
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re))) 0.0) (* (sqrt (* (/ (- im) re) im)) 0.5) (* (sqrt (* (+ (hypot im re) re) 2.0)) 0.5)))
double code(double re, double im) {
double tmp;
if (sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))) <= 0.0) {
tmp = sqrt(((-im / re) * im)) * 0.5;
} else {
tmp = sqrt(((hypot(im, re) + re) * 2.0)) * 0.5;
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re))) <= 0.0) {
tmp = Math.sqrt(((-im / re) * im)) * 0.5;
} else {
tmp = Math.sqrt(((Math.hypot(im, re) + re) * 2.0)) * 0.5;
}
return tmp;
}
def code(re, im): tmp = 0 if math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re))) <= 0.0: tmp = math.sqrt(((-im / re) * im)) * 0.5 else: tmp = math.sqrt(((math.hypot(im, re) + re) * 2.0)) * 0.5 return tmp
function code(re, im) tmp = 0.0 if (sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re))) <= 0.0) tmp = Float64(sqrt(Float64(Float64(Float64(-im) / re) * im)) * 0.5); else tmp = Float64(sqrt(Float64(Float64(hypot(im, re) + re) * 2.0)) * 0.5); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))) <= 0.0) tmp = sqrt(((-im / re) * im)) * 0.5; else tmp = sqrt(((hypot(im, re) + re) * 2.0)) * 0.5; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 0.0], N[(N[Sqrt[N[(N[((-im) / re), $MachinePrecision] * im), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[Sqrt[N[(N[(N[Sqrt[im ^ 2 + re ^ 2], $MachinePrecision] + re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)} \leq 0:\\
\;\;\;\;\sqrt{\frac{-im}{re} \cdot im} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\left(\mathsf{hypot}\left(im, re\right) + re\right) \cdot 2} \cdot 0.5\\
\end{array}
\end{array}
if (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) < 0.0Initial program 16.7%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6416.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6416.7
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6416.7
Applied rewrites16.7%
Taylor expanded in re around -inf
associate-*r/N/A
lower-/.f64N/A
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6452.6
Applied rewrites52.6%
Applied rewrites59.7%
if 0.0 < (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) Initial program 49.4%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6449.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6449.4
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6492.8
Applied rewrites92.8%
Final simplification88.8%
(FPCore (re im)
:precision binary64
(let* ((t_0 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
(if (<= t_0 0.0)
(* (sqrt (* (/ (- im) re) im)) 0.5)
(if (<= t_0 1e+71)
(* 0.5 (sqrt (* 2.0 (+ (sqrt (fma re re (* im im))) re))))
(* 0.5 (sqrt (* 2.0 (+ im re))))))))
double code(double re, double im) {
double t_0 = sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
double tmp;
if (t_0 <= 0.0) {
tmp = sqrt(((-im / re) * im)) * 0.5;
} else if (t_0 <= 1e+71) {
tmp = 0.5 * sqrt((2.0 * (sqrt(fma(re, re, (im * im))) + re)));
} else {
tmp = 0.5 * sqrt((2.0 * (im + re)));
}
return tmp;
}
function code(re, im) t_0 = sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re))) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(sqrt(Float64(Float64(Float64(-im) / re) * im)) * 0.5); elseif (t_0 <= 1e+71) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(fma(re, re, Float64(im * im))) + re)))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(im + re)))); end return tmp end
code[re_, im_] := Block[{t$95$0 = N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(N[Sqrt[N[(N[((-im) / re), $MachinePrecision] * im), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[t$95$0, 1e+71], N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(re * re + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(im + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\sqrt{\frac{-im}{re} \cdot im} \cdot 0.5\\
\mathbf{elif}\;t\_0 \leq 10^{+71}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\sqrt{\mathsf{fma}\left(re, re, im \cdot im\right)} + re\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im + re\right)}\\
\end{array}
\end{array}
