
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) (- INFINITY))
(* (/ c0 (sqrt l)) (sqrt (/ A V)))
(if (<= (* V l) -4e-323)
(* c0 (/ (sqrt (- A)) (sqrt (* (- V) l))))
(if (<= (* V l) 0.0)
(* c0 (/ (sqrt (/ (- A) l)) (sqrt (- V))))
(if (<= (* V l) 1e+185)
(* (/ c0 (sqrt (* l V))) (sqrt A))
(* c0 (sqrt (* (/ (- A) V) (/ -1.0 l)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = (c0 / sqrt(l)) * sqrt((A / V));
} else if ((V * l) <= -4e-323) {
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 * (sqrt((-A / l)) / sqrt(-V));
} else if ((V * l) <= 1e+185) {
tmp = (c0 / sqrt((l * V))) * sqrt(A);
} else {
tmp = c0 * sqrt(((-A / V) * (-1.0 / l)));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = (c0 / Math.sqrt(l)) * Math.sqrt((A / V));
} else if ((V * l) <= -4e-323) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 * (Math.sqrt((-A / l)) / Math.sqrt(-V));
} else if ((V * l) <= 1e+185) {
tmp = (c0 / Math.sqrt((l * V))) * Math.sqrt(A);
} else {
tmp = c0 * Math.sqrt(((-A / V) * (-1.0 / l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -math.inf: tmp = (c0 / math.sqrt(l)) * math.sqrt((A / V)) elif (V * l) <= -4e-323: tmp = c0 * (math.sqrt(-A) / math.sqrt((-V * l))) elif (V * l) <= 0.0: tmp = c0 * (math.sqrt((-A / l)) / math.sqrt(-V)) elif (V * l) <= 1e+185: tmp = (c0 / math.sqrt((l * V))) * math.sqrt(A) else: tmp = c0 * math.sqrt(((-A / V) * (-1.0 / l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(Float64(c0 / sqrt(l)) * sqrt(Float64(A / V))); elseif (Float64(V * l) <= -4e-323) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 * Float64(sqrt(Float64(Float64(-A) / l)) / sqrt(Float64(-V)))); elseif (Float64(V * l) <= 1e+185) tmp = Float64(Float64(c0 / sqrt(Float64(l * V))) * sqrt(A)); else tmp = Float64(c0 * sqrt(Float64(Float64(Float64(-A) / V) * Float64(-1.0 / l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = (c0 / sqrt(l)) * sqrt((A / V));
elseif ((V * l) <= -4e-323)
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
elseif ((V * l) <= 0.0)
tmp = c0 * (sqrt((-A / l)) / sqrt(-V));
elseif ((V * l) <= 1e+185)
tmp = (c0 / sqrt((l * V))) * sqrt(A);
else
tmp = c0 * sqrt(((-A / V) * (-1.0 / l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -4e-323], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 * N[(N[Sqrt[N[((-A) / l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 1e+185], N[(N[(c0 / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sqrt[A], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[((-A) / V), $MachinePrecision] * N[(-1.0 / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{c0}{\sqrt{\ell}} \cdot \sqrt{\frac{A}{V}}\\
\mathbf{elif}\;V \cdot \ell \leq -4 \cdot 10^{-323}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{-A}{\ell}}}{\sqrt{-V}}\\
\mathbf{elif}\;V \cdot \ell \leq 10^{+185}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot V}} \cdot \sqrt{A}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{-A}{V} \cdot \frac{-1}{\ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 46.2%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6444.4
Applied rewrites44.4%
if -inf.0 < (*.f64 V l) < -3.95253e-323Initial program 80.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6476.5
Applied rewrites76.5%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6498.2
Applied rewrites98.2%
if -3.95253e-323 < (*.f64 V l) < -0.0Initial program 52.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6470.8
Applied rewrites70.8%
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-neg.f6447.4
Applied rewrites47.4%
if -0.0 < (*.f64 V l) < 9.9999999999999998e184Initial program 90.5%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6497.5
Applied rewrites97.5%
if 9.9999999999999998e184 < (*.f64 V l) Initial program 60.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6479.9
Applied rewrites79.9%
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
frac-2negN/A
associate-*l/N/A
div-invN/A
lower-*.f64N/A
div-invN/A
lower-/.f64N/A
lower-neg.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6479.9
Applied rewrites79.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (sqrt (- V))))
(if (<= l -2e-310)
(* c0 (/ (sqrt A) (* (sqrt (- l)) t_0)))
(if (<= l 2.1e-128)
(/ (* (sqrt (- A)) c0) (* t_0 (sqrt l)))
(* c0 (/ (pow l -0.5) (sqrt (/ V A))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt(-V);
double tmp;
if (l <= -2e-310) {
tmp = c0 * (sqrt(A) / (sqrt(-l) * t_0));
} else if (l <= 2.1e-128) {
tmp = (sqrt(-A) * c0) / (t_0 * sqrt(l));
} else {
tmp = c0 * (pow(l, -0.5) / sqrt((V / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(-v)
if (l <= (-2d-310)) then
tmp = c0 * (sqrt(a) / (sqrt(-l) * t_0))
else if (l <= 2.1d-128) then
tmp = (sqrt(-a) * c0) / (t_0 * sqrt(l))
else
tmp = c0 * ((l ** (-0.5d0)) / sqrt((v / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt(-V);
double tmp;
if (l <= -2e-310) {
tmp = c0 * (Math.sqrt(A) / (Math.sqrt(-l) * t_0));
} else if (l <= 2.1e-128) {
tmp = (Math.sqrt(-A) * c0) / (t_0 * Math.sqrt(l));
} else {
