
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
(FPCore (x y z) :precision binary64 (fma (+ 0.5 y) x z))
double code(double x, double y, double z) {
return fma((0.5 + y), x, z);
}
function code(x, y, z) return fma(Float64(0.5 + y), x, z) end
code[x_, y_, z_] := N[(N[(0.5 + y), $MachinePrecision] * x + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.5 + y, x, z\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ (/ x 2.0) (* y x))))
(if (or (<= t_0 -5e+93) (not (<= t_0 5e+86)))
(* (- y -0.5) x)
(fma 0.5 x z))))
double code(double x, double y, double z) {
double t_0 = (x / 2.0) + (y * x);
double tmp;
if ((t_0 <= -5e+93) || !(t_0 <= 5e+86)) {
tmp = (y - -0.5) * x;
} else {
tmp = fma(0.5, x, z);
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(x / 2.0) + Float64(y * x)) tmp = 0.0 if ((t_0 <= -5e+93) || !(t_0 <= 5e+86)) tmp = Float64(Float64(y - -0.5) * x); else tmp = fma(0.5, x, z); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e+93], N[Not[LessEqual[t$95$0, 5e+86]], $MachinePrecision]], N[(N[(y - -0.5), $MachinePrecision] * x), $MachinePrecision], N[(0.5 * x + z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{2} + y \cdot x\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+93} \lor \neg \left(t\_0 \leq 5 \cdot 10^{+86}\right):\\
\;\;\;\;\left(y - -0.5\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5, x, z\right)\\
\end{array}
\end{array}
if (+.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 y x)) < -5.0000000000000001e93 or 4.9999999999999998e86 < (+.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 y x)) Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6435.8
Applied rewrites35.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f6488.4
Applied rewrites88.4%
if -5.0000000000000001e93 < (+.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 y x)) < 4.9999999999999998e86Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6484.2
Applied rewrites84.2%
Final simplification86.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -540000000.0) (not (<= y 2.55e+42))) (* y x) (fma 0.5 x z)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -540000000.0) || !(y <= 2.55e+42)) {
tmp = y * x;
} else {
tmp = fma(0.5, x, z);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((y <= -540000000.0) || !(y <= 2.55e+42)) tmp = Float64(y * x); else tmp = fma(0.5, x, z); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[y, -540000000.0], N[Not[LessEqual[y, 2.55e+42]], $MachinePrecision]], N[(y * x), $MachinePrecision], N[(0.5 * x + z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -540000000 \lor \neg \left(y \leq 2.55 \cdot 10^{+42}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5, x, z\right)\\
\end{array}
\end{array}
if y < -5.4e8 or 2.55e42 < y Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6425.2
Applied rewrites25.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6475.9
Applied rewrites75.9%
if -5.4e8 < y < 2.55e42Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6494.2
Applied rewrites94.2%
Final simplification85.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -0.5) (not (<= y 0.44))) (* y x) (* 0.5 x)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -0.5) || !(y <= 0.44)) {
tmp = y * x;
} else {
tmp = 0.5 * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-0.5d0)) .or. (.not. (y <= 0.44d0))) then
tmp = y * x
else
tmp = 0.5d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -0.5) || !(y <= 0.44)) {
tmp = y * x;
} else {
tmp = 0.5 * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -0.5) or not (y <= 0.44): tmp = y * x else: tmp = 0.5 * x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -0.5) || !(y <= 0.44)) tmp = Float64(y * x); else tmp = Float64(0.5 * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -0.5) || ~((y <= 0.44))) tmp = y * x; else tmp = 0.5 * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -0.5], N[Not[LessEqual[y, 0.44]], $MachinePrecision]], N[(y * x), $MachinePrecision], N[(0.5 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.5 \lor \neg \left(y \leq 0.44\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot x\\
\end{array}
\end{array}
if y < -0.5 or 0.440000000000000002 < y Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6428.4
Applied rewrites28.4%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6470.8
Applied rewrites70.8%
if -0.5 < y < 0.440000000000000002Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6498.5
Applied rewrites98.5%
Taylor expanded in x around inf
Applied rewrites44.1%
Final simplification58.0%
(FPCore (x y z) :precision binary64 (* 0.5 x))
double code(double x, double y, double z) {
return 0.5 * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 0.5d0 * x
end function
public static double code(double x, double y, double z) {
return 0.5 * x;
}
def code(x, y, z): return 0.5 * x
function code(x, y, z) return Float64(0.5 * x) end
function tmp = code(x, y, z) tmp = 0.5 * x; end
code[x_, y_, z_] := N[(0.5 * x), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6462.1
Applied rewrites62.1%
Taylor expanded in x around inf
Applied rewrites22.8%
herbie shell --seed 2024317
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2.0) (* y x)) z))