ab-angle->ABCF B

Time bar (total: 11.5s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated

analyze0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 25 to 14 computations (44% saved)

sample1.9s (16.5%)

Memory
-80.3MiB live, 1 726.7MiB allocated
Samples
1.6s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 1.2s
ival-mult: 445.0ms (36.8% of total)
ival-sinu: 300.0ms (24.8% of total)
ival-cosu: 206.0ms (17% of total)
ival-pow2: 201.0ms (16.6% of total)
ival-sub: 41.0ms (3.4% of total)
ival-true: 7.0ms (0.6% of total)
exact: 5.0ms (0.4% of total)
ival-assert: 4.0ms (0.3% of total)
Bogosity

explain201.0ms (1.7%)

Memory
12.3MiB live, 287.2MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1240-0-(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
1240-0-(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
280-0-(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
220-0-(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
00-0-(pow.f64 b #s(literal 2 binary64))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-a
00-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
00-0-(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
00-0-#s(literal 180 binary64)
00-0-angle
00-0-(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
00-0-(pow.f64 a #s(literal 2 binary64))
00-0-#s(literal 2 binary64)
00-0-b
00-0-(PI.f64)
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
cos.f64(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))sensitivity1240
sin.f64(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))sensitivity1240
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))n*o270
-.f64(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))nan-rescue220
(pow.f64 b #s(literal 2 binary64))overflow80
(pow.f64 a #s(literal 2 binary64))overflow72
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))o*u10
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow130
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))overflow130
(pow.f64 b #s(literal 2 binary64))overflow80
(pow.f64 a #s(literal 2 binary64))overflow72
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))underflow6
Confusion
Predicted +Predicted -
+1270
-3198
Precision
0.8037974683544303
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+12700
-31098
Precision?
0.8037974683544303
Recall?
1.0
Freqs
test
numberfreq
098
131
2114
313
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
81.0ms512×0valid
Compiler

Compiled 288 to 68 computations (76.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 58.0ms
ival-cosu: 13.0ms (22.4% of total)
ival-mult: 12.0ms (20.6% of total)
ival-sinu: 12.0ms (20.6% of total)
ival-pow2: 10.0ms (17.2% of total)
ival-div: 4.0ms (6.9% of total)
ival-sub: 3.0ms (5.2% of total)
ival-pi: 2.0ms (3.4% of total)
ival-true: 1.0ms (1.7% of total)
exact: 1.0ms (1.7% of total)
ival-assert: 0.0ms (0% of total)

preprocess188.0ms (1.6%)

Memory
1.1MiB live, 200.6MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
057218
1150207
2484207
31687207
45210207
01623
02723
14123
28323
322723
477923
5260623
6385623
7558523
0834223
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Outputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 a b) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
Symmetry

(abs b)

(abs a)

(negabs angle)

Compiler

Compiled 23 to 16 computations (30.4% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune1.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
53.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Compiler

Compiled 23 to 16 computations (30.4% saved)

simplify127.0ms (1.1%)

Memory
6.5MiB live, 119.4MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff128
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
cost-diff6144
(pow.f64 a #s(literal 2 binary64))
cost-diff6144
(pow.f64 b #s(literal 2 binary64))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01687
02787
14187
28387
322787
477987
5260687
6385687
7558587
0834287
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (-.f64 b a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (*.f64 (+.f64 a b) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal -2 binary64) (+.f64 a b)) (-.f64 a b)))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal -2 binary64) (+.f64 a b)) (-.f64 a b))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (-.f64 b a) (+.f64 a b))
(pow.f64 b #s(literal 2 binary64))
(*.f64 b b)
b
(pow.f64 a #s(literal 2 binary64))
(*.f64 a a)
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))

localize68.0ms (0.6%)

Memory
5.2MiB live, 88.8MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy4.945289794132265
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy6.684613176432884
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy26.744963751834195
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy26.920998614934874
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Samples
43.0ms256×0valid
Compiler

Compiled 176 to 34 computations (80.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 32.0ms
ival-sinu: 10.0ms (30.8% of total)
ival-cosu: 7.0ms (21.6% of total)
ival-mult: 6.0ms (18.5% of total)
ival-pow2: 5.0ms (15.4% of total)
ival-div: 2.0ms (6.2% of total)
ival-pi: 1.0ms (3.1% of total)
ival-sub: 1.0ms (3.1% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series25.0ms (0.2%)

Memory
-4.4MiB live, 33.0MiB allocated
Counts
7 → 36
Calls
Call 1
Inputs
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Outputs
(pow a 2)
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(* -1 (pow a 2))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(- (pow b 2) (pow a 2))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(sin (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
Calls

9 calls:

TimeVariablePointExpression
8.0ms
a
@0
((pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))))
4.0ms
angle
@0
((pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))))
3.0ms
a
@inf
((pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))))
2.0ms
b
@inf
((pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))))
2.0ms
b
@0
((pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))))

simplify213.0ms (1.8%)

Memory
-6.8MiB live, 178.4MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0188887
1605819
22539771
08046740
Stop Event
iter limit
node limit
Counts
36 → 36
Calls
Call 1
Inputs
(pow a 2)
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(* -1 (pow a 2))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(- (pow b 2) (pow a 2))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(sin (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
Outputs
(pow a 2)
(*.f64 a a)
(pow b 2)
(*.f64 b b)
(+ (* -1 (pow a 2)) (pow b 2))
(*.f64 (+.f64 b a) (-.f64 b a))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))
(* -1 (pow a 2))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) (*.f64 a a))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) a) (*.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (*.f64 a a))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 a a)) (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (*.f64 a a))
(- (pow b 2) (pow a 2))
(*.f64 (+.f64 b a) (-.f64 b a))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (fma.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) b) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) (*.f64 b b))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64)) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1/708588000000 binary64)) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/482123275200000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1/708588000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64))) (*.f64 angle angle))) angle)
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 (*.f64 (PI.f64) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1/180 binary64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)) angle) angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (pow.f64 angle #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))) angle)
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))

rewrite169.0ms (1.5%)

Memory
-14.7MiB live, 163.0MiB allocated
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
01664
02764
18964
245655
3410155
0837355
Stop Event
iter limit
node limit
iter limit
Counts
7 → 201
Calls
Call 1
Inputs
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Outputs
(*.f64 (pow.f64 b #s(literal 3/2 binary64)) (sqrt.f64 b))
(*.f64 (sqrt.f64 b) (pow.f64 b #s(literal 3/2 binary64)))
(*.f64 b b)
(pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) #s(literal 1 binary64)) (log.f64 b))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))
(pow.f64 (sqrt.f64 b) #s(literal 4 binary64))
(pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64)))
(pow.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal 1/2 binary64))
(pow.f64 (*.f64 b b) #s(literal 1 binary64))
(pow.f64 b #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 b)) #s(literal 4 binary64)))
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (log.f64 b)))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(*.f64 (pow.f64 a #s(literal 3/2 binary64)) (sqrt.f64 a))
(*.f64 (sqrt.f64 a) (pow.f64 a #s(literal 3/2 binary64)))
(*.f64 a a)
(pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) #s(literal 1 binary64)) (log.f64 a))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))
(pow.f64 (sqrt.f64 a) #s(literal 4 binary64))
(pow.f64 (E.f64) (*.f64 (log.f64 a) #s(literal 2 binary64)))
(pow.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1/2 binary64))
(pow.f64 (*.f64 a a) #s(literal 1 binary64))
(pow.f64 a #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 a)) #s(literal 4 binary64)))
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (log.f64 a)))
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))) (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 b #s(literal 12 binary64)))) (fma.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 8 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))))
(*.f64 (-.f64 b a) (+.f64 a b))
(*.f64 (+.f64 a b) (-.f64 b a))
(*.f64 (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))
(*.f64 (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))
(*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (neg.f64 (fma.f64 a a (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal -1 binary64)))
(*.f64 (fma.f64 a a (*.f64 b b)) (/.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (fma.f64 a a (*.f64 b b))))
(*.f64 (fma.f64 a a (*.f64 b b)) (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)))
(*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (+.f64 a b)))
(pow.f64 (/.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)) #s(literal -1 binary64))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 8 binary64))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64))) (+.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 4 binary64)) (pow.f64 a #s(literal 8 binary64))) (pow.f64 b #s(literal 8 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 18 binary64)) (pow.f64 a #s(literal 18 binary64))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))) (+.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 6 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 b #s(literal 12 binary64))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) #s(literal 2 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (neg.f64 (fma.f64 a a (*.f64 b b)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 8 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 4 binary64)) (pow.f64 a #s(literal 8 binary64))) (pow.f64 b #s(literal 8 binary64))) (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) #s(literal 1 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 18 binary64)) (pow.f64 a #s(literal 18 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 6 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 b #s(literal 12 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 1 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (fma.f64 a a (*.f64 b b)))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (*.f64 (fma.f64 a a (*.f64 b b)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 8 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (+.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 4 binary64)) (pow.f64 a #s(literal 8 binary64))) (pow.f64 b #s(literal 8 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 18 binary64)) (pow.f64 a #s(literal 18 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (+.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 6 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 b #s(literal 12 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
(neg.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 a a (*.f64 b b))))
(neg.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))) (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 b #s(literal 12 binary64)))) (fma.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 8 binary64))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))
(fma.f64 (pow.f64 b #s(literal 3/2 binary64)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 (neg.f64 a) a (*.f64 b b))
(fma.f64 (sqrt.f64 a) (*.f64 (sqrt.f64 a) (neg.f64 a)) (*.f64 b b))
(fma.f64 (sqrt.f64 b) (pow.f64 b #s(literal 3/2 binary64)) (*.f64 (neg.f64 a) a))
(fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))
(fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 b (fma.f64 a a (*.f64 b b))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 b b) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(fma.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (*.f64 a a) #s(literal -1 binary64) (*.f64 b b))
(fma.f64 a (neg.f64 a) (*.f64 b b))
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (*.f64 b b) (/.f64 (*.f64 b b) (fma.f64 a a (*.f64 b b))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(fma.f64 b (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 a a (*.f64 b b))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(fma.f64 b b (*.f64 (neg.f64 a) a))
(-.f64 (fma.f64 b b #s(literal 0 binary64)) (*.f64 a a))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(-.f64 #s(literal 0 binary64) (-.f64 (*.f64 a a) (*.f64 b b)))
(-.f64 (*.f64 b b) (*.f64 a a))
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64))) #s(literal -1 binary64)))
(+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))
(+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))))
(+.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 2 binary64))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a)) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))))
(/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a))) #s(literal 2 binary64))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
(/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a)) (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) #s(literal 2 binary64))
(/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(+.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
(+.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))
(neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))
(neg.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))
(cos.f64 (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (PI.f64)))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 a b)) (-.f64 b a))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 2 binary64))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 a a (*.f64 b b))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) #s(literal 1 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 a a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 b b) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))

eval42.0ms (0.4%)

Memory
17.8MiB live, 61.9MiB allocated
Compiler

Compiled 8 249 to 1 106 computations (86.6% saved)

prune41.0ms (0.4%)

Memory
-0.2MiB live, 74.0MiB allocated
Pruning

36 alts after pruning (36 fresh and 0 done)

PrunedKeptTotal
New20036236
Fresh000
Picked101
Done000
Total20136237
Accuracy
82.9%
Counts
237 → 36
Alt Table
Click to see full alt table
StatusAccuracyProgram
16.3%
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 a a (*.f64 b b)))
59.5%
(/.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
69.3%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
13.9%
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
59.6%
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
68.1%
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
20.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 b (fma.f64 a a (*.f64 b b))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
54.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
1.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
1.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
6.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 8 binary64))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 4 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
53.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
48.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
53.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
7.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))) (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
3.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
48.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
37.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
58.0%
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
55.8%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
37.3%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
34.6%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
26.0%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64)) (*.f64 angle angle))) angle))
37.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
34.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
60.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
54.9%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
54.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))
Compiler

Compiled 2 364 to 1 670 computations (29.4% saved)

simplify143.0ms (1.2%)

Memory
3.5MiB live, 157.5MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff128
(-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))
cost-diff6144
(pow.f64 a #s(literal 2 binary64))
cost-diff12800
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
cost-diff128
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
cost-diff6144
(pow.f64 a #s(literal 2 binary64))
cost-diff6144
(pow.f64 b #s(literal 2 binary64))
cost-diff0
(*.f64 (*.f64 b b) #s(literal 2 binary64))
cost-diff0
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
cost-diff0
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
cost-diff0
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 #s(literal 1/90 binary64) (PI.f64))
cost-diff0
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
cost-diff0
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))
cost-diff0
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
cost-diff0
(-.f64 b a)
cost-diff0
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
059439
097429
1164429
2342429
31395429
45066429
08395429
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(+.f64 a b)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 1/90 binary64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
angle
(*.f64 #s(literal 1/90 binary64) (PI.f64))
#s(literal 1/90 binary64)
(PI.f64)
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(*.f64 b b)
b
#s(literal 2 binary64)
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)
(*.f64 (PI.f64) #s(literal 1/180 binary64))
(PI.f64)
#s(literal 1/180 binary64)
angle
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 angle #s(literal 180 binary64))
#s(literal 180 binary64)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
#s(literal 1 binary64)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(*.f64 (log.f64 b) #s(literal 2 binary64))
(log.f64 b)
b
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a))
(+.f64 a b)
(+.f64 b a)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 angle (PI.f64))
(*.f64 (PI.f64) angle)
angle
(PI.f64)
#s(literal 1/90 binary64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (-.f64 b a)) (*.f64 (PI.f64) (+.f64 b a))))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (-.f64 b a)) (*.f64 (PI.f64) (+.f64 b a)))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
angle
(*.f64 #s(literal 1/90 binary64) (PI.f64))
#s(literal 1/90 binary64)
(PI.f64)
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(*.f64 (*.f64 #s(literal 2 binary64) b) b)
(*.f64 b b)
b
#s(literal 2 binary64)
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
(*.f64 (PI.f64) #s(literal 1/180 binary64))
(*.f64 #s(literal 1/180 binary64) (PI.f64))
(PI.f64)
#s(literal 1/180 binary64)
angle
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
#s(literal 180 binary64)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (-.f64 b a) (+.f64 b a))
(pow.f64 b #s(literal 2 binary64))
(*.f64 b b)
b
(pow.f64 a #s(literal 2 binary64))
(*.f64 a a)
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
#s(literal 1 binary64)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a)))
(*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))
#s(literal 2 binary64)
(-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (-.f64 b a) (+.f64 b a))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(*.f64 b b)
(*.f64 (log.f64 b) #s(literal 2 binary64))
(log.f64 b)
b
(pow.f64 a #s(literal 2 binary64))
(*.f64 a a)
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))

localize269.0ms (2.3%)

