Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B

Percentage Accurate: 95.6% → 95.6%
Time: 5.9s
Alternatives: 5
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x}{y - z \cdot t} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
	return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
	return x / (y - (z * t));
}
def code(x, y, z, t):
	return x / (y - (z * t))
function code(x, y, z, t)
	return Float64(x / Float64(y - Float64(z * t)))
end
function tmp = code(x, y, z, t)
	tmp = x / (y - (z * t));
end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y - z \cdot t}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 5 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 95.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{y - z \cdot t} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
	return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
	return x / (y - (z * t));
}
def code(x, y, z, t):
	return x / (y - (z * t))
function code(x, y, z, t)
	return Float64(x / Float64(y - Float64(z * t)))
end
function tmp = code(x, y, z, t)
	tmp = x / (y - (z * t));
end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y - z \cdot t}
\end{array}

Alternative 1: 95.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{y - z \cdot t} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
	return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
	return x / (y - (z * t));
}
def code(x, y, z, t):
	return x / (y - (z * t))
function code(x, y, z, t)
	return Float64(x / Float64(y - Float64(z * t)))
end
function tmp = code(x, y, z, t)
	tmp = x / (y - (z * t));
end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y - z \cdot t}
\end{array}
Derivation
  1. Initial program 97.7%

    \[\frac{x}{y - z \cdot t} \]
  2. Add Preprocessing
  3. Add Preprocessing

Alternative 2: 76.8% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+63} \lor \neg \left(z \cdot t \leq 200\right):\\ \;\;\;\;\frac{x}{\left(-z\right) \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (or (<= (* z t) -1e+63) (not (<= (* z t) 200.0)))
   (/ x (* (- z) t))
   (/ x y)))
double code(double x, double y, double z, double t) {
	double tmp;
	if (((z * t) <= -1e+63) || !((z * t) <= 200.0)) {
		tmp = x / (-z * t);
	} else {
		tmp = x / y;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (((z * t) <= (-1d+63)) .or. (.not. ((z * t) <= 200.0d0))) then
        tmp = x / (-z * t)
    else
        tmp = x / y
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if (((z * t) <= -1e+63) || !((z * t) <= 200.0)) {
		tmp = x / (-z * t);
	} else {
		tmp = x / y;
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if ((z * t) <= -1e+63) or not ((z * t) <= 200.0):
		tmp = x / (-z * t)
	else:
		tmp = x / y
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if ((Float64(z * t) <= -1e+63) || !(Float64(z * t) <= 200.0))
		tmp = Float64(x / Float64(Float64(-z) * t));
	else
		tmp = Float64(x / y);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if (((z * t) <= -1e+63) || ~(((z * t) <= 200.0)))
		tmp = x / (-z * t);
	else
		tmp = x / y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e+63], N[Not[LessEqual[N[(z * t), $MachinePrecision], 200.0]], $MachinePrecision]], N[(x / N[((-z) * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+63} \lor \neg \left(z \cdot t \leq 200\right):\\
\;\;\;\;\frac{x}{\left(-z\right) \cdot t}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 z t) < -1.00000000000000006e63 or 200 < (*.f64 z t)

    1. Initial program 94.7%

      \[\frac{x}{y - z \cdot t} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \frac{x}{\color{blue}{-1 \cdot \left(t \cdot z\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{x}{-1 \cdot \color{blue}{\left(z \cdot t\right)}} \]
      2. associate-*r*N/A

        \[\leadsto \frac{x}{\color{blue}{\left(-1 \cdot z\right) \cdot t}} \]
      3. lower-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{\left(-1 \cdot z\right) \cdot t}} \]
      4. mul-1-negN/A

        \[\leadsto \frac{x}{\color{blue}{\left(\mathsf{neg}\left(z\right)\right)} \cdot t} \]
      5. lower-neg.f6486.0

        \[\leadsto \frac{x}{\color{blue}{\left(-z\right)} \cdot t} \]
    5. Applied rewrites86.0%

      \[\leadsto \frac{x}{\color{blue}{\left(-z\right) \cdot t}} \]

    if -1.00000000000000006e63 < (*.f64 z t) < 200

    1. Initial program 99.9%

      \[\frac{x}{y - z \cdot t} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{x}{y}} \]
    4. Step-by-step derivation
      1. lower-/.f6479.1

