
(FPCore (x y z t) :precision binary64 (+ (- (- (* x (log y)) y) z) (log t)))
double code(double x, double y, double z, double t) {
return (((x * log(y)) - y) - z) + log(t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * log(y)) - y) - z) + log(t)
end function
public static double code(double x, double y, double z, double t) {
return (((x * Math.log(y)) - y) - z) + Math.log(t);
}
def code(x, y, z, t): return (((x * math.log(y)) - y) - z) + math.log(t)
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * log(y)) - y) - z) + log(t)) end
function tmp = code(x, y, z, t) tmp = (((x * log(y)) - y) - z) + log(t); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot \log y - y\right) - z\right) + \log t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (- (* x (log y)) y) z) (log t)))
double code(double x, double y, double z, double t) {
return (((x * log(y)) - y) - z) + log(t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * log(y)) - y) - z) + log(t)
end function
public static double code(double x, double y, double z, double t) {
return (((x * Math.log(y)) - y) - z) + Math.log(t);
}
def code(x, y, z, t): return (((x * math.log(y)) - y) - z) + math.log(t)
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * log(y)) - y) - z) + log(t)) end
function tmp = code(x, y, z, t) tmp = (((x * log(y)) - y) - z) + log(t); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot \log y - y\right) - z\right) + \log t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (- (- (* x (log y)) y) z) (log t)))
double code(double x, double y, double z, double t) {
return (((x * log(y)) - y) - z) + log(t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * log(y)) - y) - z) + log(t)
end function
public static double code(double x, double y, double z, double t) {
return (((x * Math.log(y)) - y) - z) + Math.log(t);
}
def code(x, y, z, t): return (((x * math.log(y)) - y) - z) + math.log(t)
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * log(y)) - y) - z) + log(t)) end
function tmp = code(x, y, z, t) tmp = (((x * log(y)) - y) - z) + log(t); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot \log y - y\right) - z\right) + \log t
\end{array}
Initial program 99.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))) (t_2 (- t_1 y)))
(if (<= t_2 -1e+193)
t_2
(if (<= t_2 -5000000000000.0)
(- (- (log y) y) z)
(if (<= t_2 1e-7) (- (log t) z) (- t_1 z))))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -1e+193) {
tmp = t_2;
} else if (t_2 <= -5000000000000.0) {
tmp = (log(y) - y) - z;
} else if (t_2 <= 1e-7) {
tmp = log(t) - z;
} else {
tmp = t_1 - z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * log(y)
t_2 = t_1 - y
if (t_2 <= (-1d+193)) then
tmp = t_2
else if (t_2 <= (-5000000000000.0d0)) then
tmp = (log(y) - y) - z
else if (t_2 <= 1d-7) then
tmp = log(t) - z
else
tmp = t_1 - z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -1e+193) {
tmp = t_2;
} else if (t_2 <= -5000000000000.0) {
tmp = (Math.log(y) - y) - z;
} else if (t_2 <= 1e-7) {
tmp = Math.log(t) - z;
} else {
tmp = t_1 - z;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) t_2 = t_1 - y tmp = 0 if t_2 <= -1e+193: tmp = t_2 elif t_2 <= -5000000000000.0: tmp = (math.log(y) - y) - z elif t_2 <= 1e-7: tmp = math.log(t) - z else: tmp = t_1 - z return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) t_2 = Float64(t_1 - y) tmp = 0.0 if (t_2 <= -1e+193) tmp = t_2; elseif (t_2 <= -5000000000000.0) tmp = Float64(Float64(log(y) - y) - z); elseif (t_2 <= 1e-7) tmp = Float64(log(t) - z); else tmp = Float64(t_1 - z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); t_2 = t_1 - y; tmp = 0.0; if (t_2 <= -1e+193) tmp = t_2; elseif (t_2 <= -5000000000000.0) tmp = (log(y) - y) - z; elseif (t_2 <= 1e-7) tmp = log(t) - z; else tmp = t_1 - z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - y), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+193], t$95$2, If[LessEqual[t$95$2, -5000000000000.0], N[(N[(N[Log[y], $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[t$95$2, 1e-7], N[(N[Log[t], $MachinePrecision] - z), $MachinePrecision], N[(t$95$1 - z), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
