Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A

Percentage Accurate: 90.0% → 97.1%
Time: 9.9s
Alternatives: 18
Speedup: 0.4×

Specification

?
\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 18 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 90.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Alternative 1: 97.1% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ t_2 := \mathsf{fma}\left(t, z, -x\right)\\ \mathbf{if}\;t\_1 \leq -1000000000:\\ \;\;\;\;\frac{y}{t\_2 \cdot \frac{1 + x}{z}}\\ \mathbf{elif}\;t\_1 \leq 0.99995:\\ \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x + 1}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_2}}{x + 1}\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;y \cdot \frac{z}{\left(1 + x\right) \cdot t\_2}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
        (t_2 (fma t z (- x))))
   (if (<= t_1 -1000000000.0)
     (/ y (* t_2 (/ (+ 1.0 x) z)))
     (if (<= t_1 0.99995)
       (/ (- x (/ (- (/ x z) y) t)) (+ x 1.0))
       (if (<= t_1 2.0)
         (/ (- x (/ x t_2)) (+ x 1.0))
         (if (<= t_1 INFINITY)
           (* y (/ z (* (+ 1.0 x) t_2)))
           (/ (+ (/ y t) x) (+ x 1.0))))))))
double code(double x, double y, double z, double t) {
	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
	double t_2 = fma(t, z, -x);
	double tmp;
	if (t_1 <= -1000000000.0) {
		tmp = y / (t_2 * ((1.0 + x) / z));
	} else if (t_1 <= 0.99995) {
		tmp = (x - (((x / z) - y) / t)) / (x + 1.0);
	} else if (t_1 <= 2.0) {
		tmp = (x - (x / t_2)) / (x + 1.0);
	} else if (t_1 <= ((double) INFINITY)) {
		tmp = y * (z / ((1.0 + x) * t_2));
	} else {
		tmp = ((y / t) + x) / (x + 1.0);
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
	t_2 = fma(t, z, Float64(-x))
	tmp = 0.0
	if (t_1 <= -1000000000.0)
		tmp = Float64(y / Float64(t_2 * Float64(Float64(1.0 + x) / z)));
	elseif (t_1 <= 0.99995)
		tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(x + 1.0));
	elseif (t_1 <= 2.0)
		tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(x + 1.0));
	elseif (t_1 <= Inf)
		tmp = Float64(y * Float64(z / Float64(Float64(1.0 + x) * t_2)));
	else
		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0));
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000.0], N[(y / N[(t$95$2 * N[(N[(1.0 + x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.99995], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(y * N[(z / N[(N[(1.0 + x), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
\mathbf{if}\;t\_1 \leq -1000000000:\\
\;\;\;\;\frac{y}{t\_2 \cdot \frac{1 + x}{z}}\\

\mathbf{elif}\;t\_1 \leq 0.99995:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x + 1}\\

\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{x + 1}\\

\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;y \cdot \frac{z}{\left(1 + x\right) \cdot t\_2}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 5 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e9

    1. Initial program 67.0%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
      2. times-fracN/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
      5. sub-negN/A

        \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
      6. mul-1-negN/A

        \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
      7. lower-fma.f64N/A

        \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
      8. mul-1-negN/A

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
      9. lower-neg.f64N/A

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
      10. lower-/.f64N/A

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
      11. lower-+.f6485.5

        \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
    5. Applied rewrites85.5%

      \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
    6. Step-by-step derivation
      1. Applied rewrites90.2%

        \[\leadsto \frac{y \cdot 1}{\color{blue}{\mathsf{fma}\left(t, z, -x\right) \cdot \frac{1 + x}{z}}} \]

      if -1e9 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999950000000000006

      1. Initial program 93.6%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in t around -inf

        \[\leadsto \frac{\color{blue}{x + -1 \cdot \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \frac{x + \color{blue}{\left(\mathsf{neg}\left(\frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}\right)\right)}}{x + 1} \]
        2. unsub-negN/A

          \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
        3. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
        4. sub-negN/A

          \[\leadsto \frac{x - \frac{\color{blue}{-1 \cdot y + \left(\mathsf{neg}\left(-1 \cdot \frac{x}{z}\right)\right)}}{t}}{x + 1} \]
        5. mul-1-negN/A

          \[\leadsto \frac{x - \frac{-1 \cdot y + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(\frac{x}{z}\right)\right)}\right)\right)}{t}}{x + 1} \]
        6. remove-double-negN/A

          \[\leadsto \frac{x - \frac{-1 \cdot y + \color{blue}{\frac{x}{z}}}{t}}{x + 1} \]
        7. lower-/.f64N/A

          \[\leadsto \frac{x - \color{blue}{\frac{-1 \cdot y + \frac{x}{z}}{t}}}{x + 1} \]
        8. +-commutativeN/A

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} + -1 \cdot y}}{t}}{x + 1} \]
        9. mul-1-negN/A

          \[\leadsto \frac{x - \frac{\frac{x}{z} + \color{blue}{\left(\mathsf{neg}\left(y\right)\right)}}{t}}{x + 1} \]
        10. unsub-negN/A

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
        11. lower--.f64N/A

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
        12. lower-/.f6499.2

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z}} - y}{t}}{x + 1} \]
      5. Applied rewrites99.2%

        \[\leadsto \frac{\color{blue}{x - \frac{\frac{x}{z} - y}{t}}}{x + 1} \]

      if 0.999950000000000006 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

      1. Initial program 100.0%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
        2. lower-/.f64N/A

          \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
        3. sub-negN/A

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
        4. mul-1-negN/A

          \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
        5. lower-fma.f64N/A

          \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
        6. mul-1-negN/A

          \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
        7. lower-neg.f6499.6

          \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
      5. Applied rewrites99.6%

        \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]

      if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

      1. Initial program 86.6%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
        2. times-fracN/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
        5. sub-negN/A

          \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
        6. mul-1-negN/A

          \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
        7. lower-fma.f64N/A

          \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
        8. mul-1-negN/A

          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
        9. lower-neg.f64N/A

          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
        10. lower-/.f64N/A

          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
        11. lower-+.f6483.3

          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
      5. Applied rewrites83.3%

        \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
      6. Step-by-step derivation
        1. Applied rewrites96.3%

          \[\leadsto y \cdot \color{blue}{\frac{z}{\left(1 + x\right) \cdot \mathsf{fma}\left(t, z, -x\right)}} \]

        if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

        1. Initial program 0.0%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
          2. lower-+.f64N/A

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
          3. lower-/.f64100.0

            \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
        5. Applied rewrites100.0%

          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
      7. Recombined 5 regimes into one program.
      8. Final simplification97.7%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq -1000000000:\\ \;\;\;\;\frac{y}{\mathsf{fma}\left(t, z, -x\right) \cdot \frac{1 + x}{z}}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 0.99995:\\ \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x + 1}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{x + 1}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq \infty:\\ \;\;\;\;y \cdot \frac{z}{\left(1 + x\right) \cdot \mathsf{fma}\left(t, z, -x\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 2: 95.7% accurate, 0.2× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ t_2 := \mathsf{fma}\left(t, z, -x\right)\\ \mathbf{if}\;t\_1 \leq -1000000000:\\ \;\;\;\;\frac{y}{t\_2} \cdot \frac{z}{1 + x}\\ \mathbf{elif}\;t\_1 \leq 0.99995:\\ \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x + 1}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_2}}{x + 1}\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;y \cdot \frac{z}{\left(1 + x\right) \cdot t\_2}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
              (t_2 (fma t z (- x))))
         (if (<= t_1 -1000000000.0)
           (* (/ y t_2) (/ z (+ 1.0 x)))
           (if (<= t_1 0.99995)
             (/ (- x (/ (- (/ x z) y) t)) (+ x 1.0))
             (if (<= t_1 2.0)
               (/ (- x (/ x t_2)) (+ x 1.0))
               (if (<= t_1 INFINITY)
                 (* y (/ z (* (+ 1.0 x) t_2)))
                 (/ (+ (/ y t) x) (+ x 1.0))))))))
      double code(double x, double y, double z, double t) {
      	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
      	double t_2 = fma(t, z, -x);
      	double tmp;
      	if (t_1 <= -1000000000.0) {
      		tmp = (y / t_2) * (z / (1.0 + x));
      	} else if (t_1 <= 0.99995) {
      		tmp = (x - (((x / z) - y) / t)) / (x + 1.0);
      	} else if (t_1 <= 2.0) {
      		tmp = (x - (x / t_2)) / (x + 1.0);
      	} else if (t_1 <= ((double) INFINITY)) {
      		tmp = y * (z / ((1.0 + x) * t_2));
      	} else {
      		tmp = ((y / t) + x) / (x + 1.0);
      	}
      	return tmp;
      }
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
      	t_2 = fma(t, z, Float64(-x))
      	tmp = 0.0
      	if (t_1 <= -1000000000.0)
      		tmp = Float64(Float64(y / t_2) * Float64(z / Float64(1.0 + x)));
      	elseif (t_1 <= 0.99995)
      		tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(x + 1.0));
      	elseif (t_1 <= 2.0)
      		tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(x + 1.0));
      	elseif (t_1 <= Inf)
      		tmp = Float64(y * Float64(z / Float64(Float64(1.0 + x) * t_2)));
      	else
      		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0));
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000.0], N[(N[(y / t$95$2), $MachinePrecision] * N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.99995], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(y * N[(z / N[(N[(1.0 + x), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
      t_2 := \mathsf{fma}\left(t, z, -x\right)\\
      \mathbf{if}\;t\_1 \leq -1000000000:\\
      \;\;\;\;\frac{y}{t\_2} \cdot \frac{z}{1 + x}\\
      
      \mathbf{elif}\;t\_1 \leq 0.99995:\\
      \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x + 1}\\
      
      \mathbf{elif}\;t\_1 \leq 2:\\
      \;\;\;\;\frac{x - \frac{x}{t\_2}}{x + 1}\\
      
      \mathbf{elif}\;t\_1 \leq \infty:\\
      \;\;\;\;y \cdot \frac{z}{\left(1 + x\right) \cdot t\_2}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 5 regimes
      2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e9

        1. Initial program 67.0%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
          2. times-fracN/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
          4. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
          5. sub-negN/A

            \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
          6. mul-1-negN/A

            \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
          7. lower-fma.f64N/A

            \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
          8. mul-1-negN/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
          9. lower-neg.f64N/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
          10. lower-/.f64N/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
          11. lower-+.f6485.5

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
        5. Applied rewrites85.5%

          \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]

        if -1e9 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999950000000000006

        1. Initial program 93.6%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in t around -inf

          \[\leadsto \frac{\color{blue}{x + -1 \cdot \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \frac{x + \color{blue}{\left(\mathsf{neg}\left(\frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}\right)\right)}}{x + 1} \]
          2. unsub-negN/A

            \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
          3. lower--.f64N/A

            \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
          4. sub-negN/A

            \[\leadsto \frac{x - \frac{\color{blue}{-1 \cdot y + \left(\mathsf{neg}\left(-1 \cdot \frac{x}{z}\right)\right)}}{t}}{x + 1} \]
          5. mul-1-negN/A

            \[\leadsto \frac{x - \frac{-1 \cdot y + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(\frac{x}{z}\right)\right)}\right)\right)}{t}}{x + 1} \]
          6. remove-double-negN/A

            \[\leadsto \frac{x - \frac{-1 \cdot y + \color{blue}{\frac{x}{z}}}{t}}{x + 1} \]
          7. lower-/.f64N/A

            \[\leadsto \frac{x - \color{blue}{\frac{-1 \cdot y + \frac{x}{z}}{t}}}{x + 1} \]
          8. +-commutativeN/A

            \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} + -1 \cdot y}}{t}}{x + 1} \]
          9. mul-1-negN/A

            \[\leadsto \frac{x - \frac{\frac{x}{z} + \color{blue}{\left(\mathsf{neg}\left(y\right)\right)}}{t}}{x + 1} \]
          10. unsub-negN/A

