x / (x^2 + 1)

Percentage Accurate: 76.7% → 100.0%
Time: 6.1s
Alternatives: 4
Speedup: 0.2×

Specification

?
\[\begin{array}{l} \\ \frac{x}{x \cdot x + 1} \end{array} \]
(FPCore (x) :precision binary64 (/ x (+ (* x x) 1.0)))
double code(double x) {
	return x / ((x * x) + 1.0);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = x / ((x * x) + 1.0d0)
end function
public static double code(double x) {
	return x / ((x * x) + 1.0);
}
def code(x):
	return x / ((x * x) + 1.0)
function code(x)
	return Float64(x / Float64(Float64(x * x) + 1.0))
end
function tmp = code(x)
	tmp = x / ((x * x) + 1.0);
end
code[x_] := N[(x / N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{x \cdot x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 4 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 76.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{x \cdot x + 1} \end{array} \]
(FPCore (x) :precision binary64 (/ x (+ (* x x) 1.0)))
double code(double x) {
	return x / ((x * x) + 1.0);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = x / ((x * x) + 1.0d0)
end function
public static double code(double x) {
	return x / ((x * x) + 1.0);
}
def code(x):
	return x / ((x * x) + 1.0)
function code(x)
	return Float64(x / Float64(Float64(x * x) + 1.0))
end
function tmp = code(x)
	tmp = x / ((x * x) + 1.0);
end
code[x_] := N[(x / N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{x \cdot x + 1}
\end{array}

Alternative 1: 100.0% accurate, 0.2× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 100000000:\\ \;\;\;\;\frac{x\_m}{\mathsf{fma}\left(x\_m, x\_m, 1\right)}\\ \mathbf{else}:\\ \;\;\;\;{x\_m}^{-1}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m)
 :precision binary64
 (* x_s (if (<= x_m 100000000.0) (/ x_m (fma x_m x_m 1.0)) (pow x_m -1.0))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
	double tmp;
	if (x_m <= 100000000.0) {
		tmp = x_m / fma(x_m, x_m, 1.0);
	} else {
		tmp = pow(x_m, -1.0);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m)
	tmp = 0.0
	if (x_m <= 100000000.0)
		tmp = Float64(x_m / fma(x_m, x_m, 1.0));
	else
		tmp = x_m ^ -1.0;
	end
	return Float64(x_s * tmp)
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * If[LessEqual[x$95$m, 100000000.0], N[(x$95$m / N[(x$95$m * x$95$m + 1.0), $MachinePrecision]), $MachinePrecision], N[Power[x$95$m, -1.0], $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 100000000:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(x\_m, x\_m, 1\right)}\\

\mathbf{else}:\\
\;\;\;\;{x\_m}^{-1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1e8

    1. Initial program 83.2%

      \[\frac{x}{x \cdot x + 1} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \frac{x}{\color{blue}{x \cdot x + 1}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{x \cdot x} + 1} \]
      3. lower-fma.f6483.2

        \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(x, x, 1\right)}} \]
    4. Applied rewrites83.2%

      \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(x, x, 1\right)}} \]

    if 1e8 < x

    1. Initial program 48.0%

      \[\frac{x}{x \cdot x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{1}{x}} \]
    4. Step-by-step derivation
      1. lower-/.f64100.0

        \[\leadsto \color{blue}{\frac{1}{x}} \]
    5. Applied rewrites100.0%

      \[\leadsto \color{blue}{\frac{1}{x}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification87.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 100000000:\\ \;\;\;\;\frac{x}{\mathsf{fma}\left(x, x, 1\right)}\\ \mathbf{else}:\\ \;\;\;\;{x}^{-1}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 99.2% accurate, 0.2× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 0.85:\\ \;\;\;\;\mathsf{fma}\left(-x\_m, x\_m \cdot x\_m, x\_m\right)\\ \mathbf{else}:\\ \;\;\;\;{x\_m}^{-1}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m)
 :precision binary64
 (* x_s (if (<= x_m 0.85) (fma (- x_m) (* x_m x_m) x_m) (pow x_m -1.0))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
	double tmp;
	if (x_m <= 0.85) {
		tmp = fma(-x_m, (x_m * x_m), x_m);
	} else {
		tmp = pow(x_m, -1.0);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m)
	tmp = 0.0
	if (x_m <= 0.85)
		tmp = fma(Float64(-x_m), Float64(x_m * x_m), x_m);
	else
		tmp = x_m ^ -1.0;
	end
	return Float64(x_s * tmp)
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * If[LessEqual[x$95$m, 0.85], N[((-x$95$m) * N[(x$95$m * x$95$m), $MachinePrecision] + x$95$m), $MachinePrecision], N[Power[x$95$m, -1.0], $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 0.85:\\
\;\;\;\;\mathsf{fma}\left(-x\_m, x\_m \cdot x\_m, x\_m\right)\\