tmp = c0 * (Math.pow(l, -0.5) / Math.sqrt((V / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt(-V) tmp = 0 if l <= -2e-310: tmp = c0 * (math.sqrt(A) / (math.sqrt(-l) * t_0)) elif l <= 2.1e-128: tmp = (math.sqrt(-A) * c0) / (t_0 * math.sqrt(l)) else: tmp = c0 * (math.pow(l, -0.5) / math.sqrt((V / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = sqrt(Float64(-V)) tmp = 0.0 if (l <= -2e-310) tmp = Float64(c0 * Float64(sqrt(A) / Float64(sqrt(Float64(-l)) * t_0))); elseif (l <= 2.1e-128) tmp = Float64(Float64(sqrt(Float64(-A)) * c0) / Float64(t_0 * sqrt(l))); else tmp = Float64(c0 * Float64((l ^ -0.5) / sqrt(Float64(V / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt(-V);
tmp = 0.0;
if (l <= -2e-310)
tmp = c0 * (sqrt(A) / (sqrt(-l) * t_0));
elseif (l <= 2.1e-128)
tmp = (sqrt(-A) * c0) / (t_0 * sqrt(l));
else
tmp = c0 * ((l ^ -0.5) / sqrt((V / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[Sqrt[(-V)], $MachinePrecision]}, If[LessEqual[l, -2e-310], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[(N[Sqrt[(-l)], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[l, 2.1e-128], N[(N[(N[Sqrt[(-A)], $MachinePrecision] * c0), $MachinePrecision] / N[(t$95$0 * N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Power[l, -0.5], $MachinePrecision] / N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{-V}\\
\mathbf{if}\;\ell \leq -2 \cdot 10^{-310}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{-\ell} \cdot t\_0}\\
\mathbf{elif}\;\ell \leq 2.1 \cdot 10^{-128}:\\
\;\;\;\;\frac{\sqrt{-A} \cdot c0}{t\_0 \cdot \sqrt{\ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{{\ell}^{-0.5}}{\sqrt{\frac{V}{A}}}\\
\end{array}
\end{array}
if l < -1.999999999999994e-310Initial program 78.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6475.5
Applied rewrites75.5%
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
frac-2negN/A
associate-*l/N/A
div-invN/A
lower-*.f64N/A
div-invN/A
lower-/.f64N/A
lower-neg.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6475.1
Applied rewrites75.1%
lift-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
sqrt-prodN/A
lift-/.f64N/A
frac-2negN/A
metadata-evalN/A
sqrt-divN/A
metadata-evalN/A
lift-/.f64N/A
lift-neg.f64N/A
distribute-frac-negN/A
distribute-frac-neg2N/A
sqrt-divN/A
frac-timesN/A
*-lft-identityN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-*.f64N/A
Applied rewrites42.4%
if -1.999999999999994e-310 < l < 2.1000000000000001e-128Initial program 60.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6476.8
Applied rewrites76.8%
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
frac-2negN/A
associate-*l/N/A
div-invN/A
lower-*.f64N/A
div-invN/A
lower-/.f64N/A
lower-neg.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6469.4
Applied rewrites69.4%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
sqrt-divN/A
*-commutativeN/A
neg-mul-1N/A
lift-neg.f64N/A
remove-double-negN/A
associate-*r/N/A
*-commutativeN/A
sqrt-prodN/A
lift-sqrt.f64N/A
frac-timesN/A
Applied rewrites65.2%
if 2.1000000000000001e-128 < l Initial program 77.4%
Applied rewrites87.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ A (* V l))))))
(if (or (<= t_0 4e-174) (not (<= t_0 2e+307)))
(* c0 (sqrt (/ (/ A l) V)))
t_0)))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if ((t_0 <= 4e-174) || !(t_0 <= 2e+307)) {
tmp = c0 * sqrt(((A / l) / V));
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if ((t_0 <= 4d-174) .or. (.not. (t_0 <= 2d+307))) then
tmp = c0 * sqrt(((a / l) / v))
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if ((t_0 <= 4e-174) || !(t_0 <= 2e+307)) {
tmp = c0 * Math.sqrt(((A / l) / V));
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if (t_0 <= 4e-174) or not (t_0 <= 2e+307): tmp = c0 * math.sqrt(((A / l) / V)) else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if ((t_0 <= 4e-174) || !(t_0 <= 2e+307)) tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if ((t_0 <= 4e-174) || ~((t_0 <= 2e+307)))
tmp = c0 * sqrt(((A / l) / V));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 4e-174], N[Not[LessEqual[t$95$0, 2e+307]], $MachinePrecision]], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t\_0 \leq 4 \cdot 10^{-174} \lor \neg \left(t\_0 \leq 2 \cdot 10^{+307}\right):\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 4e-174 or 1.99999999999999997e307 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 69.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6473.3
Applied rewrites73.3%
if 4e-174 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 1.99999999999999997e307Initial program 98.7%
Final simplification79.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ A (* V l))))))
(if (<= t_0 4e-174)
(* c0 (sqrt (/ (/ A l) V)))
(if (<= t_0 2e+307) t_0 (/ c0 (sqrt (* (/ l A) V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if (t_0 <= 4e-174) {
tmp = c0 * sqrt(((A / l) / V));
} else if (t_0 <= 2e+307) {
tmp = t_0;
} else {
tmp = c0 / sqrt(((l / A) * V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if (t_0 <= 4d-174) then
tmp = c0 * sqrt(((a / l) / v))
else if (t_0 <= 2d+307) then
tmp = t_0
else
tmp = c0 / sqrt(((l / a) * v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if (t_0 <= 4e-174) {
tmp = c0 * Math.sqrt(((A / l) / V));
} else if (t_0 <= 2e+307) {
tmp = t_0;
} else {
