
(FPCore (x y z t a b) :precision binary64 (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
def code(x, y, z, t, a, b): return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + \left(a \cdot 27\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
def code(x, y, z, t, a, b): return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + \left(a \cdot 27\right) \cdot b
\end{array}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (<= t 3.9e+35) (fma (* 27.0 a) b (fma (* (* -9.0 y) t) z (* 2.0 x))) (fma (* -9.0 (* z y)) t (fma (* b 27.0) a (* 2.0 x)))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= 3.9e+35) {
tmp = fma((27.0 * a), b, fma(((-9.0 * y) * t), z, (2.0 * x)));
} else {
tmp = fma((-9.0 * (z * y)), t, fma((b * 27.0), a, (2.0 * x)));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) tmp = 0.0 if (t <= 3.9e+35) tmp = fma(Float64(27.0 * a), b, fma(Float64(Float64(-9.0 * y) * t), z, Float64(2.0 * x))); else tmp = fma(Float64(-9.0 * Float64(z * y)), t, fma(Float64(b * 27.0), a, Float64(2.0 * x))); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, 3.9e+35], N[(N[(27.0 * a), $MachinePrecision] * b + N[(N[(N[(-9.0 * y), $MachinePrecision] * t), $MachinePrecision] * z + N[(2.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-9.0 * N[(z * y), $MachinePrecision]), $MachinePrecision] * t + N[(N[(b * 27.0), $MachinePrecision] * a + N[(2.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq 3.9 \cdot 10^{+35}:\\
\;\;\;\;\mathsf{fma}\left(27 \cdot a, b, \mathsf{fma}\left(\left(-9 \cdot y\right) \cdot t, z, 2 \cdot x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-9 \cdot \left(z \cdot y\right), t, \mathsf{fma}\left(b \cdot 27, a, 2 \cdot x\right)\right)\\
\end{array}
\end{array}
if t < 3.8999999999999999e35Initial program 91.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6491.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6491.8
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites97.2%
if 3.8999999999999999e35 < t Initial program 98.3%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites98.4%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (- (* x 2.0) (* (* (* y 9.0) z) t))))
(if (<= t_1 (- INFINITY))
(* (* (* -9.0 z) t) y)
(if (<= t_1 -5e+145)
(* 2.0 x)
(if (<= t_1 2e+95)
(* (* 27.0 b) a)
(if (<= t_1 1e+305) (* 2.0 x) (* (* (* t z) -9.0) y)))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x * 2.0) - (((y * 9.0) * z) * t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = ((-9.0 * z) * t) * y;
} else if (t_1 <= -5e+145) {
tmp = 2.0 * x;
} else if (t_1 <= 2e+95) {
tmp = (27.0 * b) * a;
} else if (t_1 <= 1e+305) {
tmp = 2.0 * x;
} else {
tmp = ((t * z) * -9.0) * y;
}
return tmp;
}
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x * 2.0) - (((y * 9.0) * z) * t);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = ((-9.0 * z) * t) * y;
} else if (t_1 <= -5e+145) {
tmp = 2.0 * x;
} else if (t_1 <= 2e+95) {
tmp = (27.0 * b) * a;
} else if (t_1 <= 1e+305) {
tmp = 2.0 * x;
} else {
tmp = ((t * z) * -9.0) * y;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = (x * 2.0) - (((y * 9.0) * z) * t) tmp = 0 if t_1 <= -math.inf: tmp = ((-9.0 * z) * t) * y elif t_1 <= -5e+145: tmp = 2.0 * x elif t_1 <= 2e+95: tmp = (27.0 * b) * a elif t_1 <= 1e+305: tmp = 2.0 * x else: tmp = ((t * z) * -9.0) * y return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(Float64(-9.0 * z) * t) * y); elseif (t_1 <= -5e+145) tmp = Float64(2.0 * x); elseif (t_1 <= 2e+95) tmp = Float64(Float64(27.0 * b) * a); elseif (t_1 <= 1e+305) tmp = Float64(2.0 * x); else tmp = Float64(Float64(Float64(t * z) * -9.0) * y); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = (x * 2.0) - (((y * 9.0) * z) * t);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = ((-9.0 * z) * t) * y;
elseif (t_1 <= -5e+145)
tmp = 2.0 * x;
elseif (t_1 <= 2e+95)
tmp = (27.0 * b) * a;
elseif (t_1 <= 1e+305)
tmp = 2.0 * x;
else
tmp = ((t * z) * -9.0) * y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(N[(-9.0 * z), $MachinePrecision] * t), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$1, -5e+145], N[(2.0 * x), $MachinePrecision], If[LessEqual[t$95$1, 2e+95], N[(N[(27.0 * b), $MachinePrecision] * a), $MachinePrecision], If[LessEqual[t$95$1, 1e+305], N[(2.0 * x), $MachinePrecision], N[(N[(N[(t * z), $MachinePrecision] * -9.0), $MachinePrecision] * y), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\left(\left(-9 \cdot z\right) \cdot t\right) \cdot y\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{+145}:\\