\mathbf{else}:\\
\;\;\;\;{x\_m}^{-1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 0.849999999999999978

    1. Initial program 83.0%

      \[\frac{x}{x \cdot x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{x \cdot \left(1 + {x}^{2} \cdot \left({x}^{2} - 1\right)\right)} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto x \cdot \color{blue}{\left({x}^{2} \cdot \left({x}^{2} - 1\right) + 1\right)} \]
      2. distribute-lft-inN/A

        \[\leadsto \color{blue}{x \cdot \left({x}^{2} \cdot \left({x}^{2} - 1\right)\right) + x \cdot 1} \]
      3. associate-*r*N/A

        \[\leadsto \color{blue}{\left(x \cdot {x}^{2}\right) \cdot \left({x}^{2} - 1\right)} + x \cdot 1 \]
      4. *-rgt-identityN/A

        \[\leadsto \left(x \cdot {x}^{2}\right) \cdot \left({x}^{2} - 1\right) + \color{blue}{x} \]
      5. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(x \cdot {x}^{2}, {x}^{2} - 1, x\right)} \]
      6. *-commutativeN/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{{x}^{2} \cdot x}, {x}^{2} - 1, x\right) \]
      7. pow-plusN/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{{x}^{\left(2 + 1\right)}}, {x}^{2} - 1, x\right) \]
      8. lower-pow.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{{x}^{\left(2 + 1\right)}}, {x}^{2} - 1, x\right) \]
      9. metadata-evalN/A

        \[\leadsto \mathsf{fma}\left({x}^{\color{blue}{3}}, {x}^{2} - 1, x\right) \]
      10. sub-negN/A

        \[\leadsto \mathsf{fma}\left({x}^{3}, \color{blue}{{x}^{2} + \left(\mathsf{neg}\left(1\right)\right)}, x\right) \]
      11. unpow2N/A

        \[\leadsto \mathsf{fma}\left({x}^{3}, \color{blue}{x \cdot x} + \left(\mathsf{neg}\left(1\right)\right), x\right) \]
      12. metadata-evalN/A

        \[\leadsto \mathsf{fma}\left({x}^{3}, x \cdot x + \color{blue}{-1}, x\right) \]
      13. lower-fma.f6466.9

        \[\leadsto \mathsf{fma}\left({x}^{3}, \color{blue}{\mathsf{fma}\left(x, x, -1\right)}, x\right) \]
    5. Applied rewrites66.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left({x}^{3}, \mathsf{fma}\left(x, x, -1\right), x\right)} \]
    6. Step-by-step derivation
      1. Applied rewrites66.9%

        \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(x, x, -1\right) \cdot x, \color{blue}{x \cdot x}, x\right) \]
      2. Taylor expanded in x around 0

        \[\leadsto \mathsf{fma}\left(-1 \cdot x, \color{blue}{x} \cdot x, x\right) \]
      3. Step-by-step derivation
        1. Applied rewrites66.4%

          \[\leadsto \mathsf{fma}\left(-x, \color{blue}{x} \cdot x, x\right) \]

        if 0.849999999999999978 < x

        1. Initial program 50.2%

          \[\frac{x}{x \cdot x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{1}{x}} \]
        4. Step-by-step derivation
          1. lower-/.f6497.7

            \[\leadsto \color{blue}{\frac{1}{x}} \]
        5. Applied rewrites97.7%

          \[\leadsto \color{blue}{\frac{1}{x}} \]
      4. Recombined 2 regimes into one program.
      5. Final simplification75.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 0.85:\\ \;\;\;\;\mathsf{fma}\left(-x, x \cdot x, x\right)\\ \mathbf{else}:\\ \;\;\;\;{x}^{-1}\\ \end{array} \]
      6. Add Preprocessing

      Alternative 3: 98.9% accurate, 0.2× speedup?