tmp = c0 / Math.sqrt(((l / A) * V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if t_0 <= 4e-174: tmp = c0 * math.sqrt(((A / l) / V)) elif t_0 <= 2e+307: tmp = t_0 else: tmp = c0 / math.sqrt(((l / A) * V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if (t_0 <= 4e-174) tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); elseif (t_0 <= 2e+307) tmp = t_0; else tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if (t_0 <= 4e-174)
tmp = c0 * sqrt(((A / l) / V));
elseif (t_0 <= 2e+307)
tmp = t_0;
else
tmp = c0 / sqrt(((l / A) * V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 4e-174], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+307], t$95$0, N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t\_0 \leq 4 \cdot 10^{-174}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+307}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 4e-174Initial program 72.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6475.6
Applied rewrites75.6%
if 4e-174 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 1.99999999999999997e307Initial program 98.7%
if 1.99999999999999997e307 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 49.4%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6449.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6449.4
Applied rewrites49.4%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6461.5
Applied rewrites61.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ A (* V l))))))
(if (<= t_0 4e-174)
(* c0 (sqrt (/ (/ A l) V)))
(if (<= t_0 5e+300) t_0 (/ c0 (sqrt (* (/ V A) l)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if (t_0 <= 4e-174) {
tmp = c0 * sqrt(((A / l) / V));
} else if (t_0 <= 5e+300) {
tmp = t_0;
} else {
tmp = c0 / sqrt(((V / A) * l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if (t_0 <= 4d-174) then
tmp = c0 * sqrt(((a / l) / v))
else if (t_0 <= 5d+300) then
tmp = t_0
else
tmp = c0 / sqrt(((v / a) * l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if (t_0 <= 4e-174) {
tmp = c0 * Math.sqrt(((A / l) / V));
} else if (t_0 <= 5e+300) {
tmp = t_0;
} else {
tmp = c0 / Math.sqrt(((V / A) * l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if t_0 <= 4e-174: tmp = c0 * math.sqrt(((A / l) / V)) elif t_0 <= 5e+300: tmp = t_0 else: tmp = c0 / math.sqrt(((V / A) * l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if (t_0 <= 4e-174) tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); elseif (t_0 <= 5e+300) tmp = t_0; else tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if (t_0 <= 4e-174)
tmp = c0 * sqrt(((A / l) / V));
elseif (t_0 <= 5e+300)
tmp = t_0;
else
tmp = c0 / sqrt(((V / A) * l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 4e-174], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+300], t$95$0, N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t\_0 \leq 4 \cdot 10^{-174}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+300}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 4e-174Initial program 72.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6475.6
Applied rewrites75.6%
if 4e-174 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 5.00000000000000026e300Initial program 98.7%
if 5.00000000000000026e300 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 49.4%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6449.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6449.4
Applied rewrites49.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6461.5
Applied rewrites61.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) (- INFINITY))
(* (/ c0 (sqrt l)) (sqrt (/ A V)))
(if (<= (* V l) -4e-323)
(* c0 (/ (sqrt (- A)) (sqrt (* (- V) l))))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ l A) V)))
(if (<= (* V l) 1e+185)
(* (/ c0 (sqrt (* l V))) (sqrt A))
(* c0 (sqrt (* (/ (- A) V) (/ -1.0 l)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = (c0 / sqrt(l)) * sqrt((A / V));
} else if ((V * l) <= -4e-323) {
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((l / A) * V));
} else if ((V * l) <= 1e+185) {
tmp = (c0 / sqrt((l * V))) * sqrt(A);
} else {
tmp = c0 * sqrt(((-A / V) * (-1.0 / l)));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = (c0 / Math.sqrt(l)) * Math.sqrt((A / V));
} else if ((V * l) <= -4e-323) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((l / A) * V));
} else if ((V * l) <= 1e+185) {
tmp = (c0 / Math.sqrt((l * V))) * Math.sqrt(A);
} else {
tmp = c0 * Math.sqrt(((-A / V) * (-1.0 / l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -math.inf: tmp = (c0 / math.sqrt(l)) * math.sqrt((A / V)) elif (V * l) <= -4e-323: tmp = c0 * (math.sqrt(-A) / math.sqrt((-V * l))) elif (V * l) <= 0.0: tmp = c0 / math.sqrt(((l / A) * V)) elif (V * l) <= 1e+185: tmp = (c0 / math.sqrt((l * V))) * math.sqrt(A) else: tmp = c0 * math.sqrt(((-A / V) * (-1.0 / l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(Float64(c0 / sqrt(l)) * sqrt(Float64(A / V))); elseif (Float64(V * l) <= -4e-323) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); elseif (Float64(V * l) <= 1e+185) tmp = Float64(Float64(c0 / sqrt(Float64(l * V))) * sqrt(A)); else tmp = Float64(c0 * sqrt(Float64(Float64(Float64(-A) / V) * Float64(-1.0 / l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = (c0 / sqrt(l)) * sqrt((A / V));
