ab-angle->ABCF B

Time bar (total: 11.2s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated

analyze0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 25 to 14 computations (44% saved)

sample1.9s (16.8%)

Memory
-86.1MiB live, 1 726.3MiB allocated
Samples
1.6s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 1.3s
ival-cosu: 401.0ms (30.1% of total)
ival-sub: 305.0ms (22.9% of total)
ival-sinu: 236.0ms (17.7% of total)
ival-pow2: 220.0ms (16.5% of total)
ival-mult: 155.0ms (11.6% of total)
ival-true: 6.0ms (0.5% of total)
exact: 5.0ms (0.4% of total)
ival-assert: 3.0ms (0.2% of total)
Bogosity

explain208.0ms (1.9%)

Memory
-3.5MiB live, 269.5MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1340-0-(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
1340-0-(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
240-0-(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
190-0-(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
00-0-(pow.f64 b #s(literal 2 binary64))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-a
00-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
01(1.157313939280242e-162 -2.1203309850473095e-301 -8.180973371210487e+141)0-(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
00-0-#s(literal 180 binary64)
00-0-angle
00-0-(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
00-0-(pow.f64 a #s(literal 2 binary64))
00-0-#s(literal 2 binary64)
00-0-b
00-0-(PI.f64)
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
cos.f64(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))sensitivity1340
sin.f64(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))sensitivity1340
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))n*o230
-.f64(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))nan-rescue190
(pow.f64 b #s(literal 2 binary64))overflow61
(pow.f64 a #s(literal 2 binary64))overflow70
*.f64(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))n*u10
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))o*u10
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow112
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))overflow112
(pow.f64 b #s(literal 2 binary64))overflow61
(pow.f64 a #s(literal 2 binary64))overflow70
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))underflow1
Confusion
Predicted +Predicted -
+1340
-3092
Precision
0.8170731707317073
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+13400
-30092
Precision?
0.8170731707317073
Recall?
1.0
Freqs
test
numberfreq
092
126
2129
38
41
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
80.0ms512×0valid
Compiler

Compiled 288 to 68 computations (76.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 59.0ms
ival-mult: 13.0ms (22.2% of total)
ival-cosu: 13.0ms (22.2% of total)
ival-sinu: 13.0ms (22.2% of total)
ival-pow2: 10.0ms (17.1% of total)
ival-div: 4.0ms (6.8% of total)
ival-pi: 2.0ms (3.4% of total)
ival-sub: 2.0ms (3.4% of total)
exact: 1.0ms (1.7% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

preprocess177.0ms (1.6%)

Memory
31.4MiB live, 147.6MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
057218
1150207
2484207
31687207
45210207
01623
02723
14123
28323
322723
477923
5260623
6385623
7558523
0834223
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Outputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 a b) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
Symmetry

(abs b)

(abs a)

(negabs angle)

Compiler

Compiled 23 to 16 computations (30.4% saved)

eval0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune1.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
51.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Compiler

Compiled 23 to 16 computations (30.4% saved)

simplify169.0ms (1.5%)

Memory
-24.9MiB live, 129.4MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff128
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
cost-diff6144
(pow.f64 a #s(literal 2 binary64))
cost-diff6144
(pow.f64 b #s(literal 2 binary64))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01687
02787
14187
28387
322787
477987
5260687
6385687
7558587
0834287
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 a b) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 a b)) (-.f64 a b)))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal -2 binary64) (+.f64 a b)) (-.f64 a b))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (-.f64 b a) (+.f64 a b))
(pow.f64 b #s(literal 2 binary64))
(*.f64 b b)
b
(pow.f64 a #s(literal 2 binary64))
(*.f64 a a)
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))

localize77.0ms (0.7%)

Memory
8.5MiB live, 95.6MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy4.246075172471853
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy5.743036529801168
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy29.462716622552172
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy29.91342414619563
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Samples
42.0ms256×0valid
Compiler

Compiled 176 to 34 computations (80.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 31.0ms
ival-cosu: 8.0ms (25.7% of total)
ival-sinu: 7.0ms (22.5% of total)
ival-mult: 6.0ms (19.3% of total)
ival-pow2: 5.0ms (16.1% of total)
ival-div: 2.0ms (6.4% of total)
ival-pi: 1.0ms (3.2% of total)
ival-sub: 1.0ms (3.2% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series21.0ms (0.2%)

Memory
-5.1MiB live, 32.5MiB allocated
Counts
7 → 36
Calls
Call 1
Inputs
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Outputs
(pow a 2)
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(* -1 (pow a 2))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(- (pow b 2) (pow a 2))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(cos (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
Calls

9 calls:

TimeVariablePointExpression
4.0ms
angle
@0
((pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))))
3.0ms
b
@-inf
((pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))))
3.0ms
a
@0
((pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))))
3.0ms
a
@inf
((pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))))
2.0ms
b
@inf
((pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))))

simplify168.0ms (1.5%)

Memory
36.7MiB live, 223.0MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0188887
1605819
22538771
08048740
Stop Event
iter limit
node limit
Counts
36 → 36
Calls
Call 1
Inputs
(pow a 2)
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(* -1 (pow a 2))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(- (pow b 2) (pow a 2))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(cos (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
Outputs
(pow a 2)
(*.f64 a a)
(pow b 2)
(*.f64 b b)
(+ (* -1 (pow a 2)) (pow b 2))
(*.f64 (+.f64 b a) (-.f64 b a))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))
(* -1 (pow a 2))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) (*.f64 a a))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) a) (*.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (*.f64 a a))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 a a)) (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (*.f64 a a))
(- (pow b 2) (pow a 2))
(*.f64 (+.f64 b a) (-.f64 b a))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64)) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1/708588000000 binary64)) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/482123275200000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1/708588000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64))) (*.f64 angle angle))) angle)
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)) angle) angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))) angle)
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))

rewrite156.0ms (1.4%)

Memory
-15.3MiB live, 262.8MiB allocated
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
01664
02764
18964
245655
3410155
0837355
Stop Event
iter limit
node limit
iter limit
Counts
7 → 201
Calls
Call 1
Inputs
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Outputs
(*.f64 (pow.f64 b #s(literal 3/2 binary64)) (sqrt.f64 b))
(*.f64 (sqrt.f64 b) (pow.f64 b #s(literal 3/2 binary64)))
(*.f64 b b)
(pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) #s(literal 1 binary64)) (log.f64 b))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))
(pow.f64 (sqrt.f64 b) #s(literal 4 binary64))
(pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64)))
(pow.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal 1/2 binary64))
(pow.f64 (*.f64 b b) #s(literal 1 binary64))
(pow.f64 b #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 b)) #s(literal 4 binary64)))
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (log.f64 b)))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(*.f64 (pow.f64 a #s(literal 3/2 binary64)) (sqrt.f64 a))
(*.f64 (sqrt.f64 a) (pow.f64 a #s(literal 3/2 binary64)))
(*.f64 a a)
(pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) #s(literal 1 binary64)) (log.f64 a))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))
(pow.f64 (sqrt.f64 a) #s(literal 4 binary64))
(pow.f64 (E.f64) (*.f64 (log.f64 a) #s(literal 2 binary64)))
(pow.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1/2 binary64))
(pow.f64 (*.f64 a a) #s(literal 1 binary64))
(pow.f64 a #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 a)) #s(literal 4 binary64)))
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (log.f64 a)))
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))) (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 b #s(literal 12 binary64)))) (fma.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 8 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))))
(*.f64 (-.f64 b a) (+.f64 a b))
(*.f64 (+.f64 a b) (-.f64 b a))
(*.f64 (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))
(*.f64 (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))
(*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (neg.f64 (fma.f64 a a (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal -1 binary64)))
(*.f64 (fma.f64 a a (*.f64 b b)) (/.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (fma.f64 a a (*.f64 b b))))
(*.f64 (fma.f64 a a (*.f64 b b)) (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)))
(*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (+.f64 a b)))
(pow.f64 (/.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)) #s(literal -1 binary64))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 8 binary64))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64))) (+.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 4 binary64)) (pow.f64 a #s(literal 8 binary64))) (pow.f64 b #s(literal 8 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 18 binary64)) (pow.f64 a #s(literal 18 binary64))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))) (+.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 6 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 b #s(literal 12 binary64))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) #s(literal 2 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (neg.f64 (fma.f64 a a (*.f64 b b)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 8 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 4 binary64)) (pow.f64 a #s(literal 8 binary64))) (pow.f64 b #s(literal 8 binary64))) (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) #s(literal 1 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 18 binary64)) (pow.f64 a #s(literal 18 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 6 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 b #s(literal 12 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 1 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (fma.f64 a a (*.f64 b b)))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (*.f64 (fma.f64 a a (*.f64 b b)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 8 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (+.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 4 binary64)) (pow.f64 a #s(literal 8 binary64))) (pow.f64 b #s(literal 8 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 18 binary64)) (pow.f64 a #s(literal 18 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (+.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 6 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 b #s(literal 12 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
(neg.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 a a (*.f64 b b))))
(neg.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))) (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 b #s(literal 12 binary64)))) (fma.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 8 binary64))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))
(fma.f64 (pow.f64 b #s(literal 3/2 binary64)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 (neg.f64 a) a (*.f64 b b))
(fma.f64 (sqrt.f64 a) (*.f64 (sqrt.f64 a) (neg.f64 a)) (*.f64 b b))
(fma.f64 (sqrt.f64 b) (pow.f64 b #s(literal 3/2 binary64)) (*.f64 (neg.f64 a) a))
(fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))
(fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 b (fma.f64 a a (*.f64 b b))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 b b) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(fma.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (*.f64 a a) #s(literal -1 binary64) (*.f64 b b))
(fma.f64 a (neg.f64 a) (*.f64 b b))
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (*.f64 b b) (/.f64 (*.f64 b b) (fma.f64 a a (*.f64 b b))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(fma.f64 b (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 a a (*.f64 b b))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(fma.f64 b b (*.f64 (neg.f64 a) a))
(-.f64 (fma.f64 b b #s(literal 0 binary64)) (*.f64 a a))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(-.f64 #s(literal 0 binary64) (-.f64 (*.f64 a a) (*.f64 b b)))
(-.f64 (*.f64 b b) (*.f64 a a))
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64))) #s(literal -1 binary64)))
(+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(+.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 2 binary64))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a)) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))))
(/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a))) #s(literal 2 binary64))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
(/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a)) (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) #s(literal 2 binary64))
(/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(+.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
(+.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))
(cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64)))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))
(neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))
(neg.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 a b)) (-.f64 b a))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 2 binary64))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 b b) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))

eval30.0ms (0.3%)

Memory
15.8MiB live, 54.1MiB allocated
Compiler

Compiled 8 249 to 1 107 computations (86.6% saved)

prune62.0ms (0.6%)

Memory
-46.8MiB live, 87.7MiB allocated
Pruning

35 alts after pruning (35 fresh and 0 done)

PrunedKeptTotal
New20135236
Fresh000
Picked101
Done000
Total20235237
Accuracy
80.6%
Counts
237 → 35
Alt Table
Click to see full alt table
StatusAccuracyProgram
10.2%
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
18.3%
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 a a (*.f64 b b)))
56.9%
(/.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
18.2%
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
65.2%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
10.2%
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
56.9%
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
63.7%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
56.9%
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 2 binary64))
13.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
2.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
3.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
51.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
50.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
51.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 4 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
50.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
51.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64))))
52.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
52.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
49.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
50.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
50.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
48.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
57.4%
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))
55.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
33.3%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
37.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
48.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (*.f64 b b)))
30.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64)) (*.f64 angle angle))) angle))
32.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
36.9%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
55.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
55.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
Compiler

Compiled 2 240 to 1 586 computations (29.2% saved)

simplify147.0ms (1.3%)

Memory
14.4MiB live, 130.7MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64))))
cost-diff0
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff6144
(pow.f64 a #s(literal 2 binary64))
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
cost-diff128
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
cost-diff6144
(pow.f64 a #s(literal 2 binary64))
cost-diff6144
(pow.f64 b #s(literal 2 binary64))
cost-diff0
(*.f64 #s(literal -2 binary64) (*.f64 a a))
cost-diff0
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
cost-diff0
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
cost-diff0
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 #s(literal 1/90 binary64) (PI.f64))
cost-diff0
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
cost-diff0
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))
cost-diff0
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
cost-diff0
(-.f64 b a)
cost-diff0
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060431
097431
1160431
2358431
31517431
45385431
08015431
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(+.f64 a b)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 1/90 binary64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
angle
(*.f64 #s(literal 1/90 binary64) (PI.f64))
#s(literal 1/90 binary64)
(PI.f64)
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 #s(literal -2 binary64) (*.f64 a a))
#s(literal -2 binary64)
(*.f64 a a)
a
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)
(*.f64 (PI.f64) #s(literal 1/180 binary64))
(PI.f64)
#s(literal 1/180 binary64)
angle
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 angle #s(literal 180 binary64))
#s(literal 180 binary64)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
#s(literal 1 binary64)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 (sqrt.f64 b) #s(literal 4 binary64))
(sqrt.f64 b)
b
#s(literal 4 binary64)
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a))
(+.f64 a b)
(+.f64 b a)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 angle (PI.f64))
(*.f64 (PI.f64) angle)
angle
(PI.f64)
#s(literal 1/90 binary64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (-.f64 b a)) (*.f64 (PI.f64) (+.f64 b a))))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (-.f64 b a)) (*.f64 (PI.f64) (+.f64 b a)))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
angle
(*.f64 #s(literal 1/90 binary64) (PI.f64))
#s(literal 1/90 binary64)
(PI.f64)
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(*.f64 #s(literal -2 binary64) (*.f64 a a))
(*.f64 (*.f64 a a) #s(literal -2 binary64))
#s(literal -2 binary64)
(*.f64 a a)
a
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
(*.f64 (PI.f64) #s(literal 1/180 binary64))
(*.f64 #s(literal 1/180 binary64) (PI.f64))
(PI.f64)
#s(literal 1/180 binary64)
angle
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
#s(literal 180 binary64)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (-.f64 b a) (+.f64 b a))
(pow.f64 b #s(literal 2 binary64))
(*.f64 b b)
b
(pow.f64 a #s(literal 2 binary64))
(*.f64 a a)
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
#s(literal 1 binary64)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (pow.f64 (sqrt.f64 b) #s(literal 4 binary64))) #s(literal 2 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (fma.f64 (neg.f64 a) a (pow.f64 (sqrt.f64 b) #s(literal 4 binary64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (fma.f64 (neg.f64 a) a (pow.f64 (sqrt.f64 b) #s(literal 4 binary64))) #s(literal 2 binary64))
#s(literal 2 binary64)
(-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))
(fma.f64 (neg.f64 a) a (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)))
(pow.f64 (sqrt.f64 b) #s(literal 4 binary64))
(sqrt.f64 b)
b
#s(literal 4 binary64)
(pow.f64 a #s(literal 2 binary64))
(*.f64 a a)
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))

localize210.0ms (1.9%)

Memory
7.0MiB live, 235.6MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy4.246075172471853
(-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy5.743036529801168
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy29.462716622552172
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy29.91342414619563
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy4.246075172471853
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy5.743036529801168
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy29.462716622552172
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy29.75936334448008
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
accuracy3.6325239414077712
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
accuracy26.76548344247375
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
accuracy29.462716622552172
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
accuracy29.91342414619563
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy0.00390625
(*.f64 (+.f64 b a) (-.f64 b a))
accuracy0.10546875
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
accuracy6.557793178760508
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))
accuracy23.969627206862224
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
accuracy0.25
(*.f64 angle (PI.f64))
accuracy0.32421875
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
accuracy0.5447589945887492
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
accuracy30.130989551909185
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
Samples
113.0ms132×1valid
42.0ms123×0valid
6.0ms3valid
Compiler

Compiled 820 to 109 computations (86.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 121.0ms
ival-mult: 39.0ms (32.2% of total)
ival-sin: 18.0ms (14.9% of total)
const: 13.0ms (10.7% of total)
ival-pow2: 11.0ms (9.1% of total)
adjust: 7.0ms (5.8% of total)
ival-sinu: 7.0ms (5.8% of total)
ival-cosu: 6.0ms (5% of total)
ival-add: 5.0ms (4.1% of total)
ival-sub: 4.0ms (3.3% of total)
ival-pow: 4.0ms (3.3% of total)
ival-sqrt: 3.0ms (2.5% of total)
ival-div: 2.0ms (1.7% of total)
ival-pi: 2.0ms (1.7% of total)
exact: 1.0ms (0.8% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series43.0ms (0.4%)

Memory
19.8MiB live, 57.7MiB allocated
Counts
29 → 126
Calls
Call 1
Inputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(+.f64 a b)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(-.f64 b a)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (PI.f64))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 #s(literal -2 binary64) (*.f64 a a))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 angle (PI.f64))
(*.f64 (+.f64 b a) (-.f64 b a))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))
Outputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
b
(+ a b)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(+ b (* -1 a))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* -2 (pow a 2))
(pow a 2)
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(* 2 (pow b 2))
(+ (* -2 (pow a 2)) (* 2 (pow b 2)))
(+ (* a (+ b (* -1 b))) (pow b 2))
(+ (* a (+ b (+ (* -1 a) (* -1 b)))) (pow b 2))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
a
(* a (+ 1 (/ b a)))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -1 a)
(* a (- (/ b a) 1))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* -1 (pow a 2))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2))
(* (pow a 2) (- (+ (* -1 (/ b a)) (/ b a)) 1))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (/ b a) (/ (pow b 2) (pow a 2)))) 1))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(* (pow a 2) (- (* -1 (/ (+ b (* -1 b)) a)) 1))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (pow b 2) a)))) a)) 1))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(- b a)
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(- (pow b 2) (pow a 2))
(+ (* -1 (pow a 2)) (* b (+ a (* -1 a))))
(+ (* -1 (pow a 2)) (* b (+ a (+ b (* -1 a)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ 1 (/ a b)))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* b (+ 1 (* -1 (/ a b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ 1 (+ (* -1 (/ a b)) (/ a b))))
(* (pow b 2) (+ 1 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* -1 (* b (- (/ a b) 1)))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (pow (sqrt -1) 4)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (pow (sqrt -1) 4))))))
(* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (pow (sqrt -1) 4))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (pow (sqrt -1) 4)))))
(* 2 (* (pow b 2) (pow (sqrt -1) 4)))
(* (pow b 2) (+ (* -2 (/ (pow a 2) (pow b 2))) (* 2 (pow (sqrt -1) 4))))
(* (pow b 2) (+ 1 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (/ (pow a 2) b)) b))))
(* (pow b 2) (pow (sqrt -1) 4))
(* (pow b 2) (+ (* -1 (/ (pow a 2) (pow b 2))) (pow (sqrt -1) 4)))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* -1/90 (* (pow a 2) (PI))) (* 1/17496000 (* (pow a 2) (* (pow angle 2) (pow (PI) 3))))))
(* angle (+ (* -1/90 (* (pow a 2) (PI))) (* (pow angle 2) (+ (* -1/11337408000000 (* (pow a 2) (* (pow angle 2) (pow (PI) 5)))) (* 1/17496000 (* (pow a 2) (pow (PI) 3)))))))
(* angle (+ (* -1/90 (* (pow a 2) (PI))) (* (pow angle 2) (+ (* 1/17496000 (* (pow a 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/11337408000000 (* (pow a 2) (pow (PI) 5))) (* 1/15427944806400000000 (* (pow a 2) (* (pow angle 2) (pow (PI) 7))))))))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* angle (PI))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(sin (* 1/90 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
Calls

9 calls:

TimeVariablePointExpression
8.0ms
b
@-inf
((* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* angle (* 1/90 (PI))) (* 1/90 (PI)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* -2 (* a a)) (sin (* (* (PI) 1/180) angle))) (* -2 (* a a)) (pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* angle (PI)) (* (+ b a) (- b a)) (cos (* (PI) (/ angle 180))) (sin (* (* (PI) 1/180) angle)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (- (pow (sqrt b) 4) (pow a 2)))
6.0ms
a
@-inf
((* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* angle (* 1/90 (PI))) (* 1/90 (PI)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* -2 (* a a)) (sin (* (* (PI) 1/180) angle))) (* -2 (* a a)) (pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* angle (PI)) (* (+ b a) (- b a)) (cos (* (PI) (/ angle 180))) (sin (* (* (PI) 1/180) angle)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (- (pow (sqrt b) 4) (pow a 2)))
5.0ms
a
@inf
((* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* angle (* 1/90 (PI))) (* 1/90 (PI)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* -2 (* a a)) (sin (* (* (PI) 1/180) angle))) (* -2 (* a a)) (pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* angle (PI)) (* (+ b a) (- b a)) (cos (* (PI) (/ angle 180))) (sin (* (* (PI) 1/180) angle)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (- (pow (sqrt b) 4) (pow a 2)))
4.0ms
angle
@0
((* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* angle (* 1/90 (PI))) (* 1/90 (PI)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* -2 (* a a)) (sin (* (* (PI) 1/180) angle))) (* -2 (* a a)) (pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* angle (PI)) (* (+ b a) (- b a)) (cos (* (PI) (/ angle 180))) (sin (* (* (PI) 1/180) angle)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (- (pow (sqrt b) 4) (pow a 2)))
4.0ms
a
@0
((* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* angle (* 1/90 (PI))) (* 1/90 (PI)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* -2 (* a a)) (sin (* (* (PI) 1/180) angle))) (* -2 (* a a)) (pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow (sqrt b) 4) (pow a 2))) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* angle (PI)) (* (+ b a) (- b a)) (cos (* (PI) (/ angle 180))) (sin (* (* (PI) 1/180) angle)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (- (pow (sqrt b) 4) (pow a 2)))

simplify155.0ms (1.4%)

Memory
15.0MiB live, 163.4MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05322507
118152298
270612242
083872160
Stop Event
iter limit
node limit
Counts
126 → 124
Calls
Call 1
Inputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
b
(+ a b)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(+ b (* -1 a))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* -2 (pow a 2))
(pow a 2)
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(* 2 (pow b 2))
(+ (* -2 (pow a 2)) (* 2 (pow b 2)))
(+ (* a (+ b (* -1 b))) (pow b 2))
(+ (* a (+ b (+ (* -1 a) (* -1 b)))) (pow b 2))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
a
(* a (+ 1 (/ b a)))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -1 a)
(* a (- (/ b a) 1))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* -1 (pow a 2))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2))
(* (pow a 2) (- (+ (* -1 (/ b a)) (/ b a)) 1))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (/ b a) (/ (pow b 2) (pow a 2)))) 1))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(* (pow a 2) (- (* -1 (/ (+ b (* -1 b)) a)) 1))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (pow b 2) a)))) a)) 1))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(- b a)
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(- (pow b 2) (pow a 2))
(+ (* -1 (pow a 2)) (* b (+ a (* -1 a))))
(+ (* -1 (pow a 2)) (* b (+ a (+ b (* -1 a)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ 1 (/ a b)))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* b (+ 1 (* -1 (/ a b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ 1 (+ (* -1 (/ a b)) (/ a b))))
(* (pow b 2) (+ 1 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* -1 (* b (- (/ a b) 1)))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (pow (sqrt -1) 4)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (pow (sqrt -1) 4))))))
(* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (pow (sqrt -1) 4))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (pow (sqrt -1) 4)))))
(* 2 (* (pow b 2) (pow (sqrt -1) 4)))
(* (pow b 2) (+ (* -2 (/ (pow a 2) (pow b 2))) (* 2 (pow (sqrt -1) 4))))
(* (pow b 2) (+ 1 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (/ (pow a 2) b)) b))))
(* (pow b 2) (pow (sqrt -1) 4))
(* (pow b 2) (+ (* -1 (/ (pow a 2) (pow b 2))) (pow (sqrt -1) 4)))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* -1/90 (* (pow a 2) (PI))) (* 1/17496000 (* (pow a 2) (* (pow angle 2) (pow (PI) 3))))))
(* angle (+ (* -1/90 (* (pow a 2) (PI))) (* (pow angle 2) (+ (* -1/11337408000000 (* (pow a 2) (* (pow angle 2) (pow (PI) 5)))) (* 1/17496000 (* (pow a 2) (pow (PI) 3)))))))
(* angle (+ (* -1/90 (* (pow a 2) (PI))) (* (pow angle 2) (+ (* 1/17496000 (* (pow a 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/11337408000000 (* (pow a 2) (pow (PI) 5))) (* 1/15427944806400000000 (* (pow a 2) (* (pow angle 2) (pow (PI) 7))))))))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* angle (PI))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(sin (* 1/90 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
Outputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(fma.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
b
(+ a b)
(+.f64 b a)
(* b (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(+ b (* -1 a))
(-.f64 b a)
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(fma.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(* -2 (pow a 2))
(*.f64 #s(literal -2 binary64) (*.f64 a a))
(pow a 2)
(*.f64 a a)
(pow b 2)
(*.f64 b b)
(+ (* -1 (pow a 2)) (pow b 2))
(*.f64 (-.f64 b a) (+.f64 b a))
(* 2 (pow b 2))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(+ (* -2 (pow a 2)) (* 2 (pow b 2)))
(fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(+ (* a (+ b (* -1 b))) (pow b 2))
(*.f64 b b)
(+ (* a (+ b (+ (* -1 a) (* -1 b)))) (pow b 2))
(*.f64 (-.f64 b a) (+.f64 b a))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (/.f64 b a) (/.f64 b a)) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 a a))
a
(* a (+ 1 (/ b a)))
(fma.f64 (/.f64 b a) a a)
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)
(* -1 a)
(neg.f64 a)
(* a (- (/ b a) 1))
(*.f64 (-.f64 (/.f64 b a) #s(literal 1 binary64)) a)
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 a a))
(* -1/90 (* (pow a 2) (* angle (PI))))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) (PI.f64)) angle (fma.f64 (/.f64 (*.f64 #s(literal 1/90 binary64) angle) a) (*.f64 (PI.f64) (*.f64 b (/.f64 b a))) #s(literal 0 binary64))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(*.f64 (fma.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 b b)) (*.f64 a a)) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (*.f64 a a))
(* -1 (pow a 2))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(*.f64 (*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) a) a)
(* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2))
(*.f64 (fma.f64 (/.f64 #s(literal 2 binary64) a) (*.f64 b (/.f64 b a)) #s(literal -2 binary64)) (*.f64 a a))
(* (pow a 2) (- (+ (* -1 (/ b a)) (/ b a)) 1))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (/ b a) (/ (pow b 2) (pow a 2)))) 1))
(*.f64 (*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) a) a)
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (-.f64 (/.f64 (*.f64 (neg.f64 b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a))) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 a a))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(fma.f64 (/.f64 b a) a a)
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(*.f64 (-.f64 (/.f64 b a) #s(literal 1 binary64)) a)
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) (PI.f64)) angle (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) (neg.f64 a))) a) a)
(* (pow a 2) (- (* -1 (/ (+ b (* -1 b)) a)) 1))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (pow b 2) a)))) a)) 1))
(*.f64 (*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) a) a)
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(fma.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
(- b a)
(-.f64 b a)
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(fma.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
(- (pow b 2) (pow a 2))
(*.f64 (-.f64 b a) (+.f64 b a))
(+ (* -1 (pow a 2)) (* b (+ a (* -1 a))))
(*.f64 (neg.f64 a) a)
(+ (* -1 (pow a 2)) (* b (+ a (+ b (* -1 a)))))
(*.f64 (-.f64 b a) (+.f64 b a))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (/.f64 (neg.f64 a) b) (/.f64 a b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(* b (+ 1 (/ a b)))
(fma.f64 (/.f64 a b) b b)
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (neg.f64 a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)
(* b (+ 1 (* -1 (/ a b))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 a b)) b)
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 b b))) #s(literal -2 binary64))) (*.f64 b b))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) #s(literal 0 binary64))) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (fma.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 a a)) (*.f64 b b)) #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(*.f64 (*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) b) b)
(* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2)))))
(*.f64 (fma.f64 (/.f64 #s(literal -2 binary64) b) (*.f64 a (/.f64 a b)) #s(literal 2 binary64)) (*.f64 b b))
(* (pow b 2) (+ 1 (+ (* -1 (/ a b)) (/ a b))))
(*.f64 b b)
(* (pow b 2) (+ 1 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b)))))
(*.f64 (*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) b) b)
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (/.f64 (neg.f64 a) b) (/.f64 a b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(*.f64 (-.f64 #s(literal -1 binary64) (/.f64 a b)) (neg.f64 b))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (neg.f64 a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)
(* -1 (* b (- (/ a b) 1)))
(*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (neg.f64 b))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (pow (sqrt -1) 4)))))
(*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (pow (sqrt -1) 4))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 b b))) #s(literal -2 binary64))) (*.f64 b b))
(* 2 (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (pow (sqrt -1) 4))))
(*.f64 (*.f64 (*.f64 (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 4 binary64)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (pow (sqrt -1) 4)))))
(*.f64 (fma.f64 (*.f64 (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 4 binary64)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 a a)) (/.f64 #s(literal -2 binary64) (*.f64 b b)))) (*.f64 b b))
(* 2 (* (pow b 2) (pow (sqrt -1) 4)))
(*.f64 (*.f64 (*.f64 (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 4 binary64)) #s(literal 2 binary64)) b) b)
(* (pow b 2) (+ (* -2 (/ (pow a 2) (pow b 2))) (* 2 (pow (sqrt -1) 4))))
(*.f64 (fma.f64 (/.f64 #s(literal -2 binary64) b) (*.f64 a (/.f64 a b)) (*.f64 (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 4 binary64)) #s(literal 2 binary64))) (*.f64 b b))
(* (pow b 2) (+ 1 (* -1 (/ (+ (* -1 (+ a (* -1 a))) (/ (pow a 2) b)) b))))
(*.f64 (*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) b) b)
(* (pow b 2) (pow (sqrt -1) 4))
(*.f64 (*.f64 (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 4 binary64)) b) b)
(* (pow b 2) (+ (* -1 (/ (pow a 2) (pow b 2))) (pow (sqrt -1) 4)))
(*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) (pow.f64 (sqrt.f64 #s(literal -1 binary64)) #s(literal 4 binary64))) (*.f64 b b))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (+.f64 b a))) (-.f64 b a) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)) (+.f64 b a)))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (+.f64 b a)) (-.f64 b a) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/708588000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (+.f64 b a)))) (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (+.f64 b a)) (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (+.f64 b a))) (-.f64 b a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))
(* 1/90 (* angle (* (PI) (- b a))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (-.f64 b a)) (PI.f64) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 1/708588000000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (*.f64 (*.f64 #s(literal -1/4374000 binary64) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 b a)))) (*.f64 angle angle))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (+.f64 b a))) (-.f64 b a) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)) (+.f64 b a)))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (+.f64 b a)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (+.f64 b a)) (-.f64 b a) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (+.f64 b a)) #s(literal 1/1417176000000 binary64)))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (+.f64 b a)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (+.f64 b a)) (-.f64 b a) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 2 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (-.f64 b a) (+.f64 b a))) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 b a)) (+.f64 b a)) #s(literal -29/30855889612800000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (+.f64 b a)) #s(literal 1/1417176000000 binary64))))) (*.f64 angle angle))) angle)
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/17496000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (+.f64 b a))) (-.f64 b a))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 b a))) (-.f64 b a) (*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 1/11337408000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (+.f64 b a)) (*.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)))) (pow.f64 angle #s(literal 3 binary64))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 b a))) (-.f64 b a) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 b a)) (+.f64 b a)))) (*.f64 angle angle))) (pow.f64 angle #s(literal 3 binary64))))
(* angle (+ (* -1/90 (* (pow a 2) (PI))) (* 1/17496000 (* (pow a 2) (* (pow angle 2) (pow (PI) 3))))))
(*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 1/17496000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) a) (*.f64 (*.f64 (PI.f64) (*.f64 a a)) #s(literal -1/90 binary64))) angle)
(* angle (+ (* -1/90 (* (pow a 2) (PI))) (* (pow angle 2) (+ (* -1/11337408000000 (* (pow a 2) (* (pow angle 2) (pow (PI) 5)))) (* 1/17496000 (* (pow a 2) (pow (PI) 3)))))))
(fma.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) angle) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/11337408000000 binary64) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) angle) angle) (*.f64 (*.f64 #s(literal 1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 a a))) (pow.f64 angle #s(literal 3 binary64))))
(* angle (+ (* -1/90 (* (pow a 2) (PI))) (* (pow angle 2) (+ (* 1/17496000 (* (pow a 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/11337408000000 (* (pow a 2) (pow (PI) 5))) (* 1/15427944806400000000 (* (pow a 2) (* (pow angle 2) (pow (PI) 7))))))))))
(fma.f64 (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) angle) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 a a) (*.f64 (fma.f64 (*.f64 #s(literal -1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 a a) (*.f64 (*.f64 #s(literal 1/15427944806400000000 binary64) (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) angle) angle))) (*.f64 angle angle))) (pow.f64 angle #s(literal 3 binary64))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 1/708588000000 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(* angle (PI))
(*.f64 (PI.f64) angle)
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 1/25194240000 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(fma.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 1/22674816000000 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (pow.f64 angle #s(literal 3 binary64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(fma.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (pow.f64 angle #s(literal 3 binary64))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (-.f64 b a))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 b a))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))