Memory
-9.7MiB live, 387.3MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy4.945289794132265
(-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))
accuracy6.684613176432884
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy26.744963751834195
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy26.920998614934874
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy4.945289794132265
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy6.684613176432884
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy26.85944962248858
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
accuracy26.920998614934874
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy3.4311039511993475
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
accuracy26.744963751834195
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy26.920998614934874
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
accuracy27.446602884727085
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
accuracy0.0
(PI.f64)
accuracy0.09765625
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
accuracy7.473549467169771
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))
accuracy23.20323654776498
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
accuracy0.23828125
(*.f64 angle (PI.f64))
accuracy0.2578125
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
accuracy0.35546875
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
accuracy26.67407085990878
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
Samples
108.0ms111×1valid
70.0ms139×0valid
30.0ms2valid
12.0ms3valid
Compiler

Compiled 836 to 107 computations (87.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 168.0ms
ival-mult: 57.0ms (33.9% of total)
adjust: 28.0ms (16.7% of total)
ival-sin: 26.0ms (15.5% of total)
const: 13.0ms (7.7% of total)
ival-sinu: 12.0ms (7.1% of total)
ival-cosu: 6.0ms (3.6% of total)
ival-sub: 5.0ms (3% of total)
ival-pow2: 5.0ms (3% of total)
ival-log: 5.0ms (3% of total)
ival-exp: 4.0ms (2.4% of total)
ival-add: 3.0ms (1.8% of total)
ival-div: 2.0ms (1.2% of total)
ival-pi: 2.0ms (1.2% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series57.0ms (0.5%)

Memory
13.1MiB live, 50.2MiB allocated
Counts
29 → 103
Calls
Call 1
Inputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(+.f64 a b)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(-.f64 b a)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (PI.f64))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 angle (PI.f64))
(PI.f64)
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Outputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
b
(+ a b)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(+ b (* -1 a))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(pow a 2)
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
a
(* a (+ 1 (/ b a)))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -1 a)
(* a (- (/ b a) 1))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* -1 (pow a 2))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(- b a)
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(* 2 (pow b 2))
(- (pow b 2) (pow a 2))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ 1 (/ a b)))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* b (+ 1 (* -1 (/ a b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* -1 (* b (- (/ a b) 1)))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/90 (* (pow b 2) (PI)))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/17496000 (* (pow b 2) (pow (PI) 3))) (* 1/11337408000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5))))))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/17496000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/11337408000000 (* (pow b 2) (pow (PI) 5)))))))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* angle (PI))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
Calls

9 calls:

TimeVariablePointExpression
24.0ms
b
@-inf
((* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* angle (* 1/90 (PI))) (* 1/90 (PI)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* (* b b) 2) (sin (* (* (PI) 1/180) angle))) (* (* b b) 2) (pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (exp (* (log b) 2)) (- (exp (* (log b) 2)) (pow a 2)) (* (* (* 2 (- (exp (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* angle (PI)) (PI) (sin (* (* (PI) 1/180) angle)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* 2 (- (exp (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))))
6.0ms
b
@0
((* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* angle (* 1/90 (PI))) (* 1/90 (PI)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* (* b b) 2) (sin (* (* (PI) 1/180) angle))) (* (* b b) 2) (pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (exp (* (log b) 2)) (- (exp (* (log b) 2)) (pow a 2)) (* (* (* 2 (- (exp (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* angle (PI)) (PI) (sin (* (* (PI) 1/180) angle)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* 2 (- (exp (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))))
4.0ms
angle
@0
((* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* angle (* 1/90 (PI))) (* 1/90 (PI)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* (* b b) 2) (sin (* (* (PI) 1/180) angle))) (* (* b b) 2) (pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (exp (* (log b) 2)) (- (exp (* (log b) 2)) (pow a 2)) (* (* (* 2 (- (exp (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* angle (PI)) (PI) (sin (* (* (PI) 1/180) angle)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* 2 (- (exp (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))))
4.0ms
b
@inf
((* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* angle (* 1/90 (PI))) (* 1/90 (PI)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* (* b b) 2) (sin (* (* (PI) 1/180) angle))) (* (* b b) 2) (pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (exp (* (log b) 2)) (- (exp (* (log b) 2)) (pow a 2)) (* (* (* 2 (- (exp (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* angle (PI)) (PI) (sin (* (* (PI) 1/180) angle)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* 2 (- (exp (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))))
4.0ms
angle
@-inf
((* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* angle (* 1/90 (PI))) (* 1/90 (PI)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* (* b b) 2) (sin (* (* (PI) 1/180) angle))) (* (* b b) 2) (pow b 2) (pow a 2) (- (pow b 2) (pow a 2)) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (exp (* (log b) 2)) (- (exp (* (log b) 2)) (pow a 2)) (* (* (* 2 (- (exp (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (sin (* (* angle (PI)) 1/90)) (* (* angle (PI)) 1/90) (* angle (PI)) (PI) (sin (* (* (PI) 1/180) angle)) (cos (* (PI) (/ angle 180))) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* 2 (- (exp (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))))

simplify142.0ms (1.2%)

Memory
15.0MiB live, 162.1MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04562145
115751992
263511856
081561791
Stop Event
iter limit
node limit
Counts
103 → 101
Calls
Call 1
Inputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
b
(+ a b)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(+ b (* -1 a))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(pow a 2)
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
a
(* a (+ 1 (/ b a)))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -1 a)
(* a (- (/ b a) 1))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* -1 (pow a 2))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(- b a)
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(* 2 (pow b 2))
(- (pow b 2) (pow a 2))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ 1 (/ a b)))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* b (+ 1 (* -1 (/ a b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* -1 (* b (- (/ a b) 1)))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/90 (* (pow b 2) (PI)))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/17496000 (* (pow b 2) (pow (PI) 3))) (* 1/11337408000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5))))))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/17496000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/11337408000000 (* (pow b 2) (pow (PI) 5)))))))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* angle (PI))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
Outputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 b a))
b
(+ a b)
(+.f64 b a)
(* b (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(+ b (* -1 a))
(-.f64 b a)
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(*.f64 (*.f64 (PI.f64) angle) (fma.f64 (*.f64 #s(literal 1/90 binary64) b) b (*.f64 #s(literal -1/90 binary64) (*.f64 a a))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))
(pow a 2)
(*.f64 a a)
(pow b 2)
(*.f64 b b)
(+ (* -1 (pow a 2)) (pow b 2))
(*.f64 (-.f64 b a) (+.f64 b a))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a))
a
(* a (+ 1 (/ b a)))
(fma.f64 (/.f64 b a) a a)
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)
(* -1 a)
(neg.f64 a)
(* a (- (/ b a) 1))
(*.f64 (-.f64 (/.f64 b a) #s(literal 1 binary64)) a)
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 a a))))) (*.f64 a a))
(* -1/90 (* (pow a 2) (* angle (PI))))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(*.f64 (*.f64 angle (fma.f64 (*.f64 (/.f64 (PI.f64) a) (/.f64 (*.f64 b b) a)) #s(literal 1/90 binary64) (*.f64 (PI.f64) #s(literal -1/90 binary64)))) (*.f64 a a))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 a a)) (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (*.f64 a a))
(* -1 (pow a 2))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(*.f64 (*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) a) a)
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (-.f64 (/.f64 (*.f64 (neg.f64 b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a))) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 a a))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(*.f64 (-.f64 #s(literal -1 binary64) (/.f64 b a)) (neg.f64 a))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(*.f64 (-.f64 (/.f64 b a) #s(literal 1 binary64)) a)
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) (PI.f64)) angle (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) (neg.f64 a))) a) a)
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 b a))
(- b a)
(-.f64 b a)
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(*.f64 (*.f64 (PI.f64) angle) (fma.f64 (*.f64 #s(literal 1/90 binary64) b) b (*.f64 #s(literal -1/90 binary64) (*.f64 a a))))
(* 2 (pow b 2))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(- (pow b 2) (pow a 2))
(*.f64 (-.f64 b a) (+.f64 b a))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(*.f64 (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 b) b)) (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(* b (+ 1 (/ a b)))
(fma.f64 (/.f64 a b) b b)
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))
(* b (+ 1 (* -1 (/ a b))))
(fma.f64 (/.f64 (neg.f64 a) b) b b)
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (fma.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 b b))))) (*.f64 b b))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(*.f64 (*.f64 (fma.f64 (/.f64 (neg.f64 a) b) (/.f64 a b) #s(literal 1 binary64)) b) b)
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(*.f64 (-.f64 #s(literal -1 binary64) (/.f64 a b)) (neg.f64 b))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))
(* -1 (* b (- (/ a b) 1)))
(fma.f64 (/.f64 (neg.f64 a) b) b b)
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) b) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) b) b)
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (+.f64 b a) (PI.f64)) (-.f64 b a)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (PI.f64))) (-.f64 b a) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)) (+.f64 b a)))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (PI.f64))) (-.f64 b a) (*.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (+.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (+.f64 b a)) (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (+.f64 b a))) (-.f64 b a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (-.f64 b a) (+.f64 b a)))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (+.f64 b a) (PI.f64)) (-.f64 b a))))
(* 1/90 (* angle (* (PI) (- b a))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle)
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (-.f64 b a)) (PI.f64) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (*.f64 (*.f64 #s(literal -1/4374000 binary64) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 b a)))) (*.f64 angle angle))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64)) angle))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (+.f64 b a) (PI.f64)) (-.f64 b a)))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (PI.f64))) (-.f64 b a) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -1/4374000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)) (+.f64 b a)))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (PI.f64))) (-.f64 b a) (*.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (+.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (-.f64 b a) (+.f64 b a))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (+.f64 b a)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (+.f64 b a)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (+.f64 b a)) (-.f64 b a) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 b a)) (+.f64 b a)) #s(literal -1/482123275200000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (PI.f64))) (-.f64 b a) (*.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)) (+.f64 b a)))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (PI.f64))) (-.f64 b a) (*.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (+.f64 b a)) (*.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (-.f64 b a) (+.f64 b a))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (PI.f64))) (-.f64 b a) (*.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 b a)) (+.f64 b a)))) (*.f64 angle angle)))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/90 (* (pow b 2) (PI)))))
(*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 (PI.f64) (*.f64 b b)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/17496000 (* (pow b 2) (pow (PI) 3))) (* 1/11337408000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5))))))))
(fma.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 b b))) (PI.f64) (*.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) b) (*.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 b b)))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/17496000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/11337408000000 (* (pow b 2) (pow (PI) 5)))))))))
(fma.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 b b))) (PI.f64) (*.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 b b) (*.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 b b) (*.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) b) b))) (*.f64 angle angle)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(* angle (PI))
(*.f64 (PI.f64) angle)
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) angle) angle (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)) angle) angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 b a))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 2 binary64)))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 b a))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))

rewrite290.0ms (2.5%)

