
(FPCore (x y) :precision binary64 (+ (+ (+ (* x x) (* y y)) (* y y)) (* y y)))
double code(double x, double y) {
return (((x * x) + (y * y)) + (y * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (((x * x) + (y * y)) + (y * y)) + (y * y)
end function
public static double code(double x, double y) {
return (((x * x) + (y * y)) + (y * y)) + (y * y);
}
def code(x, y): return (((x * x) + (y * y)) + (y * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) + Float64(y * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = (((x * x) + (y * y)) + (y * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (+ (* x x) (* y y)) (* y y)) (* y y)))
double code(double x, double y) {
return (((x * x) + (y * y)) + (y * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (((x * x) + (y * y)) + (y * y)) + (y * y)
end function
public static double code(double x, double y) {
return (((x * x) + (y * y)) + (y * y)) + (y * y);
}
def code(x, y): return (((x * x) + (y * y)) + (y * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) + Float64(y * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = (((x * x) + (y * y)) + (y * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma (* 2.0 y) y (fma y y (* x x))))
double code(double x, double y) {
return fma((2.0 * y), y, fma(y, y, (x * x)));
}
function code(x, y) return fma(Float64(2.0 * y), y, fma(y, y, Float64(x * x))) end
code[x_, y_] := N[(N[(2.0 * y), $MachinePrecision] * y + N[(y * y + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(2 \cdot y, y, \mathsf{fma}\left(y, y, x \cdot x\right)\right)
\end{array}
Initial program 99.9%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
lift-*.f64N/A
associate-*r*N/A
count-2N/A
lower-fma.f64N/A
count-2N/A
lower-*.f64100.0
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (<= (* x x) 1e-238) (fma y (+ y y) (* y y)) (fma x x (* y y))))
double code(double x, double y) {
double tmp;
if ((x * x) <= 1e-238) {
tmp = fma(y, (y + y), (y * y));
} else {
tmp = fma(x, x, (y * y));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(x * x) <= 1e-238) tmp = fma(y, Float64(y + y), Float64(y * y)); else tmp = fma(x, x, Float64(y * y)); end return tmp end
code[x_, y_] := If[LessEqual[N[(x * x), $MachinePrecision], 1e-238], N[(y * N[(y + y), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 10^{-238}:\\
\;\;\;\;\mathsf{fma}\left(y, y + y, y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, y \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 x x) < 9.9999999999999999e-239Initial program 99.8%
Taylor expanded in x around 0
distribute-lft1-inN/A
metadata-evalN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6495.9
Applied rewrites95.9%
Applied rewrites96.0%
if 9.9999999999999999e-239 < (*.f64 x x) Initial program 99.9%
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
lift-*.f64N/A
distribute-lft-outN/A
lower-fma.f64N/A
count-2N/A
lower-fma.f6499.9
Applied rewrites99.9%
lift-fma.f64N/A
lift-*.f64N/A
flip-+N/A
div-subN/A
frac-subN/A
lower-/.f64N/A
Applied rewrites36.3%
Applied rewrites88.8%
(FPCore (x y) :precision binary64 (if (<= (* x x) 1e-238) (* 3.0 (* y y)) (fma x x (* y y))))
double code(double x, double y) {
double tmp;
if ((x * x) <= 1e-238) {
tmp = 3.0 * (y * y);
} else {
tmp = fma(x, x, (y * y));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(x * x) <= 1e-238) tmp = Float64(3.0 * Float64(y * y)); else tmp = fma(x, x, Float64(y * y)); end return tmp end
code[x_, y_] := If[LessEqual[N[(x * x), $MachinePrecision], 1e-238], N[(3.0 * N[(y * y), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 10^{-238}:\\
\;\;\;\;3 \cdot \left(y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, y \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 x x) < 9.9999999999999999e-239Initial program 99.8%
Taylor expanded in x around 0
distribute-lft1-inN/A
metadata-evalN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6495.9
Applied rewrites95.9%
if 9.9999999999999999e-239 < (*.f64 x x) Initial program 99.9%
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
associate-+l+N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
lift-*.f64N/A
distribute-lft-outN/A
lower-fma.f64N/A
count-2N/A
lower-fma.f6499.9
Applied rewrites99.9%
lift-fma.f64N/A
lift-*.f64N/A
flip-+N/A
div-subN/A
frac-subN/A
lower-/.f64N/A
Applied rewrites36.3%
Applied rewrites88.8%
(FPCore (x y) :precision binary64 (if (<= (* y y) 1e-52) (* x x) (* (* 3.0 y) y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 1e-52) {
tmp = x * x;
} else {
tmp = (3.0 * y) * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 1d-52) then
tmp = x * x
else
tmp = (3.0d0 * y) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 1e-52) {
tmp = x * x;
} else {
tmp = (3.0 * y) * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 1e-52: tmp = x * x else: tmp = (3.0 * y) * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 1e-52) tmp = Float64(x * x); else tmp = Float64(Float64(3.0 * y) * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 1e-52) tmp = x * x; else tmp = (3.0 * y) * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 1e-52], N[(x * x), $MachinePrecision], N[(N[(3.0 * y), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 10^{-52}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(3 \cdot y\right) \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 1e-52Initial program 99.9%