        \[\leadsto \color{blue}{\frac{x}{y}} \]
    5. Applied rewrites79.1%

      \[\leadsto \color{blue}{\frac{x}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification82.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+63} \lor \neg \left(z \cdot t \leq 200\right):\\ \;\;\;\;\frac{x}{\left(-z\right) \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 61.5% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+63} \lor \neg \left(z \cdot t \leq 10^{+232}\right):\\ \;\;\;\;\frac{x}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (or (<= (* z t) -1e+63) (not (<= (* z t) 1e+232))) (/ x (* t z)) (/ x y)))
double code(double x, double y, double z, double t) {
	double tmp;
	if (((z * t) <= -1e+63) || !((z * t) <= 1e+232)) {
		tmp = x / (t * z);
	} else {
		tmp = x / y;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (((z * t) <= (-1d+63)) .or. (.not. ((z * t) <= 1d+232))) then
        tmp = x / (t * z)
    else
        tmp = x / y
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if (((z * t) <= -1e+63) || !((z * t) <= 1e+232)) {
		tmp = x / (t * z);
	} else {
		tmp = x / y;
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if ((z * t) <= -1e+63) or not ((z * t) <= 1e+232):
		tmp = x / (t * z)
	else:
		tmp = x / y
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if ((Float64(z * t) <= -1e+63) || !(Float64(z * t) <= 1e+232))
		tmp = Float64(x / Float64(t * z));
	else
		tmp = Float64(x / y);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if (((z * t) <= -1e+63) || ~(((z * t) <= 1e+232)))
		tmp = x / (t * z);
	else
		tmp = x / y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e+63], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+232]], $MachinePrecision]], N[(x / N[(t * z), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+63} \lor \neg \left(z \cdot t \leq 10^{+232}\right):\\
\;\;\;\;\frac{x}{t \cdot z}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 z t) < -1.00000000000000006e63 or 1.00000000000000006e232 < (*.f64 z t)

    1. Initial program 92.4%

      \[\frac{x}{y - z \cdot t} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{-1 \cdot \frac{x}{t \cdot z}} \]
    4. Step-by-step derivation
      1. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{-1 \cdot x}{t \cdot z}} \]
      2. associate-/l/N/A

        \[\leadsto \color{blue}{\frac{\frac{-1 \cdot x}{z}}{t}} \]
      3. associate-*r/N/A

        \[\leadsto \frac{\color{blue}{-1 \cdot \frac{x}{z}}}{t} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{-1 \cdot \frac{x}{z}}{t}} \]
      5. associate-*r/N/A

        \[\leadsto \frac{\color{blue}{\frac{-1 \cdot x}{z}}}{t} \]
      6. lower-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{-1 \cdot x}{z}}}{t} \]
      7. mul-1-negN/A

        \[\leadsto \frac{\frac{\color{blue}{\mathsf{neg}\left(x\right)}}{z}}{t} \]
      8. lower-neg.f6495.0

        \[\leadsto \frac{\frac{\color{blue}{-x}}{z}}{t} \]
    5. Applied rewrites95.0%

      \[\leadsto \color{blue}{\frac{\frac{-x}{z}}{t}} \]
    6. Step-by-step derivation
      1. Applied rewrites98.3%

        \[\leadsto \frac{\frac{-x}{t}}{\color{blue}{z}} \]
      2. Step-by-step derivation
        1. Applied rewrites58.8%

          \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \]

        if -1.00000000000000006e63 < (*.f64 z t) < 1.00000000000000006e232

        1. Initial program 99.9%

          \[\frac{x}{y - z \cdot t} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{\frac{x}{y}} \]
        4. Step-by-step derivation
          1. lower-/.f6471.9

            \[\leadsto \color{blue}{\frac{x}{y}} \]
        5. Applied rewrites71.9%

          \[\leadsto \color{blue}{\frac{x}{y}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification68.1%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+63} \lor \neg \left(z \cdot t \leq 10^{+232}\right):\\ \;\;\;\;\frac{x}{t \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 4: 64.2% accurate, 1.1× speedup?

      \[\begin{array}{l} \\ \frac{x}{\mathsf{fma}\left(t, z, y\right)} \end{array} \]
      (FPCore (x y z t) :precision binary64 (/ x (fma t z y)))
      double code(double x, double y, double z, double t) {
      	return x / fma(t, z, y);
      }
      
      function code(x, y, z, t)
      	return Float64(x / fma(t, z, y))
      end
      
      code[x_, y_, z_, t_] := N[(x / N[(t * z + y), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \frac{x}{\mathsf{fma}\left(t, z, y\right)}
      \end{array}
      