rewrite336.0ms (3%)

Memory
-31.5MiB live, 346.4MiB allocated
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
060330
097317
1235317
21129308
08794308
Stop Event
iter limit
node limit
iter limit
Counts
29 → 1 881
Calls
Call 1
Inputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(+.f64 a b)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(-.f64 b a)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (PI.f64))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 #s(literal -2 binary64) (*.f64 a a))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 angle (PI.f64))
(*.f64 (+.f64 b a) (-.f64 b a))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))
Outputs
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (-.f64 b a))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))
(*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (-.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (-.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b)) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a)) (-.f64 b a))
(/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(fma.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b))
(fma.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a)))
(fma.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a) (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(fma.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 b (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (+.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (+.f64 b a)))
(fma.f64 (*.f64 (+.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) a) a)))
(fma.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(fma.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (+.f64 b a) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (+.f64 b a) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(fma.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) (+.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a)))
(fma.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(+.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(+.f64 (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 (*.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)) (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (+.f64 b a)))
(+.f64 (*.f64 (*.f64 b (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 b b))) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) a) a)))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a)) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a)))
(+.f64 (*.f64 (+.f64 b a) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (+.f64 b a) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) (+.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(*.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (fma.f64 b b (*.f64 a a)) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (+.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (+.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (fma.f64 b b (*.f64 a a)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (+.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 a a) (-.f64 a b))) (*.f64 (/.f64 (*.f64 b b) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))) (+.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a))) (*.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))) (+.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 a a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 b b) (-.f64 a b)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 a a) (-.f64 a b)) (fma.f64 (/.f64 (*.f64 b b) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)) (*.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 b b) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 a a) (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a)) (fma.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)) (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (-.f64 (*.f64 (*.f64 a a) (-.f64 a b)) (*.f64 (-.f64 a b) (*.f64 b b))) (*.f64 (-.f64 a b) (-.f64 a b)))
(/.f64 (-.f64 (*.f64 (*.f64 b b) (-.f64 b a)) (*.f64 (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 a b))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))
(neg.f64 (neg.f64 (+.f64 b a)))
(fma.f64 (*.f64 (sqrt.f64 b) (pow.f64 b #s(literal 1/4 binary64))) (pow.f64 b #s(literal 1/4 binary64)) (*.f64 #s(literal 1 binary64) a))
(fma.f64 (*.f64 (sqrt.f64 b) (pow.f64 b #s(literal 1/4 binary64))) (pow.f64 b #s(literal 1/4 binary64)) (neg.f64 (neg.f64 a)))
(fma.f64 (*.f64 (sqrt.f64 b) (pow.f64 b #s(literal 1/4 binary64))) (pow.f64 b #s(literal 1/4 binary64)) a)
(fma.f64 (/.f64 b (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 b (-.f64 a b)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 b (fma.f64 b (-.f64 b a) (*.f64 a a))) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 b (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b #s(literal 1 binary64)) (/.f64 b (-.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 b (+.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) b)
(fma.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a a)) (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 b a)))
(fma.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 a (+.f64 b a)) (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 b b)))
(fma.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 b b) (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 a (+.f64 b a))))
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(fma.f64 (fma.f64 b b (*.f64 a a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (*.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(fma.f64 (*.f64 a (+.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (*.f64 #s(literal 1 binary64) a))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (neg.f64 a)))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a)
(fma.f64 #s(literal 1 binary64) b (*.f64 #s(literal 1 binary64) a))
(fma.f64 #s(literal 1 binary64) a (*.f64 #s(literal 1 binary64) b))
(fma.f64 (*.f64 a a) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (neg.f64 (/.f64 (*.f64 b b) (-.f64 a b))))
(fma.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (*.f64 a (+.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(fma.f64 (*.f64 b b) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 b #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))
(fma.f64 a #s(literal 1 binary64) (*.f64 b #s(literal 1 binary64)))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)))
(-.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))
(-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))
(-.f64 b (neg.f64 a))
(+.f64 (-.f64 b #s(literal 0 binary64)) a)
(+.f64 (*.f64 (fma.f64 b b (*.f64 a a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (*.f64 (*.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(+.f64 (*.f64 (*.f64 a (+.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(+.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (*.f64 (*.f64 a (+.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(+.f64 (*.f64 b #s(literal 1 binary64)) (*.f64 a #s(literal 1 binary64)))
(+.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b #s(literal 1 binary64)))
(+.f64 (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a a))) (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 b a)))
(+.f64 (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 a (+.f64 b a))) (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 b b)))
(+.f64 (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 b b)) (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 a (+.f64 b a))))
(+.f64 (*.f64 #s(literal 1 binary64) b) (*.f64 #s(literal 1 binary64) a))
(+.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 #s(literal 1 binary64) b))
(+.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (neg.f64 (/.f64 (*.f64 b b) (-.f64 a b))))
(+.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(+.f64 b (*.f64 #s(literal 1 binary64) a))
(+.f64 b (neg.f64 (neg.f64 a)))
(+.f64 b a)
(+.f64 a b)
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(/.f64 (-.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (-.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))) (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (neg.f64 (+.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64)) a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))
(fma.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))
(fma.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))
(*.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (+.f64 (sqrt.f64 b) (sqrt.f64 a)) (-.f64 (sqrt.f64 b) (sqrt.f64 a)))
(*.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (fma.f64 b b (*.f64 a a)) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 a b))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (-.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (neg.f64 (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 #s(literal -1 binary64) (-.f64 a b))
(*.f64 (fma.f64 b b (*.f64 a a)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (/.f64 #s(literal 1 binary64) (neg.f64 (+.f64 b a))))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 b b (*.f64 (neg.f64 a) (-.f64 (neg.f64 a) b)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(*.f64 #s(literal 1 binary64) (-.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(pow.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a)))) (*.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))))) (+.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 b b) (+.f64 b a))) (*.f64 (/.f64 (*.f64 a a) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (+.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (fma.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (*.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 b b) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 a a) (+.f64 b a)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 b b) (+.f64 b a)) (fma.f64 (/.f64 (*.f64 a a) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)) (*.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a))))))
(/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (-.f64 (*.f64 b b) (*.f64 (neg.f64 a) b))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a)))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (neg.f64 (fma.f64 b b (*.f64 (neg.f64 a) (-.f64 (neg.f64 a) b)))))
(/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (neg.f64 a) b))
(/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (neg.f64 (+.f64 b a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 (neg.f64 a) (-.f64 (neg.f64 a) b))))
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (+.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (*.f64 (neg.f64 a) (-.f64 (neg.f64 a) b))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (fma.f64 b b (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))
(neg.f64 (-.f64 a b))
(fma.f64 (*.f64 (sqrt.f64 b) (pow.f64 b #s(literal 1/4 binary64))) (pow.f64 b #s(literal 1/4 binary64)) (neg.f64 a))
(fma.f64 (*.f64 #s(literal -1 binary64) (sqrt.f64 a)) (sqrt.f64 a) (neg.f64 (neg.f64 b)))
(fma.f64 (*.f64 #s(literal -1 binary64) (sqrt.f64 a)) (sqrt.f64 a) b)
(fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) (neg.f64 (neg.f64 b)))
(fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) b)
(fma.f64 (/.f64 b (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 b (fma.f64 b (+.f64 b a) (*.f64 a a))) (neg.f64 (/.f64 (*.f64 a a) (+.f64 b a))))
(fma.f64 (/.f64 b #s(literal 1 binary64)) (/.f64 b (+.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (+.f64 b a))))
(fma.f64 (/.f64 b (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 b (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))) (neg.f64 (/.f64 (*.f64 a a) (+.f64 b a))))
(fma.f64 (/.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 b (-.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (+.f64 b a))))
(fma.f64 (/.f64 b (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 b (pow.f64 (-.f64 a b) #s(literal -1 binary64))) (neg.f64 (/.f64 (*.f64 a a) (+.f64 b a))))
(fma.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) a (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (neg.f64 b)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a (-.f64 a b)) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b b)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b (-.f64 b a)) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a a) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b (-.f64 b a))))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a (-.f64 a b))))
(fma.f64 (sqrt.f64 a) (neg.f64 (sqrt.f64 a)) (neg.f64 (neg.f64 b)))
(fma.f64 (sqrt.f64 a) (neg.f64 (sqrt.f64 a)) b)
(fma.f64 #s(literal -1 binary64) a (neg.f64 (neg.f64 b)))
(fma.f64 #s(literal -1 binary64) a b)
(fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 b #s(literal 1 binary64)))
(fma.f64 (*.f64 a (-.f64 a b)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(fma.f64 (*.f64 b (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (*.f64 a a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(fma.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a))
(fma.f64 #s(literal 1 binary64) (neg.f64 a) (*.f64 #s(literal 1 binary64) b))
(fma.f64 #s(literal 1 binary64) b (*.f64 #s(literal 1 binary64) (neg.f64 a)))
(fma.f64 (*.f64 a a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (*.f64 b (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(fma.f64 (*.f64 b b) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (*.f64 a (-.f64 a b)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(fma.f64 (*.f64 b b) (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (neg.f64 (/.f64 (*.f64 a a) (+.f64 b a))))
(fma.f64 b #s(literal 1 binary64) (*.f64 (neg.f64 a) #s(literal 1 binary64)))
(fma.f64 a (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (neg.f64 b) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(-.f64 (+.f64 b #s(literal 0 binary64)) a)
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 b a) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (+.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (+.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 b a)))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (+.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (+.f64 b a)))
(-.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(-.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))
(-.f64 #s(literal 0 binary64) (-.f64 a b))
(-.f64 b a)
(+.f64 (*.f64 a (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (neg.f64 b) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(+.f64 (*.f64 (*.f64 b (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (*.f64 a a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (*.f64 b (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(+.f64 (*.f64 (*.f64 a (-.f64 a b)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(+.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (*.f64 a (-.f64 a b)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(+.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (*.f64 b #s(literal 1 binary64)))
(+.f64 (*.f64 b #s(literal 1 binary64)) (*.f64 (neg.f64 a) #s(literal 1 binary64)))
(+.f64 (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) a) (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (neg.f64 b)))
(+.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b (-.f64 b a))) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a a)))
(+.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a a)) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a (-.f64 a b))) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b b)))
(+.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b b)) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a (-.f64 a b))))
(+.f64 (*.f64 #s(literal 1 binary64) (neg.f64 a)) (*.f64 #s(literal 1 binary64) b))
(+.f64 (*.f64 #s(literal 1 binary64) b) (*.f64 #s(literal 1 binary64) (neg.f64 a)))
(+.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (neg.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(+.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (+.f64 b a))))
(+.f64 (neg.f64 a) (neg.f64 (neg.f64 b)))
(+.f64 (neg.f64 a) b)
(+.f64 b (neg.f64 a))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) #s(literal 1 binary64)) (PI.f64))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (*.f64 angle (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) #s(literal 1 binary64)) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) #s(literal 1 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) #s(literal 1/90 binary64)) (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (+.f64 b a))
(*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (PI.f64)) #s(literal 1/90 binary64))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (+.f64 b a))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (-.f64 b a)) (+.f64 b a)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (-.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1 binary64))
(*.f64 (+.f64 b a) (*.f64 (*.f64 (-.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (-.f64 b a)) (+.f64 b a)))
(*.f64 angle (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))) (*.f64 (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (-.f64 (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b)) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)))) (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) (-.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b) (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) a (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 (neg.f64 a) #s(literal 1/90 binary64)) (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a)) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 (neg.f64 a) angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (+.f64 b a)) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)))
(fma.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 b #s(literal 1/90 binary64)) (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 b (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 b angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (+.f64 b a)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) b (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) a))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) a (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) b))
(fma.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a) (*.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(fma.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a) (*.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 b (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 a (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b) (-.f64 b a) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a) (-.f64 b a)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a) (-.f64 b a) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b) (-.f64 b a)))
(fma.f64 (*.f64 (+.f64 b a) b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 (-.f64 b a) b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 (-.f64 b a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)))
(fma.f64 (neg.f64 a) (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 (neg.f64 a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 b (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b (+.f64 b a)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (neg.f64 a) (+.f64 b a))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 a (-.f64 b a)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b (-.f64 b a))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (+.f64 b a) b) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) b) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) a)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) b)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (neg.f64 a) a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b b)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b (-.f64 b a)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 a (-.f64 b a))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (neg.f64 a) a)))
(fma.f64 (-.f64 b a) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (-.f64 b a) (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a)))
(fma.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a) (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b)))
(fma.f64 b (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (*.f64 a (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a))))
(fma.f64 b (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 a (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (*.f64 b (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a))))
(+.f64 (*.f64 b (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a))) (*.f64 a (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a))) (*.f64 b (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(+.f64 (*.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(+.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b) (-.f64 b a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a) (-.f64 b a)))
(+.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a) (-.f64 b a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b) (-.f64 b a)))
(+.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) b) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) a) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) b))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b (+.f64 b a))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (neg.f64 a) (+.f64 b a))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (+.f64 b a) b)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) a)))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 a (-.f64 b a))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b (-.f64 b a))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b b)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (-.f64 b a) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 b a) (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (-.f64 b a) (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 b a) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b)) (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a)))
(+.f64 (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a)) (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b)))
(+.f64 (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(+.f64 (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b))
(+.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) #s(literal 1 binary64)) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (+.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (fma.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (+.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (+.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 (sqrt.f64 (PI.f64)) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))))
(*.f64 (sqrt.f64 (PI.f64)) (fma.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (fma.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle)))
(*.f64 (cbrt.f64 (PI.f64)) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (+.f64 (PI.f64) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (+.f64 angle angle))
(*.f64 #s(literal 1/180 binary64) (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) #s(literal 1 binary64))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 0 binary64))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (neg.f64 angle) (PI.f64)))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) (*.f64 #s(literal -180 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal 180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle))) #s(literal -32400 binary64))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) (/.f64 #s(literal 180 binary64) angle) (*.f64 #s(literal -180 binary64) (PI.f64))) (*.f64 #s(literal -180 binary64) (/.f64 #s(literal 180 binary64) angle)))
(/.f64 (+.f64 #s(literal -180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (neg.f64 angle) (PI.f64)))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal -180 binary64)))
(/.f64 (fma.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 1 binary64))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (+.f64 #s(literal 180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (PI.f64) angle))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 180 binary64)))
(/.f64 (+.f64 (/.f64 #s(literal 180 binary64) angle) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (PI.f64))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (/.f64 #s(literal 180 binary64) angle)))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (neg.f64 angle) (PI.f64)))) #s(literal -32400 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 180 binary64)) (*.f64 #s(literal 180 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) (/.f64 #s(literal 180 binary64) angle) (*.f64 #s(literal 180 binary64) (PI.f64))) (*.f64 #s(literal 180 binary64) (/.f64 #s(literal 180 binary64) angle)))
(/.f64 (fma.f64 (PI.f64) #s(literal -180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) angle) (*.f64 (neg.f64 angle) (PI.f64)))) (*.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -180 binary64)))
(/.f64 (fma.f64 (PI.f64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (/.f64 #s(literal 180 binary64) angle)) (*.f64 (/.f64 #s(literal 180 binary64) angle) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (fma.f64 (PI.f64) #s(literal 180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) angle) (*.f64 (PI.f64) angle))) (*.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 180 binary64)))
(/.f64 (fma.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle) (*.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) (*.f64 (/.f64 #s(literal 180 binary64) angle) (/.f64 #s(literal 180 binary64) angle)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) #s(literal 1 binary64)) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -1/180 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (/.f64 #s(literal 1 binary64) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64))) #s(literal 1 binary64)) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) #s(literal 1 binary64))
(*.f64 #s(literal 1/90 binary64) (PI.f64))
(*.f64 (PI.f64) #s(literal 1/90 binary64))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) a)) (sqrt.f64 a)) (sqrt.f64 a))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) a) (*.f64 #s(literal -2 binary64) a))
(*.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 a a))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) a)) a)
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal -2 binary64)) (*.f64 a a))
(*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 a a)) #s(literal -2 binary64))
(*.f64 (*.f64 #s(literal -2 binary64) a) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal -2 binary64) a) a))
(*.f64 (*.f64 a a) (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 a a)))
(*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) a)
(*.f64 (*.f64 #s(literal 2 binary64) a) (neg.f64 a))
(*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) (sqrt.f64 a)) (sqrt.f64 a))
(*.f64 (*.f64 #s(literal -2 binary64) a) a)
(*.f64 (*.f64 a a) #s(literal -2 binary64))
(*.f64 #s(literal -2 binary64) (*.f64 a a))
(*.f64 #s(literal 2 binary64) (*.f64 (neg.f64 a) a))
(*.f64 a (*.f64 #s(literal -2 binary64) a))
(neg.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)))
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b))
(*.f64 (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)))
(*.f64 b b)
(pow.f64 (exp.f64 #s(literal 4 binary64)) (log.f64 (sqrt.f64 b)))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))
(pow.f64 (sqrt.f64 b) #s(literal 4 binary64))
(pow.f64 (*.f64 b b) #s(literal 1 binary64))
(pow.f64 b #s(literal 2 binary64))
(exp.f64 (*.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(*.f64 (*.f64 (neg.f64 a) #s(literal -1 binary64)) a)
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a))
(*.f64 (neg.f64 a) (neg.f64 a))
(*.f64 #s(literal 1 binary64) (*.f64 a a))
(*.f64 a a)
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))
(pow.f64 (neg.f64 a) #s(literal 2 binary64))
(pow.f64 (*.f64 a a) #s(literal 1 binary64))
(pow.f64 a #s(literal 2 binary64))
(neg.f64 (*.f64 (neg.f64 a) a))
(exp.f64 (*.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))
(*.f64 (*.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (+.f64 b a) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (-.f64 b a) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 b b (*.f64 a a)))))
(*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(*.f64 (neg.f64 (+.f64 b a)) (-.f64 a b))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (+.f64 b a))))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (+.f64 b a))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 #s(literal -1 binary64) (*.f64 (-.f64 a b) (+.f64 b a)))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 b (+.f64 b a)) (*.f64 b (+.f64 b a))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a)))) (-.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))))
(/.f64 (-.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a))) (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64))) (-.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a))))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) b)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) (neg.f64 a)))) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a))) (-.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a)))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b))) (-.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b)))
(/.f64 (-.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a)))) (-.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) (+.f64 b a)) #s(literal 3 binary64))) (fma.f64 (*.f64 b (+.f64 b a)) (*.f64 b (+.f64 b a)) (-.f64 (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))) (*.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a)) (-.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) (neg.f64 a))) (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b) (-.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a) (-.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b)))))
(/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a))) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))) (-.f64 a b))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))) (neg.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (fma.f64 b b (*.f64 a a)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 b b (*.f64 a a))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 6 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a)) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (-.f64 b a))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(/.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)) (-.f64 a b))
(/.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (neg.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a))) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64))))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(neg.f64 (*.f64 (-.f64 a b) (+.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 (-.f64 b a) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (-.f64 b a) a))
(fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))
(fma.f64 (*.f64 a #s(literal -1 binary64)) a (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (*.f64 a #s(literal -1 binary64)) a (*.f64 b b))
(fma.f64 (*.f64 b (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 (+.f64 b a) #s(literal -1 binary64)) a (*.f64 (+.f64 b a) b))
(fma.f64 (*.f64 a (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (-.f64 b a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 (-.f64 b a) b))
(fma.f64 (*.f64 (+.f64 b a) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (+.f64 b a) (neg.f64 a)))
(fma.f64 (*.f64 b (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 b (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 a (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 a (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (+.f64 b a) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b #s(literal 1 binary64)) (+.f64 b a) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 b #s(literal 1 binary64)) (-.f64 b a) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 a #s(literal 1 binary64)) (-.f64 b a) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 b (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 a (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (*.f64 (neg.f64 a) a))
(fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 b (+.f64 b a))) (*.f64 a (-.f64 b a)))
(fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b b) a) (+.f64 b a)))) (*.f64 a (-.f64 b a)))
(fma.f64 #s(literal -1 binary64) (*.f64 a a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))
(fma.f64 (neg.f64 a) (+.f64 b a) (*.f64 b (+.f64 b a)))
(fma.f64 (neg.f64 a) a (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (neg.f64 a) a (*.f64 b b))
(fma.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(fma.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (+.f64 b a) (neg.f64 a) (*.f64 (+.f64 b a) b))
(fma.f64 (+.f64 b a) b (*.f64 (+.f64 b a) (neg.f64 a)))
(fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) a))
(fma.f64 (-.f64 b a) a (*.f64 (-.f64 b a) b))
(fma.f64 b (+.f64 b a) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 b (-.f64 b a) (*.f64 a (-.f64 b a)))
(fma.f64 b b (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 b b (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 b b (*.f64 (neg.f64 a) a))
(fma.f64 a (neg.f64 a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 a (neg.f64 a) (*.f64 b b))
(fma.f64 a (-.f64 b a) (*.f64 b (-.f64 b a)))
(-.f64 (fma.f64 b b #s(literal 0 binary64)) (*.f64 a a))
(-.f64 (fma.f64 a (-.f64 b a) (*.f64 b b)) (*.f64 b a))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(-.f64 #s(literal 0 binary64) (*.f64 (-.f64 a b) (+.f64 b a)))
(-.f64 (*.f64 b b) (-.f64 (*.f64 b a) (*.f64 a (-.f64 b a))))
(-.f64 (*.f64 b b) (*.f64 a a))
(+.f64 (fma.f64 a (-.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 a) b))
(+.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 b (+.f64 b a)))
(+.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a)))
(+.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a)))
(+.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))
(+.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a)))
(+.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a))
(+.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b))
(+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(+.f64 (*.f64 (neg.f64 a) a) (neg.f64 (*.f64 (neg.f64 b) b)))
(+.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))
(+.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a)))
(+.f64 (*.f64 b b) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))
(*.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 2 binary64))
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))))
(fma.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(fma.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) a) a)))
(+.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(+.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(+.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 b b) #s(literal 2 binary64))) (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) a) a)))
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (-.f64 b a))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))
(*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (-.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (-.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b)) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a)) (-.f64 b a))
(/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(fma.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b))
(fma.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a)))
(fma.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a) (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(fma.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 b (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (+.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (+.f64 b a)))
(fma.f64 (*.f64 (+.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) a) a)))
(fma.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(fma.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (+.f64 b a) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (+.f64 b a) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(fma.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) (+.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a)))
(fma.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(+.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(+.f64 (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 (*.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)) (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (+.f64 b a)))
(+.f64 (*.f64 (*.f64 b (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 b b))) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) a) a)))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a)) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a)))
(+.f64 (*.f64 (+.f64 b a) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (+.f64 b a) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) (+.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 b a)) (-.f64 b a))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (+.f64 b a))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) (+.f64 b a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(+.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (+.f64 b a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) (+.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 b b) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)))) (-.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (*.f64 (*.f64 #s(literal -2 binary64) a) a))) (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (*.f64 #s(literal -2 binary64) a) a)))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (*.f64 (*.f64 #s(literal -2 binary64) a) a)) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (*.f64 #s(literal -2 binary64) a) a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (*.f64 a a)) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))))
(/.f64 #s(literal 2 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) a (*.f64 #s(literal 2 binary64) (*.f64 b b)))
(fma.f64 (*.f64 #s(literal 2 binary64) a) (neg.f64 a) (*.f64 #s(literal 2 binary64) (*.f64 b b)))
(fma.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 #s(literal 2 binary64) (*.f64 b b)))
(fma.f64 (*.f64 #s(literal 2 binary64) b) b (*.f64 (*.f64 #s(literal -2 binary64) a) a))
(fma.f64 (*.f64 b (+.f64 b a)) #s(literal 2 binary64) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) #s(literal 2 binary64)))
(fma.f64 (*.f64 a (-.f64 b a)) #s(literal 2 binary64) (*.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)))
(fma.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) #s(literal 2 binary64)))
(fma.f64 (*.f64 (-.f64 b a) b) #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) a) #s(literal 2 binary64)))
(fma.f64 (*.f64 (-.f64 b a) a) #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) b) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal -2 binary64) a) a (*.f64 #s(literal 2 binary64) (*.f64 b b)))
(fma.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64) (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(fma.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64) (*.f64 (*.f64 a (-.f64 b a)) #s(literal 2 binary64)))
(fma.f64 (*.f64 a a) #s(literal -2 binary64) (*.f64 #s(literal 2 binary64) (*.f64 b b)))
(fma.f64 (*.f64 b b) #s(literal 2 binary64) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)))
(fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 #s(literal 2 binary64) (*.f64 b b)))
(fma.f64 #s(literal 2 binary64) (*.f64 b (+.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (neg.f64 a) (+.f64 b a))))
(fma.f64 #s(literal 2 binary64) (*.f64 a (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 b (-.f64 b a))))
(fma.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) b) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) b) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) a)))
(fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) a) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) b)))
(fma.f64 #s(literal 2 binary64) (*.f64 (neg.f64 a) a) (*.f64 #s(literal 2 binary64) (*.f64 b b)))
(fma.f64 #s(literal 2 binary64) (*.f64 b (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 a (-.f64 b a))))
(fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 #s(literal -2 binary64) a) a))
(fma.f64 a (*.f64 #s(literal -2 binary64) a) (*.f64 #s(literal 2 binary64) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 b (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) #s(literal 2 binary64)))
(+.f64 (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) #s(literal 2 binary64)))
(+.f64 (*.f64 (*.f64 (-.f64 b a) b) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) a) #s(literal 2 binary64)))
(+.f64 (*.f64 (*.f64 (-.f64 b a) a) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) b) #s(literal 2 binary64)))
(+.f64 (*.f64 (*.f64 a (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)))
(+.f64 (*.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) #s(literal 2 binary64)))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (+.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 (neg.f64 a) (+.f64 b a))))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) b)) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) b)) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) a)))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) a)) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 a (-.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (-.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(+.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)))
(+.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (*.f64 #s(literal 2 binary64) (*.f64 b b)))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (*.f64 #s(literal -2 binary64) a) a))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)))
(fma.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)))
(fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(+.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) #s(literal 1 binary64)) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (+.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (fma.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (+.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (+.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 (sqrt.f64 (PI.f64)) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))))
(*.f64 (sqrt.f64 (PI.f64)) (fma.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (fma.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle)))
(*.f64 (cbrt.f64 (PI.f64)) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (+.f64 (PI.f64) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (+.f64 angle angle))
(*.f64 #s(literal 1/180 binary64) (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) #s(literal 1 binary64))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 0 binary64))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (neg.f64 angle) (PI.f64)))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) (*.f64 #s(literal -180 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal 180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle))) #s(literal -32400 binary64))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) (/.f64 #s(literal 180 binary64) angle) (*.f64 #s(literal -180 binary64) (PI.f64))) (*.f64 #s(literal -180 binary64) (/.f64 #s(literal 180 binary64) angle)))
(/.f64 (+.f64 #s(literal -180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (neg.f64 angle) (PI.f64)))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal -180 binary64)))
(/.f64 (fma.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 1 binary64))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (+.f64 #s(literal 180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (PI.f64) angle))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 180 binary64)))
(/.f64 (+.f64 (/.f64 #s(literal 180 binary64) angle) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (PI.f64))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (/.f64 #s(literal 180 binary64) angle)))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (neg.f64 angle) (PI.f64)))) #s(literal -32400 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 180 binary64)) (*.f64 #s(literal 180 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) (/.f64 #s(literal 180 binary64) angle) (*.f64 #s(literal 180 binary64) (PI.f64))) (*.f64 #s(literal 180 binary64) (/.f64 #s(literal 180 binary64) angle)))
(/.f64 (fma.f64 (PI.f64) #s(literal -180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) angle) (*.f64 (neg.f64 angle) (PI.f64)))) (*.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -180 binary64)))
(/.f64 (fma.f64 (PI.f64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (/.f64 #s(literal 180 binary64) angle)) (*.f64 (/.f64 #s(literal 180 binary64) angle) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (fma.f64 (PI.f64) #s(literal 180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) angle) (*.f64 (PI.f64) angle))) (*.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 180 binary64)))
(/.f64 (fma.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle) (*.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) (*.f64 (/.f64 #s(literal 180 binary64) angle) (/.f64 #s(literal 180 binary64) angle)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) #s(literal 1 binary64)) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -1/180 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (/.f64 #s(literal 1 binary64) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) #s(literal 1 binary64)) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1 binary64) (*.f64 angle (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1 binary64))
(*.f64 (PI.f64) angle)
(*.f64 angle (PI.f64))
(*.f64 (*.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (+.f64 b a) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (-.f64 b a) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 b b (*.f64 a a)))))
(*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(*.f64 (neg.f64 (+.f64 b a)) (-.f64 a b))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (+.f64 b a))))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (+.f64 b a))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 #s(literal -1 binary64) (*.f64 (-.f64 a b) (+.f64 b a)))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 b (+.f64 b a)) (*.f64 b (+.f64 b a))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a)))) (-.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))))
(/.f64 (-.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a))) (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64))) (-.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a))))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) b)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) (neg.f64 a)))) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a))) (-.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a)))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b))) (-.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b)))
(/.f64 (-.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a)))) (-.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) (+.f64 b a)) #s(literal 3 binary64))) (fma.f64 (*.f64 b (+.f64 b a)) (*.f64 b (+.f64 b a)) (-.f64 (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))) (*.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a)) (-.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) (neg.f64 a))) (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b) (-.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a) (-.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b)))))
(/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a))) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))) (-.f64 a b))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))) (neg.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (fma.f64 b b (*.f64 a a)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 b b (*.f64 a a))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 6 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a)) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (-.f64 b a))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(/.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)) (-.f64 a b))
(/.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (neg.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a))) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64))))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(neg.f64 (*.f64 (-.f64 a b) (+.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 (-.f64 b a) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (-.f64 b a) a))
(fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))
(fma.f64 (*.f64 a #s(literal -1 binary64)) a (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (*.f64 a #s(literal -1 binary64)) a (*.f64 b b))
(fma.f64 (*.f64 b (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 (+.f64 b a) #s(literal -1 binary64)) a (*.f64 (+.f64 b a) b))
(fma.f64 (*.f64 a (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (-.f64 b a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 (-.f64 b a) b))
(fma.f64 (*.f64 (+.f64 b a) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (+.f64 b a) (neg.f64 a)))
(fma.f64 (*.f64 b (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 b (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 a (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 a (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (+.f64 b a) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b #s(literal 1 binary64)) (+.f64 b a) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 b #s(literal 1 binary64)) (-.f64 b a) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 a #s(literal 1 binary64)) (-.f64 b a) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 b (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 a (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (*.f64 (neg.f64 a) a))
(fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 b (+.f64 b a))) (*.f64 a (-.f64 b a)))
(fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b b) a) (+.f64 b a)))) (*.f64 a (-.f64 b a)))
(fma.f64 #s(literal -1 binary64) (*.f64 a a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))
(fma.f64 (neg.f64 a) (+.f64 b a) (*.f64 b (+.f64 b a)))
(fma.f64 (neg.f64 a) a (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (neg.f64 a) a (*.f64 b b))
(fma.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(fma.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (+.f64 b a) (neg.f64 a) (*.f64 (+.f64 b a) b))
(fma.f64 (+.f64 b a) b (*.f64 (+.f64 b a) (neg.f64 a)))
(fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) a))
(fma.f64 (-.f64 b a) a (*.f64 (-.f64 b a) b))
(fma.f64 b (+.f64 b a) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 b (-.f64 b a) (*.f64 a (-.f64 b a)))
(fma.f64 b b (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 b b (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 b b (*.f64 (neg.f64 a) a))
(fma.f64 a (neg.f64 a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 a (neg.f64 a) (*.f64 b b))
(fma.f64 a (-.f64 b a) (*.f64 b (-.f64 b a)))
(-.f64 (fma.f64 b b #s(literal 0 binary64)) (*.f64 a a))
(-.f64 (fma.f64 a (-.f64 b a) (*.f64 b b)) (*.f64 b a))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(-.f64 #s(literal 0 binary64) (*.f64 (-.f64 a b) (+.f64 b a)))
(-.f64 (*.f64 b b) (-.f64 (*.f64 b a) (*.f64 a (-.f64 b a))))
(-.f64 (*.f64 b b) (*.f64 a a))
(+.f64 (fma.f64 a (-.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 a) b))
(+.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 b (+.f64 b a)))
(+.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a)))
(+.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a)))
(+.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))
(+.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a)))
(+.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a))
(+.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b))
(+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(+.f64 (*.f64 (neg.f64 a) a) (neg.f64 (*.f64 (neg.f64 b) b)))
(+.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))
(+.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a)))
(+.f64 (*.f64 b b) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 b a)) (-.f64 b a))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (+.f64 b a))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) (+.f64 b a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(+.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (+.f64 b a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) (+.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 b b) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (+.f64 b a) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (-.f64 b a) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 b b (*.f64 a a)))))
(*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(*.f64 (neg.f64 (+.f64 b a)) (-.f64 a b))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (+.f64 b a))))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (+.f64 b a))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 #s(literal -1 binary64) (*.f64 (-.f64 a b) (+.f64 b a)))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 b (+.f64 b a)) (*.f64 b (+.f64 b a))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a)))) (-.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))))
(/.f64 (-.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a))) (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64))) (-.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a))))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) b)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) (neg.f64 a)))) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a))) (-.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a)))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b))) (-.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b)))
(/.f64 (-.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a)))) (-.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) (+.f64 b a)) #s(literal 3 binary64))) (fma.f64 (*.f64 b (+.f64 b a)) (*.f64 b (+.f64 b a)) (-.f64 (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))) (*.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a)) (-.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) (neg.f64 a))) (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b) (-.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a) (-.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b)))))
(/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a))) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))) (-.f64 a b))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))) (neg.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (fma.f64 b b (*.f64 a a)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 b b (*.f64 a a))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 6 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a)) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (-.f64 b a))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(/.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)) (-.f64 a b))
(/.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (neg.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a))) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64))))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(neg.f64 (*.f64 (-.f64 a b) (+.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 (-.f64 b a) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (-.f64 b a) a))
(fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))
(fma.f64 (*.f64 a #s(literal -1 binary64)) a (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (*.f64 a #s(literal -1 binary64)) a (*.f64 b b))
(fma.f64 (*.f64 b (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 (+.f64 b a) #s(literal -1 binary64)) a (*.f64 (+.f64 b a) b))
(fma.f64 (*.f64 a (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (-.f64 b a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 (-.f64 b a) b))
(fma.f64 (*.f64 (+.f64 b a) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (+.f64 b a) (neg.f64 a)))
(fma.f64 (*.f64 b (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 b (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 a (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 a (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (+.f64 b a) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b #s(literal 1 binary64)) (+.f64 b a) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 b #s(literal 1 binary64)) (-.f64 b a) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 a #s(literal 1 binary64)) (-.f64 b a) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 b (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 a (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (pow.f64 (pow.f64 b #s(literal 1/4 binary64)) #s(literal 4 binary64)) (*.f64 (neg.f64 a) a))
(fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 b (+.f64 b a))) (*.f64 a (-.f64 b a)))
(fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b b) a) (+.f64 b a)))) (*.f64 a (-.f64 b a)))
(fma.f64 #s(literal -1 binary64) (*.f64 a a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))
(fma.f64 (neg.f64 a) (+.f64 b a) (*.f64 b (+.f64 b a)))
(fma.f64 (neg.f64 a) a (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (neg.f64 a) a (*.f64 b b))
(fma.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(fma.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (+.f64 b a) (neg.f64 a) (*.f64 (+.f64 b a) b))
(fma.f64 (+.f64 b a) b (*.f64 (+.f64 b a) (neg.f64 a)))
(fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) a))
(fma.f64 (-.f64 b a) a (*.f64 (-.f64 b a) b))
(fma.f64 b (+.f64 b a) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 b (-.f64 b a) (*.f64 a (-.f64 b a)))
(fma.f64 b b (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 b b (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 b b (*.f64 (neg.f64 a) a))
(fma.f64 a (neg.f64 a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 a (neg.f64 a) (*.f64 b b))
(fma.f64 a (-.f64 b a) (*.f64 b (-.f64 b a)))
(-.f64 (fma.f64 b b #s(literal 0 binary64)) (*.f64 a a))
(-.f64 (fma.f64 a (-.f64 b a) (*.f64 b b)) (*.f64 b a))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(-.f64 #s(literal 0 binary64) (*.f64 (-.f64 a b) (+.f64 b a)))
(-.f64 (*.f64 b b) (-.f64 (*.f64 b a) (*.f64 a (-.f64 b a))))
(-.f64 (*.f64 b b) (*.f64 a a))
(+.f64 (fma.f64 a (-.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 a) b))
(+.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 b (+.f64 b a)))
(+.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a)))
(+.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a)))
(+.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))
(+.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a)))
(+.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a))
(+.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b))
(+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(+.f64 (*.f64 (neg.f64 a) a) (neg.f64 (*.f64 (neg.f64 b) b)))
(+.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))
(+.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a)))
(+.f64 (*.f64 b b) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))

