
(FPCore (x y z t a) :precision binary64 (+ (- (+ (log (+ x y)) (log z)) t) (* (- a 0.5) (log t))))
double code(double x, double y, double z, double t, double a) {
return ((log((x + y)) + log(z)) - t) + ((a - 0.5) * log(t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((log((x + y)) + log(z)) - t) + ((a - 0.5d0) * log(t))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((Math.log((x + y)) + Math.log(z)) - t) + ((a - 0.5) * Math.log(t));
}
def code(x, y, z, t, a): return ((math.log((x + y)) + math.log(z)) - t) + ((a - 0.5) * math.log(t))
function code(x, y, z, t, a) return Float64(Float64(Float64(log(Float64(x + y)) + log(z)) - t) + Float64(Float64(a - 0.5) * log(t))) end
function tmp = code(x, y, z, t, a) tmp = ((log((x + y)) + log(z)) - t) + ((a - 0.5) * log(t)); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\log \left(x + y\right) + \log z\right) - t\right) + \left(a - 0.5\right) \cdot \log t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ (- (+ (log (+ x y)) (log z)) t) (* (- a 0.5) (log t))))
double code(double x, double y, double z, double t, double a) {
return ((log((x + y)) + log(z)) - t) + ((a - 0.5) * log(t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((log((x + y)) + log(z)) - t) + ((a - 0.5d0) * log(t))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((Math.log((x + y)) + Math.log(z)) - t) + ((a - 0.5) * Math.log(t));
}
def code(x, y, z, t, a): return ((math.log((x + y)) + math.log(z)) - t) + ((a - 0.5) * math.log(t))
function code(x, y, z, t, a) return Float64(Float64(Float64(log(Float64(x + y)) + log(z)) - t) + Float64(Float64(a - 0.5) * log(t))) end
function tmp = code(x, y, z, t, a) tmp = ((log((x + y)) + log(z)) - t) + ((a - 0.5) * log(t)); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\log \left(x + y\right) + \log z\right) - t\right) + \left(a - 0.5\right) \cdot \log t
\end{array}
(FPCore (x y z t a) :precision binary64 (+ (- (+ (log (+ x y)) (log z)) t) (* (- a 0.5) (log t))))
double code(double x, double y, double z, double t, double a) {
return ((log((x + y)) + log(z)) - t) + ((a - 0.5) * log(t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((log((x + y)) + log(z)) - t) + ((a - 0.5d0) * log(t))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((Math.log((x + y)) + Math.log(z)) - t) + ((a - 0.5) * Math.log(t));
}
def code(x, y, z, t, a): return ((math.log((x + y)) + math.log(z)) - t) + ((a - 0.5) * math.log(t))
function code(x, y, z, t, a) return Float64(Float64(Float64(log(Float64(x + y)) + log(z)) - t) + Float64(Float64(a - 0.5) * log(t))) end
function tmp = code(x, y, z, t, a) tmp = ((log((x + y)) + log(z)) - t) + ((a - 0.5) * log(t)); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\log \left(x + y\right) + \log z\right) - t\right) + \left(a - 0.5\right) \cdot \log t
\end{array}
Initial program 99.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ (log (+ x y)) (log z))))
(if (or (<= t_1 -750.0) (not (<= t_1 710.0)))
(+ (pow (/ -1.0 t) -1.0) (* (- a 0.5) (log t)))
(- (log (* z (+ y x))) (- t (* (log t) (- a 0.5)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = log((x + y)) + log(z);
double tmp;
if ((t_1 <= -750.0) || !(t_1 <= 710.0)) {
tmp = pow((-1.0 / t), -1.0) + ((a - 0.5) * log(t));
} else {
tmp = log((z * (y + x))) - (t - (log(t) * (a - 0.5)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = log((x + y)) + log(z)
if ((t_1 <= (-750.0d0)) .or. (.not. (t_1 <= 710.0d0))) then
tmp = (((-1.0d0) / t) ** (-1.0d0)) + ((a - 0.5d0) * log(t))
else
tmp = log((z * (y + x))) - (t - (log(t) * (a - 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = Math.log((x + y)) + Math.log(z);
double tmp;
if ((t_1 <= -750.0) || !(t_1 <= 710.0)) {