elseif ((V * l) <= -4e-323)
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt(((l / A) * V));
elseif ((V * l) <= 1e+185)
tmp = (c0 / sqrt((l * V))) * sqrt(A);
else
tmp = c0 * sqrt(((-A / V) * (-1.0 / l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -4e-323], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 1e+185], N[(N[(c0 / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sqrt[A], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[((-A) / V), $MachinePrecision] * N[(-1.0 / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{c0}{\sqrt{\ell}} \cdot \sqrt{\frac{A}{V}}\\
\mathbf{elif}\;V \cdot \ell \leq -4 \cdot 10^{-323}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{elif}\;V \cdot \ell \leq 10^{+185}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot V}} \cdot \sqrt{A}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{-A}{V} \cdot \frac{-1}{\ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 46.2%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6444.4
Applied rewrites44.4%
if -inf.0 < (*.f64 V l) < -3.95253e-323Initial program 80.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6476.5
Applied rewrites76.5%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6498.2
Applied rewrites98.2%
if -3.95253e-323 < (*.f64 V l) < -0.0Initial program 52.2%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6452.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6452.2
Applied rewrites52.2%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6471.6
Applied rewrites71.6%
if -0.0 < (*.f64 V l) < 9.9999999999999998e184Initial program 90.5%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6497.5
Applied rewrites97.5%
if 9.9999999999999998e184 < (*.f64 V l) Initial program 60.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6479.9
Applied rewrites79.9%
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
frac-2negN/A
associate-*l/N/A
div-invN/A
lower-*.f64N/A
div-invN/A
lower-/.f64N/A
lower-neg.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6479.9
Applied rewrites79.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -5e+297)
(* c0 (/ (sqrt (/ A V)) (sqrt l)))
(if (<= (* V l) -4e-323)
(* c0 (/ (sqrt (- A)) (sqrt (* (- V) l))))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ l A) V)))
(if (<= (* V l) 1e+185)
(* (/ c0 (sqrt (* l V))) (sqrt A))
(* c0 (sqrt (* (/ (- A) V) (/ -1.0 l)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -5e+297) {
tmp = c0 * (sqrt((A / V)) / sqrt(l));
} else if ((V * l) <= -4e-323) {
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((l / A) * V));
} else if ((V * l) <= 1e+185) {
tmp = (c0 / sqrt((l * V))) * sqrt(A);
} else {
tmp = c0 * sqrt(((-A / V) * (-1.0 / l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-5d+297)) then
tmp = c0 * (sqrt((a / v)) / sqrt(l))
else if ((v * l) <= (-4d-323)) then
tmp = c0 * (sqrt(-a) / sqrt((-v * l)))
else if ((v * l) <= 0.0d0) then
tmp = c0 / sqrt(((l / a) * v))
else if ((v * l) <= 1d+185) then
tmp = (c0 / sqrt((l * v))) * sqrt(a)
else
tmp = c0 * sqrt(((-a / v) * ((-1.0d0) / l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -5e+297) {
tmp = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
} else if ((V * l) <= -4e-323) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((l / A) * V));
} else if ((V * l) <= 1e+185) {
tmp = (c0 / Math.sqrt((l * V))) * Math.sqrt(A);
} else {
tmp = c0 * Math.sqrt(((-A / V) * (-1.0 / l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -5e+297: tmp = c0 * (math.sqrt((A / V)) / math.sqrt(l)) elif (V * l) <= -4e-323: tmp = c0 * (math.sqrt(-A) / math.sqrt((-V * l))) elif (V * l) <= 0.0: tmp = c0 / math.sqrt(((l / A) * V)) elif (V * l) <= 1e+185: tmp = (c0 / math.sqrt((l * V))) * math.sqrt(A) else: tmp = c0 * math.sqrt(((-A / V) * (-1.0 / l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -5e+297) tmp = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))); elseif (Float64(V * l) <= -4e-323) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); elseif (Float64(V * l) <= 1e+185) tmp = Float64(Float64(c0 / sqrt(Float64(l * V))) * sqrt(A)); else tmp = Float64(c0 * sqrt(Float64(Float64(Float64(-A) / V) * Float64(-1.0 / l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -5e+297)
tmp = c0 * (sqrt((A / V)) / sqrt(l));
elseif ((V * l) <= -4e-323)
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt(((l / A) * V));
elseif ((V * l) <= 1e+185)
tmp = (c0 / sqrt((l * V))) * sqrt(A);
else
tmp = c0 * sqrt(((-A / V) * (-1.0 / l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -5e+297], N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -4e-323], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 1e+185], N[(N[(c0 / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sqrt[A], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[((-A) / V), $MachinePrecision] * N[(-1.0 / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -5 \cdot 10^{+297}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\mathbf{elif}\;V \cdot \ell \leq -4 \cdot 10^{-323}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{elif}\;V \cdot \ell \leq 10^{+185}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot V}} \cdot \sqrt{A}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{-A}{V} \cdot \frac{-1}{\ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -4.9999999999999998e297Initial program 55.7%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6445.0