Memory
-0.6MiB live, 321.8MiB allocated
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
059322
097305
1228305
21102296
08530296
Stop Event
iter limit
node limit
iter limit
Counts
29 → 1 769
Calls
Call 1
Inputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(+.f64 a b)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(-.f64 b a)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (PI.f64))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(*.f64 angle (PI.f64))
(PI.f64)
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Outputs
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 2 binary64))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (-.f64 b a))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))
(*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (-.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (-.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))) (-.f64 a b))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a)) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b)) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(fma.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b))
(fma.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a)))
(fma.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a) (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(fma.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 b (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (+.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (+.f64 b a)))
(fma.f64 (*.f64 (+.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(fma.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(fma.f64 (+.f64 b a) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (+.f64 b a) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(fma.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) (+.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a)))
(fma.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(+.f64 (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 (*.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)) (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (+.f64 b a)))
(+.f64 (*.f64 (*.f64 b (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) b) b)) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) b) b)) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a)) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a)))
(+.f64 (*.f64 (+.f64 b a) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (+.f64 b a) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) (+.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(*.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (/.f64 (fma.f64 b b (*.f64 a a)) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a a))))
(*.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (+.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (+.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (fma.f64 b b (*.f64 a a)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (+.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 a a) (-.f64 a b))) (*.f64 (/.f64 (*.f64 b b) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))) (+.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a))) (*.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))) (+.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 a a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 b b) (-.f64 a b)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 a a) (-.f64 a b)) (fma.f64 (/.f64 (*.f64 b b) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)) (*.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 b b) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 a a) (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a)) (fma.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)) (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (-.f64 (*.f64 (*.f64 a a) (-.f64 a b)) (*.f64 (-.f64 a b) (*.f64 b b))) (*.f64 (-.f64 a b) (-.f64 a b)))
(/.f64 (-.f64 (*.f64 (*.f64 b b) (-.f64 b a)) (*.f64 (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 a b))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))
(neg.f64 (neg.f64 (+.f64 b a)))
(fma.f64 (/.f64 b (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 b (-.f64 a b)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 b (fma.f64 b (-.f64 b a) (*.f64 a a))) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 b (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b #s(literal 1 binary64)) (/.f64 b (-.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (/.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 b (+.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (*.f64 #s(literal 1 binary64) a))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (neg.f64 (neg.f64 a)))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) a)
(fma.f64 (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) b)
(fma.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a a)) (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 b a)))
(fma.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 a (+.f64 b a)) (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 b b)))
(fma.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 b b) (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 a (+.f64 b a))))
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (*.f64 #s(literal 1 binary64) a))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (neg.f64 a)))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a)
(fma.f64 (fma.f64 b b (*.f64 a a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (*.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(fma.f64 (*.f64 a (+.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(fma.f64 #s(literal 1 binary64) b (*.f64 #s(literal 1 binary64) a))
(fma.f64 #s(literal 1 binary64) a (*.f64 #s(literal 1 binary64) b))
(fma.f64 (*.f64 a a) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (neg.f64 (/.f64 (*.f64 b b) (-.f64 a b))))
(fma.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (*.f64 a (+.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(fma.f64 (*.f64 b b) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(fma.f64 b #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))
(fma.f64 a #s(literal 1 binary64) (*.f64 b #s(literal 1 binary64)))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)))
(-.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))
(-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))
(-.f64 b (neg.f64 a))
(+.f64 (-.f64 b #s(literal 0 binary64)) a)
(+.f64 (*.f64 (fma.f64 b b (*.f64 a a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (*.f64 (*.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(+.f64 (*.f64 (*.f64 a (+.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(+.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (*.f64 (*.f64 a (+.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(+.f64 (*.f64 b #s(literal 1 binary64)) (*.f64 a #s(literal 1 binary64)))
(+.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b #s(literal 1 binary64)))
(+.f64 (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a a))) (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 b a)))
(+.f64 (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 a (+.f64 b a))) (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 b b)))
(+.f64 (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 b b)) (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 a (+.f64 b a))))
(+.f64 (*.f64 #s(literal 1 binary64) b) (*.f64 #s(literal 1 binary64) a))
(+.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 #s(literal 1 binary64) b))
(+.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (neg.f64 (/.f64 (*.f64 b b) (-.f64 a b))))
(+.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (-.f64 b a))))
(+.f64 b (*.f64 #s(literal 1 binary64) a))
(+.f64 b (neg.f64 (neg.f64 a)))
(+.f64 b a)
(+.f64 a b)
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(/.f64 (-.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (-.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))) (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (neg.f64 (+.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64)) a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))
(fma.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))
(fma.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))
(*.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (+.f64 (sqrt.f64 b) (sqrt.f64 a)) (-.f64 (sqrt.f64 b) (sqrt.f64 a)))
(*.f64 (/.f64 (fma.f64 b b (*.f64 a a)) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b b (*.f64 a a))))
(*.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (+.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 a b))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (/.f64 (-.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (neg.f64 (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 #s(literal -1 binary64) (-.f64 a b))
(*.f64 (fma.f64 b b (*.f64 a a)) (/.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (/.f64 #s(literal 1 binary64) (neg.f64 (+.f64 b a))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 b b (*.f64 (neg.f64 a) (-.f64 (neg.f64 a) b)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (-.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(pow.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a)))) (*.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))))) (+.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 b b) (+.f64 b a))) (*.f64 (/.f64 (*.f64 a a) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (+.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (fma.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (*.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 b b) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 a a) (+.f64 b a)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 b b) (+.f64 b a)) (fma.f64 (/.f64 (*.f64 a a) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)) (*.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a))))))
(/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (-.f64 (*.f64 b b) (*.f64 (neg.f64 a) b))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a)))
(/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (neg.f64 (fma.f64 b b (*.f64 (neg.f64 a) (-.f64 (neg.f64 a) b)))))
(/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (neg.f64 a) b))
(/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (neg.f64 (+.f64 b a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (+.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 (neg.f64 a) (-.f64 (neg.f64 a) b))))
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (*.f64 (neg.f64 a) (-.f64 (neg.f64 a) b))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (fma.f64 b b (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))
(neg.f64 (-.f64 a b))
(fma.f64 (*.f64 #s(literal -1 binary64) (sqrt.f64 a)) (sqrt.f64 a) (neg.f64 (neg.f64 b)))
(fma.f64 (*.f64 #s(literal -1 binary64) (sqrt.f64 a)) (sqrt.f64 a) b)
(fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) (neg.f64 (neg.f64 b)))
(fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) b)
(fma.f64 (/.f64 b (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 b (fma.f64 b (+.f64 b a) (*.f64 a a))) (neg.f64 (/.f64 (*.f64 a a) (+.f64 b a))))
(fma.f64 (/.f64 b #s(literal 1 binary64)) (/.f64 b (+.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (+.f64 b a))))
(fma.f64 (/.f64 b (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 b (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))) (neg.f64 (/.f64 (*.f64 a a) (+.f64 b a))))
(fma.f64 (/.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 b (-.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (+.f64 b a))))
(fma.f64 (/.f64 b (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 b (pow.f64 (-.f64 a b) #s(literal -1 binary64))) (neg.f64 (/.f64 (*.f64 a a) (+.f64 b a))))
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (neg.f64 a))
(fma.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) a (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (neg.f64 b)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a (-.f64 a b)) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b b)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b (-.f64 b a)) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a a)))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a a) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b (-.f64 b a))))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a (-.f64 a b))))
(fma.f64 (sqrt.f64 a) (neg.f64 (sqrt.f64 a)) (neg.f64 (neg.f64 b)))
(fma.f64 (sqrt.f64 a) (neg.f64 (sqrt.f64 a)) b)
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a))
(fma.f64 #s(literal -1 binary64) a (neg.f64 (neg.f64 b)))
(fma.f64 #s(literal -1 binary64) a b)
(fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 b #s(literal 1 binary64)))
(fma.f64 (*.f64 a (-.f64 a b)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(fma.f64 (*.f64 b (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (*.f64 a a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(fma.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(fma.f64 #s(literal 1 binary64) (neg.f64 a) (*.f64 #s(literal 1 binary64) b))
(fma.f64 #s(literal 1 binary64) b (*.f64 #s(literal 1 binary64) (neg.f64 a)))
(fma.f64 (*.f64 a a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (*.f64 b (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(fma.f64 (*.f64 b b) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (*.f64 a (-.f64 a b)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(fma.f64 (*.f64 b b) (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (neg.f64 (/.f64 (*.f64 a a) (+.f64 b a))))
(fma.f64 b #s(literal 1 binary64) (*.f64 (neg.f64 a) #s(literal 1 binary64)))
(fma.f64 a (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (neg.f64 b) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(-.f64 (+.f64 b #s(literal 0 binary64)) a)
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 b a) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (+.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (+.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (+.f64 b a)))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (+.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (+.f64 b a)))
(-.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(-.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))
(-.f64 #s(literal 0 binary64) (-.f64 a b))
(-.f64 b a)
(+.f64 (*.f64 a (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (neg.f64 b) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(+.f64 (*.f64 (*.f64 b (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (*.f64 a a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (*.f64 b (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(+.f64 (*.f64 (*.f64 a (-.f64 a b)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(+.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (*.f64 (*.f64 a (-.f64 a b)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(+.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (*.f64 b #s(literal 1 binary64)))
(+.f64 (*.f64 b #s(literal 1 binary64)) (*.f64 (neg.f64 a) #s(literal 1 binary64)))
(+.f64 (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) a) (*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (neg.f64 b)))
(+.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b (-.f64 b a))) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a a)))
(+.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a a)) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a (-.f64 a b))) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b b)))
(+.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 b b)) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 a (-.f64 a b))))
(+.f64 (*.f64 #s(literal 1 binary64) (neg.f64 a)) (*.f64 #s(literal 1 binary64) b))
(+.f64 (*.f64 #s(literal 1 binary64) b) (*.f64 #s(literal 1 binary64) (neg.f64 a)))
(+.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (neg.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(+.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (neg.f64 (/.f64 (*.f64 a a) (+.f64 b a))))
(+.f64 (neg.f64 a) (neg.f64 (neg.f64 b)))
(+.f64 (neg.f64 a) b)
(+.f64 b (neg.f64 a))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) #s(literal 1 binary64)) (PI.f64))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (*.f64 angle (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) #s(literal 1 binary64)) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) #s(literal 1 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) #s(literal 1/90 binary64)) (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a)))
(*.f64 (*.f64 (-.f64 b a) angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (+.f64 b a)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (-.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (+.f64 b a))
(*.f64 (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (PI.f64))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (PI.f64)) #s(literal 1/90 binary64))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) angle) (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (+.f64 b a))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (-.f64 b a)) (+.f64 b a)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (-.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) #s(literal 1 binary64))
(*.f64 (+.f64 b a) (*.f64 (*.f64 (-.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (*.f64 angle (-.f64 b a)) (+.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (-.f64 b a)) (+.f64 b a)))
(*.f64 angle (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))) (*.f64 (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (-.f64 (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b)) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)))) (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) (-.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b) (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a))) (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) #s(literal -1 binary64)) a (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b))
(fma.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 (neg.f64 a) #s(literal 1/90 binary64)) (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a)) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 (neg.f64 a) angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (+.f64 b a)) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 b #s(literal 1/90 binary64)) (*.f64 (*.f64 (PI.f64) angle) (+.f64 b a)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 b (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 b angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (+.f64 b a)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 angle (+.f64 b a)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) b (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) a))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) a (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) b))
(fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 b (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 a (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a) (*.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(fma.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a) (*.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(fma.f64 (*.f64 (+.f64 b a) b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 (-.f64 b a) b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 (-.f64 b a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b) (-.f64 b a) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a) (-.f64 b a)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a) (-.f64 b a) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b) (-.f64 b a)))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)))
(fma.f64 (*.f64 (neg.f64 a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (neg.f64 a) (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(fma.f64 (*.f64 b (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b (+.f64 b a)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (neg.f64 a) (+.f64 b a))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 a (-.f64 b a)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b (-.f64 b a))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (+.f64 b a) b) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) b) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) a)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) b)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (neg.f64 a) a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b b)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b (-.f64 b a)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 a (-.f64 b a))))
(fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (neg.f64 a) a)))
(fma.f64 (-.f64 b a) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (-.f64 b a) (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a)))
(fma.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a) (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b)))
(fma.f64 b (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (*.f64 a (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a))))
(fma.f64 b (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(fma.f64 a (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) (*.f64 b (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a))))
(+.f64 (*.f64 b (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a))) (*.f64 a (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a))) (*.f64 b (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(+.f64 (*.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(+.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b) (-.f64 b a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a) (-.f64 b a)))
(+.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a) (-.f64 b a)) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b) (-.f64 b a)))
(+.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) b) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) a) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (-.f64 b a)) b))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b (+.f64 b a))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (neg.f64 a) (+.f64 b a))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (+.f64 b a) b)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) a)))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 a (-.f64 b a))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b (-.f64 b a))) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 b b)) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (-.f64 b a) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 b a) (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (-.f64 b a) (*.f64 a (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 b a) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b)) (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a)))
(+.f64 (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) a)) (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) b)))
(+.f64 (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
(+.f64 (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(+.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b))
(+.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) b) (*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (neg.f64 a)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) #s(literal 1 binary64)) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (+.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (fma.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (+.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (+.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 (sqrt.f64 (PI.f64)) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))))
(*.f64 (sqrt.f64 (PI.f64)) (fma.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (fma.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))))
(*.f64 (cbrt.f64 (PI.f64)) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (+.f64 (PI.f64) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (+.f64 angle angle))
(*.f64 #s(literal 1/180 binary64) (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) #s(literal 1 binary64))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 0 binary64))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (neg.f64 angle) (PI.f64)))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) (*.f64 #s(literal -180 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal 180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle))) #s(literal -32400 binary64))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) (/.f64 #s(literal 180 binary64) angle) (*.f64 #s(literal -180 binary64) (PI.f64))) (*.f64 #s(literal -180 binary64) (/.f64 #s(literal 180 binary64) angle)))
(/.f64 (+.f64 #s(literal -180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (neg.f64 angle) (PI.f64)))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal -180 binary64)))
(/.f64 (fma.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 1 binary64))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (+.f64 #s(literal 180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (PI.f64) angle))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 180 binary64)))
(/.f64 (+.f64 (/.f64 #s(literal 180 binary64) angle) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (PI.f64))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (/.f64 #s(literal 180 binary64) angle)))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (neg.f64 angle) (PI.f64)))) #s(literal -32400 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 180 binary64)) (*.f64 #s(literal 180 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) (/.f64 #s(literal 180 binary64) angle) (*.f64 #s(literal 180 binary64) (PI.f64))) (*.f64 #s(literal 180 binary64) (/.f64 #s(literal 180 binary64) angle)))
(/.f64 (fma.f64 (PI.f64) #s(literal -180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) angle) (*.f64 (neg.f64 angle) (PI.f64)))) (*.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -180 binary64)))
(/.f64 (fma.f64 (PI.f64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (/.f64 #s(literal 180 binary64) angle)) (*.f64 (/.f64 #s(literal 180 binary64) angle) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (fma.f64 (PI.f64) #s(literal 180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) angle) (*.f64 (PI.f64) angle))) (*.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 180 binary64)))
(/.f64 (fma.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle) (*.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) (*.f64 (/.f64 #s(literal 180 binary64) angle) (/.f64 #s(literal 180 binary64) angle)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) #s(literal 1 binary64)) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -1/180 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (/.f64 #s(literal 1 binary64) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64))) #s(literal 1 binary64)) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) #s(literal 1 binary64))
(*.f64 #s(literal 1/90 binary64) (PI.f64))
(*.f64 (PI.f64) #s(literal 1/90 binary64))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) b)
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b)
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b)
(*.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) b) b))
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 b (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) (sqrt.f64 b)) (sqrt.f64 b))
(*.f64 (*.f64 #s(literal 2 binary64) b) b)
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 b b))
(*.f64 b (*.f64 #s(literal 2 binary64) b))
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b))
(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))))
(*.f64 b b)
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))
(pow.f64 (*.f64 b b) #s(literal 1 binary64))
(pow.f64 b #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (log.f64 b)))
(exp.f64 (*.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(*.f64 (*.f64 (neg.f64 a) #s(literal -1 binary64)) a)