tmp = Math.pow((-1.0 / t), -1.0) + ((a - 0.5) * Math.log(t));
} else {
tmp = Math.log((z * (y + x))) - (t - (Math.log(t) * (a - 0.5)));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = math.log((x + y)) + math.log(z) tmp = 0 if (t_1 <= -750.0) or not (t_1 <= 710.0): tmp = math.pow((-1.0 / t), -1.0) + ((a - 0.5) * math.log(t)) else: tmp = math.log((z * (y + x))) - (t - (math.log(t) * (a - 0.5))) return tmp
function code(x, y, z, t, a) t_1 = Float64(log(Float64(x + y)) + log(z)) tmp = 0.0 if ((t_1 <= -750.0) || !(t_1 <= 710.0)) tmp = Float64((Float64(-1.0 / t) ^ -1.0) + Float64(Float64(a - 0.5) * log(t))); else tmp = Float64(log(Float64(z * Float64(y + x))) - Float64(t - Float64(log(t) * Float64(a - 0.5)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = log((x + y)) + log(z); tmp = 0.0; if ((t_1 <= -750.0) || ~((t_1 <= 710.0))) tmp = ((-1.0 / t) ^ -1.0) + ((a - 0.5) * log(t)); else tmp = log((z * (y + x))) - (t - (log(t) * (a - 0.5))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -750.0], N[Not[LessEqual[t$95$1, 710.0]], $MachinePrecision]], N[(N[Power[N[(-1.0 / t), $MachinePrecision], -1.0], $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(t - N[(N[Log[t], $MachinePrecision] * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \log \left(x + y\right) + \log z\\
\mathbf{if}\;t\_1 \leq -750 \lor \neg \left(t\_1 \leq 710\right):\\
\;\;\;\;{\left(\frac{-1}{t}\right)}^{-1} + \left(a - 0.5\right) \cdot \log t\\
\mathbf{else}:\\
\;\;\;\;\log \left(z \cdot \left(y + x\right)\right) - \left(t - \log t \cdot \left(a - 0.5\right)\right)\\
\end{array}
\end{array}
if (+.f64 (log.f64 (+.f64 x y)) (log.f64 z)) < -750 or 710 < (+.f64 (log.f64 (+.f64 x y)) (log.f64 z)) Initial program 99.8%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6499.6
Applied rewrites2.3%
Taylor expanded in t around inf
lower-/.f6481.9
Applied rewrites81.9%
if -750 < (+.f64 (log.f64 (+.f64 x y)) (log.f64 z)) < 710Initial program 99.6%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-+.f64N/A
lift-log.f64N/A
lift-log.f64N/A
sum-logN/A
lower-log.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f6499.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
Final simplification96.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ (log (+ x y)) (log z))))
(if (or (<= t_1 -750.0) (not (<= t_1 710.0)))
(+ (pow (/ -1.0 t) -1.0) (* (- a 0.5) (log t)))
(- (fma (log t) (- a 0.5) (log (* z (+ y x)))) t))))
double code(double x, double y, double z, double t, double a) {
double t_1 = log((x + y)) + log(z);
double tmp;
if ((t_1 <= -750.0) || !(t_1 <= 710.0)) {
tmp = pow((-1.0 / t), -1.0) + ((a - 0.5) * log(t));
} else {
tmp = fma(log(t), (a - 0.5), log((z * (y + x)))) - t;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(log(Float64(x + y)) + log(z)) tmp = 0.0 if ((t_1 <= -750.0) || !(t_1 <= 710.0)) tmp = Float64((Float64(-1.0 / t) ^ -1.0) + Float64(Float64(a - 0.5) * log(t))); else tmp = Float64(fma(log(t), Float64(a - 0.5), log(Float64(z * Float64(y + x)))) - t); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -750.0], N[Not[LessEqual[t$95$1, 710.0]], $MachinePrecision]], N[(N[Power[N[(-1.0 / t), $MachinePrecision], -1.0], $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Log[t], $MachinePrecision] * N[(a - 0.5), $MachinePrecision] + N[Log[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \log \left(x + y\right) + \log z\\
\mathbf{if}\;t\_1 \leq -750 \lor \neg \left(t\_1 \leq 710\right):\\
\;\;\;\;{\left(\frac{-1}{t}\right)}^{-1} + \left(a - 0.5\right) \cdot \log t\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\log t, a - 0.5, \log \left(z \cdot \left(y + x\right)\right)\right) - t\\
\end{array}
\end{array}