            \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
          11. lower--.f64N/A

            \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
          12. lower-/.f6499.2

            \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z}} - y}{t}}{x + 1} \]
        5. Applied rewrites99.2%

          \[\leadsto \frac{\color{blue}{x - \frac{\frac{x}{z} - y}{t}}}{x + 1} \]

        if 0.999950000000000006 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

        1. Initial program 100.0%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
        4. Step-by-step derivation
          1. lower--.f64N/A

            \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
          2. lower-/.f64N/A

            \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
          3. sub-negN/A

            \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
          4. mul-1-negN/A

            \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
          5. lower-fma.f64N/A

            \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
          6. mul-1-negN/A

            \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
          7. lower-neg.f6499.6

            \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
        5. Applied rewrites99.6%

          \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]

        if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

        1. Initial program 86.6%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
          2. times-fracN/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
          4. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
          5. sub-negN/A

            \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
          6. mul-1-negN/A

            \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
          7. lower-fma.f64N/A

            \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
          8. mul-1-negN/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
          9. lower-neg.f64N/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
          10. lower-/.f64N/A

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
          11. lower-+.f6483.3

            \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
        5. Applied rewrites83.3%

          \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
        6. Step-by-step derivation
          1. Applied rewrites96.3%

            \[\leadsto y \cdot \color{blue}{\frac{z}{\left(1 + x\right) \cdot \mathsf{fma}\left(t, z, -x\right)}} \]

          if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

          1. Initial program 0.0%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
            2. lower-+.f64N/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
            3. lower-/.f64100.0

              \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
          5. Applied rewrites100.0%

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
        7. Recombined 5 regimes into one program.
        8. Add Preprocessing

        Alternative 3: 92.9% accurate, 0.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{x + 1}\\ t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ t_3 := \mathsf{fma}\left(t, z, -x\right)\\ \mathbf{if}\;t\_2 \leq -1000000000:\\ \;\;\;\;\frac{y}{t\_3} \cdot \frac{z}{1 + x}\\ \mathbf{elif}\;t\_2 \leq 0.99995:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_3}}{x + 1}\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;y \cdot \frac{z}{\left(1 + x\right) \cdot t\_3}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (/ (+ (/ y t) x) (+ x 1.0)))
                (t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
                (t_3 (fma t z (- x))))
           (if (<= t_2 -1000000000.0)
             (* (/ y t_3) (/ z (+ 1.0 x)))
             (if (<= t_2 0.99995)
               t_1
               (if (<= t_2 2.0)
                 (/ (- x (/ x t_3)) (+ x 1.0))
                 (if (<= t_2 INFINITY) (* y (/ z (* (+ 1.0 x) t_3))) t_1))))))
        double code(double x, double y, double z, double t) {
        	double t_1 = ((y / t) + x) / (x + 1.0);
        	double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
        	double t_3 = fma(t, z, -x);
        	double tmp;
        	if (t_2 <= -1000000000.0) {
        		tmp = (y / t_3) * (z / (1.0 + x));
        	} else if (t_2 <= 0.99995) {
        		tmp = t_1;
        	} else if (t_2 <= 2.0) {
        		tmp = (x - (x / t_3)) / (x + 1.0);
        	} else if (t_2 <= ((double) INFINITY)) {
        		tmp = y * (z / ((1.0 + x) * t_3));
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        function code(x, y, z, t)
        	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0))
        	t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
        	t_3 = fma(t, z, Float64(-x))
        	tmp = 0.0
        	if (t_2 <= -1000000000.0)
        		tmp = Float64(Float64(y / t_3) * Float64(z / Float64(1.0 + x)));
        	elseif (t_2 <= 0.99995)
        		tmp = t_1;
        	elseif (t_2 <= 2.0)
        		tmp = Float64(Float64(x - Float64(x / t_3)) / Float64(x + 1.0));
        	elseif (t_2 <= Inf)
        		tmp = Float64(y * Float64(z / Float64(Float64(1.0 + x) * t_3)));
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t * z + (-x)), $MachinePrecision]}, If[LessEqual[t$95$2, -1000000000.0], N[(N[(y / t$95$3), $MachinePrecision] * N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.99995], t$95$1, If[LessEqual[t$95$2, 2.0], N[(N[(x - N[(x / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(y * N[(z / N[(N[(1.0 + x), $MachinePrecision] * t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{\frac{y}{t} + x}{x + 1}\\
        t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
        t_3 := \mathsf{fma}\left(t, z, -x\right)\\
        \mathbf{if}\;t\_2 \leq -1000000000:\\
        \;\;\;\;\frac{y}{t\_3} \cdot \frac{z}{1 + x}\\
        
        \mathbf{elif}\;t\_2 \leq 0.99995:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;t\_2 \leq 2:\\
        \;\;\;\;\frac{x - \frac{x}{t\_3}}{x + 1}\\
        
        \mathbf{elif}\;t\_2 \leq \infty:\\
        \;\;\;\;y \cdot \frac{z}{\left(1 + x\right) \cdot t\_3}\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 4 regimes
        2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e9

          1. Initial program 67.0%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
            2. times-fracN/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
            4. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
            5. sub-negN/A

              \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
            6. mul-1-negN/A

              \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
            7. lower-fma.f64N/A

              \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
            8. mul-1-negN/A

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
            9. lower-neg.f64N/A

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
            10. lower-/.f64N/A

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
            11. lower-+.f6485.5

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
          5. Applied rewrites85.5%

            \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]

          if -1e9 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999950000000000006 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

          1. Initial program 74.3%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
            2. lower-+.f64N/A

              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
            3. lower-/.f6489.5

              \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
          5. Applied rewrites89.5%

            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

          if 0.999950000000000006 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

          1. Initial program 100.0%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
          4. Step-by-step derivation
            1. lower--.f64N/A

              \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
            2. lower-/.f64N/A

              \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
            3. sub-negN/A

              \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
            4. mul-1-negN/A

              \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
            5. lower-fma.f64N/A

              \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
            6. mul-1-negN/A

              \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
            7. lower-neg.f6499.6

              \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
          5. Applied rewrites99.6%

            \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]

          if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

          1. Initial program 86.6%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
            2. times-fracN/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
            4. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
            5. sub-negN/A

              \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
            6. mul-1-negN/A

              \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
            7. lower-fma.f64N/A

              \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
            8. mul-1-negN/A

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
            9. lower-neg.f64N/A

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
            10. lower-/.f64N/A

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
            11. lower-+.f6483.3

              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
          5. Applied rewrites83.3%

            \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
          6. Step-by-step derivation
            1. Applied rewrites96.3%

              \[\leadsto y \cdot \color{blue}{\frac{z}{\left(1 + x\right) \cdot \mathsf{fma}\left(t, z, -x\right)}} \]
          7. Recombined 4 regimes into one program.
          8. Add Preprocessing

          Alternative 4: 93.9% accurate, 0.2× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ t_2 := \mathsf{fma}\left(t, z, -x\right)\\ t_3 := y \cdot \frac{z}{\left(1 + x\right) \cdot t\_2}\\ t_4 := \frac{\frac{y}{t} + x}{x + 1}\\ \mathbf{if}\;t\_1 \leq -1000000000:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_1 \leq 0.99995:\\ \;\;\;\;t\_4\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_2}}{x + 1}\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_4\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
                  (t_2 (fma t z (- x)))
                  (t_3 (* y (/ z (* (+ 1.0 x) t_2))))
                  (t_4 (/ (+ (/ y t) x) (+ x 1.0))))
             (if (<= t_1 -1000000000.0)
               t_3
               (if (<= t_1 0.99995)
                 t_4
                 (if (<= t_1 2.0)
                   (/ (- x (/ x t_2)) (+ x 1.0))
                   (if (<= t_1 INFINITY) t_3 t_4))))))
          double code(double x, double y, double z, double t) {
          	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
          	double t_2 = fma(t, z, -x);
          	double t_3 = y * (z / ((1.0 + x) * t_2));
          	double t_4 = ((y / t) + x) / (x + 1.0);
          	double tmp;
          	if (t_1 <= -1000000000.0) {
          		tmp = t_3;
          	} else if (t_1 <= 0.99995) {
          		tmp = t_4;
          	} else if (t_1 <= 2.0) {
          		tmp = (x - (x / t_2)) / (x + 1.0);
          	} else if (t_1 <= ((double) INFINITY)) {
          		tmp = t_3;
          	} else {
          		tmp = t_4;
          	}
          	return tmp;
          }
          
          function code(x, y, z, t)
          	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
          	t_2 = fma(t, z, Float64(-x))
          	t_3 = Float64(y * Float64(z / Float64(Float64(1.0 + x) * t_2)))
          	t_4 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0))
          	tmp = 0.0
          	if (t_1 <= -1000000000.0)
          		tmp = t_3;
          	elseif (t_1 <= 0.99995)
          		tmp = t_4;
          	elseif (t_1 <= 2.0)
          		tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(x + 1.0));
          	elseif (t_1 <= Inf)
          		tmp = t_3;
          	else
          		tmp = t_4;
          	end
          	return tmp
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(y * N[(z / N[(N[(1.0 + x), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000.0], t$95$3, If[LessEqual[t$95$1, 0.99995], t$95$4, If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$3, t$95$4]]]]]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
          t_2 := \mathsf{fma}\left(t, z, -x\right)\\
          t_3 := y \cdot \frac{z}{\left(1 + x\right) \cdot t\_2}\\
          t_4 := \frac{\frac{y}{t} + x}{x + 1}\\
          \mathbf{if}\;t\_1 \leq -1000000000:\\
          \;\;\;\;t\_3\\
          
          \mathbf{elif}\;t\_1 \leq 0.99995:\\
          \;\;\;\;t\_4\\
          
          \mathbf{elif}\;t\_1 \leq 2:\\
          \;\;\;\;\frac{x - \frac{x}{t\_2}}{x + 1}\\
          
          \mathbf{elif}\;t\_1 \leq \infty:\\
          \;\;\;\;t\_3\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_4\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e9 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

            1. Initial program 75.1%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
              2. times-fracN/A

                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
              3. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
              4. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
              5. sub-negN/A

                \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
              6. mul-1-negN/A

                \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
              7. lower-fma.f64N/A

                \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
              8. mul-1-negN/A

                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
              9. lower-neg.f64N/A

                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
              10. lower-/.f64N/A

                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
              11. lower-+.f6484.6

                \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
            5. Applied rewrites84.6%

              \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
            6. Step-by-step derivation
              1. Applied rewrites89.5%

                \[\leadsto y \cdot \color{blue}{\frac{z}{\left(1 + x\right) \cdot \mathsf{fma}\left(t, z, -x\right)}} \]

              if -1e9 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999950000000000006 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

              1. Initial program 74.3%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                2. lower-+.f64N/A

                  \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                3. lower-/.f6489.5

                  \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
              5. Applied rewrites89.5%

                \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

              if 0.999950000000000006 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

              1. Initial program 100.0%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
              4. Step-by-step derivation
                1. lower--.f64N/A

                  \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                2. lower-/.f64N/A

                  \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
                3. sub-negN/A

                  \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}}}{x + 1} \]
                4. mul-1-negN/A

                  \[\leadsto \frac{x - \frac{x}{t \cdot z + \color{blue}{-1 \cdot x}}}{x + 1} \]
                5. lower-fma.f64N/A

                  \[\leadsto \frac{x - \frac{x}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}}}{x + 1} \]
                6. mul-1-negN/A

                  \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)}}{x + 1} \]
                7. lower-neg.f6499.6

                  \[\leadsto \frac{x - \frac{x}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)}}{x + 1} \]
              5. Applied rewrites99.6%

                \[\leadsto \frac{\color{blue}{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}}{x + 1} \]
            7. Recombined 3 regimes into one program.
            8. Add Preprocessing