eval229.0ms (2.1%)

Memory
9.5MiB live, 316.1MiB allocated
Compiler

Compiled 54 017 to 5 231 computations (90.3% saved)

prune139.0ms (1.2%)

Memory
11.6MiB live, 326.5MiB allocated
Pruning

96 alts after pruning (96 fresh and 0 done)

PrunedKeptTotal
New1 308781 386
Fresh121830
Picked505
Done000
Total1 325961 421
Accuracy
81.3%
Counts
1 421 → 96
Alt Table
Click to see full alt table
StatusAccuracyProgram
10.2%
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
64.0%
(/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
52.8%
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b))
52.5%
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
39.3%
(*.f64 (fma.f64 (/.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 b (+.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
65.1%
(*.f64 (fma.f64 (*.f64 (sqrt.f64 b) (pow.f64 b #s(literal 1/4 binary64))) (pow.f64 b #s(literal 1/4 binary64)) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
65.2%
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
65.2%
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
19.7%
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
65.1%
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
64.1%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
22.4%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
55.5%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
29.8%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))))
47.2%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
26.7%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))))
64.1%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (+.f64 b a))))
21.2%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
64.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
66.0%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
62.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
64.9%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) #s(literal 1/90 binary64)))))
65.5%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
66.3%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
65.7%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
59.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
21.0%
(*.f64 (+.f64 a b) (*.f64 (*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
41.1%
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
62.0%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)))
62.4%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
40.6%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
10.2%
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
56.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
63.7%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
56.9%
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 2 binary64))
21.1%
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
55.5%
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a)))
13.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
54.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
53.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
2.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
18.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
3.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
50.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
50.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
51.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64))))
52.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
49.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
50.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
20.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
48.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) b) b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
36.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
34.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
57.4%
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))
48.1%
(*.f64 (*.f64 #s(approx (* 2 (- (pow (sqrt b) 4) (pow a 2))) (*.f64 (fma.f64 (/.f64 #s(literal -2 binary64) b) (*.f64 a (/.f64 a b)) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
33.3%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.9%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
40.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) a)) a)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
22.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) #s(approx (* (* -2 (* a a)) (sin (* (* (PI) 1/180) angle))) (*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 1/17496000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) a) (*.f64 (*.f64 (PI.f64) (*.f64 a a)) #s(literal -1/90 binary64))) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
49.9%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (/.f64 (neg.f64 a) b) (/.f64 a b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b)))
36.7%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
33.7%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
55.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
62.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
62.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
55.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64))))
55.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64))))
55.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle)))
55.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
55.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))
55.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
32.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
55.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))))
62.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
55.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)))))
21.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
38.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
36.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
34.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
62.0%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
46.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) #s(literal 0 binary64))) (*.f64 b b))))
38.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
38.9%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
59.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))
38.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
34.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
Compiler

Compiled 6 266 to 4 464 computations (28.8% saved)

simplify165.0ms (1.5%)

Memory
20.4MiB live, 172.5MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
cost-diff704
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
cost-diff0
(*.f64 (*.f64 b b) #s(literal 2 binary64))
cost-diff0
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
cost-diff0
(*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
cost-diff0
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
cost-diff0
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
cost-diff0
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
cost-diff0
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)
cost-diff0
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
cost-diff0
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
cost-diff0
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
cost-diff0
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64))))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
cost-diff19584
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
074511
0117541
1211479
2516477
32276477
42959477
54965477
08600477
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(+.f64 a b)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64))))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64))
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
angle
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(cbrt.f64 (PI.f64))
(PI.f64)
#s(literal 2 binary64)
#s(literal 1/90 binary64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)
(*.f64 (PI.f64) (*.f64 b b))
(PI.f64)
(*.f64 b b)
b
angle
#s(literal 1/90 binary64)
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(+.f64 a b)
a
b
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (PI.f64) angle)
(PI.f64)
angle
#s(literal 1/90 binary64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(*.f64 b b)
b
#s(literal 2 binary64)
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)
(*.f64 (PI.f64) #s(literal 1/180 binary64))
(PI.f64)
#s(literal 1/180 binary64)
angle
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(+.f64 a b)
a
b
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
#s(literal 1 binary64)
(/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 b (+.f64 b a) (*.f64 a a))
(+.f64 b a)
(*.f64 a a)
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))
(pow.f64 b #s(literal 3 binary64))
#s(literal 3 binary64)
(pow.f64 a #s(literal 3 binary64))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1/90 binary64) (PI.f64))
#s(literal 1/90 binary64)
(PI.f64)
angle
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (-.f64 b a))
(+.f64 a b)
(+.f64 b a)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (PI.f64) angle)
(*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle)
angle
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(cbrt.f64 (PI.f64))
(PI.f64)
#s(literal 2 binary64)
#s(literal 1/90 binary64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)
(*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle)
(*.f64 (PI.f64) (*.f64 b b))
(*.f64 (*.f64 b b) (PI.f64))
(PI.f64)
(*.f64 b b)
b
angle
#s(literal 1/90 binary64)
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (+.f64 b a))
(+.f64 a b)
(+.f64 b a)
a
b
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 (PI.f64) angle)
(PI.f64)
angle
#s(literal 1/90 binary64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(*.f64 b b)
b
#s(literal 2 binary64)
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
(*.f64 (PI.f64) #s(literal 1/180 binary64))
(*.f64 #s(literal 1/180 binary64) (PI.f64))
(PI.f64)
#s(literal 1/180 binary64)
angle
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (+.f64 b a))
(+.f64 a b)
(+.f64 b a)
a
b
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
#s(literal 1 binary64)
(/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(fma.f64 b (+.f64 b a) (*.f64 a a))
(fma.f64 (+.f64 b a) b (*.f64 a a))
(+.f64 b a)
(*.f64 a a)
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))
(pow.f64 b #s(literal 3 binary64))
#s(literal 3 binary64)
(pow.f64 a #s(literal 3 binary64))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1/90 binary64) (PI.f64))
#s(literal 1/90 binary64)
(PI.f64)
angle

localize354.0ms (3.2%)

Memory
11.7MiB live, 476.1MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy3.835461888997466
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
accuracy6.792935723283294
(-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))
accuracy29.888820534059455
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
accuracy37.39314051554761
(/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
accuracy3.8363602232400495
(*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
accuracy29.220553079768557
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
accuracy29.60166875596846
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
accuracy29.735848074026517
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
accuracy0.28515625
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
accuracy0.5447589945887492
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
accuracy29.888820534059455
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
accuracy32.28087907889661
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))
accuracy0.2421816038481547
(PI.f64)
accuracy9.016417243927009
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)
accuracy23.723536209256665
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
accuracy30.340802969070815
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
accuracy0.5447589945887492
(*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64))
accuracy0.99609375
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
accuracy0.99609375
(cbrt.f64 (PI.f64))
accuracy29.888820534059455
(sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))
Samples
173.0ms132×1valid
77.0ms123×0valid
25.0ms5exit
Compiler

Compiled 956 to 142 computations (85.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 218.0ms
ival-mult: 75.0ms (34.5% of total)
ival-sin: 52.0ms (23.9% of total)
const: 15.0ms (6.9% of total)
adjust: 11.0ms (5.1% of total)
ival-div: 11.0ms (5.1% of total)
ival-pow: 10.0ms (4.6% of total)
ival-pow2: 9.0ms (4.1% of total)
ival-cos: 7.0ms (3.2% of total)
ival-sinu: 7.0ms (3.2% of total)
ival-cosu: 6.0ms (2.8% of total)
ival-add: 5.0ms (2.3% of total)
ival-sub: 4.0ms (1.8% of total)
ival-cbrt: 4.0ms (1.8% of total)
ival-pi: 2.0ms (0.9% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series80.0ms (0.7%)

Memory
-19.3MiB live, 177.0MiB allocated
Counts
30 → 159
Calls
Call 1
Inputs
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(+.f64 a b)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))
(cbrt.f64 (PI.f64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64))
(PI.f64)
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
Outputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
b
(+ a b)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(+ (* a (- (* -1 (* a (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) b)) (/ (sin (* 1/90 (* angle (PI)))) b)))) (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(+ (* a (- (* a (- (/ (* a (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) b)) (/ (sin (* 1/90 (* angle (PI)))) b))) b) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) b)) (/ (sin (* 1/90 (* angle (PI)))) b)))) (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(/ 1 (* b (sin (* 1/90 (* angle (PI))))))
(+ (/ 1 (* b (sin (* 1/90 (* angle (PI)))))) (/ a (* (pow b 2) (sin (* 1/90 (* angle (PI)))))))
(+ (* a (+ (/ 1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (/ a (* (pow b 3) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* b (sin (* 1/90 (* angle (PI)))))))
(+ (* a (+ (* a (+ (/ 1 (* (pow b 3) (sin (* 1/90 (* angle (PI)))))) (/ a (* (pow b 4) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* b (sin (* 1/90 (* angle (PI)))))))
(pow b 3)
(+ (* -1 (pow a 3)) (pow b 3))
(* (pow b 3) (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* (pow a 3) (sin (* 1/90 (* angle (PI)))))) (* (pow b 3) (sin (* 1/90 (* angle (PI))))))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
a
(* a (+ 1 (/ b a)))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* a (- (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (pow a 2)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a))))
(* a (- (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (+ (* -1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))) (pow a 3))) (+ (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)) (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(/ -1 (* a (sin (* 1/90 (* angle (PI))))))
(/ (- (* -1 (/ b (* a (sin (* 1/90 (* angle (PI))))))) (/ 1 (sin (* 1/90 (* angle (PI)))))) a)
(/ (- (+ (* -1 (/ b (* a (sin (* 1/90 (* angle (PI))))))) (* -1 (/ (pow b 2) (* (pow a 2) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (sin (* 1/90 (* angle (PI)))))) a)
(/ (- (+ (* -1 (/ b (* a (sin (* 1/90 (* angle (PI))))))) (+ (* -1 (/ (pow b 2) (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) (* -1 (/ (pow b 3) (* (pow a 3) (sin (* 1/90 (* angle (PI))))))))) (/ 1 (sin (* 1/90 (* angle (PI)))))) a)
(* -1 (pow a 3))
(* (pow a 3) (- (/ (pow b 3) (pow a 3)) 1))
(* -1 (* (pow a 3) (sin (* 1/90 (* angle (PI))))))
(* (pow a 3) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 3) (sin (* 1/90 (* angle (PI))))) (pow a 3))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (- (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* -1 (* b (sin (* 1/90 (* angle (PI))))))) a)))))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (- (* -1 (/ (- (/ (* b (+ (* -1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))) a) (+ (* -1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))) a)) (* -1 (* b (sin (* 1/90 (* angle (PI))))))) a)))))
(* -1 (/ (+ (/ 1 (sin (* 1/90 (* angle (PI))))) (/ b (* a (sin (* 1/90 (* angle (PI))))))) a))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ b (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (pow b 2) (* a (sin (* 1/90 (* angle (PI)))))))) a)) (/ 1 (sin (* 1/90 (* angle (PI)))))) a))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ b (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (+ (/ (pow b 2) (sin (* 1/90 (* angle (PI))))) (/ (pow b 3) (* a (sin (* 1/90 (* angle (PI))))))) a))) a)) (/ 1 (sin (* 1/90 (* angle (PI)))))) a))
(* -1 (* (pow a 3) (+ 1 (* -1 (/ (pow b 3) (pow a 3))))))
(* -1 (* (pow a 3) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow b 3) (sin (* 1/90 (* angle (PI))))) (pow a 3))))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(* angle (* (pow b 2) (PI)))
(* 2 (* (pow b 2) (cos (* 1/180 (* angle (PI))))))
(* 2 (pow b 2))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (- (* -1 (* b (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) a)) (/ (sin (* 1/90 (* angle (PI)))) a)))) (* -1 (sin (* 1/90 (* angle (PI))))))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (- (* b (- (/ (* b (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) a)) (/ (sin (* 1/90 (* angle (PI)))) a))) a) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) a)) (/ (sin (* 1/90 (* angle (PI)))) a)))) (* -1 (sin (* 1/90 (* angle (PI))))))))
(- (* -1 (/ b (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) (/ 1 (* a (sin (* 1/90 (* angle (PI)))))))
(- (* b (- (* -1 (/ b (* (pow a 3) (sin (* 1/90 (* angle (PI))))))) (/ 1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* a (sin (* 1/90 (* angle (PI)))))))
(- (* b (- (* b (- (* -1 (/ b (* (pow a 4) (sin (* 1/90 (* angle (PI))))))) (/ 1 (* (pow a 3) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* a (sin (* 1/90 (* angle (PI)))))))
(- (pow b 3) (pow a 3))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ 1 (/ a b)))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* b (- (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (pow b 2)))) (/ (* a (sin (* 1/90 (* angle (PI))))) b)))
(* b (- (+ (sin (* 1/90 (* angle (PI)))) (/ (* a (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) (pow b 3))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (+ (/ (* a (sin (* 1/90 (* angle (PI))))) b) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(/ (+ (/ 1 (sin (* 1/90 (* angle (PI))))) (/ a (* b (sin (* 1/90 (* angle (PI))))))) b)
(/ (+ (/ 1 (sin (* 1/90 (* angle (PI))))) (+ (/ a (* b (sin (* 1/90 (* angle (PI)))))) (/ (pow a 2) (* (pow b 2) (sin (* 1/90 (* angle (PI)))))))) b)
(/ (+ (/ 1 (sin (* 1/90 (* angle (PI))))) (+ (/ a (* b (sin (* 1/90 (* angle (PI)))))) (+ (/ (pow a 2) (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (/ (pow a 3) (* (pow b 3) (sin (* 1/90 (* angle (PI))))))))) b)
(* (pow b 3) (+ 1 (* -1 (/ (pow a 3) (pow b 3)))))
(* (pow b 3) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 3) (sin (* 1/90 (* angle (PI))))) (pow b 3)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) b))) b)))))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (+ (* -1 (/ (* a (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) b)) (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) b))) b)))))
(* -1 (/ (- (* -1 (/ a (* b (sin (* 1/90 (* angle (PI))))))) (/ 1 (sin (* 1/90 (* angle (PI)))))) b))
(* -1 (/ (- (* -1 (/ (+ (/ a (sin (* 1/90 (* angle (PI))))) (/ (pow a 2) (* b (sin (* 1/90 (* angle (PI))))))) b)) (/ 1 (sin (* 1/90 (* angle (PI)))))) b))
(* -1 (/ (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (pow a 3) (* b (sin (* 1/90 (* angle (PI)))))))) b)) (/ a (sin (* 1/90 (* angle (PI)))))) b)) (/ 1 (sin (* 1/90 (* angle (PI)))))) b))
(* -1 (* (pow b 3) (- (/ (pow a 3) (pow b 3)) 1)))
(* -1 (* (pow b 3) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow a 3) (sin (* 1/90 (* angle (PI))))) (pow b 3)))))
(* angle (PI))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* 1/90 (* angle (* b (PI))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/90 (* b (PI)))))
(* angle (+ (* 1/90 (* b (PI))) (* (pow angle 2) (+ (* -1/4374000 (* b (pow (PI) 3))) (* 1/708588000000 (* (pow angle 2) (* b (pow (PI) 5))))))))
(* angle (+ (* 1/90 (* b (PI))) (* (pow angle 2) (+ (* -1/4374000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/708588000000 (* b (pow (PI) 5)))))))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))))))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5))))))) (* 2 (* (pow b 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3)))))))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* 2 (* (pow b 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7)))))))) (* 2 (* (pow b 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5))))))))))))
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* 2 (pow b 2)))
(+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/12597120000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))))))
(+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/12244400640000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 6)))) (* 1/12597120000 (* (pow b 2) (pow (PI) 4))))))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2))))
(* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* 1/90 (/ (* (PI) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2))))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* 1/708588000000 (/ (* (pow (PI) 5) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2))))))))))
(* 1/90 (/ (* angle (* (PI) (* (+ a b) (- (pow b 3) (pow a 3))))) (+ (* b (+ a b)) (pow a 2))))
(* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- (pow b 3) (pow a 3))))) (+ (* b (+ a b)) (pow a 2)))) (* 1/90 (/ (* (PI) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2))))))
(* angle (+ (* 1/90 (/ (* (PI) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- (pow b 3) (pow a 3))))) (+ (* b (+ a b)) (pow a 2))))))))
(* angle (+ (* 1/90 (/ (* (PI) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- (pow b 3) (pow a 3))))) (+ (* b (+ a b)) (pow a 2)))) (* 1/708588000000 (/ (* (pow (PI) 5) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2))))))))))
(* 90 (/ (+ (* b (+ a b)) (pow a 2)) (* angle (* (PI) (- (pow b 3) (pow a 3))))))
(/ (+ (* 1/540 (/ (* (pow angle 2) (* (PI) (+ (* b (+ a b)) (pow a 2)))) (- (pow b 3) (pow a 3)))) (* 90 (/ (+ (* b (+ a b)) (pow a 2)) (* (PI) (- (pow b 3) (pow a 3)))))) angle)
(/ (+ (* 90 (/ (+ (* b (+ a b)) (pow a 2)) (* (PI) (- (pow b 3) (pow a 3))))) (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/26244000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (* 1/87480000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))) (* -1/540 (/ (* (PI) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))) angle)
(/ (+ (* 90 (/ (+ (* b (+ a b)) (pow a 2)) (* (PI) (- (pow b 3) (pow a 3))))) (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/29760696000000 (/ (* (pow (PI) 5) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (+ (* 1/4251528000000 (/ (* (pow (PI) 5) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (* 1/48600 (* (pow (PI) 2) (+ (* -1/26244000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (* 1/87480000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))))))) (+ (* -1/26244000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (* 1/87480000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))) (* -1/540 (/ (* (PI) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))) angle)
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(* 1/90 (* angle (* (PI) (- (pow b 3) (pow a 3)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 3) (pow a 3))))) (* 1/90 (* (PI) (- (pow b 3) (pow a 3))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 3) (pow a 3)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (pow b 3) (pow a 3)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 3) (pow a 3)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 3) (pow a 3)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (pow b 3) (pow a 3)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 3) (pow a 3))))) (* 1/708588000000 (* (pow (PI) 5) (- (pow b 3) (pow a 3))))))))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))
(/ (* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))
(/ (+ (* b (+ a b)) (pow a 2)) (* (sin (* 1/90 (* angle (PI)))) (- (pow b 3) (pow a 3))))
(sin (* 1/90 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 3) (pow a 3)))
Calls