      \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 1:\\ \;\;\;\;\frac{x\_m}{1}\\ \mathbf{else}:\\ \;\;\;\;{x\_m}^{-1}\\ \end{array} \end{array} \]
      x\_m = (fabs.f64 x)
      x\_s = (copysign.f64 #s(literal 1 binary64) x)
      (FPCore (x_s x_m)
       :precision binary64
       (* x_s (if (<= x_m 1.0) (/ x_m 1.0) (pow x_m -1.0))))
      x\_m = fabs(x);
      x\_s = copysign(1.0, x);
      double code(double x_s, double x_m) {
      	double tmp;
      	if (x_m <= 1.0) {
      		tmp = x_m / 1.0;
      	} else {
      		tmp = pow(x_m, -1.0);
      	}
      	return x_s * tmp;
      }
      
      x\_m = abs(x)
      x\_s = copysign(1.0d0, x)
      real(8) function code(x_s, x_m)
          real(8), intent (in) :: x_s
          real(8), intent (in) :: x_m
          real(8) :: tmp
          if (x_m <= 1.0d0) then
              tmp = x_m / 1.0d0
          else
              tmp = x_m ** (-1.0d0)
          end if
          code = x_s * tmp
      end function
      
      x\_m = Math.abs(x);
      x\_s = Math.copySign(1.0, x);
      public static double code(double x_s, double x_m) {
      	double tmp;
      	if (x_m <= 1.0) {
      		tmp = x_m / 1.0;
      	} else {
      		tmp = Math.pow(x_m, -1.0);
      	}
      	return x_s * tmp;
      }
      
      x\_m = math.fabs(x)
      x\_s = math.copysign(1.0, x)
      def code(x_s, x_m):
      	tmp = 0
      	if x_m <= 1.0:
      		tmp = x_m / 1.0
      	else:
      		tmp = math.pow(x_m, -1.0)
      	return x_s * tmp
      
      x\_m = abs(x)
      x\_s = copysign(1.0, x)
      function code(x_s, x_m)
      	tmp = 0.0
      	if (x_m <= 1.0)
      		tmp = Float64(x_m / 1.0);
      	else
      		tmp = x_m ^ -1.0;
      	end
      	return Float64(x_s * tmp)
      end
      
      x\_m = abs(x);
      x\_s = sign(x) * abs(1.0);
      function tmp_2 = code(x_s, x_m)
      	tmp = 0.0;
      	if (x_m <= 1.0)
      		tmp = x_m / 1.0;
      	else
      		tmp = x_m ^ -1.0;
      	end
      	tmp_2 = x_s * tmp;
      end
      
      x\_m = N[Abs[x], $MachinePrecision]
      x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[x$95$s_, x$95$m_] := N[(x$95$s * If[LessEqual[x$95$m, 1.0], N[(x$95$m / 1.0), $MachinePrecision], N[Power[x$95$m, -1.0], $MachinePrecision]]), $MachinePrecision]
      
      \begin{array}{l}
      x\_m = \left|x\right|
      \\
      x\_s = \mathsf{copysign}\left(1, x\right)
      
      \\
      x\_s \cdot \begin{array}{l}
      \mathbf{if}\;x\_m \leq 1:\\
      \;\;\;\;\frac{x\_m}{1}\\
      
      \mathbf{else}:\\
      \;\;\;\;{x\_m}^{-1}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if x < 1

        1. Initial program 83.0%

          \[\frac{x}{x \cdot x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \frac{x}{\color{blue}{1}} \]
        4. Step-by-step derivation
          1. Applied rewrites66.9%

            \[\leadsto \frac{x}{\color{blue}{1}} \]

          if 1 < x

          1. Initial program 50.2%

            \[\frac{x}{x \cdot x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{\frac{1}{x}} \]
          4. Step-by-step derivation
            1. lower-/.f6497.7

              \[\leadsto \color{blue}{\frac{1}{x}} \]
          5. Applied rewrites97.7%

            \[\leadsto \color{blue}{\frac{1}{x}} \]
        5. Recombined 2 regimes into one program.
        6. Final simplification75.4%

          \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 1:\\ \;\;\;\;\frac{x}{1}\\ \mathbf{else}:\\ \;\;\;\;{x}^{-1}\\ \end{array} \]
        7. Add Preprocessing

        Alternative 4: 51.0% accurate, 0.2× speedup?

