speedup?

                      \[\begin{array}{l} \\ -1 \end{array} \]
                      (FPCore (x y) :precision binary64 -1.0)
                      double code(double x, double y) {
                      	return -1.0;
                      }
                      
                      real(8) function code(x, y)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          code = -1.0d0
                      end function
                      
                      public static double code(double x, double y) {
                      	return -1.0;
                      }
                      
                      def code(x, y):
                      	return -1.0
                      
                      function code(x, y)
                      	return -1.0
                      end
                      
                      function tmp = code(x, y)
                      	tmp = -1.0;
                      end
                      
                      code[x_, y_] := -1.0
                      
                      \begin{array}{l}
                      
                      \\
                      -1
                      \end{array}
                      
                      Derivation
                      1. Initial program 68.0%

                        \[\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{-1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites62.3%

                          \[\leadsto \color{blue}{-1} \]
                        2. Add Preprocessing

                        Developer Target 1: 99.9% accurate, 0.4× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left|\frac{x}{y}\right|\\ \mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\ \;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\ \end{array} \end{array} \]
                        (FPCore (x y)
                         :precision binary64
                         (let* ((t_0 (fabs (/ x y))))
                           (if (and (< 0.5 t_0) (< t_0 2.0))
                             (/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
                             (- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
                        double code(double x, double y) {
                        	double t_0 = fabs((x / y));
                        	double tmp;
                        	if ((0.5 < t_0) && (t_0 < 2.0)) {
                        		tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
                        	} else {
                        		tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
                        	}
                        	return tmp;
                        }
                        
                        real(8) function code(x, y)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8) :: t_0
                            real(8) :: tmp
                            t_0 = abs((x / y))
                            if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
                                tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
                            else
                                tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
                            end if
                            code = tmp
                        end function
                        
                        public static double code(double x, double y) {
                        	double t_0 = Math.abs((x / y));
                        	double tmp;
                        	if ((0.5 < t_0) && (t_0 < 2.0)) {
                        		tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
                        	} else {
                        		tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
                        	}
                        	return tmp;
                        }
                        
                        def code(x, y):
                        	t_0 = math.fabs((x / y))
                        	tmp = 0
                        	if (0.5 < t_0) and (t_0 < 2.0):
                        		tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
                        	else:
                        		tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))))
                        	return tmp
                        
                        function code(x, y)
                        	t_0 = abs(Float64(x / y))
                        	tmp = 0.0
                        	if ((0.5 < t_0) && (t_0 < 2.0))
                        		tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y)));
                        	else
                        		tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y)))));
                        	end
                        	return tmp
                        end
                        
                        function tmp_2 = code(x, y)
                        	t_0 = abs((x / y));
                        	tmp = 0.0;
                        	if ((0.5 < t_0) && (t_0 < 2.0))
                        		tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
                        	else
                        		tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_0 := \left|\frac{x}{y}\right|\\
                        \mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
                        \;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
                        
                        
                        \end{array}
                        \end{array}
                        

                        Reproduce

                        ?
                        herbie shell --seed 2024317 
                        (FPCore (x y)
                          :name "Kahan p9 Example"
                          :precision binary64
                          :pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
                        
                          :alt
                          (! :herbie-platform default (if (< 1/2 (fabs (/ x y)) 2) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1 (/ 2 (+ 1 (* (/ x y) (/ x y)))))))
                        
                          (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))