            Alternative 5: 93.4% accurate, 0.2× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_1 := y \cdot \frac{z}{\left(1 + x\right) \cdot \mathsf{fma}\left(t, z, -x\right)}\\ t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ t_3 := \frac{\frac{y}{t} + x}{x + 1}\\ \mathbf{if}\;t\_2 \leq -1000000000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 0.99995:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_3\\ \end{array} \end{array} \]
            (FPCore (x y z t)
             :precision binary64
             (let* ((t_1 (* y (/ z (* (+ 1.0 x) (fma t z (- x))))))
                    (t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
                    (t_3 (/ (+ (/ y t) x) (+ x 1.0))))
               (if (<= t_2 -1000000000.0)
                 t_1
                 (if (<= t_2 0.99995)
                   t_3
                   (if (<= t_2 2.0) 1.0 (if (<= t_2 INFINITY) t_1 t_3))))))
            double code(double x, double y, double z, double t) {
            	double t_1 = y * (z / ((1.0 + x) * fma(t, z, -x)));
            	double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
            	double t_3 = ((y / t) + x) / (x + 1.0);
            	double tmp;
            	if (t_2 <= -1000000000.0) {
            		tmp = t_1;
            	} else if (t_2 <= 0.99995) {
            		tmp = t_3;
            	} else if (t_2 <= 2.0) {
            		tmp = 1.0;
            	} else if (t_2 <= ((double) INFINITY)) {
            		tmp = t_1;
            	} else {
            		tmp = t_3;
            	}
            	return tmp;
            }
            
            function code(x, y, z, t)
            	t_1 = Float64(y * Float64(z / Float64(Float64(1.0 + x) * fma(t, z, Float64(-x)))))
            	t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
            	t_3 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0))
            	tmp = 0.0
            	if (t_2 <= -1000000000.0)
            		tmp = t_1;
            	elseif (t_2 <= 0.99995)
            		tmp = t_3;
            	elseif (t_2 <= 2.0)
            		tmp = 1.0;
            	elseif (t_2 <= Inf)
            		tmp = t_1;
            	else
            		tmp = t_3;
            	end
            	return tmp
            end
            
            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / N[(N[(1.0 + x), $MachinePrecision] * N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1000000000.0], t$95$1, If[LessEqual[t$95$2, 0.99995], t$95$3, If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_1 := y \cdot \frac{z}{\left(1 + x\right) \cdot \mathsf{fma}\left(t, z, -x\right)}\\
            t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
            t_3 := \frac{\frac{y}{t} + x}{x + 1}\\
            \mathbf{if}\;t\_2 \leq -1000000000:\\
            \;\;\;\;t\_1\\
            
            \mathbf{elif}\;t\_2 \leq 0.99995:\\
            \;\;\;\;t\_3\\
            
            \mathbf{elif}\;t\_2 \leq 2:\\
            \;\;\;\;1\\
            
            \mathbf{elif}\;t\_2 \leq \infty:\\
            \;\;\;\;t\_1\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_3\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 3 regimes
            2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e9 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

              1. Initial program 75.1%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                2. times-fracN/A

                  \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                3. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                4. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                5. sub-negN/A

                  \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
                6. mul-1-negN/A

                  \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
                7. lower-fma.f64N/A

                  \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
                8. mul-1-negN/A

                  \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
                9. lower-neg.f64N/A

                  \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
                10. lower-/.f64N/A

                  \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
                11. lower-+.f6484.6

                  \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
              5. Applied rewrites84.6%

                \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
              6. Step-by-step derivation
                1. Applied rewrites89.5%

                  \[\leadsto y \cdot \color{blue}{\frac{z}{\left(1 + x\right) \cdot \mathsf{fma}\left(t, z, -x\right)}} \]

                if -1e9 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999950000000000006 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                1. Initial program 74.3%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                4. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                  2. lower-+.f64N/A

                    \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                  3. lower-/.f6489.5

                    \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                5. Applied rewrites89.5%

                  \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

                if 0.999950000000000006 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                1. Initial program 100.0%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites99.6%

                    \[\leadsto \color{blue}{1} \]
                5. Recombined 3 regimes into one program.
                6. Add Preprocessing

                Alternative 6: 82.6% accurate, 0.2× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{\mathsf{fma}\left(t, x, t\right)}\\ t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+97}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq -2 \cdot 10^{+34}:\\ \;\;\;\;\frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot \left(-y\right)\\ \mathbf{elif}\;t\_2 \leq 10^{-11}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1}\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (/ y (fma t x t)))
                        (t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                   (if (<= t_2 -2e+97)
                     t_1
                     (if (<= t_2 -2e+34)
                       (* (/ z (fma x x x)) (- y))
                       (if (<= t_2 1e-11) (/ (+ (/ y t) x) 1.0) (if (<= t_2 2.0) 1.0 t_1))))))
                double code(double x, double y, double z, double t) {
                	double t_1 = y / fma(t, x, t);
                	double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                	double tmp;
                	if (t_2 <= -2e+97) {
                		tmp = t_1;
                	} else if (t_2 <= -2e+34) {
                		tmp = (z / fma(x, x, x)) * -y;
                	} else if (t_2 <= 1e-11) {
                		tmp = ((y / t) + x) / 1.0;
                	} else if (t_2 <= 2.0) {
                		tmp = 1.0;
                	} else {
                		tmp = t_1;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t)
                	t_1 = Float64(y / fma(t, x, t))
                	t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                	tmp = 0.0
                	if (t_2 <= -2e+97)
                		tmp = t_1;
                	elseif (t_2 <= -2e+34)
                		tmp = Float64(Float64(z / fma(x, x, x)) * Float64(-y));
                	elseif (t_2 <= 1e-11)
                		tmp = Float64(Float64(Float64(y / t) + x) / 1.0);
                	elseif (t_2 <= 2.0)
                		tmp = 1.0;
                	else
                		tmp = t_1;
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+97], t$95$1, If[LessEqual[t$95$2, -2e+34], N[(N[(z / N[(x * x + x), $MachinePrecision]), $MachinePrecision] * (-y)), $MachinePrecision], If[LessEqual[t$95$2, 1e-11], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{y}{\mathsf{fma}\left(t, x, t\right)}\\
                t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+97}:\\
                \;\;\;\;t\_1\\
                
                \mathbf{elif}\;t\_2 \leq -2 \cdot 10^{+34}:\\
                \;\;\;\;\frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot \left(-y\right)\\
                
                \mathbf{elif}\;t\_2 \leq 10^{-11}:\\
                \;\;\;\;\frac{\frac{y}{t} + x}{1}\\
                
                \mathbf{elif}\;t\_2 \leq 2:\\
                \;\;\;\;1\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 4 regimes
                2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2.0000000000000001e97 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                  1. Initial program 59.0%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                    2. times-fracN/A

                      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                    3. lower-*.f64N/A

                      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                    4. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                    5. sub-negN/A

                      \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
                    6. mul-1-negN/A

                      \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
                    7. lower-fma.f64N/A

                      \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
                    8. mul-1-negN/A

                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
                    9. lower-neg.f64N/A

                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
                    10. lower-/.f64N/A

                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
                    11. lower-+.f6470.2

                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
                  5. Applied rewrites70.2%

                    \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
                  6. Taylor expanded in z around 0

                    \[\leadsto -1 \cdot \color{blue}{\frac{y \cdot z}{x \cdot \left(1 + x\right)}} \]
                  7. Step-by-step derivation
                    1. Applied rewrites26.0%

                      \[\leadsto \frac{\left(-y\right) \cdot z}{\color{blue}{\left(1 + x\right) \cdot x}} \]
                    2. Taylor expanded in z around inf

                      \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
                    3. Step-by-step derivation
                      1. Applied rewrites59.6%

                        \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, x, t\right)}} \]

                      if -2.0000000000000001e97 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999989e34

                      1. Initial program 99.3%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around inf

                        \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                        2. times-fracN/A

                          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                        3. lower-*.f64N/A

                          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                        4. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                        5. sub-negN/A

                          \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
                        6. mul-1-negN/A

                          \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
                        7. lower-fma.f64N/A

                          \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
                        8. mul-1-negN/A

                          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
                        9. lower-neg.f64N/A

                          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
                        10. lower-/.f64N/A

                          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
                        11. lower-+.f6485.6

                          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
                      5. Applied rewrites85.6%

                        \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
                      6. Taylor expanded in z around 0

                        \[\leadsto -1 \cdot \color{blue}{\frac{y \cdot z}{x \cdot \left(1 + x\right)}} \]
                      7. Step-by-step derivation
                        1. Applied rewrites85.2%

                          \[\leadsto \frac{\left(-y\right) \cdot z}{\color{blue}{\left(1 + x\right) \cdot x}} \]
                        2. Step-by-step derivation
                          1. Applied rewrites85.9%

                            \[\leadsto \color{blue}{\frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot \left(-y\right)} \]

                          if -1.99999999999999989e34 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999939e-12

                          1. Initial program 93.6%

                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in z around inf

                            \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                          4. Step-by-step derivation
                            1. +-commutativeN/A

                              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                            2. lower-+.f64N/A

                              \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                            3. lower-/.f6484.9

                              \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                          5. Applied rewrites84.9%

                            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                          6. Taylor expanded in x around 0

                            \[\leadsto \frac{\frac{y}{t} + x}{\color{blue}{1}} \]
                          7. Step-by-step derivation
                            1. Applied rewrites81.0%

                              \[\leadsto \frac{\frac{y}{t} + x}{\color{blue}{1}} \]

                            if 9.99999999999999939e-12 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                            1. Initial program 100.0%

                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around inf

                              \[\leadsto \color{blue}{1} \]
                            4. Step-by-step derivation
                              1. Applied rewrites98.6%

                                \[\leadsto \color{blue}{1} \]
                            5. Recombined 4 regimes into one program.
                            6. Add Preprocessing

                            Alternative 7: 76.2% accurate, 0.2× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{\mathsf{fma}\left(t, x, t\right)}\\ t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+97}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq -1000000000:\\ \;\;\;\;\frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot \left(-y\right)\\ \mathbf{elif}\;t\_2 \leq 0.996:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                            (FPCore (x y z t)
                             :precision binary64
                             (let* ((t_1 (/ y (fma t x t)))
                                    (t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                               (if (<= t_2 -2e+97)
                                 t_1
                                 (if (<= t_2 -1000000000.0)
                                   (* (/ z (fma x x x)) (- y))
                                   (if (<= t_2 0.996) (/ x (+ 1.0 x)) (if (<= t_2 2.0) 1.0 t_1))))))
                            double code(double x, double y, double z, double t) {
                            	double t_1 = y / fma(t, x, t);
                            	double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                            	double tmp;
                            	if (t_2 <= -2e+97) {
                            		tmp = t_1;
                            	} else if (t_2 <= -1000000000.0) {
                            		tmp = (z / fma(x, x, x)) * -y;
                            	} else if (t_2 <= 0.996) {
                            		tmp = x / (1.0 + x);
                            	} else if (t_2 <= 2.0) {
                            		tmp = 1.0;
                            	} else {
                            		tmp = t_1;
                            	}
                            	return tmp;
                            }
                            
                            function code(x, y, z, t)
                            	t_1 = Float64(y / fma(t, x, t))
                            	t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                            	tmp = 0.0
                            	if (t_2 <= -2e+97)
                            		tmp = t_1;
                            	elseif (t_2 <= -1000000000.0)
                            		tmp = Float64(Float64(z / fma(x, x, x)) * Float64(-y));
                            	elseif (t_2 <= 0.996)
                            		tmp = Float64(x / Float64(1.0 + x));
                            	elseif (t_2 <= 2.0)
                            		tmp = 1.0;
                            	else
                            		tmp = t_1;
                            	end
                            	return tmp
                            end
                            