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a))
(*.f64 (neg.f64 a) (neg.f64 a))
(*.f64 #s(literal 1 binary64) (*.f64 a a))
(*.f64 a a)
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))
(pow.f64 (neg.f64 a) #s(literal 2 binary64))
(pow.f64 (*.f64 a a) #s(literal 1 binary64))
(pow.f64 a #s(literal 2 binary64))
(neg.f64 (*.f64 (neg.f64 a) a))
(exp.f64 (*.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))
(*.f64 (*.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (+.f64 b a) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (-.f64 b a) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (neg.f64 (+.f64 b a)) (-.f64 a b))
(*.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 b b (*.f64 a a)))))
(*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (+.f64 b a))))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (+.f64 b a))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 #s(literal -1 binary64) (*.f64 (-.f64 a b) (+.f64 b a)))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 b (+.f64 b a)) (*.f64 b (+.f64 b a))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a)))) (-.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))))
(/.f64 (-.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a))) (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64))) (-.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a))))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) b)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) (neg.f64 a)))) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a))) (-.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a)))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b))) (-.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b)))
(/.f64 (-.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a)))) (-.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) (+.f64 b a)) #s(literal 3 binary64))) (fma.f64 (*.f64 b (+.f64 b a)) (*.f64 b (+.f64 b a)) (-.f64 (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))) (*.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a)) (-.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) (neg.f64 a))) (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b) (-.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a) (-.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b)))))
(/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a))) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))) (-.f64 a b))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))) (neg.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (fma.f64 b b (*.f64 a a)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 b b (*.f64 a a))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 6 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a)) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (-.f64 b a))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(/.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)) (-.f64 a b))
(/.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (neg.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a))) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64))))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(neg.f64 (*.f64 (-.f64 a b) (+.f64 b a)))
(fma.f64 (*.f64 (-.f64 b a) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (-.f64 b a) a))
(fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))
(fma.f64 (*.f64 a #s(literal -1 binary64)) a (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (*.f64 a #s(literal -1 binary64)) a (*.f64 b b))
(fma.f64 (*.f64 (neg.f64 a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 b (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 (+.f64 b a) #s(literal -1 binary64)) a (*.f64 (+.f64 b a) b))
(fma.f64 (*.f64 (-.f64 b a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 (-.f64 b a) b))
(fma.f64 (*.f64 b (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 (+.f64 b a) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (+.f64 b a) (neg.f64 a)))
(fma.f64 (*.f64 a (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 a (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (+.f64 b a) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b #s(literal 1 binary64)) (+.f64 b a) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 b #s(literal 1 binary64)) (-.f64 b a) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 a #s(literal 1 binary64)) (-.f64 b a) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 a (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 b (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 a (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 (neg.f64 a) a))
(fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 b (+.f64 b a))) (*.f64 a (-.f64 b a)))
(fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b b) a) (+.f64 b a)))) (*.f64 a (-.f64 b a)))
(fma.f64 #s(literal -1 binary64) (*.f64 a a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))
(fma.f64 (neg.f64 a) (+.f64 b a) (*.f64 b (+.f64 b a)))
(fma.f64 (neg.f64 a) a (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (neg.f64 a) a (*.f64 b b))
(fma.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(fma.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (+.f64 b a) (neg.f64 a) (*.f64 (+.f64 b a) b))
(fma.f64 (+.f64 b a) b (*.f64 (+.f64 b a) (neg.f64 a)))
(fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) a))
(fma.f64 (-.f64 b a) a (*.f64 (-.f64 b a) b))
(fma.f64 b (+.f64 b a) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 b (-.f64 b a) (*.f64 a (-.f64 b a)))
(fma.f64 b b (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 b b (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 b b (*.f64 (neg.f64 a) a))
(fma.f64 a (neg.f64 a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 a (neg.f64 a) (*.f64 b b))
(fma.f64 a (-.f64 b a) (*.f64 b (-.f64 b a)))
(-.f64 (fma.f64 b b #s(literal 0 binary64)) (*.f64 a a))
(-.f64 (fma.f64 a (-.f64 b a) (*.f64 b b)) (*.f64 b a))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(-.f64 #s(literal 0 binary64) (*.f64 (-.f64 a b) (+.f64 b a)))
(-.f64 (*.f64 b b) (-.f64 (*.f64 b a) (*.f64 a (-.f64 b a))))
(-.f64 (*.f64 b b) (*.f64 a a))
(+.f64 (fma.f64 a (-.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 a) b))
(+.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 b (+.f64 b a)))
(+.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a)))
(+.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a)))
(+.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))
(+.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a)))
(+.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a))
(+.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b))
(+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(+.f64 (*.f64 (neg.f64 a) a) (neg.f64 (*.f64 (neg.f64 b) b)))
(+.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))
(+.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a)))
(+.f64 (*.f64 b b) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))
(*.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 2 binary64))
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))))
(fma.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(+.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal 2 binary64) b) b)) (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal 2 binary64) b) b)) (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b))
(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))))
(*.f64 b b)
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))
(pow.f64 (*.f64 b b) #s(literal 1 binary64))
(pow.f64 b #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 2 binary64))) (log.f64 b)))
(exp.f64 (*.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(*.f64 (*.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (+.f64 b a) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (-.f64 b a) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (+.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (+.f64 b a) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (+.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (-.f64 b a) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (-.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (+.f64 b a) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (+.f64 b a) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(*.f64 (/.f64 (-.f64 b a) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (-.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (-.f64 b a) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (+.f64 b a) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a)) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (neg.f64 (+.f64 b a)) (-.f64 a b))
(*.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 b b (*.f64 a a)))))
(*.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (+.f64 b a))))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 a b) (+.f64 b a))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 #s(literal -1 binary64) (*.f64 (-.f64 a b) (+.f64 b a)))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))) (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 b (+.f64 b a)) (*.f64 b (+.f64 b a))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a)))) (-.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))))
(/.f64 (-.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a))) (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64))) (-.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a))))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) b)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) (neg.f64 a)))) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a))) (-.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a)))
(/.f64 (-.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b))) (-.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b)))
(/.f64 (-.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a)))) (-.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) (+.f64 b a)) #s(literal 3 binary64))) (fma.f64 (*.f64 b (+.f64 b a)) (*.f64 b (+.f64 b a)) (-.f64 (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))) (*.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a)) (-.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) (neg.f64 a))) (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b) (-.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 b a) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) a) (-.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b)))))
(/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 b (-.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 a (-.f64 b a))) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))) (-.f64 a b))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))) (neg.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (fma.f64 b b (*.f64 a a)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 b b (*.f64 a a))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 6 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a)) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (-.f64 b a))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(/.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b)) (-.f64 a b))
(/.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (neg.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (*.f64 (neg.f64 a) a) (*.f64 b b)))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a))) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a))) (*.f64 (-.f64 a b) (+.f64 b a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 a b))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (-.f64 b a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (neg.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64))))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (fma.f64 b (+.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (fma.f64 b (+.f64 b a) (*.f64 a a))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 b a) (fma.f64 b (+.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 a b) (+.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (-.f64 a b) (+.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (fma.f64 b (-.f64 b a) (*.f64 a a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (+.f64 b a) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(neg.f64 (*.f64 (-.f64 a b) (+.f64 b a)))
(fma.f64 (*.f64 (-.f64 b a) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (-.f64 b a) a))
(fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))
(fma.f64 (*.f64 a #s(literal -1 binary64)) a (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (*.f64 a #s(literal -1 binary64)) a (*.f64 b b))
(fma.f64 (*.f64 (neg.f64 a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 b (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 (+.f64 b a) #s(literal -1 binary64)) a (*.f64 (+.f64 b a) b))
(fma.f64 (*.f64 (-.f64 b a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 (-.f64 b a) b))
(fma.f64 (*.f64 b (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 (+.f64 b a) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (+.f64 b a) (neg.f64 a)))
(fma.f64 (*.f64 a (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 a (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (+.f64 b a) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b #s(literal 1 binary64)) (+.f64 b a) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 b #s(literal 1 binary64)) (-.f64 b a) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 a #s(literal 1 binary64)) (-.f64 b a) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 a (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 b (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 a (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)) (*.f64 b (-.f64 b a)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 a (-.f64 b a)))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (exp.f64 #s(literal 2 binary64)) (/.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 (neg.f64 a) a))
(fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 b (+.f64 b a))) (*.f64 a (-.f64 b a)))
(fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 b b) a) (+.f64 b a)))) (*.f64 a (-.f64 b a)))
(fma.f64 #s(literal -1 binary64) (*.f64 a a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))
(fma.f64 (neg.f64 a) (+.f64 b a) (*.f64 b (+.f64 b a)))
(fma.f64 (neg.f64 a) a (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 (neg.f64 a) a (*.f64 b b))
(fma.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(fma.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(fma.f64 (+.f64 b a) (neg.f64 a) (*.f64 (+.f64 b a) b))
(fma.f64 (+.f64 b a) b (*.f64 (+.f64 b a) (neg.f64 a)))
(fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) a))
(fma.f64 (-.f64 b a) a (*.f64 (-.f64 b a) b))
(fma.f64 b (+.f64 b a) (*.f64 (neg.f64 a) (+.f64 b a)))
(fma.f64 b (-.f64 b a) (*.f64 a (-.f64 b a)))
(fma.f64 b b (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(fma.f64 b b (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(fma.f64 b b (*.f64 (neg.f64 a) a))
(fma.f64 a (neg.f64 a) (neg.f64 (*.f64 (neg.f64 b) b)))
(fma.f64 a (neg.f64 a) (*.f64 b b))
(fma.f64 a (-.f64 b a) (*.f64 b (-.f64 b a)))
(-.f64 (fma.f64 b b #s(literal 0 binary64)) (*.f64 a a))
(-.f64 (fma.f64 a (-.f64 b a) (*.f64 b b)) (*.f64 b a))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(-.f64 #s(literal 0 binary64) (*.f64 (-.f64 a b) (+.f64 b a)))
(-.f64 (*.f64 b b) (-.f64 (*.f64 b a) (*.f64 a (-.f64 b a))))
(-.f64 (*.f64 b b) (*.f64 a a))
(+.f64 (fma.f64 a (-.f64 b a) (*.f64 b b)) (*.f64 (neg.f64 a) b))
(+.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 b (+.f64 b a)))
(+.f64 (*.f64 b (+.f64 b a)) (*.f64 (neg.f64 a) (+.f64 b a)))
(+.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a)))
(+.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))
(+.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a)))
(+.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a))
(+.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b))
(+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a)))))
(+.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(+.f64 (*.f64 (neg.f64 a) a) (neg.f64 (*.f64 (neg.f64 b) b)))
(+.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))
(+.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a)))
(+.f64 (*.f64 b b) (fma.f64 (neg.f64 b) a (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 (neg.f64 a)) (neg.f64 a)))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 2 binary64))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (-.f64 a b))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) (-.f64 b a))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) #s(literal 1 binary64)) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 a b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (fma.f64 b (+.f64 b a) (*.f64 a a)) #s(literal -1 binary64))))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)) (-.f64 b a))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))
(*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (-.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (-.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (*.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))) (-.f64 a b))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))) (-.f64 b a))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a)) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b)) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 a b))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(fma.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b))
(fma.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a)))
(fma.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a) (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(fma.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 b (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (+.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (+.f64 b a)))
(fma.f64 (*.f64 (+.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(fma.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(fma.f64 (+.f64 b a) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (+.f64 b a) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(fma.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) (+.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a)))
(fma.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64))))
(+.f64 (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 (*.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)) (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 b a)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)) (+.f64 b a)))
(+.f64 (*.f64 (*.f64 b (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (-.f64 b a) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) b) b)) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) b) b)) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a)) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b))
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) b) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 a)))
(+.f64 (*.f64 (+.f64 b a) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 (+.f64 b a) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b)) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) (+.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b (-.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 a (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (*.f64 b (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)))
(fma.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)))
(fma.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(+.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal 1/2 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) #s(literal 1 binary64)) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (+.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (fma.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (+.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (+.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 (sqrt.f64 (PI.f64)) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))))
(*.f64 (sqrt.f64 (PI.f64)) (fma.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (fma.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))))
(*.f64 (cbrt.f64 (PI.f64)) (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (+.f64 (PI.f64) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (+.f64 angle angle))
(*.f64 #s(literal 1/180 binary64) (fma.f64 (PI.f64) angle (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) #s(literal 1 binary64))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 0 binary64))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (neg.f64 angle) (PI.f64)))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) (*.f64 #s(literal -180 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal 180 binary64) (*.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle))) #s(literal -32400 binary64))
(/.f64 (fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) (/.f64 #s(literal 180 binary64) angle) (*.f64 #s(literal -180 binary64) (PI.f64))) (*.f64 #s(literal -180 binary64) (/.f64 #s(literal 180 binary64) angle)))
(/.f64 (+.f64 #s(literal -180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (neg.f64 angle) (PI.f64)))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal -180 binary64)))
(/.f64 (fma.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 1 binary64))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (+.f64 #s(literal 180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (PI.f64) angle))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 180 binary64)))
(/.f64 (+.f64 (/.f64 #s(literal 180 binary64) angle) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (PI.f64))) (*.f64 (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (/.f64 #s(literal 180 binary64) angle)))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (neg.f64 angle) (PI.f64)))) #s(literal -32400 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) #s(literal 180 binary64)) (*.f64 #s(literal 180 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64))
(/.f64 (fma.f64 (*.f64 (PI.f64) angle) (/.f64 #s(literal 180 binary64) angle) (*.f64 #s(literal 180 binary64) (PI.f64))) (*.f64 #s(literal 180 binary64) (/.f64 #s(literal 180 binary64) angle)))
(/.f64 (fma.f64 (PI.f64) #s(literal -180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) angle) (*.f64 (neg.f64 angle) (PI.f64)))) (*.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal -180 binary64)))
(/.f64 (fma.f64 (PI.f64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) (/.f64 #s(literal 180 binary64) angle)) (*.f64 (/.f64 #s(literal 180 binary64) angle) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))
(/.f64 (fma.f64 (PI.f64) #s(literal 180 binary64) (*.f64 (/.f64 #s(literal 180 binary64) angle) (*.f64 (PI.f64) angle))) (*.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 180 binary64)))
(/.f64 (fma.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle) (*.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) (*.f64 (/.f64 #s(literal 180 binary64) angle) (/.f64 #s(literal 180 binary64) angle)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) #s(literal 1 binary64)) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (/.f64 (sqrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (sqrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64)) (/.f64 (cbrt.f64 (PI.f64)) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (/.f64 (cbrt.f64 (PI.f64)) #s(literal 180 binary64)) (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -1/180 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (/.f64 #s(literal 1 binary64) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 #s(literal 1/180 binary64) (/.f64 (PI.f64) (pow.f64 angle #s(literal -1 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(fma.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(+.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) #s(literal 1 binary64)) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1 binary64) (*.f64 angle (sqrt.f64 (PI.f64)))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1 binary64) (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle))
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1 binary64))
(*.f64 (PI.f64) angle)
(*.f64 angle (PI.f64))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (sqrt.f64 (PI.f64)))))
(*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (sqrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64))) (cbrt.f64 (sqrt.f64 (PI.f64))))
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (exp.f64 (log.f64 (sqrt.f64 (PI.f64)))) (exp.f64 (log.f64 (sqrt.f64 (PI.f64)))))
(*.f64 (exp.f64 (log.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) (exp.f64 (log.f64 (cbrt.f64 (PI.f64)))))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64))))
(*.f64 (pow.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64)))))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (cbrt.f64 (PI.f64)) (sqrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))))
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (PI.f64) (log.f64 (E.f64)))
(*.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (E.f64) (log.f64 (PI.f64)))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(sqrt.f64 (*.f64 (PI.f64) (PI.f64)))
(fabs.f64 (PI.f64))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(exp.f64 (log.f64 (PI.f64)))
(log.f64 (exp.f64 (PI.f64)))
(PI.f64)
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 b a)) (-.f64 b a))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (+.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) b (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) b (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) b (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) (+.f64 b a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b))
(fma.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 b (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 b (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 b (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 b (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 b (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 b (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(+.f64 (*.f64 (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (+.f64 b a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) (+.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 b a)) (-.f64 b a))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (+.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) b (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) b (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) b (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) #s(literal 2 binary64)) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) b) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (+.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) (+.f64 b a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b))
(fma.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) b) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(fma.f64 b (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(fma.f64 b (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 b (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 b (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(fma.f64 b (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(fma.f64 b (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(+.f64 (*.f64 (*.f64 b (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (+.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (-.f64 b a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 b a) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 a (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (+.f64 b a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) (+.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (-.f64 b a) b)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b (-.f64 b a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b) (*.f64 (*.f64 (neg.f64 a) a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b) (*.f64 (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal -2 binary64) (*.f64 a a))))

