
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (cos (+ a b))))
double code(double r, double a, double b) {
return (r * sin(b)) / cos((a + b));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / cos((a + b))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / Math.cos((a + b));
}
def code(r, a, b): return (r * math.sin(b)) / math.cos((a + b))
function code(r, a, b) return Float64(Float64(r * sin(b)) / cos(Float64(a + b))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / cos((a + b)); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos \left(a + b\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (cos (+ a b))))
double code(double r, double a, double b) {
return (r * sin(b)) / cos((a + b));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / cos((a + b))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / Math.cos((a + b));
}
def code(r, a, b): return (r * math.sin(b)) / math.cos((a + b))
function code(r, a, b) return Float64(Float64(r * sin(b)) / cos(Float64(a + b))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / cos((a + b)); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos \left(a + b\right)}
\end{array}
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (fma (cos b) (cos a) (* (- (sin b)) (sin a)))))
double code(double r, double a, double b) {
return (r * sin(b)) / fma(cos(b), cos(a), (-sin(b) * sin(a)));
}
function code(r, a, b) return Float64(Float64(r * sin(b)) / fma(cos(b), cos(a), Float64(Float64(-sin(b)) * sin(a)))) end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + N[((-N[Sin[b], $MachinePrecision]) * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\mathsf{fma}\left(\cos b, \cos a, \left(-\sin b\right) \cdot \sin a\right)}
\end{array}
Initial program 75.4%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-sin.f6499.5
Applied rewrites99.5%
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (- (* (cos b) (cos a)) (* (sin a) (sin b)))))
double code(double r, double a, double b) {
return (r * sin(b)) / ((cos(b) * cos(a)) - (sin(a) * sin(b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / ((cos(b) * cos(a)) - (sin(a) * sin(b)))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / ((Math.cos(b) * Math.cos(a)) - (Math.sin(a) * Math.sin(b)));
}
def code(r, a, b): return (r * math.sin(b)) / ((math.cos(b) * math.cos(a)) - (math.sin(a) * math.sin(b)))
function code(r, a, b) return Float64(Float64(r * sin(b)) / Float64(Float64(cos(b) * cos(a)) - Float64(sin(a) * sin(b)))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / ((cos(b) * cos(a)) - (sin(a) * sin(b))); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[(N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[a], $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos b \cdot \cos a - \sin a \cdot \sin b}
\end{array}
Initial program 75.4%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
lower-*.f64N/A
lower-sin.f6499.4
Applied rewrites99.4%
(FPCore (r a b) :precision binary64 (if (or (<= b -3.7e-6) (not (<= b 1.26e-20))) (* (/ r (cos b)) (sin b)) (/ (* b r) (cos a))))
double code(double r, double a, double b) {
double tmp;
if ((b <= -3.7e-6) || !(b <= 1.26e-20)) {
tmp = (r / cos(b)) * sin(b);
} else {
tmp = (b * r) / cos(a);
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b <= (-3.7d-6)) .or. (.not. (b <= 1.26d-20))) then
tmp = (r / cos(b)) * sin(b)
else
tmp = (b * r) / cos(a)
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if ((b <= -3.7e-6) || !(b <= 1.26e-20)) {
tmp = (r / Math.cos(b)) * Math.sin(b);
} else {
tmp = (b * r) / Math.cos(a);
}
return tmp;
}
def code(r, a, b): tmp = 0 if (b <= -3.7e-6) or not (b <= 1.26e-20): tmp = (r / math.cos(b)) * math.sin(b) else: tmp = (b * r) / math.cos(a) return tmp
