
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (<= t_1 (- INFINITY))
(fma t (/ (* -4.5 z) a) (* (* 0.5 (/ x a)) y))
(if (<= t_1 2e+261)
(/ t_1 (* a 2.0))
(fma (/ t a) (* (- z) 4.5) (* (* x (/ 0.5 a)) y))))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma(t, ((-4.5 * z) / a), ((0.5 * (x / a)) * y));
} else if (t_1 <= 2e+261) {
tmp = t_1 / (a * 2.0);
} else {
tmp = fma((t / a), (-z * 4.5), ((x * (0.5 / a)) * y));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = fma(t, Float64(Float64(-4.5 * z) / a), Float64(Float64(0.5 * Float64(x / a)) * y)); elseif (t_1 <= 2e+261) tmp = Float64(t_1 / Float64(a * 2.0)); else tmp = fma(Float64(t / a), Float64(Float64(-z) * 4.5), Float64(Float64(x * Float64(0.5 / a)) * y)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(t * N[(N[(-4.5 * z), $MachinePrecision] / a), $MachinePrecision] + N[(N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+261], N[(t$95$1 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(t / a), $MachinePrecision] * N[((-z) * 4.5), $MachinePrecision] + N[(N[(x * N[(0.5 / a), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{-4.5 \cdot z}{a}, \left(0.5 \cdot \frac{x}{a}\right) \cdot y\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+261}:\\
\;\;\;\;\frac{t\_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{a}, \left(-z\right) \cdot 4.5, \left(x \cdot \frac{0.5}{a}\right) \cdot y\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0Initial program 74.9%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites96.6%
lift-fma.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6496.6
lift-neg.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-*.f6496.6
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6496.7
Applied rewrites96.7%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 1.9999999999999999e261Initial program 99.6%
if 1.9999999999999999e261 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 77.3%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites91.9%
Final simplification98.1%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 5.5e+297)))
(fma t (/ (* -4.5 z) a) (* (* 0.5 (/ x a)) y))
(/ t_1 (* a 2.0)))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 5.5e+297)) {
tmp = fma(t, ((-4.5 * z) / a), ((0.5 * (x / a)) * y));
} else {
tmp = t_1 / (a * 2.0);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 5.5e+297)) tmp = fma(t, Float64(Float64(-4.5 * z) / a), Float64(Float64(0.5 * Float64(x / a)) * y)); else tmp = Float64(t_1 / Float64(a * 2.0)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 5.5e+297]], $MachinePrecision]], N[(t * N[(N[(-4.5 * z), $MachinePrecision] / a), $MachinePrecision] + N[(N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 5.5 \cdot 10^{+297}\right):\\
\;\;\;\;\mathsf{fma}\left(t, \frac{-4.5 \cdot z}{a}, \left(0.5 \cdot \frac{x}{a}\right) \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{a \cdot 2}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0 or 5.50000000000000024e297 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 72.2%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites92.9%
lift-fma.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6494.7
lift-neg.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-*.f6494.7
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6494.8
Applied rewrites94.8%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 5.50000000000000024e297Initial program 99.6%
Final simplification98.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -1e+82)
(* (/ (* -4.5 z) a) t)
(if (<= t_1 1e+113) (* x (/ y (* 2.0 a))) (/ (* -4.5 t) (/ a z))))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+82) {
tmp = ((-4.5 * z) / a) * t;
} else if (t_1 <= 1e+113) {
tmp = x * (y / (2.0 * a));
} else {
tmp = (-4.5 * t) / (a / z);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if (t_1 <= (-1d+82)) then
tmp = (((-4.5d0) * z) / a) * t
else if (t_1 <= 1d+113) then
tmp = x * (y / (2.0d0 * a))
else
tmp = ((-4.5d0) * t) / (a / z)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+82) {
tmp = ((-4.5 * z) / a) * t;
} else if (t_1 <= 1e+113) {
tmp = x * (y / (2.0 * a));
} else {
tmp = (-4.5 * t) / (a / z);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -1e+82: tmp = ((-4.5 * z) / a) * t elif t_1 <= 1e+113: tmp = x * (y / (2.0 * a)) else: tmp = (-4.5 * t) / (a / z) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -1e+82) tmp = Float64(Float64(Float64(-4.5 * z) / a) * t); elseif (t_1 <= 1e+113) tmp = Float64(x * Float64(y / Float64(2.0 * a))); else tmp = Float64(Float64(-4.5 * t) / Float64(a / z)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= -1e+82)
tmp = ((-4.5 * z) / a) * t;
elseif (t_1 <= 1e+113)
tmp = x * (y / (2.0 * a));
else
tmp = (-4.5 * t) / (a / z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+82], N[(N[(N[(-4.5 * z), $MachinePrecision] / a), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 1e+113], N[(x * N[(y / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-4.5 * t), $MachinePrecision] / N[(a / z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+82}:\\
\;\;\;\;\frac{-4.5 \cdot z}{a} \cdot t\\
\mathbf{elif}\;t\_1 \leq 10^{+113}:\\
\;\;\;\;x \cdot \frac{y}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-4.5 \cdot t}{\frac{a}{z}}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -9.9999999999999996e81Initial program 94.1%
Taylor expanded in x around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.5
Applied rewrites85.5%
Applied rewrites85.5%
if -9.9999999999999996e81 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 1e113Initial program 95.7%
Taylor expanded in x around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6473.7
Applied rewrites73.7%