eval239.0ms (2.1%)

Memory
14.5MiB live, 422.0MiB allocated
Compiler

Compiled 64 444 to 6 141 computations (90.5% saved)

prune174.0ms (1.5%)

Memory
8.1MiB live, 333.9MiB allocated
Pruning

99 alts after pruning (98 fresh and 1 done)

PrunedKeptTotal
New1 596881 684
Fresh211031
Picked415
Done000
Total1 621991 720
Accuracy
84.3%
Counts
1 720 → 99
Alt Table
Click to see full alt table
StatusAccuracyProgram
70.5%
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
60.7%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
57.6%
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
69.3%
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
69.3%
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
21.1%
(*.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 b b) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 a a) (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a)) (fma.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)) (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
19.8%
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
54.4%
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
69.3%
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
70.6%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
69.3%
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
69.3%
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 a) (neg.f64 (sqrt.f64 a)) b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
25.6%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 b b) (+.f64 b a))) (*.f64 (/.f64 (*.f64 a a) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (+.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
46.1%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
22.9%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))))
16.4%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
69.3%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
70.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
71.1%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
70.1%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
68.7%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
69.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
67.1%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))))) #s(literal 1/90 binary64)))))
69.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
67.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 1/90 binary64)))))
69.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
63.9%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
16.9%
(*.f64 (+.f64 a b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
41.1%
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
65.4%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)))
63.6%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
40.7%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
54.3%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
60.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
57.6%
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
64.1%
(*.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (+.f64 b a)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
33.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
50.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
1.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 4 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
52.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
53.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
52.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
55.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))
55.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))
51.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))
54.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
55.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))))
53.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
7.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))) (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
17.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
58.0%
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
40.2%
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b)))
55.8%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
37.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
37.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
37.2%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))
35.8%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
36.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))
36.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
37.0%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))))
37.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
37.8%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))
32.8%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
33.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
49.0%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
48.5%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
34.5%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
36.8%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
49.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
54.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
17.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
63.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a))))
63.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
55.1%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
34.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
63.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
54.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
19.4%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
54.9%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
16.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a))))))
37.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
42.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
32.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
Compiler

Compiled 6 505 to 4 561 computations (29.9% saved)

simplify172.0ms (1.5%)

Memory
27.1MiB live, 175.0MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))
cost-diff0
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff6144
(pow.f64 a #s(literal 2 binary64))
cost-diff0
(*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
cost-diff128
(*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a)))
cost-diff7872
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
cost-diff0
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b)))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
cost-diff128
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))
cost-diff0
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)
cost-diff0
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
cost-diff0
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
cost-diff0
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
cost-diff0
(-.f64 b a)
cost-diff0
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))))
cost-diff0
(+.f64 a b)
cost-diff0
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
Iterations

Useful iterations: 4 (0.0ms)

IterNodesCost
084609
0138609
1257609
2720565
33208552
45403549
08258549
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(+.f64 a b)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))
(*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 angle (sqrt.f64 (PI.f64)))
angle
(sqrt.f64 (PI.f64))
(PI.f64)
(cbrt.f64 (PI.f64))
(pow.f64 (PI.f64) #s(literal 1/6 binary64))
#s(literal 1/6 binary64)
#s(literal 1/90 binary64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)
(*.f64 (PI.f64) (*.f64 b b))
(PI.f64)
(*.f64 b b)
b
angle
#s(literal 1/90 binary64)
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(+.f64 a b)
a
b
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (PI.f64) angle)
(PI.f64)
angle
#s(literal 1/90 binary64)
(-.f64 (/.f64 a b) #s(literal 1 binary64))
(/.f64 a b)
#s(literal 1 binary64)
(neg.f64 b)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a))))
#s(literal 2 binary64)
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a)))
(neg.f64 a)
a
(*.f64 (-.f64 a b) (+.f64 b a))
(-.f64 a b)
b
(+.f64 b a)
(pow.f64 (-.f64 a b) #s(literal -1 binary64))
#s(literal -1 binary64)
(*.f64 b (+.f64 b a))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
#s(literal 1 binary64)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64)))
(E.f64)
(*.f64 (log.f64 b) #s(literal 2 binary64))
(log.f64 b)
b
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))))))
(+.f64 a b)
(+.f64 b a)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))))))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64)))))
(*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64)))
(*.f64 angle (sqrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) angle)
angle
(sqrt.f64 (PI.f64))
(PI.f64)
(cbrt.f64 (PI.f64))
(pow.f64 (PI.f64) #s(literal 1/6 binary64))
#s(literal 1/6 binary64)
#s(literal 1/90 binary64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)
(*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle)
(*.f64 (PI.f64) (*.f64 b b))
(*.f64 (*.f64 b b) (PI.f64))
(PI.f64)
(*.f64 b b)
b
angle
#s(literal 1/90 binary64)
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 b a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (fma.f64 (neg.f64 b) (/.f64 a b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(+.f64 a b)
(+.f64 b a)
a
b
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b)))
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (fma.f64 (neg.f64 b) (/.f64 a b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))
(*.f64 (fma.f64 (neg.f64 b) (/.f64 a b) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64)))
(*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 (PI.f64) angle)
(PI.f64)
angle
#s(literal 1/90 binary64)
(-.f64 (/.f64 a b) #s(literal 1 binary64))
(/.f64 a b)
#s(literal 1 binary64)
(neg.f64 b)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (-.f64 b a))
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 b a)) (+.f64 b a))
#s(literal 2 binary64)
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a)))
(*.f64 (*.f64 (+.f64 b a) a) (-.f64 b a))
(neg.f64 a)
a
(*.f64 (-.f64 a b) (+.f64 b a))
(*.f64 (+.f64 b a) (-.f64 a b))
(-.f64 a b)
b
(+.f64 b a)
(pow.f64 (-.f64 a b) #s(literal -1 binary64))
#s(literal -1 binary64)
(*.f64 b (+.f64 b a))
(*.f64 (+.f64 b a) b)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
#s(literal 1 binary64)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (fma.f64 (neg.f64 a) a (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (fma.f64 (neg.f64 a) a (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (fma.f64 (neg.f64 a) a (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64)))) #s(literal 2 binary64))
#s(literal 2 binary64)
(-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))
(fma.f64 (neg.f64 a) a (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))))
(pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64)))
(E.f64)
(*.f64 (log.f64 b) #s(literal 2 binary64))
(log.f64 b)
b
(pow.f64 a #s(literal 2 binary64))
(*.f64 a a)
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))

localize489.0ms (4.2%)

Memory
-20.0MiB live, 824.1MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy4.945289794132265
(-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))
accuracy6.684613176432884
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy26.744963751834195
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy26.920998614934874
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy6.684613176432884
(*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy19.259898025684276
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
accuracy26.85944962248858
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
accuracy26.920998614934874
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy0.35546875
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
accuracy4.366486276587027
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64)))
accuracy5.172950589148586
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))
accuracy26.67407085990878
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
accuracy0.16796875
(*.f64 (PI.f64) (*.f64 b b))
accuracy6.862959284176565
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)
accuracy23.20323654776498
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
accuracy27.966057874839585
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
accuracy0.4420700195368841
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))
accuracy1.0
(sqrt.f64 (PI.f64))
accuracy1.0
(cbrt.f64 (PI.f64))
accuracy26.67407085990878
(sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))
Samples
196.0ms111×1valid
173.0ms139×0valid
26.0ms3valid
15.0ms2valid
Compiler

Compiled 1 154 to 162 computations (86% saved)

Precisions
Click to see histograms. Total time spent on operations: 318.0ms
ival-mult: 97.0ms (30.5% of total)
ival-sin: 66.0ms (20.7% of total)
ival-pow: 61.0ms (19.2% of total)
const: 15.0ms (4.7% of total)
ival-sub: 14.0ms (4.4% of total)
adjust: 12.0ms (3.8% of total)
ival-log: 9.0ms (2.8% of total)
ival-add: 8.0ms (2.5% of total)
ival-sinu: 7.0ms (2.2% of total)
ival-pow2: 5.0ms (1.6% of total)
ival-cosu: 5.0ms (1.6% of total)
ival-div: 4.0ms (1.3% of total)
ival-sqrt: 3.0ms (0.9% of total)
ival-cbrt: 3.0ms (0.9% of total)
ival-e: 3.0ms (0.9% of total)
ival-pi: 2.0ms (0.6% of total)
ival-neg: 2.0ms (0.6% of total)
exact: 1.0ms (0.3% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series357.0ms (3.1%)

Memory
9.8MiB live, 403.9MiB allocated
Counts
31 → 197
Calls
Call 1
Inputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(+.f64 a b)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))))
(-.f64 b a)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 a #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))
(sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))
(cbrt.f64 (PI.f64))
(sqrt.f64 (PI.f64))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (PI.f64) (*.f64 b b))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))
Outputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
b
(+ a b)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(+ b (* -1 a))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(pow b 2)
(+ (* a (+ b (* -1 b))) (pow b 2))
(+ (* a (+ b (+ (* -1 a) (* -1 b)))) (pow b 2))
(* a (pow b 2))
(* a (+ (* -1 (* a (+ b (* -1 b)))) (pow b 2)))
(* a (+ (* a (+ (* -1 a) (* -1 (+ b (* -1 b))))) (pow b 2)))
(+ (* 2 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (+ (* -2 (* a (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* 2 (* a (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))))
(pow a 2)
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI))))))))
(* 2 (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI)))))))
(* 2 (exp (* 2 (* (log b) (log (E))))))
(+ (* -2 (pow a 2)) (* 2 (exp (* 2 (* (log b) (log (E)))))))
(* -1 (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))
(exp (* 2 (* (log b) (log (E)))))
(+ (exp (* 2 (* (log b) (log (E))))) (* -1 (pow a 2)))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
a
(* a (+ 1 (/ b a)))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -1 a)
(* a (- (/ b a) 1))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* -1 (pow a 2))
(* (pow a 2) (- (+ (* -1 (/ b a)) (/ b a)) 1))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (/ b a) (/ (pow b 2) (pow a 2)))) 1))
(* -1 (pow a 3))
(* (pow a 3) (- (* -1 (/ (+ b (* -1 b)) a)) 1))
(* (pow a 3) (- (+ (* -1 (/ (+ b (* -1 b)) a)) (/ (pow b 2) (pow a 2))) 1))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a)) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* -2 (pow a 2))
(* (pow a 2) (- (* 2 (/ (exp (* 2 (* (log b) (log (E))))) (pow a 2))) 2))
(/ (* a (sin (* 1/90 (* angle (PI))))) b)
(* a (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) a)) (/ (sin (* 1/90 (* angle (PI)))) b)))
(* (pow a 2) (- (/ (exp (* 2 (* (log b) (log (E))))) (pow a 2)) 1))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(* (pow a 2) (- (* -1 (/ (+ b (* -1 b)) a)) 1))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (pow b 2) a)))) a)) 1))
(* -1 (* (pow a 3) (+ 1 (+ (* -1 (/ b a)) (/ b a)))))
(* -1 (* (pow a 3) (+ 1 (* -1 (/ (+ (* -1 (+ b (* -1 b))) (/ (pow b 2) a)) a)))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) a)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) a)) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(* -1 (* a (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) b)) (/ (sin (* 1/90 (* angle (PI)))) a))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(- b a)
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(* angle (* (pow b 2) (PI)))
(+ (* -1 (pow a 2)) (* b (+ a (* -1 a))))
(+ (* -1 (pow a 2)) (* b (+ a (+ b (* -1 a)))))
(+ (* -1 (* a (* b (+ a (* -1 a))))) (* -1 (pow a 3)))
(+ (* -1 (pow a 3)) (* b (+ (* -1 (* a (+ a (* -1 a)))) (* a b))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* b (+ (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* b (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))
(* 2 (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))
(* (pow b 2) (PI))
(/ (+ (* -1 (* b (sin (* 1/90 (* angle (PI)))))) (* a (sin (* 1/90 (* angle (PI)))))) b)
(- (exp (* 2 (* (log b) (log (E))))) (pow a 2))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ 1 (/ a b)))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* b (+ 1 (* -1 (/ a b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ 1 (+ (* -1 (/ a b)) (/ a b))))
(* (pow b 2) (+ 1 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b)))))
(* (pow b 2) (+ a (* -1 (/ (* a (+ a (* -1 a))) b))))
(* (pow b 2) (+ a (+ (* -1 (/ (* a (+ a (* -1 a))) b)) (* -1 (/ (pow a 3) (pow b 2))))))
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (exp (* -2 (* (log (E)) (log (/ 1 b))))) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (exp (* -2 (* (log (E)) (log (/ 1 b))))) (pow a 2))))
(* 2 (- (exp (* -2 (* (log (E)) (log (/ 1 b))))) (pow a 2)))
(- (exp (* -2 (* (log (E)) (log (/ 1 b))))) (pow a 2))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* -1 (* b (- (/ a b) 1)))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(* (pow b 2) (+ 1 (* -1 (/ (+ a (* -1 a)) b))))
(* (pow b 2) (+ 1 (* -1 (/ (+ a (+ (* -1 a) (/ (pow a 2) b))) b))))
(* (pow b 2) (+ a (/ (* a (+ a (* -1 a))) b)))
(* (pow b 2) (+ a (* -1 (/ (+ (* -1 (* a (+ a (* -1 a)))) (/ (pow a 3) b)) b))))
(* (pow b 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -1 (/ (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* 2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ (* -1 (/ (+ (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (exp (* 2 (* (log (E)) (+ (log -1) (* -1 (log (/ -1 b))))))) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (exp (* 2 (* (log (E)) (+ (log -1) (* -1 (log (/ -1 b))))))) (pow a 2))))
(* 2 (- (exp (* 2 (* (log (E)) (+ (log -1) (* -1 (log (/ -1 b))))))) (pow a 2)))
(- (exp (* 2 (* (log (E)) (+ (log -1) (* -1 (log (/ -1 b))))))) (pow a 2))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* -1/90 (* angle (* b (* (PI) (- (/ a b) 1)))))
(* angle (+ (* -1/90 (* b (* (PI) (- (/ a b) 1)))) (* 1/4374000 (* (pow angle 2) (* b (* (pow (PI) 3) (- (/ a b) 1)))))))
(* angle (+ (* -1/90 (* b (* (PI) (- (/ a b) 1)))) (* (pow angle 2) (+ (* -1/708588000000 (* (pow angle 2) (* b (* (pow (PI) 5) (- (/ a b) 1))))) (* 1/4374000 (* b (* (pow (PI) 3) (- (/ a b) 1))))))))
(* angle (+ (* -1/90 (* b (* (PI) (- (/ a b) 1)))) (* (pow angle 2) (+ (* 1/4374000 (* b (* (pow (PI) 3) (- (/ a b) 1)))) (* (pow angle 2) (+ (* -1/708588000000 (* b (* (pow (PI) 5) (- (/ a b) 1)))) (* 1/241061637600000000 (* (pow angle 2) (* b (* (pow (PI) 7) (- (/ a b) 1)))))))))))
(* 1/90 (* angle (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* -1/34992000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))))))
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (+ (* 1/4534963200000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* 1/2267481600000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* -1/34992000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))))))))
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* -1/34992000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* -1/30855889612800000000 (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (+ (* 1/4534963200000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* 1/2267481600000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))) (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))))
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))))))
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))) (* 1/11337408000000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))))))))
(* 1/90 (* angle (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))) (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))))))))
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* (pow (* 1 (pow (PI) 5)) 1/6) angle)
(* 1/90 (* angle (* (PI) (- (/ a b) 1))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- (/ a b) 1)))) (* 1/90 (* (PI) (- (/ a b) 1)))))
(* angle (+ (* 1/90 (* (PI) (- (/ a b) 1))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (/ a b) 1))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- (/ a b) 1))))))))
(* angle (+ (* 1/90 (* (PI) (- (/ a b) 1))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (/ a b) 1))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- (/ a b) 1)))) (* 1/708588000000 (* (pow (PI) 5) (- (/ a b) 1)))))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(* -1 (* b (* (sin (* 1/90 (* angle (PI)))) (- (/ a b) 1))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))
(sin (* 1/90 (* angle (PI))))
(* (sin (* 1/90 (* angle (PI)))) (- (/ a b) 1))
(sin (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
Calls