                            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+97], t$95$1, If[LessEqual[t$95$2, -1000000000.0], N[(N[(z / N[(x * x + x), $MachinePrecision]), $MachinePrecision] * (-y)), $MachinePrecision], If[LessEqual[t$95$2, 0.996], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            t_1 := \frac{y}{\mathsf{fma}\left(t, x, t\right)}\\
                            t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                            \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+97}:\\
                            \;\;\;\;t\_1\\
                            
                            \mathbf{elif}\;t\_2 \leq -1000000000:\\
                            \;\;\;\;\frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot \left(-y\right)\\
                            
                            \mathbf{elif}\;t\_2 \leq 0.996:\\
                            \;\;\;\;\frac{x}{1 + x}\\
                            
                            \mathbf{elif}\;t\_2 \leq 2:\\
                            \;\;\;\;1\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;t\_1\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 4 regimes
                            2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2.0000000000000001e97 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                              1. Initial program 59.0%

                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around inf

                                \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                2. times-fracN/A

                                  \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                                3. lower-*.f64N/A

                                  \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                                4. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                                5. sub-negN/A

                                  \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
                                6. mul-1-negN/A

                                  \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
                                7. lower-fma.f64N/A

                                  \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
                                8. mul-1-negN/A

                                  \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
                                9. lower-neg.f64N/A

                                  \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
                                10. lower-/.f64N/A

                                  \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
                                11. lower-+.f6470.2

                                  \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
                              5. Applied rewrites70.2%

                                \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
                              6. Taylor expanded in z around 0

                                \[\leadsto -1 \cdot \color{blue}{\frac{y \cdot z}{x \cdot \left(1 + x\right)}} \]
                              7. Step-by-step derivation
                                1. Applied rewrites26.0%

                                  \[\leadsto \frac{\left(-y\right) \cdot z}{\color{blue}{\left(1 + x\right) \cdot x}} \]
                                2. Taylor expanded in z around inf

                                  \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
                                3. Step-by-step derivation
                                  1. Applied rewrites59.6%

                                    \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, x, t\right)}} \]

                                  if -2.0000000000000001e97 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e9

                                  1. Initial program 99.5%

                                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around inf

                                    \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                  4. Step-by-step derivation
                                    1. *-commutativeN/A

                                      \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                    2. times-fracN/A

                                      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                                    3. lower-*.f64N/A

                                      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                                    4. lower-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                                    5. sub-negN/A

                                      \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
                                    6. mul-1-negN/A

                                      \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
                                    7. lower-fma.f64N/A

                                      \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
                                    8. mul-1-negN/A

                                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
                                    9. lower-neg.f64N/A

                                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
                                    10. lower-/.f64N/A

                                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
                                    11. lower-+.f6485.0

                                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
                                  5. Applied rewrites85.0%

                                    \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
                                  6. Taylor expanded in z around 0

                                    \[\leadsto -1 \cdot \color{blue}{\frac{y \cdot z}{x \cdot \left(1 + x\right)}} \]
                                  7. Step-by-step derivation
                                    1. Applied rewrites74.0%

                                      \[\leadsto \frac{\left(-y\right) \cdot z}{\color{blue}{\left(1 + x\right) \cdot x}} \]
                                    2. Step-by-step derivation
                                      1. Applied rewrites74.5%

                                        \[\leadsto \color{blue}{\frac{z}{\mathsf{fma}\left(x, x, x\right)} \cdot \left(-y\right)} \]

                                      if -1e9 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.996

                                      1. Initial program 93.5%

                                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in t around inf

                                        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                      4. Step-by-step derivation
                                        1. lower-/.f64N/A

                                          \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                        2. lower-+.f6460.0

                                          \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                                      5. Applied rewrites60.0%

                                        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]

                                      if 0.996 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                                      1. Initial program 100.0%

                                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in x around inf

                                        \[\leadsto \color{blue}{1} \]
                                      4. Step-by-step derivation
                                        1. Applied rewrites99.1%

                                          \[\leadsto \color{blue}{1} \]
                                      5. Recombined 4 regimes into one program.
                                      6. Add Preprocessing

                                      Alternative 8: 88.3% accurate, 0.2× speedup?

                                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{x + 1}\\ t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_2 \leq 0.99995:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+263}:\\ \;\;\;\;\frac{y \cdot z}{1 \cdot \mathsf{fma}\left(t, z, -x\right)}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                      (FPCore (x y z t)
                                       :precision binary64
                                       (let* ((t_1 (/ (+ (/ y t) x) (+ x 1.0)))
                                              (t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                                         (if (<= t_2 0.99995)
                                           t_1
                                           (if (<= t_2 2.0)
                                             1.0
                                             (if (<= t_2 2e+263) (/ (* y z) (* 1.0 (fma t z (- x)))) t_1)))))
                                      double code(double x, double y, double z, double t) {
                                      	double t_1 = ((y / t) + x) / (x + 1.0);
                                      	double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                                      	double tmp;
                                      	if (t_2 <= 0.99995) {
                                      		tmp = t_1;
                                      	} else if (t_2 <= 2.0) {
                                      		tmp = 1.0;
                                      	} else if (t_2 <= 2e+263) {
                                      		tmp = (y * z) / (1.0 * fma(t, z, -x));
                                      	} else {
                                      		tmp = t_1;
                                      	}
                                      	return tmp;
                                      }
                                      
                                      function code(x, y, z, t)
                                      	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0))
                                      	t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                                      	tmp = 0.0
                                      	if (t_2 <= 0.99995)
                                      		tmp = t_1;
                                      	elseif (t_2 <= 2.0)
                                      		tmp = 1.0;
                                      	elseif (t_2 <= 2e+263)
                                      		tmp = Float64(Float64(y * z) / Float64(1.0 * fma(t, z, Float64(-x))));
                                      	else
                                      		tmp = t_1;
                                      	end
                                      	return tmp
                                      end
                                      
                                      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.99995], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 2e+263], N[(N[(y * z), $MachinePrecision] / N[(1.0 * N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
                                      
                                      \begin{array}{l}
                                      
                                      \\
                                      \begin{array}{l}
                                      t_1 := \frac{\frac{y}{t} + x}{x + 1}\\
                                      t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                                      \mathbf{if}\;t\_2 \leq 0.99995:\\
                                      \;\;\;\;t\_1\\
                                      
                                      \mathbf{elif}\;t\_2 \leq 2:\\
                                      \;\;\;\;1\\
                                      
                                      \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+263}:\\
                                      \;\;\;\;\frac{y \cdot z}{1 \cdot \mathsf{fma}\left(t, z, -x\right)}\\
                                      
                                      \mathbf{else}:\\
                                      \;\;\;\;t\_1\\
                                      
                                      
                                      \end{array}
                                      \end{array}
                                      
                                      Derivation
                                      1. Split input into 3 regimes
                                      2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999950000000000006 or 2.00000000000000003e263 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                        1. Initial program 70.6%

                                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in z around inf

                                          \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                                        4. Step-by-step derivation
                                          1. +-commutativeN/A

                                            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                          2. lower-+.f64N/A

                                            \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                          3. lower-/.f6476.1

                                            \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                                        5. Applied rewrites76.1%

                                          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

                                        if 0.999950000000000006 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                                        1. Initial program 100.0%

                                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in x around inf

                                          \[\leadsto \color{blue}{1} \]
                                        4. Step-by-step derivation
                                          1. Applied rewrites99.6%

                                            \[\leadsto \color{blue}{1} \]

                                          if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000003e263

                                          1. Initial program 99.5%

                                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in y around inf

                                            \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                          4. Step-by-step derivation
                                            1. *-commutativeN/A

                                              \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                            2. times-fracN/A

                                              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                                            3. lower-*.f64N/A

                                              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                                            4. lower-/.f64N/A

                                              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                                            5. sub-negN/A

                                              \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
                                            6. mul-1-negN/A

                                              \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
                                            7. lower-fma.f64N/A

                                              \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
                                            8. mul-1-negN/A

                                              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
                                            9. lower-neg.f64N/A

                                              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
                                            10. lower-/.f64N/A

                                              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
                                            11. lower-+.f6479.6

                                              \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
                                          5. Applied rewrites79.6%

                                            \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
                                          6. Step-by-step derivation
                                            1. Applied rewrites99.5%

                                              \[\leadsto \frac{y \cdot z}{\color{blue}{\left(1 + x\right) \cdot \mathsf{fma}\left(t, z, -x\right)}} \]
                                            2. Taylor expanded in x around 0

                                              \[\leadsto \frac{y \cdot z}{1 \cdot \mathsf{fma}\left(\color{blue}{t}, z, -x\right)} \]
                                            3. Step-by-step derivation
                                              1. Applied rewrites89.6%

                                                \[\leadsto \frac{y \cdot z}{1 \cdot \mathsf{fma}\left(\color{blue}{t}, z, -x\right)} \]
                                            4. Recombined 3 regimes into one program.
                                            5. Final simplification88.4%

                                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 0.99995:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 2 \cdot 10^{+263}:\\ \;\;\;\;\frac{y \cdot z}{1 \cdot \mathsf{fma}\left(t, z, -x\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \]
                                            6. Add Preprocessing

                                            Alternative 9: 86.5% accurate, 0.2× speedup?

                                            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{x + 1}\\ t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_2 \leq 0.99995:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;z \cdot \frac{y}{1 \cdot \mathsf{fma}\left(t, z, -x\right)}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                            (FPCore (x y z t)
                                             :precision binary64
                                             (let* ((t_1 (/ (+ (/ y t) x) (+ x 1.0)))
                                                    (t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                                               (if (<= t_2 0.99995)
                                                 t_1
                                                 (if (<= t_2 2.0)
                                                   1.0
                                                   (if (<= t_2 INFINITY) (* z (/ y (* 1.0 (fma t z (- x))))) t_1)))))
                                            double code(double x, double y, double z, double t) {
                                            	double t_1 = ((y / t) + x) / (x + 1.0);
                                            	double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                                            	double tmp;
                                            	if (t_2 <= 0.99995) {
                                            		tmp = t_1;
                                            	} else if (t_2 <= 2.0) {
                                            		tmp = 1.0;
                                            	} else if (t_2 <= ((double) INFINITY)) {
                                            		tmp = z * (y / (1.0 * fma(t, z, -x)));
                                            	} else {
                                            		tmp = t_1;
                                            	}
                                            	return tmp;
                                            }
                                            
                                            function code(x, y, z, t)
                                            	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0))
                                            	t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                                            	tmp = 0.0
                                            	if (t_2 <= 0.99995)
                                            		tmp = t_1;
                                            	elseif (t_2 <= 2.0)
                                            		tmp = 1.0;
                                            	elseif (t_2 <= Inf)
                                            		tmp = Float64(z * Float64(y / Float64(1.0 * fma(t, z, Float64(-x)))));
                                            	else
                                            		tmp = t_1;
                                            	end
                                            	return tmp
                                            end
                                            
                                            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.99995], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, Infinity], N[(z * N[(y / N[(1.0 * N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
                                            
                                            \begin{array}{l}
                                            
                                            \\
                                            \begin{array}{l}
                                            t_1 := \frac{\frac{y}{t} + x}{x + 1}\\
                                            t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                                            \mathbf{if}\;t\_2 \leq 0.99995:\\
                                            \;\;\;\;t\_1\\
                                            
                                            \mathbf{elif}\;t\_2 \leq 2:\\
                                            \;\;\;\;1\\
                                            
                                            \mathbf{elif}\;t\_2 \leq \infty:\\
                                            \;\;\;\;z \cdot \frac{y}{1 \cdot \mathsf{fma}\left(t, z, -x\right)}\\
                                            
                                            \mathbf{else}:\\
                                            \;\;\;\;t\_1\\
                                            
                                            
                                            \end{array}
                                            \end{array}
                                            
                                            Derivation
                                            1. Split input into 3 regimes
                                            2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999950000000000006 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                              1. Initial program 71.4%

                                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in z around inf

                                                \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                                              4. Step-by-step derivation
                                                1. +-commutativeN/A

                                                  \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                                2. lower-+.f64N/A

