
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (* (+ (* x y) z) y) t))
double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * y) + z) * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (((x * y) + z) * y) + t;
}
def code(x, y, z, t): return (((x * y) + z) * y) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * y) + z) * y) + t) end
function tmp = code(x, y, z, t) tmp = (((x * y) + z) * y) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z\right) \cdot y + t
\end{array}
Initial program 99.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (+ (* x y) z) y))) (if (<= t_1 -1e+44) t_1 (if (<= t_1 2e+43) (+ (* x y) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x * y) + z) * y;
double tmp;
if (t_1 <= -1e+44) {
tmp = t_1;
} else if (t_1 <= 2e+43) {
tmp = (x * y) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x * y) + z) * y
if (t_1 <= (-1d+44)) then
tmp = t_1
else if (t_1 <= 2d+43) then
tmp = (x * y) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x * y) + z) * y;
double tmp;
if (t_1 <= -1e+44) {
tmp = t_1;
} else if (t_1 <= 2e+43) {
tmp = (x * y) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x * y) + z) * y tmp = 0 if t_1 <= -1e+44: tmp = t_1 elif t_1 <= 2e+43: tmp = (x * y) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x * y) + z) * y) tmp = 0.0 if (t_1 <= -1e+44) tmp = t_1; elseif (t_1 <= 2e+43) tmp = Float64(Float64(x * y) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x * y) + z) * y; tmp = 0.0; if (t_1 <= -1e+44) tmp = t_1; elseif (t_1 <= 2e+43) tmp = (x * y) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+44], t$95$1, If[LessEqual[t$95$1, 2e+43], N[(N[(x * y), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot y + z\right) \cdot y\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+44}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+43}:\\
\;\;\;\;x \cdot y + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (+.f64 (*.f64 x y) z) y) < -1.0000000000000001e44 or 2.00000000000000003e43 < (*.f64 (+.f64 (*.f64 x y) z) y) Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites91.9%
if -1.0000000000000001e44 < (*.f64 (+.f64 (*.f64 x y) z) y) < 2.00000000000000003e43Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites77.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (+ (* x y) z) y)) (t_2 (* (* x y) y))) (if (<= t_1 -1e+67) t_2 (if (<= t_1 5e+85) (+ (* x y) t) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = ((x * y) + z) * y;
double t_2 = (x * y) * y;
double tmp;
if (t_1 <= -1e+67) {
tmp = t_2;
} else if (t_1 <= 5e+85) {
tmp = (x * y) + t;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((x * y) + z) * y
t_2 = (x * y) * y
if (t_1 <= (-1d+67)) then
tmp = t_2
else if (t_1 <= 5d+85) then
tmp = (x * y) + t
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x * y) + z) * y;
double t_2 = (x * y) * y;
double tmp;
if (t_1 <= -1e+67) {
tmp = t_2;
} else if (t_1 <= 5e+85) {
tmp = (x * y) + t;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x * y) + z) * y t_2 = (x * y) * y tmp = 0 if t_1 <= -1e+67: tmp = t_2 elif t_1 <= 5e+85: tmp = (x * y) + t else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x * y) + z) * y) t_2 = Float64(Float64(x * y) * y) tmp = 0.0 if (t_1 <= -1e+67) tmp = t_2; elseif (t_1 <= 5e+85) tmp = Float64(Float64(x * y) + t); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x * y) + z) * y; t_2 = (x * y) * y; tmp = 0.0; if (t_1 <= -1e+67) tmp = t_2; elseif (t_1 <= 5e+85) tmp = (x * y) + t; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+67], t$95$2, If[LessEqual[t$95$1, 5e+85], N[(N[(x * y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot y + z\right) \cdot y\\
t_2 := \left(x \cdot y\right) \cdot y\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+67}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+85}:\\
\;\;\;\;x \cdot y + t\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (+.f64 (*.f64 x y) z) y) < -9.99999999999999983e66 or 5.0000000000000001e85 < (*.f64 (+.f64 (*.f64 x y) z) y) Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites92.2%
Taylor expanded in x around 0
Applied rewrites64.3%
if -9.99999999999999983e66 < (*.f64 (+.f64 (*.f64 x y) z) y) < 5.0000000000000001e85Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites73.7%
(FPCore (x y z t) :precision binary64 (+ (* x y) t))
double code(double x, double y, double z, double t) {
return (x * y) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) + t
end function
public static double code(double x, double y, double z, double t) {
return (x * y) + t;
}
def code(x, y, z, t): return (x * y) + t
function code(x, y, z, t) return Float64(Float64(x * y) + t) end
function tmp = code(x, y, z, t) tmp = (x * y) + t; end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + t
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites39.8%
(FPCore (x y z t) :precision binary64 (+ (* x y) z))
double code(double x, double y, double z, double t) {
return (x * y) + z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * y) + z
end function
public static double code(double x, double y, double z, double t) {
return (x * y) + z;
}
def code(x, y, z, t): return (x * y) + z
function code(x, y, z, t) return Float64(Float64(x * y) + z) end
function tmp = code(x, y, z, t) tmp = (x * y) + z; end
code[x_, y_, z_, t_] := N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites64.4%
Taylor expanded in x around 0
Applied rewrites8.1%
(FPCore (x y z t) :precision binary64 (* x y))
double code(double x, double y, double z, double t) {
return x * y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * y
end function
public static double code(double x, double y, double z, double t) {
return x * y;
}
def code(x, y, z, t): return x * y
function code(x, y, z, t) return Float64(x * y) end
function tmp = code(x, y, z, t) tmp = x * y; end
code[x_, y_, z_, t_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites64.4%
Taylor expanded in x around 0
Applied rewrites7.5%
herbie shell --seed 2024313
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))