\;\;\;\;2 \cdot x\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+95}:\\
\;\;\;\;\left(27 \cdot b\right) \cdot a\\
\mathbf{elif}\;t\_1 \leq 10^{+305}:\\
\;\;\;\;2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(\left(t \cdot z\right) \cdot -9\right) \cdot y\\
\end{array}
\end{array}
if (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -inf.0Initial program 80.1%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f648.3
Applied rewrites8.3%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites94.7%
Taylor expanded in y around inf
Applied rewrites95.0%
Applied rewrites95.0%
if -inf.0 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -4.99999999999999967e145 or 2.00000000000000004e95 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 9.9999999999999994e304Initial program 99.7%
Taylor expanded in x around 0
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6447.0
Applied rewrites47.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6447.0
Applied rewrites38.2%
Taylor expanded in x around inf
lower-*.f6453.5
Applied rewrites53.5%
if -4.99999999999999967e145 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 2.00000000000000004e95Initial program 98.7%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6492.1
Applied rewrites92.1%
Taylor expanded in x around 0
Applied rewrites74.1%
Applied rewrites74.2%
if 9.9999999999999994e304 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) Initial program 69.1%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6419.6
Applied rewrites19.6%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites97.4%
Taylor expanded in y around inf
Applied rewrites84.0%
Final simplification69.5%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (- (* x 2.0) (* (* (* y 9.0) z) t))))
(if (<= t_1 (- INFINITY))
(* (* (* -9.0 z) t) y)
(if (<= t_1 -5e+145)
(* 2.0 x)
(if (<= t_1 2e+95)
(* (* 27.0 b) a)
(if (<= t_1 1e+305) (* 2.0 x) (* (* (* -9.0 t) z) y)))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x * 2.0) - (((y * 9.0) * z) * t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = ((-9.0 * z) * t) * y;
} else if (t_1 <= -5e+145) {
tmp = 2.0 * x;
} else if (t_1 <= 2e+95) {
tmp = (27.0 * b) * a;
} else if (t_1 <= 1e+305) {
tmp = 2.0 * x;
} else {
tmp = ((-9.0 * t) * z) * y;
}
return tmp;
}
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x * 2.0) - (((y * 9.0) * z) * t);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = ((-9.0 * z) * t) * y;
} else if (t_1 <= -5e+145) {
tmp = 2.0 * x;
} else if (t_1 <= 2e+95) {
tmp = (27.0 * b) * a;
} else if (t_1 <= 1e+305) {
tmp = 2.0 * x;
} else {
tmp = ((-9.0 * t) * z) * y;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = (x * 2.0) - (((y * 9.0) * z) * t) tmp = 0 if t_1 <= -math.inf: tmp = ((-9.0 * z) * t) * y elif t_1 <= -5e+145: tmp = 2.0 * x elif t_1 <= 2e+95: tmp = (27.0 * b) * a elif t_1 <= 1e+305: tmp = 2.0 * x else: tmp = ((-9.0 * t) * z) * y return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(Float64(-9.0 * z) * t) * y); elseif (t_1 <= -5e+145) tmp = Float64(2.0 * x); elseif (t_1 <= 2e+95) tmp = Float64(Float64(27.0 * b) * a); elseif (t_1 <= 1e+305) tmp = Float64(2.0 * x); else tmp = Float64(Float64(Float64(-9.0 * t) * z) * y); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = (x * 2.0) - (((y * 9.0) * z) * t);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = ((-9.0 * z) * t) * y;
elseif (t_1 <= -5e+145)
tmp = 2.0 * x;
elseif (t_1 <= 2e+95)
tmp = (27.0 * b) * a;
elseif (t_1 <= 1e+305)
tmp = 2.0 * x;
else
tmp = ((-9.0 * t) * z) * y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(N[(-9.0 * z), $MachinePrecision] * t), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$1, -5e+145], N[(2.0 * x), $MachinePrecision], If[LessEqual[t$95$1, 2e+95], N[(N[(27.0 * b), $MachinePrecision] * a), $MachinePrecision], If[LessEqual[t$95$1, 1e+305], N[(2.0 * x), $MachinePrecision], N[(N[(N[(-9.0 * t), $MachinePrecision] * z), $MachinePrecision] * y), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\left(\left(-9 \cdot z\right) \cdot t\right) \cdot y\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{+145}:\\
\;\;\;\;2 \cdot x\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+95}:\\