9 calls:

TimeVariablePointExpression
123.0ms
b
@-inf
((* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (* (* (PI) (* b b)) angle) 1/90) (* (* (PI) (* b b)) angle) (* (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (neg b)) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a))) (* (neg a) (* (- a b) (+ b a))) (* (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (pow a 2) (* (* (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (cbrt (PI)) (sqrt (PI)) (* (* angle (sqrt (PI))) (cbrt (PI))) (* (PI) (* b b)) (sin (* (* (PI) angle) 1/90)) (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (* (* (PI) angle) 1/90) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (- (pow (E) (* (log b) 2)) (pow a 2)))
55.0ms
b
@0
((* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (* (* (PI) (* b b)) angle) 1/90) (* (* (PI) (* b b)) angle) (* (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (neg b)) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a))) (* (neg a) (* (- a b) (+ b a))) (* (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (pow a 2) (* (* (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (cbrt (PI)) (sqrt (PI)) (* (* angle (sqrt (PI))) (cbrt (PI))) (* (PI) (* b b)) (sin (* (* (PI) angle) 1/90)) (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (* (* (PI) angle) 1/90) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (- (pow (E) (* (log b) 2)) (pow a 2)))
40.0ms
angle
@0
((* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (* (* (PI) (* b b)) angle) 1/90) (* (* (PI) (* b b)) angle) (* (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (neg b)) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a))) (* (neg a) (* (- a b) (+ b a))) (* (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (pow a 2) (* (* (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (cbrt (PI)) (sqrt (PI)) (* (* angle (sqrt (PI))) (cbrt (PI))) (* (PI) (* b b)) (sin (* (* (PI) angle) 1/90)) (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (* (* (PI) angle) 1/90) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (- (pow (E) (* (log b) 2)) (pow a 2)))
34.0ms
angle
@-inf
((* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (* (* (PI) (* b b)) angle) 1/90) (* (* (PI) (* b b)) angle) (* (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (neg b)) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a))) (* (neg a) (* (- a b) (+ b a))) (* (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (pow a 2) (* (* (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (cbrt (PI)) (sqrt (PI)) (* (* angle (sqrt (PI))) (cbrt (PI))) (* (PI) (* b b)) (sin (* (* (PI) angle) 1/90)) (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (* (* (PI) angle) 1/90) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (- (pow (E) (* (log b) 2)) (pow a 2)))
34.0ms
angle
@inf
((* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (- b a) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (* (* (PI) (* b b)) angle) 1/90) (* (* (PI) (* b b)) angle) (* (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (neg b)) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- b a) (sin (* (* angle (PI)) 1/90))) (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a))) (* (neg a) (* (- a b) (+ b a))) (* (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (pow a 2) (* (* (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (cbrt (PI)) (sqrt (PI)) (* (* angle (sqrt (PI))) (cbrt (PI))) (* (PI) (* b b)) (sin (* (* (PI) angle) 1/90)) (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (* (* (PI) angle) 1/90) (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))) (- (pow (E) (* (log b) 2)) (pow a 2)))

simplify161.0ms (1.4%)

