
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (+ x y) (+ y 1.0))) (t_1 (/ x (+ 1.0 y))))
(if (<= t_0 -50.0)
t_1
(if (<= t_0 4e-5) (fma 1.0 y x) (if (<= t_0 2.0) (/ y (+ 1.0 y)) t_1)))))
double code(double x, double y) {
double t_0 = (x + y) / (y + 1.0);
double t_1 = x / (1.0 + y);
double tmp;
if (t_0 <= -50.0) {
tmp = t_1;
} else if (t_0 <= 4e-5) {
tmp = fma(1.0, y, x);
} else if (t_0 <= 2.0) {
tmp = y / (1.0 + y);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x + y) / Float64(y + 1.0)) t_1 = Float64(x / Float64(1.0 + y)) tmp = 0.0 if (t_0 <= -50.0) tmp = t_1; elseif (t_0 <= 4e-5) tmp = fma(1.0, y, x); elseif (t_0 <= 2.0) tmp = Float64(y / Float64(1.0 + y)); else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -50.0], t$95$1, If[LessEqual[t$95$0, 4e-5], N[(1.0 * y + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{y + 1}\\
t_1 := \frac{x}{1 + y}\\
\mathbf{if}\;t\_0 \leq -50:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(1, y, x\right)\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\frac{y}{1 + y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < -50 or 2 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower-+.f6498.0
Applied rewrites98.0%
if -50 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 4.00000000000000033e-5Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f6499.1
Applied rewrites99.1%
Taylor expanded in x around 0
Applied rewrites99.1%
if 4.00000000000000033e-5 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around 0
lower-/.f64N/A
lower-+.f6498.2
Applied rewrites98.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (+ x y) (+ y 1.0))))
(if (or (<= t_0 -50.0) (not (<= t_0 0.9999999999999755)))
(/ x (+ 1.0 y))
(fma (- 1.0 x) y x))))
double code(double x, double y) {
double t_0 = (x + y) / (y + 1.0);
double tmp;
if ((t_0 <= -50.0) || !(t_0 <= 0.9999999999999755)) {
tmp = x / (1.0 + y);
} else {
tmp = fma((1.0 - x), y, x);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x + y) / Float64(y + 1.0)) tmp = 0.0 if ((t_0 <= -50.0) || !(t_0 <= 0.9999999999999755)) tmp = Float64(x / Float64(1.0 + y)); else tmp = fma(Float64(1.0 - x), y, x); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -50.0], N[Not[LessEqual[t$95$0, 0.9999999999999755]], $MachinePrecision]], N[(x / N[(1.0 + y), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] * y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{y + 1}\\
\mathbf{if}\;t\_0 \leq -50 \lor \neg \left(t\_0 \leq 0.9999999999999755\right):\\
\;\;\;\;\frac{x}{1 + y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(1 - x, y, x\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < -50 or 0.999999999999975464 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower-+.f6458.2
Applied rewrites58.2%
if -50 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 0.999999999999975464Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f6495.0
Applied rewrites95.0%
Final simplification67.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.05))) (/ x y) (fma (- 1.0 x) y x)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.05)) {
tmp = x / y;
} else {
tmp = fma((1.0 - x), y, x);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.05)) tmp = Float64(x / y); else tmp = fma(Float64(1.0 - x), y, x); end return tmp end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.05]], $MachinePrecision]], N[(x / y), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] * y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.05\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(1 - x, y, x\right)\\
\end{array}
\end{array}
if y < -1 or 1.05000000000000004 < y Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower-+.f6433.6
Applied rewrites33.6%
Taylor expanded in y around inf
Applied rewrites33.0%
if -1 < y < 1.05000000000000004Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f6497.8
Applied rewrites97.8%
Final simplification66.4%
(FPCore (x y) :precision binary64 (fma 1.0 y x))
double code(double x, double y) {
return fma(1.0, y, x);
}
function code(x, y) return fma(1.0, y, x) end
code[x_, y_] := N[(1.0 * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1, y, x\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f6451.5
Applied rewrites51.5%
Taylor expanded in x around 0
Applied rewrites51.5%
(FPCore (x y) :precision binary64 (* 1.0 y))
double code(double x, double y) {
return 1.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 * y
end function
public static double code(double x, double y) {
return 1.0 * y;
}
def code(x, y): return 1.0 * y
function code(x, y) return Float64(1.0 * y) end
function tmp = code(x, y) tmp = 1.0 * y; end
code[x_, y_] := N[(1.0 * y), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
lower-/.f64N/A
lower-+.f6446.1
Applied rewrites46.1%
Taylor expanded in y around 0
Applied rewrites14.2%
Taylor expanded in y around inf
Applied rewrites2.5%
Taylor expanded in y around 0
Applied rewrites14.8%
herbie shell --seed 2024315
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))