\;\;\;\;\left(27 \cdot b\right) \cdot a\\
\mathbf{elif}\;t\_1 \leq 10^{+305}:\\
\;\;\;\;2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(\left(-9 \cdot t\right) \cdot z\right) \cdot y\\
\end{array}
\end{array}
if (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -inf.0Initial program 80.1%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f648.3
Applied rewrites8.3%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites94.7%
Taylor expanded in y around inf
Applied rewrites95.0%
Applied rewrites95.0%
if -inf.0 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -4.99999999999999967e145 or 2.00000000000000004e95 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 9.9999999999999994e304Initial program 99.7%
Taylor expanded in x around 0
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6447.0
Applied rewrites47.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6447.0
Applied rewrites38.2%
Taylor expanded in x around inf
lower-*.f6453.5
Applied rewrites53.5%
if -4.99999999999999967e145 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 2.00000000000000004e95Initial program 98.7%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6492.1
Applied rewrites92.1%
Taylor expanded in x around 0
Applied rewrites74.1%
Applied rewrites74.2%
if 9.9999999999999994e304 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) Initial program 69.1%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6419.6
Applied rewrites19.6%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites97.4%
Taylor expanded in y around inf
Applied rewrites84.0%
Applied rewrites84.0%
Final simplification69.5%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* -9.0 t) z) y)) (t_2 (- (* x 2.0) (* (* (* y 9.0) z) t))))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 -5e+145)
(* 2.0 x)
(if (<= t_2 2e+95)
(* (* 27.0 b) a)
(if (<= t_2 1e+305) (* 2.0 x) t_1))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((-9.0 * t) * z) * y;
double t_2 = (x * 2.0) - (((y * 9.0) * z) * t);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= -5e+145) {
tmp = 2.0 * x;
} else if (t_2 <= 2e+95) {
tmp = (27.0 * b) * a;
} else if (t_2 <= 1e+305) {
tmp = 2.0 * x;
} else {
tmp = t_1;
}
return tmp;
}
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((-9.0 * t) * z) * y;
double t_2 = (x * 2.0) - (((y * 9.0) * z) * t);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= -5e+145) {
tmp = 2.0 * x;
} else if (t_2 <= 2e+95) {
tmp = (27.0 * b) * a;
} else if (t_2 <= 1e+305) {
tmp = 2.0 * x;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = ((-9.0 * t) * z) * y t_2 = (x * 2.0) - (((y * 9.0) * z) * t) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= -5e+145: tmp = 2.0 * x elif t_2 <= 2e+95: tmp = (27.0 * b) * a elif t_2 <= 1e+305: tmp = 2.0 * x else: tmp = t_1 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(-9.0 * t) * z) * y) t_2 = Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= -5e+145) tmp = Float64(2.0 * x); elseif (t_2 <= 2e+95) tmp = Float64(Float64(27.0 * b) * a); elseif (t_2 <= 1e+305) tmp = Float64(2.0 * x); else tmp = t_1; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = ((-9.0 * t) * z) * y;
t_2 = (x * 2.0) - (((y * 9.0) * z) * t);
tmp = 0.0;
if (t_2 <= -Inf)
tmp = t_1;
elseif (t_2 <= -5e+145)
tmp = 2.0 * x;
elseif (t_2 <= 2e+95)
tmp = (27.0 * b) * a;
elseif (t_2 <= 1e+305)
tmp = 2.0 * x;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(-9.0 * t), $MachinePrecision] * z), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, -5e+145], N[(2.0 * x), $MachinePrecision], If[LessEqual[t$95$2, 2e+95], N[(N[(27.0 * b), $MachinePrecision] * a), $MachinePrecision], If[LessEqual[t$95$2, 1e+305], N[(2.0 * x), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(-9 \cdot t\right) \cdot z\right) \cdot y\\
t_2 := x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -5 \cdot 10^{+145}:\\
\;\;\;\;2 \cdot x\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+95}:\\
\;\;\;\;\left(27 \cdot b\right) \cdot a\\
\mathbf{elif}\;t\_2 \leq 10^{+305}:\\
\;\;\;\;2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -inf.0 or 9.9999999999999994e304 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) Initial program 72.7%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6416.0
Applied rewrites16.0%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites96.6%