      Derivation
      1. Initial program 97.7%

        \[\frac{x}{y - z \cdot t} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{y - z \cdot t}} \]
        2. clear-numN/A

          \[\leadsto \color{blue}{\frac{1}{\frac{y - z \cdot t}{x}}} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{1}{\frac{y - z \cdot t}{x}}} \]
        4. lower-/.f6496.9

          \[\leadsto \frac{1}{\color{blue}{\frac{y - z \cdot t}{x}}} \]
        5. lift-*.f64N/A

          \[\leadsto \frac{1}{\frac{y - \color{blue}{z \cdot t}}{x}} \]
        6. *-commutativeN/A

          \[\leadsto \frac{1}{\frac{y - \color{blue}{t \cdot z}}{x}} \]
        7. lower-*.f6496.9

          \[\leadsto \frac{1}{\frac{y - \color{blue}{t \cdot z}}{x}} \]
      4. Applied rewrites96.9%

        \[\leadsto \color{blue}{\frac{1}{\frac{y - t \cdot z}{x}}} \]
      5. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{1}{\frac{y - t \cdot z}{x}}} \]
        2. lift-/.f64N/A

          \[\leadsto \frac{1}{\color{blue}{\frac{y - t \cdot z}{x}}} \]
        3. clear-numN/A

          \[\leadsto \color{blue}{\frac{x}{y - t \cdot z}} \]
        4. frac-2negN/A

          \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(x\right)}{\mathsf{neg}\left(\left(y - t \cdot z\right)\right)}} \]
        5. neg-mul-1N/A

          \[\leadsto \frac{\color{blue}{-1 \cdot x}}{\mathsf{neg}\left(\left(y - t \cdot z\right)\right)} \]
        6. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{x \cdot -1}}{\mathsf{neg}\left(\left(y - t \cdot z\right)\right)} \]
        7. neg-mul-1N/A

          \[\leadsto \frac{x \cdot -1}{\color{blue}{-1 \cdot \left(y - t \cdot z\right)}} \]
        8. times-fracN/A

          \[\leadsto \color{blue}{\frac{x}{-1} \cdot \frac{-1}{y - t \cdot z}} \]
        9. div-invN/A

          \[\leadsto \color{blue}{\left(x \cdot \frac{1}{-1}\right)} \cdot \frac{-1}{y - t \cdot z} \]
        10. metadata-evalN/A

          \[\leadsto \left(x \cdot \color{blue}{-1}\right) \cdot \frac{-1}{y - t \cdot z} \]
        11. *-commutativeN/A

          \[\leadsto \color{blue}{\left(-1 \cdot x\right)} \cdot \frac{-1}{y - t \cdot z} \]
        12. neg-mul-1N/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \frac{-1}{y - t \cdot z} \]
        13. lift-neg.f64N/A

          \[\leadsto \color{blue}{\left(-x\right)} \cdot \frac{-1}{y - t \cdot z} \]
        14. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(-x\right) \cdot \frac{-1}{y - t \cdot z}} \]
        15. lower-/.f6497.5

          \[\leadsto \left(-x\right) \cdot \color{blue}{\frac{-1}{y - t \cdot z}} \]
        16. lift-*.f64N/A

          \[\leadsto \left(-x\right) \cdot \frac{-1}{y - \color{blue}{t \cdot z}} \]
        17. *-commutativeN/A

          \[\leadsto \left(-x\right) \cdot \frac{-1}{y - \color{blue}{z \cdot t}} \]
        18. lower-*.f6497.5

          \[\leadsto \left(-x\right) \cdot \frac{-1}{y - \color{blue}{z \cdot t}} \]
      6. Applied rewrites97.5%

        \[\leadsto \color{blue}{\left(-x\right) \cdot \frac{-1}{y - z \cdot t}} \]
      7. Step-by-step derivation
        1. lift-*.f64N/A

          \[\leadsto \color{blue}{\left(-x\right) \cdot \frac{-1}{y - z \cdot t}} \]
        2. lift-/.f64N/A

          \[\leadsto \left(-x\right) \cdot \color{blue}{\frac{-1}{y - z \cdot t}} \]
        3. frac-2negN/A

          \[\leadsto \left(-x\right) \cdot \color{blue}{\frac{\mathsf{neg}\left(-1\right)}{\mathsf{neg}\left(\left(y - z \cdot t\right)\right)}} \]
        4. metadata-evalN/A

          \[\leadsto \left(-x\right) \cdot \frac{\color{blue}{1}}{\mathsf{neg}\left(\left(y - z \cdot t\right)\right)} \]
        5. div-invN/A

          \[\leadsto \color{blue}{\frac{-x}{\mathsf{neg}\left(\left(y - z \cdot t\right)\right)}} \]
        6. lift-neg.f64N/A