9 calls:

TimeVariablePointExpression
12.0ms
a
@0
((* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (* (* (PI) (* b b)) angle) 1/90) (* (* (PI) (* b b)) angle) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (* (sin (* (* (PI) angle) 1/90)) b) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* (* b b) 2) (cos (* (* (PI) 1/180) angle))) (sin (* (* (PI) 1/180) angle))) (* (* (* b b) 2) (cos (* (* (PI) 1/180) angle))) (* (* b b) 2) (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))) (* (+ a b) (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))))) (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)) (cbrt (PI)) (pow (cbrt (PI)) 2) (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90) (PI) (sin (* (* (PI) angle) 1/90)) (* (* (PI) angle) 1/90) (cos (* (* (PI) 1/180) angle)) (sin (* (* (PI) 1/180) angle)) (sin (* (* 1/90 (PI)) angle)) (- (pow b 3) (pow a 3)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))
11.0ms
angle
@0
((* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (* (* (PI) (* b b)) angle) 1/90) (* (* (PI) (* b b)) angle) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (* (sin (* (* (PI) angle) 1/90)) b) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* (* b b) 2) (cos (* (* (PI) 1/180) angle))) (sin (* (* (PI) 1/180) angle))) (* (* (* b b) 2) (cos (* (* (PI) 1/180) angle))) (* (* b b) 2) (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))) (* (+ a b) (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))))) (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)) (cbrt (PI)) (pow (cbrt (PI)) 2) (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90) (PI) (sin (* (* (PI) angle) 1/90)) (* (* (PI) angle) 1/90) (cos (* (* (PI) 1/180) angle)) (sin (* (* (PI) 1/180) angle)) (sin (* (* 1/90 (PI)) angle)) (- (pow b 3) (pow a 3)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))
11.0ms
angle
@inf
((* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (* (* (PI) (* b b)) angle) 1/90) (* (* (PI) (* b b)) angle) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (* (sin (* (* (PI) angle) 1/90)) b) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* (* b b) 2) (cos (* (* (PI) 1/180) angle))) (sin (* (* (PI) 1/180) angle))) (* (* (* b b) 2) (cos (* (* (PI) 1/180) angle))) (* (* b b) 2) (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))) (* (+ a b) (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))))) (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)) (cbrt (PI)) (pow (cbrt (PI)) 2) (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90) (PI) (sin (* (* (PI) angle) 1/90)) (* (* (PI) angle) 1/90) (cos (* (* (PI) 1/180) angle)) (sin (* (* (PI) 1/180) angle)) (sin (* (* 1/90 (PI)) angle)) (- (pow b 3) (pow a 3)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))
8.0ms
b
@inf
((* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (* (* (PI) (* b b)) angle) 1/90) (* (* (PI) (* b b)) angle) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (* (sin (* (* (PI) angle) 1/90)) b) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* (* b b) 2) (cos (* (* (PI) 1/180) angle))) (sin (* (* (PI) 1/180) angle))) (* (* (* b b) 2) (cos (* (* (PI) 1/180) angle))) (* (* b b) 2) (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))) (* (+ a b) (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))))) (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)) (cbrt (PI)) (pow (cbrt (PI)) 2) (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90) (PI) (sin (* (* (PI) angle) 1/90)) (* (* (PI) angle) 1/90) (cos (* (* (PI) 1/180) angle)) (sin (* (* (PI) 1/180) angle)) (sin (* (* 1/90 (PI)) angle)) (- (pow b 3) (pow a 3)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))
8.0ms
angle
@-inf
((* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (* (* (PI) (* b b)) angle) 1/90) (* (* (PI) (* b b)) angle) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (* (sin (* (* (PI) angle) 1/90)) b) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* (* (* b b) 2) (cos (* (* (PI) 1/180) angle))) (sin (* (* (PI) 1/180) angle))) (* (* (* b b) 2) (cos (* (* (PI) 1/180) angle))) (* (* b b) 2) (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))) (* (+ a b) (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))))) (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)) (cbrt (PI)) (pow (cbrt (PI)) 2) (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90) (PI) (sin (* (* (PI) angle) 1/90)) (* (* (PI) angle) 1/90) (cos (* (* (PI) 1/180) angle)) (sin (* (* (PI) 1/180) angle)) (sin (* (* 1/90 (PI)) angle)) (- (pow b 3) (pow a 3)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))

simplify137.0ms (1.2%)

Memory
-9.3MiB live, 202.3MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08524579
129174163
080374012
Stop Event
iter limit
node limit
Counts
159 → 157
Calls
Call 1
Inputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
b
(+ a b)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(+ (* a (- (* -1 (* a (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) b)) (/ (sin (* 1/90 (* angle (PI)))) b)))) (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(+ (* a (- (* a (- (/ (* a (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) b)) (/ (sin (* 1/90 (* angle (PI)))) b))) b) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) b)) (/ (sin (* 1/90 (* angle (PI)))) b)))) (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(/ 1 (* b (sin (* 1/90 (* angle (PI))))))
(+ (/ 1 (* b (sin (* 1/90 (* angle (PI)))))) (/ a (* (pow b 2) (sin (* 1/90 (* angle (PI)))))))
(+ (* a (+ (/ 1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (/ a (* (pow b 3) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* b (sin (* 1/90 (* angle (PI)))))))
(+ (* a (+ (* a (+ (/ 1 (* (pow b 3) (sin (* 1/90 (* angle (PI)))))) (/ a (* (pow b 4) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* b (sin (* 1/90 (* angle (PI)))))))
(pow b 3)
(+ (* -1 (pow a 3)) (pow b 3))
(* (pow b 3) (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* (pow a 3) (sin (* 1/90 (* angle (PI)))))) (* (pow b 3) (sin (* 1/90 (* angle (PI))))))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
a
(* a (+ 1 (/ b a)))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* a (- (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (pow a 2)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a))))
(* a (- (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (+ (* -1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))) (pow a 3))) (+ (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)) (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(/ -1 (* a (sin (* 1/90 (* angle (PI))))))
(/ (- (* -1 (/ b (* a (sin (* 1/90 (* angle (PI))))))) (/ 1 (sin (* 1/90 (* angle (PI)))))) a)
(/ (- (+ (* -1 (/ b (* a (sin (* 1/90 (* angle (PI))))))) (* -1 (/ (pow b 2) (* (pow a 2) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (sin (* 1/90 (* angle (PI)))))) a)
(/ (- (+ (* -1 (/ b (* a (sin (* 1/90 (* angle (PI))))))) (+ (* -1 (/ (pow b 2) (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) (* -1 (/ (pow b 3) (* (pow a 3) (sin (* 1/90 (* angle (PI))))))))) (/ 1 (sin (* 1/90 (* angle (PI)))))) a)
(* -1 (pow a 3))
(* (pow a 3) (- (/ (pow b 3) (pow a 3)) 1))
(* -1 (* (pow a 3) (sin (* 1/90 (* angle (PI))))))
(* (pow a 3) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 3) (sin (* 1/90 (* angle (PI))))) (pow a 3))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (- (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* -1 (* b (sin (* 1/90 (* angle (PI))))))) a)))))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (- (* -1 (/ (- (/ (* b (+ (* -1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))) a) (+ (* -1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))) a)) (* -1 (* b (sin (* 1/90 (* angle (PI))))))) a)))))
(* -1 (/ (+ (/ 1 (sin (* 1/90 (* angle (PI))))) (/ b (* a (sin (* 1/90 (* angle (PI))))))) a))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ b (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (pow b 2) (* a (sin (* 1/90 (* angle (PI)))))))) a)) (/ 1 (sin (* 1/90 (* angle (PI)))))) a))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ b (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (+ (/ (pow b 2) (sin (* 1/90 (* angle (PI))))) (/ (pow b 3) (* a (sin (* 1/90 (* angle (PI))))))) a))) a)) (/ 1 (sin (* 1/90 (* angle (PI)))))) a))
(* -1 (* (pow a 3) (+ 1 (* -1 (/ (pow b 3) (pow a 3))))))
(* -1 (* (pow a 3) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow b 3) (sin (* 1/90 (* angle (PI))))) (pow a 3))))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(* angle (* (pow b 2) (PI)))
(* 2 (* (pow b 2) (cos (* 1/180 (* angle (PI))))))
(* 2 (pow b 2))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (- (* -1 (* b (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) a)) (/ (sin (* 1/90 (* angle (PI)))) a)))) (* -1 (sin (* 1/90 (* angle (PI))))))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (- (* b (- (/ (* b (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) a)) (/ (sin (* 1/90 (* angle (PI)))) a))) a) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) a)) (/ (sin (* 1/90 (* angle (PI)))) a)))) (* -1 (sin (* 1/90 (* angle (PI))))))))
(- (* -1 (/ b (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) (/ 1 (* a (sin (* 1/90 (* angle (PI)))))))
(- (* b (- (* -1 (/ b (* (pow a 3) (sin (* 1/90 (* angle (PI))))))) (/ 1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* a (sin (* 1/90 (* angle (PI)))))))
(- (* b (- (* b (- (* -1 (/ b (* (pow a 4) (sin (* 1/90 (* angle (PI))))))) (/ 1 (* (pow a 3) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* a (sin (* 1/90 (* angle (PI)))))))
(- (pow b 3) (pow a 3))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ 1 (/ a b)))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* b (- (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (pow b 2)))) (/ (* a (sin (* 1/90 (* angle (PI))))) b)))
(* b (- (+ (sin (* 1/90 (* angle (PI)))) (/ (* a (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) (pow b 3))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (+ (/ (* a (sin (* 1/90 (* angle (PI))))) b) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(/ (+ (/ 1 (sin (* 1/90 (* angle (PI))))) (/ a (* b (sin (* 1/90 (* angle (PI))))))) b)
(/ (+ (/ 1 (sin (* 1/90 (* angle (PI))))) (+ (/ a (* b (sin (* 1/90 (* angle (PI)))))) (/ (pow a 2) (* (pow b 2) (sin (* 1/90 (* angle (PI)))))))) b)
(/ (+ (/ 1 (sin (* 1/90 (* angle (PI))))) (+ (/ a (* b (sin (* 1/90 (* angle (PI)))))) (+ (/ (pow a 2) (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (/ (pow a 3) (* (pow b 3) (sin (* 1/90 (* angle (PI))))))))) b)
(* (pow b 3) (+ 1 (* -1 (/ (pow a 3) (pow b 3)))))
(* (pow b 3) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 3) (sin (* 1/90 (* angle (PI))))) (pow b 3)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) b))) b)))))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (+ (* -1 (/ (* a (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) b)) (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) b))) b)))))
(* -1 (/ (- (* -1 (/ a (* b (sin (* 1/90 (* angle (PI))))))) (/ 1 (sin (* 1/90 (* angle (PI)))))) b))
(* -1 (/ (- (* -1 (/ (+ (/ a (sin (* 1/90 (* angle (PI))))) (/ (pow a 2) (* b (sin (* 1/90 (* angle (PI))))))) b)) (/ 1 (sin (* 1/90 (* angle (PI)))))) b))
(* -1 (/ (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (pow a 3) (* b (sin (* 1/90 (* angle (PI)))))))) b)) (/ a (sin (* 1/90 (* angle (PI)))))) b)) (/ 1 (sin (* 1/90 (* angle (PI)))))) b))
(* -1 (* (pow b 3) (- (/ (pow a 3) (pow b 3)) 1)))
(* -1 (* (pow b 3) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow a 3) (sin (* 1/90 (* angle (PI))))) (pow b 3)))))
(* angle (PI))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* 1/90 (* angle (* b (PI))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/90 (* b (PI)))))
(* angle (+ (* 1/90 (* b (PI))) (* (pow angle 2) (+ (* -1/4374000 (* b (pow (PI) 3))) (* 1/708588000000 (* (pow angle 2) (* b (pow (PI) 5))))))))
(* angle (+ (* 1/90 (* b (PI))) (* (pow angle 2) (+ (* -1/4374000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/708588000000 (* b (pow (PI) 5)))))))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))))))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5))))))) (* 2 (* (pow b 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3)))))))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* 2 (* (pow b 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7)))))))) (* 2 (* (pow b 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5))))))))))))
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* 2 (pow b 2)))
(+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/12597120000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))))))
(+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/12244400640000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 6)))) (* 1/12597120000 (* (pow b 2) (pow (PI) 4))))))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2))))
(* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* 1/90 (/ (* (PI) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2))))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* 1/708588000000 (/ (* (pow (PI) 5) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2))))))))))
(* 1/90 (/ (* angle (* (PI) (* (+ a b) (- (pow b 3) (pow a 3))))) (+ (* b (+ a b)) (pow a 2))))
(* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- (pow b 3) (pow a 3))))) (+ (* b (+ a b)) (pow a 2)))) (* 1/90 (/ (* (PI) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2))))))
(* angle (+ (* 1/90 (/ (* (PI) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- (pow b 3) (pow a 3))))) (+ (* b (+ a b)) (pow a 2))))))))
(* angle (+ (* 1/90 (/ (* (PI) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- (pow b 3) (pow a 3))))) (+ (* b (+ a b)) (pow a 2)))) (* 1/708588000000 (/ (* (pow (PI) 5) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2))))))))))
(* 90 (/ (+ (* b (+ a b)) (pow a 2)) (* angle (* (PI) (- (pow b 3) (pow a 3))))))
(/ (+ (* 1/540 (/ (* (pow angle 2) (* (PI) (+ (* b (+ a b)) (pow a 2)))) (- (pow b 3) (pow a 3)))) (* 90 (/ (+ (* b (+ a b)) (pow a 2)) (* (PI) (- (pow b 3) (pow a 3)))))) angle)
(/ (+ (* 90 (/ (+ (* b (+ a b)) (pow a 2)) (* (PI) (- (pow b 3) (pow a 3))))) (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/26244000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (* 1/87480000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))) (* -1/540 (/ (* (PI) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))) angle)
(/ (+ (* 90 (/ (+ (* b (+ a b)) (pow a 2)) (* (PI) (- (pow b 3) (pow a 3))))) (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/29760696000000 (/ (* (pow (PI) 5) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (+ (* 1/4251528000000 (/ (* (pow (PI) 5) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (* 1/48600 (* (pow (PI) 2) (+ (* -1/26244000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (* 1/87480000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))))))) (+ (* -1/26244000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (* 1/87480000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))) (* -1/540 (/ (* (PI) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))) angle)
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(* 1/90 (* angle (* (PI) (- (pow b 3) (pow a 3)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 3) (pow a 3))))) (* 1/90 (* (PI) (- (pow b 3) (pow a 3))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 3) (pow a 3)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (pow b 3) (pow a 3)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 3) (pow a 3)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 3) (pow a 3)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (pow b 3) (pow a 3)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 3) (pow a 3))))) (* 1/708588000000 (* (pow (PI) 5) (- (pow b 3) (pow a 3))))))))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))
(/ (* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))
(/ (+ (* b (+ a b)) (pow a 2)) (* (sin (* 1/90 (* angle (PI)))) (- (pow b 3) (pow a 3))))
(sin (* 1/90 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 3) (pow a 3)))
Outputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b) #s(literal 0 binary64))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(fma.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
b
(+ a b)
(+.f64 b a)
(* b (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(*.f64 #s(literal 1/90 binary64) (fma.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle) a (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) a) (*.f64 (PI.f64) angle) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 #s(literal 0 binary64) (PI.f64)))) a (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
(+ (* a (- (* -1 (* a (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) b)) (/ (sin (* 1/90 (* angle (PI)))) b)))) (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(+ (* a (- (* a (- (/ (* a (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) b)) (/ (sin (* 1/90 (* angle (PI)))) b))) b) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) b)) (/ (sin (* 1/90 (* angle (PI)))) b)))) (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(/ 1 (* b (sin (* 1/90 (* angle (PI))))))
(/.f64 (/.f64 #s(literal 1 binary64) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(+ (/ 1 (* b (sin (* 1/90 (* angle (PI)))))) (/ a (* (pow b 2) (sin (* 1/90 (* angle (PI)))))))
(+.f64 (/.f64 (/.f64 (/.f64 a b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (/.f64 #s(literal 1 binary64) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+ (* a (+ (/ 1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (/ a (* (pow b 3) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* b (sin (* 1/90 (* angle (PI)))))))
(+.f64 (fma.f64 (/.f64 (/.f64 a (pow.f64 b #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) a (/.f64 (/.f64 (/.f64 a b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (/.f64 (/.f64 #s(literal 1 binary64) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+ (* a (+ (* a (+ (/ 1 (* (pow b 3) (sin (* 1/90 (* angle (PI)))))) (/ a (* (pow b 4) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* b (sin (* 1/90 (* angle (PI)))))))
(fma.f64 (fma.f64 (+.f64 (/.f64 (/.f64 a (pow.f64 b #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a (/.f64 (/.f64 #s(literal 1 binary64) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(pow b 3)
(pow.f64 b #s(literal 3 binary64))
(+ (* -1 (pow a 3)) (pow b 3))
(-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))
(* (pow b 3) (sin (* 1/90 (* angle (PI)))))
(*.f64 (pow.f64 b #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(+ (* -1 (* (pow a 3) (sin (* 1/90 (* angle (PI)))))) (* (pow b 3) (sin (* 1/90 (* angle (PI))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (/.f64 (/.f64 b a) a)) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 a a))
a
(* a (+ 1 (/ b a)))
(fma.f64 (/.f64 b a) a a)
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a))))) (*.f64 a a))
(* -1/90 (* (pow a 2) (* angle (PI))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 #s(literal 0 binary64) (PI.f64)) (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) (*.f64 b (/.f64 (/.f64 b a) a))))))) (*.f64 a a))
(* a (- (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (pow a 2)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)
(* a (- (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (+ (* -1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))) (pow a 3))) (+ (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)) (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (/.f64 (/.f64 b a) a)) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 a a))
(/ -1 (* a (sin (* 1/90 (* angle (PI))))))
(/.f64 (/.f64 #s(literal -1 binary64) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(/ (- (* -1 (/ b (* a (sin (* 1/90 (* angle (PI))))))) (/ 1 (sin (* 1/90 (* angle (PI)))))) a)
(/.f64 (fma.f64 (/.f64 (/.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)
(/ (- (+ (* -1 (/ b (* a (sin (* 1/90 (* angle (PI))))))) (* -1 (/ (pow b 2) (* (pow a 2) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (sin (* 1/90 (* angle (PI)))))) a)
(/.f64 (fma.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (/.f64 b a) a) (/.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (/.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (/.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)
(/ (- (+ (* -1 (/ b (* a (sin (* 1/90 (* angle (PI))))))) (+ (* -1 (/ (pow b 2) (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) (* -1 (/ (pow b 3) (* (pow a 3) (sin (* 1/90 (* angle (PI))))))))) (/ 1 (sin (* 1/90 (* angle (PI)))))) a)
(/.f64 (fma.f64 #s(literal -1 binary64) (+.f64 (fma.f64 (/.f64 (/.f64 b a) a) (/.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (/.f64 (/.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (/.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)
(* -1 (pow a 3))
(neg.f64 (pow.f64 a #s(literal 3 binary64)))
(* (pow a 3) (- (/ (pow b 3) (pow a 3)) 1))
(*.f64 (-.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal 1 binary64)) (pow.f64 a #s(literal 3 binary64)))
(* -1 (* (pow a 3) (sin (* 1/90 (* angle (PI))))))
(*.f64 (neg.f64 (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 3) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 3) (sin (* 1/90 (* angle (PI))))) (pow a 3))))
(*.f64 (fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 3 binary64))) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (pow.f64 a #s(literal 3 binary64)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (neg.f64 (fma.f64 (/.f64 (neg.f64 (*.f64 b b)) a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 a a))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(*.f64 (neg.f64 a) (fma.f64 (/.f64 b a) #s(literal -1 binary64) #s(literal -1 binary64)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(*.f64 (neg.f64 a) (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (/.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 #s(literal 0 binary64) (PI.f64)) (*.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) a) #s(literal -1/90 binary64))) (neg.f64 a))) (*.f64 a a))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (- (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* -1 (* b (sin (* 1/90 (* angle (PI))))))) a)))))
(*.f64 (neg.f64 a) (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (- (* -1 (/ (- (/ (* b (+ (* -1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))) a) (+ (* -1 (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))) a)) (* -1 (* b (sin (* 1/90 (* angle (PI))))))) a)))))
(*.f64 (neg.f64 a) (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(* -1 (/ (+ (/ 1 (sin (* 1/90 (* angle (PI))))) (/ b (* a (sin (* 1/90 (* angle (PI))))))) a))
(/.f64 (fma.f64 (/.f64 (/.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ b (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (pow b 2) (* a (sin (* 1/90 (* angle (PI)))))))) a)) (/ 1 (sin (* 1/90 (* angle (PI)))))) a))
(/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (neg.f64 (fma.f64 b (/.f64 (/.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) a)) (neg.f64 a))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ b (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (+ (/ (pow b 2) (sin (* 1/90 (* angle (PI))))) (/ (pow b 3) (* a (sin (* 1/90 (* angle (PI))))))) a))) a)) (/ 1 (sin (* 1/90 (* angle (PI)))))) a))
(/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (/.f64 (fma.f64 b (/.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 a)) (/.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)) (neg.f64 a))
(* -1 (* (pow a 3) (+ 1 (* -1 (/ (pow b 3) (pow a 3))))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (pow.f64 a #s(literal 3 binary64))))
(* -1 (* (pow a 3) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow b 3) (sin (* 1/90 (* angle (PI))))) (pow a 3))))))
(*.f64 (fma.f64 (neg.f64 (pow.f64 b #s(literal 3 binary64))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 (pow.f64 a #s(literal 3 binary64))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(fma.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) b))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle) #s(literal 1/90 binary64)))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))
(* angle (* (pow b 2) (PI)))
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)
(* 2 (* (pow b 2) (cos (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(* 2 (pow b 2))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (- (* -1 (* b (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) a)) (/ (sin (* 1/90 (* angle (PI)))) a)))) (* -1 (sin (* 1/90 (* angle (PI))))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (- (* b (- (/ (* b (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) a)) (/ (sin (* 1/90 (* angle (PI)))) a))) a) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) a)) (/ (sin (* 1/90 (* angle (PI)))) a)))) (* -1 (sin (* 1/90 (* angle (PI))))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(- (* -1 (/ b (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) (/ 1 (* a (sin (* 1/90 (* angle (PI)))))))
(fma.f64 (/.f64 #s(literal -1 binary64) (*.f64 a a)) (/.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (/.f64 #s(literal -1 binary64) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(- (* b (- (* -1 (/ b (* (pow a 3) (sin (* 1/90 (* angle (PI))))))) (/ 1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* a (sin (* 1/90 (* angle (PI)))))))
(fma.f64 (-.f64 (/.f64 (/.f64 (neg.f64 b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 a #s(literal 3 binary64))) (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) b (/.f64 (/.f64 #s(literal -1 binary64) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(- (* b (- (* b (- (* -1 (/ b (* (pow a 4) (sin (* 1/90 (* angle (PI))))))) (/ 1 (* (pow a 3) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))))) (/ 1 (* a (sin (* 1/90 (* angle (PI)))))))
(fma.f64 (fma.f64 (-.f64 (/.f64 (/.f64 (neg.f64 b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 a #s(literal 4 binary64))) (/.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) b (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)))) b (/.f64 (/.f64 #s(literal -1 binary64) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(- (pow b 3) (pow a 3))
(-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(*.f64 (fma.f64 (/.f64 (*.f64 (neg.f64 a) a) b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(* b (+ 1 (/ a b)))
(fma.f64 (/.f64 a b) b b)
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (fma.f64 (neg.f64 a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b b))))) (*.f64 b b))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 b b))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64)))))) (*.f64 b b))
(* b (- (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (pow b 2)))) (/ (* a (sin (* 1/90 (* angle (PI))))) b)))
(*.f64 (fma.f64 (neg.f64 a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)
(* b (- (+ (sin (* 1/90 (* angle (PI)))) (/ (* a (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) (pow b 3))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (+ (/ (* a (sin (* 1/90 (* angle (PI))))) b) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))))))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 (*.f64 (neg.f64 a) a) b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (*.f64 b b))))) b)
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(*.f64 (fma.f64 (/.f64 (*.f64 (neg.f64 a) a) b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(/ (+ (/ 1 (sin (* 1/90 (* angle (PI))))) (/ a (* b (sin (* 1/90 (* angle (PI))))))) b)
(/.f64 (+.f64 (/.f64 (/.f64 a b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) b)
(/ (+ (/ 1 (sin (* 1/90 (* angle (PI))))) (+ (/ a (* b (sin (* 1/90 (* angle (PI)))))) (/ (pow a 2) (* (pow b 2) (sin (* 1/90 (* angle (PI)))))))) b)
(/.f64 (fma.f64 a (/.f64 (/.f64 (/.f64 a b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (+.f64 (/.f64 (/.f64 a b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) b)
(/ (+ (/ 1 (sin (* 1/90 (* angle (PI))))) (+ (/ a (* b (sin (* 1/90 (* angle (PI)))))) (+ (/ (pow a 2) (* (pow b 2) (sin (* 1/90 (* angle (PI)))))) (/ (pow a 3) (* (pow b 3) (sin (* 1/90 (* angle (PI))))))))) b)
(/.f64 (+.f64 (fma.f64 a (/.f64 (/.f64 (/.f64 a b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (+.f64 (/.f64 (/.f64 a b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) b)
(* (pow b 3) (+ 1 (* -1 (/ (pow a 3) (pow b 3)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (pow.f64 b #s(literal 3 binary64)))
(* (pow b 3) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 3) (sin (* 1/90 (* angle (PI))))) (pow b 3)))))
(*.f64 (fma.f64 (neg.f64 (pow.f64 a #s(literal 3 binary64))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 b #s(literal 3 binary64)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a (/.f64 a b)) #s(literal 0 binary64)) b)) (*.f64 b b))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(*.f64 (fma.f64 (/.f64 a b) #s(literal -1 binary64) #s(literal -1 binary64)) (neg.f64 b))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (fma.f64 (neg.f64 a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 a a) angle) (/.f64 (PI.f64) b)) #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle) #s(literal -1/90 binary64))) (neg.f64 b))) (*.f64 b b))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) b))) b)))))
(*.f64 (neg.f64 (fma.f64 (neg.f64 a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 b))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (+ (* -1 (/ (* a (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) b)) (* (pow a 2) (sin (* 1/90 (* angle (PI))))))) b))) b)))))
(*.f64 (neg.f64 (fma.f64 (neg.f64 a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 b))
(* -1 (/ (- (* -1 (/ a (* b (sin (* 1/90 (* angle (PI))))))) (/ 1 (sin (* 1/90 (* angle (PI)))))) b))
(/.f64 (-.f64 (/.f64 (/.f64 (neg.f64 a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 b))
(* -1 (/ (- (* -1 (/ (+ (/ a (sin (* 1/90 (* angle (PI))))) (/ (pow a 2) (* b (sin (* 1/90 (* angle (PI))))))) b)) (/ 1 (sin (* 1/90 (* angle (PI)))))) b))
(/.f64 (fma.f64 (/.f64 (fma.f64 a (/.f64 (/.f64 a b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 a (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) b) #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 b))
(* -1 (/ (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* -1 (/ (pow a 3) (* b (sin (* 1/90 (* angle (PI)))))))) b)) (/ a (sin (* 1/90 (* angle (PI)))))) b)) (/ 1 (sin (* 1/90 (* angle (PI)))))) b))
(/.f64 (fma.f64 (/.f64 (-.f64 (/.f64 a (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (neg.f64 (fma.f64 a (/.f64 a (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) b)) b) #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 b))
(* -1 (* (pow b 3) (- (/ (pow a 3) (pow b 3)) 1)))
(*.f64 (neg.f64 (pow.f64 b #s(literal 3 binary64))) (-.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal 1 binary64)))
(* -1 (* (pow b 3) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow a 3) (sin (* 1/90 (* angle (PI))))) (pow b 3)))))
(*.f64 (neg.f64 (pow.f64 b #s(literal 3 binary64))) (fma.f64 (pow.f64 a #s(literal 3 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 3 binary64))) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(* angle (PI))
(*.f64 (PI.f64) angle)
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* 1/90 (* angle (* (PI) (- b a))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)) (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (-.f64 b a))) (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (-.f64 b a))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1/1417176000000 binary64)) (*.f64 angle angle) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64))))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/550998028800000000 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/3856986201600000000 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1/1417176000000 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64))) #s(literal 2 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* 1/90 (* angle (* b (PI))))
(*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/90 (* b (PI)))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) b) (PI.f64) (*.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b))) angle)
(* angle (+ (* 1/90 (* b (PI))) (* (pow angle 2) (+ (* -1/4374000 (* b (pow (PI) 3))) (* 1/708588000000 (* (pow angle 2) (* b (pow (PI) 5))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* b (PI))) (* (pow angle 2) (+ (* -1/4374000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/708588000000 (* b (pow (PI) 5)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) b) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (PI.f64) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64)) (*.f64 b b)))) angle)
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5))))))) (* 2 (* (pow b 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (PI.f64) (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/1417176000000 binary64)) (*.f64 b b)) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64)) (*.f64 b b)))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* 2 (* (pow b 2) (+ (* -1/11664000 (pow (PI) 3)) (* -1/34992000 (pow (PI) 3))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/881596846080000000 (pow (PI) 7)) (+ (* -1/1469328076800000000 (pow (PI) 7)) (+ (* -1/4407984230400000000 (pow (PI) 7)) (* -1/30855889612800000000 (pow (PI) 7)))))))) (* 2 (* (pow b 2) (+ (* 1/22674816000000 (pow (PI) 5)) (+ (* 1/4534963200000 (pow (PI) 5)) (* 1/2267481600000 (pow (PI) 5))))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (fma.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -29/30855889612800000000 binary64))) (*.f64 b b)) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/1417176000000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64)))) (*.f64 angle angle))) angle)
(+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* 2 (pow b 2)))
(fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 b b)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/12597120000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/12597120000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/12244400640000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 6)))) (* 1/12597120000 (* (pow b 2) (pow (PI) 4))))))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/12244400640000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 b b)) (*.f64 (*.f64 #s(literal 1/12597120000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(* 1/90 (/ (* angle (* (PI) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2))))
(*.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (PI.f64)) angle) (/.f64 #s(literal 1/90 binary64) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* 1/90 (/ (* (PI) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 angle angle)) (/.f64 #s(literal -1/4374000 binary64) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (PI.f64)) (/.f64 #s(literal 1/90 binary64) (fma.f64 (+.f64 b a) b (*.f64 a a))))) angle)
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 angle angle)) (/.f64 #s(literal 1/708588000000 binary64) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal -1/4374000 binary64) (fma.f64 (+.f64 b a) b (*.f64 a a))))) (*.f64 angle angle) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (PI.f64)) (/.f64 #s(literal 1/90 binary64) (fma.f64 (+.f64 b a) b (*.f64 a a))))) angle)
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* 1/708588000000 (/ (* (pow (PI) 5) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2))))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 angle angle)) (/.f64 #s(literal -1/241061637600000000 binary64) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1/708588000000 binary64) (fma.f64 (+.f64 b a) b (*.f64 a a))))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal -1/4374000 binary64) (fma.f64 (+.f64 b a) b (*.f64 a a))))) (*.f64 angle angle) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (PI.f64)) (/.f64 #s(literal 1/90 binary64) (fma.f64 (+.f64 b a) b (*.f64 a a))))) angle)
(* 1/90 (/ (* angle (* (PI) (* (+ a b) (- (pow b 3) (pow a 3))))) (+ (* b (+ a b)) (pow a 2))))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 angle (fma.f64 (+.f64 b a) b (*.f64 a a)))) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- (pow b 3) (pow a 3))))) (+ (* b (+ a b)) (pow a 2)))) (* 1/90 (/ (* (PI) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (/.f64 (PI.f64) (fma.f64 (+.f64 b a) b (*.f64 a a)))) #s(literal 1/90 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal -1/4374000 binary64))) angle)
(* angle (+ (* 1/90 (/ (* (PI) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- (pow b 3) (pow a 3))))) (+ (* b (+ a b)) (pow a 2))))))))
(*.f64 (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 angle angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal 1/708588000000 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal -1/4374000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (/.f64 (PI.f64) (fma.f64 (+.f64 b a) b (*.f64 a a)))) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (/ (* (PI) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- (pow b 3) (pow a 3))))) (+ (* b (+ a b)) (pow a 2)))) (* 1/708588000000 (/ (* (pow (PI) 5) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2))))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal 1/708588000000 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal -1/241061637600000000 binary64))) (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal -1/4374000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (/.f64 (PI.f64) (fma.f64 (+.f64 b a) b (*.f64 a a)))) #s(literal 1/90 binary64))) angle)
(* 90 (/ (+ (* b (+ a b)) (pow a 2)) (* angle (* (PI) (- (pow b 3) (pow a 3))))))
(/.f64 (/.f64 (*.f64 #s(literal 90 binary64) (fma.f64 (+.f64 b a) b (*.f64 a a))) angle) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (PI.f64)))
(/ (+ (* 1/540 (/ (* (pow angle 2) (* (PI) (+ (* b (+ a b)) (pow a 2)))) (- (pow b 3) (pow a 3)))) (* 90 (/ (+ (* b (+ a b)) (pow a 2)) (* (PI) (- (pow b 3) (pow a 3)))))) angle)
(/.f64 (fma.f64 (/.f64 #s(literal 90 binary64) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (PI.f64)) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1/540 binary64))) angle)
(/ (+ (* 90 (/ (+ (* b (+ a b)) (pow a 2)) (* (PI) (- (pow b 3) (pow a 3))))) (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/26244000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (* 1/87480000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))) (* -1/540 (/ (* (PI) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))) angle)
(/.f64 (fma.f64 (/.f64 #s(literal 90 binary64) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (PI.f64)) (*.f64 (fma.f64 (*.f64 (/.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 7/262440000 binary64)) (*.f64 angle angle) (/.f64 (*.f64 #s(literal 1/540 binary64) (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (PI.f64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 angle angle))) angle)
(/ (+ (* 90 (/ (+ (* b (+ a b)) (pow a 2)) (* (PI) (- (pow b 3) (pow a 3))))) (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/29760696000000 (/ (* (pow (PI) 5) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (+ (* 1/4251528000000 (/ (* (pow (PI) 5) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (* 1/48600 (* (pow (PI) 2) (+ (* -1/26244000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (* 1/87480000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))))))) (+ (* -1/26244000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3)))) (* 1/87480000 (/ (* (pow (PI) 3) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))) (* -1/540 (/ (* (PI) (+ (* b (+ a b)) (pow a 2))) (- (pow b 3) (pow a 3))))))) angle)
(/.f64 (fma.f64 (fma.f64 (fma.f64 (neg.f64 (*.f64 angle angle)) (fma.f64 (*.f64 #s(literal 1/48600 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (/.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -7/262440000 binary64)) (*.f64 (/.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1/4960116000000 binary64))) (*.f64 (/.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 7/262440000 binary64))) (*.f64 angle angle) (/.f64 (*.f64 #s(literal 1/540 binary64) (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (PI.f64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 angle angle) (/.f64 (/.f64 (*.f64 #s(literal 90 binary64) (fma.f64 (+.f64 b a) b (*.f64 a a))) (PI.f64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) angle)
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))
(* 1/180 (* angle (PI)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* 1/90 (* angle (* (PI) (- (pow b 3) (pow a 3)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (PI.f64)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 3) (pow a 3))))) (* 1/90 (* (PI) (- (pow b 3) (pow a 3))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 3) (pow a 3)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (pow b 3) (pow a 3)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 3) (pow a 3)))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 angle angle) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 3) (pow a 3)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (pow b 3) (pow a 3)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 3) (pow a 3))))) (* 1/708588000000 (* (pow (PI) 5) (- (pow b 3) (pow a 3))))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 angle angle) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (+.f64 b a) (-.f64 b a))))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 3) (pow a 3))) (+ (* b (+ a b)) (pow a 2)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(/ (* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- (pow b 3) (pow a 3)))) (+ (* b (+ a b)) (pow a 2)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/ (+ (* b (+ a b)) (pow a 2)) (* (sin (* 1/90 (* angle (PI)))) (- (pow b 3) (pow a 3))))
(/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 3) (pow a 3)))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))