t_2 := t\_1 - y\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+193}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq -5000000000000:\\
\;\;\;\;\left(\log y - y\right) - z\\
\mathbf{elif}\;t\_2 \leq 10^{-7}:\\
\;\;\;\;\log t - z\\
\mathbf{else}:\\
\;\;\;\;t\_1 - z\\
\end{array}
\end{array}
if (-.f64 (*.f64 x (log.f64 y)) y) < -1.00000000000000007e193Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites99.9%
Taylor expanded in x around 0
Applied rewrites89.1%
if -1.00000000000000007e193 < (-.f64 (*.f64 x (log.f64 y)) y) < -5e12Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites99.2%
Taylor expanded in x around 0
Applied rewrites76.3%
if -5e12 < (-.f64 (*.f64 x (log.f64 y)) y) < 9.9999999999999995e-8Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites56.6%
Taylor expanded in x around inf
Applied rewrites98.6%
if 9.9999999999999995e-8 < (-.f64 (*.f64 x (log.f64 y)) y) Initial program 99.6%
Taylor expanded in x around 0
Applied rewrites98.0%
Taylor expanded in x around 0
Applied rewrites97.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* x (log y)) y)))
(if (<= t_1 -1e+193)
t_1
(if (<= t_1 -5000000000000.0)
(- (- (log y) y) z)
(if (<= t_1 2e+20) (- (log t) z) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (x * log(y)) - y;
double tmp;
if (t_1 <= -1e+193) {
tmp = t_1;
} else if (t_1 <= -5000000000000.0) {
tmp = (log(y) - y) - z;
} else if (t_1 <= 2e+20) {
tmp = log(t) - z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x * log(y)) - y
if (t_1 <= (-1d+193)) then
tmp = t_1
else if (t_1 <= (-5000000000000.0d0)) then
tmp = (log(y) - y) - z
else if (t_1 <= 2d+20) then
tmp = log(t) - z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x * Math.log(y)) - y;
double tmp;
if (t_1 <= -1e+193) {
tmp = t_1;
} else if (t_1 <= -5000000000000.0) {
tmp = (Math.log(y) - y) - z;
} else if (t_1 <= 2e+20) {
tmp = Math.log(t) - z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * math.log(y)) - y tmp = 0 if t_1 <= -1e+193: tmp = t_1 elif t_1 <= -5000000000000.0: tmp = (math.log(y) - y) - z elif t_1 <= 2e+20: tmp = math.log(t) - z else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * log(y)) - y) tmp = 0.0 if (t_1 <= -1e+193) tmp = t_1; elseif (t_1 <= -5000000000000.0) tmp = Float64(Float64(log(y) - y) - z); elseif (t_1 <= 2e+20) tmp = Float64(log(t) - z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * log(y)) - y; tmp = 0.0; if (t_1 <= -1e+193) tmp = t_1; elseif (t_1 <= -5000000000000.0) tmp = (log(y) - y) - z; elseif (t_1 <= 2e+20) tmp = log(t) - z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+193], t$95$1, If[LessEqual[t$95$1, -5000000000000.0], N[(N[(N[Log[y], $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[t$95$1, 2e+20], N[(N[Log[t], $MachinePrecision] - z), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y - y\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+193}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq -5000000000000:\\
\;\;\;\;\left(\log y - y\right) - z\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+20}:\\
\;\;\;\;\log t - z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (*.f64 x (log.f64 y)) y) < -1.00000000000000007e193 or 2e20 < (-.f64 (*.f64 x (log.f64 y)) y) Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites99.8%
Taylor expanded in x around 0
Applied rewrites88.2%
if -1.00000000000000007e193 < (-.f64 (*.f64 x (log.f64 y)) y) < -5e12Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites99.2%
Taylor expanded in x around 0
Applied rewrites76.3%
if -5e12 < (-.f64 (*.f64 x (log.f64 y)) y) < 2e20Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites58.1%
Taylor expanded in x around inf
Applied rewrites97.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- (* x (log y)) y)) (t_2 (- t_1 z))) (if (<= t_2 -2e+24) t_2 (if (<= t_2 4000.0) (+ t_1 (log t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (x * log(y)) - y;
double t_2 = t_1 - z;
double tmp;
if (t_2 <= -2e+24) {
tmp = t_2;
} else if (t_2 <= 4000.0) {
tmp = t_1 + log(t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x * log(y)) - y
t_2 = t_1 - z
if (t_2 <= (-2d+24)) then
tmp = t_2
else if (t_2 <= 4000.0d0) then