                                                  \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                                3. lower-/.f6477.6

                                                  \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                                              5. Applied rewrites77.6%

                                                \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

                                              if 0.999950000000000006 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                                              1. Initial program 100.0%

                                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in x around inf

                                                \[\leadsto \color{blue}{1} \]
                                              4. Step-by-step derivation
                                                1. Applied rewrites99.6%

                                                  \[\leadsto \color{blue}{1} \]

                                                if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

                                                1. Initial program 86.6%

                                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in y around inf

                                                  \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                                4. Step-by-step derivation
                                                  1. *-commutativeN/A

                                                    \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                                  2. times-fracN/A

                                                    \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                                                  3. lower-*.f64N/A

                                                    \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                                                  4. lower-/.f64N/A

                                                    \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                                                  5. sub-negN/A

                                                    \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
                                                  6. mul-1-negN/A

                                                    \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
                                                  7. lower-fma.f64N/A

                                                    \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
                                                  8. mul-1-negN/A

                                                    \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
                                                  9. lower-neg.f64N/A

                                                    \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
                                                  10. lower-/.f64N/A

                                                    \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
                                                  11. lower-+.f6483.3

                                                    \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
                                                5. Applied rewrites83.3%

                                                  \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
                                                6. Step-by-step derivation
                                                  1. Applied rewrites86.5%

                                                    \[\leadsto \frac{y \cdot z}{\color{blue}{\left(1 + x\right) \cdot \mathsf{fma}\left(t, z, -x\right)}} \]
                                                  2. Taylor expanded in x around 0

                                                    \[\leadsto \frac{y \cdot z}{1 \cdot \mathsf{fma}\left(\color{blue}{t}, z, -x\right)} \]
                                                  3. Step-by-step derivation
                                                    1. Applied rewrites79.7%

                                                      \[\leadsto \frac{y \cdot z}{1 \cdot \mathsf{fma}\left(\color{blue}{t}, z, -x\right)} \]
                                                    2. Step-by-step derivation
                                                      1. Applied rewrites69.9%

                                                        \[\leadsto z \cdot \color{blue}{\frac{y}{1 \cdot \mathsf{fma}\left(t, z, -x\right)}} \]
                                                    3. Recombined 3 regimes into one program.
                                                    4. Final simplification87.3%

                                                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 0.99995:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq \infty:\\ \;\;\;\;z \cdot \frac{y}{1 \cdot \mathsf{fma}\left(t, z, -x\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \]
                                                    5. Add Preprocessing

                                                    Alternative 10: 77.0% accurate, 0.3× speedup?

                                                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{\mathsf{fma}\left(t, x, t\right)}\\ t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_2 \leq -200000000000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 0.996:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                                    (FPCore (x y z t)
                                                     :precision binary64
                                                     (let* ((t_1 (/ y (fma t x t)))
                                                            (t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                                                       (if (<= t_2 -200000000000.0)
                                                         t_1
                                                         (if (<= t_2 0.996) (/ x (+ 1.0 x)) (if (<= t_2 2.0) 1.0 t_1)))))
                                                    double code(double x, double y, double z, double t) {
                                                    	double t_1 = y / fma(t, x, t);
                                                    	double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                                                    	double tmp;
                                                    	if (t_2 <= -200000000000.0) {
                                                    		tmp = t_1;
                                                    	} else if (t_2 <= 0.996) {
                                                    		tmp = x / (1.0 + x);
                                                    	} else if (t_2 <= 2.0) {
                                                    		tmp = 1.0;
                                                    	} else {
                                                    		tmp = t_1;
                                                    	}
                                                    	return tmp;
                                                    }
                                                    
                                                    function code(x, y, z, t)
                                                    	t_1 = Float64(y / fma(t, x, t))
                                                    	t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                                                    	tmp = 0.0
                                                    	if (t_2 <= -200000000000.0)
                                                    		tmp = t_1;
                                                    	elseif (t_2 <= 0.996)
                                                    		tmp = Float64(x / Float64(1.0 + x));
                                                    	elseif (t_2 <= 2.0)
                                                    		tmp = 1.0;
                                                    	else
                                                    		tmp = t_1;
                                                    	end
                                                    	return tmp
                                                    end
                                                    
                                                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -200000000000.0], t$95$1, If[LessEqual[t$95$2, 0.996], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]
                                                    
                                                    \begin{array}{l}
                                                    
                                                    \\
                                                    \begin{array}{l}
                                                    t_1 := \frac{y}{\mathsf{fma}\left(t, x, t\right)}\\
                                                    t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                                                    \mathbf{if}\;t\_2 \leq -200000000000:\\
                                                    \;\;\;\;t\_1\\
                                                    
                                                    \mathbf{elif}\;t\_2 \leq 0.996:\\
                                                    \;\;\;\;\frac{x}{1 + x}\\
                                                    
                                                    \mathbf{elif}\;t\_2 \leq 2:\\
                                                    \;\;\;\;1\\
                                                    
                                                    \mathbf{else}:\\
                                                    \;\;\;\;t\_1\\
                                                    
                                                    
                                                    \end{array}
                                                    \end{array}
                                                    
                                                    Derivation
                                                    1. Split input into 3 regimes
                                                    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2e11 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                                      1. Initial program 62.9%

                                                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                      2. Add Preprocessing
                                                      3. Taylor expanded in y around inf

                                                        \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                                      4. Step-by-step derivation
                                                        1. *-commutativeN/A

                                                          \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                                        2. times-fracN/A

                                                          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                                                        3. lower-*.f64N/A

                                                          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                                                        4. lower-/.f64N/A

                                                          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                                                        5. sub-negN/A

                                                          \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
                                                        6. mul-1-negN/A

                                                          \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
                                                        7. lower-fma.f64N/A

                                                          \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
                                                        8. mul-1-negN/A

                                                          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
                                                        9. lower-neg.f64N/A

                                                          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
                                                        10. lower-/.f64N/A

                                                          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
                                                        11. lower-+.f6471.9

                                                          \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
                                                      5. Applied rewrites71.9%

                                                        \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
                                                      6. Taylor expanded in z around 0

                                                        \[\leadsto -1 \cdot \color{blue}{\frac{y \cdot z}{x \cdot \left(1 + x\right)}} \]
                                                      7. Step-by-step derivation
                                                        1. Applied rewrites30.8%

                                                          \[\leadsto \frac{\left(-y\right) \cdot z}{\color{blue}{\left(1 + x\right) \cdot x}} \]
                                                        2. Taylor expanded in z around inf

                                                          \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
                                                        3. Step-by-step derivation
                                                          1. Applied rewrites56.4%

                                                            \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, x, t\right)}} \]

                                                          if -2e11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.996

                                                          1. Initial program 93.6%

                                                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                          2. Add Preprocessing
                                                          3. Taylor expanded in t around inf

                                                            \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                                          4. Step-by-step derivation
                                                            1. lower-/.f64N/A

                                                              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                                            2. lower-+.f6458.9

                                                              \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                                                          5. Applied rewrites58.9%

                                                            \[\leadsto \color{blue}{\frac{x}{1 + x}} \]

                                                          if 0.996 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                                                          1. Initial program 100.0%

                                                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                          2. Add Preprocessing
                                                          3. Taylor expanded in x around inf

                                                            \[\leadsto \color{blue}{1} \]
                                                          4. Step-by-step derivation
                                                            1. Applied rewrites99.1%

                                                              \[\leadsto \color{blue}{1} \]
                                                          5. Recombined 3 regimes into one program.
                                                          6. Add Preprocessing

                                                          Alternative 11: 75.2% accurate, 0.3× speedup?

                                                          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_1 \leq -200000000000:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 0.996:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
                                                          (FPCore (x y z t)
                                                           :precision binary64
                                                           (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                                                             (if (<= t_1 -200000000000.0)
                                                               (/ y t)
                                                               (if (<= t_1 0.996) (/ x (+ 1.0 x)) (if (<= t_1 2.0) 1.0 (/ y t))))))
                                                          double code(double x, double y, double z, double t) {
                                                          	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                                                          	double tmp;
                                                          	if (t_1 <= -200000000000.0) {
                                                          		tmp = y / t;
                                                          	} else if (t_1 <= 0.996) {
                                                          		tmp = x / (1.0 + x);
                                                          	} else if (t_1 <= 2.0) {
                                                          		tmp = 1.0;
                                                          	} else {
                                                          		tmp = y / t;
                                                          	}
                                                          	return tmp;
                                                          }
                                                          
                                                          real(8) function code(x, y, z, t)
                                                              real(8), intent (in) :: x
                                                              real(8), intent (in) :: y
                                                              real(8), intent (in) :: z
                                                              real(8), intent (in) :: t
                                                              real(8) :: t_1
                                                              real(8) :: tmp
                                                              t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
                                                              if (t_1 <= (-200000000000.0d0)) then
                                                                  tmp = y / t
                                                              else if (t_1 <= 0.996d0) then
                                                                  tmp = x / (1.0d0 + x)
                                                              else if (t_1 <= 2.0d0) then
                                                                  tmp = 1.0d0
                                                              else
                                                                  tmp = y / t
                                                              end if
                                                              code = tmp
                                                          end function
                                                          
                                                          public static double code(double x, double y, double z, double t) {
                                                          	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                                                          	double tmp;
                                                          	if (t_1 <= -200000000000.0) {
                                                          		tmp = y / t;
                                                          	} else if (t_1 <= 0.996) {
                                                          		tmp = x / (1.0 + x);
                                                          	} else if (t_1 <= 2.0) {
                                                          		tmp = 1.0;
                                                          	} else {
                                                          		tmp = y / t;
                                                          	}
                                                          	return tmp;
                                                          }
                                                          
                                                          def code(x, y, z, t):
                                                          	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
                                                          	tmp = 0
                                                          	if t_1 <= -200000000000.0:
                                                          		tmp = y / t
                                                          	elif t_1 <= 0.996:
                                                          		tmp = x / (1.0 + x)
                                                          	elif t_1 <= 2.0:
                                                          		tmp = 1.0
                                                          	else:
                                                          		tmp = y / t
                                                          	return tmp
                                                          
                                                          function code(x, y, z, t)
                                                          	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                                                          	tmp = 0.0
                                                          	if (t_1 <= -200000000000.0)
                                                          		tmp = Float64(y / t);
                                                          	elseif (t_1 <= 0.996)
                                                          		tmp = Float64(x / Float64(1.0 + x));
                                                          	elseif (t_1 <= 2.0)
                                                          		tmp = 1.0;
                                                          	else
                                                          		tmp = Float64(y / t);
                                                          	end
                                                          	return tmp
                                                          end
                                                          
                                                          function tmp_2 = code(x, y, z, t)
                                                          	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                                                          	tmp = 0.0;
                                                          	if (t_1 <= -200000000000.0)
                                                          		tmp = y / t;
                                                          	elseif (t_1 <= 0.996)
                                                          		tmp = x / (1.0 + x);
                                                          	elseif (t_1 <= 2.0)
                                                          		tmp = 1.0;
                                                          	else
                                                          		tmp = y / t;
                                                          	end
                                                          	tmp_2 = tmp;
                                                          end
                                                          
                                                          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -200000000000.0], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.996], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
                                                          
                                                          \begin{array}{l}
                                                          
                                                          \\
                                                          \begin{array}{l}
                                                          t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                                                          \mathbf{if}\;t\_1 \leq -200000000000:\\
                                                          \;\;\;\;\frac{y}{t}\\
                                                          
                                                          \mathbf{elif}\;t\_1 \leq 0.996:\\
                                                          \;\;\;\;\frac{x}{1 + x}\\
                                                          
                                                          \mathbf{elif}\;t\_1 \leq 2:\\
                                                          \;\;\;\;1\\
                                                          
                                                          \mathbf{else}:\\
                                                          \;\;\;\;\frac{y}{t}\\
                                                          
                                                          
                                                          \end{array}
                                                          \end{array}
                                                          
                                                          Derivation
                                                          1. Split input into 3 regimes
                                                          2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2e11 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                                            1. Initial program 62.9%

                                                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                            2. Add Preprocessing
                                                            3. Taylor expanded in x around 0

                                                              \[\leadsto \color{blue}{\frac{y}{t}} \]
                                                            4. Step-by-step derivation
                                                              1. lower-/.f6450.2

                                                                \[\leadsto \color{blue}{\frac{y}{t}} \]
                                                            5. Applied rewrites50.2%

                                                              \[\leadsto \color{blue}{\frac{y}{t}} \]

                                                            if -2e11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.996

                                                            1. Initial program 93.6%

                                                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                            2. Add Preprocessing
                                                            3. Taylor expanded in t around inf

                                                              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                                            4. Step-by-step derivation
                                                              1. lower-/.f64N/A

                                                                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                                              2. lower-+.f6458.9

                                                                \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                                                            5. Applied rewrites58.9%

                                                              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]

                                                            if 0.996 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                                                            1. Initial program 100.0%

                                                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                            2. Add Preprocessing
                                                            3. Taylor expanded in x around inf

                                                              \[\leadsto \color{blue}{1} \]
                                                            4. Step-by-step derivation
                                                              1. Applied rewrites99.1%

                                                                \[\leadsto \color{blue}{1} \]
                                                            5. Recombined 3 regimes into one program.
                                                            6. Add Preprocessing

                                                            Alternative 12: 72.8% accurate, 0.3× speedup?