rewrite257.0ms (2.3%)

Memory
33.4MiB live, 390.5MiB allocated
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
074420
0117360
1328349
22003321
08173320
Stop Event
iter limit
node limit
iter limit
Counts
30 → 1 127
Calls
Call 1
Inputs
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(+.f64 a b)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))
(cbrt.f64 (PI.f64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64))
(PI.f64)
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
Outputs
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 angle #s(literal 1 binary64)) (PI.f64))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) (cbrt.f64 (PI.f64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle (cbrt.f64 (PI.f64))))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle))
(*.f64 (PI.f64) angle)
(*.f64 angle (PI.f64))
(*.f64 (/.f64 #s(literal -1 binary64) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (+.f64 b a) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64))))
(*.f64 (/.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (/.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (/.f64 (+.f64 b a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))) (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (+.f64 b a) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64))))
(*.f64 (/.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (+.f64 b a) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (+.f64 b a) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (+.f64 b a) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (/.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))) (/.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 1 binary64)) (/.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (/.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))) (/.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (/.f64 (+.f64 b a) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (/.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 #s(literal -1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal -1 binary64)) (/.f64 (+.f64 b a) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))
(*.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)))
(*.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (+.f64 b a) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64))))
(*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (+.f64 b a) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (/.f64 (-.f64 a b) (-.f64 a b)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) #s(literal 1 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (+.f64 b a) #s(literal 1 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)))
(*.f64 (-.f64 b a) (/.f64 (+.f64 b a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(pow.f64 (/.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)) #s(literal -1 binary64))
(/.f64 (+.f64 (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) #s(literal 3 binary64))) (fma.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)))))
(/.f64 (neg.f64 (*.f64 #s(literal -1 binary64) (+.f64 b a))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) #s(literal -1 binary64))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (neg.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(/.f64 (neg.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b))))
(/.f64 (neg.f64 (*.f64 #s(literal -1 binary64) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 #s(literal -1 binary64) (*.f64 (-.f64 b a) (+.f64 b a)))) (neg.f64 (*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (+.f64 b a)))) (neg.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64))) (neg.f64 (*.f64 (-.f64 a b) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal -1 binary64))) (neg.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal -1 binary64))) (neg.f64 (*.f64 (-.f64 b a) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 1 binary64))) (neg.f64 (*.f64 (-.f64 a b) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal 1 binary64))) (neg.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64))) (neg.f64 (*.f64 (-.f64 b a) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 b a))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (*.f64 #s(literal -1 binary64) (+.f64 b a)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (neg.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))))
(/.f64 (neg.f64 (+.f64 b a)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 b a))) (neg.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(/.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 a b))) (*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b)))
(/.f64 (*.f64 #s(literal -1 binary64) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 #s(literal -1 binary64) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 b a)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 a b))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b)))
(/.f64 (*.f64 #s(literal 1 binary64) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) (*.f64 (-.f64 a b) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 1 binary64)) (*.f64 (-.f64 a b) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal 1 binary64)) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal -1 binary64)) (*.f64 (-.f64 b a) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64)) (*.f64 (-.f64 b a) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b)))
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a)))
(/.f64 (+.f64 b a) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(-.f64 (/.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))) (/.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))) (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))) (/.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(-.f64 (/.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))) (/.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(-.f64 (/.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (/.f64 (*.f64 b b) (-.f64 a b)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(-.f64 (/.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (/.f64 (fma.f64 b b (*.f64 a a)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 b b (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (/.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (+.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(*.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a)) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(*.f64 (/.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (+.f64 b a) (/.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(*.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (+.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (-.f64 b a) (/.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(*.f64 (fma.f64 b b (*.f64 a a)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (+.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (+.f64 b a) #s(literal 1 binary64))
(pow.f64 (/.f64 (-.f64 a b) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal -1 binary64))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 a a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 b b) (-.f64 a b)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 a a) (-.f64 a b)) (fma.f64 (/.f64 (*.f64 b b) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)) (*.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 b b) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 a a) (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a)) (fma.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)) (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (neg.f64 (-.f64 a b))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 1 binary64))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal 1 binary64))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 b a)))) (neg.f64 (neg.f64 (-.f64 b a))))
(/.f64 (-.f64 (*.f64 (*.f64 a a) (-.f64 a b)) (*.f64 (-.f64 a b) (*.f64 b b))) (*.f64 (-.f64 a b) (-.f64 a b)))
(/.f64 (-.f64 (*.f64 (*.f64 b b) (-.f64 b a)) (*.f64 (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 b a))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 1 binary64)) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal 1 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64)) (-.f64 b a))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 a b))
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 a b) (*.f64 (+.f64 b a) (-.f64 a b)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (+.f64 b a) (-.f64 a b))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))))
(/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 b a))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) a)
(fma.f64 (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) b)
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a)
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)))
(-.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))
(-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))
(+.f64 b a)
(+.f64 a b)
(*.f64 (/.f64 (pow.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal -1 binary64)) #s(literal 1 binary64)) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (pow.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) #s(literal -1 binary64)) #s(literal 1 binary64)) (/.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64)) (/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (/.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (+.f64 b a)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal 1 binary64)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) #s(literal 1 binary64)) (/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (+.f64 b a)) (/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal 1 binary64)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (+.f64 b a)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)))
(*.f64 (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (-.f64 b a))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)) (/.f64 (-.f64 b a) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (/.f64 (+.f64 b a) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (+.f64 b a)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)))
(*.f64 (pow.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64))))
(*.f64 (pow.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64))))
(*.f64 (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal -1 binary64)) (pow.f64 (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal -1 binary64)) (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)))) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))
(*.f64 (*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(*.f64 (*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal 1 binary64)))
(*.f64 (-.f64 b a) (pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64)) #s(literal -1 binary64)))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(pow.f64 (exp.f64 (neg.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) #s(literal -1/2 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1/2 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64))
(pow.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (-.f64 (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))))))
(/.f64 (neg.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(/.f64 (neg.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (neg.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(neg.f64 (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))
(fma.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(exp.f64 (*.f64 (neg.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) #s(literal -1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 b b) (PI.f64)))
(*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (*.f64 b b) angle))
(*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle))
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
(*.f64 (PI.f64) (*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 angle (*.f64 (*.f64 (*.f64 b b) (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (*.f64 b (PI.f64))) b)
(*.f64 (*.f64 (*.f64 b b) angle) (PI.f64))
(*.f64 (*.f64 b (PI.f64)) (*.f64 b angle))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle))
(*.f64 (*.f64 (PI.f64) angle) (*.f64 b b))
(*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle)
(*.f64 (*.f64 b b) (*.f64 (PI.f64) angle))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle)))
(*.f64 (PI.f64) (*.f64 (*.f64 b b) angle))
(*.f64 angle (*.f64 (*.f64 b b) (PI.f64)))
(*.f64 (/.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (+.f64 b a))
(*.f64 (/.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(*.f64 (/.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (/.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (/.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (+.f64 b a))
(*.f64 (+.f64 b a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))
(/.f64 (+.f64 (pow.f64 (*.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) #s(literal 3 binary64)) (pow.f64 (*.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) #s(literal 3 binary64))) (fma.f64 (*.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) (*.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) (-.f64 (*.f64 (*.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) (*.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))) (*.f64 (*.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) (*.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) #s(literal 3 binary64)) (pow.f64 (*.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) #s(literal 3 binary64))) (fma.f64 (*.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) (*.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) (-.f64 (*.f64 (*.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) (*.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))) (*.f64 (*.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) (*.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) a) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) b) (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) b) (-.f64 (*.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) a) (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) a)) (*.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) b) (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) a) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) b) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) a) (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) a) (-.f64 (*.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) b) (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) b)) (*.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) a) (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) b)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 (-.f64 b a) (+.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) (-.f64 b a))
(/.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 (-.f64 b a) (+.f64 b a))) (-.f64 b a))
(fma.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) b (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) a))
(fma.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) a (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) b))
(fma.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))))
(fma.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))))
(+.f64 (*.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) (*.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))))
(+.f64 (*.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))) (*.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))))
(+.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) b) (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) a))
(+.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) a) (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) b))
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)
(*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 b b) #s(literal 2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 b b) #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 b b) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 b b) #s(literal 2 binary64))))
(*.f64 b (*.f64 (*.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 b #s(literal 2 binary64)))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(*.f64 b (*.f64 (*.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 b (*.f64 b (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 b #s(literal 2 binary64)) b)
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(*.f64 b (*.f64 b #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 b b))
(*.f64 (/.f64 (pow.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal -1 binary64)) #s(literal 1 binary64)) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (pow.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) #s(literal -1 binary64)) #s(literal 1 binary64)) (/.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64)) (/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (/.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (+.f64 b a)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal 1 binary64)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) #s(literal 1 binary64)) (/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (+.f64 b a)) (/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal 1 binary64)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (+.f64 b a)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)))
(*.f64 (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (-.f64 b a))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)) (/.f64 (-.f64 b a) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (/.f64 (+.f64 b a) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (+.f64 b a)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)))
(*.f64 (pow.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64))))
(*.f64 (pow.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64))))
(*.f64 (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal -1 binary64)) (pow.f64 (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal -1 binary64)) (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)))) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))
(*.f64 (*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(*.f64 (*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal 1 binary64)))
(*.f64 (-.f64 b a) (pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64)) #s(literal -1 binary64)))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(pow.f64 (exp.f64 (neg.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) #s(literal -1/2 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1/2 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64))
(pow.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (-.f64 (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))))))
(/.f64 (neg.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(/.f64 (neg.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (neg.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(neg.f64 (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))
(fma.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(exp.f64 (*.f64 (neg.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) #s(literal -1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))
(*.f64 (/.f64 #s(literal -1 binary64) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (+.f64 b a) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64))))
(*.f64 (/.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))))
(*.f64 (/.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (/.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (/.f64 (+.f64 b a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))) (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (+.f64 b a) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64))))
(*.f64 (/.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (+.f64 b a) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (+.f64 b a) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (+.f64 b a) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (/.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))) (/.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 1 binary64)) (/.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (/.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))) (/.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (/.f64 (+.f64 b a) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (/.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 #s(literal -1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal -1 binary64)) (/.f64 (+.f64 b a) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))
(*.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)))
(*.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (+.f64 b a) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64))))
(*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (+.f64 b a) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 b a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (/.f64 (-.f64 a b) (-.f64 a b)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)) #s(literal 1 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (+.f64 b a) #s(literal 1 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)))
(*.f64 (-.f64 b a) (/.f64 (+.f64 b a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(pow.f64 (/.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)) #s(literal -1 binary64))
(/.f64 (+.f64 (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) #s(literal 3 binary64))) (fma.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)))))
(/.f64 (neg.f64 (*.f64 #s(literal -1 binary64) (+.f64 b a))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) #s(literal -1 binary64))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (neg.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))))
(/.f64 (neg.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b))))
(/.f64 (neg.f64 (*.f64 #s(literal -1 binary64) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 #s(literal -1 binary64) (*.f64 (-.f64 b a) (+.f64 b a)))) (neg.f64 (*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (+.f64 b a)))) (neg.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64))) (neg.f64 (*.f64 (-.f64 a b) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal -1 binary64))) (neg.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal -1 binary64))) (neg.f64 (*.f64 (-.f64 b a) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 1 binary64))) (neg.f64 (*.f64 (-.f64 a b) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal 1 binary64))) (neg.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64))) (neg.f64 (*.f64 (-.f64 b a) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 b a))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (*.f64 #s(literal -1 binary64) (+.f64 b a)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (-.f64 b a) (+.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(/.f64 (/.f64 (+.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (neg.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))))
(/.f64 (neg.f64 (+.f64 b a)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 b a))) (neg.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(/.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (*.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 a b))) (*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b)))
(/.f64 (*.f64 #s(literal -1 binary64) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 #s(literal -1 binary64) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 b a)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 a b))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b)))
(/.f64 (*.f64 #s(literal 1 binary64) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) (*.f64 (-.f64 a b) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 1 binary64)) (*.f64 (-.f64 a b) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal 1 binary64)) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal -1 binary64)) (*.f64 (-.f64 b a) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64)) (*.f64 (-.f64 b a) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b)))
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a)))
(/.f64 (+.f64 b a) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(-.f64 (/.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))) (/.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))) (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))) (/.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(-.f64 (/.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))) (/.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(-.f64 (/.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (/.f64 (*.f64 b b) (-.f64 a b)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(-.f64 (/.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a)))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (/.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) #s(literal 1 binary64)) (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (/.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 9 binary64)) (pow.f64 a #s(literal 9 binary64)))) #s(literal 1 binary64)) (/.f64 (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (/.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a)))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (/.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(*.f64 (/.f64 #s(literal -1 binary64) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (neg.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (pow.f64 (pow.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)))) #s(literal -1 binary64)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) #s(literal -1 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (*.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1/2 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1/2 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal 1 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64)))
(*.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) (/.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) (pow.f64 (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)))
(*.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))) (pow.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64)))
(*.f64 #s(literal -1 binary64) (pow.f64 (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) #s(literal -1 binary64)))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a))))
(*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(pow.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal -1 binary64))
(pow.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64))
(/.f64 (neg.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal 1 binary64))) (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (neg.f64 (neg.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)))) (neg.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))))) (neg.f64 (neg.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64))) (neg.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) #s(literal 1 binary64))) (neg.f64 (*.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))))
(/.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))
(/.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (neg.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (neg.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (neg.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (neg.f64 (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))) (neg.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) #s(literal 1 binary64)) (*.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a))))
(/.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))) (neg.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))))
(/.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64))))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(/.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(neg.f64 (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(-.f64 (/.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))) (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a))) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64)))
(exp.f64 (neg.f64 (*.f64 (neg.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) #s(literal -1 binary64))))
(exp.f64 (*.f64 (*.f64 (neg.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) #s(literal -1 binary64)) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) #s(literal -1 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64)))
(*.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (log.f64 (PI.f64)))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2/3 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/6 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (PI.f64) #s(literal 1/3 binary64))
(cbrt.f64 (PI.f64))
(sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(fabs.f64 (cbrt.f64 (PI.f64)))
(exp.f64 (log.f64 (cbrt.f64 (PI.f64))))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (cbrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/3 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2/3 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 2/3 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2/3 binary64)))
(*.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 #s(literal 1 binary64) #s(literal 2/3 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64)))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cbrt.f64 (PI.f64))))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 4/3 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 2/9 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/3 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(pow.f64 (PI.f64) #s(literal 2/3 binary64))
(cbrt.f64 (*.f64 (PI.f64) (PI.f64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2/3 binary64)))
(exp.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 1 binary64)) (PI.f64))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle)) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (PI.f64))) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (PI.f64))))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (PI.f64)))))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 1/90 binary64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (sqrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (exp.f64 (log.f64 (sqrt.f64 (PI.f64)))) (exp.f64 (log.f64 (sqrt.f64 (PI.f64)))))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 3 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64)))))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (cbrt.f64 (PI.f64)) (sqrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))))
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (PI.f64) (log.f64 (E.f64)))
(*.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (E.f64) (log.f64 (PI.f64)))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(sqrt.f64 (*.f64 (PI.f64) (PI.f64)))
(fabs.f64 (PI.f64))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(exp.f64 (log.f64 (PI.f64)))
(log.f64 (exp.f64 (PI.f64)))
(PI.f64)
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 1 binary64)) (PI.f64))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle)) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (PI.f64))) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (PI.f64))))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (PI.f64)))))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 1/90 binary64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a))) (-.f64 b a))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (/.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (-.f64 b a) (+.f64 b a)))) (-.f64 b a))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (+.f64 b a)) (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal -1 binary64))))
(*.f64 (+.f64 (pow.f64 b #s(literal 3/2 binary64)) (pow.f64 a #s(literal 3/2 binary64))) (-.f64 (pow.f64 b #s(literal 3/2 binary64)) (pow.f64 a #s(literal 3/2 binary64))))
(*.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (fma.f64 b b (-.f64 (*.f64 a a) (*.f64 b (neg.f64 a)))) (-.f64 b a))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 9 binary64)) (pow.f64 a #s(literal 9 binary64))) (pow.f64 (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64))) #s(literal -1 binary64)))
(*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (-.f64 b a))
(*.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(*.f64 (+.f64 b a) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)))
(pow.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 9 binary64)) (pow.f64 a #s(literal 9 binary64)))) #s(literal -1 binary64))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 9 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 9 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 9 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64)))) (/.f64 (pow.f64 b #s(literal 9 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64)))) (fma.f64 (/.f64 (pow.f64 a #s(literal 9 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64)))) (/.f64 (pow.f64 a #s(literal 9 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64)))) (*.f64 (/.f64 (pow.f64 b #s(literal 9 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64)))) (/.f64 (pow.f64 a #s(literal 9 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) (fma.f64 (+.f64 b a) b (*.f64 a a))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 b (fma.f64 (+.f64 b a) b (*.f64 a a))) (-.f64 (*.f64 (*.f64 (neg.f64 a) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (neg.f64 a) (fma.f64 (+.f64 b a) b (*.f64 a a)))) (*.f64 (*.f64 b (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (neg.f64 a) (fma.f64 (+.f64 b a) b (*.f64 a a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) b) (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) b) (-.f64 (*.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (neg.f64 a)) (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (neg.f64 a))) (*.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) b) (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (neg.f64 a))))))
(/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 9 binary64)) (pow.f64 b #s(literal 9 binary64))) (+.f64 (pow.f64 a #s(literal 6 binary64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (neg.f64 a) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(/.f64 (neg.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (-.f64 b a) (+.f64 b a)))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 9 binary64)) (pow.f64 a #s(literal 9 binary64))))) (neg.f64 (neg.f64 (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64))))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (pow.f64 a #s(literal 6 binary64)))) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 9 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64)))) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64))) (pow.f64 a #s(literal 9 binary64)))) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64))) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64)))))
(/.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (-.f64 b a) (+.f64 b a))) (+.f64 b a))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 9 binary64)) (pow.f64 a #s(literal 9 binary64)))) (neg.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (-.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 9 binary64)) (pow.f64 a #s(literal 9 binary64)))) (neg.f64 (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (-.f64 (pow.f64 b #s(literal 9 binary64)) (pow.f64 a #s(literal 9 binary64))) (+.f64 (pow.f64 b #s(literal 6 binary64)) (-.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 9 binary64)) (pow.f64 a #s(literal 9 binary64))) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 9 binary64)) (pow.f64 a #s(literal 9 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 9 binary64)) (pow.f64 a #s(literal 9 binary64)))))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64)))
(fma.f64 (neg.f64 (pow.f64 a #s(literal 3/2 binary64))) (pow.f64 a #s(literal 3/2 binary64)) (pow.f64 b #s(literal 3 binary64)))
(fma.f64 (pow.f64 a #s(literal 3/2 binary64)) (neg.f64 (pow.f64 a #s(literal 3/2 binary64))) (pow.f64 b #s(literal 3 binary64)))
(fma.f64 (pow.f64 b #s(literal 3/2 binary64)) (pow.f64 b #s(literal 3/2 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64)))
(fma.f64 (neg.f64 a) (*.f64 a a) (pow.f64 b #s(literal 3 binary64)))
(fma.f64 (*.f64 (neg.f64 a) a) a (pow.f64 b #s(literal 3 binary64)))
(fma.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) b (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (neg.f64 a)))
(fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))
(fma.f64 (*.f64 a a) (neg.f64 a) (pow.f64 b #s(literal 3 binary64)))
(fma.f64 (*.f64 b b) b (pow.f64 (neg.f64 a) #s(literal 3 binary64)))
(fma.f64 b (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (neg.f64 a) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(fma.f64 b (*.f64 b b) (pow.f64 (neg.f64 a) #s(literal 3 binary64)))
(fma.f64 a (*.f64 (neg.f64 a) a) (pow.f64 b #s(literal 3 binary64)))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64)))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(-.f64 (/.f64 (pow.f64 b #s(literal 9 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64)))) (/.f64 (pow.f64 a #s(literal 9 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64)))))
(-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))
(+.f64 (*.f64 b (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (neg.f64 a) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(+.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) b) (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (neg.f64 a)))
(+.f64 (pow.f64 (neg.f64 a) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))
(+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (-.f64 b a))
(*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(/.f64 (+.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (pow.f64 (neg.f64 a) #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64))) (fma.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (*.f64 (*.f64 (pow.f64 (neg.f64 a) #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (pow.f64 (neg.f64 a) #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (pow.f64 (neg.f64 a) #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 b #s(literal 3 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (neg.f64 a) #s(literal 3 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (neg.f64 a) #s(literal 3 binary64)))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 9 binary64)) (pow.f64 a #s(literal 9 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (neg.f64 (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 9 binary64)) (pow.f64 a #s(literal 9 binary64))))) (neg.f64 (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 9 binary64)) (pow.f64 a #s(literal 9 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 9 binary64)) (pow.f64 a #s(literal 9 binary64)))) (+.f64 (+.f64 (pow.f64 (*.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 b #s(literal 6 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 b #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))))
(fma.f64 (pow.f64 b #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (pow.f64 (neg.f64 a) #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (pow.f64 (neg.f64 a) #s(literal 3 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))))

eval275.0ms (2.5%)