Taylor expanded in y around inf
Applied rewrites87.6%
Applied rewrites87.5%
if -inf.0 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < -4.99999999999999967e145 or 2.00000000000000004e95 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 9.9999999999999994e304Initial program 99.7%
Taylor expanded in x around 0
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6447.0
Applied rewrites47.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6447.0
Applied rewrites38.2%
Taylor expanded in x around inf
lower-*.f6453.5
Applied rewrites53.5%
if -4.99999999999999967e145 < (-.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t)) < 2.00000000000000004e95Initial program 98.7%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6492.1
Applied rewrites92.1%
Taylor expanded in x around 0
Applied rewrites74.1%
Applied rewrites74.2%
Final simplification69.5%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* y 9.0) z) t)))
(if (<= t_1 (- INFINITY))
(* (* (* t z) -9.0) y)
(if (or (<= t_1 -5e+104) (not (<= t_1 5e+120)))
(fma (* 27.0 a) b (* (* (* y -9.0) z) t))
(fma (* b 27.0) a (* x 2.0))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * 9.0) * z) * t;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = ((t * z) * -9.0) * y;
} else if ((t_1 <= -5e+104) || !(t_1 <= 5e+120)) {
tmp = fma((27.0 * a), b, (((y * -9.0) * z) * t));
} else {
tmp = fma((b * 27.0), a, (x * 2.0));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * 9.0) * z) * t) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(Float64(t * z) * -9.0) * y); elseif ((t_1 <= -5e+104) || !(t_1 <= 5e+120)) tmp = fma(Float64(27.0 * a), b, Float64(Float64(Float64(y * -9.0) * z) * t)); else tmp = fma(Float64(b * 27.0), a, Float64(x * 2.0)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(N[(t * z), $MachinePrecision] * -9.0), $MachinePrecision] * y), $MachinePrecision], If[Or[LessEqual[t$95$1, -5e+104], N[Not[LessEqual[t$95$1, 5e+120]], $MachinePrecision]], N[(N[(27.0 * a), $MachinePrecision] * b + N[(N[(N[(y * -9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], N[(N[(b * 27.0), $MachinePrecision] * a + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\left(\left(t \cdot z\right) \cdot -9\right) \cdot y\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{+104} \lor \neg \left(t\_1 \leq 5 \cdot 10^{+120}\right):\\
\;\;\;\;\mathsf{fma}\left(27 \cdot a, b, \left(\left(y \cdot -9\right) \cdot z\right) \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b \cdot 27, a, x \cdot 2\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -inf.0Initial program 69.1%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6419.6
Applied rewrites19.6%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites97.4%
Taylor expanded in y around inf
Applied rewrites84.0%
if -inf.0 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -4.9999999999999997e104 or 5.00000000000000019e120 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 93.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6494.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6494.9
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites85.4%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6485.5
Applied rewrites85.5%
Applied rewrites85.4%
if -4.9999999999999997e104 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 5.00000000000000019e120Initial program 99.2%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6494.9
Applied rewrites94.9%
Applied rewrites94.9%
Final simplification91.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* t z) -9.0) y)) (t_2 (* (* (* y 9.0) z) t)))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 -5e+104)
(fma -9.0 (* (* z y) t) (* (* b a) 27.0))
(if (<= t_2 1e+148) (fma (* b 27.0) a (* x 2.0)) t_1)))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((t * z) * -9.0) * y;
double t_2 = ((y * 9.0) * z) * t;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= -5e+104) {
tmp = fma(-9.0, ((z * y) * t), ((b * a) * 27.0));
} else if (t_2 <= 1e+148) {
tmp = fma((b * 27.0), a, (x * 2.0));