Memory
-10.5MiB live, 190.8MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08735022
130914370
085954231
Stop Event
iter limit
node limit
Counts
197 → 195
Calls
Call 1
Inputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
b
(+ a b)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(+ b (* -1 a))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(pow b 2)
(+ (* a (+ b (* -1 b))) (pow b 2))
(+ (* a (+ b (+ (* -1 a) (* -1 b)))) (pow b 2))
(* a (pow b 2))
(* a (+ (* -1 (* a (+ b (* -1 b)))) (pow b 2)))
(* a (+ (* a (+ (* -1 a) (* -1 (+ b (* -1 b))))) (pow b 2)))
(+ (* 2 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (+ (* -2 (* a (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* 2 (* a (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))))
(pow a 2)
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI))))))))
(* 2 (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI)))))))
(* 2 (exp (* 2 (* (log b) (log (E))))))
(+ (* -2 (pow a 2)) (* 2 (exp (* 2 (* (log b) (log (E)))))))
(* -1 (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))
(exp (* 2 (* (log b) (log (E)))))
(+ (exp (* 2 (* (log b) (log (E))))) (* -1 (pow a 2)))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
a
(* a (+ 1 (/ b a)))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -1 a)
(* a (- (/ b a) 1))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* -1 (pow a 2))
(* (pow a 2) (- (+ (* -1 (/ b a)) (/ b a)) 1))
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (/ b a) (/ (pow b 2) (pow a 2)))) 1))
(* -1 (pow a 3))
(* (pow a 3) (- (* -1 (/ (+ b (* -1 b)) a)) 1))
(* (pow a 3) (- (+ (* -1 (/ (+ b (* -1 b)) a)) (/ (pow b 2) (pow a 2))) 1))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a)) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* -2 (pow a 2))
(* (pow a 2) (- (* 2 (/ (exp (* 2 (* (log b) (log (E))))) (pow a 2))) 2))
(/ (* a (sin (* 1/90 (* angle (PI))))) b)
(* a (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) a)) (/ (sin (* 1/90 (* angle (PI)))) b)))
(* (pow a 2) (- (/ (exp (* 2 (* (log b) (log (E))))) (pow a 2)) 1))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(* (pow a 2) (- (* -1 (/ (+ b (* -1 b)) a)) 1))
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (pow b 2) a)))) a)) 1))
(* -1 (* (pow a 3) (+ 1 (+ (* -1 (/ b a)) (/ b a)))))
(* -1 (* (pow a 3) (+ 1 (* -1 (/ (+ (* -1 (+ b (* -1 b))) (/ (pow b 2) a)) a)))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) a)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) a)) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(* -1 (* a (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) b)) (/ (sin (* 1/90 (* angle (PI)))) a))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(- b a)
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(* angle (* (pow b 2) (PI)))
(+ (* -1 (pow a 2)) (* b (+ a (* -1 a))))
(+ (* -1 (pow a 2)) (* b (+ a (+ b (* -1 a)))))
(+ (* -1 (* a (* b (+ a (* -1 a))))) (* -1 (pow a 3)))
(+ (* -1 (pow a 3)) (* b (+ (* -1 (* a (+ a (* -1 a)))) (* a b))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* b (+ (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* b (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))
(* 2 (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))
(* (pow b 2) (PI))
(/ (+ (* -1 (* b (sin (* 1/90 (* angle (PI)))))) (* a (sin (* 1/90 (* angle (PI)))))) b)
(- (exp (* 2 (* (log b) (log (E))))) (pow a 2))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ 1 (/ a b)))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* b (+ 1 (* -1 (/ a b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ 1 (+ (* -1 (/ a b)) (/ a b))))
(* (pow b 2) (+ 1 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b)))))
(* (pow b 2) (+ a (* -1 (/ (* a (+ a (* -1 a))) b))))
(* (pow b 2) (+ a (+ (* -1 (/ (* a (+ a (* -1 a))) b)) (* -1 (/ (pow a 3) (pow b 2))))))
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (exp (* -2 (* (log (E)) (log (/ 1 b))))) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (exp (* -2 (* (log (E)) (log (/ 1 b))))) (pow a 2))))
(* 2 (- (exp (* -2 (* (log (E)) (log (/ 1 b))))) (pow a 2)))
(- (exp (* -2 (* (log (E)) (log (/ 1 b))))) (pow a 2))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* -1 (* b (- (/ a b) 1)))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(* (pow b 2) (+ 1 (* -1 (/ (+ a (* -1 a)) b))))
(* (pow b 2) (+ 1 (* -1 (/ (+ a (+ (* -1 a) (/ (pow a 2) b))) b))))
(* (pow b 2) (+ a (/ (* a (+ a (* -1 a))) b)))
(* (pow b 2) (+ a (* -1 (/ (+ (* -1 (* a (+ a (* -1 a)))) (/ (pow a 3) b)) b))))
(* (pow b 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -1 (/ (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* 2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* -2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ (* -1 (/ (+ (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (exp (* 2 (* (log (E)) (+ (log -1) (* -1 (log (/ -1 b))))))) (pow a 2)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (exp (* 2 (* (log (E)) (+ (log -1) (* -1 (log (/ -1 b))))))) (pow a 2))))
(* 2 (- (exp (* 2 (* (log (E)) (+ (log -1) (* -1 (log (/ -1 b))))))) (pow a 2)))
(- (exp (* 2 (* (log (E)) (+ (log -1) (* -1 (log (/ -1 b))))))) (pow a 2))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* -1/90 (* angle (* b (* (PI) (- (/ a b) 1)))))
(* angle (+ (* -1/90 (* b (* (PI) (- (/ a b) 1)))) (* 1/4374000 (* (pow angle 2) (* b (* (pow (PI) 3) (- (/ a b) 1)))))))
(* angle (+ (* -1/90 (* b (* (PI) (- (/ a b) 1)))) (* (pow angle 2) (+ (* -1/708588000000 (* (pow angle 2) (* b (* (pow (PI) 5) (- (/ a b) 1))))) (* 1/4374000 (* b (* (pow (PI) 3) (- (/ a b) 1))))))))
(* angle (+ (* -1/90 (* b (* (PI) (- (/ a b) 1)))) (* (pow angle 2) (+ (* 1/4374000 (* b (* (pow (PI) 3) (- (/ a b) 1)))) (* (pow angle 2) (+ (* -1/708588000000 (* b (* (pow (PI) 5) (- (/ a b) 1)))) (* 1/241061637600000000 (* (pow angle 2) (* b (* (pow (PI) 7) (- (/ a b) 1)))))))))))
(* 1/90 (* angle (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* -1/34992000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))))))
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (+ (* 1/4534963200000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* 1/2267481600000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* -1/34992000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))))))))
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* -1/34992000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* -1/30855889612800000000 (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (+ (* 1/4534963200000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* 1/2267481600000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))) (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))))
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))))))
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))) (* 1/11337408000000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))))))))
(* 1/90 (* angle (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))) (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))))))))
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* (pow (* 1 (pow (PI) 5)) 1/6) angle)
(* 1/90 (* angle (* (PI) (- (/ a b) 1))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- (/ a b) 1)))) (* 1/90 (* (PI) (- (/ a b) 1)))))
(* angle (+ (* 1/90 (* (PI) (- (/ a b) 1))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (/ a b) 1))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- (/ a b) 1))))))))
(* angle (+ (* 1/90 (* (PI) (- (/ a b) 1))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (/ a b) 1))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- (/ a b) 1)))) (* 1/708588000000 (* (pow (PI) 5) (- (/ a b) 1)))))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(* -1 (* b (* (sin (* 1/90 (* angle (PI)))) (- (/ a b) 1))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))
(sin (* 1/90 (* angle (PI))))
(* (sin (* 1/90 (* angle (PI)))) (- (/ a b) 1))
(sin (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
Outputs
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(fma.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
b
(+ a b)
(+.f64 b a)
(* b (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(+ b (* -1 a))
(-.f64 b a)
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 #s(literal 2 binary64) (*.f64 b b))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(*.f64 #s(literal 1/90 binary64) (fma.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle) a (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(fma.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 #s(literal 0 binary64) (PI.f64)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64))) a (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
(pow b 2)
(*.f64 b b)
(+ (* a (+ b (* -1 b))) (pow b 2))
(fma.f64 b b #s(literal 0 binary64))
(+ (* a (+ b (+ (* -1 a) (* -1 b)))) (pow b 2))
(*.f64 (+.f64 b a) (-.f64 b a))
(* a (pow b 2))
(*.f64 (*.f64 b b) a)
(* a (+ (* -1 (* a (+ b (* -1 b)))) (pow b 2)))
(fma.f64 (*.f64 b b) a #s(literal 0 binary64))
(* a (+ (* a (+ (* -1 a) (* -1 (+ b (* -1 b))))) (pow b 2)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) a)
(+ (* 2 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(+ (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* a (+ (* -2 (* a (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))))))
(fma.f64 (fma.f64 (*.f64 #s(literal -2 binary64) a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) a (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(+ (* 2 (* a (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 0 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b b))))
(+ (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))) (* a (+ (* -2 (* a (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))))
(fma.f64 (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -2 binary64) a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) a (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(pow a 2)
(*.f64 a a)
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI))))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(* 2 (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (*.f64 a a))))
(* 2 (exp (* 2 (* (log b) (log (E))))))
(*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) #s(literal 2 binary64))
(+ (* -2 (pow a 2)) (* 2 (exp (* 2 (* (log b) (log (E)))))))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (*.f64 a a)))
(* -1 (sin (* 1/90 (* angle (PI)))))
(neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))
(*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(exp (* 2 (* (log b) (log (E)))))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))
(+ (exp (* 2 (* (log b) (log (E))))) (* -1 (pow a 2)))
(fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (/.f64 b a) (/.f64 b a)) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 a a))
a
(* a (+ 1 (/ b a)))
(fma.f64 (/.f64 b a) a a)
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b a) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) a)
(* -1 a)
(neg.f64 a)
(* a (- (/ b a) 1))
(*.f64 (-.f64 (/.f64 b a) #s(literal 1 binary64)) a)
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a))))) (*.f64 a a))
(* -1/90 (* (pow a 2) (* angle (PI))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 #s(literal 0 binary64) (PI.f64)) (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (fma.f64 #s(literal 0 binary64) (PI.f64) (/.f64 (*.f64 (PI.f64) (*.f64 b (/.f64 b a))) a))))) (*.f64 a a))
(* -1 (pow a 2))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (+ (* -1 (/ b a)) (/ b a)) 1))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (+ (* -1 (/ b a)) (+ (/ b a) (/ (pow b 2) (pow a 2)))) 1))
(*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) (*.f64 a a))
(* -1 (pow a 3))
(neg.f64 (pow.f64 a #s(literal 3 binary64)))
(* (pow a 3) (- (* -1 (/ (+ b (* -1 b)) a)) 1))
(neg.f64 (pow.f64 a #s(literal 3 binary64)))
(* (pow a 3) (- (+ (* -1 (/ (+ b (* -1 b)) a)) (/ (pow b 2) (pow a 2))) 1))
(*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) (pow.f64 a #s(literal 3 binary64)))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (*.f64 a a))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) #s(literal 0 binary64) (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (+ (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a)) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))
(*.f64 (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b b)) (*.f64 a a))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (exp (* 2 (* (log b) (log (E))))) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a)) (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 a a))
(* -2 (pow a 2))
(*.f64 #s(literal -2 binary64) (*.f64 a a))
(* (pow a 2) (- (* 2 (/ (exp (* 2 (* (log b) (log (E))))) (pow a 2))) 2))
(*.f64 (fma.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (/.f64 #s(literal 2 binary64) (*.f64 a a)) #s(literal -2 binary64)) (*.f64 a a))
(/ (* a (sin (* 1/90 (* angle (PI))))) b)
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b))
(* a (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) a)) (/ (sin (* 1/90 (* angle (PI)))) b)))
(*.f64 (-.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a)) a)
(* (pow a 2) (- (/ (exp (* 2 (* (log b) (log (E))))) (pow a 2)) 1))
(*.f64 (-.f64 (/.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (*.f64 a a)) #s(literal 1 binary64)) (*.f64 a a))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (-.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)))) a)) (*.f64 a a))
(* -1 (* a (- (* -1 (/ b a)) 1)))
(*.f64 (fma.f64 (/.f64 b a) #s(literal -1 binary64) #s(literal -1 binary64)) (neg.f64 a))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(*.f64 (fma.f64 (neg.f64 b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a))
(* -1 (* a (+ 1 (* -1 (/ b a)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 b a)) (neg.f64 a))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (/.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 #s(literal 0 binary64) (PI.f64)) (*.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) a) #s(literal -1/90 binary64))) (neg.f64 a))) (*.f64 a a))
(* (pow a 2) (- (* -1 (/ (+ b (* -1 b)) a)) 1))
(*.f64 (neg.f64 a) a)
(* (pow a 2) (- (* -1 (/ (+ b (+ (* -1 b) (* -1 (/ (pow b 2) a)))) a)) 1))
(*.f64 (fma.f64 (/.f64 (/.f64 (*.f64 b b) (neg.f64 a)) a) #s(literal -1 binary64) #s(literal -1 binary64)) (*.f64 a a))
(* -1 (* (pow a 3) (+ 1 (+ (* -1 (/ b a)) (/ b a)))))
(neg.f64 (pow.f64 a #s(literal 3 binary64)))
(* -1 (* (pow a 3) (+ 1 (* -1 (/ (+ (* -1 (+ b (* -1 b))) (/ (pow b 2) a)) a)))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (/.f64 b a) #s(literal 0 binary64)) a)) (neg.f64 (pow.f64 a #s(literal 3 binary64))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) a)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b)))))) a))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal -2 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (neg.f64 a))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 a a))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* -1 (/ (+ (* -2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) a)) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ b (* -1 b))))) a))))
(*.f64 (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) #s(literal 0 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b (/.f64 b a))) #s(literal -2 binary64))) (neg.f64 a))) (*.f64 a a))
(* -1 (* a (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) b)) (/ (sin (* 1/90 (* angle (PI)))) a))))
(*.f64 (-.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)) (neg.f64 a))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(fma.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b #s(literal 0 binary64))) b))
(- b a)
(-.f64 b a)
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) b) angle) #s(literal 1/90 binary64)))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (fma.f64 #s(literal 0 binary64) (PI.f64) (*.f64 (PI.f64) b))) b))
(* angle (* (pow b 2) (PI)))
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)
(+ (* -1 (pow a 2)) (* b (+ a (* -1 a))))
(*.f64 (neg.f64 a) a)
(+ (* -1 (pow a 2)) (* b (+ a (+ b (* -1 a)))))
(*.f64 (+.f64 b a) (-.f64 b a))
(+ (* -1 (* a (* b (+ a (* -1 a))))) (* -1 (pow a 3)))
(neg.f64 (pow.f64 a #s(literal 3 binary64)))
(+ (* -1 (pow a 3)) (* b (+ (* -1 (* a (+ a (* -1 a)))) (* a b))))
(fma.f64 (fma.f64 b a #s(literal 0 binary64)) b (neg.f64 (pow.f64 a #s(literal 3 binary64))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(fma.f64 (*.f64 #s(literal 2 binary64) b) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* b (+ (* 2 (* b (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (-.f64 b #s(literal 0 binary64)))) b (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* b (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))))
(fma.f64 (*.f64 #s(literal 2 binary64) b) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (-.f64 b #s(literal 0 binary64)))) b (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))))
(* 2 (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))
(*.f64 (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))) #s(literal 2 binary64))
(* (pow b 2) (PI))
(*.f64 (PI.f64) (*.f64 b b))
(/ (+ (* -1 (* b (sin (* 1/90 (* angle (PI)))))) (* a (sin (* 1/90 (* angle (PI)))))) b)
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 #s(literal -1 binary64) b a)) b)
(- (exp (* 2 (* (log b) (log (E))))) (pow a 2))
(fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(*.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(*.f64 (fma.f64 (/.f64 (*.f64 (neg.f64 a) a) b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 b b))
(* b (+ 1 (/ a b)))
(fma.f64 (/.f64 a b) b b)
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 b)) a (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)
(* b (+ 1 (* -1 (/ a b))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 a b)) b)
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b b))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 b b))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (/.f64 (*.f64 (PI.f64) angle) b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64)))))) (*.f64 b b))
(* (pow b 2) (+ 1 (+ (* -1 (/ a b)) (/ a b))))
(*.f64 b b)
(* (pow b 2) (+ 1 (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (/ a b)))))
(*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 (neg.f64 a) a) b) b)) (*.f64 b b))
(* (pow b 2) (+ a (* -1 (/ (* a (+ a (* -1 a))) b))))
(*.f64 (-.f64 a #s(literal 0 binary64)) (*.f64 b b))
(* (pow b 2) (+ a (+ (* -1 (/ (* a (+ a (* -1 a))) b)) (* -1 (/ (pow a 3) (pow b 2))))))
(*.f64 (fma.f64 (/.f64 #s(literal -1 binary64) b) (/.f64 (pow.f64 a #s(literal 3 binary64)) b) a) (*.f64 b b))
(* (pow b 2) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)))))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (*.f64 b b))
(* (pow b 2) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b))))
(*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (+ (* 2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)))))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) b) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 b b))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (exp (* -2 (* (log (E)) (log (/ 1 b))))) (pow a 2)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal -2 binary64)) (neg.f64 (log.f64 b)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (exp (* -2 (* (log (E)) (log (/ 1 b))))) (pow a 2))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal -2 binary64)) (neg.f64 (log.f64 b)))))
(* 2 (- (exp (* -2 (* (log (E)) (log (/ 1 b))))) (pow a 2)))
(*.f64 (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal -2 binary64)) (neg.f64 (log.f64 b)))) #s(literal 2 binary64))
(- (exp (* -2 (* (log (E)) (log (/ 1 b))))) (pow a 2))
(fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal -2 binary64)) (neg.f64 (log.f64 b))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a (/.f64 a b)))) b)) (*.f64 b b))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(*.f64 (fma.f64 (/.f64 a b) #s(literal -1 binary64) #s(literal -1 binary64)) (neg.f64 b))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64)))
(* -1 (* b (- (/ a b) 1)))
(*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (neg.f64 b))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 a a) angle) (/.f64 (PI.f64) b)) #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle) #s(literal -1/90 binary64))) (neg.f64 b))) (*.f64 b b))
(* (pow b 2) (+ 1 (* -1 (/ (+ a (* -1 a)) b))))
(*.f64 b b)
(* (pow b 2) (+ 1 (* -1 (/ (+ a (+ (* -1 a) (/ (pow a 2) b))) b))))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 a (/.f64 a b) #s(literal 0 binary64)) b)) (*.f64 b b))
(* (pow b 2) (+ a (/ (* a (+ a (* -1 a))) b)))
(*.f64 (-.f64 a #s(literal 0 binary64)) (*.f64 b b))
(* (pow b 2) (+ a (* -1 (/ (+ (* -1 (* a (+ a (* -1 a)))) (/ (pow a 3) b)) b))))
(*.f64 (-.f64 a (/.f64 (-.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) b) #s(literal 0 binary64)) b)) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal -2 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 b b))
(* (pow b 2) (+ (* -1 (/ (+ (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))))) (* 2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) b))) b)) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (neg.f64 b))) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b))
(* (pow b 2) (+ (* -1 (/ (+ (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))) (* 2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) b))) b)) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a (/.f64 a b))))) (neg.f64 b))) (*.f64 b b))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (exp (* 2 (* (log (E)) (+ (log -1) (* -1 (log (/ -1 b))))))) (pow a 2)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (exp (* 2 (* (log (E)) (+ (log -1) (* -1 (log (/ -1 b))))))) (pow a 2))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))))))
(* 2 (- (exp (* 2 (* (log (E)) (+ (log -1) (* -1 (log (/ -1 b))))))) (pow a 2)))
(*.f64 (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b))))) #s(literal 2 binary64))
(- (exp (* 2 (* (log (E)) (+ (log -1) (* -1 (log (/ -1 b))))))) (pow a 2))
(fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (-.f64 (log.f64 #s(literal -1 binary64)) (log.f64 (/.f64 #s(literal -1 binary64) b)))))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* 1/90 (* angle (* (PI) (- b a))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)) (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (-.f64 b a))) (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (-.f64 b a))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/8748000 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1/1417176000000 binary64)) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/8748000 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -29/30855889612800000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1/1417176000000 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/8748000 binary64)) #s(literal 2 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* -1/90 (* angle (* b (* (PI) (- (/ a b) 1)))))
(*.f64 (*.f64 (*.f64 (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (PI.f64)) b) angle) #s(literal -1/90 binary64))
(* angle (+ (* -1/90 (* b (* (PI) (- (/ a b) 1)))) (* 1/4374000 (* (pow angle 2) (* b (* (pow (PI) 3) (- (/ a b) 1)))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/4374000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (PI.f64)) b) #s(literal -1/90 binary64))) angle)
(* angle (+ (* -1/90 (* b (* (PI) (- (/ a b) 1)))) (* (pow angle 2) (+ (* -1/708588000000 (* (pow angle 2) (* b (* (pow (PI) 5) (- (/ a b) 1))))) (* 1/4374000 (* b (* (pow (PI) 3) (- (/ a b) 1))))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (*.f64 (*.f64 #s(literal 1/4374000 binary64) b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (/.f64 a b) #s(literal 1 binary64))))) (*.f64 angle angle))) angle)
(* angle (+ (* -1/90 (* b (* (PI) (- (/ a b) 1)))) (* (pow angle 2) (+ (* 1/4374000 (* b (* (pow (PI) 3) (- (/ a b) 1)))) (* (pow angle 2) (+ (* -1/708588000000 (* b (* (pow (PI) 5) (- (/ a b) 1)))) (* 1/241061637600000000 (* (pow angle 2) (* b (* (pow (PI) 7) (- (/ a b) 1)))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/4374000 binary64) b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (*.f64 (fma.f64 (*.f64 #s(literal 1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (*.f64 (*.f64 #s(literal -1/708588000000 binary64) b) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (/.f64 a b) #s(literal 1 binary64))))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* 1/90 (* angle (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* -1/34992000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/8748000 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (+ (* 1/4534963200000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* 1/2267481600000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* -1/34992000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1/1417176000000 binary64)) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/8748000 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* -1/34992000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* -1/30855889612800000000 (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (+ (* 1/4534963200000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* 1/2267481600000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -29/30855889612800000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1/1417176000000 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/8748000 binary64)) #s(literal 2 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))) (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (+ (* -1 (* a (+ a b))) (* b (+ a b))))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))) (* 1/11337408000000 (* (pow (PI) 5) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (fma.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* 1/90 (* angle (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))) (PI.f64)))
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)))) #s(literal -1/8748000 binary64)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))))) angle)
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)))) #s(literal 1/1417176000000 binary64)) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)))) #s(literal -1/8748000 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))))) angle)
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)))) #s(literal -29/30855889612800000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)))) #s(literal 1/1417176000000 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)))) #s(literal -1/8748000 binary64)) #s(literal 2 binary64))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))))) angle)
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))) (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))))) angle)
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)))) (*.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))))) angle)
(* angle (+ (* 1/90 (* (PI) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (exp (* 2 (* (log b) (log (E))))) (pow a 2))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))) (*.f64 (fma.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)))) (*.f64 (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (fma.f64 (neg.f64 a) a (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))))) angle)
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* (pow (* 1 (pow (PI) 5)) 1/6) angle)
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/6 binary64)) angle)
(* 1/90 (* angle (* (PI) (- (/ a b) 1))))
(*.f64 (*.f64 (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (PI.f64)) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- (/ a b) 1)))) (* 1/90 (* (PI) (- (/ a b) 1)))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (*.f64 (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- (/ a b) 1))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (/ a b) 1))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- (/ a b) 1))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (-.f64 (/.f64 a b) #s(literal 1 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- (/ a b) 1))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (/ a b) 1))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- (/ a b) 1)))) (* 1/708588000000 (* (pow (PI) 5) (- (/ a b) 1)))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (-.f64 (/.f64 a b) #s(literal 1 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (-.f64 (/.f64 a b) #s(literal 1 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* 1/180 (* angle (PI)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (+.f64 b a) (-.f64 b a))))
(* -1 (* b (* (sin (* 1/90 (* angle (PI)))) (- (/ a b) 1))))
(*.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64)))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (* a (+ a b))) (* b (+ a b))))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (+.f64 b a) (-.f64 b a))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (+ (* -1 (* a (+ a b))) (* b (+ a b)))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(* (sin (* 1/90 (* angle (PI)))) (- (/ a b) 1))
(*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))

rewrite197.0ms (1.7%)