function code(r, a, b) tmp = 0.0 if ((b <= -3.7e-6) || !(b <= 1.26e-20)) tmp = Float64(Float64(r / cos(b)) * sin(b)); else tmp = Float64(Float64(b * r) / cos(a)); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if ((b <= -3.7e-6) || ~((b <= 1.26e-20))) tmp = (r / cos(b)) * sin(b); else tmp = (b * r) / cos(a); end tmp_2 = tmp; end
code[r_, a_, b_] := If[Or[LessEqual[b, -3.7e-6], N[Not[LessEqual[b, 1.26e-20]], $MachinePrecision]], N[(N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision], N[(N[(b * r), $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3.7 \cdot 10^{-6} \lor \neg \left(b \leq 1.26 \cdot 10^{-20}\right):\\
\;\;\;\;\frac{r}{\cos b} \cdot \sin b\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot r}{\cos a}\\
\end{array}
\end{array}
if b < -3.7000000000000002e-6 or 1.26e-20 < b Initial program 57.6%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f64N/A
lower-sin.f6458.1
Applied rewrites58.1%
if -3.7000000000000002e-6 < b < 1.26e-20Initial program 99.9%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6499.7
Applied rewrites99.7%
Applied rewrites99.9%
Final simplification75.7%
(FPCore (r a b) :precision binary64 (if (<= b -3.7e-6) (* (/ r (cos b)) (sin b)) (if (<= b 1.26e-20) (/ (* b r) (cos a)) (/ (* r (sin b)) (cos b)))))
double code(double r, double a, double b) {
double tmp;
if (b <= -3.7e-6) {
tmp = (r / cos(b)) * sin(b);
} else if (b <= 1.26e-20) {
tmp = (b * r) / cos(a);
} else {
tmp = (r * sin(b)) / cos(b);
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= (-3.7d-6)) then
tmp = (r / cos(b)) * sin(b)
else if (b <= 1.26d-20) then
tmp = (b * r) / cos(a)
else
tmp = (r * sin(b)) / cos(b)
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if (b <= -3.7e-6) {
tmp = (r / Math.cos(b)) * Math.sin(b);
} else if (b <= 1.26e-20) {
tmp = (b * r) / Math.cos(a);
} else {
tmp = (r * Math.sin(b)) / Math.cos(b);
}
return tmp;
}
def code(r, a, b): tmp = 0 if b <= -3.7e-6: tmp = (r / math.cos(b)) * math.sin(b) elif b <= 1.26e-20: tmp = (b * r) / math.cos(a) else: tmp = (r * math.sin(b)) / math.cos(b) return tmp
function code(r, a, b) tmp = 0.0 if (b <= -3.7e-6) tmp = Float64(Float64(r / cos(b)) * sin(b)); elseif (b <= 1.26e-20) tmp = Float64(Float64(b * r) / cos(a)); else tmp = Float64(Float64(r * sin(b)) / cos(b)); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if (b <= -3.7e-6) tmp = (r / cos(b)) * sin(b); elseif (b <= 1.26e-20) tmp = (b * r) / cos(a); else tmp = (r * sin(b)) / cos(b); end tmp_2 = tmp; end
code[r_, a_, b_] := If[LessEqual[b, -3.7e-6], N[(N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 1.26e-20], N[(N[(b * r), $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision], N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3.7 \cdot 10^{-6}:\\
\;\;\;\;\frac{r}{\cos b} \cdot \sin b\\
\mathbf{elif}\;b \leq 1.26 \cdot 10^{-20}:\\
\;\;\;\;\frac{b \cdot r}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;\frac{r \cdot \sin b}{\cos b}\\
\end{array}
\end{array}
if b < -3.7000000000000002e-6Initial program 59.4%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f64N/A
lower-sin.f6459.5
Applied rewrites59.5%
if -3.7000000000000002e-6 < b < 1.26e-20Initial program 99.9%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6499.7
Applied rewrites99.7%
Applied rewrites99.9%
if 1.26e-20 < b Initial program 56.2%
Taylor expanded in a around 0
lower-cos.f6457.0
Applied rewrites57.0%
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (cos (+ a b))))
double code(double r, double a, double b) {