                                                            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-257}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 10^{-11}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
                                                            (FPCore (x y z t)
                                                             :precision binary64
                                                             (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                                                               (if (<= t_1 5e-257)
                                                                 (/ y t)
                                                                 (if (<= t_1 1e-11) (* (- 1.0 x) x) (if (<= t_1 2.0) 1.0 (/ y t))))))
                                                            double code(double x, double y, double z, double t) {
                                                            	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                                                            	double tmp;
                                                            	if (t_1 <= 5e-257) {
                                                            		tmp = y / t;
                                                            	} else if (t_1 <= 1e-11) {
                                                            		tmp = (1.0 - x) * x;
                                                            	} else if (t_1 <= 2.0) {
                                                            		tmp = 1.0;
                                                            	} else {
                                                            		tmp = y / t;
                                                            	}
                                                            	return tmp;
                                                            }
                                                            
                                                            real(8) function code(x, y, z, t)
                                                                real(8), intent (in) :: x
                                                                real(8), intent (in) :: y
                                                                real(8), intent (in) :: z
                                                                real(8), intent (in) :: t
                                                                real(8) :: t_1
                                                                real(8) :: tmp
                                                                t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
                                                                if (t_1 <= 5d-257) then
                                                                    tmp = y / t
                                                                else if (t_1 <= 1d-11) then
                                                                    tmp = (1.0d0 - x) * x
                                                                else if (t_1 <= 2.0d0) then
                                                                    tmp = 1.0d0
                                                                else
                                                                    tmp = y / t
                                                                end if
                                                                code = tmp
                                                            end function
                                                            
                                                            public static double code(double x, double y, double z, double t) {
                                                            	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                                                            	double tmp;
                                                            	if (t_1 <= 5e-257) {
                                                            		tmp = y / t;
                                                            	} else if (t_1 <= 1e-11) {
                                                            		tmp = (1.0 - x) * x;
                                                            	} else if (t_1 <= 2.0) {
                                                            		tmp = 1.0;
                                                            	} else {
                                                            		tmp = y / t;
                                                            	}
                                                            	return tmp;
                                                            }
                                                            
                                                            def code(x, y, z, t):
                                                            	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
                                                            	tmp = 0
                                                            	if t_1 <= 5e-257:
                                                            		tmp = y / t
                                                            	elif t_1 <= 1e-11:
                                                            		tmp = (1.0 - x) * x
                                                            	elif t_1 <= 2.0:
                                                            		tmp = 1.0
                                                            	else:
                                                            		tmp = y / t
                                                            	return tmp
                                                            
                                                            function code(x, y, z, t)
                                                            	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                                                            	tmp = 0.0
                                                            	if (t_1 <= 5e-257)
                                                            		tmp = Float64(y / t);
                                                            	elseif (t_1 <= 1e-11)
                                                            		tmp = Float64(Float64(1.0 - x) * x);
                                                            	elseif (t_1 <= 2.0)
                                                            		tmp = 1.0;
                                                            	else
                                                            		tmp = Float64(y / t);
                                                            	end
                                                            	return tmp
                                                            end
                                                            
                                                            function tmp_2 = code(x, y, z, t)
                                                            	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                                                            	tmp = 0.0;
                                                            	if (t_1 <= 5e-257)
                                                            		tmp = y / t;
                                                            	elseif (t_1 <= 1e-11)
                                                            		tmp = (1.0 - x) * x;
                                                            	elseif (t_1 <= 2.0)
                                                            		tmp = 1.0;
                                                            	else
                                                            		tmp = y / t;
                                                            	end
                                                            	tmp_2 = tmp;
                                                            end
                                                            
                                                            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-257], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 1e-11], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
                                                            
                                                            \begin{array}{l}
                                                            
                                                            \\
                                                            \begin{array}{l}
                                                            t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                                                            \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-257}:\\
                                                            \;\;\;\;\frac{y}{t}\\
                                                            
                                                            \mathbf{elif}\;t\_1 \leq 10^{-11}:\\
                                                            \;\;\;\;\left(1 - x\right) \cdot x\\
                                                            
                                                            \mathbf{elif}\;t\_1 \leq 2:\\
                                                            \;\;\;\;1\\
                                                            
                                                            \mathbf{else}:\\
                                                            \;\;\;\;\frac{y}{t}\\
                                                            
                                                            
                                                            \end{array}
                                                            \end{array}
                                                            
                                                            Derivation
                                                            1. Split input into 3 regimes
                                                            2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999989e-257 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                                              1. Initial program 69.8%

                                                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                              2. Add Preprocessing
                                                              3. Taylor expanded in x around 0

                                                                \[\leadsto \color{blue}{\frac{y}{t}} \]
                                                              4. Step-by-step derivation
                                                                1. lower-/.f6447.8

                                                                  \[\leadsto \color{blue}{\frac{y}{t}} \]
                                                              5. Applied rewrites47.8%

                                                                \[\leadsto \color{blue}{\frac{y}{t}} \]

                                                              if 4.99999999999999989e-257 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999939e-12

                                                              1. Initial program 99.8%

                                                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                              2. Add Preprocessing
                                                              3. Taylor expanded in t around inf

                                                                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                                              4. Step-by-step derivation
                                                                1. lower-/.f64N/A

                                                                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                                                2. lower-+.f6480.7

                                                                  \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                                                              5. Applied rewrites80.7%

                                                                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                                              6. Taylor expanded in x around 0

                                                                \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                                                              7. Step-by-step derivation
                                                                1. Applied rewrites80.8%

                                                                  \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

                                                                if 9.99999999999999939e-12 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                                                                1. Initial program 100.0%

                                                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                                2. Add Preprocessing
                                                                3. Taylor expanded in x around inf

                                                                  \[\leadsto \color{blue}{1} \]
                                                                4. Step-by-step derivation
                                                                  1. Applied rewrites98.6%

                                                                    \[\leadsto \color{blue}{1} \]
                                                                5. Recombined 3 regimes into one program.
                                                                6. Add Preprocessing

                                                                Alternative 13: 96.1% accurate, 0.3× speedup?

                                                                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-52}:\\ \;\;\;\;\frac{\frac{z - \frac{x}{y}}{\mathsf{fma}\left(t, z, -x\right)} \cdot y + x}{x + 1}\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \end{array} \]
                                                                (FPCore (x y z t)
                                                                 :precision binary64
                                                                 (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                                                                   (if (<= t_1 -2e-52)
                                                                     (/ (+ (* (/ (- z (/ x y)) (fma t z (- x))) y) x) (+ x 1.0))
                                                                     (if (<= t_1 INFINITY) t_1 (/ (+ (/ y t) x) (+ x 1.0))))))
                                                                double code(double x, double y, double z, double t) {
                                                                	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                                                                	double tmp;
                                                                	if (t_1 <= -2e-52) {
                                                                		tmp = ((((z - (x / y)) / fma(t, z, -x)) * y) + x) / (x + 1.0);
                                                                	} else if (t_1 <= ((double) INFINITY)) {
                                                                		tmp = t_1;
                                                                	} else {
                                                                		tmp = ((y / t) + x) / (x + 1.0);
                                                                	}
                                                                	return tmp;
                                                                }
                                                                
                                                                function code(x, y, z, t)
                                                                	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                                                                	tmp = 0.0
                                                                	if (t_1 <= -2e-52)
                                                                		tmp = Float64(Float64(Float64(Float64(Float64(z - Float64(x / y)) / fma(t, z, Float64(-x))) * y) + x) / Float64(x + 1.0));
                                                                	elseif (t_1 <= Inf)
                                                                		tmp = t_1;
                                                                	else
                                                                		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0));
                                                                	end
                                                                	return tmp
                                                                end
                                                                
                                                                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-52], N[(N[(N[(N[(N[(z - N[(x / y), $MachinePrecision]), $MachinePrecision] / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]
                                                                
                                                                \begin{array}{l}
                                                                
                                                                \\
                                                                \begin{array}{l}
                                                                t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                                                                \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-52}:\\
                                                                \;\;\;\;\frac{\frac{z - \frac{x}{y}}{\mathsf{fma}\left(t, z, -x\right)} \cdot y + x}{x + 1}\\
                                                                
                                                                \mathbf{elif}\;t\_1 \leq \infty:\\
                                                                \;\;\;\;t\_1\\
                                                                
                                                                \mathbf{else}:\\
                                                                \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
                                                                
                                                                
                                                                \end{array}
                                                                \end{array}
                                                                
                                                                Derivation
                                                                1. Split input into 3 regimes
                                                                2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2e-52

                                                                  1. Initial program 73.4%

                                                                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                                  2. Add Preprocessing
                                                                  3. Taylor expanded in y around inf

                                                                    \[\leadsto \frac{x + \color{blue}{y \cdot \left(-1 \cdot \frac{x}{y \cdot \left(t \cdot z - x\right)} + \frac{z}{t \cdot z - x}\right)}}{x + 1} \]
                                                                  4. Step-by-step derivation
                                                                    1. *-commutativeN/A

                                                                      \[\leadsto \frac{x + \color{blue}{\left(-1 \cdot \frac{x}{y \cdot \left(t \cdot z - x\right)} + \frac{z}{t \cdot z - x}\right) \cdot y}}{x + 1} \]
                                                                    2. lower-*.f64N/A

                                                                      \[\leadsto \frac{x + \color{blue}{\left(-1 \cdot \frac{x}{y \cdot \left(t \cdot z - x\right)} + \frac{z}{t \cdot z - x}\right) \cdot y}}{x + 1} \]
                                                                  5. Applied rewrites97.8%

                                                                    \[\leadsto \frac{x + \color{blue}{\left(\frac{z}{\mathsf{fma}\left(t, z, -x\right)} - \frac{x}{\mathsf{fma}\left(t, z, -x\right) \cdot y}\right) \cdot y}}{x + 1} \]
                                                                  6. Step-by-step derivation
                                                                    1. lift-+.f64N/A

                                                                      \[\leadsto \frac{\color{blue}{x + \left(\frac{z}{\mathsf{fma}\left(t, z, -x\right)} - \frac{x}{\mathsf{fma}\left(t, z, -x\right) \cdot y}\right) \cdot y}}{x + 1} \]
                                                                    2. +-commutativeN/A

                                                                      \[\leadsto \frac{\color{blue}{\left(\frac{z}{\mathsf{fma}\left(t, z, -x\right)} - \frac{x}{\mathsf{fma}\left(t, z, -x\right) \cdot y}\right) \cdot y + x}}{x + 1} \]
                                                                    3. lower-+.f6497.8

                                                                      \[\leadsto \frac{\color{blue}{\left(\frac{z}{\mathsf{fma}\left(t, z, -x\right)} - \frac{x}{\mathsf{fma}\left(t, z, -x\right) \cdot y}\right) \cdot y + x}}{x + 1} \]
                                                                  7. Applied rewrites99.7%

                                                                    \[\leadsto \frac{\color{blue}{\frac{z - \frac{x}{y}}{\mathsf{fma}\left(t, z, -x\right)} \cdot y + x}}{x + 1} \]

                                                                  if -2e-52 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

                                                                  1. Initial program 96.3%

                                                                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                                  2. Add Preprocessing

                                                                  if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                                                  1. Initial program 0.0%

                                                                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                                  2. Add Preprocessing
                                                                  3. Taylor expanded in z around inf

                                                                    \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                                                                  4. Step-by-step derivation
                                                                    1. +-commutativeN/A

                                                                      \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                                                    2. lower-+.f64N/A

                                                                      \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                                                    3. lower-/.f64100.0

                                                                      \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                                                                  5. Applied rewrites100.0%

                                                                    \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                                                3. Recombined 3 regimes into one program.
                                                                4. Add Preprocessing

                                                                Alternative 14: 95.5% accurate, 0.3× speedup?