Taylor expanded in x around 0
distribute-lft1-inN/A
metadata-evalN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6422.8
Applied rewrites22.8%
Applied rewrites22.8%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6488.9
Applied rewrites88.9%
if 1e-52 < (*.f64 y y) Initial program 99.8%
Taylor expanded in x around 0
distribute-lft1-inN/A
metadata-evalN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6484.2
Applied rewrites84.2%
Applied rewrites84.2%
(FPCore (x y) :precision binary64 (if (<= (* y y) 2.05e-50) (* x x) (* 3.0 (* y y))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 2.05e-50) {
tmp = x * x;
} else {
tmp = 3.0 * (y * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 2.05d-50) then
tmp = x * x
else
tmp = 3.0d0 * (y * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 2.05e-50) {
tmp = x * x;
} else {
tmp = 3.0 * (y * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 2.05e-50: tmp = x * x else: tmp = 3.0 * (y * y) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 2.05e-50) tmp = Float64(x * x); else tmp = Float64(3.0 * Float64(y * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 2.05e-50) tmp = x * x; else tmp = 3.0 * (y * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 2.05e-50], N[(x * x), $MachinePrecision], N[(3.0 * N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 2.05 \cdot 10^{-50}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;3 \cdot \left(y \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 2.04999999999999993e-50Initial program 99.9%
Taylor expanded in x around 0
distribute-lft1-inN/A
metadata-evalN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6422.8
Applied rewrites22.8%
Applied rewrites22.8%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6488.9
Applied rewrites88.9%
if 2.04999999999999993e-50 < (*.f64 y y) Initial program 99.8%
Taylor expanded in x around 0
distribute-lft1-inN/A
metadata-evalN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6484.2
Applied rewrites84.2%
(FPCore (x y) :precision binary64 (if (<= (* y y) 9.6e+305) (* x x) (* y y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 9.6e+305) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 9.6d+305) then
tmp = x * x
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 9.6e+305) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 9.6e+305: tmp = x * x else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 9.6e+305) tmp = Float64(x * x); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 9.6e+305) tmp = x * x; else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 9.6e+305], N[(x * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 9.6 \cdot 10^{+305}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 9.5999999999999994e305Initial program 99.8%
Taylor expanded in x around 0
distribute-lft1-inN/A
metadata-evalN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6440.3
Applied rewrites40.3%
Applied rewrites40.4%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6468.1
Applied rewrites68.1%
if 9.5999999999999994e305 < (*.f64 y y) Initial program 100.0%
Taylor expanded in x around 0
distribute-lft1-inN/A
metadata-evalN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64100.0
Applied rewrites100.0%
Applied rewrites100.0%
Applied rewrites97.7%
(FPCore (x y) :precision binary64 (fma 3.0 (* y y) (* x x)))
double code(double x, double y) {
return fma(3.0, (y * y), (x * x));
}
function code(x, y) return fma(3.0, Float64(y * y), Float64(x * x)) end
code[x_, y_] := N[(3.0 * N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(3, y \cdot y, x \cdot x\right)
\end{array}
Initial program 99.9%
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
distribute-lft1-inN/A
metadata-evalN/A
lower-fma.f6499.9
Applied rewrites99.9%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
distribute-lft1-inN/A
metadata-evalN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6457.1
Applied rewrites57.1%
Applied rewrites57.1%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6455.5
Applied rewrites55.5%
(FPCore (x y) :precision binary64 (+ (* x x) (* y (+ y (+ y y)))))
double code(double x, double y) {
return (x * x) + (y * (y + (y + y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + (y * (y + (y + y)))
end function
public static double code(double x, double y) {
return (x * x) + (y * (y + (y + y)));
}
def code(x, y): return (x * x) + (y * (y + (y + y)))
function code(x, y) return Float64(Float64(x * x) + Float64(y * Float64(y + Float64(y + y)))) end
function tmp = code(x, y) tmp = (x * x) + (y * (y + (y + y))); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(y * N[(y + N[(y + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + y \cdot \left(y + \left(y + y\right)\right)
\end{array}
herbie shell --seed 2024317
(FPCore (x y)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, E"
:precision binary64
:alt
(! :herbie-platform default (+ (* x x) (* y (+ y (+ y y)))))
(+ (+ (+ (* x x) (* y y)) (* y y)) (* y y)))