
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Initial program 97.7%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -1e+63) (not (<= (* z t) 200.0))) (/ x (* (- z) t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+63) || !((z * t) <= 200.0)) {
tmp = x / (-z * t);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d+63)) .or. (.not. ((z * t) <= 200.0d0))) then
tmp = x / (-z * t)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+63) || !((z * t) <= 200.0)) {
tmp = x / (-z * t);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e+63) or not ((z * t) <= 200.0): tmp = x / (-z * t) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e+63) || !(Float64(z * t) <= 200.0)) tmp = Float64(x / Float64(Float64(-z) * t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -1e+63) || ~(((z * t) <= 200.0))) tmp = x / (-z * t); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e+63], N[Not[LessEqual[N[(z * t), $MachinePrecision], 200.0]], $MachinePrecision]], N[(x / N[((-z) * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+63} \lor \neg \left(z \cdot t \leq 200\right):\\
\;\;\;\;\frac{x}{\left(-z\right) \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000006e63 or 200 < (*.f64 z t) Initial program 94.7%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6486.0
Applied rewrites86.0%
if -1.00000000000000006e63 < (*.f64 z t) < 200Initial program 99.9%
Taylor expanded in y around inf
lower-/.f6479.1
Applied rewrites79.1%
Final simplification82.1%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -1e+63) (not (<= (* z t) 1e+232))) (/ x (* t z)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+63) || !((z * t) <= 1e+232)) {
tmp = x / (t * z);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d+63)) .or. (.not. ((z * t) <= 1d+232))) then
tmp = x / (t * z)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+63) || !((z * t) <= 1e+232)) {
tmp = x / (t * z);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e+63) or not ((z * t) <= 1e+232): tmp = x / (t * z) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e+63) || !(Float64(z * t) <= 1e+232)) tmp = Float64(x / Float64(t * z)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -1e+63) || ~(((z * t) <= 1e+232))) tmp = x / (t * z); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e+63], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+232]], $MachinePrecision]], N[(x / N[(t * z), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+63} \lor \neg \left(z \cdot t \leq 10^{+232}\right):\\
\;\;\;\;\frac{x}{t \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000006e63 or 1.00000000000000006e232 < (*.f64 z t) Initial program 92.4%
Taylor expanded in y around 0
associate-*r/N/A
associate-/l/N/A
associate-*r/N/A
lower-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6495.0
Applied rewrites95.0%
Applied rewrites98.3%
Applied rewrites58.8%
if -1.00000000000000006e63 < (*.f64 z t) < 1.00000000000000006e232Initial program 99.9%
Taylor expanded in y around inf
lower-/.f6471.9
Applied rewrites71.9%
Final simplification68.1%
(FPCore (x y z t) :precision binary64 (/ x (fma t z y)))
double code(double x, double y, double z, double t) {
return x / fma(t, z, y);
}
function code(x, y, z, t) return Float64(x / fma(t, z, y)) end
code[x_, y_, z_, t_] := N[(x / N[(t * z + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\mathsf{fma}\left(t, z, y\right)}
\end{array}
Initial program 97.7%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6496.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6496.9
Applied rewrites96.9%
lift-/.f64N/A
lift-/.f64N/A
clear-numN/A
frac-2negN/A
neg-mul-1N/A
*-commutativeN/A
neg-mul-1N/A
times-fracN/A
div-invN/A
metadata-evalN/A
*-commutativeN/A
neg-mul-1N/A
lift-neg.f64N/A
lower-*.f64N/A
lower-/.f6497.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6497.5
Applied rewrites97.5%
lift-*.f64N/A
lift-/.f64N/A
frac-2negN/A
metadata-evalN/A
div-invN/A
lift-neg.f64N/A
frac-2negN/A
lower-/.f6497.7
/-rgt-identityN/A
lift--.f64N/A
div-subN/A
/-rgt-identityN/A
clear-numN/A
inv-powN/A
metadata-evalN/A
metadata-evalN/A
pow-powN/A
Applied rewrites67.8%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 97.7%
Taylor expanded in y around inf
lower-/.f6455.6
Applied rewrites55.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024315
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< x -161819597360704900000000000000000000000000000000000) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 213783064348764440000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t))))))
(/ x (- y (* z t))))