
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
x_m = (fabs.f64 x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x_m y_m z)
:precision binary64
(*
y_s
(if (<= (/ (- (+ (* x_m x_m) (* y_m y_m)) (* z z)) (* y_m 2.0)) 0.0)
(* (* (+ z x_m) 0.5) (/ (- x_m z) y_m))
(* (fma (/ x_m y_m) x_m y_m) 0.5))))x_m = fabs(x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_m, double y_m, double z) {
double tmp;
if (((((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0)) <= 0.0) {
tmp = ((z + x_m) * 0.5) * ((x_m - z) / y_m);
} else {
tmp = fma((x_m / y_m), x_m, y_m) * 0.5;
}
return y_s * tmp;
}
x_m = abs(x) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(Float64(Float64(x_m * x_m) + Float64(y_m * y_m)) - Float64(z * z)) / Float64(y_m * 2.0)) <= 0.0) tmp = Float64(Float64(Float64(z + x_m) * 0.5) * Float64(Float64(x_m - z) / y_m)); else tmp = Float64(fma(Float64(x_m / y_m), x_m, y_m) * 0.5); end return Float64(y_s * tmp) end
x_m = N[Abs[x], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(N[(z + x$95$m), $MachinePrecision] * 0.5), $MachinePrecision] * N[(N[(x$95$m - z), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x$95$m / y$95$m), $MachinePrecision] * x$95$m + y$95$m), $MachinePrecision] * 0.5), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\left(x\_m \cdot x\_m + y\_m \cdot y\_m\right) - z \cdot z}{y\_m \cdot 2} \leq 0:\\
\;\;\;\;\left(\left(z + x\_m\right) \cdot 0.5\right) \cdot \frac{x\_m - z}{y\_m}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x\_m}{y\_m}, x\_m, y\_m\right) \cdot 0.5\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0Initial program 81.0%
Taylor expanded in y around 0
associate-*r/N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower--.f6469.5
Applied rewrites69.5%
if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 57.7%
Taylor expanded in z around 0
*-commutativeN/A
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
associate-*l/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Applied rewrites69.1%
x_m = (fabs.f64 x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ (- (+ (* x_m x_m) (* y_m y_m)) (* z z)) (* y_m 2.0))))
(*
y_s
(if (<= t_0 0.0)
(* (* -0.5 z) (/ z y_m))
(if (<= t_0 5e+152) (* 0.5 y_m) (* (/ x_m y_m) (* x_m 0.5)))))))x_m = fabs(x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_m, double y_m, double z) {
double t_0 = (((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0);
double tmp;
if (t_0 <= 0.0) {
tmp = (-0.5 * z) * (z / y_m);
} else if (t_0 <= 5e+152) {
tmp = 0.5 * y_m;
} else {
tmp = (x_m / y_m) * (x_m * 0.5);
}
return y_s * tmp;
}
x_m = abs(x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0d0)
if (t_0 <= 0.0d0) then
tmp = ((-0.5d0) * z) * (z / y_m)
else if (t_0 <= 5d+152) then
tmp = 0.5d0 * y_m
else
tmp = (x_m / y_m) * (x_m * 0.5d0)
end if
code = y_s * tmp
end function
x_m = Math.abs(x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_m, double y_m, double z) {
double t_0 = (((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0);
double tmp;
if (t_0 <= 0.0) {
tmp = (-0.5 * z) * (z / y_m);
} else if (t_0 <= 5e+152) {
tmp = 0.5 * y_m;
} else {
tmp = (x_m / y_m) * (x_m * 0.5);
}
return y_s * tmp;
}
x_m = math.fabs(x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x_m, y_m, z): t_0 = (((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0) tmp = 0 if t_0 <= 0.0: tmp = (-0.5 * z) * (z / y_m) elif t_0 <= 5e+152: tmp = 0.5 * y_m else: tmp = (x_m / y_m) * (x_m * 0.5) return y_s * tmp
x_m = abs(x) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x_m, y_m, z) t_0 = Float64(Float64(Float64(Float64(x_m * x_m) + Float64(y_m * y_m)) - Float64(z * z)) / Float64(y_m * 2.0)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(Float64(-0.5 * z) * Float64(z / y_m)); elseif (t_0 <= 5e+152) tmp = Float64(0.5 * y_m); else tmp = Float64(Float64(x_m / y_m) * Float64(x_m * 0.5)); end return Float64(y_s * tmp) end
x_m = abs(x); y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x_m, y_m, z) t_0 = (((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0); tmp = 0.0; if (t_0 <= 0.0) tmp = (-0.5 * z) * (z / y_m); elseif (t_0 <= 5e+152) tmp = 0.5 * y_m; else tmp = (x_m / y_m) * (x_m * 0.5); end tmp_2 = y_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$0, 0.0], N[(N[(-0.5 * z), $MachinePrecision] * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+152], N[(0.5 * y$95$m), $MachinePrecision], N[(N[(x$95$m / y$95$m), $MachinePrecision] * N[(x$95$m * 0.5), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \frac{\left(x\_m \cdot x\_m + y\_m \cdot y\_m\right) - z \cdot z}{y\_m \cdot 2}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\left(-0.5 \cdot z\right) \cdot \frac{z}{y\_m}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+152}:\\
