
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (fma (* c -3.0) a 0.0) (* (* 3.0 a) (+ (sqrt (fma (* c -3.0) a (* b b))) b))))
double code(double a, double b, double c) {
return fma((c * -3.0), a, 0.0) / ((3.0 * a) * (sqrt(fma((c * -3.0), a, (b * b))) + b));
}
function code(a, b, c) return Float64(fma(Float64(c * -3.0), a, 0.0) / Float64(Float64(3.0 * a) * Float64(sqrt(fma(Float64(c * -3.0), a, Float64(b * b))) + b))) end
code[a_, b_, c_] := N[(N[(N[(c * -3.0), $MachinePrecision] * a + 0.0), $MachinePrecision] / N[(N[(3.0 * a), $MachinePrecision] * N[(N[Sqrt[N[(N[(c * -3.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(c \cdot -3, a, 0\right)}{\left(3 \cdot a\right) \cdot \left(\sqrt{\mathsf{fma}\left(c \cdot -3, a, b \cdot b\right)} + b\right)}
\end{array}
Initial program 56.4%
lift-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
div-subN/A
lower--.f64N/A
Applied rewrites55.5%
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
sub-divN/A
flip--N/A
lift-+.f64N/A
associate-/l/N/A
Applied rewrites99.2%
(FPCore (a b c) :precision binary64 (if (<= (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)) -0.008) (/ (+ (- b) (sqrt (fma b b (* (* -3.0 a) c)))) (* 3.0 a)) (/ (pow (fma -0.6666666666666666 (/ b c) (* a (/ 0.5 b))) -1.0) 3.0)))
double code(double a, double b, double c) {
double tmp;
if (((-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)) <= -0.008) {
tmp = (-b + sqrt(fma(b, b, ((-3.0 * a) * c)))) / (3.0 * a);
} else {
tmp = pow(fma(-0.6666666666666666, (b / c), (a * (0.5 / b))), -1.0) / 3.0;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) <= -0.008) tmp = Float64(Float64(Float64(-b) + sqrt(fma(b, b, Float64(Float64(-3.0 * a) * c)))) / Float64(3.0 * a)); else tmp = Float64((fma(-0.6666666666666666, Float64(b / c), Float64(a * Float64(0.5 / b))) ^ -1.0) / 3.0); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -0.008], N[(N[((-b) + N[Sqrt[N[(b * b + N[(N[(-3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[Power[N[(-0.6666666666666666 * N[(b / c), $MachinePrecision] + N[(a * N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision] / 3.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \leq -0.008:\\
\;\;\;\;\frac{\left(-b\right) + \sqrt{\mathsf{fma}\left(b, b, \left(-3 \cdot a\right) \cdot c\right)}}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{{\left(\mathsf{fma}\left(-0.6666666666666666, \frac{b}{c}, a \cdot \frac{0.5}{b}\right)\right)}^{-1}}{3}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0080000000000000002Initial program 79.2%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval79.4
Applied rewrites79.4%
if -0.0080000000000000002 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites48.0%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6448.0
Applied rewrites48.0%
Taylor expanded in a around 0
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower-*.f64N/A
distribute-rgt-outN/A
metadata-evalN/A
lower-*.f64N/A
Applied rewrites93.8%
Taylor expanded in a around 0
Applied rewrites89.6%
Final simplification86.9%
(FPCore (a b c) :precision binary64 (if (<= (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)) -0.008) (/ (+ (- b) (sqrt (fma b b (* (* -3.0 a) c)))) (* 3.0 a)) (/ (fma (/ (* -0.375 a) b) (/ (* c c) b) (* -0.5 c)) b)))
double code(double a, double b, double c) {
double tmp;
if (((-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)) <= -0.008) {
tmp = (-b + sqrt(fma(b, b, ((-3.0 * a) * c)))) / (3.0 * a);
} else {
tmp = fma(((-0.375 * a) / b), ((c * c) / b), (-0.5 * c)) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) <= -0.008) tmp = Float64(Float64(Float64(-b) + sqrt(fma(b, b, Float64(Float64(-3.0 * a) * c)))) / Float64(3.0 * a)); else tmp = Float64(fma(Float64(Float64(-0.375 * a) / b), Float64(Float64(c * c) / b), Float64(-0.5 * c)) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -0.008], N[(N[((-b) + N[Sqrt[N[(b * b + N[(N[(-3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(-0.375 * a), $MachinePrecision] / b), $MachinePrecision] * N[(N[(c * c), $MachinePrecision] / b), $MachinePrecision] + N[(-0.5 * c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \leq -0.008:\\
\;\;\;\;\frac{\left(-b\right) + \sqrt{\mathsf{fma}\left(b, b, \left(-3 \cdot a\right) \cdot c\right)}}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{-0.375 \cdot a}{b}, \frac{c \cdot c}{b}, -0.5 \cdot c\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0080000000000000002Initial program 79.2%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval79.4
Applied rewrites79.4%
if -0.0080000000000000002 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.0%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