if (+.f64 (log.f64 (+.f64 x y)) (log.f64 z)) < -750 or 710 < (+.f64 (log.f64 (+.f64 x y)) (log.f64 z)) Initial program 99.8%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6499.6
Applied rewrites2.3%
Taylor expanded in t around inf
lower-/.f6481.9
Applied rewrites81.9%
if -750 < (+.f64 (log.f64 (+.f64 x y)) (log.f64 z)) < 710Initial program 99.6%
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+r-N/A
lower--.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.6
lift-+.f64N/A
lift-log.f64N/A
lift-log.f64N/A
sum-logN/A
lower-log.f64N/A
*-commutativeN/A
lower-*.f6499.7
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.7
Applied rewrites99.7%
Final simplification96.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ (log (+ x y)) (log z))) (t_2 (* (- a 0.5) (log t))))
(if (or (<= t_1 -750.0) (not (<= t_1 710.0)))
(+ (pow (/ -1.0 t) -1.0) t_2)
(- (log (* z y)) (- t t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = log((x + y)) + log(z);
double t_2 = (a - 0.5) * log(t);
double tmp;
if ((t_1 <= -750.0) || !(t_1 <= 710.0)) {
tmp = pow((-1.0 / t), -1.0) + t_2;
} else {
tmp = log((z * y)) - (t - t_2);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = log((x + y)) + log(z)
t_2 = (a - 0.5d0) * log(t)
if ((t_1 <= (-750.0d0)) .or. (.not. (t_1 <= 710.0d0))) then
tmp = (((-1.0d0) / t) ** (-1.0d0)) + t_2
else
tmp = log((z * y)) - (t - t_2)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = Math.log((x + y)) + Math.log(z);
double t_2 = (a - 0.5) * Math.log(t);
double tmp;
if ((t_1 <= -750.0) || !(t_1 <= 710.0)) {
tmp = Math.pow((-1.0 / t), -1.0) + t_2;
} else {
tmp = Math.log((z * y)) - (t - t_2);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = math.log((x + y)) + math.log(z) t_2 = (a - 0.5) * math.log(t) tmp = 0 if (t_1 <= -750.0) or not (t_1 <= 710.0): tmp = math.pow((-1.0 / t), -1.0) + t_2 else: tmp = math.log((z * y)) - (t - t_2) return tmp
function code(x, y, z, t, a) t_1 = Float64(log(Float64(x + y)) + log(z)) t_2 = Float64(Float64(a - 0.5) * log(t)) tmp = 0.0 if ((t_1 <= -750.0) || !(t_1 <= 710.0)) tmp = Float64((Float64(-1.0 / t) ^ -1.0) + t_2); else tmp = Float64(log(Float64(z * y)) - Float64(t - t_2)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = log((x + y)) + log(z); t_2 = (a - 0.5) * log(t); tmp = 0.0; if ((t_1 <= -750.0) || ~((t_1 <= 710.0))) tmp = ((-1.0 / t) ^ -1.0) + t_2; else tmp = log((z * y)) - (t - t_2); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -750.0], N[Not[LessEqual[t$95$1, 710.0]], $MachinePrecision]], N[(N[Power[N[(-1.0 / t), $MachinePrecision], -1.0], $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[Log[N[(z * y), $MachinePrecision]], $MachinePrecision] - N[(t - t$95$2), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \log \left(x + y\right) + \log z\\
t_2 := \left(a - 0.5\right) \cdot \log t\\
\mathbf{if}\;t\_1 \leq -750 \lor \neg \left(t\_1 \leq 710\right):\\
\;\;\;\;{\left(\frac{-1}{t}\right)}^{-1} + t\_2\\
\mathbf{else}:\\
\;\;\;\;\log \left(z \cdot y\right) - \left(t - t\_2\right)\\
\end{array}
\end{array}
if (+.f64 (log.f64 (+.f64 x y)) (log.f64 z)) < -750 or 710 < (+.f64 (log.f64 (+.f64 x y)) (log.f64 z)) Initial program 99.8%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6499.6
Applied rewrites2.3%
Taylor expanded in t around inf
lower-/.f6481.9
Applied rewrites81.9%
if -750 < (+.f64 (log.f64 (+.f64 x y)) (log.f64 z)) < 710Initial program 99.6%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
flip3--N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
lift-+.f64N/A
lift--.f64N/A
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
remove-double-divN/A
*-commutativeN/A
lift-*.f64N/A
associate-+l-N/A
lift-+.f64N/A
+-commutativeN/A