tmp = t_1 + log(t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x * Math.log(y)) - y;
double t_2 = t_1 - z;
double tmp;
if (t_2 <= -2e+24) {
tmp = t_2;
} else if (t_2 <= 4000.0) {
tmp = t_1 + Math.log(t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * math.log(y)) - y t_2 = t_1 - z tmp = 0 if t_2 <= -2e+24: tmp = t_2 elif t_2 <= 4000.0: tmp = t_1 + math.log(t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * log(y)) - y) t_2 = Float64(t_1 - z) tmp = 0.0 if (t_2 <= -2e+24) tmp = t_2; elseif (t_2 <= 4000.0) tmp = Float64(t_1 + log(t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * log(y)) - y; t_2 = t_1 - z; tmp = 0.0; if (t_2 <= -2e+24) tmp = t_2; elseif (t_2 <= 4000.0) tmp = t_1 + log(t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - z), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+24], t$95$2, If[LessEqual[t$95$2, 4000.0], N[(t$95$1 + N[Log[t], $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y - y\\
t_2 := t\_1 - z\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+24}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 4000:\\
\;\;\;\;t\_1 + \log t\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (-.f64 (-.f64 (*.f64 x (log.f64 y)) y) z) < -2e24 or 4e3 < (-.f64 (-.f64 (*.f64 x (log.f64 y)) y) z) Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites99.9%
if -2e24 < (-.f64 (-.f64 (*.f64 x (log.f64 y)) y) z) < 4e3Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites98.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))) (t_2 (- (- t_1 y) z)))
(if (<= t_2 -5000000000000.0)
t_2
(if (<= t_2 4000.0) (+ t_1 (log t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double t_2 = (t_1 - y) - z;
double tmp;
if (t_2 <= -5000000000000.0) {
tmp = t_2;
} else if (t_2 <= 4000.0) {
tmp = t_1 + log(t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * log(y)
t_2 = (t_1 - y) - z
if (t_2 <= (-5000000000000.0d0)) then
tmp = t_2
else if (t_2 <= 4000.0d0) then
tmp = t_1 + log(t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double t_2 = (t_1 - y) - z;
double tmp;
if (t_2 <= -5000000000000.0) {
tmp = t_2;
} else if (t_2 <= 4000.0) {
tmp = t_1 + Math.log(t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) t_2 = (t_1 - y) - z tmp = 0 if t_2 <= -5000000000000.0: tmp = t_2 elif t_2 <= 4000.0: tmp = t_1 + math.log(t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) t_2 = Float64(Float64(t_1 - y) - z) tmp = 0.0 if (t_2 <= -5000000000000.0) tmp = t_2; elseif (t_2 <= 4000.0) tmp = Float64(t_1 + log(t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); t_2 = (t_1 - y) - z; tmp = 0.0; if (t_2 <= -5000000000000.0) tmp = t_2; elseif (t_2 <= 4000.0) tmp = t_1 + log(t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t$95$1 - y), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[t$95$2, -5000000000000.0], t$95$2, If[LessEqual[t$95$2, 4000.0], N[(t$95$1 + N[Log[t], $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
t_2 := \left(t\_1 - y\right) - z\\
\mathbf{if}\;t\_2 \leq -5000000000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 4000:\\
\;\;\;\;t\_1 + \log t\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (-.f64 (-.f64 (*.f64 x (log.f64 y)) y) z) < -5e12 or 4e3 < (-.f64 (-.f64 (*.f64 x (log.f64 y)) y) z) Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites99.6%
if -5e12 < (-.f64 (-.f64 (*.f64 x (log.f64 y)) y) z) < 4e3Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites97.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- (- (* x (log y)) y) z))) (if (<= t_1 -5000000000000.0) t_1 (if (<= t_1 0.002) (- (log t) z) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x * log(y)) - y) - z;
double tmp;
if (t_1 <= -5000000000000.0) {
tmp = t_1;
} else if (t_1 <= 0.002) {
tmp = log(t) - z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x * log(y)) - y) - z
if (t_1 <= (-5000000000000.0d0)) then
tmp = t_1
else if (t_1 <= 0.002d0) then
tmp = log(t) - z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x * Math.log(y)) - y) - z;
double tmp;
if (t_1 <= -5000000000000.0) {
tmp = t_1;
} else if (t_1 <= 0.002) {