return (r * sin(b)) / cos((a + b));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / cos((a + b))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / Math.cos((a + b));
}
def code(r, a, b): return (r * math.sin(b)) / math.cos((a + b))
function code(r, a, b) return Float64(Float64(r * sin(b)) / cos(Float64(a + b))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / cos((a + b)); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos \left(a + b\right)}
\end{array}
Initial program 75.4%
(FPCore (r a b) :precision binary64 (* (/ (sin b) (cos (+ a b))) r))
double code(double r, double a, double b) {
return (sin(b) / cos((a + b))) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (sin(b) / cos((a + b))) * r
end function
public static double code(double r, double a, double b) {
return (Math.sin(b) / Math.cos((a + b))) * r;
}
def code(r, a, b): return (math.sin(b) / math.cos((a + b))) * r
function code(r, a, b) return Float64(Float64(sin(b) / cos(Float64(a + b))) * r) end
function tmp = code(r, a, b) tmp = (sin(b) / cos((a + b))) * r; end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b}{\cos \left(a + b\right)} \cdot r
\end{array}
Initial program 75.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.4
Applied rewrites75.4%
(FPCore (r a b) :precision binary64 (if (or (<= b -0.39) (not (<= b 118.0))) (* (- r) (* (sin b) -1.0)) (/ (* b r) (cos a))))
double code(double r, double a, double b) {
double tmp;
if ((b <= -0.39) || !(b <= 118.0)) {
tmp = -r * (sin(b) * -1.0);
} else {
tmp = (b * r) / cos(a);
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b <= (-0.39d0)) .or. (.not. (b <= 118.0d0))) then
tmp = -r * (sin(b) * (-1.0d0))
else
tmp = (b * r) / cos(a)
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if ((b <= -0.39) || !(b <= 118.0)) {
tmp = -r * (Math.sin(b) * -1.0);
} else {
tmp = (b * r) / Math.cos(a);
}
return tmp;
}
def code(r, a, b): tmp = 0 if (b <= -0.39) or not (b <= 118.0): tmp = -r * (math.sin(b) * -1.0) else: tmp = (b * r) / math.cos(a) return tmp
function code(r, a, b) tmp = 0.0 if ((b <= -0.39) || !(b <= 118.0)) tmp = Float64(Float64(-r) * Float64(sin(b) * -1.0)); else tmp = Float64(Float64(b * r) / cos(a)); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if ((b <= -0.39) || ~((b <= 118.0))) tmp = -r * (sin(b) * -1.0); else tmp = (b * r) / cos(a); end tmp_2 = tmp; end
code[r_, a_, b_] := If[Or[LessEqual[b, -0.39], N[Not[LessEqual[b, 118.0]], $MachinePrecision]], N[((-r) * N[(N[Sin[b], $MachinePrecision] * -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(b * r), $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -0.39 \lor \neg \left(b \leq 118\right):\\
\;\;\;\;\left(-r\right) \cdot \left(\sin b \cdot -1\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot r}{\cos a}\\
\end{array}
\end{array}
if b < -0.39000000000000001 or 118 < b Initial program 56.4%
lift-/.f64N/A
frac-2negN/A
div-invN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-*l*N/A
lower-*.f64N/A
lower-neg.f64N/A
lower-*.f64N/A
neg-mul-1N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6456.3
Applied rewrites56.3%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6411.6
Applied rewrites11.6%
Taylor expanded in a around 0
Applied rewrites12.7%
if -0.39000000000000001 < b < 118Initial program 99.8%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6499.0
Applied rewrites99.0%
Applied rewrites99.1%
Final simplification50.5%
(FPCore (r a b) :precision binary64 (if (or (<= b -0.39) (not (<= b 118.0))) (* (- r) (* (sin b) -1.0)) (* (/ b (cos a)) r)))
double code(double r, double a, double b) {
double tmp;
if ((b <= -0.39) || !(b <= 118.0)) {
tmp = -r * (sin(b) * -1.0);
} else {