                                                                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+47}:\\ \;\;\;\;\frac{y}{\mathsf{fma}\left(t, z, -x\right) \cdot \frac{1 + x}{z}}\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \end{array} \]
                                                                (FPCore (x y z t)
                                                                 :precision binary64
                                                                 (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                                                                   (if (<= t_1 -5e+47)
                                                                     (/ y (* (fma t z (- x)) (/ (+ 1.0 x) z)))
                                                                     (if (<= t_1 INFINITY) t_1 (/ (+ (/ y t) x) (+ x 1.0))))))
                                                                double code(double x, double y, double z, double t) {
                                                                	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                                                                	double tmp;
                                                                	if (t_1 <= -5e+47) {
                                                                		tmp = y / (fma(t, z, -x) * ((1.0 + x) / z));
                                                                	} else if (t_1 <= ((double) INFINITY)) {
                                                                		tmp = t_1;
                                                                	} else {
                                                                		tmp = ((y / t) + x) / (x + 1.0);
                                                                	}
                                                                	return tmp;
                                                                }
                                                                
                                                                function code(x, y, z, t)
                                                                	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                                                                	tmp = 0.0
                                                                	if (t_1 <= -5e+47)
                                                                		tmp = Float64(y / Float64(fma(t, z, Float64(-x)) * Float64(Float64(1.0 + x) / z)));
                                                                	elseif (t_1 <= Inf)
                                                                		tmp = t_1;
                                                                	else
                                                                		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0));
                                                                	end
                                                                	return tmp
                                                                end
                                                                
                                                                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+47], N[(y / N[(N[(t * z + (-x)), $MachinePrecision] * N[(N[(1.0 + x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]
                                                                
                                                                \begin{array}{l}
                                                                
                                                                \\
                                                                \begin{array}{l}
                                                                t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                                                                \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+47}:\\
                                                                \;\;\;\;\frac{y}{\mathsf{fma}\left(t, z, -x\right) \cdot \frac{1 + x}{z}}\\
                                                                
                                                                \mathbf{elif}\;t\_1 \leq \infty:\\
                                                                \;\;\;\;t\_1\\
                                                                
                                                                \mathbf{else}:\\
                                                                \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
                                                                
                                                                
                                                                \end{array}
                                                                \end{array}
                                                                
                                                                Derivation
                                                                1. Split input into 3 regimes
                                                                2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000022e47

                                                                  1. Initial program 61.4%

                                                                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                                  2. Add Preprocessing
                                                                  3. Taylor expanded in y around inf

                                                                    \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                                                                  4. Step-by-step derivation
                                                                    1. *-commutativeN/A

                                                                      \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                                                                    2. times-fracN/A

                                                                      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                                                                    3. lower-*.f64N/A

                                                                      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                                                                    4. lower-/.f64N/A

                                                                      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                                                                    5. sub-negN/A

                                                                      \[\leadsto \frac{y}{\color{blue}{t \cdot z + \left(\mathsf{neg}\left(x\right)\right)}} \cdot \frac{z}{1 + x} \]
                                                                    6. mul-1-negN/A

                                                                      \[\leadsto \frac{y}{t \cdot z + \color{blue}{-1 \cdot x}} \cdot \frac{z}{1 + x} \]
                                                                    7. lower-fma.f64N/A

                                                                      \[\leadsto \frac{y}{\color{blue}{\mathsf{fma}\left(t, z, -1 \cdot x\right)}} \cdot \frac{z}{1 + x} \]
                                                                    8. mul-1-negN/A

                                                                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{\mathsf{neg}\left(x\right)}\right)} \cdot \frac{z}{1 + x} \]
                                                                    9. lower-neg.f64N/A

                                                                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, \color{blue}{-x}\right)} \cdot \frac{z}{1 + x} \]
                                                                    10. lower-/.f64N/A

                                                                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \color{blue}{\frac{z}{1 + x}} \]
                                                                    11. lower-+.f6484.1

                                                                      \[\leadsto \frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{\color{blue}{1 + x}} \]
                                                                  5. Applied rewrites84.1%

                                                                    \[\leadsto \color{blue}{\frac{y}{\mathsf{fma}\left(t, z, -x\right)} \cdot \frac{z}{1 + x}} \]
                                                                  6. Step-by-step derivation
                                                                    1. Applied rewrites89.7%

                                                                      \[\leadsto \frac{y \cdot 1}{\color{blue}{\mathsf{fma}\left(t, z, -x\right) \cdot \frac{1 + x}{z}}} \]

                                                                    if -5.00000000000000022e47 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

                                                                    1. Initial program 96.6%

                                                                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                                    2. Add Preprocessing

                                                                    if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                                                    1. Initial program 0.0%

                                                                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                                    2. Add Preprocessing
                                                                    3. Taylor expanded in z around inf

                                                                      \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                                                                    4. Step-by-step derivation
                                                                      1. +-commutativeN/A

                                                                        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                                                      2. lower-+.f64N/A

                                                                        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                                                      3. lower-/.f64100.0

                                                                        \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                                                                    5. Applied rewrites100.0%

                                                                      \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                                                  7. Recombined 3 regimes into one program.
                                                                  8. Final simplification95.8%

                                                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq -5 \cdot 10^{+47}:\\ \;\;\;\;\frac{y}{\mathsf{fma}\left(t, z, -x\right) \cdot \frac{1 + x}{z}}\\ \mathbf{elif}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq \infty:\\ \;\;\;\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \]
                                                                  9. Add Preprocessing

                                                                  Alternative 15: 86.3% accurate, 0.3× speedup?

                                                                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\ \mathbf{if}\;t\_1 \leq 0.99995 \lor \neg \left(t\_1 \leq 2\right):\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                                                  (FPCore (x y z t)
                                                                   :precision binary64
                                                                   (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
                                                                     (if (or (<= t_1 0.99995) (not (<= t_1 2.0)))
                                                                       (/ (+ (/ y t) x) (+ x 1.0))
                                                                       1.0)))
                                                                  double code(double x, double y, double z, double t) {
                                                                  	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                                                                  	double tmp;
                                                                  	if ((t_1 <= 0.99995) || !(t_1 <= 2.0)) {
                                                                  		tmp = ((y / t) + x) / (x + 1.0);
                                                                  	} else {
                                                                  		tmp = 1.0;
                                                                  	}
                                                                  	return tmp;
                                                                  }
                                                                  
                                                                  real(8) function code(x, y, z, t)
                                                                      real(8), intent (in) :: x
                                                                      real(8), intent (in) :: y
                                                                      real(8), intent (in) :: z
                                                                      real(8), intent (in) :: t
                                                                      real(8) :: t_1
                                                                      real(8) :: tmp
                                                                      t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
                                                                      if ((t_1 <= 0.99995d0) .or. (.not. (t_1 <= 2.0d0))) then
                                                                          tmp = ((y / t) + x) / (x + 1.0d0)
                                                                      else
                                                                          tmp = 1.0d0
                                                                      end if
                                                                      code = tmp
                                                                  end function
                                                                  
                                                                  public static double code(double x, double y, double z, double t) {
                                                                  	double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                                                                  	double tmp;
                                                                  	if ((t_1 <= 0.99995) || !(t_1 <= 2.0)) {
                                                                  		tmp = ((y / t) + x) / (x + 1.0);
                                                                  	} else {
                                                                  		tmp = 1.0;
                                                                  	}
                                                                  	return tmp;
                                                                  }
                                                                  
                                                                  def code(x, y, z, t):
                                                                  	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
                                                                  	tmp = 0
                                                                  	if (t_1 <= 0.99995) or not (t_1 <= 2.0):
                                                                  		tmp = ((y / t) + x) / (x + 1.0)
                                                                  	else:
                                                                  		tmp = 1.0
                                                                  	return tmp
                                                                  
                                                                  function code(x, y, z, t)
                                                                  	t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
                                                                  	tmp = 0.0
                                                                  	if ((t_1 <= 0.99995) || !(t_1 <= 2.0))
                                                                  		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0));
                                                                  	else
                                                                  		tmp = 1.0;
                                                                  	end
                                                                  	return tmp
                                                                  end
                                                                  
                                                                  function tmp_2 = code(x, y, z, t)
                                                                  	t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
                                                                  	tmp = 0.0;
                                                                  	if ((t_1 <= 0.99995) || ~((t_1 <= 2.0)))
                                                                  		tmp = ((y / t) + x) / (x + 1.0);
                                                                  	else
                                                                  		tmp = 1.0;
                                                                  	end
                                                                  	tmp_2 = tmp;
                                                                  end
                                                                  
                                                                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, 0.99995], N[Not[LessEqual[t$95$1, 2.0]], $MachinePrecision]], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 1.0]]
                                                                  
                                                                  \begin{array}{l}
                                                                  
                                                                  \\
                                                                  \begin{array}{l}
                                                                  t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
                                                                  \mathbf{if}\;t\_1 \leq 0.99995 \lor \neg \left(t\_1 \leq 2\right):\\
                                                                  \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
                                                                  
                                                                  \mathbf{else}:\\
                                                                  \;\;\;\;1\\
                                                                  
                                                                  
                                                                  \end{array}
                                                                  \end{array}
                                                                  
                                                                  Derivation
                                                                  1. Split input into 2 regimes
                                                                  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999950000000000006 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                                                    1. Initial program 74.7%

                                                                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                                    2. Add Preprocessing
                                                                    3. Taylor expanded in z around inf

                                                                      \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                                                                    4. Step-by-step derivation
                                                                      1. +-commutativeN/A

                                                                        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                                                      2. lower-+.f64N/A

                                                                        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                                                      3. lower-/.f6471.4

                                                                        \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                                                                    5. Applied rewrites71.4%

                                                                      \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]

                                                                    if 0.999950000000000006 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                                                                    1. Initial program 100.0%

                                                                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                                    2. Add Preprocessing
                                                                    3. Taylor expanded in x around inf

                                                                      \[\leadsto \color{blue}{1} \]
                                                                    4. Step-by-step derivation
                                                                      1. Applied rewrites99.6%

                                                                        \[\leadsto \color{blue}{1} \]
                                                                    5. Recombined 2 regimes into one program.
                                                                    6. Final simplification85.0%

                                                                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 0.99995 \lor \neg \left(\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 2\right):\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                                                    7. Add Preprocessing

                                                                    Alternative 16: 94.7% accurate, 0.4× speedup?