          \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(x\right)}}{\mathsf{neg}\left(\left(y - z \cdot t\right)\right)} \]
        7. frac-2negN/A

          \[\leadsto \color{blue}{\frac{x}{y - z \cdot t}} \]
        8. lower-/.f6497.7

          \[\leadsto \color{blue}{\frac{x}{y - z \cdot t}} \]
        9. /-rgt-identityN/A

          \[\leadsto \frac{x}{\color{blue}{\frac{y - z \cdot t}{1}}} \]
        10. lift--.f64N/A

          \[\leadsto \frac{x}{\frac{\color{blue}{y - z \cdot t}}{1}} \]
        11. div-subN/A

          \[\leadsto \frac{x}{\color{blue}{\frac{y}{1} - \frac{z \cdot t}{1}}} \]
        12. /-rgt-identityN/A

          \[\leadsto \frac{x}{\color{blue}{y} - \frac{z \cdot t}{1}} \]
        13. clear-numN/A

          \[\leadsto \frac{x}{y - \color{blue}{\frac{1}{\frac{1}{z \cdot t}}}} \]
        14. inv-powN/A

          \[\leadsto \frac{x}{y - \frac{1}{\color{blue}{{\left(z \cdot t\right)}^{-1}}}} \]
        15. metadata-evalN/A

          \[\leadsto \frac{x}{y - \frac{1}{{\left(z \cdot t\right)}^{\color{blue}{\left(2 \cdot \frac{-1}{2}\right)}}}} \]
        16. metadata-evalN/A

          \[\leadsto \frac{x}{y - \frac{1}{{\left(z \cdot t\right)}^{\left(2 \cdot \color{blue}{\frac{-1}{2}}\right)}}} \]
        17. pow-powN/A

          \[\leadsto \frac{x}{y - \frac{1}{\color{blue}{{\left({\left(z \cdot t\right)}^{2}\right)}^{\left(\frac{-1}{2}\right)}}}} \]
      8. Applied rewrites67.8%

        \[\leadsto \color{blue}{\frac{x}{\mathsf{fma}\left(t, z, y\right)}} \]
      9. Add Preprocessing

      Alternative 5: 53.8% accurate, 1.7× speedup?

      \[\begin{array}{l} \\ \frac{x}{y} \end{array} \]
      (FPCore (x y z t) :precision binary64 (/ x y))
      double code(double x, double y, double z, double t) {
      	return x / y;
      }
      
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          code = x / y
      end function
      
      public static double code(double x, double y, double z, double t) {
      	return x / y;
      }
      
      def code(x, y, z, t):
      	return x / y
      
      function code(x, y, z, t)
      	return Float64(x / y)
      end
      
      function tmp = code(x, y, z, t)
      	tmp = x / y;
      end
      
      code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \frac{x}{y}
      \end{array}
      
      Derivation
      1. Initial program 97.7%

        \[\frac{x}{y - z \cdot t} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{x}{y}} \]
      4. Step-by-step derivation
        1. lower-/.f6455.6

          \[\leadsto \color{blue}{\frac{x}{y}} \]
      5. Applied rewrites55.6%

        \[\leadsto \color{blue}{\frac{x}{y}} \]
      6. Add Preprocessing

      Developer Target 1: 96.6% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\ \mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\ \;\;\;\;\frac{x}{y - z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
         (if (< x -1.618195973607049e+50)
           t_1
           (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
      double code(double x, double y, double z, double t) {
      	double t_1 = 1.0 / ((y / x) - ((z / x) * t));
      	double tmp;
      	if (x < -1.618195973607049e+50) {
      		tmp = t_1;
      	} else if (x < 2.1378306434876444e+131) {
      		tmp = x / (y - (z * t));
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: tmp
          t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
          if (x < (-1.618195973607049d+50)) then
              tmp = t_1
          else if (x < 2.1378306434876444d+131) then
              tmp = x / (y - (z * t))
          else
              tmp = t_1
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = 1.0 / ((y / x) - ((z / x) * t));
      	double tmp;
      	if (x < -1.618195973607049e+50) {
      		tmp = t_1;
      	} else if (x < 2.1378306434876444e+131) {
      		tmp = x / (y - (z * t));
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	t_1 = 1.0 / ((y / x) - ((z / x) * t))
      	tmp = 0
      	if x < -1.618195973607049e+50:
      		tmp = t_1
      	elif x < 2.1378306434876444e+131:
      		tmp = x / (y - (z * t))
      	else:
      		tmp = t_1
      	return tmp
      
      function code(x, y, z, t)
      	t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t)))
      	tmp = 0.0
      	if (x < -1.618195973607049e+50)
      		tmp = t_1;
      	elseif (x < 2.1378306434876444e+131)
      		tmp = Float64(x / Float64(y - Float64(z * t)));
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = 1.0 / ((y / x) - ((z / x) * t));
      	tmp = 0.0;
      	if (x < -1.618195973607049e+50)
      		tmp = t_1;
      	elseif (x < 2.1378306434876444e+131)
      		tmp = x / (y - (z * t));
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
      \mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
      \;\;\;\;\frac{x}{y - z \cdot t}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      

      Reproduce

      ?
      herbie shell --seed 2024315 
      (FPCore (x y z t)
        :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
        :precision binary64
      
        :alt
        (! :herbie-platform default (if (< x -161819597360704900000000000000000000000000000000000) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 213783064348764440000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t))))))
      
        (/ x (- y (* z t))))