Applied rewrites74.6%
if 1e113 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 82.9%
Taylor expanded in x around 0
Applied rewrites90.3%
Taylor expanded in x around 0
Applied rewrites85.2%
Applied rewrites85.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (or (<= t_1 -1e+82) (not (<= t_1 1e+113)))
(* (* (/ z a) -4.5) t)
(* x (/ y (* 2.0 a))))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if ((t_1 <= -1e+82) || !(t_1 <= 1e+113)) {
tmp = ((z / a) * -4.5) * t;
} else {
tmp = x * (y / (2.0 * a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if ((t_1 <= (-1d+82)) .or. (.not. (t_1 <= 1d+113))) then
tmp = ((z / a) * (-4.5d0)) * t
else
tmp = x * (y / (2.0d0 * a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if ((t_1 <= -1e+82) || !(t_1 <= 1e+113)) {
tmp = ((z / a) * -4.5) * t;
} else {
tmp = x * (y / (2.0 * a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if (t_1 <= -1e+82) or not (t_1 <= 1e+113): tmp = ((z / a) * -4.5) * t else: tmp = x * (y / (2.0 * a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if ((t_1 <= -1e+82) || !(t_1 <= 1e+113)) tmp = Float64(Float64(Float64(z / a) * -4.5) * t); else tmp = Float64(x * Float64(y / Float64(2.0 * a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if ((t_1 <= -1e+82) || ~((t_1 <= 1e+113)))
tmp = ((z / a) * -4.5) * t;
else
tmp = x * (y / (2.0 * a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+82], N[Not[LessEqual[t$95$1, 1e+113]], $MachinePrecision]], N[(N[(N[(z / a), $MachinePrecision] * -4.5), $MachinePrecision] * t), $MachinePrecision], N[(x * N[(y / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+82} \lor \neg \left(t\_1 \leq 10^{+113}\right):\\
\;\;\;\;\left(\frac{z}{a} \cdot -4.5\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{2 \cdot a}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -9.9999999999999996e81 or 1e113 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 89.1%
Taylor expanded in x around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.4
Applied rewrites85.4%
if -9.9999999999999996e81 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 1e113Initial program 95.7%
Taylor expanded in x around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6473.7
Applied rewrites73.7%
Applied rewrites74.6%
Final simplification78.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -1e+82)
(* (/ (* -4.5 z) a) t)
(if (<= t_1 1e+113) (* x (/ y (* 2.0 a))) (* (* (/ z a) -4.5) t)))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+82) {
tmp = ((-4.5 * z) / a) * t;
} else if (t_1 <= 1e+113) {
tmp = x * (y / (2.0 * a));
} else {
tmp = ((z / a) * -4.5) * t;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if (t_1 <= (-1d+82)) then
tmp = (((-4.5d0) * z) / a) * t
else if (t_1 <= 1d+113) then
tmp = x * (y / (2.0d0 * a))
else
tmp = ((z / a) * (-4.5d0)) * t
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+82) {
tmp = ((-4.5 * z) / a) * t;
} else if (t_1 <= 1e+113) {
tmp = x * (y / (2.0 * a));
} else {
tmp = ((z / a) * -4.5) * t;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -1e+82: tmp = ((-4.5 * z) / a) * t elif t_1 <= 1e+113: tmp = x * (y / (2.0 * a)) else: tmp = ((z / a) * -4.5) * t return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -1e+82) tmp = Float64(Float64(Float64(-4.5 * z) / a) * t); elseif (t_1 <= 1e+113) tmp = Float64(x * Float64(y / Float64(2.0 * a))); else tmp = Float64(Float64(Float64(z / a) * -4.5) * t); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= -1e+82)
tmp = ((-4.5 * z) / a) * t;
elseif (t_1 <= 1e+113)
tmp = x * (y / (2.0 * a));
else
tmp = ((z / a) * -4.5) * t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+82], N[(N[(N[(-4.5 * z), $MachinePrecision] / a), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 1e+113], N[(x * N[(y / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z / a), $MachinePrecision] * -4.5), $MachinePrecision] * t), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+82}:\\
\;\;\;\;\frac{-4.5 \cdot z}{a} \cdot t\\
\mathbf{elif}\;t\_1 \leq 10^{+113}:\\
\;\;\;\;x \cdot \frac{y}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{z}{a} \cdot -4.5\right) \cdot t\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -9.9999999999999996e81Initial program 94.1%
Taylor expanded in x around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.5
Applied rewrites85.5%
Applied rewrites85.5%
if -9.9999999999999996e81 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 1e113Initial program 95.7%
Taylor expanded in x around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6473.7
Applied rewrites73.7%
Applied rewrites74.6%
if 1e113 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 82.9%
Taylor expanded in x around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.2
Applied rewrites85.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -1e+82)
(* -4.5 (* z (/ t a)))
(if (<= t_1 1e+113) (* x (/ y (* 2.0 a))) (* (* (/ t a) -4.5) z)))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+82) {
tmp = -4.5 * (z * (t / a));
} else if (t_1 <= 1e+113) {
tmp = x * (y / (2.0 * a));
} else {
tmp = ((t / a) * -4.5) * z;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if (t_1 <= (-1d+82)) then
tmp = (-4.5d0) * (z * (t / a))
else if (t_1 <= 1d+113) then
tmp = x * (y / (2.0d0 * a))
else
tmp = ((t / a) * (-4.5d0)) * z
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+82) {
tmp = -4.5 * (z * (t / a));
} else if (t_1 <= 1e+113) {
tmp = x * (y / (2.0 * a));
} else {
tmp = ((t / a) * -4.5) * z;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -1e+82: tmp = -4.5 * (z * (t / a)) elif t_1 <= 1e+113: tmp = x * (y / (2.0 * a)) else: tmp = ((t / a) * -4.5) * z return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -1e+82) tmp = Float64(-4.5 * Float64(z * Float64(t / a))); elseif (t_1 <= 1e+113) tmp = Float64(x * Float64(y / Float64(2.0 * a))); else tmp = Float64(Float64(Float64(t / a) * -4.5) * z); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= -1e+82)