tmp = (b / cos(a)) * r;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b <= (-0.39d0)) .or. (.not. (b <= 118.0d0))) then
tmp = -r * (sin(b) * (-1.0d0))
else
tmp = (b / cos(a)) * r
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if ((b <= -0.39) || !(b <= 118.0)) {
tmp = -r * (Math.sin(b) * -1.0);
} else {
tmp = (b / Math.cos(a)) * r;
}
return tmp;
}
def code(r, a, b): tmp = 0 if (b <= -0.39) or not (b <= 118.0): tmp = -r * (math.sin(b) * -1.0) else: tmp = (b / math.cos(a)) * r return tmp
function code(r, a, b) tmp = 0.0 if ((b <= -0.39) || !(b <= 118.0)) tmp = Float64(Float64(-r) * Float64(sin(b) * -1.0)); else tmp = Float64(Float64(b / cos(a)) * r); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if ((b <= -0.39) || ~((b <= 118.0))) tmp = -r * (sin(b) * -1.0); else tmp = (b / cos(a)) * r; end tmp_2 = tmp; end
code[r_, a_, b_] := If[Or[LessEqual[b, -0.39], N[Not[LessEqual[b, 118.0]], $MachinePrecision]], N[((-r) * N[(N[Sin[b], $MachinePrecision] * -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -0.39 \lor \neg \left(b \leq 118\right):\\
\;\;\;\;\left(-r\right) \cdot \left(\sin b \cdot -1\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{\cos a} \cdot r\\
\end{array}
\end{array}
if b < -0.39000000000000001 or 118 < b Initial program 56.4%
lift-/.f64N/A
frac-2negN/A
div-invN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-*l*N/A
lower-*.f64N/A
lower-neg.f64N/A
lower-*.f64N/A
neg-mul-1N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6456.3
Applied rewrites56.3%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6411.6
Applied rewrites11.6%
Taylor expanded in a around 0
Applied rewrites12.7%
if -0.39000000000000001 < b < 118Initial program 99.8%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6499.0
Applied rewrites99.0%
Applied rewrites99.1%
Final simplification50.5%
(FPCore (r a b) :precision binary64 (* (- r) (* (sin b) -1.0)))
double code(double r, double a, double b) {
return -r * (sin(b) * -1.0);
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -r * (sin(b) * (-1.0d0))
end function
public static double code(double r, double a, double b) {
return -r * (Math.sin(b) * -1.0);
}
def code(r, a, b): return -r * (math.sin(b) * -1.0)
function code(r, a, b) return Float64(Float64(-r) * Float64(sin(b) * -1.0)) end
function tmp = code(r, a, b) tmp = -r * (sin(b) * -1.0); end
code[r_, a_, b_] := N[((-r) * N[(N[Sin[b], $MachinePrecision] * -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-r\right) \cdot \left(\sin b \cdot -1\right)
\end{array}
Initial program 75.4%
lift-/.f64N/A
frac-2negN/A
div-invN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-*l*N/A
lower-*.f64N/A
lower-neg.f64N/A
lower-*.f64N/A
neg-mul-1N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6475.3
Applied rewrites75.3%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6449.8
Applied rewrites49.8%
Taylor expanded in a around 0
Applied rewrites34.9%
(FPCore (r a b) :precision binary64 (* b r))
double code(double r, double a, double b) {
return b * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * r
end function
public static double code(double r, double a, double b) {
return b * r;
}
def code(r, a, b): return b * r
function code(r, a, b) return Float64(b * r) end
function tmp = code(r, a, b) tmp = b * r; end
code[r_, a_, b_] := N[(b * r), $MachinePrecision]
\begin{array}{l}
\\
b \cdot r
\end{array}
Initial program 75.4%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6445.4
Applied rewrites45.4%
Taylor expanded in a around 0
Applied rewrites29.9%
herbie shell --seed 2024313
(FPCore (r a b)
:name "rsin A (should all be same)"
:precision binary64
(/ (* r (sin b)) (cos (+ a b))))