if (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) < 0.0Initial program 16.7%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6416.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6416.7
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6416.7
Applied rewrites16.7%
Taylor expanded in re around -inf
associate-*r/N/A
lower-/.f64N/A
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6452.6
Applied rewrites52.6%
Applied rewrites59.7%
if 0.0 < (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) < 1e71Initial program 95.4%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6495.4
Applied rewrites95.4%
if 1e71 < (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) Initial program 5.3%
Taylor expanded in re around 0
lower-+.f6438.1
Applied rewrites38.1%
Final simplification65.4%
(FPCore (re im)
:precision binary64
(if (<= re -3.4e+51)
(* (sqrt (* (/ (- im) re) im)) 0.5)
(if (<= re 0.075)
(* 0.5 (sqrt (* 2.0 (+ im re))))
(* (sqrt (fma (/ im re) im (* 4.0 re))) 0.5))))
double code(double re, double im) {
double tmp;
if (re <= -3.4e+51) {
tmp = sqrt(((-im / re) * im)) * 0.5;
} else if (re <= 0.075) {
tmp = 0.5 * sqrt((2.0 * (im + re)));
} else {
tmp = sqrt(fma((im / re), im, (4.0 * re))) * 0.5;
}
return tmp;
}
function code(re, im) tmp = 0.0 if (re <= -3.4e+51) tmp = Float64(sqrt(Float64(Float64(Float64(-im) / re) * im)) * 0.5); elseif (re <= 0.075) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(im + re)))); else tmp = Float64(sqrt(fma(Float64(im / re), im, Float64(4.0 * re))) * 0.5); end return tmp end
code[re_, im_] := If[LessEqual[re, -3.4e+51], N[(N[Sqrt[N[(N[((-im) / re), $MachinePrecision] * im), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 0.075], N[(0.5 * N[Sqrt[N[(2.0 * N[(im + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(N[(im / re), $MachinePrecision] * im + N[(4.0 * re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -3.4 \cdot 10^{+51}:\\
\;\;\;\;\sqrt{\frac{-im}{re} \cdot im} \cdot 0.5\\
\mathbf{elif}\;re \leq 0.075:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im + re\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{im}{re}, im, 4 \cdot re\right)} \cdot 0.5\\
\end{array}
\end{array}
if re < -3.39999999999999984e51Initial program 12.4%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6412.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6412.4
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6443.5
Applied rewrites43.5%
Taylor expanded in re around -inf
associate-*r/N/A
lower-/.f64N/A
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6444.7
Applied rewrites44.7%
Applied rewrites53.0%
if -3.39999999999999984e51 < re < 0.0749999999999999972Initial program 54.6%
Taylor expanded in re around 0
lower-+.f6441.7
Applied rewrites41.7%
if 0.0749999999999999972 < re Initial program 46.2%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6446.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6446.2
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f64100.0
Applied rewrites100.0%
Taylor expanded in im around 0
lower-fma.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6474.5
Applied rewrites74.5%
Applied rewrites80.4%
Final simplification54.5%
(FPCore (re im) :precision binary64 (if (<= re -3.4e+51) (* (sqrt (* (/ (- im) re) im)) 0.5) (if (<= re 0.075) (* 0.5 (sqrt (* 2.0 (+ im re)))) (sqrt re))))
double code(double re, double im) {
double tmp;
if (re <= -3.4e+51) {
tmp = sqrt(((-im / re) * im)) * 0.5;
} else if (re <= 0.075) {
tmp = 0.5 * sqrt((2.0 * (im + re)));
} else {
tmp = sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-3.4d+51)) then
tmp = sqrt(((-im / re) * im)) * 0.5d0
else if (re <= 0.075d0) then
tmp = 0.5d0 * sqrt((2.0d0 * (im + re)))
else
tmp = sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -3.4e+51) {
tmp = Math.sqrt(((-im / re) * im)) * 0.5;
} else if (re <= 0.075) {
tmp = 0.5 * Math.sqrt((2.0 * (im + re)));
} else {