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(t * z) * -9.0) * y) t_2 = Float64(Float64(Float64(y * 9.0) * z) * t) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= -5e+104) tmp = fma(-9.0, Float64(Float64(z * y) * t), Float64(Float64(b * a) * 27.0)); elseif (t_2 <= 1e+148) tmp = fma(Float64(b * 27.0), a, Float64(x * 2.0)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(t * z), $MachinePrecision] * -9.0), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, -5e+104], N[(-9.0 * N[(N[(z * y), $MachinePrecision] * t), $MachinePrecision] + N[(N[(b * a), $MachinePrecision] * 27.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+148], N[(N[(b * 27.0), $MachinePrecision] * a + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(t \cdot z\right) \cdot -9\right) \cdot y\\
t_2 := \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -5 \cdot 10^{+104}:\\
\;\;\;\;\mathsf{fma}\left(-9, \left(z \cdot y\right) \cdot t, \left(b \cdot a\right) \cdot 27\right)\\
\mathbf{elif}\;t\_2 \leq 10^{+148}:\\
\;\;\;\;\mathsf{fma}\left(b \cdot 27, a, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -inf.0 or 1e148 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 77.5%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6416.4
Applied rewrites16.4%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites93.0%
Taylor expanded in y around inf
Applied rewrites82.8%
if -inf.0 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -4.9999999999999997e104Initial program 99.4%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6484.3
Applied rewrites84.3%
if -4.9999999999999997e104 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 1e148Initial program 99.2%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6494.4
Applied rewrites94.4%
Applied rewrites94.4%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* y 9.0) z) t)))
(if (or (<= t_1 -5e+168) (not (<= t_1 5e+120)))
(fma (* b 27.0) a (* (* (* -9.0 t) y) z))
(fma 2.0 x (* (* b a) 27.0)))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * 9.0) * z) * t;
double tmp;
if ((t_1 <= -5e+168) || !(t_1 <= 5e+120)) {
tmp = fma((b * 27.0), a, (((-9.0 * t) * y) * z));
} else {
tmp = fma(2.0, x, ((b * a) * 27.0));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * 9.0) * z) * t) tmp = 0.0 if ((t_1 <= -5e+168) || !(t_1 <= 5e+120)) tmp = fma(Float64(b * 27.0), a, Float64(Float64(Float64(-9.0 * t) * y) * z)); else tmp = fma(2.0, x, Float64(Float64(b * a) * 27.0)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+168], N[Not[LessEqual[t$95$1, 5e+120]], $MachinePrecision]], N[(N[(b * 27.0), $MachinePrecision] * a + N[(N[(N[(-9.0 * t), $MachinePrecision] * y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(2.0 * x + N[(N[(b * a), $MachinePrecision] * 27.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+168} \lor \neg \left(t\_1 \leq 5 \cdot 10^{+120}\right):\\
\;\;\;\;\mathsf{fma}\left(b \cdot 27, a, \left(\left(-9 \cdot t\right) \cdot y\right) \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(2, x, \left(b \cdot a\right) \cdot 27\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -4.99999999999999967e168 or 5.00000000000000019e120 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 81.6%
Taylor expanded in x around 0
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6479.7
Applied rewrites79.7%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6481.9
Applied rewrites83.3%
Applied rewrites83.3%
if -4.99999999999999967e168 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 5.00000000000000019e120Initial program 99.2%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6492.3
Applied rewrites92.3%
Final simplification89.2%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* y 9.0) z) t)))
(if (<= t_1 -5e+168)
(fma (* b 27.0) a (* (* (* t y) -9.0) z))
(if (<= t_1 5e+120)
(fma 2.0 x (* (* b a) 27.0))
(fma (* b 27.0) a (* (* (* -9.0 t) y) z))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * 9.0) * z) * t;
double tmp;
if (t_1 <= -5e+168) {
tmp = fma((b * 27.0), a, (((t * y) * -9.0) * z));
} else if (t_1 <= 5e+120) {
tmp = fma(2.0, x, ((b * a) * 27.0));
} else {
tmp = fma((b * 27.0), a, (((-9.0 * t) * y) * z));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * 9.0) * z) * t) tmp = 0.0 if (t_1 <= -5e+168) tmp = fma(Float64(b * 27.0), a, Float64(Float64(Float64(t * y) * -9.0) * z)); elseif (t_1 <= 5e+120) tmp = fma(2.0, x, Float64(Float64(b * a) * 27.0)); else tmp = fma(Float64(b * 27.0), a, Float64(Float64(Float64(-9.0 * t) * y) * z)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+168], N[(N[(b * 27.0), $MachinePrecision] * a + N[(N[(N[(t * y), $MachinePrecision] * -9.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+120], N[(2.0 * x + N[(N[(b * a), $MachinePrecision] * 27.0), $MachinePrecision]), $MachinePrecision], N[(N[(b * 27.0), $MachinePrecision] * a + N[(N[(N[(-9.0 * t), $MachinePrecision] * y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+168}:\\