Applied rewrites45.0%
if -4.9999999999999998e297 < (*.f64 V l) < -3.95253e-323Initial program 79.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6476.1
Applied rewrites76.1%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6498.1
Applied rewrites98.1%
if -3.95253e-323 < (*.f64 V l) < -0.0Initial program 52.2%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6452.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6452.2
Applied rewrites52.2%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6471.6
Applied rewrites71.6%
if -0.0 < (*.f64 V l) < 9.9999999999999998e184Initial program 90.5%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6497.5
Applied rewrites97.5%
if 9.9999999999999998e184 < (*.f64 V l) Initial program 60.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6479.9
Applied rewrites79.9%
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
frac-2negN/A
associate-*l/N/A
div-invN/A
lower-*.f64N/A
div-invN/A
lower-/.f64N/A
lower-neg.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6479.9
Applied rewrites79.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 2e-313)
(* c0 (sqrt (/ (/ A l) V)))
(if (<= t_0 4e+303)
(/ c0 (sqrt (/ (* l V) A)))
(/ c0 (sqrt (* (/ l A) V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 2e-313) {
tmp = c0 * sqrt(((A / l) / V));
} else if (t_0 <= 4e+303) {
tmp = c0 / sqrt(((l * V) / A));
} else {
tmp = c0 / sqrt(((l / A) * V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 2d-313) then
tmp = c0 * sqrt(((a / l) / v))
else if (t_0 <= 4d+303) then
tmp = c0 / sqrt(((l * v) / a))
else
tmp = c0 / sqrt(((l / a) * v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 2e-313) {
tmp = c0 * Math.sqrt(((A / l) / V));
} else if (t_0 <= 4e+303) {
tmp = c0 / Math.sqrt(((l * V) / A));
} else {
tmp = c0 / Math.sqrt(((l / A) * V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 2e-313: tmp = c0 * math.sqrt(((A / l) / V)) elif t_0 <= 4e+303: tmp = c0 / math.sqrt(((l * V) / A)) else: tmp = c0 / math.sqrt(((l / A) * V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 2e-313) tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); elseif (t_0 <= 4e+303) tmp = Float64(c0 / sqrt(Float64(Float64(l * V) / A))); else tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 2e-313)
tmp = c0 * sqrt(((A / l) / V));
elseif (t_0 <= 4e+303)
tmp = c0 / sqrt(((l * V) / A));
else
tmp = c0 / sqrt(((l / A) * V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-313], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 4e+303], N[(c0 / N[Sqrt[N[(N[(l * V), $MachinePrecision] / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-313}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\mathbf{elif}\;t\_0 \leq 4 \cdot 10^{+303}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell \cdot V}{A}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 1.99999999998e-313Initial program 33.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6453.6
Applied rewrites53.6%
if 1.99999999998e-313 < (/.f64 A (*.f64 V l)) < 4e303Initial program 99.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
if 4e303 < (/.f64 A (*.f64 V l)) Initial program 43.9%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6443.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6443.9
Applied rewrites43.9%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6456.4
Applied rewrites56.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -4e-323)
(* c0 (/ (sqrt (- A)) (sqrt (* (- V) l))))
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ l A) V)))
(if (<= (* V l) 1e+185)
(* (/ c0 (sqrt (* l V))) (sqrt A))
(* c0 (sqrt (* (/ (- A) V) (/ -1.0 l))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -4e-323) {
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((l / A) * V));
} else if ((V * l) <= 1e+185) {
tmp = (c0 / sqrt((l * V))) * sqrt(A);
} else {
tmp = c0 * sqrt(((-A / V) * (-1.0 / l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-4d-323)) then
tmp = c0 * (sqrt(-a) / sqrt((-v * l)))
else if ((v * l) <= 0.0d0) then
tmp = c0 / sqrt(((l / a) * v))
else if ((v * l) <= 1d+185) then
tmp = (c0 / sqrt((l * v))) * sqrt(a)
else
tmp = c0 * sqrt(((-a / v) * ((-1.0d0) / l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -4e-323) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((-V * l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((l / A) * V));
} else if ((V * l) <= 1e+185) {
tmp = (c0 / Math.sqrt((l * V))) * Math.sqrt(A);
} else {
tmp = c0 * Math.sqrt(((-A / V) * (-1.0 / l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -4e-323: tmp = c0 * (math.sqrt(-A) / math.sqrt((-V * l))) elif (V * l) <= 0.0: tmp = c0 / math.sqrt(((l / A) * V)) elif (V * l) <= 1e+185: tmp = (c0 / math.sqrt((l * V))) * math.sqrt(A) else: tmp = c0 * math.sqrt(((-A / V) * (-1.0 / l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -4e-323) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); elseif (Float64(V * l) <= 1e+185) tmp = Float64(Float64(c0 / sqrt(Float64(l * V))) * sqrt(A)); else tmp = Float64(c0 * sqrt(Float64(Float64(Float64(-A) / V) * Float64(-1.0 / l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -4e-323)
