
(FPCore (x y) :precision binary64 (- x (* (/ 3.0 8.0) y)))
double code(double x, double y) {
return x - ((3.0 / 8.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - ((3.0d0 / 8.0d0) * y)
end function
public static double code(double x, double y) {
return x - ((3.0 / 8.0) * y);
}
def code(x, y): return x - ((3.0 / 8.0) * y)
function code(x, y) return Float64(x - Float64(Float64(3.0 / 8.0) * y)) end
function tmp = code(x, y) tmp = x - ((3.0 / 8.0) * y); end
code[x_, y_] := N[(x - N[(N[(3.0 / 8.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{3}{8} \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (* (/ 3.0 8.0) y)))
double code(double x, double y) {
return x - ((3.0 / 8.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - ((3.0d0 / 8.0d0) * y)
end function
public static double code(double x, double y) {
return x - ((3.0 / 8.0) * y);
}
def code(x, y): return x - ((3.0 / 8.0) * y)
function code(x, y) return Float64(x - Float64(Float64(3.0 / 8.0) * y)) end
function tmp = code(x, y) tmp = x - ((3.0 / 8.0) * y); end
code[x_, y_] := N[(x - N[(N[(3.0 / 8.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{3}{8} \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- x (* (/ 3.0 8.0) y)))
double code(double x, double y) {
return x - ((3.0 / 8.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - ((3.0d0 / 8.0d0) * y)
end function
public static double code(double x, double y) {
return x - ((3.0 / 8.0) * y);
}
def code(x, y): return x - ((3.0 / 8.0) * y)
function code(x, y) return Float64(x - Float64(Float64(3.0 / 8.0) * y)) end
function tmp = code(x, y) tmp = x - ((3.0 / 8.0) * y); end
code[x_, y_] := N[(x - N[(N[(3.0 / 8.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{3}{8} \cdot y
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 (/ 3.0 8.0))
double code(double x, double y) {
return 3.0 / 8.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 / 8.0d0
end function
public static double code(double x, double y) {
return 3.0 / 8.0;
}
def code(x, y): return 3.0 / 8.0
function code(x, y) return Float64(3.0 / 8.0) end
function tmp = code(x, y) tmp = 3.0 / 8.0; end
code[x_, y_] := N[(3.0 / 8.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{3}{8}
\end{array}
Initial program 99.9%
Taylor expanded in x around inf
Applied rewrites3.3%
herbie shell --seed 2024313
(FPCore (x y)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (/ 3.0 8.0) y)))