tmp = Math.log(t) - z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x * math.log(y)) - y) - z tmp = 0 if t_1 <= -5000000000000.0: tmp = t_1 elif t_1 <= 0.002: tmp = math.log(t) - z else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x * log(y)) - y) - z) tmp = 0.0 if (t_1 <= -5000000000000.0) tmp = t_1; elseif (t_1 <= 0.002) tmp = Float64(log(t) - z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x * log(y)) - y) - z; tmp = 0.0; if (t_1 <= -5000000000000.0) tmp = t_1; elseif (t_1 <= 0.002) tmp = log(t) - z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[t$95$1, -5000000000000.0], t$95$1, If[LessEqual[t$95$1, 0.002], N[(N[Log[t], $MachinePrecision] - z), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot \log y - y\right) - z\\
\mathbf{if}\;t\_1 \leq -5000000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 0.002:\\
\;\;\;\;\log t - z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (-.f64 (*.f64 x (log.f64 y)) y) z) < -5e12 or 2e-3 < (-.f64 (-.f64 (*.f64 x (log.f64 y)) y) z) Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites99.3%
if -5e12 < (-.f64 (-.f64 (*.f64 x (log.f64 y)) y) z) < 2e-3Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites4.0%
Taylor expanded in x around inf
Applied rewrites96.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))) (t_2 (- t_1 y)))
(if (<= t_2 -5000000000000.0)
(- (- (log y) y) z)
(if (<= t_2 2e+20) (- (log t) z) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -5000000000000.0) {
tmp = (log(y) - y) - z;
} else if (t_2 <= 2e+20) {
tmp = log(t) - z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * log(y)
t_2 = t_1 - y
if (t_2 <= (-5000000000000.0d0)) then
tmp = (log(y) - y) - z
else if (t_2 <= 2d+20) then
tmp = log(t) - z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -5000000000000.0) {
tmp = (Math.log(y) - y) - z;
} else if (t_2 <= 2e+20) {
tmp = Math.log(t) - z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) t_2 = t_1 - y tmp = 0 if t_2 <= -5000000000000.0: tmp = (math.log(y) - y) - z elif t_2 <= 2e+20: tmp = math.log(t) - z else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) t_2 = Float64(t_1 - y) tmp = 0.0 if (t_2 <= -5000000000000.0) tmp = Float64(Float64(log(y) - y) - z); elseif (t_2 <= 2e+20) tmp = Float64(log(t) - z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); t_2 = t_1 - y; tmp = 0.0; if (t_2 <= -5000000000000.0) tmp = (log(y) - y) - z; elseif (t_2 <= 2e+20) tmp = log(t) - z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - y), $MachinePrecision]}, If[LessEqual[t$95$2, -5000000000000.0], N[(N[(N[Log[y], $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[t$95$2, 2e+20], N[(N[Log[t], $MachinePrecision] - z), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
t_2 := t\_1 - y\\
\mathbf{if}\;t\_2 \leq -5000000000000:\\
\;\;\;\;\left(\log y - y\right) - z\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+20}:\\
\;\;\;\;\log t - z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (*.f64 x (log.f64 y)) y) < -5e12Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites99.6%
Taylor expanded in x around 0
Applied rewrites67.6%
if -5e12 < (-.f64 (*.f64 x (log.f64 y)) y) < 2e20Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites58.1%
Taylor expanded in x around inf
Applied rewrites97.2%
if 2e20 < (-.f64 (*.f64 x (log.f64 y)) y) Initial program 99.6%
Taylor expanded in x around 0
Applied rewrites99.6%
Taylor expanded in x around 0
Applied rewrites86.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (log y)))) (if (<= x -1.2e+20) t_1 (if (<= x 9.2e+38) (- (log t) z) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double tmp;
if (x <= -1.2e+20) {
tmp = t_1;
} else if (x <= 9.2e+38) {
tmp = log(t) - z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * log(y)
if (x <= (-1.2d+20)) then
tmp = t_1
else if (x <= 9.2d+38) then
tmp = log(t) - z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double tmp;
if (x <= -1.2e+20) {
tmp = t_1;
} else if (x <= 9.2e+38) {
tmp = Math.log(t) - z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) tmp = 0 if x <= -1.2e+20: tmp = t_1 elif x <= 9.2e+38: tmp = math.log(t) - z else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) tmp = 0.0 if (x <= -1.2e+20) tmp = t_1; elseif (x <= 9.2e+38) tmp = Float64(log(t) - z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); tmp = 0.0; if (x <= -1.2e+20) tmp = t_1; elseif (x <= 9.2e+38) tmp = log(t) - z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.2e+20], t$95$1, If[LessEqual[x, 9.2e+38], N[(N[Log[t], $MachinePrecision] - z), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