tmp = c0 * (sqrt(-A) / sqrt((-V * l)));
elseif ((V * l) <= 0.0)
tmp = c0 / sqrt(((l / A) * V));
elseif ((V * l) <= 1e+185)
tmp = (c0 / sqrt((l * V))) * sqrt(A);
else
tmp = c0 * sqrt(((-A / V) * (-1.0 / l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -4e-323], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 1e+185], N[(N[(c0 / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sqrt[A], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[((-A) / V), $MachinePrecision] * N[(-1.0 / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -4 \cdot 10^{-323}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{elif}\;V \cdot \ell \leq 10^{+185}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot V}} \cdot \sqrt{A}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{-A}{V} \cdot \frac{-1}{\ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -3.95253e-323Initial program 77.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6477.4
Applied rewrites77.4%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6494.2
Applied rewrites94.2%
if -3.95253e-323 < (*.f64 V l) < -0.0Initial program 52.2%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6452.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6452.2
Applied rewrites52.2%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6471.6
Applied rewrites71.6%
if -0.0 < (*.f64 V l) < 9.9999999999999998e184Initial program 90.5%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6497.5
Applied rewrites97.5%
if 9.9999999999999998e184 < (*.f64 V l) Initial program 60.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6479.9
Applied rewrites79.9%
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
frac-2negN/A
associate-*l/N/A
div-invN/A
lower-*.f64N/A
div-invN/A
lower-/.f64N/A
lower-neg.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6479.9
Applied rewrites79.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (let* ((t_0 (* c0 (sqrt (/ A (* V l)))))) (if (<= t_0 0.0) (* c0 (/ A (sqrt (* (* V l) A)))) t_0)))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * (A / sqrt(((V * l) * A)));
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if (t_0 <= 0.0d0) then
tmp = c0 * (a / sqrt(((v * l) * a)))
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * (A / Math.sqrt(((V * l) * A)));
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if t_0 <= 0.0: tmp = c0 * (A / math.sqrt(((V * l) * A))) else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * Float64(A / sqrt(Float64(Float64(V * l) * A)))); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * (A / sqrt(((V * l) * A)));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[(A / N[Sqrt[N[(N[(V * l), $MachinePrecision] * A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;c0 \cdot \frac{A}{\sqrt{\left(V \cdot \ell\right) \cdot A}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0Initial program 71.4%
Applied rewrites44.5%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lift-*.f64N/A
sqrt-prodN/A
rem-square-sqrtN/A
lower-/.f64N/A
lower-sqrt.f6441.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6441.9
Applied rewrites41.9%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 83.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ l A) V)))
(if (<= (* V l) 1e+185)
(* (/ c0 (sqrt (* l V))) (sqrt A))
(* c0 (sqrt (* (/ (- A) V) (/ -1.0 l)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((l / A) * V));
} else if ((V * l) <= 1e+185) {
tmp = (c0 / sqrt((l * V))) * sqrt(A);
} else {
tmp = c0 * sqrt(((-A / V) * (-1.0 / l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= 0.0d0) then
tmp = c0 / sqrt(((l / a) * v))
else if ((v * l) <= 1d+185) then
tmp = (c0 / sqrt((l * v))) * sqrt(a)
else
tmp = c0 * sqrt(((-a / v) * ((-1.0d0) / l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((l / A) * V));
} else if ((V * l) <= 1e+185) {
tmp = (c0 / Math.sqrt((l * V))) * Math.sqrt(A);
} else {
tmp = c0 * Math.sqrt(((-A / V) * (-1.0 / l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= 0.0: tmp = c0 / math.sqrt(((l / A) * V)) elif (V * l) <= 1e+185: tmp = (c0 / math.sqrt((l * V))) * math.sqrt(A) else: tmp = c0 * math.sqrt(((-A / V) * (-1.0 / l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); elseif (Float64(V * l) <= 1e+185) tmp = Float64(Float64(c0 / sqrt(Float64(l * V))) * sqrt(A)); else tmp = Float64(c0 * sqrt(Float64(Float64(Float64(-A) / V) * Float64(-1.0 / l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= 0.0)
tmp = c0 / sqrt(((l / A) * V));
elseif ((V * l) <= 1e+185)
tmp = (c0 / sqrt((l * V))) * sqrt(A);
else
tmp = c0 * sqrt(((-A / V) * (-1.0 / l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 1e+185], N[(N[(c0 / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sqrt[A], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[((-A) / V), $MachinePrecision] * N[(-1.0 / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{elif}\;V \cdot \ell \leq 10^{+185}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot V}} \cdot \sqrt{A}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{-A}{V} \cdot \frac{-1}{\ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -0.0Initial program 71.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6471.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6471.2