tmp = Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -3.4e+51: tmp = math.sqrt(((-im / re) * im)) * 0.5 elif re <= 0.075: tmp = 0.5 * math.sqrt((2.0 * (im + re))) else: tmp = math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= -3.4e+51) tmp = Float64(sqrt(Float64(Float64(Float64(-im) / re) * im)) * 0.5); elseif (re <= 0.075) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(im + re)))); else tmp = sqrt(re); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -3.4e+51) tmp = sqrt(((-im / re) * im)) * 0.5; elseif (re <= 0.075) tmp = 0.5 * sqrt((2.0 * (im + re))); else tmp = sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -3.4e+51], N[(N[Sqrt[N[(N[((-im) / re), $MachinePrecision] * im), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 0.075], N[(0.5 * N[Sqrt[N[(2.0 * N[(im + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[re], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -3.4 \cdot 10^{+51}:\\
\;\;\;\;\sqrt{\frac{-im}{re} \cdot im} \cdot 0.5\\
\mathbf{elif}\;re \leq 0.075:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im + re\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{re}\\
\end{array}
\end{array}
if re < -3.39999999999999984e51Initial program 12.4%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6412.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6412.4
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6443.5
Applied rewrites43.5%
Taylor expanded in re around -inf
associate-*r/N/A
lower-/.f64N/A
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6444.7
Applied rewrites44.7%
Applied rewrites53.0%
if -3.39999999999999984e51 < re < 0.0749999999999999972Initial program 54.6%
Taylor expanded in re around 0
lower-+.f6441.7
Applied rewrites41.7%
if 0.0749999999999999972 < re Initial program 46.2%
Taylor expanded in re around inf
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
lower-sqrt.f6480.3
Applied rewrites80.3%
Final simplification54.5%
(FPCore (re im) :precision binary64 (if (<= re -3.4e+51) (* 0.5 (sqrt (/ (* (- im) im) re))) (if (<= re 0.075) (* 0.5 (sqrt (* 2.0 (+ im re)))) (sqrt re))))
double code(double re, double im) {
double tmp;
if (re <= -3.4e+51) {
tmp = 0.5 * sqrt(((-im * im) / re));
} else if (re <= 0.075) {
tmp = 0.5 * sqrt((2.0 * (im + re)));
} else {
tmp = sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-3.4d+51)) then
tmp = 0.5d0 * sqrt(((-im * im) / re))
else if (re <= 0.075d0) then
tmp = 0.5d0 * sqrt((2.0d0 * (im + re)))
else
tmp = sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -3.4e+51) {
tmp = 0.5 * Math.sqrt(((-im * im) / re));
} else if (re <= 0.075) {
tmp = 0.5 * Math.sqrt((2.0 * (im + re)));
} else {
tmp = Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -3.4e+51: tmp = 0.5 * math.sqrt(((-im * im) / re)) elif re <= 0.075: tmp = 0.5 * math.sqrt((2.0 * (im + re))) else: tmp = math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= -3.4e+51) tmp = Float64(0.5 * sqrt(Float64(Float64(Float64(-im) * im) / re))); elseif (re <= 0.075) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(im + re)))); else tmp = sqrt(re); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -3.4e+51) tmp = 0.5 * sqrt(((-im * im) / re)); elseif (re <= 0.075) tmp = 0.5 * sqrt((2.0 * (im + re))); else tmp = sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -3.4e+51], N[(0.5 * N[Sqrt[N[(N[((-im) * im), $MachinePrecision] / re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 0.075], N[(0.5 * N[Sqrt[N[(2.0 * N[(im + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[re], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -3.4 \cdot 10^{+51}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{\left(-im\right) \cdot im}{re}}\\
\mathbf{elif}\;re \leq 0.075:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im + re\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{re}\\
\end{array}
\end{array}
if re < -3.39999999999999984e51Initial program 12.4%
Taylor expanded in re around -inf
associate-*r/N/A
lower-/.f64N/A
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6444.7
Applied rewrites44.7%
if -3.39999999999999984e51 < re < 0.0749999999999999972Initial program 54.6%
Taylor expanded in re around 0
lower-+.f6441.7
Applied rewrites41.7%
if 0.0749999999999999972 < re Initial program 46.2%
Taylor expanded in re around inf
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
lower-sqrt.f6480.3
Applied rewrites80.3%