lift-log.f64N/A
lift-log.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
log-prodN/A
lift-*.f64N/A
lift-log.f64N/A
Applied rewrites99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6466.2
Applied rewrites66.2%
Final simplification69.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ (log (+ x y)) (log z))))
(if (or (<= t_1 -750.0) (not (<= t_1 710.0)))
(+ (pow (/ -1.0 t) -1.0) (* (- a 0.5) (log t)))
(- (fma (log t) (- a 0.5) (log (* z y))) t))))
double code(double x, double y, double z, double t, double a) {
double t_1 = log((x + y)) + log(z);
double tmp;
if ((t_1 <= -750.0) || !(t_1 <= 710.0)) {
tmp = pow((-1.0 / t), -1.0) + ((a - 0.5) * log(t));
} else {
tmp = fma(log(t), (a - 0.5), log((z * y))) - t;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(log(Float64(x + y)) + log(z)) tmp = 0.0 if ((t_1 <= -750.0) || !(t_1 <= 710.0)) tmp = Float64((Float64(-1.0 / t) ^ -1.0) + Float64(Float64(a - 0.5) * log(t))); else tmp = Float64(fma(log(t), Float64(a - 0.5), log(Float64(z * y))) - t); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -750.0], N[Not[LessEqual[t$95$1, 710.0]], $MachinePrecision]], N[(N[Power[N[(-1.0 / t), $MachinePrecision], -1.0], $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Log[t], $MachinePrecision] * N[(a - 0.5), $MachinePrecision] + N[Log[N[(z * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \log \left(x + y\right) + \log z\\
\mathbf{if}\;t\_1 \leq -750 \lor \neg \left(t\_1 \leq 710\right):\\
\;\;\;\;{\left(\frac{-1}{t}\right)}^{-1} + \left(a - 0.5\right) \cdot \log t\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\log t, a - 0.5, \log \left(z \cdot y\right)\right) - t\\
\end{array}
\end{array}
if (+.f64 (log.f64 (+.f64 x y)) (log.f64 z)) < -750 or 710 < (+.f64 (log.f64 (+.f64 x y)) (log.f64 z)) Initial program 99.8%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6499.6
Applied rewrites2.3%
Taylor expanded in t around inf
lower-/.f6481.9
Applied rewrites81.9%
if -750 < (+.f64 (log.f64 (+.f64 x y)) (log.f64 z)) < 710Initial program 99.6%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6499.5
Applied rewrites99.6%
Taylor expanded in x around 0
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-log.f64N/A
lower--.f64N/A
lower-log.f64N/A
*-commutativeN/A
lower-*.f6466.2
Applied rewrites66.2%
Final simplification69.3%
(FPCore (x y z t a) :precision binary64 (if (<= t 440.0) (+ (fma (- a 0.5) (log t) (log (+ y x))) (log z)) (+ (pow (/ -1.0 t) -1.0) (* (- a 0.5) (log t)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= 440.0) {
tmp = fma((a - 0.5), log(t), log((y + x))) + log(z);
} else {
tmp = pow((-1.0 / t), -1.0) + ((a - 0.5) * log(t));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (t <= 440.0) tmp = Float64(fma(Float64(a - 0.5), log(t), log(Float64(y + x))) + log(z)); else tmp = Float64((Float64(-1.0 / t) ^ -1.0) + Float64(Float64(a - 0.5) * log(t))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, 440.0], N[(N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision] + N[Log[N[(y + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision], N[(N[Power[N[(-1.0 / t), $MachinePrecision], -1.0], $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq 440:\\
\;\;\;\;\mathsf{fma}\left(a - 0.5, \log t, \log \left(y + x\right)\right) + \log z\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{-1}{t}\right)}^{-1} + \left(a - 0.5\right) \cdot \log t\\
\end{array}
\end{array}
if t < 440Initial program 99.4%
Taylor expanded in t around 0
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-log.f64N/A
lower-log.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-log.f6499.0
Applied rewrites99.0%