Memory
-8.4MiB live, 471.4MiB allocated
Compiler

Compiled 54 125 to 5 677 computations (89.5% saved)

prune221.0ms (2%)

Memory
-0.3MiB live, 447.3MiB allocated
Pruning

127 alts after pruning (126 fresh and 1 done)

PrunedKeptTotal
New1 281681 349
Fresh335891
Picked415
Done000
Total1 3181271 445
Accuracy
82.2%
Counts
1 445 → 127
Alt Table
Click to see full alt table
StatusAccuracyProgram
10.2%
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
52.8%
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 b a))
55.5%
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal -1 binary64)) (*.f64 (-.f64 b a) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
63.8%
(/.f64 (neg.f64 (+.f64 b a)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
39.3%
(*.f64 (fma.f64 (/.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 b (+.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
65.1%
(*.f64 (fma.f64 (*.f64 (sqrt.f64 b) (pow.f64 b #s(literal 1/4 binary64))) (pow.f64 b #s(literal 1/4 binary64)) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
66.3%
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
40.5%
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
66.2%
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
65.2%
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
16.4%
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
19.7%
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))))
65.1%
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
58.1%
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
64.1%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
39.3%
(*.f64 (+.f64 b a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))
43.8%
(*.f64 (+.f64 a b) (pow.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) #s(literal -1/2 binary64)))
26.5%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))))
18.9%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (/.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (-.f64 b a) (+.f64 b a))) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
22.5%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) angle))))))
22.3%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) angle))))))
22.2%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))))))
55.5%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
63.8%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))))
63.8%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
22.9%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)))) #s(literal -1 binary64)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64)))))
40.5%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))) (/.f64 (/.f64 #s(literal 1 binary64) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
40.8%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))) (/.f64 (/.f64 #s(literal -1 binary64) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
39.3%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (neg.f64 (fma.f64 b (/.f64 (/.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) a)) (neg.f64 a)))))
64.1%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64))))
47.2%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
21.2%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
65.1%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (PI.f64))))))))
64.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
65.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (PI.f64)))))))
62.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
65.1%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
66.0%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
67.1%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (PI.f64) #s(literal 2/3 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
65.7%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
68.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
59.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
41.1%
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
31.2%
(*.f64 (+.f64 a b) (exp.f64 (*.f64 (neg.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) #s(literal -1 binary64))))
62.0%
(*.f64 (+.f64 a b) #s(approx (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)))
27.2%
(*.f64 (+.f64 a b) #s(approx (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 (*.f64 (neg.f64 a) a) b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (*.f64 b b))))) b)))
62.4%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
37.6%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) angle) #s(literal 1/90 binary64))) b)))
38.8%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) angle) #s(literal 1/90 binary64))) b)))
38.4%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) angle) #s(literal 1/90 binary64))) b)))
42.4%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/90 binary64))) b)))
39.3%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
11.9%
(*.f64 (*.f64 (/.f64 (-.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
29.4%
(*.f64 (*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
18.8%
(*.f64 (*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
15.9%
(*.f64 (*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a)) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
56.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
63.7%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
56.9%
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 2 binary64))
13.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
54.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
53.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
18.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
52.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
50.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
51.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64))))
52.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
49.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
50.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
48.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) b) b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
36.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
34.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
57.4%
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))
42.4%
(*.f64 #s(approx (+ a b) (fma.f64 (/.f64 a b) b b)) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
33.3%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.9%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
22.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) #s(approx (* (* -2 (* a a)) (sin (* (* (PI) 1/180) angle))) (*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 1/17496000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) a) (*.f64 (*.f64 (PI.f64) (*.f64 a a)) #s(literal -1/90 binary64))) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.7%
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
33.7%
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
49.9%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (/.f64 (neg.f64 a) b) (/.f64 a b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b)))
55.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
62.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
62.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
55.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64))))
55.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle)))
55.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
55.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
32.0%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
35.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
32.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
32.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle))))
33.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal 1/180 binary64)) angle))))
32.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle))))
33.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(approx (sin (* (* (PI) 1/180) angle)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
32.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(approx (sin (* (* (PI) 1/180) angle)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
33.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
36.0%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) #s(approx (cos (* (* (PI) 1/180) angle)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
34.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) #s(approx (cos (* (* (PI) 1/180) angle)) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
33.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
62.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
33.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
55.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)))))
21.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
38.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
36.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
46.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) #s(literal 0 binary64))) (*.f64 b b))))
38.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
38.9%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
34.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
38.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
34.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
34.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
38.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
38.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
34.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle))) #s(literal 1/90 binary64))))
38.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
34.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
36.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
34.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
Compiler

Compiled 8 847 to 6 201 computations (29.9% saved)

simplify164.0ms (1.5%)

Memory
16.8MiB live, 207.2MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64))))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
cost-diff19584
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle))
cost-diff0
(+.f64 b a)
cost-diff0
(pow.f64 (+.f64 b a) #s(literal -1 binary64))
cost-diff0
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
cost-diff7168
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
cost-diff0
#s(approx (- b a) (neg.f64 a))
cost-diff0
(*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
cost-diff0
(PI.f64)
cost-diff0
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
cost-diff0
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
cost-diff0
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
cost-diff0
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
cost-diff1600
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
061388
095390
1177334
2455334
32122334
43414334
56608334
08345334
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(+.f64 a b)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))
(*.f64 #s(literal 1/90 binary64) angle)
#s(literal 1/90 binary64)
angle
(sqrt.f64 (PI.f64))
(PI.f64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
(PI.f64)
(*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 b b) angle)
(*.f64 b b)
b
angle
#s(literal 1/90 binary64)
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(+.f64 a b)
a
b
(*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
#s(approx (- b a) (neg.f64 a))
(neg.f64 a)
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 1/90 binary64)
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
#s(literal 1 binary64)
(pow.f64 (+.f64 b a) #s(literal -1 binary64))
(+.f64 b a)
b
a
#s(literal -1 binary64)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 1/90 binary64)
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(+.f64 a b)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64))))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(cbrt.f64 (PI.f64))
(PI.f64)
#s(literal 2 binary64)
(*.f64 (cbrt.f64 (PI.f64)) angle)
angle
#s(literal 1/90 binary64)
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)) (-.f64 b a)) (+.f64 b a))
(+.f64 a b)
(+.f64 b a)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)) (-.f64 b a))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle)
(*.f64 #s(literal 1/90 binary64) angle)
(*.f64 angle #s(literal 1/90 binary64))
#s(literal 1/90 binary64)
angle
(sqrt.f64 (PI.f64))
(PI.f64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (PI.f64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (PI.f64)))
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (PI.f64))
(PI.f64)
(*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 b b) angle)
(*.f64 b b)
b
angle
#s(literal 1/90 binary64)
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)) (+.f64 b a)) #s(approx (- b a) (neg.f64 a)))
(+.f64 a b)
(+.f64 b a)
a
b
(*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)) #s(approx (- b a) (neg.f64 a)))
#s(approx (- b a) (neg.f64 a))
(neg.f64 a)
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)
(*.f64 angle (PI.f64))
(*.f64 (PI.f64) angle)
angle
(PI.f64)
#s(literal 1/90 binary64)
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)) (-.f64 b a)) (+.f64 b a))
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(+.f64 b a)
#s(literal 1 binary64)
(pow.f64 (+.f64 b a) #s(literal -1 binary64))
(+.f64 b a)
b
a
#s(literal -1 binary64)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)) (-.f64 b a))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)
(*.f64 angle (PI.f64))
(*.f64 (PI.f64) angle)
angle
(PI.f64)
#s(literal 1/90 binary64)
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)) (-.f64 b a)) (+.f64 b a))
(+.f64 a b)
(+.f64 b a)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)) (-.f64 b a))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64))
(*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (PI.f64) angle)
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(cbrt.f64 (PI.f64))
(PI.f64)
#s(literal 2 binary64)
(*.f64 (cbrt.f64 (PI.f64)) angle)
angle
#s(literal 1/90 binary64)

localize281.0ms (2.5%)

Memory
1.4MiB live, 366.7MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.5447589945887492
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64))
accuracy1.0
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
accuracy1.0
(cbrt.f64 (PI.f64))
accuracy30.130989551909185
(sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))
accuracy0.25
(*.f64 angle (PI.f64))
accuracy0.32421875
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
accuracy0.5447589945887492
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
accuracy30.130989551909185
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
accuracy0.32421875
(*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
accuracy0.5447589945887492
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
accuracy30.07027363057281
#s(approx (- b a) (neg.f64 a))
accuracy30.130989551909185
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
accuracy0.19597626953688405
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
accuracy9.046048899505626
(*.f64 (*.f64 b b) angle)
accuracy23.969627206862224
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
accuracy30.340802969070815
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
accuracy0.3515625
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))
accuracy0.3522262695368841
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
accuracy1.0
(sqrt.f64 (PI.f64))
accuracy30.130989551909185
(sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
Samples
162.0ms132×1valid
54.0ms123×0valid
9.0ms3valid
Compiler

Compiled 735 to 116 computations (84.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 185.0ms
ival-mult: 82.0ms (44.4% of total)
ival-sin: 35.0ms (19% of total)
ival-sinu: 17.0ms (9.2% of total)
ival-pow2: 8.0ms (4.3% of total)
const: 7.0ms (3.8% of total)
adjust: 7.0ms (3.8% of total)
ival-cosu: 6.0ms (3.3% of total)
ival-pow: 4.0ms (2.2% of total)
ival-sqrt: 3.0ms (1.6% of total)
ival-sub: 3.0ms (1.6% of total)
ival-add: 3.0ms (1.6% of total)
ival-cbrt: 3.0ms (1.6% of total)
ival-div: 2.0ms (1.1% of total)
ival-pi: 1.0ms (0.5% of total)
ival-neg: 1.0ms (0.5% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series37.0ms (0.3%)

Memory
14.3MiB live, 51.6MiB allocated
Counts
30 → 95
Calls
Call 1
Inputs
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(+.f64 a b)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
(PI.f64)
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
#s(approx (- b a) (neg.f64 a))
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(pow.f64 (+.f64 b a) #s(literal -1 binary64))
(+.f64 b a)
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64))))
(sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
(sqrt.f64 (PI.f64))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 b b) angle)
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 angle (PI.f64))
(sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))
(cbrt.f64 (PI.f64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64))
Outputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
b
(+ a b)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(+ b (* -1 a))
(/ 1 b)
(+ (* -1 (/ a (pow b 2))) (/ 1 b))
(+ (* a (- (/ a (pow b 3)) (/ 1 (pow b 2)))) (/ 1 b))
(+ (* a (- (* a (+ (* -1 (/ a (pow b 4))) (/ 1 (pow b 3)))) (/ 1 (pow b 2)))) (/ 1 b))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
a
(* a (+ 1 (/ b a)))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* -1 a)
(* a (- (/ b a) 1))
(/ 1 a)
(/ (+ 1 (* -1 (/ b a))) a)
(/ (- (+ 1 (/ (pow b 2) (pow a 2))) (/ b a)) a)
(/ (- (+ 1 (* -1 (/ (pow b 3) (pow a 3)))) (+ (* -1 (/ (pow b 2) (pow a 2))) (/ b a))) a)
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(* -1 (/ (- (/ b a) 1) a))
(* -1 (/ (- (* -1 (/ (- (/ (pow b 2) a) b) a)) 1) a))
(* -1 (/ (- (* -1 (/ (- (* -1 (/ (- (/ (pow b 3) a) (pow b 2)) a)) b) a)) 1) a))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(- b a)
(+ (* -1 (/ b (pow a 2))) (/ 1 a))
(+ (* b (- (/ b (pow a 3)) (/ 1 (pow a 2)))) (/ 1 a))
(+ (* b (- (* b (+ (* -1 (/ b (pow a 4))) (/ 1 (pow a 3)))) (/ 1 (pow a 2)))) (/ 1 a))
(* angle (pow b 2))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ 1 (/ a b)))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* b (+ 1 (* -1 (/ a b))))
(/ (+ 1 (* -1 (/ a b))) b)
(/ (- (+ 1 (/ (pow a 2) (pow b 2))) (/ a b)) b)
(/ (- (+ 1 (* -1 (/ (pow a 3) (pow b 3)))) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b))) b)
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(* -1 (* b (- (/ a b) 1)))
(* -1 (/ (- (/ a b) 1) b))
(* -1 (/ (- (* -1 (/ (- (/ (pow a 2) b) a) b)) 1) b))
(* -1 (/ (- (* -1 (/ (- (* -1 (/ (- (/ (pow a 3) b) (pow a 2)) b)) a) b)) 1) b))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* angle (PI))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* 1/90 (* angle (sqrt (PI))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(sin (* 1/90 (* angle (PI))))
Calls

9 calls:

TimeVariablePointExpression
11.0ms
b
@inf
((* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (PI) (* (* (* b b) angle) 1/90)) (PI) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (/ 1 (pow (+ b a) -1)) (* (/ 1 (pow (+ b a) -1)) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (pow (+ b a) -1) (+ b a) (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) (* (+ a b) (* (- b a) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90)))) (* (- b a) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90))) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (sqrt (PI)) (* (* 1/90 angle) (sqrt (PI))) (* (* b b) angle) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* (- b a) (sin (* (* angle (PI)) 1/90))) (* angle (PI)) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90)) (cbrt (PI)) (pow (cbrt (PI)) 2) (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90))
4.0ms
angle
@-inf
((* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (PI) (* (* (* b b) angle) 1/90)) (PI) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (/ 1 (pow (+ b a) -1)) (* (/ 1 (pow (+ b a) -1)) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (pow (+ b a) -1) (+ b a) (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) (* (+ a b) (* (- b a) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90)))) (* (- b a) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90))) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (sqrt (PI)) (* (* 1/90 angle) (sqrt (PI))) (* (* b b) angle) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* (- b a) (sin (* (* angle (PI)) 1/90))) (* angle (PI)) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90)) (cbrt (PI)) (pow (cbrt (PI)) 2) (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90))
3.0ms
angle
@inf
((* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (PI) (* (* (* b b) angle) 1/90)) (PI) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (/ 1 (pow (+ b a) -1)) (* (/ 1 (pow (+ b a) -1)) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (pow (+ b a) -1) (+ b a) (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) (* (+ a b) (* (- b a) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90)))) (* (- b a) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90))) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (sqrt (PI)) (* (* 1/90 angle) (sqrt (PI))) (* (* b b) angle) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* (- b a) (sin (* (* angle (PI)) 1/90))) (* angle (PI)) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90)) (cbrt (PI)) (pow (cbrt (PI)) 2) (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90))
3.0ms
angle
@0
((* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (PI) (* (* (* b b) angle) 1/90)) (PI) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (/ 1 (pow (+ b a) -1)) (* (/ 1 (pow (+ b a) -1)) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (pow (+ b a) -1) (+ b a) (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) (* (+ a b) (* (- b a) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90)))) (* (- b a) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90))) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (sqrt (PI)) (* (* 1/90 angle) (sqrt (PI))) (* (* b b) angle) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* (- b a) (sin (* (* angle (PI)) 1/90))) (* angle (PI)) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90)) (cbrt (PI)) (pow (cbrt (PI)) 2) (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90))
3.0ms
b
@-inf
((* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))) (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (PI) (* (* (* b b) angle) 1/90)) (PI) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (/ 1 (pow (+ b a) -1)) (* (/ 1 (pow (+ b a) -1)) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (pow (+ b a) -1) (+ b a) (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) (* (+ a b) (* (- b a) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90)))) (* (- b a) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90))) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (sqrt (PI)) (* (* 1/90 angle) (sqrt (PI))) (* (* b b) angle) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* (- b a) (sin (* (* angle (PI)) 1/90))) (* angle (PI)) (sin (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90)) (cbrt (PI)) (pow (cbrt (PI)) 2) (* (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) angle)) 1/90))

simplify138.0ms (1.2%)

Memory
-6.2MiB live, 149.2MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04451863
114871702
256731474
082141427
Stop Event
iter limit
node limit
Counts
95 → 93
Calls
Call 1
Inputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
b
(+ a b)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(+ b (* -1 a))
(/ 1 b)
(+ (* -1 (/ a (pow b 2))) (/ 1 b))
(+ (* a (- (/ a (pow b 3)) (/ 1 (pow b 2)))) (/ 1 b))
(+ (* a (- (* a (+ (* -1 (/ a (pow b 4))) (/ 1 (pow b 3)))) (/ 1 (pow b 2)))) (/ 1 b))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
a
(* a (+ 1 (/ b a)))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* -1 a)
(* a (- (/ b a) 1))
(/ 1 a)
(/ (+ 1 (* -1 (/ b a))) a)
(/ (- (+ 1 (/ (pow b 2) (pow a 2))) (/ b a)) a)
(/ (- (+ 1 (* -1 (/ (pow b 3) (pow a 3)))) (+ (* -1 (/ (pow b 2) (pow a 2))) (/ b a))) a)
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(* -1 (/ (- (/ b a) 1) a))
(* -1 (/ (- (* -1 (/ (- (/ (pow b 2) a) b) a)) 1) a))
(* -1 (/ (- (* -1 (/ (- (* -1 (/ (- (/ (pow b 3) a) (pow b 2)) a)) b) a)) 1) a))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(- b a)
(+ (* -1 (/ b (pow a 2))) (/ 1 a))
(+ (* b (- (/ b (pow a 3)) (/ 1 (pow a 2)))) (/ 1 a))
(+ (* b (- (* b (+ (* -1 (/ b (pow a 4))) (/ 1 (pow a 3)))) (/ 1 (pow a 2)))) (/ 1 a))
(* angle (pow b 2))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ 1 (/ a b)))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* b (+ 1 (* -1 (/ a b))))
(/ (+ 1 (* -1 (/ a b))) b)
(/ (- (+ 1 (/ (pow a 2) (pow b 2))) (/ a b)) b)
(/ (- (+ 1 (* -1 (/ (pow a 3) (pow b 3)))) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b))) b)
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(* -1 (* b (- (/ a b) 1)))
(* -1 (/ (- (/ a b) 1) b))
(* -1 (/ (- (* -1 (/ (- (/ (pow a 2) b) a) b)) 1) b))
(* -1 (/ (- (* -1 (/ (- (* -1 (/ (- (/ (pow a 3) b) (pow a 2)) b)) a) b)) 1) b))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* angle (PI))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* 1/90 (* angle (sqrt (PI))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(sin (* 1/90 (* angle (PI))))
Outputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 b a))
b
(+ a b)
(+.f64 b a)
(* b (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(*.f64 (*.f64 (PI.f64) angle) (fma.f64 (*.f64 b b) #s(literal 1/90 binary64) (*.f64 a (*.f64 #s(literal -1/90 binary64) a))))
(+ b (* -1 a))
(-.f64 b a)
(/ 1 b)
(/.f64 #s(literal 1 binary64) b)
(+ (* -1 (/ a (pow b 2))) (/ 1 b))
(/.f64 (-.f64 #s(literal 1 binary64) (/.f64 a b)) b)
(+ (* a (- (/ a (pow b 3)) (/ 1 (pow b 2)))) (/ 1 b))
(fma.f64 (-.f64 (/.f64 a (pow.f64 b #s(literal 3 binary64))) (/.f64 (/.f64 #s(literal 1 binary64) b) b)) a (/.f64 #s(literal 1 binary64) b))
(+ (* a (- (* a (+ (* -1 (/ a (pow b 4))) (/ 1 (pow b 3)))) (/ 1 (pow b 2)))) (/ 1 b))
(fma.f64 (fma.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 3 binary64))) (/.f64 a (pow.f64 b #s(literal 4 binary64)))) a (/.f64 #s(literal -1 binary64) (*.f64 b b))) a (/.f64 #s(literal 1 binary64) b))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a))
a
(* a (+ 1 (/ b a)))
(fma.f64 (/.f64 b a) a a)
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a))))) (*.f64 a a))
(* -1/90 (* (pow a 2) (* angle (PI))))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(*.f64 (*.f64 angle (fma.f64 (*.f64 (/.f64 (PI.f64) a) (*.f64 b (/.f64 b a))) #s(literal 1/90 binary64) (*.f64 (PI.f64) #s(literal -1/90 binary64)))) (*.f64 a a))
(* -1 a)
(neg.f64 a)
(* a (- (/ b a) 1))
(*.f64 (-.f64 (/.f64 b a) #s(literal 1 binary64)) a)
(/ 1 a)
(/.f64 #s(literal 1 binary64) a)
(/ (+ 1 (* -1 (/ b a))) a)
(/.f64 (-.f64 #s(literal 1 binary64) (/.f64 b a)) a)
(/ (- (+ 1 (/ (pow b 2) (pow a 2))) (/ b a)) a)
(/.f64 (fma.f64 (/.f64 b a) (-.f64 (/.f64 b a) #s(literal 1 binary64)) #s(literal 1 binary64)) a)
(/ (- (+ 1 (* -1 (/ (pow b 3) (pow a 3)))) (+ (* -1 (/ (pow b 2) (pow a 2))) (/ b a))) a)
(/.f64 (fma.f64 (/.f64 b a) (-.f64 (/.f64 b a) #s(literal 1 binary64)) (-.f64 #s(literal 1 binary64) (pow.f64 (/.f64 b a) #s(literal 3 binary64)))) a)
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 (neg.f64 a) a) (+.f64 (/.f64 (*.f64 (neg.f64 b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a))) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(*.f64 (neg.f64 a) (-.f64 #s(literal -1 binary64) (/.f64 b a)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) (PI.f64)) angle (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) (neg.f64 a))) a) a)
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(*.f64 (-.f64 (/.f64 b a) #s(literal 1 binary64)) a)
(* -1 (/ (- (/ b a) 1) a))
(/.f64 (-.f64 #s(literal 1 binary64) (/.f64 b a)) a)
(* -1 (/ (- (* -1 (/ (- (/ (pow b 2) a) b) a)) 1) a))
(/.f64 (-.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)) (neg.f64 a))
(* -1 (/ (- (* -1 (/ (- (* -1 (/ (- (/ (pow b 3) a) (pow b 2)) a)) b) a)) 1) a))
(/.f64 (-.f64 (/.f64 (+.f64 (/.f64 (*.f64 b (*.f64 b (-.f64 (/.f64 b a) #s(literal 1 binary64)))) a) b) a) #s(literal 1 binary64)) (neg.f64 a))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 b a))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(*.f64 (*.f64 (PI.f64) angle) (fma.f64 (*.f64 b b) #s(literal 1/90 binary64) (*.f64 a (*.f64 #s(literal -1/90 binary64) a))))
(- b a)
(-.f64 b a)
(+ (* -1 (/ b (pow a 2))) (/ 1 a))
(/.f64 (-.f64 #s(literal 1 binary64) (/.f64 b a)) a)
(+ (* b (- (/ b (pow a 3)) (/ 1 (pow a 2)))) (/ 1 a))
(fma.f64 (-.f64 (/.f64 b (pow.f64 a #s(literal 3 binary64))) (/.f64 (/.f64 #s(literal 1 binary64) a) a)) b (/.f64 #s(literal 1 binary64) a))
(+ (* b (- (* b (+ (* -1 (/ b (pow a 4))) (/ 1 (pow a 3)))) (/ 1 (pow a 2)))) (/ 1 a))
(fma.f64 (fma.f64 (-.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 3 binary64))) (/.f64 b (pow.f64 a #s(literal 4 binary64)))) b (/.f64 #s(literal -1 binary64) (*.f64 a a))) b (/.f64 #s(literal 1 binary64) a))
(* angle (pow b 2))
(*.f64 (*.f64 b b) angle)
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) (/.f64 a (*.f64 b b))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(* b (+ 1 (/ a b)))
(fma.f64 (/.f64 a b) b b)
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (neg.f64 b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b b))))) (*.f64 b b))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(* b (+ 1 (* -1 (/ a b))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 a b)) b)
(/ (+ 1 (* -1 (/ a b))) b)
(/.f64 (-.f64 #s(literal 1 binary64) (/.f64 a b)) b)
(/ (- (+ 1 (/ (pow a 2) (pow b 2))) (/ a b)) b)
(/.f64 (fma.f64 (/.f64 a b) (-.f64 (/.f64 a b) #s(literal 1 binary64)) #s(literal 1 binary64)) b)
(/ (- (+ 1 (* -1 (/ (pow a 3) (pow b 3)))) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b))) b)
(/.f64 (fma.f64 (/.f64 a b) (-.f64 (/.f64 a b) #s(literal 1 binary64)) (-.f64 #s(literal 1 binary64) (pow.f64 (/.f64 a b) #s(literal 3 binary64)))) b)
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 a (/.f64 a b) #s(literal 0 binary64))) b)) (*.f64 b b))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(*.f64 (neg.f64 b) (-.f64 #s(literal -1 binary64) (/.f64 a b)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (neg.f64 b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)
(* -1 (* b (- (/ a b) 1)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 a b)) b)
(* -1 (/ (- (/ a b) 1) b))
(/.f64 (-.f64 #s(literal 1 binary64) (/.f64 a b)) b)
(* -1 (/ (- (* -1 (/ (- (/ (pow a 2) b) a) b)) 1) b))
(/.f64 (-.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (-.f64 (/.f64 a b) #s(literal 1 binary64))) b)) (neg.f64 b))
(* -1 (/ (- (* -1 (/ (- (* -1 (/ (- (/ (pow a 3) b) (pow a 2)) b)) a) b)) 1) b))
(/.f64 (-.f64 (/.f64 (+.f64 (/.f64 (*.f64 a (*.f64 a (-.f64 (/.f64 a b) #s(literal 1 binary64)))) b) a) b) #s(literal 1 binary64)) (neg.f64 b))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (+.f64 b a) (PI.f64)) (-.f64 b a)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (+.f64 b a)) (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(*.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)))))) angle)
(* 1/90 (* angle (* (PI) (- b a))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (-.f64 b a)) (PI.f64) (*.f64 (*.f64 (-.f64 b a) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(*.f64 (fma.f64 (-.f64 b a) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)))))) angle)
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (+.f64 b a) (PI.f64)) (-.f64 b a)))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (+.f64 b a)) (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(*.f64 (fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (+.f64 b a)) (-.f64 b a) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 b a)) (+.f64 b a)) #s(literal -1/482123275200000000 binary64)))))) angle)
(* angle (PI))
(*.f64 (PI.f64) angle)
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(* 1/90 (* angle (sqrt (PI))))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/90 binary64))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 b a))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))

rewrite178.0ms (1.6%)