\;\;\;\;0.5 \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{y\_m} \cdot \left(x\_m \cdot 0.5\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0Initial program 81.0%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6433.1
Applied rewrites33.1%
Applied rewrites36.0%
if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 5e152Initial program 99.6%
Taylor expanded in y around inf
lower-*.f6464.6
Applied rewrites64.6%
if 5e152 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 45.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6430.1
Applied rewrites30.1%
Applied rewrites34.7%
x_m = (fabs.f64 x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x_m y_m z)
:precision binary64
(*
y_s
(if (<= (/ (- (+ (* x_m x_m) (* y_m y_m)) (* z z)) (* y_m 2.0)) 0.0)
(* (* -0.5 z) (/ z y_m))
(* (fma (/ x_m y_m) x_m y_m) 0.5))))x_m = fabs(x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_m, double y_m, double z) {
double tmp;
if (((((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0)) <= 0.0) {
tmp = (-0.5 * z) * (z / y_m);
} else {
tmp = fma((x_m / y_m), x_m, y_m) * 0.5;
}
return y_s * tmp;
}
x_m = abs(x) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(Float64(Float64(x_m * x_m) + Float64(y_m * y_m)) - Float64(z * z)) / Float64(y_m * 2.0)) <= 0.0) tmp = Float64(Float64(-0.5 * z) * Float64(z / y_m)); else tmp = Float64(fma(Float64(x_m / y_m), x_m, y_m) * 0.5); end return Float64(y_s * tmp) end
x_m = N[Abs[x], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(-0.5 * z), $MachinePrecision] * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x$95$m / y$95$m), $MachinePrecision] * x$95$m + y$95$m), $MachinePrecision] * 0.5), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\left(x\_m \cdot x\_m + y\_m \cdot y\_m\right) - z \cdot z}{y\_m \cdot 2} \leq 0:\\
\;\;\;\;\left(-0.5 \cdot z\right) \cdot \frac{z}{y\_m}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x\_m}{y\_m}, x\_m, y\_m\right) \cdot 0.5\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0Initial program 81.0%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6433.1
Applied rewrites33.1%
Applied rewrites36.0%
if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 57.7%
Taylor expanded in z around 0
*-commutativeN/A
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
associate-*l/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Applied rewrites69.1%
x_m = (fabs.f64 x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x_m y_m z)
:precision binary64
(*
y_s
(if (<= (/ (- (+ (* x_m x_m) (* y_m y_m)) (* z z)) (* y_m 2.0)) 0.0)
(* (* -0.5 z) (/ z y_m))
(* 0.5 y_m))))x_m = fabs(x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_m, double y_m, double z) {
double tmp;
if (((((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0)) <= 0.0) {
tmp = (-0.5 * z) * (z / y_m);
} else {
tmp = 0.5 * y_m;
}
return y_s * tmp;
}
x_m = abs(x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (((((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0d0)) <= 0.0d0) then
tmp = ((-0.5d0) * z) * (z / y_m)
else
tmp = 0.5d0 * y_m
end if
code = y_s * tmp
end function
x_m = Math.abs(x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_m, double y_m, double z) {
double tmp;
if (((((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0)) <= 0.0) {
tmp = (-0.5 * z) * (z / y_m);
} else {
tmp = 0.5 * y_m;
}
return y_s * tmp;
}
x_m = math.fabs(x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x_m, y_m, z): tmp = 0 if ((((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0)) <= 0.0: tmp = (-0.5 * z) * (z / y_m) else: tmp = 0.5 * y_m return y_s * tmp
x_m = abs(x) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(Float64(Float64(x_m * x_m) + Float64(y_m * y_m)) - Float64(z * z)) / Float64(y_m * 2.0)) <= 0.0) tmp = Float64(Float64(-0.5 * z) * Float64(z / y_m)); else tmp = Float64(0.5 * y_m); end return Float64(y_s * tmp) end
x_m = abs(x); y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x_m, y_m, z) tmp = 0.0; if (((((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0)) <= 0.0) tmp = (-0.5 * z) * (z / y_m); else tmp = 0.5 * y_m; end tmp_2 = y_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(-0.5 * z), $MachinePrecision] * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision], N[(0.5 * y$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\left(x\_m \cdot x\_m + y\_m \cdot y\_m\right) - z \cdot z}{y\_m \cdot 2} \leq 0:\\
\;\;\;\;\left(-0.5 \cdot z\right) \cdot \frac{z}{y\_m}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot y\_m\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0Initial program 81.0%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6433.1
Applied rewrites33.1%
Applied rewrites36.0%
if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 57.7%