if 440 < t Initial program 99.8%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6499.6
Applied rewrites78.5%
Taylor expanded in t around inf
lower-/.f6498.5
Applied rewrites98.5%
Final simplification98.7%
(FPCore (x y z t a) :precision binary64 (if (<= t 440.0) (+ (fma (log t) (+ -0.5 a) (log y)) (log z)) (+ (pow (/ -1.0 t) -1.0) (* (- a 0.5) (log t)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= 440.0) {
tmp = fma(log(t), (-0.5 + a), log(y)) + log(z);
} else {
tmp = pow((-1.0 / t), -1.0) + ((a - 0.5) * log(t));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (t <= 440.0) tmp = Float64(fma(log(t), Float64(-0.5 + a), log(y)) + log(z)); else tmp = Float64((Float64(-1.0 / t) ^ -1.0) + Float64(Float64(a - 0.5) * log(t))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, 440.0], N[(N[(N[Log[t], $MachinePrecision] * N[(-0.5 + a), $MachinePrecision] + N[Log[y], $MachinePrecision]), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision], N[(N[Power[N[(-1.0 / t), $MachinePrecision], -1.0], $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq 440:\\
\;\;\;\;\mathsf{fma}\left(\log t, -0.5 + a, \log y\right) + \log z\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{-1}{t}\right)}^{-1} + \left(a - 0.5\right) \cdot \log t\\
\end{array}
\end{array}
if t < 440Initial program 99.4%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
flip3--N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
lower-/.f6499.3
Applied rewrites99.3%
Taylor expanded in t around 0
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-log.f64N/A
lower--.f64N/A
lower-log.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-log.f6499.0
Applied rewrites99.0%
Taylor expanded in x around 0
Applied rewrites61.4%
if 440 < t Initial program 99.8%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6499.6
Applied rewrites78.5%
Taylor expanded in t around inf
lower-/.f6498.5
Applied rewrites98.5%
Final simplification82.1%
(FPCore (x y z t a) :precision binary64 (- (+ (log y) (log z)) (- t (* (- a 0.5) (log t)))))
double code(double x, double y, double z, double t, double a) {
return (log(y) + log(z)) - (t - ((a - 0.5) * log(t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (log(y) + log(z)) - (t - ((a - 0.5d0) * log(t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return (Math.log(y) + Math.log(z)) - (t - ((a - 0.5) * Math.log(t)));
}
def code(x, y, z, t, a): return (math.log(y) + math.log(z)) - (t - ((a - 0.5) * math.log(t)))
function code(x, y, z, t, a) return Float64(Float64(log(y) + log(z)) - Float64(t - Float64(Float64(a - 0.5) * log(t)))) end
function tmp = code(x, y, z, t, a) tmp = (log(y) + log(z)) - (t - ((a - 0.5) * log(t))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[Log[y], $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision] - N[(t - N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\log y + \log z\right) - \left(t - \left(a - 0.5\right) \cdot \log t\right)
\end{array}
Initial program 99.6%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
flip3--N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
lift-+.f64N/A
lift--.f64N/A
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
remove-double-divN/A
*-commutativeN/A
lift-*.f64N/A
associate-+l-N/A
lift-+.f64N/A
+-commutativeN/A
lift-log.f64N/A
lift-log.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
log-prodN/A
lift-*.f64N/A
lift-log.f64N/A
Applied rewrites80.3%
Taylor expanded in y around inf
+-commutativeN/A
mul-1-negN/A
log-recN/A
remove-double-negN/A
lower-+.f64N/A
lower-log.f64N/A
lower-log.f6471.2
Applied rewrites71.2%
(FPCore (x y z t a) :precision binary64 (- (fma (- a 0.5) (log t) (log z)) (- t (log y))))
double code(double x, double y, double z, double t, double a) {