Memory
5.4MiB live, 288.9MiB allocated
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
061314
095260
1269260
21378253
08655252
Stop Event
iter limit
node limit
iter limit
Counts
30 → 1 440
Calls
Call 1
Inputs
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(+.f64 a b)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
(PI.f64)
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
#s(approx (- b a) (neg.f64 a))
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(pow.f64 (+.f64 b a) #s(literal -1 binary64))
(+.f64 b a)
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64))))
(sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
(sqrt.f64 (PI.f64))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 b b) angle)
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 angle (PI.f64))
(sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))
(cbrt.f64 (PI.f64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64))
Outputs
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/90 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/90 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/90 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 #s(literal -1 binary64) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)))) (/.f64 #s(literal -1 binary64) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 b a) (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))) (/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(*.f64 (/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64)) (neg.f64 (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)))
(*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64)) (neg.f64 (+.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (/.f64 (-.f64 b a) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 b a))
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (sqrt.f64 (+.f64 b a)))
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (neg.f64 (+.f64 b a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) #s(literal 1 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(pow.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))) (-.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 (-.f64 (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)))
(/.f64 (+.f64 (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64))) (fma.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a)))) (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -1 binary64) (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)))
(fma.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b))
(fma.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b))
(fma.f64 (+.f64 b a) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (+.f64 b a) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(fma.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(fma.f64 #s(literal 1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(fma.f64 #s(literal 1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) (+.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) a)))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a)))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a)) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a)))
(+.f64 (*.f64 (+.f64 b a) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (+.f64 b a) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(+.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) (+.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) a)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b))
(*.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (+.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (fma.f64 b b (*.f64 a a)) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a a))))
(*.f64 (pow.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) #s(literal 1 binary64)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal 1 binary64)) (pow.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a))))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (sqrt.f64 (+.f64 b a)) (sqrt.f64 (+.f64 b a)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 a b))))
(*.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 b a))))
(*.f64 (fma.f64 b b (*.f64 a a)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))
(*.f64 #s(literal -1 binary64) (pow.f64 (neg.f64 (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 #s(literal -1 binary64) (neg.f64 (+.f64 b a)))
(*.f64 (+.f64 b a) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 b a) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (+.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(pow.f64 (*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) #s(literal -1/2 binary64))
(pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) #s(literal -2 binary64))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) #s(literal -1 binary64))
(pow.f64 (+.f64 b a) #s(literal 1 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 a a) (-.f64 a b))) (*.f64 (/.f64 (*.f64 b b) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))) (+.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a))) (*.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))) (+.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 a a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 b b) (-.f64 a b)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 a a) (-.f64 a b)) (fma.f64 (/.f64 (*.f64 b b) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)) (*.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 b b) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 a a) (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a)) (fma.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)) (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))) (fma.f64 b b (fma.f64 a a (*.f64 b (neg.f64 a)))))
(/.f64 (neg.f64 (sqrt.f64 (+.f64 b a))) (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (neg.f64 (-.f64 a b))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (neg.f64 (-.f64 b a))))
(/.f64 (-.f64 (*.f64 (*.f64 a a) (-.f64 a b)) (*.f64 (-.f64 a b) (*.f64 b b))) (*.f64 (-.f64 a b) (-.f64 a b)))
(/.f64 (-.f64 (*.f64 (*.f64 b b) (-.f64 b a)) (*.f64 (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 b a) (-.f64 b a)))
(/.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) (exp.f64 (log.f64 (-.f64 a b))))
(/.f64 (exp.f64 (log.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (exp.f64 (log.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (exp.f64 (log.f64 (-.f64 b a))))
(/.f64 (sqrt.f64 (+.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)))
(/.f64 (neg.f64 (+.f64 b a)) #s(literal -1 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))) (neg.f64 (-.f64 b a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 a b))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(/.f64 (+.f64 b a) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) (sqrt.f64 (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))
(neg.f64 (neg.f64 (+.f64 b a)))
(fma.f64 (/.f64 b (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 b (-.f64 a b)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 b (fma.f64 b (-.f64 b a) (*.f64 a a))) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 b (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b #s(literal 1 binary64)) (/.f64 b (-.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 b (+.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (*.f64 #s(literal 1 binary64) a))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (*.f64 (neg.f64 a) #s(literal -1 binary64)))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (neg.f64 (neg.f64 a)))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) a)
(fma.f64 (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) b)
(fma.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (fma.f64 b b (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b a)))
(fma.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 a (+.f64 b a)) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b b)))
(fma.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 a (+.f64 b a))))
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (*.f64 #s(literal 1 binary64) a))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (*.f64 (neg.f64 a) #s(literal -1 binary64)))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (neg.f64 a)))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a)
(fma.f64 #s(literal 1 binary64) b (*.f64 #s(literal 1 binary64) a))
(fma.f64 #s(literal 1 binary64) a (*.f64 #s(literal 1 binary64) b))
(fma.f64 (*.f64 b b) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (*.f64 a a) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (neg.f64 (/.f64 (*.f64 b b) (-.f64 a b))))
(-.f64 (/.f64 (/.f64 (*.f64 a a) (-.f64 a b)) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 b b) (-.f64 a b)) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (*.f64 b b) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 a a) (-.f64 b a)) #s(literal 1 binary64)))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)))
(-.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))
(-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))
(-.f64 #s(literal 0 binary64) (neg.f64 (+.f64 b a)))
(-.f64 b (neg.f64 a))
(exp.f64 (log.f64 (+.f64 b a)))
(+.f64 (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (fma.f64 b b (*.f64 a a))) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b a)))
(+.f64 (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 a (+.f64 b a))) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 a (+.f64 b a))))
(+.f64 (*.f64 #s(literal 1 binary64) b) (*.f64 #s(literal 1 binary64) a))
(+.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 #s(literal 1 binary64) b))
(+.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (neg.f64 (/.f64 (*.f64 b b) (-.f64 a b))))
(+.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(+.f64 b (*.f64 #s(literal 1 binary64) a))
(+.f64 b (*.f64 (neg.f64 a) #s(literal -1 binary64)))
(+.f64 b (neg.f64 (neg.f64 a)))
(+.f64 b a)
(+.f64 a b)
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (-.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64)) (/.f64 (-.f64 b a) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (+.f64 b a)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) #s(literal 1 binary64)))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (+.f64 b a)))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (+.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64)) (/.f64 (+.f64 b a) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (/.f64 (+.f64 b a) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (sqrt.f64 (+.f64 b a))) (/.f64 (-.f64 b a) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (+.f64 b a)) (/.f64 (-.f64 b a) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (+.f64 b a) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal 1 binary64))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)))
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (neg.f64 (+.f64 b a))))
(*.f64 (+.f64 b a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)))
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)))
(*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (-.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)))) (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(fma.f64 #s(literal 1 binary64) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(fma.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)))
(fma.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(+.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (PI.f64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 b b) angle) (PI.f64)) #s(literal 1/90 binary64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (PI.f64))
(*.f64 (*.f64 (*.f64 b b) angle) (*.f64 (PI.f64) #s(literal 1/90 binary64)))
(*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) (*.f64 (*.f64 b b) angle))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 b b) angle) (PI.f64)))
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (sqrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64)) #s(literal 1/2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 3 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (cbrt.f64 (PI.f64)) (sqrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/2 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64)))))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(*.f64 (PI.f64) (log.f64 (E.f64)))
(*.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (E.f64) (log.f64 (PI.f64)))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(sqrt.f64 (*.f64 (PI.f64) (PI.f64)))
(fabs.f64 (PI.f64))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(exp.f64 (log.f64 (PI.f64)))
(log.f64 (exp.f64 (PI.f64)))
(PI.f64)
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (*.f64 (+.f64 b a) (-.f64 a b))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(approx (- b a) (neg.f64 a)))
(*.f64 (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(approx (- b a) (neg.f64 a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a))))
(*.f64 #s(approx (- b a) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (-.f64 b a)))
(/.f64 (-.f64 (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))) (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))))) (-.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))))
(/.f64 (-.f64 (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))) (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))))) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b)))
(/.f64 (+.f64 (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (-.f64 (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))) (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) #s(literal 3 binary64))) (fma.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (-.f64 (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))) (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a))) b))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(approx (- b a) (neg.f64 a)))
(*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
#s(approx (- b a) (neg.f64 a))
(*.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (+.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (fma.f64 b b (*.f64 a a)) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a a))))
(*.f64 (pow.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) #s(literal 1 binary64)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal 1 binary64)) (pow.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a))))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (sqrt.f64 (+.f64 b a)) (sqrt.f64 (+.f64 b a)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 a b))))
(*.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 b a))))
(*.f64 (fma.f64 b b (*.f64 a a)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))
(*.f64 #s(literal -1 binary64) (pow.f64 (neg.f64 (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 #s(literal -1 binary64) (neg.f64 (+.f64 b a)))
(*.f64 (+.f64 b a) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 b a) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (+.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(pow.f64 (*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) #s(literal -1/2 binary64))
(pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) #s(literal -2 binary64))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) #s(literal -1 binary64))
(pow.f64 (+.f64 b a) #s(literal 1 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 a a) (-.f64 a b))) (*.f64 (/.f64 (*.f64 b b) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))) (+.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a))) (*.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))) (+.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 a a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 b b) (-.f64 a b)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 a a) (-.f64 a b)) (fma.f64 (/.f64 (*.f64 b b) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)) (*.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 b b) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 a a) (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a)) (fma.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)) (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))) (fma.f64 b b (fma.f64 a a (*.f64 b (neg.f64 a)))))
(/.f64 (neg.f64 (sqrt.f64 (+.f64 b a))) (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (neg.f64 (-.f64 a b))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (neg.f64 (-.f64 b a))))
(/.f64 (-.f64 (*.f64 (*.f64 a a) (-.f64 a b)) (*.f64 (-.f64 a b) (*.f64 b b))) (*.f64 (-.f64 a b) (-.f64 a b)))
(/.f64 (-.f64 (*.f64 (*.f64 b b) (-.f64 b a)) (*.f64 (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 b a) (-.f64 b a)))
(/.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) (exp.f64 (log.f64 (-.f64 a b))))
(/.f64 (exp.f64 (log.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (exp.f64 (log.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (exp.f64 (log.f64 (-.f64 b a))))
(/.f64 (sqrt.f64 (+.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)))
(/.f64 (neg.f64 (+.f64 b a)) #s(literal -1 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))) (neg.f64 (-.f64 b a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 a b))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(/.f64 (+.f64 b a) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) (sqrt.f64 (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))
(neg.f64 (neg.f64 (+.f64 b a)))
(fma.f64 (/.f64 b (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 b (-.f64 a b)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 b (fma.f64 b (-.f64 b a) (*.f64 a a))) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 b (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b #s(literal 1 binary64)) (/.f64 b (-.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 b (+.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (*.f64 #s(literal 1 binary64) a))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (*.f64 (neg.f64 a) #s(literal -1 binary64)))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (neg.f64 (neg.f64 a)))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) a)
(fma.f64 (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) b)
(fma.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (fma.f64 b b (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b a)))
(fma.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 a (+.f64 b a)) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b b)))
(fma.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 a (+.f64 b a))))
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (*.f64 #s(literal 1 binary64) a))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (*.f64 (neg.f64 a) #s(literal -1 binary64)))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (neg.f64 a)))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a)
(fma.f64 #s(literal 1 binary64) b (*.f64 #s(literal 1 binary64) a))
(fma.f64 #s(literal 1 binary64) a (*.f64 #s(literal 1 binary64) b))
(fma.f64 (*.f64 b b) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (*.f64 a a) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (neg.f64 (/.f64 (*.f64 b b) (-.f64 a b))))
(-.f64 (/.f64 (/.f64 (*.f64 a a) (-.f64 a b)) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 b b) (-.f64 a b)) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (*.f64 b b) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 a a) (-.f64 b a)) #s(literal 1 binary64)))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)))
(-.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))
(-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))
(-.f64 #s(literal 0 binary64) (neg.f64 (+.f64 b a)))
(-.f64 b (neg.f64 a))
(exp.f64 (log.f64 (+.f64 b a)))
(+.f64 (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (fma.f64 b b (*.f64 a a))) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b a)))
(+.f64 (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 a (+.f64 b a))) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 a (+.f64 b a))))
(+.f64 (*.f64 #s(literal 1 binary64) b) (*.f64 #s(literal 1 binary64) a))
(+.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 #s(literal 1 binary64) b))
(+.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (neg.f64 (/.f64 (*.f64 b b) (-.f64 a b))))
(+.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(+.f64 b (*.f64 #s(literal 1 binary64) a))
(+.f64 b (*.f64 (neg.f64 a) #s(literal -1 binary64)))
(+.f64 b (neg.f64 (neg.f64 a)))
(+.f64 b a)
(+.f64 a b)
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 #s(literal -1 binary64) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)))) (/.f64 #s(literal -1 binary64) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 b a) (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))) (/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(*.f64 (/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64)) (neg.f64 (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)))
(*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64)) (neg.f64 (+.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (/.f64 (-.f64 b a) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 b a))
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (sqrt.f64 (+.f64 b a)))
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (neg.f64 (+.f64 b a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) #s(literal 1 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(pow.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))) (-.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 (-.f64 (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)))
(/.f64 (+.f64 (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64))) (fma.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a)))) (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -1 binary64) (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)))
(fma.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b))
(fma.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b))
(fma.f64 (+.f64 b a) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (+.f64 b a) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(fma.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(fma.f64 #s(literal 1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(fma.f64 #s(literal 1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) (+.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) a)))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a)))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a)) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a)))
(+.f64 (*.f64 (+.f64 b a) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (+.f64 b a) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(+.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) (+.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) a)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b))
(*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (-.f64 a b) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 (-.f64 a b) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b))) (+.f64 b a)) (/.f64 (-.f64 a b) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64)) (/.f64 (-.f64 a b) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b))) (-.f64 b a)) (/.f64 (-.f64 a b) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)) (+.f64 b a)) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)) (-.f64 b a)) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))))
(*.f64 (pow.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) #s(literal -1 binary64)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal -1 binary64)) (pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) (pow.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) (-.f64 a b))
(*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (pow.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (-.f64 b a))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)))
(*.f64 (-.f64 a b) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)))
(*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal -1 binary64) (+.f64 b a)) #s(literal -1 binary64))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(*.f64 (+.f64 b a) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (+.f64 b a)))
(*.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (-.f64 b a) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (-.f64 b a) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)))
(pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (+.f64 b a)))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal -1/2 binary64))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) #s(literal 1 binary64))
(pow.f64 (+.f64 b a) #s(literal -1 binary64))
(/.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 (neg.f64 (-.f64 a b)) (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))))
(/.f64 (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))) (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (neg.f64 (-.f64 b a)) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (-.f64 a b) (*.f64 (+.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (/.f64 #s(literal -1 binary64) (+.f64 b a)) #s(literal -1 binary64))
(/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) #s(literal 1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 (+.f64 b a)))
(/.f64 #s(literal 1 binary64) (+.f64 b a))
(/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))
(neg.f64 (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(fma.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) a (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) (neg.f64 b)))
(fma.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 a (-.f64 a b)) (*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 b b)))
(fma.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 b (-.f64 b a)) (*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 a a)))
(fma.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 b b) (*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 a (-.f64 a b))))
(fma.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 a a) (*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 b (-.f64 b a))))
(fma.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (neg.f64 a) (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) b))
(fma.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) b (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (neg.f64 a)))
(-.f64 (/.f64 a (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 b (*.f64 (+.f64 b a) (-.f64 a b))))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a))))
(-.f64 (/.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (/.f64 (*.f64 a a) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))
(-.f64 (/.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 a (*.f64 (+.f64 b a) (-.f64 b a))))
(-.f64 (/.f64 (fma.f64 b b (*.f64 a a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(-.f64 #s(literal 0 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) #s(literal -1 binary64)))
(-.f64 #s(literal 0 binary64) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(exp.f64 (fma.f64 (log.f64 (+.f64 b a)) #s(literal -1/2 binary64) (*.f64 (log.f64 (+.f64 b a)) #s(literal -1/2 binary64))))
(exp.f64 (*.f64 (*.f64 (log.f64 (+.f64 b a)) #s(literal -1/2 binary64)) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal -1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))) #s(literal 2 binary64)))
(exp.f64 (neg.f64 (log.f64 (+.f64 b a))))
(+.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) a) (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) (neg.f64 b)))
(+.f64 (*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 a (-.f64 a b))) (*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 b b)))
(+.f64 (*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 b b)) (*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 a (-.f64 a b))))
(+.f64 (*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 b (-.f64 b a))) (*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 a a)))
(+.f64 (*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 a a)) (*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (neg.f64 a)) (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) b))
(+.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) b) (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (neg.f64 a)))
(*.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (+.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (fma.f64 b b (*.f64 a a)) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a a))))
(*.f64 (pow.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) #s(literal 1 binary64)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal 1 binary64)) (pow.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) #s(literal 1 binary64)))
(*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a))))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (sqrt.f64 (+.f64 b a)) (sqrt.f64 (+.f64 b a)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 a b))))
(*.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 b a))))
(*.f64 (fma.f64 b b (*.f64 a a)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))
(*.f64 #s(literal -1 binary64) (pow.f64 (neg.f64 (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 #s(literal -1 binary64) (neg.f64 (+.f64 b a)))
(*.f64 (+.f64 b a) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 b a) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (+.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(pow.f64 (*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) #s(literal -1/2 binary64))
(pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) #s(literal -2 binary64))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) #s(literal -1 binary64))
(pow.f64 (+.f64 b a) #s(literal 1 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 a a) (-.f64 a b))) (*.f64 (/.f64 (*.f64 b b) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))) (+.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a))) (*.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))) (+.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 a a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 b b) (-.f64 a b)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 a a) (-.f64 a b)) (fma.f64 (/.f64 (*.f64 b b) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)) (*.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 b b) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 a a) (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a)) (fma.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)) (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))) (fma.f64 b b (fma.f64 a a (*.f64 b (neg.f64 a)))))
(/.f64 (neg.f64 (sqrt.f64 (+.f64 b a))) (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (neg.f64 (-.f64 a b))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (neg.f64 (-.f64 b a))))
(/.f64 (-.f64 (*.f64 (*.f64 a a) (-.f64 a b)) (*.f64 (-.f64 a b) (*.f64 b b))) (*.f64 (-.f64 a b) (-.f64 a b)))
(/.f64 (-.f64 (*.f64 (*.f64 b b) (-.f64 b a)) (*.f64 (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 b a) (-.f64 b a)))
(/.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) (exp.f64 (log.f64 (-.f64 a b))))
(/.f64 (exp.f64 (log.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (exp.f64 (log.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (exp.f64 (log.f64 (-.f64 b a))))
(/.f64 (sqrt.f64 (+.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)))
(/.f64 (neg.f64 (+.f64 b a)) #s(literal -1 binary64))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))) (neg.f64 (-.f64 b a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 a b))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(/.f64 (+.f64 b a) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) (sqrt.f64 (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))
(neg.f64 (neg.f64 (+.f64 b a)))
(fma.f64 (/.f64 b (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 b (-.f64 a b)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 b (fma.f64 b (-.f64 b a) (*.f64 a a))) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 b (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b #s(literal 1 binary64)) (/.f64 b (-.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 b (+.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (*.f64 #s(literal 1 binary64) a))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (*.f64 (neg.f64 a) #s(literal -1 binary64)))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (neg.f64 (neg.f64 a)))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) a)
(fma.f64 (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) b)
(fma.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (fma.f64 b b (*.f64 a a)) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b a)))
(fma.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 a (+.f64 b a)) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b b)))
(fma.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 a (+.f64 b a))))
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (*.f64 #s(literal 1 binary64) a))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (*.f64 (neg.f64 a) #s(literal -1 binary64)))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (neg.f64 a)))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a)
(fma.f64 #s(literal 1 binary64) b (*.f64 #s(literal 1 binary64) a))
(fma.f64 #s(literal 1 binary64) a (*.f64 #s(literal 1 binary64) b))
(fma.f64 (*.f64 b b) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (*.f64 a a) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (neg.f64 (/.f64 (*.f64 b b) (-.f64 a b))))
(-.f64 (/.f64 (/.f64 (*.f64 a a) (-.f64 a b)) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 b b) (-.f64 a b)) #s(literal 1 binary64)))
(-.f64 (/.f64 (/.f64 (*.f64 b b) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 a a) (-.f64 b a)) #s(literal 1 binary64)))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)))
(-.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))
(-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))
(-.f64 #s(literal 0 binary64) (neg.f64 (+.f64 b a)))
(-.f64 b (neg.f64 a))
(exp.f64 (log.f64 (+.f64 b a)))
(+.f64 (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (fma.f64 b b (*.f64 a a))) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b a)))
(+.f64 (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 a (+.f64 b a))) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (*.f64 a (+.f64 b a))))
(+.f64 (*.f64 #s(literal 1 binary64) b) (*.f64 #s(literal 1 binary64) a))
(+.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 #s(literal 1 binary64) b))
(+.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (neg.f64 (/.f64 (*.f64 b b) (-.f64 a b))))
(+.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(+.f64 b (*.f64 #s(literal 1 binary64) a))
(+.f64 b (*.f64 (neg.f64 a) #s(literal -1 binary64)))
(+.f64 b (neg.f64 (neg.f64 a)))
(+.f64 b a)
(+.f64 a b)
(*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (cbrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) angle))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (PI.f64) angle)
(*.f64 angle (PI.f64))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (/.f64 #s(literal -1 binary64) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)))) (/.f64 #s(literal -1 binary64) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 b a) (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))) (/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(*.f64 (/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64)) (neg.f64 (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)))
(*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64)) (neg.f64 (+.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (/.f64 (-.f64 b a) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 b a))
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (sqrt.f64 (+.f64 b a)))
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (neg.f64 (+.f64 b a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) #s(literal 1 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(pow.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))) (-.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 (-.f64 (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)))
(/.f64 (+.f64 (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64))) (fma.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a)))) (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -1 binary64) (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)))
(fma.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b))
(fma.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b))
(fma.f64 (+.f64 b a) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (+.f64 b a) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(fma.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(fma.f64 #s(literal 1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(fma.f64 #s(literal 1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) (+.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) a)))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a)))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a)) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a)))
(+.f64 (*.f64 (+.f64 b a) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (+.f64 b a) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(+.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) (+.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) a)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (-.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64)) (/.f64 (-.f64 b a) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (+.f64 b a)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) #s(literal 1 binary64)))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (+.f64 b a)))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (+.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64)) (/.f64 (+.f64 b a) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (/.f64 (+.f64 b a) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (sqrt.f64 (+.f64 b a))) (/.f64 (-.f64 b a) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (+.f64 b a)) (/.f64 (-.f64 b a) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (+.f64 b a) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal 1 binary64))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)))
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (neg.f64 (+.f64 b a))))
(*.f64 (+.f64 b a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)))
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)))
(*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (-.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)))) (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(fma.f64 #s(literal 1 binary64) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(fma.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)))
(fma.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(+.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 #s(literal 1 binary64) (sqrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/6 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3/2 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (PI.f64) #s(literal 1/2 binary64))
(sqrt.f64 (PI.f64))
(fabs.f64 (neg.f64 (sqrt.f64 (PI.f64))))
(fabs.f64 (sqrt.f64 (PI.f64)))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1 binary64)))
(exp.f64 (log.f64 (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle)
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/90 binary64))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64)))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 b angle) b)
(*.f64 (*.f64 b b) angle)
(*.f64 b (*.f64 b angle))
(*.f64 angle (*.f64 b b))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/90 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/90 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/90 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (-.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64)) (/.f64 (-.f64 b a) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (+.f64 b a)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) #s(literal 1 binary64)))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) #s(literal 1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (+.f64 b a)))
(*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (+.f64 b a) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal -1 binary64)) (/.f64 (+.f64 b a) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (/.f64 (+.f64 b a) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (sqrt.f64 (+.f64 b a))) (/.f64 (-.f64 b a) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (+.f64 b a)) (/.f64 (-.f64 b a) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 (+.f64 b a) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (neg.f64 (+.f64 b a))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (pow.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (+.f64 b a) (-.f64 a b))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (sqrt.f64 (+.f64 b a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal 1 binary64))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)))
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (neg.f64 (+.f64 b a))))
(*.f64 (+.f64 b a) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)))
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)))
(*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (-.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)))) (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(fma.f64 #s(literal 1 binary64) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(fma.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)))
(fma.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))
(+.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)))
(*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (cbrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) angle))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (PI.f64) angle)
(*.f64 angle (PI.f64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64)))
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (log.f64 (PI.f64)))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/6 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2/3 binary64))
(pow.f64 (PI.f64) #s(literal 1/3 binary64))
(cbrt.f64 (PI.f64))
(sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(fabs.f64 (cbrt.f64 (PI.f64)))
(exp.f64 (*.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 1/2 binary64)))
(exp.f64 (log.f64 (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (cbrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/3 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2/3 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 2/3 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 2/3 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 #s(literal 1 binary64) #s(literal 2/3 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64)))
(*.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cbrt.f64 (PI.f64))))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 2/9 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/3 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 4/3 binary64))
(pow.f64 (PI.f64) #s(literal 2/3 binary64))
(cbrt.f64 (*.f64 (PI.f64) (PI.f64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 2/3 binary64)))
(exp.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/90 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/90 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/90 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/90 binary64))))
(*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)) angle))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))

eval198.0ms (1.8%)

Memory
10.6MiB live, 364.1MiB allocated
Compiler

Compiled 40 840 to 4 513 computations (88.9% saved)

prune258.0ms (2.3%)

Memory
-26.5MiB live, 441.2MiB allocated
Pruning

144 alts after pruning (140 fresh and 4 done)