Applied rewrites71.2%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6475.8
Applied rewrites75.8%
if -0.0 < (*.f64 V l) < 9.9999999999999998e184Initial program 90.5%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6497.5
Applied rewrites97.5%
if 9.9999999999999998e184 < (*.f64 V l) Initial program 60.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6479.9
Applied rewrites79.9%
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
frac-2negN/A
associate-*l/N/A
div-invN/A
lower-*.f64N/A
div-invN/A
lower-/.f64N/A
lower-neg.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6479.9
Applied rewrites79.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) 0.0)
(/ c0 (sqrt (* (/ l A) V)))
(if (<= (* V l) 1e+185)
(* (/ c0 (sqrt (* l V))) (sqrt A))
(* c0 (sqrt (/ (/ A l) V))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 0.0) {
tmp = c0 / sqrt(((l / A) * V));
} else if ((V * l) <= 1e+185) {
tmp = (c0 / sqrt((l * V))) * sqrt(A);
} else {
tmp = c0 * sqrt(((A / l) / V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= 0.0d0) then
tmp = c0 / sqrt(((l / a) * v))
else if ((v * l) <= 1d+185) then
tmp = (c0 / sqrt((l * v))) * sqrt(a)
else
tmp = c0 * sqrt(((a / l) / v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 0.0) {
tmp = c0 / Math.sqrt(((l / A) * V));
} else if ((V * l) <= 1e+185) {
tmp = (c0 / Math.sqrt((l * V))) * Math.sqrt(A);
} else {
tmp = c0 * Math.sqrt(((A / l) / V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= 0.0: tmp = c0 / math.sqrt(((l / A) * V)) elif (V * l) <= 1e+185: tmp = (c0 / math.sqrt((l * V))) * math.sqrt(A) else: tmp = c0 * math.sqrt(((A / l) / V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= 0.0) tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); elseif (Float64(V * l) <= 1e+185) tmp = Float64(Float64(c0 / sqrt(Float64(l * V))) * sqrt(A)); else tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= 0.0)
tmp = c0 / sqrt(((l / A) * V));
elseif ((V * l) <= 1e+185)
tmp = (c0 / sqrt((l * V))) * sqrt(A);
else
tmp = c0 * sqrt(((A / l) / V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 1e+185], N[(N[(c0 / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sqrt[A], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{elif}\;V \cdot \ell \leq 10^{+185}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot V}} \cdot \sqrt{A}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\end{array}
\end{array}
if (*.f64 V l) < -0.0Initial program 71.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6471.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6471.2
Applied rewrites71.2%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6475.8
Applied rewrites75.8%
if -0.0 < (*.f64 V l) < 9.9999999999999998e184Initial program 90.5%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6497.5
Applied rewrites97.5%
if 9.9999999999999998e184 < (*.f64 V l) Initial program 60.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6479.9
Applied rewrites79.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= A -5e-310) (/ (* (sqrt (- A)) c0) (* (sqrt (- V)) (sqrt l))) (/ (* (sqrt A) c0) (sqrt (* l V)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -5e-310) {
tmp = (sqrt(-A) * c0) / (sqrt(-V) * sqrt(l));
} else {
tmp = (sqrt(A) * c0) / sqrt((l * V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (a <= (-5d-310)) then
tmp = (sqrt(-a) * c0) / (sqrt(-v) * sqrt(l))
else
tmp = (sqrt(a) * c0) / sqrt((l * v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -5e-310) {
tmp = (Math.sqrt(-A) * c0) / (Math.sqrt(-V) * Math.sqrt(l));
} else {
tmp = (Math.sqrt(A) * c0) / Math.sqrt((l * V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if A <= -5e-310: tmp = (math.sqrt(-A) * c0) / (math.sqrt(-V) * math.sqrt(l)) else: tmp = (math.sqrt(A) * c0) / math.sqrt((l * V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (A <= -5e-310) tmp = Float64(Float64(sqrt(Float64(-A)) * c0) / Float64(sqrt(Float64(-V)) * sqrt(l))); else tmp = Float64(Float64(sqrt(A) * c0) / sqrt(Float64(l * V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (A <= -5e-310)
tmp = (sqrt(-A) * c0) / (sqrt(-V) * sqrt(l));
else
tmp = (sqrt(A) * c0) / sqrt((l * V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[A, -5e-310], N[(N[(N[Sqrt[(-A)], $MachinePrecision] * c0), $MachinePrecision] / N[(N[Sqrt[(-V)], $MachinePrecision] * N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;A \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{\sqrt{-A} \cdot c0}{\sqrt{-V} \cdot \sqrt{\ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if A < -4.999999999999985e-310Initial program 72.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6475.5
Applied rewrites75.5%
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
frac-2negN/A
associate-*l/N/A
div-invN/A
lower-*.f64N/A
div-invN/A
lower-/.f64N/A
lower-neg.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6472.2
Applied rewrites72.2%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