                                                                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \mathsf{fma}\left(t, z, -x\right)\\ \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq \infty:\\ \;\;\;\;\frac{x + \left(\frac{z}{t\_1} - \frac{x}{t\_1 \cdot y}\right) \cdot y}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\ \end{array} \end{array} \]
                                                                    (FPCore (x y z t)
                                                                     :precision binary64
                                                                     (let* ((t_1 (fma t z (- x))))
                                                                       (if (<= (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)) INFINITY)
                                                                         (/ (+ x (* (- (/ z t_1) (/ x (* t_1 y))) y)) (+ x 1.0))
                                                                         (/ (+ (/ y t) x) (+ x 1.0)))))
                                                                    double code(double x, double y, double z, double t) {
                                                                    	double t_1 = fma(t, z, -x);
                                                                    	double tmp;
                                                                    	if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= ((double) INFINITY)) {
                                                                    		tmp = (x + (((z / t_1) - (x / (t_1 * y))) * y)) / (x + 1.0);
                                                                    	} else {
                                                                    		tmp = ((y / t) + x) / (x + 1.0);
                                                                    	}
                                                                    	return tmp;
                                                                    }
                                                                    
                                                                    function code(x, y, z, t)
                                                                    	t_1 = fma(t, z, Float64(-x))
                                                                    	tmp = 0.0
                                                                    	if (Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) <= Inf)
                                                                    		tmp = Float64(Float64(x + Float64(Float64(Float64(z / t_1) - Float64(x / Float64(t_1 * y))) * y)) / Float64(x + 1.0));
                                                                    	else
                                                                    		tmp = Float64(Float64(Float64(y / t) + x) / Float64(x + 1.0));
                                                                    	end
                                                                    	return tmp
                                                                    end
                                                                    
                                                                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t * z + (-x)), $MachinePrecision]}, If[LessEqual[N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(x + N[(N[(N[(z / t$95$1), $MachinePrecision] - N[(x / N[(t$95$1 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]
                                                                    
                                                                    \begin{array}{l}
                                                                    
                                                                    \\
                                                                    \begin{array}{l}
                                                                    t_1 := \mathsf{fma}\left(t, z, -x\right)\\
                                                                    \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq \infty:\\
                                                                    \;\;\;\;\frac{x + \left(\frac{z}{t\_1} - \frac{x}{t\_1 \cdot y}\right) \cdot y}{x + 1}\\
                                                                    
                                                                    \mathbf{else}:\\
                                                                    \;\;\;\;\frac{\frac{y}{t} + x}{x + 1}\\
                                                                    
                                                                    
                                                                    \end{array}
                                                                    \end{array}
                                                                    
                                                                    Derivation
                                                                    1. Split input into 2 regimes
                                                                    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0

                                                                      1. Initial program 91.5%

                                                                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                                      2. Add Preprocessing
                                                                      3. Taylor expanded in y around inf

                                                                        \[\leadsto \frac{x + \color{blue}{y \cdot \left(-1 \cdot \frac{x}{y \cdot \left(t \cdot z - x\right)} + \frac{z}{t \cdot z - x}\right)}}{x + 1} \]
                                                                      4. Step-by-step derivation
                                                                        1. *-commutativeN/A

                                                                          \[\leadsto \frac{x + \color{blue}{\left(-1 \cdot \frac{x}{y \cdot \left(t \cdot z - x\right)} + \frac{z}{t \cdot z - x}\right) \cdot y}}{x + 1} \]
                                                                        2. lower-*.f64N/A

                                                                          \[\leadsto \frac{x + \color{blue}{\left(-1 \cdot \frac{x}{y \cdot \left(t \cdot z - x\right)} + \frac{z}{t \cdot z - x}\right) \cdot y}}{x + 1} \]
                                                                      5. Applied rewrites96.4%

                                                                        \[\leadsto \frac{x + \color{blue}{\left(\frac{z}{\mathsf{fma}\left(t, z, -x\right)} - \frac{x}{\mathsf{fma}\left(t, z, -x\right) \cdot y}\right) \cdot y}}{x + 1} \]

                                                                      if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                                                      1. Initial program 0.0%

                                                                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                                      2. Add Preprocessing
                                                                      3. Taylor expanded in z around inf

                                                                        \[\leadsto \frac{\color{blue}{x + \frac{y}{t}}}{x + 1} \]
                                                                      4. Step-by-step derivation
                                                                        1. +-commutativeN/A

                                                                          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                                                        2. lower-+.f64N/A

                                                                          \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                                                        3. lower-/.f64100.0

                                                                          \[\leadsto \frac{\color{blue}{\frac{y}{t}} + x}{x + 1} \]
                                                                      5. Applied rewrites100.0%

                                                                        \[\leadsto \frac{\color{blue}{\frac{y}{t} + x}}{x + 1} \]
                                                                    3. Recombined 2 regimes into one program.
                                                                    4. Add Preprocessing

                                                                    Alternative 17: 61.5% accurate, 0.8× speedup?

                                                                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 10^{-11}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                                                    (FPCore (x y z t)
                                                                     :precision binary64
                                                                     (if (<= (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)) 1e-11)
                                                                       (* (- 1.0 x) x)
                                                                       1.0))
                                                                    double code(double x, double y, double z, double t) {
                                                                    	double tmp;
                                                                    	if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 1e-11) {
                                                                    		tmp = (1.0 - x) * x;
                                                                    	} else {
                                                                    		tmp = 1.0;
                                                                    	}
                                                                    	return tmp;
                                                                    }
                                                                    
                                                                    real(8) function code(x, y, z, t)
                                                                        real(8), intent (in) :: x
                                                                        real(8), intent (in) :: y
                                                                        real(8), intent (in) :: z
                                                                        real(8), intent (in) :: t
                                                                        real(8) :: tmp
                                                                        if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)) <= 1d-11) then
                                                                            tmp = (1.0d0 - x) * x
                                                                        else
                                                                            tmp = 1.0d0
                                                                        end if
                                                                        code = tmp
                                                                    end function
                                                                    
                                                                    public static double code(double x, double y, double z, double t) {
                                                                    	double tmp;
                                                                    	if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 1e-11) {
                                                                    		tmp = (1.0 - x) * x;
                                                                    	} else {
                                                                    		tmp = 1.0;
                                                                    	}
                                                                    	return tmp;
                                                                    }
                                                                    
                                                                    def code(x, y, z, t):
                                                                    	tmp = 0
                                                                    	if ((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 1e-11:
                                                                    		tmp = (1.0 - x) * x
                                                                    	else:
                                                                    		tmp = 1.0
                                                                    	return tmp
                                                                    
                                                                    function code(x, y, z, t)
                                                                    	tmp = 0.0
                                                                    	if (Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) <= 1e-11)
                                                                    		tmp = Float64(Float64(1.0 - x) * x);
                                                                    	else
                                                                    		tmp = 1.0;
                                                                    	end
                                                                    	return tmp
                                                                    end
                                                                    
                                                                    function tmp_2 = code(x, y, z, t)
                                                                    	tmp = 0.0;
                                                                    	if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 1e-11)
                                                                    		tmp = (1.0 - x) * x;
                                                                    	else
                                                                    		tmp = 1.0;
                                                                    	end
                                                                    	tmp_2 = tmp;
                                                                    end
                                                                    
                                                                    code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 1e-11], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], 1.0]
                                                                    
                                                                    \begin{array}{l}
                                                                    
                                                                    \\
                                                                    \begin{array}{l}
                                                                    \mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 10^{-11}:\\
                                                                    \;\;\;\;\left(1 - x\right) \cdot x\\
                                                                    
                                                                    \mathbf{else}:\\
                                                                    \;\;\;\;1\\
                                                                    
                                                                    
                                                                    \end{array}
                                                                    \end{array}
                                                                    
                                                                    Derivation
                                                                    1. Split input into 2 regimes
                                                                    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999939e-12

                                                                      1. Initial program 81.2%

                                                                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                                      2. Add Preprocessing
                                                                      3. Taylor expanded in t around inf

                                                                        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                                                      4. Step-by-step derivation
                                                                        1. lower-/.f64N/A

                                                                          \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                                                        2. lower-+.f6435.4

                                                                          \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                                                                      5. Applied rewrites35.4%

                                                                        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                                                      6. Taylor expanded in x around 0

                                                                        \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                                                                      7. Step-by-step derivation
                                                                        1. Applied rewrites32.4%

                                                                          \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

                                                                        if 9.99999999999999939e-12 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                                                        1. Initial program 89.9%

                                                                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                                        2. Add Preprocessing
                                                                        3. Taylor expanded in x around inf

                                                                          \[\leadsto \color{blue}{1} \]
                                                                        4. Step-by-step derivation
                                                                          1. Applied rewrites77.2%

                                                                            \[\leadsto \color{blue}{1} \]
                                                                        5. Recombined 2 regimes into one program.
                                                                        6. Add Preprocessing

                                                                        Alternative 18: 52.6% accurate, 45.0× speedup?

                                                                        \[\begin{array}{l} \\ 1 \end{array} \]
                                                                        (FPCore (x y z t) :precision binary64 1.0)
                                                                        double code(double x, double y, double z, double t) {
                                                                        	return 1.0;
                                                                        }
                                                                        
                                                                        real(8) function code(x, y, z, t)
                                                                            real(8), intent (in) :: x
                                                                            real(8), intent (in) :: y
                                                                            real(8), intent (in) :: z
                                                                            real(8), intent (in) :: t
                                                                            code = 1.0d0
                                                                        end function
                                                                        
                                                                        public static double code(double x, double y, double z, double t) {
                                                                        	return 1.0;
                                                                        }
                                                                        
                                                                        def code(x, y, z, t):
                                                                        	return 1.0
                                                                        
                                                                        function code(x, y, z, t)
                                                                        	return 1.0
                                                                        end
                                                                        
                                                                        function tmp = code(x, y, z, t)
                                                                        	tmp = 1.0;
                                                                        end
                                                                        
                                                                        code[x_, y_, z_, t_] := 1.0
                                                                        
                                                                        \begin{array}{l}
                                                                        
                                                                        \\
                                                                        1
                                                                        \end{array}
                                                                        
                                                                        Derivation
                                                                        1. Initial program 86.9%

                                                                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                                                        2. Add Preprocessing
                                                                        3. Taylor expanded in x around inf

                                                                          \[\leadsto \color{blue}{1} \]
                                                                        4. Step-by-step derivation
                                                                          1. Applied rewrites52.2%

                                                                            \[\leadsto \color{blue}{1} \]
                                                                          2. Add Preprocessing

                                                                          Developer Target 1: 99.5% accurate, 0.7× speedup?

                                                                          \[\begin{array}{l} \\ \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1} \end{array} \]
                                                                          (FPCore (x y z t)
                                                                           :precision binary64
                                                                           (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
                                                                          double code(double x, double y, double z, double t) {
                                                                          	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                                                          }
                                                                          
                                                                          real(8) function code(x, y, z, t)
                                                                              real(8), intent (in) :: x
                                                                              real(8), intent (in) :: y
                                                                              real(8), intent (in) :: z
                                                                              real(8), intent (in) :: t
                                                                              code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
                                                                          end function
                                                                          
                                                                          public static double code(double x, double y, double z, double t) {
                                                                          	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                                                          }
                                                                          
                                                                          def code(x, y, z, t):
                                                                          	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
                                                                          
                                                                          function code(x, y, z, t)
                                                                          	return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0))
                                                                          end
                                                                          
                                                                          function tmp = code(x, y, z, t)
                                                                          	tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                                                          end
                                                                          
                                                                          code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
                                                                          
                                                                          \begin{array}{l}
                                                                          
                                                                          \\
                                                                          \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
                                                                          \end{array}
                                                                          

                                                                          Reproduce

                                                                          ?
                                                                          herbie shell --seed 2024314 
                                                                          (FPCore (x y z t)
                                                                            :name "Diagrams.Trail:splitAtParam  from diagrams-lib-1.3.0.3, A"
                                                                            :precision binary64
                                                                          
                                                                            :alt
                                                                            (! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
                                                                          
                                                                            (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))