
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma y y (* (+ 2.0 x) x)))
double code(double x, double y) {
return fma(y, y, ((2.0 + x) * x));
}
function code(x, y) return fma(y, y, Float64(Float64(2.0 + x) * x)) end
code[x_, y_] := N[(y * y + N[(N[(2.0 + x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, y, \left(2 + x\right) \cdot x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
(FPCore (x y)
:precision binary64
(if (<= (* y y) 4.6e-30)
(* (- x -2.0) x)
(if (or (<= (* y y) 2.35e+79) (not (<= (* y y) 3.2e+134)))
(* y y)
(* x x))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 4.6e-30) {
tmp = (x - -2.0) * x;
} else if (((y * y) <= 2.35e+79) || !((y * y) <= 3.2e+134)) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 4.6d-30) then
tmp = (x - (-2.0d0)) * x
else if (((y * y) <= 2.35d+79) .or. (.not. ((y * y) <= 3.2d+134))) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 4.6e-30) {
tmp = (x - -2.0) * x;
} else if (((y * y) <= 2.35e+79) || !((y * y) <= 3.2e+134)) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 4.6e-30: tmp = (x - -2.0) * x elif ((y * y) <= 2.35e+79) or not ((y * y) <= 3.2e+134): tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 4.6e-30) tmp = Float64(Float64(x - -2.0) * x); elseif ((Float64(y * y) <= 2.35e+79) || !(Float64(y * y) <= 3.2e+134)) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 4.6e-30) tmp = (x - -2.0) * x; elseif (((y * y) <= 2.35e+79) || ~(((y * y) <= 3.2e+134))) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 4.6e-30], N[(N[(x - -2.0), $MachinePrecision] * x), $MachinePrecision], If[Or[LessEqual[N[(y * y), $MachinePrecision], 2.35e+79], N[Not[LessEqual[N[(y * y), $MachinePrecision], 3.2e+134]], $MachinePrecision]], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 4.6 \cdot 10^{-30}:\\
\;\;\;\;\left(x - -2\right) \cdot x\\
\mathbf{elif}\;y \cdot y \leq 2.35 \cdot 10^{+79} \lor \neg \left(y \cdot y \leq 3.2 \cdot 10^{+134}\right):\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 y y) < 4.59999999999999968e-30Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval85.5
Applied rewrites85.5%
if 4.59999999999999968e-30 < (*.f64 y y) < 2.35000000000000011e79 or 3.2000000000000001e134 < (*.f64 y y) Initial program 100.0%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6486.2
Applied rewrites86.2%
if 2.35000000000000011e79 < (*.f64 y y) < 3.2000000000000001e134Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6472.6
Applied rewrites72.6%
Final simplification84.7%
(FPCore (x y) :precision binary64 (if (<= (+ (* x 2.0) (* x x)) 1e+87) (fma y y (* 2.0 x)) (* (- x -2.0) x)))
double code(double x, double y) {
double tmp;
if (((x * 2.0) + (x * x)) <= 1e+87) {
tmp = fma(y, y, (2.0 * x));
} else {
tmp = (x - -2.0) * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(x * 2.0) + Float64(x * x)) <= 1e+87) tmp = fma(y, y, Float64(2.0 * x)); else tmp = Float64(Float64(x - -2.0) * x); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], 1e+87], N[(y * y + N[(2.0 * x), $MachinePrecision]), $MachinePrecision], N[(N[(x - -2.0), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 + x \cdot x \leq 10^{+87}:\\
\;\;\;\;\mathsf{fma}\left(y, y, 2 \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - -2\right) \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 9.9999999999999996e86Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites97.1%
if 9.9999999999999996e86 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval88.9
Applied rewrites88.9%
Final simplification93.6%
(FPCore (x y) :precision binary64 (if (<= (+ (* x 2.0) (* x x)) 1e+87) (fma 2.0 x (* y y)) (* (- x -2.0) x)))
double code(double x, double y) {
double tmp;
if (((x * 2.0) + (x * x)) <= 1e+87) {
tmp = fma(2.0, x, (y * y));
} else {
tmp = (x - -2.0) * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(x * 2.0) + Float64(x * x)) <= 1e+87) tmp = fma(2.0, x, Float64(y * y)); else tmp = Float64(Float64(x - -2.0) * x); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], 1e+87], N[(2.0 * x + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(N[(x - -2.0), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 + x \cdot x \leq 10^{+87}:\\
\;\;\;\;\mathsf{fma}\left(2, x, y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - -2\right) \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 9.9999999999999996e86Initial program 100.0%
Taylor expanded in x around 0
lower-fma.f64N/A
unpow2N/A
lower-*.f6497.1
Applied rewrites97.1%
if 9.9999999999999996e86 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval88.9
Applied rewrites88.9%
Final simplification93.6%
(FPCore (x y) :precision binary64 (if (<= (+ (* x 2.0) (* x x)) 1e+87) (* y y) (* x x)))
double code(double x, double y) {
double tmp;
if (((x * 2.0) + (x * x)) <= 1e+87) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x * 2.0d0) + (x * x)) <= 1d+87) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x * 2.0) + (x * x)) <= 1e+87) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x * 2.0) + (x * x)) <= 1e+87: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x * 2.0) + Float64(x * x)) <= 1e+87) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x * 2.0) + (x * x)) <= 1e+87) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], 1e+87], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 + x \cdot x \leq 10^{+87}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 9.9999999999999996e86Initial program 100.0%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6464.9
Applied rewrites64.9%
if 9.9999999999999996e86 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6488.9
Applied rewrites88.9%
Final simplification75.1%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6441.2
Applied rewrites41.2%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2024314
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:alt
(! :herbie-platform default (+ (* y y) (+ (* 2 x) (* x x))))
(+ (+ (* x 2.0) (* x x)) (* y y)))