Taylor expanded in y around inf
lower-*.f6440.0
Applied rewrites40.0%
x_m = (fabs.f64 x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x_m y_m z)
:precision binary64
(*
y_s
(if (<= (/ (- (+ (* x_m x_m) (* y_m y_m)) (* z z)) (* y_m 2.0)) -2e-99)
(* -0.5 (/ (* z z) y_m))
(* 0.5 y_m))))x_m = fabs(x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_m, double y_m, double z) {
double tmp;
if (((((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0)) <= -2e-99) {
tmp = -0.5 * ((z * z) / y_m);
} else {
tmp = 0.5 * y_m;
}
return y_s * tmp;
}
x_m = abs(x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (((((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0d0)) <= (-2d-99)) then
tmp = (-0.5d0) * ((z * z) / y_m)
else
tmp = 0.5d0 * y_m
end if
code = y_s * tmp
end function
x_m = Math.abs(x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_m, double y_m, double z) {
double tmp;
if (((((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0)) <= -2e-99) {
tmp = -0.5 * ((z * z) / y_m);
} else {
tmp = 0.5 * y_m;
}
return y_s * tmp;
}
x_m = math.fabs(x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x_m, y_m, z): tmp = 0 if ((((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0)) <= -2e-99: tmp = -0.5 * ((z * z) / y_m) else: tmp = 0.5 * y_m return y_s * tmp
x_m = abs(x) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(Float64(Float64(x_m * x_m) + Float64(y_m * y_m)) - Float64(z * z)) / Float64(y_m * 2.0)) <= -2e-99) tmp = Float64(-0.5 * Float64(Float64(z * z) / y_m)); else tmp = Float64(0.5 * y_m); end return Float64(y_s * tmp) end
x_m = abs(x); y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x_m, y_m, z) tmp = 0.0; if (((((x_m * x_m) + (y_m * y_m)) - (z * z)) / (y_m * 2.0)) <= -2e-99) tmp = -0.5 * ((z * z) / y_m); else tmp = 0.5 * y_m; end tmp_2 = y_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], -2e-99], N[(-0.5 * N[(N[(z * z), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision], N[(0.5 * y$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\left(x\_m \cdot x\_m + y\_m \cdot y\_m\right) - z \cdot z}{y\_m \cdot 2} \leq -2 \cdot 10^{-99}:\\
\;\;\;\;-0.5 \cdot \frac{z \cdot z}{y\_m}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot y\_m\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -2e-99Initial program 83.3%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6434.2
Applied rewrites34.2%
if -2e-99 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 56.5%
Taylor expanded in y around inf
lower-*.f6440.8
Applied rewrites40.8%
x_m = (fabs.f64 x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x_m y_m z) :precision binary64 (* y_s (* 0.5 y_m)))
x_m = fabs(x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_m, double y_m, double z) {
return y_s * (0.5 * y_m);
}
x_m = abs(x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (0.5d0 * y_m)
end function
x_m = Math.abs(x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_m, double y_m, double z) {
return y_s * (0.5 * y_m);
}
x_m = math.fabs(x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x_m, y_m, z): return y_s * (0.5 * y_m)
x_m = abs(x) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x_m, y_m, z) return Float64(y_s * Float64(0.5 * y_m)) end
x_m = abs(x); y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp = code(y_s, x_m, y_m, z) tmp = y_s * (0.5 * y_m); end
x_m = N[Abs[x], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(0.5 * y$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(0.5 \cdot y\_m\right)
\end{array}
Initial program 69.3%
Taylor expanded in y around inf
lower-*.f6436.6
Applied rewrites36.6%
(FPCore (x y z) :precision binary64 (- (* y 0.5) (* (* (/ 0.5 y) (+ z x)) (- z x))))
double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y * 0.5d0) - (((0.5d0 / y) * (z + x)) * (z - x))
end function
public static double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
def code(x, y, z): return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x))
function code(x, y, z) return Float64(Float64(y * 0.5) - Float64(Float64(Float64(0.5 / y) * Float64(z + x)) * Float64(z - x))) end
function tmp = code(x, y, z) tmp = (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x)); end
code[x_, y_, z_] := N[(N[(y * 0.5), $MachinePrecision] - N[(N[(N[(0.5 / y), $MachinePrecision] * N[(z + x), $MachinePrecision]), $MachinePrecision] * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 0.5 - \left(\frac{0.5}{y} \cdot \left(z + x\right)\right) \cdot \left(z - x\right)
\end{array}
herbie shell --seed 2024317
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, A"
:precision binary64
:alt
(! :herbie-platform default (- (* y 1/2) (* (* (/ 1/2 y) (+ z x)) (- z x))))
(/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))