\;\;\;\;\mathsf{fma}\left(b \cdot 27, a, \left(\left(t \cdot y\right) \cdot -9\right) \cdot z\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+120}:\\
\;\;\;\;\mathsf{fma}\left(2, x, \left(b \cdot a\right) \cdot 27\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b \cdot 27, a, \left(\left(-9 \cdot t\right) \cdot y\right) \cdot z\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -4.99999999999999967e168Initial program 77.3%
Taylor expanded in x around 0
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6477.3
Applied rewrites77.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6479.1
Applied rewrites81.4%
if -4.99999999999999967e168 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 5.00000000000000019e120Initial program 99.2%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6492.3
Applied rewrites92.3%
if 5.00000000000000019e120 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 88.6%
Taylor expanded in x around 0
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6483.5
Applied rewrites83.5%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6486.5
Applied rewrites86.4%
Applied rewrites86.4%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* (* y 9.0) z) t)))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 1e+148)))
(* (* (* t z) -9.0) y)
(fma 2.0 x (* (* b a) 27.0)))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((y * 9.0) * z) * t;
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 1e+148)) {
tmp = ((t * z) * -9.0) * y;
} else {
tmp = fma(2.0, x, ((b * a) * 27.0));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(y * 9.0) * z) * t) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 1e+148)) tmp = Float64(Float64(Float64(t * z) * -9.0) * y); else tmp = fma(2.0, x, Float64(Float64(b * a) * 27.0)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 1e+148]], $MachinePrecision]], N[(N[(N[(t * z), $MachinePrecision] * -9.0), $MachinePrecision] * y), $MachinePrecision], N[(2.0 * x + N[(N[(b * a), $MachinePrecision] * 27.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 10^{+148}\right):\\
\;\;\;\;\left(\left(t \cdot z\right) \cdot -9\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(2, x, \left(b \cdot a\right) \cdot 27\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -inf.0 or 1e148 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 77.5%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6416.4
Applied rewrites16.4%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites93.0%
Taylor expanded in y around inf
Applied rewrites82.8%
if -inf.0 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 1e148Initial program 99.2%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6488.1
Applied rewrites88.1%
Final simplification86.6%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (<= (* (* y 9.0) z) 5e+299) (fma (* -9.0 (* z y)) t (fma (* b 27.0) a (* 2.0 x))) (fma (* b 27.0) a (* (* (* -9.0 t) y) z))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((y * 9.0) * z) <= 5e+299) {
tmp = fma((-9.0 * (z * y)), t, fma((b * 27.0), a, (2.0 * x)));
} else {
tmp = fma((b * 27.0), a, (((-9.0 * t) * y) * z));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(y * 9.0) * z) <= 5e+299) tmp = fma(Float64(-9.0 * Float64(z * y)), t, fma(Float64(b * 27.0), a, Float64(2.0 * x))); else tmp = fma(Float64(b * 27.0), a, Float64(Float64(Float64(-9.0 * t) * y) * z)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision], 5e+299], N[(N[(-9.0 * N[(z * y), $MachinePrecision]), $MachinePrecision] * t + N[(N[(b * 27.0), $MachinePrecision] * a + N[(2.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * 27.0), $MachinePrecision] * a + N[(N[(N[(-9.0 * t), $MachinePrecision] * y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
\mathbf{if}\;\left(y \cdot 9\right) \cdot z \leq 5 \cdot 10^{+299}:\\
\;\;\;\;\mathsf{fma}\left(-9 \cdot \left(z \cdot y\right), t, \mathsf{fma}\left(b \cdot 27, a, 2 \cdot x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b \cdot 27, a, \left(\left(-9 \cdot t\right) \cdot y\right) \cdot z\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 9 binary64)) z) < 5.0000000000000003e299Initial program 96.5%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites96.6%