unpow2N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f6489.5
Applied rewrites89.5%
(FPCore (a b c) :precision binary64 (if (<= (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)) -5.2e-6) (/ (+ (- b) (sqrt (fma b b (* (* -3.0 a) c)))) (* 3.0 a)) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)) <= -5.2e-6) {
tmp = (-b + sqrt(fma(b, b, ((-3.0 * a) * c)))) / (3.0 * a);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) <= -5.2e-6) tmp = Float64(Float64(Float64(-b) + sqrt(fma(b, b, Float64(Float64(-3.0 * a) * c)))) / Float64(3.0 * a)); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -5.2e-6], N[(N[((-b) + N[Sqrt[N[(b * b + N[(N[(-3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \leq -5.2 \cdot 10^{-6}:\\
\;\;\;\;\frac{\left(-b\right) + \sqrt{\mathsf{fma}\left(b, b, \left(-3 \cdot a\right) \cdot c\right)}}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -5.20000000000000019e-6Initial program 73.3%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval73.5
Applied rewrites73.5%
if -5.20000000000000019e-6 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 39.8%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6478.7
Applied rewrites78.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)) -5.2e-6) (/ (- (sqrt (fma (* -3.0 c) a (* b b))) b) (* a 3.0)) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)) <= -5.2e-6) {
tmp = (sqrt(fma((-3.0 * c), a, (b * b))) - b) / (a * 3.0);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) <= -5.2e-6) tmp = Float64(Float64(sqrt(fma(Float64(-3.0 * c), a, Float64(b * b))) - b) / Float64(a * 3.0)); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -5.2e-6], N[(N[(N[Sqrt[N[(N[(-3.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \leq -5.2 \cdot 10^{-6}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(-3 \cdot c, a, b \cdot b\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -5.20000000000000019e-6Initial program 73.3%
Applied rewrites73.3%
if -5.20000000000000019e-6 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 39.8%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6478.7
Applied rewrites78.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)) -5.2e-6) (* (/ (- (sqrt (fma (* -3.0 c) a (* b b))) b) a) 0.3333333333333333) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)) <= -5.2e-6) {
tmp = ((sqrt(fma((-3.0 * c), a, (b * b))) - b) / a) * 0.3333333333333333;
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) <= -5.2e-6) tmp = Float64(Float64(Float64(sqrt(fma(Float64(-3.0 * c), a, Float64(b * b))) - b) / a) * 0.3333333333333333); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -5.2e-6], N[(N[(N[(N[Sqrt[N[(N[(-3.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / a), $MachinePrecision] * 0.3333333333333333), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \leq -5.2 \cdot 10^{-6}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(-3 \cdot c, a, b \cdot b\right)} - b}{a} \cdot 0.3333333333333333\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -5.20000000000000019e-6Initial program 73.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
div-invN/A
lower-*.f64N/A
Applied rewrites73.3%
if -5.20000000000000019e-6 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 39.8%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6478.7
Applied rewrites78.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)) -5.2e-6) (* (/ 0.3333333333333333 a) (- (sqrt (fma (* -3.0 c) a (* b b))) b)) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)) <= -5.2e-6) {
tmp = (0.3333333333333333 / a) * (sqrt(fma((-3.0 * c), a, (b * b))) - b);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) <= -5.2e-6) tmp = Float64(Float64(0.3333333333333333 / a) * Float64(sqrt(fma(Float64(-3.0 * c), a, Float64(b * b))) - b)); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -5.2e-6], N[(N[(0.3333333333333333 / a), $MachinePrecision] * N[(N[Sqrt[N[(N[(-3.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \leq -5.2 \cdot 10^{-6}:\\
\;\;\;\;\frac{0.3333333333333333}{a} \cdot \left(\sqrt{\mathsf{fma}\left(-3 \cdot c, a, b \cdot b\right)} - b\right)\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -5.20000000000000019e-6Initial program 73.3%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval73.3
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6473.3
Applied rewrites73.3%
if -5.20000000000000019e-6 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 39.8%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6478.7
Applied rewrites78.7%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 56.4%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6464.1
Applied rewrites64.1%
herbie shell --seed 2024314
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))