(FPCore (re im) :precision binary64 (if (<= re 0.075) (* 0.5 (sqrt (* 2.0 im))) (sqrt re)))
double code(double re, double im) {
double tmp;
if (re <= 0.075) {
tmp = 0.5 * sqrt((2.0 * im));
} else {
tmp = sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 0.075d0) then
tmp = 0.5d0 * sqrt((2.0d0 * im))
else
tmp = sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 0.075) {
tmp = 0.5 * Math.sqrt((2.0 * im));
} else {
tmp = Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 0.075: tmp = 0.5 * math.sqrt((2.0 * im)) else: tmp = math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= 0.075) tmp = Float64(0.5 * sqrt(Float64(2.0 * im))); else tmp = sqrt(re); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 0.075) tmp = 0.5 * sqrt((2.0 * im)); else tmp = sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 0.075], N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[re], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 0.075:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot im}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{re}\\
\end{array}
\end{array}
if re < 0.0749999999999999972Initial program 45.1%
Taylor expanded in re around 0
lower-*.f6433.7
Applied rewrites33.7%
if 0.0749999999999999972 < re Initial program 46.2%
Taylor expanded in re around inf
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
lower-sqrt.f6480.3
Applied rewrites80.3%
(FPCore (re im) :precision binary64 (sqrt re))
double code(double re, double im) {
return sqrt(re);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = sqrt(re)
end function
public static double code(double re, double im) {
return Math.sqrt(re);
}
def code(re, im): return math.sqrt(re)
function code(re, im) return sqrt(re) end
function tmp = code(re, im) tmp = sqrt(re); end
code[re_, im_] := N[Sqrt[re], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{re}
\end{array}
Initial program 45.4%
Taylor expanded in re around inf
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
lower-sqrt.f6430.4
Applied rewrites30.4%
(FPCore (re im)
:precision binary64
(let* ((t_0 (sqrt (+ (* re re) (* im im)))))
(if (< re 0.0)
(* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- t_0 re)))))
(* 0.5 (sqrt (* 2.0 (+ t_0 re)))))))
double code(double re, double im) {
double t_0 = sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((re * re) + (im * im)))
if (re < 0.0d0) then
tmp = 0.5d0 * (sqrt(2.0d0) * sqrt(((im * im) / (t_0 - re))))
else
tmp = 0.5d0 * sqrt((2.0d0 * (t_0 + re)))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (Math.sqrt(2.0) * Math.sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
def code(re, im): t_0 = math.sqrt(((re * re) + (im * im))) tmp = 0 if re < 0.0: tmp = 0.5 * (math.sqrt(2.0) * math.sqrt(((im * im) / (t_0 - re)))) else: tmp = 0.5 * math.sqrt((2.0 * (t_0 + re))) return tmp
function code(re, im) t_0 = sqrt(Float64(Float64(re * re) + Float64(im * im))) tmp = 0.0 if (re < 0.0) tmp = Float64(0.5 * Float64(sqrt(2.0) * sqrt(Float64(Float64(im * im) / Float64(t_0 - re))))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(t_0 + re)))); end return tmp end
function tmp_2 = code(re, im) t_0 = sqrt(((re * re) + (im * im))); tmp = 0.0; if (re < 0.0) tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re)))); else tmp = 0.5 * sqrt((2.0 * (t_0 + re))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[re, 0.0], N[(0.5 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sqrt[N[(N[(im * im), $MachinePrecision] / N[(t$95$0 - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(t$95$0 + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{re \cdot re + im \cdot im}\\
\mathbf{if}\;re < 0:\\
\;\;\;\;0.5 \cdot \left(\sqrt{2} \cdot \sqrt{\frac{im \cdot im}{t\_0 - re}}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(t\_0 + re\right)}\\
\end{array}
\end{array}
herbie shell --seed 2024314
(FPCore (re im)
:name "math.sqrt on complex, real part"
:precision binary64
:alt
(! :herbie-platform default (if (< re 0) (* 1/2 (* (sqrt 2) (sqrt (/ (* im im) (- (modulus re im) re))))) (* 1/2 (sqrt (* 2 (+ (modulus re im) re))))))
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))