if 5.0000000000000003e299 < (*.f64 (*.f64 y #s(literal 9 binary64)) z) Initial program 47.7%
Taylor expanded in x around 0
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6452.8
Applied rewrites52.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6452.8
Applied rewrites85.5%
Applied rewrites85.6%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (* a 27.0) b))) (if (or (<= t_1 -5e+14) (not (<= t_1 1e+98))) (* (* 27.0 a) b) (* 2.0 x))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a * 27.0) * b;
double tmp;
if ((t_1 <= -5e+14) || !(t_1 <= 1e+98)) {
tmp = (27.0 * a) * b;
} else {
tmp = 2.0 * x;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (a * 27.0d0) * b
if ((t_1 <= (-5d+14)) .or. (.not. (t_1 <= 1d+98))) then
tmp = (27.0d0 * a) * b
else
tmp = 2.0d0 * x
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a * 27.0) * b;
double tmp;
if ((t_1 <= -5e+14) || !(t_1 <= 1e+98)) {
tmp = (27.0 * a) * b;
} else {
tmp = 2.0 * x;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = (a * 27.0) * b tmp = 0 if (t_1 <= -5e+14) or not (t_1 <= 1e+98): tmp = (27.0 * a) * b else: tmp = 2.0 * x return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(a * 27.0) * b) tmp = 0.0 if ((t_1 <= -5e+14) || !(t_1 <= 1e+98)) tmp = Float64(Float64(27.0 * a) * b); else tmp = Float64(2.0 * x); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = (a * 27.0) * b;
tmp = 0.0;
if ((t_1 <= -5e+14) || ~((t_1 <= 1e+98)))
tmp = (27.0 * a) * b;
else
tmp = 2.0 * x;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+14], N[Not[LessEqual[t$95$1, 1e+98]], $MachinePrecision]], N[(N[(27.0 * a), $MachinePrecision] * b), $MachinePrecision], N[(2.0 * x), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(a \cdot 27\right) \cdot b\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+14} \lor \neg \left(t\_1 \leq 10^{+98}\right):\\
\;\;\;\;\left(27 \cdot a\right) \cdot b\\
\mathbf{else}:\\
\;\;\;\;2 \cdot x\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -5e14 or 9.99999999999999998e97 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 91.1%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6476.9
Applied rewrites76.9%
Taylor expanded in x around 0
Applied rewrites64.2%
Applied rewrites64.1%
if -5e14 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 9.99999999999999998e97Initial program 95.3%
Taylor expanded in x around 0
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6452.2
Applied rewrites52.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6452.3
Applied rewrites51.1%
Taylor expanded in x around inf
lower-*.f6447.3
Applied rewrites47.3%
Final simplification56.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* a 27.0) b)))
(if (<= t_1 -5e+14)
(* (* 27.0 b) a)
(if (<= t_1 1e+98) (* 2.0 x) (* (* 27.0 a) b)))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a * 27.0) * b;
double tmp;
if (t_1 <= -5e+14) {
tmp = (27.0 * b) * a;
} else if (t_1 <= 1e+98) {
tmp = 2.0 * x;
} else {
tmp = (27.0 * a) * b;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (a * 27.0d0) * b
if (t_1 <= (-5d+14)) then
tmp = (27.0d0 * b) * a
else if (t_1 <= 1d+98) then
tmp = 2.0d0 * x
else
tmp = (27.0d0 * a) * b
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a * 27.0) * b;
double tmp;
if (t_1 <= -5e+14) {
tmp = (27.0 * b) * a;
} else if (t_1 <= 1e+98) {
tmp = 2.0 * x;
} else {
tmp = (27.0 * a) * b;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = (a * 27.0) * b tmp = 0 if t_1 <= -5e+14: tmp = (27.0 * b) * a elif t_1 <= 1e+98: tmp = 2.0 * x else: tmp = (27.0 * a) * b return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(a * 27.0) * b) tmp = 0.0 if (t_1 <= -5e+14) tmp = Float64(Float64(27.0 * b) * a); elseif (t_1 <= 1e+98) tmp = Float64(2.0 * x); else tmp = Float64(Float64(27.0 * a) * b); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = (a * 27.0) * b;
tmp = 0.0;
if (t_1 <= -5e+14)
tmp = (27.0 * b) * a;
elseif (t_1 <= 1e+98)
tmp = 2.0 * x;
else
tmp = (27.0 * a) * b;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+14], N[(N[(27.0 * b), $MachinePrecision] * a), $MachinePrecision], If[LessEqual[t$95$1, 1e+98], N[(2.0 * x), $MachinePrecision], N[(N[(27.0 * a), $MachinePrecision] * b), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(a \cdot 27\right) \cdot b\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+14}:\\