tmp = -4.5 * (z * (t / a));
elseif (t_1 <= 1e+113)
tmp = x * (y / (2.0 * a));
else
tmp = ((t / a) * -4.5) * z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+82], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+113], N[(x * N[(y / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t / a), $MachinePrecision] * -4.5), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+82}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+113}:\\
\;\;\;\;x \cdot \frac{y}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{t}{a} \cdot -4.5\right) \cdot z\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -9.9999999999999996e81Initial program 94.1%
Taylor expanded in x around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.5
Applied rewrites85.5%
Applied rewrites89.6%
if -9.9999999999999996e81 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 1e113Initial program 95.7%
Taylor expanded in x around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6473.7
Applied rewrites73.7%
Applied rewrites74.6%
if 1e113 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 82.9%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites89.9%
lift-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
lift-neg.f64N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
metadata-evalN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6489.9
Applied rewrites89.9%
Taylor expanded in x around 0
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.3
Applied rewrites85.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) (- INFINITY)) (* (* (/ x a) 0.5) y) (/ (fma (* -9.0 z) t (* y x)) (* a 2.0))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -((double) INFINITY)) {
tmp = ((x / a) * 0.5) * y;
} else {
tmp = fma((-9.0 * z), t, (y * x)) / (a * 2.0);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= Float64(-Inf)) tmp = Float64(Float64(Float64(x / a) * 0.5) * y); else tmp = Float64(fma(Float64(-9.0 * z), t, Float64(y * x)) / Float64(a * 2.0)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(N[(N[(x / a), $MachinePrecision] * 0.5), $MachinePrecision] * y), $MachinePrecision], N[(N[(N[(-9.0 * z), $MachinePrecision] * t + N[(y * x), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;\left(\frac{x}{a} \cdot 0.5\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-9 \cdot z, t, y \cdot x\right)}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -inf.0Initial program 74.1%
Taylor expanded in x around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
if -inf.0 < (*.f64 x y) Initial program 94.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval95.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6495.3
Applied rewrites95.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) (- INFINITY)) (* (* (/ x a) 0.5) y) (* (fma t (* z -9.0) (* x y)) (/ 0.5 a))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -((double) INFINITY)) {
tmp = ((x / a) * 0.5) * y;
} else {
tmp = fma(t, (z * -9.0), (x * y)) * (0.5 / a);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= Float64(-Inf)) tmp = Float64(Float64(Float64(x / a) * 0.5) * y); else tmp = Float64(fma(t, Float64(z * -9.0), Float64(x * y)) * Float64(0.5 / a)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(N[(N[(x / a), $MachinePrecision] * 0.5), $MachinePrecision] * y), $MachinePrecision], N[(N[(t * N[(z * -9.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;\left(\frac{x}{a} \cdot 0.5\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t, z \cdot -9, x \cdot y\right) \cdot \frac{0.5}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -inf.0Initial program 74.1%
Taylor expanded in x around inf
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
if -inf.0 < (*.f64 x y) Initial program 94.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval95.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6495.3
Applied rewrites95.3%
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
lift-/.f64N/A
lower-*.f6495.2
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f6495.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6495.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6495.2
Applied rewrites95.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* (* (/ t a) -4.5) z))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return ((t / a) * -4.5) * z;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((t / a) * (-4.5d0)) * z
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return ((t / a) * -4.5) * z;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return ((t / a) * -4.5) * z
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(Float64(Float64(t / a) * -4.5) * z) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = ((t / a) * -4.5) * z;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(N[(N[(t / a), $MachinePrecision] * -4.5), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\left(\frac{t}{a} \cdot -4.5\right) \cdot z
\end{array}
Initial program 93.4%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites89.0%
lift-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
lift-neg.f64N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
metadata-evalN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6489.5
Applied rewrites89.5%
Taylor expanded in x around 0
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6449.1
Applied rewrites49.1%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024317
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))