PrunedKeptTotal
New1 249531 302
Fresh3487121
Picked235
Done011
Total1 2851441 429
Accuracy
82.3%
Counts
1 429 → 144
Alt Table
Click to see full alt table
StatusAccuracyProgram
10.2%
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
52.8%
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 b a))
55.5%
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal -1 binary64)) (*.f64 (-.f64 b a) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
63.8%
(/.f64 (neg.f64 (+.f64 b a)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
65.1%
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
64.6%
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
40.5%
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
64.6%
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
68.3%
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
41.1%
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
10.9%
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
24.2%
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 b b) (-.f64 b a)) (*.f64 (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
14.5%
(*.f64 (/.f64 (exp.f64 (log.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (exp.f64 (log.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
31.1%
(*.f64 (/.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) (exp.f64 (log.f64 (-.f64 a b)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
65.3%
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
64.7%
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 1/90 binary64)))))
66.3%
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
62.8%
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
64.6%
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) (sqrt.f64 (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
68.4%
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) (sqrt.f64 (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
63.0%
(*.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (+.f64 b a))))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
40.4%
(*.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (+ b a) -1) (/.f64 (-.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)) (neg.f64 a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
41.3%
(*.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (+ b a) -1) (/.f64 #s(literal 1 binary64) b))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
41.5%
(*.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (+ b a) -1) (/.f64 #s(literal 1 binary64) a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
64.6%
(*.f64 (/.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (+.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
68.4%
(*.f64 (/.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (+.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
64.1%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
39.3%
(*.f64 (+.f64 b a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))
43.8%
(*.f64 (+.f64 a b) (pow.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) #s(literal -1/2 binary64)))
18.9%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (/.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (-.f64 b a) (+.f64 b a))) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
22.5%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) angle))))))
22.2%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))))))
55.5%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
63.8%
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))))
65.0%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 b a) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (sqrt.f64 (+.f64 b a)))))
47.2%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
27.1%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))))
65.1%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (+.f64 b a)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) #s(literal 1 binary64))))
28.8%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (fma.f64 b b (*.f64 a (+.f64 b a))))))
28.1%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))))
21.5%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
65.5%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
63.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2/3 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
62.8%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
66.0%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))))))
65.1%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
64.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))) (sqrt.f64 (PI.f64))))))
65.1%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))))) (sqrt.f64 (PI.f64))))))
68.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
65.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/90 binary64))))))
59.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) angle))))
42.0%
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
42.2%
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
41.5%
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 1/90 binary64)))))
40.7%
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
41.1%
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
31.2%
(*.f64 (+.f64 a b) (exp.f64 (*.f64 (neg.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) #s(literal -1 binary64))))
27.2%
(*.f64 (+.f64 a b) #s(approx (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 (*.f64 (neg.f64 a) a) b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (*.f64 b b))))) b)))
62.4%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
62.0%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)))
64.0%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (neg.f64 b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))))))
37.6%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) angle) #s(literal 1/90 binary64))) b)))
38.8%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) angle) #s(literal 1/90 binary64))) b)))
38.4%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) angle) #s(literal 1/90 binary64))) b)))
42.4%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/90 binary64))) b)))
39.3%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
30.2%
(*.f64 (*.f64 (/.f64 (-.f64 b a) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
18.8%
(*.f64 (*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
56.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
63.7%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
29.7%
(*.f64 (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
56.9%
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 2 binary64))
65.1%
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (sqrt.f64 (+.f64 b a)))
13.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
54.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
53.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
18.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
52.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
50.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
51.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64))))
52.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
49.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
50.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
48.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) b) b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
36.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
34.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
57.4%
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))
60.1%
(*.f64 (*.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
62.9%
(*.f64 (exp.f64 (log.f64 (+.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
66.4%
(*.f64 (exp.f64 (log.f64 (+.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
40.2%
(*.f64 (exp.f64 (log.f64 (+.f64 b a))) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
67.2%
(*.f64 #s(approx (+ a b) (fma.f64 (/.f64 a b) b b)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
33.3%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.9%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
22.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) #s(approx (* (* -2 (* a a)) (sin (* (* (PI) 1/180) angle))) (*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 1/17496000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) a) (*.f64 (*.f64 (PI.f64) (*.f64 a a)) #s(literal -1/90 binary64))) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.7%
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
33.7%
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
53.2%
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle))
55.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
62.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
62.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
55.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64))))
55.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle)))
55.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
55.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
32.0%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
35.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
32.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
32.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle))))
33.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal 1/180 binary64)) angle))))
32.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle))))
33.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(approx (sin (* (* (PI) 1/180) angle)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
32.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(approx (sin (* (* (PI) 1/180) angle)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
33.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
36.0%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) #s(approx (cos (* (* (PI) 1/180) angle)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
34.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) #s(approx (cos (* (* (PI) 1/180) angle)) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
33.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
62.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
33.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
21.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
38.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
36.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
46.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))))
38.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
38.9%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
34.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
38.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
34.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
34.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
38.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
34.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle))) #s(literal 1/90 binary64))))
34.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
38.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
34.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
36.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
34.5%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
38.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
Compiler

Compiled 12 497 to 4 545 computations (63.6% saved)

regimes1.1s (9.7%)

Memory
2.3MiB live, 905.8MiB allocated
Counts
235 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle))) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) #s(literal 0 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 b a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) #s(approx (cos (* (* (PI) 1/180) angle)) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 #s(approx (+ a b) (fma.f64 (/.f64 a b) b b)) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 2 binary64))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(approx (sin (* (* (PI) 1/180) angle)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (neg.f64 b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))))))
(*.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (+ b a) -1) (/.f64 #s(literal 1 binary64) a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (+ b a) -1) (/.f64 #s(literal 1 binary64) b))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(/.f64 (neg.f64 (+.f64 b a)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 b a))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))) (/.f64 (/.f64 #s(literal -1 binary64) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))) (/.f64 (/.f64 #s(literal 1 binary64) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (sqrt.f64 (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64)) (*.f64 angle angle))) angle))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal -1 binary64)) (*.f64 (-.f64 b a) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(*.f64 #s(approx (+ a b) (fma.f64 (/.f64 a b) b b)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) b) b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (/.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (+.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (+ b a) -1) (/.f64 (-.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)) (neg.f64 a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (fma.f64 (/.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 b (+.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))))
(*.f64 (*.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (neg.f64 (-.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 b a) (sqrt.f64 (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (sqrt.f64 (+.f64 b a)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (+.f64 b a)) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) #s(literal 1 binary64))))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 b b) (-.f64 b a)) (*.f64 (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (/.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (*.f64 (-.f64 b a) (+.f64 b a))) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(approx (sin (* (* (PI) 1/180) angle)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) a)) a)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)))
(*.f64 (+.f64 a b) #s(approx (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (/.f64 (neg.f64 a) b) (/.f64 a b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) #s(approx (cos (* (* (PI) 1/180) angle)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) #s(approx (* (* -2 (* a a)) (sin (* (* (PI) 1/180) angle))) (*.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 1/17496000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) a) (*.f64 (*.f64 (PI.f64) (*.f64 a a)) #s(literal -1/90 binary64))) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))))
(*.f64 (*.f64 #s(approx (* 2 (- (pow (sqrt b) 4) (pow a 2))) (*.f64 (fma.f64 (/.f64 #s(literal -2 binary64) b) (*.f64 a (/.f64 a b)) #s(literal 2 binary64)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) (*.f64 b b)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) (sqrt.f64 (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a)) (fma.f64 b b (*.f64 a (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))))
(*.f64 (*.f64 (/.f64 (-.f64 b a) (*.f64 (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a))) (/.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (pow.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) #s(literal -1 binary64)) (+.f64 b a))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (fma.f64 b b (*.f64 a (+.f64 b a))))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (exp.f64 (log.f64 (+.f64 b a))) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (PI.f64) #s(literal 2/3 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 2/3 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (exp.f64 (*.f64 (neg.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (+.f64 b a))))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 a a (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (fma.f64 (*.f64 (sqrt.f64 b) (pow.f64 b #s(literal 1/4 binary64))) (pow.f64 b #s(literal 1/4 binary64)) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (exp.f64 (log.f64 (+.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)))) #s(literal -1 binary64)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 (neg.f64 a) a)) #s(literal -1 binary64)))))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) angle))))))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))) (/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (neg.f64 (fma.f64 b (/.f64 (/.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) a)) (neg.f64 a)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (PI.f64)))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (PI.f64))))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (exp.f64 #s(literal -1 binary64)) (log.f64 (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (+.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 4 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (/.f64 (-.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 (*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (*.f64 b b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (/ 1 (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle))))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 (*.f64 (neg.f64 a) a) b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (*.f64 b b))))) b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (pow.f64 (*.f64 (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) #s(literal -1/2 binary64)))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))))))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1/2 binary64)) (sqrt.f64 (+.f64 b a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 b a) (+.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (exp.f64 (log.f64 (+.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (exp.f64 (log.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (exp.f64 (log.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) angle))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(*.f64 (/.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) (exp.f64 (log.f64 (-.f64 a b)))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a)) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
Outputs
(*.f64 (/.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (+.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
Calls

10 calls:

200.0ms
(pow.f64 a #s(literal 2 binary64))
132.0ms
b
132.0ms
a
111.0ms
(pow.f64 b #s(literal 2 binary64))
109.0ms
angle
Results
AccuracySegmentsBranch
70.6%2a
70.7%2b
68.4%1angle
68.4%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
70.1%2(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
70.1%2(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
69.9%2(pow.f64 b #s(literal 2 binary64))
68.4%1(pow.f64 a #s(literal 2 binary64))
68.4%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
68.4%1(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes94.0ms (0.8%)

Memory
-22.9MiB live, 59.1MiB allocated
Counts
95 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle))) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) #s(literal 0 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 b a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) #s(approx (cos (* (* (PI) 1/180) angle)) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 #s(approx (+ a b) (fma.f64 (/.f64 a b) b b)) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 2 binary64))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(approx (sin (* (* (PI) 1/180) angle)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (neg.f64 b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))))))
(*.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (+ b a) -1) (/.f64 #s(literal 1 binary64) a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (+ b a) -1) (/.f64 #s(literal 1 binary64) b))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(/.f64 (neg.f64 (+.f64 b a)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 b a))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))))))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))) (/.f64 (/.f64 #s(literal -1 binary64) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) #s(approx (/ (+ (* b (+ b a)) (* a a)) (* (- (pow b 3) (pow a 3)) (sin (* (* 1/90 (PI)) angle)))) (/.f64 (/.f64 #s(literal 1 binary64) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (sqrt.f64 (+.f64 b a))) (sqrt.f64 (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64)) (*.f64 angle angle))) angle))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal -1 binary64)) (*.f64 (-.f64 b a) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(*.f64 #s(approx (+ a b) (fma.f64 (/.f64 a b) b b)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) b) b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
Calls

1 calls:

59.0ms
b
Results
AccuracySegmentsBranch
70.7%2b
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes380.0ms (3.4%)

Memory
-2.4MiB live, 321.2MiB allocated
Counts
75 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle))) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) #s(literal 0 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 b a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) #s(approx (cos (* (* (PI) 1/180) angle)) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 #s(approx (+ a b) (fma.f64 (/.f64 a b) b b)) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 2 binary64))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) #s(approx (sin (* (* (PI) 1/180) angle)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (neg.f64 b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))))))
(*.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (+ b a) -1) (/.f64 #s(literal 1 binary64) a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) #s(approx (pow (+ b a) -1) (/.f64 #s(literal 1 binary64) b))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (/.f64 #s(literal -1 binary64) (+.f64 b a)))
(/.f64 (neg.f64 (+.f64 b a)) (/.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 b a))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))
Calls

10 calls:

76.0ms
(pow.f64 a #s(literal 2 binary64))
49.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
48.0ms
b
47.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
36.0ms
angle
Results
AccuracySegmentsBranch
67.2%2(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
65.2%1angle
65.2%1(pow.f64 a #s(literal 2 binary64))
65.2%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
65.2%1(/.f64 angle #s(literal 180 binary64))
68.1%2(pow.f64 b #s(literal 2 binary64))
65.2%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
65.2%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
68.7%3a
68.1%2b
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes187.0ms (1.7%)

Memory
7.8MiB live, 165.4MiB allocated
Counts
48 → 3
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle))) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) #s(literal 0 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 b a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))
Calls

10 calls:

38.0ms
(/.f64 angle #s(literal 180 binary64))
25.0ms
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
24.0ms
angle
24.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
13.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
Results
AccuracySegmentsBranch
67.0%3angle
67.2%3(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
67.2%3(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
67.0%3(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
67.0%3(/.f64 angle #s(literal 180 binary64))
64.8%2(pow.f64 a #s(literal 2 binary64))
67.1%3a
67.9%3(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
66.0%2b
66.0%2(pow.f64 b #s(literal 2 binary64))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes39.0ms (0.3%)

Memory
34.3MiB live, 72.0MiB allocated
Counts
47 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle))) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) #s(literal 0 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 b a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
Outputs
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))
Calls

3 calls:

12.0ms
(pow.f64 b #s(literal 2 binary64))
12.0ms
b
11.0ms
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Results
AccuracySegmentsBranch
66.0%2b
66.0%2(pow.f64 b #s(literal 2 binary64))
66.1%3(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Compiler

Compiled 27 to 24 computations (11.1% saved)

regimes64.0ms (0.6%)

Memory
-3.6MiB live, 115.6MiB allocated
Counts
46 → 3
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle))) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) #s(literal 0 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 b a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
Outputs
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
Calls

5 calls:

14.0ms
b
12.0ms
a
12.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
11.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
11.0ms
(pow.f64 b #s(literal 2 binary64))
Results
AccuracySegmentsBranch
67.1%3a
65.9%3(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
65.9%3(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
64.9%2b
64.9%2(pow.f64 b #s(literal 2 binary64))
Compiler

Compiled 21 to 26 computations (-23.8% saved)

regimes53.0ms (0.5%)

Memory
-29.6MiB live, 89.5MiB allocated
Counts
43 → 3
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle))) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) #s(literal 0 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* angle (pow (cbrt (PI)) 2)) (cbrt (PI))) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))
Calls

4 calls:

14.0ms
angle
13.0ms
a
12.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
11.0ms
(/.f64 angle #s(literal 180 binary64))
Results
AccuracySegmentsBranch
66.6%3angle
66.6%3(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
66.6%3(/.f64 angle #s(literal 180 binary64))
66.0%3a
Compiler

Compiled 10 to 18 computations (-80% saved)

regimes33.0ms (0.3%)

Memory
19.9MiB live, 58.9MiB allocated
Counts
37 → 3
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle))) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) #s(literal 0 binary64))) (*.f64 b b))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
Calls

3 calls:

11.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
10.0ms
(/.f64 angle #s(literal 180 binary64))
10.0ms
angle
Results
AccuracySegmentsBranch
66.6%3angle
66.6%3(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
66.6%3(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 9 to 15 computations (-66.7% saved)

regimes80.0ms (0.7%)

Memory
-0.6MiB live, 119.0MiB allocated
Counts
27 → 1
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI))))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle))) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
Calls

10 calls:

11.0ms
a
8.0ms
(/.f64 angle #s(literal 180 binary64))
8.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
8.0ms
angle
8.0ms
(pow.f64 b #s(literal 2 binary64))
Results
AccuracySegmentsBranch
62.4%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
62.4%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
62.4%1a
62.4%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
62.4%1(pow.f64 a #s(literal 2 binary64))
62.4%1b
62.4%1(pow.f64 b #s(literal 2 binary64))
62.4%1angle
62.4%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
62.4%1(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes63.0ms (0.6%)

Memory
-12.1MiB live, 104.5MiB allocated
Counts
21 → 1
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
Calls

10 calls:

7.0ms
b
7.0ms
angle
7.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
6.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
6.0ms
(/.f64 angle #s(literal 180 binary64))
Results
AccuracySegmentsBranch
62.3%1angle
62.3%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
62.3%1(/.f64 angle #s(literal 180 binary64))
62.3%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
62.3%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
62.3%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
62.3%1a
62.3%1(pow.f64 a #s(literal 2 binary64))
62.3%1b
62.3%1(pow.f64 b #s(literal 2 binary64))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes61.0ms (0.5%)

Memory
21.3MiB live, 101.6MiB allocated
Counts
20 → 1
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
Calls

10 calls:

8.0ms
a
7.0ms
(/.f64 angle #s(literal 180 binary64))
6.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
6.0ms
angle
6.0ms
b
Results
AccuracySegmentsBranch
62.1%1angle
62.1%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
62.1%1(/.f64 angle #s(literal 180 binary64))
62.1%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
62.1%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
62.1%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
62.1%1a
62.1%1(pow.f64 a #s(literal 2 binary64))
62.1%1b
62.1%1(pow.f64 b #s(literal 2 binary64))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes56.0ms (0.5%)

Memory
-27.1MiB live, 91.7MiB allocated
Counts
18 → 1
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
Calls

10 calls:

6.0ms
b
6.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
5.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
5.0ms
(/.f64 angle #s(literal 180 binary64))
5.0ms
a
Results
AccuracySegmentsBranch
62.0%1angle
62.0%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
62.0%1(/.f64 angle #s(literal 180 binary64))
62.0%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
62.0%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
62.0%1a
62.0%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
62.0%1(pow.f64 a #s(literal 2 binary64))
62.0%1b
62.0%1(pow.f64 b #s(literal 2 binary64))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes49.0ms (0.4%)

Memory
6.7MiB live, 84.8MiB allocated
Counts
16 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64) #s(literal 0 binary64)) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 (neg.f64 a) a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) #s(approx (* (sin (* (* (PI) angle) 1/90)) b) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
Calls

10 calls:

6.0ms
angle
5.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
5.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
5.0ms
(/.f64 angle #s(literal 180 binary64))
5.0ms
b
Results
AccuracySegmentsBranch
44.3%2angle
44.3%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
44.3%2(/.f64 angle #s(literal 180 binary64))
61.2%2(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
61.2%2(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
54.8%2a
54.9%2(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
54.8%2(pow.f64 a #s(literal 2 binary64))
53.3%2b
53.3%2(pow.f64 b #s(literal 2 binary64))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes8.0ms (0.1%)

Memory
14.1MiB live, 14.1MiB allocated
Counts
11 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) #s(approx (* (+ b a) (- b a)) (*.f64 b b))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
Calls

2 calls:

3.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
3.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
Results
AccuracySegmentsBranch
60.9%2(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
60.9%2(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
Compiler

Compiled 16 to 15 computations (6.3% saved)

regimes7.0ms (0.1%)

Memory
12.8MiB live, 12.8MiB allocated
Counts
9 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 b (PI.f64))) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 b (PI.f64)) (*.f64 b angle)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
Calls

2 calls:

3.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
3.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
Results
AccuracySegmentsBranch
59.2%2(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
59.2%2(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
Compiler

Compiled 16 to 15 computations (6.3% saved)

regimes16.0ms (0.1%)

Memory
-6.1MiB live, 32.8MiB allocated
Accuracy

Total -3.0b remaining (-7.7%)

Threshold costs -3b (-7.7%)

Counts
2 → 1
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
Calls

10 calls:

2.0ms
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
1.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
1.0ms
(/.f64 angle #s(literal 180 binary64))
1.0ms
angle
1.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
Results
AccuracySegmentsBranch
38.3%1angle
38.3%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
38.3%1(/.f64 angle #s(literal 180 binary64))
38.3%1b
38.3%1(pow.f64 b #s(literal 2 binary64))
38.3%1a
38.3%1(pow.f64 a #s(literal 2 binary64))
38.3%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
38.3%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
38.3%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

bsearch20.0ms (0.2%)

Memory
-12.6MiB live, 28.1MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
17.0ms
2.3963246042183257e+188
2.0200738461079259e+189
Samples
12.0ms96×0valid
Compiler

Compiled 380 to 282 computations (25.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 9.0ms
ival-sinu: 3.0ms (33.3% of total)
ival-mult: 2.0ms (22.2% of total)
ival-cosu: 2.0ms (22.2% of total)
ival-pow2: 2.0ms (22.2% of total)
ival-sub: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch27.0ms (0.2%)

Memory
21.7MiB live, 60.2MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
25.0ms
5.5973761275382236e+181
2.3963246042183257e+188
Samples
17.0ms144×0valid
Compiler

Compiled 521 to 387 computations (25.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 13.0ms
ival-sinu: 4.0ms (30% of total)
ival-mult: 3.0ms (22.5% of total)
ival-cosu: 3.0ms (22.5% of total)
ival-pow2: 3.0ms (22.5% of total)
ival-sub: 1.0ms (7.5% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch20.0ms (0.2%)

Memory
-7.5MiB live, 30.8MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
18.0ms
4.539876312783385e+34
4.271358285326178e+35
Samples
14.0ms96×0valid
Compiler

Compiled 482 to 336 computations (30.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 11.0ms
ival-mult: 4.0ms (36% of total)
ival-sinu: 3.0ms (27% of total)
ival-cosu: 2.0ms (18% of total)
ival-pow2: 2.0ms (18% of total)
ival-sub: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
1.7MiB live, 1.7MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
3.467309002455103e+303
+inf
0.0ms
-inf
-3.830907830246176e+264
Compiler

Compiled 26 to 22 computations (15.4% saved)

bsearch1.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
3.127832365179088e-143
1.2113872508842722e-134
Compiler

Compiled 26 to 19 computations (26.9% saved)

bsearch61.0ms (0.5%)

Memory
-20.5MiB live, 70.1MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
33.0ms
1.3952506566435495e+213
2.3315274286214676e+215
25.0ms
2.6220462219058723e-146
2.2948638269909333e-142
Samples
47.0ms240×0valid
Compiler

Compiled 964 to 735 computations (23.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 41.0ms
ival-cosu: 20.0ms (48.8% of total)
ival-pow2: 8.0ms (19.5% of total)
ival-sinu: 6.0ms (14.7% of total)
ival-mult: 4.0ms (9.8% of total)
ival-sub: 1.0ms (2.4% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.6986207246781787e+108
3.368425834443099e+109
0.0ms
1.018347826908019e+69
6.037986273129669e+71
Compiler

Compiled 24 to 20 computations (16.7% saved)

bsearch1.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.6986207246781787e+108
3.368425834443099e+109
0.0ms
1.018347826908019e+69
6.037986273129669e+71
Compiler

Compiled 24 to 20 computations (16.7% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-5.3399856278312e-240
-2.194966091991831e-260
Compiler

Compiled 26 to 19 computations (26.9% saved)

bsearch0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-5.3399856278312e-240
-2.194966091991831e-260
Compiler

Compiled 26 to 19 computations (26.9% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
1.4034e-318
1.0497337819588606e-254
Compiler

Compiled 26 to 19 computations (26.9% saved)

simplify52.0ms (0.5%)

Memory
15.8MiB live, 54.8MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
01831340
12371328
24081328
315101328
449901328
Stop Event
node limit
Calls
Call 1
Inputs
(if (<=.f64 b #s(literal 1699999999999999915593054478034114602929464472424293750666285232257311765423550024623182501409582708730129524623517081335382910184261315286006733364935668331937375882512696644586857264316416 binary64)) (*.f64 (/.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (+.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)))))
(if (<=.f64 b #s(literal 65999999999999996239388963251958735858475611990719458849634138784669723855075001105187851512310869680066661638145940533306551624387740361407072892322857933028566463509245028974970535936 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)))))
(if (<=.f64 b #s(literal 325000000000000017476055961297747968 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b))))
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -inf.0 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)))) (if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 4999999999999999696267762527682310930020143610058662476595385785661602281506616951421654628720253874218428059028081086289358596871318015265117899420433441387493650720841005520533855126581220452921859901274275799538319841275410916329774556134803974902673017459331286203203802190422979931037452174069071872 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))))
(if (<=.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 686479766013061/13729595320261219429963801598162786434538870600286610818788926918371086366795312104245119281322909109954592622782961716074243975999433287625148056582230114304 binary64)) (*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b))))
(if (<=.f64 a #s(literal 3954123452235231/54918381281044877719855206392651145738155482401146443275155707673484345467181248416980477125291636439818370491131846864296975903997733150500592226328920457216 binary64)) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))) (if (<=.f64 a #s(literal 110000000000000006949073269125873853312854573455981551599030296695651430120493419337337256649949874748436371483343474108509237419979369846979616928561035231559013938873147268274728751844130878380567690883993104809984 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) angle)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2000000000000000145062872763058470252316748819293043911036420310958080 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 4999999999999999909254353594199903932358825482164085623979199184949536277190026649102901712196568838131679232 binary64)) #s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2000000000000000145062872763058470252316748819293043911036420310958080 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 4999999999999999909254353594199903932358825482164085623979199184949536277190026649102901712196568838131679232 binary64)) #s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -2346099009001469/469219801800293764373197355969328553831984974596843971042368711922664472663701981746713137411270711303034626199044091413698918166643890203860091306664994072502482932661931411083539271868071588269998735494868914134645646190292788569954038367952474854129664 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64))))))
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -2346099009001469/469219801800293764373197355969328553831984974596843971042368711922664472663701981746713137411270711303034626199044091413698918166643890203860091306664994072502482932661931411083539271868071588269998735494868914134645646190292788569954038367952474854129664 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64))))))
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 404805/202402253307310618352495346718917307049556649764142118356901358027430339567995346891960383701437124495187077864316811911389808737385793476867013399940738509921517424276566361364466907742093216341239767678472745068562007483424692698618103355649159556340810056512358769552333414615230502532186327508646006263307707741093494784 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))
Outputs
(if (<=.f64 b #s(literal 1699999999999999915593054478034114602929464472424293750666285232257311765423550024623182501409582708730129524623517081335382910184261315286006733364935668331937375882512696644586857264316416 binary64)) (*.f64 (/.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (+.f64 b a))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)))))
(if (<=.f64 b #s(literal 65999999999999996239388963251958735858475611990719458849634138784669723855075001105187851512310869680066661638145940533306551624387740361407072892322857933028566463509245028974970535936 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)))))
(if (<=.f64 b #s(literal 325000000000000017476055961297747968 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b))))
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -inf.0 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)))) (if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 4999999999999999696267762527682310930020143610058662476595385785661602281506616951421654628720253874218428059028081086289358596871318015265117899420433441387493650720841005520533855126581220452921859901274275799538319841275410916329774556134803974902673017459331286203203802190422979931037452174069071872 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))))
(if (<=.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 686479766013061/13729595320261219429963801598162786434538870600286610818788926918371086366795312104245119281322909109954592622782961716074243975999433287625148056582230114304 binary64)) (*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b))))
(if (<=.f64 a #s(literal 3954123452235231/54918381281044877719855206392651145738155482401146443275155707673484345467181248416980477125291636439818370491131846864296975903997733150500592226328920457216 binary64)) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))) (if (<=.f64 a #s(literal 110000000000000006949073269125873853312854573455981551599030296695651430120493419337337256649949874748436371483343474108509237419979369846979616928561035231559013938873147268274728751844130878380567690883993104809984 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))) (*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64))) angle)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2000000000000000145062872763058470252316748819293043911036420310958080 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 4999999999999999909254353594199903932358825482164085623979199184949536277190026649102901712196568838131679232 binary64)) #s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (fma.f64 (*.f64 angle #s(literal 1/90 binary64)) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2000000000000000145062872763058470252316748819293043911036420310958080 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 4999999999999999909254353594199903932358825482164085623979199184949536277190026649102901712196568838131679232 binary64)) #s(approx (* (+ a b) (* (- b a) (sin (* (* (* 1/90 angle) (sqrt (PI))) (sqrt (PI)))))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/90 binary64)))) angle)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a))))
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -2346099009001469/469219801800293764373197355969328553831984974596843971042368711922664472663701981746713137411270711303034626199044091413698918166643890203860091306664994072502482932661931411083539271868071588269998735494868914134645646190292788569954038367952474854129664 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64))))))
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -2346099009001469/469219801800293764373197355969328553831984974596843971042368711922664472663701981746713137411270711303034626199044091413698918166643890203860091306664994072502482932661931411083539271868071588269998735494868914134645646190292788569954038367952474854129664 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64))))))
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 404805/202402253307310618352495346718917307049556649764142118356901358027430339567995346891960383701437124495187077864316811911389808737385793476867013399940738509921517424276566361364466907742093216341239767678472745068562007483424692698618103355649159556340810056512358769552333414615230502532186327508646006263307707741093494784 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b angle) b) #s(literal 1/90 binary64)))))

soundness1.6s (14.7%)

Memory
24.4MiB live, 1 361.2MiB allocated
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
060330
097317
1235317
21129308
08794308
04451863
114871702
256731474
082141427
0188887
1605819
22538771
08048740
08524579
129174163
080374012
05322507
118152298
270612242
083872160
061314
095260
1269260
21378253
08655252
01664
02764
18964
245655
3410155
0837355
074420
0117360
1328349
22003321
08173320
Stop Event
fuel
iter limit
node limit
iter limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
Compiler

Compiled 2 969 to 1 347 computations (54.6% saved)

preprocess129.0ms (1.2%)

Memory
-0.4MiB live, 236.6MiB allocated
Remove

(negabs angle)

Compiler

Compiled 3 356 to 784 computations (76.6% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

Loading profile data...