return fma((a - 0.5), log(t), log(z)) - (t - log(y));
}
function code(x, y, z, t, a) return Float64(fma(Float64(a - 0.5), log(t), log(z)) - Float64(t - log(y))) end
code[x_, y_, z_, t_, a_] := N[(N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision] - N[(t - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a - 0.5, \log t, \log z\right) - \left(t - \log y\right)
\end{array}
Initial program 99.6%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-log.f64N/A
lower-log.f64N/A
lower--.f64N/A
lower-log.f6471.2
Applied rewrites71.2%
(FPCore (x y z t a) :precision binary64 (if (or (<= a -1.32e+51) (not (<= a 3e+56))) (* (log t) a) (+ (pow (/ -1.0 t) -1.0) (* -0.5 (log t)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -1.32e+51) || !(a <= 3e+56)) {
tmp = log(t) * a;
} else {
tmp = pow((-1.0 / t), -1.0) + (-0.5 * log(t));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((a <= (-1.32d+51)) .or. (.not. (a <= 3d+56))) then
tmp = log(t) * a
else
tmp = (((-1.0d0) / t) ** (-1.0d0)) + ((-0.5d0) * log(t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -1.32e+51) || !(a <= 3e+56)) {
tmp = Math.log(t) * a;
} else {
tmp = Math.pow((-1.0 / t), -1.0) + (-0.5 * Math.log(t));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (a <= -1.32e+51) or not (a <= 3e+56): tmp = math.log(t) * a else: tmp = math.pow((-1.0 / t), -1.0) + (-0.5 * math.log(t)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((a <= -1.32e+51) || !(a <= 3e+56)) tmp = Float64(log(t) * a); else tmp = Float64((Float64(-1.0 / t) ^ -1.0) + Float64(-0.5 * log(t))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((a <= -1.32e+51) || ~((a <= 3e+56))) tmp = log(t) * a; else tmp = ((-1.0 / t) ^ -1.0) + (-0.5 * log(t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[a, -1.32e+51], N[Not[LessEqual[a, 3e+56]], $MachinePrecision]], N[(N[Log[t], $MachinePrecision] * a), $MachinePrecision], N[(N[Power[N[(-1.0 / t), $MachinePrecision], -1.0], $MachinePrecision] + N[(-0.5 * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.32 \cdot 10^{+51} \lor \neg \left(a \leq 3 \cdot 10^{+56}\right):\\
\;\;\;\;\log t \cdot a\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{-1}{t}\right)}^{-1} + -0.5 \cdot \log t\\
\end{array}
\end{array}
if a < -1.32e51 or 3.00000000000000006e56 < a Initial program 99.6%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6476.8
Applied rewrites76.8%
if -1.32e51 < a < 3.00000000000000006e56Initial program 99.6%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6499.5
Applied rewrites76.8%
Taylor expanded in t around inf
lower-/.f6461.8
Applied rewrites61.8%
Taylor expanded in a around 0
lower-*.f64N/A
lower-log.f6456.2
Applied rewrites56.2%
Final simplification64.4%
(FPCore (x y z t a) :precision binary64 (+ (pow (/ -1.0 t) -1.0) (* (- a 0.5) (log t))))
double code(double x, double y, double z, double t, double a) {
return pow((-1.0 / t), -1.0) + ((a - 0.5) * log(t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (((-1.0d0) / t) ** (-1.0d0)) + ((a - 0.5d0) * log(t))
end function
public static double code(double x, double y, double z, double t, double a) {
return Math.pow((-1.0 / t), -1.0) + ((a - 0.5) * Math.log(t));
}
def code(x, y, z, t, a): return math.pow((-1.0 / t), -1.0) + ((a - 0.5) * math.log(t))
function code(x, y, z, t, a) return Float64((Float64(-1.0 / t) ^ -1.0) + Float64(Float64(a - 0.5) * log(t))) end
function tmp = code(x, y, z, t, a) tmp = ((-1.0 / t) ^ -1.0) + ((a - 0.5) * log(t)); end
code[x_, y_, z_, t_, a_] := N[(N[Power[N[(-1.0 / t), $MachinePrecision], -1.0], $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{-1}{t}\right)}^{-1} + \left(a - 0.5\right) \cdot \log t
\end{array}