\mathbf{if}\;x \leq -1.2 \cdot 10^{+20}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 9.2 \cdot 10^{+38}:\\
\;\;\;\;\log t - z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.2e20 or 9.2000000000000005e38 < x Initial program 99.7%
Taylor expanded in x around 0
Applied rewrites99.7%
Taylor expanded in x around 0
Applied rewrites68.2%
if -1.2e20 < x < 9.2000000000000005e38Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites78.5%
Taylor expanded in x around inf
Applied rewrites67.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- (log t) z))) (if (<= z -6.2e+97) t_1 (if (<= z 1.15e+20) (- (log t) y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = log(t) - z;
double tmp;
if (z <= -6.2e+97) {
tmp = t_1;
} else if (z <= 1.15e+20) {
tmp = log(t) - y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = log(t) - z
if (z <= (-6.2d+97)) then
tmp = t_1
else if (z <= 1.15d+20) then
tmp = log(t) - y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = Math.log(t) - z;
double tmp;
if (z <= -6.2e+97) {
tmp = t_1;
} else if (z <= 1.15e+20) {
tmp = Math.log(t) - y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = math.log(t) - z tmp = 0 if z <= -6.2e+97: tmp = t_1 elif z <= 1.15e+20: tmp = math.log(t) - y else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(log(t) - z) tmp = 0.0 if (z <= -6.2e+97) tmp = t_1; elseif (z <= 1.15e+20) tmp = Float64(log(t) - y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = log(t) - z; tmp = 0.0; if (z <= -6.2e+97) tmp = t_1; elseif (z <= 1.15e+20) tmp = log(t) - y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Log[t], $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[z, -6.2e+97], t$95$1, If[LessEqual[z, 1.15e+20], N[(N[Log[t], $MachinePrecision] - y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \log t - z\\
\mathbf{if}\;z \leq -6.2 \cdot 10^{+97}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.15 \cdot 10^{+20}:\\
\;\;\;\;\log t - y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6.19999999999999962e97 or 1.15e20 < z Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites70.0%
if -6.19999999999999962e97 < z < 1.15e20Initial program 99.8%
Taylor expanded in x around 0
Applied rewrites80.9%
Taylor expanded in x around 0
Applied rewrites80.3%
Taylor expanded in x around 0
Applied rewrites52.1%
(FPCore (x y z t) :precision binary64 (- (log t) y))
double code(double x, double y, double z, double t) {
return log(t) - y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = log(t) - y
end function
public static double code(double x, double y, double z, double t) {
return Math.log(t) - y;
}
def code(x, y, z, t): return math.log(t) - y
function code(x, y, z, t) return Float64(log(t) - y) end
function tmp = code(x, y, z, t) tmp = log(t) - y; end
code[x_, y_, z_, t_] := N[(N[Log[t], $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\log t - y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites88.9%
Taylor expanded in x around 0
Applied rewrites59.0%
Taylor expanded in x around 0
Applied rewrites36.2%
(FPCore (x y z t) :precision binary64 (log t))
double code(double x, double y, double z, double t) {
return log(t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = log(t)
end function
public static double code(double x, double y, double z, double t) {
return Math.log(t);
}
def code(x, y, z, t): return math.log(t)
function code(x, y, z, t) return log(t) end
function tmp = code(x, y, z, t) tmp = log(t); end
code[x_, y_, z_, t_] := N[Log[t], $MachinePrecision]
\begin{array}{l}
\\
\log t
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites88.9%
Taylor expanded in x around 0
Applied rewrites63.9%
Taylor expanded in x around inf
Applied rewrites12.8%
herbie shell --seed 2024313
(FPCore (x y z t)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, A"
:precision binary64
(+ (- (- (* x (log y)) y) z) (log t)))