\;\;\;\;\left(27 \cdot b\right) \cdot a\\
\mathbf{elif}\;t\_1 \leq 10^{+98}:\\
\;\;\;\;2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(27 \cdot a\right) \cdot b\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -5e14Initial program 92.7%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6478.1
Applied rewrites78.1%
Taylor expanded in x around 0
Applied rewrites65.0%
Applied rewrites65.0%
if -5e14 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 9.99999999999999998e97Initial program 95.3%
Taylor expanded in x around 0
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6452.2
Applied rewrites52.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6452.3
Applied rewrites51.1%
Taylor expanded in x around inf
lower-*.f6447.3
Applied rewrites47.3%
if 9.99999999999999998e97 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 88.3%
Taylor expanded in y around 0
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6474.8
Applied rewrites74.8%
Taylor expanded in x around 0
Applied rewrites62.8%
Applied rewrites62.9%
Final simplification56.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (* 2.0 x))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
return 2.0 * x;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 2.0d0 * x
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
return 2.0 * x;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): return 2.0 * x
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) return Float64(2.0 * x) end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp = code(x, y, z, t, a, b)
tmp = 2.0 * x;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(2.0 * x), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
2 \cdot x
\end{array}
Initial program 93.1%
Taylor expanded in x around 0
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6466.3
Applied rewrites66.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6467.2
Applied rewrites67.1%
Taylor expanded in x around inf
lower-*.f6430.2
Applied rewrites30.2%
Final simplification30.2%
(FPCore (x y z t a b) :precision binary64 (if (< y 7.590524218811189e-161) (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* a (* 27.0 b))) (+ (- (* x 2.0) (* 9.0 (* y (* t z)))) (* (* a 27.0) b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y < 7.590524218811189e-161) {
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b));
} else {
tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y < 7.590524218811189d-161) then
tmp = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + (a * (27.0d0 * b))
else
tmp = ((x * 2.0d0) - (9.0d0 * (y * (t * z)))) + ((a * 27.0d0) * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y < 7.590524218811189e-161) {
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b));
} else {
tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y < 7.590524218811189e-161: tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b)) else: tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y < 7.590524218811189e-161) tmp = Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(a * Float64(27.0 * b))); else tmp = Float64(Float64(Float64(x * 2.0) - Float64(9.0 * Float64(y * Float64(t * z)))) + Float64(Float64(a * 27.0) * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y < 7.590524218811189e-161) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b)); else tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Less[y, 7.590524218811189e-161], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(a * N[(27.0 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(9.0 * N[(y * N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.590524218811189 \cdot 10^{-161}:\\
\;\;\;\;\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + a \cdot \left(27 \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot 2 - 9 \cdot \left(y \cdot \left(t \cdot z\right)\right)\right) + \left(a \cdot 27\right) \cdot b\\
\end{array}
\end{array}
herbie shell --seed 2024317
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y 7590524218811189/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (- (* x 2) (* (* (* y 9) z) t)) (* a (* 27 b))) (+ (- (* x 2) (* 9 (* y (* t z)))) (* (* a 27) b))))
(+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))