Initial program 99.6%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6499.5
Applied rewrites80.2%
Taylor expanded in t around inf
lower-/.f6476.8
Applied rewrites76.8%
Final simplification76.8%
(FPCore (x y z t a) :precision binary64 (if (or (<= a -4.3e+43) (not (<= a 3e+56))) (* (log t) a) (- t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -4.3e+43) || !(a <= 3e+56)) {
tmp = log(t) * a;
} else {
tmp = -t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((a <= (-4.3d+43)) .or. (.not. (a <= 3d+56))) then
tmp = log(t) * a
else
tmp = -t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a <= -4.3e+43) || !(a <= 3e+56)) {
tmp = Math.log(t) * a;
} else {
tmp = -t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (a <= -4.3e+43) or not (a <= 3e+56): tmp = math.log(t) * a else: tmp = -t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((a <= -4.3e+43) || !(a <= 3e+56)) tmp = Float64(log(t) * a); else tmp = Float64(-t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((a <= -4.3e+43) || ~((a <= 3e+56))) tmp = log(t) * a; else tmp = -t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[a, -4.3e+43], N[Not[LessEqual[a, 3e+56]], $MachinePrecision]], N[(N[Log[t], $MachinePrecision] * a), $MachinePrecision], (-t)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -4.3 \cdot 10^{+43} \lor \neg \left(a \leq 3 \cdot 10^{+56}\right):\\
\;\;\;\;\log t \cdot a\\
\mathbf{else}:\\
\;\;\;\;-t\\
\end{array}
\end{array}
if a < -4.3e43 or 3.00000000000000006e56 < a Initial program 99.6%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6476.4
Applied rewrites76.4%
if -4.3e43 < a < 3.00000000000000006e56Initial program 99.6%
Taylor expanded in t around inf
mul-1-negN/A
lower-neg.f6450.4
Applied rewrites50.4%
Final simplification60.9%
(FPCore (x y z t a) :precision binary64 (- t))
double code(double x, double y, double z, double t, double a) {
return -t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = -t
end function
public static double code(double x, double y, double z, double t, double a) {
return -t;
}
def code(x, y, z, t, a): return -t
function code(x, y, z, t, a) return Float64(-t) end
function tmp = code(x, y, z, t, a) tmp = -t; end
code[x_, y_, z_, t_, a_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 99.6%
Taylor expanded in t around inf
mul-1-negN/A
lower-neg.f6439.5
Applied rewrites39.5%
(FPCore (x y z t a) :precision binary64 (+ (log (+ x y)) (+ (- (log z) t) (* (- a 0.5) (log t)))))
double code(double x, double y, double z, double t, double a) {
return log((x + y)) + ((log(z) - t) + ((a - 0.5) * log(t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = log((x + y)) + ((log(z) - t) + ((a - 0.5d0) * log(t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return Math.log((x + y)) + ((Math.log(z) - t) + ((a - 0.5) * Math.log(t)));
}
def code(x, y, z, t, a): return math.log((x + y)) + ((math.log(z) - t) + ((a - 0.5) * math.log(t)))
function code(x, y, z, t, a) return Float64(log(Float64(x + y)) + Float64(Float64(log(z) - t) + Float64(Float64(a - 0.5) * log(t)))) end
function tmp = code(x, y, z, t, a) tmp = log((x + y)) + ((log(z) - t) + ((a - 0.5) * log(t))); end
code[x_, y_, z_, t_, a_] := N[(N[Log[N[(x + y), $MachinePrecision]], $MachinePrecision] + N[(N[(N[Log[z], $MachinePrecision] - t), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + y\right) + \left(\left(\log z - t\right) + \left(a - 0.5\right) \cdot \log t\right)
\end{array}
herbie shell --seed 2024315
(FPCore (x y z t a)
:name "Numeric.SpecFunctions:logGammaL from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (+ (log (+ x y)) (+ (- (log z) t) (* (- a 1/2) (log t)))))
(+ (- (+ (log (+ x y)) (log z)) t) (* (- a 0.5) (log t))))