sqrt-divN/A
*-commutativeN/A
neg-mul-1N/A
lift-neg.f64N/A
remove-double-negN/A
associate-*r/N/A
*-commutativeN/A
sqrt-prodN/A
lift-sqrt.f64N/A
frac-timesN/A
Applied rewrites39.9%
if -4.999999999999985e-310 < A Initial program 79.7%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6483.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6483.8
Applied rewrites83.8%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= l -2e-310) (* c0 (/ (sqrt A) (* (sqrt (- l)) (sqrt (- V))))) (/ c0 (* (sqrt (/ V A)) (sqrt l)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 * (sqrt(A) / (sqrt(-l) * sqrt(-V)));
} else {
tmp = c0 / (sqrt((V / A)) * sqrt(l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (l <= (-2d-310)) then
tmp = c0 * (sqrt(a) / (sqrt(-l) * sqrt(-v)))
else
tmp = c0 / (sqrt((v / a)) * sqrt(l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 * (Math.sqrt(A) / (Math.sqrt(-l) * Math.sqrt(-V)));
} else {
tmp = c0 / (Math.sqrt((V / A)) * Math.sqrt(l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if l <= -2e-310: tmp = c0 * (math.sqrt(A) / (math.sqrt(-l) * math.sqrt(-V))) else: tmp = c0 / (math.sqrt((V / A)) * math.sqrt(l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (l <= -2e-310) tmp = Float64(c0 * Float64(sqrt(A) / Float64(sqrt(Float64(-l)) * sqrt(Float64(-V))))); else tmp = Float64(c0 / Float64(sqrt(Float64(V / A)) * sqrt(l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (l <= -2e-310)
tmp = c0 * (sqrt(A) / (sqrt(-l) * sqrt(-V)));
else
tmp = c0 / (sqrt((V / A)) * sqrt(l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[l, -2e-310], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[(N[Sqrt[(-l)], $MachinePrecision] * N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision] * N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \leq -2 \cdot 10^{-310}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{-\ell} \cdot \sqrt{-V}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A}} \cdot \sqrt{\ell}}\\
\end{array}
\end{array}
if l < -1.999999999999994e-310Initial program 78.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6475.5
Applied rewrites75.5%
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
frac-2negN/A
associate-*l/N/A
div-invN/A
lower-*.f64N/A
div-invN/A
lower-/.f64N/A
lower-neg.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6475.1
Applied rewrites75.1%
lift-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
sqrt-prodN/A
lift-/.f64N/A
frac-2negN/A
metadata-evalN/A
sqrt-divN/A
metadata-evalN/A
lift-/.f64N/A
lift-neg.f64N/A
distribute-frac-negN/A
distribute-frac-neg2N/A
sqrt-divN/A
frac-timesN/A
*-lft-identityN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-*.f64N/A
Applied rewrites42.4%
if -1.999999999999994e-310 < l Initial program 73.1%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6472.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6472.7
Applied rewrites72.7%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
sqrt-prodN/A
lift-sqrt.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6486.0
Applied rewrites86.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (let* ((t_0 (/ A (* V l)))) (if (<= t_0 0.0) (* A (/ c0 (sqrt (* (* V l) A)))) (* c0 (sqrt t_0)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = A * (c0 / sqrt(((V * l) * A)));
} else {
tmp = c0 * sqrt(t_0);
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 0.0d0) then
tmp = a * (c0 / sqrt(((v * l) * a)))
else
tmp = c0 * sqrt(t_0)
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = A * (c0 / Math.sqrt(((V * l) * A)));
} else {
tmp = c0 * Math.sqrt(t_0);
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 0.0: tmp = A * (c0 / math.sqrt(((V * l) * A))) else: tmp = c0 * math.sqrt(t_0) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(A * Float64(c0 / sqrt(Float64(Float64(V * l) * A)))); else tmp = Float64(c0 * sqrt(t_0)); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = A * (c0 / sqrt(((V * l) * A)));
else
tmp = c0 * sqrt(t_0);
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(A * N[(c0 / N[Sqrt[N[(N[(V * l), $MachinePrecision] * A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;A \cdot \frac{c0}{\sqrt{\left(V \cdot \ell\right) \cdot A}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{t\_0}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0Initial program 31.6%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6431.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6431.6
Applied rewrites31.6%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6450.0
Applied rewrites50.0%
lift-/.f64N/A
div-invN/A
lift-sqrt.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
div-invN/A
sqrt-prodN/A
*-inversesN/A
associate-/r*N/A
lift-*.f64N/A
sqrt-prodN/A
associate-/l*N/A
lift-*.f64N/A
sqrt-divN/A
lift-*.f64N/A
sqrt-prodN/A
rem-square-sqrtN/A
Applied rewrites44.9%
if 0.0 < (/.f64 A (*.f64 V l)) Initial program 84.6%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp = code(c0, A, V, l)
tmp = c0 * sqrt((A / (V * l)));
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Initial program 75.9%
herbie shell --seed 2024315
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))