        \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot {x\_m}^{-1} \end{array} \]
        x\_m = (fabs.f64 x)
        x\_s = (copysign.f64 #s(literal 1 binary64) x)
        (FPCore (x_s x_m) :precision binary64 (* x_s (pow x_m -1.0)))
        x\_m = fabs(x);
        x\_s = copysign(1.0, x);
        double code(double x_s, double x_m) {
        	return x_s * pow(x_m, -1.0);
        }
        
        x\_m = abs(x)
        x\_s = copysign(1.0d0, x)
        real(8) function code(x_s, x_m)
            real(8), intent (in) :: x_s
            real(8), intent (in) :: x_m
            code = x_s * (x_m ** (-1.0d0))
        end function
        
        x\_m = Math.abs(x);
        x\_s = Math.copySign(1.0, x);
        public static double code(double x_s, double x_m) {
        	return x_s * Math.pow(x_m, -1.0);
        }
        
        x\_m = math.fabs(x)
        x\_s = math.copysign(1.0, x)
        def code(x_s, x_m):
        	return x_s * math.pow(x_m, -1.0)
        
        x\_m = abs(x)
        x\_s = copysign(1.0, x)
        function code(x_s, x_m)
        	return Float64(x_s * (x_m ^ -1.0))
        end
        
        x\_m = abs(x);
        x\_s = sign(x) * abs(1.0);
        function tmp = code(x_s, x_m)
        	tmp = x_s * (x_m ^ -1.0);
        end
        
        x\_m = N[Abs[x], $MachinePrecision]
        x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
        code[x$95$s_, x$95$m_] := N[(x$95$s * N[Power[x$95$m, -1.0], $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        x\_m = \left|x\right|
        \\
        x\_s = \mathsf{copysign}\left(1, x\right)
        
        \\
        x\_s \cdot {x\_m}^{-1}
        \end{array}
        
        Derivation
        1. Initial program 74.0%

          \[\frac{x}{x \cdot x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{1}{x}} \]
        4. Step-by-step derivation
          1. lower-/.f6453.2

            \[\leadsto \color{blue}{\frac{1}{x}} \]
        5. Applied rewrites53.2%

          \[\leadsto \color{blue}{\frac{1}{x}} \]
        6. Final simplification53.2%

          \[\leadsto {x}^{-1} \]
        7. Add Preprocessing

        Developer Target 1: 99.8% accurate, 0.8× speedup?

        \[\begin{array}{l} \\ \frac{1}{x + \frac{1}{x}} \end{array} \]
        (FPCore (x) :precision binary64 (/ 1.0 (+ x (/ 1.0 x))))
        double code(double x) {
        	return 1.0 / (x + (1.0 / x));
        }
        
        real(8) function code(x)
            real(8), intent (in) :: x
            code = 1.0d0 / (x + (1.0d0 / x))
        end function
        
        public static double code(double x) {
        	return 1.0 / (x + (1.0 / x));
        }
        
        def code(x):
        	return 1.0 / (x + (1.0 / x))
        
        function code(x)
        	return Float64(1.0 / Float64(x + Float64(1.0 / x)))
        end
        
        function tmp = code(x)
        	tmp = 1.0 / (x + (1.0 / x));
        end
        
        code[x_] := N[(1.0 / N[(x + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        
        \\
        \frac{1}{x + \frac{1}{x}}
        \end{array}
        

        Reproduce

        ?
        herbie shell --seed 2024313 
        (FPCore (x)
          :name "x / (x^2 + 1)"
          :precision binary64
        
          :alt
          (! :herbie-platform default (/ 1 (+ x (/ 1 x))))
        
          (/ x (+ (* x x) 1.0)))