Memory
24.2MiB live, 218.6MiB allocated
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
084446
0138476
1403366
22701352
08392352
Stop Event
iter limit
node limit
iter limit
Counts
31 → 788
Calls
Call 1
Inputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(+.f64 a b)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))))
(-.f64 b a)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle)
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b)))
(fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))
(*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 a #s(literal 2 binary64))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))
(sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))
(cbrt.f64 (PI.f64))
(sqrt.f64 (PI.f64))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (PI.f64) (*.f64 b b))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))
Outputs
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 b a))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (neg.f64 (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (fma.f64 (-.f64 a b) a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 (-.f64 a b) a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) b))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 a b))) (+.f64 b a))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (pow.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 (+.f64 b a) (-.f64 a b)))
(*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (-.f64 a b) (*.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(pow.f64 (/.f64 (-.f64 a b) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 1 binary64))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (neg.f64 (-.f64 b a))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (neg.f64 (-.f64 a b))))
(/.f64 (-.f64 (*.f64 (*.f64 a a) (-.f64 a b)) (*.f64 (-.f64 a b) (*.f64 b b))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 b b) (-.f64 b a)) (*.f64 (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 b a) (-.f64 b a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 1 binary64)) (-.f64 a b))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))) (neg.f64 (-.f64 b a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 a b))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 (-.f64 a b) a (*.f64 b b)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 a b) (*.f64 (+.f64 b a) (-.f64 a b)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (+.f64 b a) (-.f64 a b))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))
(fma.f64 (pow.f64 (pow.f64 (E.f64) #s(literal 1/4 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (pow.f64 (E.f64) #s(literal 1/4 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) a)
(fma.f64 (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 1 binary64)) b)
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a)
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(fma.f64 (pow.f64 (cbrt.f64 (E.f64)) (log.f64 b)) (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) a)
(fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (pow.f64 (E.f64) #s(literal 1/6 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) a)
(fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (cbrt.f64 (E.f64)) (log.f64 b)) a)
(fma.f64 #s(literal 1 binary64) b a)
(fma.f64 b #s(literal 1 binary64) a)
(-.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))
(-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))
(+.f64 b a)
(+.f64 a b)
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a)) (+.f64 b a))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))
(fma.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 (-.f64 a b) a (*.f64 b b)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (pow.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(pow.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (neg.f64 (+.f64 b a))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b b (-.f64 (*.f64 a a) (*.f64 b (neg.f64 a))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))) (neg.f64 (-.f64 b (neg.f64 a))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (-.f64 (*.f64 a a) (*.f64 b (neg.f64 a)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (+.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b (neg.f64 a)))
(/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))
(fma.f64 (pow.f64 (pow.f64 (E.f64) #s(literal 1/4 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (pow.f64 (E.f64) #s(literal 1/4 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) (neg.f64 a))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a))
(fma.f64 (pow.f64 (cbrt.f64 (E.f64)) (log.f64 b)) (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (neg.f64 a))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (pow.f64 (E.f64) #s(literal 1/6 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) (neg.f64 a))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (cbrt.f64 (E.f64)) (log.f64 b)) (neg.f64 a))
(fma.f64 #s(literal -1 binary64) a b)
(fma.f64 #s(literal 1 binary64) b (neg.f64 a))
(fma.f64 b #s(literal 1 binary64) (neg.f64 a))
(fma.f64 a #s(literal -1 binary64) b)
(-.f64 (+.f64 b #s(literal 0 binary64)) a)
(-.f64 (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 (+.f64 b a) b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(-.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))
(-.f64 b a)
(+.f64 (neg.f64 a) b)
(+.f64 b (neg.f64 a))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b b) (PI.f64))) angle)
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 b b) (PI.f64)))
(*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 (*.f64 b b) (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (*.f64 b b) angle))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle))
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
(*.f64 (PI.f64) (*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 angle (*.f64 (*.f64 (*.f64 b b) (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b)
(*.f64 (*.f64 (*.f64 b b) angle) (PI.f64))
(*.f64 (*.f64 (PI.f64) b) (*.f64 b angle))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle))
(*.f64 (*.f64 (PI.f64) angle) (*.f64 b b))
(*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle)
(*.f64 (*.f64 b b) (*.f64 (PI.f64) angle))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 b b) angle)))
(*.f64 (PI.f64) (*.f64 (*.f64 b b) angle))
(*.f64 angle (*.f64 (*.f64 b b) (PI.f64)))
(*.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 (/.f64 a b) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) #s(literal -1 binary64)) b)
(*.f64 (neg.f64 (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) b)
(*.f64 (*.f64 (neg.f64 b) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) b)))
(*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (neg.f64 b))
(*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 b)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (neg.f64 b) (-.f64 (/.f64 a b) #s(literal 1 binary64))))
(neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) b)))
(-.f64 #s(literal 0 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) b)))
(*.f64 (+.f64 b a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))
(*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (+.f64 b a))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))) (neg.f64 (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (neg.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))) (fma.f64 (-.f64 a b) a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))) (-.f64 b a))
(/.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 (-.f64 a b) a (*.f64 b b)))
(/.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(fma.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) b (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) a))
(fma.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) a (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) b))
(fma.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (*.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(fma.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) (*.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(+.f64 (*.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))) (*.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(+.f64 (*.f64 a #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))) (*.f64 b #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))))
(+.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) b) (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) a))
(+.f64 (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) a) (*.f64 #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))) b))
#s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (neg.f64 b) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) (pow.f64 (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))) #s(literal -1 binary64)))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(pow.f64 (/.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)) (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) #s(literal -1 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a))) (neg.f64 (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 a b) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (fma.f64 (-.f64 a b) a (*.f64 b b)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 (-.f64 a b) a (*.f64 b b)))))
(/.f64 (neg.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (fma.f64 b b (*.f64 a a)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 b b (*.f64 a a))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 6 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))) (*.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))) (*.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)) (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (-.f64 a b) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) b))) (*.f64 (-.f64 a b) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (-.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) b))) (*.f64 (-.f64 a b) (-.f64 b a)))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) b))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 b (*.f64 (+.f64 b a) (-.f64 a b))))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (-.f64 a b) (*.f64 b (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))) (*.f64 (-.f64 a b) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (-.f64 b a) (*.f64 (-.f64 a b) (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (-.f64 a b) (-.f64 b a)))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (*.f64 b (-.f64 b a)) (*.f64 (-.f64 a b) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))) (*.f64 (-.f64 a b) (*.f64 b (-.f64 b a))))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (*.f64 (-.f64 a b) (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))))) (*.f64 (-.f64 a b) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a))))))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (-.f64 a b) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) b))) (*.f64 (-.f64 a b) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (-.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) b))) (*.f64 (-.f64 a b) (-.f64 b a)))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) b))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 b (*.f64 (+.f64 b a) (-.f64 a b))))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (-.f64 a b) (*.f64 b (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))) (*.f64 (-.f64 a b) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (-.f64 b a) (*.f64 (-.f64 a b) (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (-.f64 a b) (-.f64 b a)))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (*.f64 b (-.f64 b a)) (*.f64 (-.f64 a b) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))) (*.f64 (-.f64 a b) (*.f64 b (-.f64 b a))))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (*.f64 (-.f64 a b) (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))))) (*.f64 (-.f64 a b) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a))))))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (-.f64 a b) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) b))) (*.f64 (-.f64 a b) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (-.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) b))) (*.f64 (-.f64 a b) (-.f64 b a)))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) b))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 b (*.f64 (+.f64 b a) (-.f64 a b))))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (-.f64 a b) (*.f64 b (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))) (*.f64 (-.f64 a b) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (-.f64 b a) (*.f64 (-.f64 a b) (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (-.f64 a b) (-.f64 b a)))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (*.f64 b (-.f64 b a)) (*.f64 (-.f64 a b) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))) (*.f64 (-.f64 a b) (*.f64 b (-.f64 b a))))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (*.f64 (-.f64 a b) (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))))) (*.f64 (-.f64 a b) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a))))))
(/.f64 (fma.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) b) (-.f64 a b) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) b) (-.f64 a b) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) b) (-.f64 a b) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) b) (-.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (*.f64 (-.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) b) (-.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (*.f64 (-.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) b) (-.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (*.f64 (-.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) b) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) b) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) b) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 b (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (-.f64 a b) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 b (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (-.f64 a b) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 b (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (-.f64 a b) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (*.f64 (-.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (*.f64 (-.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (*.f64 (-.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (-.f64 a b) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (*.f64 (*.f64 b (-.f64 b a)) (-.f64 a b)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (-.f64 a b) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (*.f64 (*.f64 b (-.f64 b a)) (-.f64 a b)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (-.f64 a b) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (*.f64 (*.f64 b (-.f64 b a)) (-.f64 a b)))
(/.f64 (fma.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))) (-.f64 a b) (*.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (*.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (-.f64 a b)))
(/.f64 (fma.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))) (-.f64 a b) (*.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (*.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (-.f64 a b)))
(/.f64 (fma.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))) (-.f64 a b) (*.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (*.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (-.f64 a b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a)) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a)) (fma.f64 (-.f64 a b) a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (-.f64 b a))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(/.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a))
(/.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 (-.f64 a b) a (*.f64 b b)))
(/.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))))
(/.f64 (neg.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))))))
(/.f64 (neg.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 a b) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (+.f64 b a) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (*.f64 (+.f64 b a) (-.f64 a b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 a b)))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (*.f64 b b) (*.f64 (neg.f64 a) a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (neg.f64 a) a)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)))))
(/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)) (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)) (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))))
(fma.f64 (pow.f64 (*.f64 (E.f64) (exp.f64 #s(literal 2/3 binary64))) (log.f64 b)) (pow.f64 (cbrt.f64 (E.f64)) (log.f64 b)) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (pow.f64 (*.f64 (E.f64) (exp.f64 #s(literal 2/3 binary64))) (log.f64 b)) (pow.f64 (cbrt.f64 (E.f64)) (log.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (pow.f64 (E.f64) #s(literal 3/2 binary64)) (log.f64 b)) (sqrt.f64 b) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (pow.f64 (pow.f64 (E.f64) #s(literal 3/2 binary64)) (log.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 (*.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 (-.f64 a b) (neg.f64 a))) (+.f64 b a) (*.f64 (+.f64 b a) b))
(fma.f64 (*.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (neg.f64 a)) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) b))
(fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64)) (*.f64 (+.f64 b a) b))
(fma.f64 (sqrt.f64 b) (pow.f64 (pow.f64 (E.f64) #s(literal 3/2 binary64)) (log.f64 b)) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (sqrt.f64 b) (pow.f64 (pow.f64 (E.f64) #s(literal 3/2 binary64)) (log.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (*.f64 (cbrt.f64 (E.f64)) (E.f64)) (log.f64 b)) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (*.f64 (cbrt.f64 (E.f64)) (E.f64)) (log.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) #s(literal 2 binary64)) (log.f64 b)) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) #s(literal 2 binary64)) (log.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) #s(literal 2 binary64)) (log.f64 b)) (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) #s(literal 2 binary64)) (log.f64 b)) (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (*.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))) (*.f64 (+.f64 b a) b))
(fma.f64 (pow.f64 (-.f64 a b) #s(literal -1/2 binary64)) (*.f64 (pow.f64 (-.f64 a b) #s(literal -1/2 binary64)) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (*.f64 (+.f64 b a) b))
(fma.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (neg.f64 a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))) (*.f64 (+.f64 b a) b))
(fma.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (*.f64 (+.f64 b a) b))
(fma.f64 #s(literal -1 binary64) (*.f64 a (+.f64 b a)) (*.f64 (+.f64 b a) b))
(fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))
(fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 (+.f64 b a) b))
(fma.f64 (+.f64 b a) (neg.f64 a) (*.f64 (+.f64 b a) b))
(fma.f64 (+.f64 b a) b (*.f64 (+.f64 b a) (neg.f64 a)))
(fma.f64 (neg.f64 a) (+.f64 b a) (*.f64 (+.f64 b a) b))
(fma.f64 (neg.f64 a) a (*.f64 b b))
(fma.f64 (neg.f64 b) (neg.f64 b) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 #s(literal 1 binary64) (*.f64 b b) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 #s(literal 1 binary64) (*.f64 b b) (*.f64 (neg.f64 a) a))
(fma.f64 (*.f64 b b) #s(literal 1 binary64) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (*.f64 b b) #s(literal 1 binary64) (*.f64 (neg.f64 a) a))
(fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) a))
(fma.f64 (-.f64 b a) a (*.f64 (-.f64 b a) b))
(fma.f64 b (+.f64 b a) (*.f64 (+.f64 b a) (neg.f64 a)))
(fma.f64 b (-.f64 b a) (*.f64 a (-.f64 b a)))
(fma.f64 b b (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 b b (*.f64 (neg.f64 a) a))
(fma.f64 a (neg.f64 a) (*.f64 b b))
(fma.f64 a (-.f64 b a) (*.f64 b (-.f64 b a)))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))) (/.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))))
(-.f64 (*.f64 b b) (*.f64 a a))
(+.f64 (fma.f64 (+.f64 b a) (neg.f64 a) (*.f64 b b)) (*.f64 b a))
(+.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a)))
(+.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a))
(+.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b))
(+.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))
(+.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a)))
(+.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))
(+.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a)))
(+.f64 (*.f64 b b) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal -1 binary64)) a)
(*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (neg.f64 a))
(*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (-.f64 a b))
(*.f64 #s(literal -1 binary64) (*.f64 (*.f64 (-.f64 a b) a) (+.f64 b a)))
(*.f64 (+.f64 b a) (*.f64 (-.f64 a b) (neg.f64 a)))
(*.f64 (-.f64 a b) (*.f64 (+.f64 b a) (neg.f64 a)))
(*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (-.f64 a b)))
(*.f64 a (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (neg.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 (-.f64 a b) a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(neg.f64 (*.f64 (*.f64 (-.f64 a b) a) (+.f64 b a)))
(fma.f64 (*.f64 (-.f64 a b) (neg.f64 a)) b (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) a))
(fma.f64 (*.f64 (-.f64 a b) (neg.f64 a)) a (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) b))
(fma.f64 (*.f64 (-.f64 a b) b) (neg.f64 a) (*.f64 (*.f64 (-.f64 a b) a) (neg.f64 a)))
(fma.f64 (neg.f64 a) (*.f64 (-.f64 a b) b) (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) a)))
(fma.f64 b (*.f64 (-.f64 a b) (neg.f64 a)) (*.f64 a (*.f64 (-.f64 a b) (neg.f64 a))))
(fma.f64 a (*.f64 (-.f64 a b) (neg.f64 a)) (*.f64 b (*.f64 (-.f64 a b) (neg.f64 a))))
(-.f64 #s(literal 0 binary64) (*.f64 (*.f64 (-.f64 a b) a) (+.f64 b a)))
(+.f64 (*.f64 b (*.f64 (-.f64 a b) (neg.f64 a))) (*.f64 a (*.f64 (-.f64 a b) (neg.f64 a))))
(+.f64 (*.f64 a (*.f64 (-.f64 a b) (neg.f64 a))) (*.f64 b (*.f64 (-.f64 a b) (neg.f64 a))))
(+.f64 (*.f64 (*.f64 (-.f64 a b) b) (neg.f64 a)) (*.f64 (*.f64 (-.f64 a b) a) (neg.f64 a)))
(+.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) b) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) a))
(+.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) a) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) b))
(+.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) b)) (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) a)))
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)))
(*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))
(*.f64 (neg.f64 a) (neg.f64 a))
(*.f64 a a)
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))
(pow.f64 (*.f64 a a) #s(literal 1 binary64))
(pow.f64 (neg.f64 a) #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(exp.f64 (*.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))
(+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal 2 binary64))) (neg.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))))
(/.f64 (neg.f64 (*.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) #s(literal 2 binary64))) (neg.f64 (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))) (neg.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))))
(/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (fma.f64 #s(literal 8 binary64) (neg.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64))) (*.f64 #s(literal 8 binary64) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)))
(/.f64 (*.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) #s(literal 2 binary64)) (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (*.f64 a a)))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))) (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)))
(/.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))
(/.f64 (fma.f64 #s(literal 8 binary64) (neg.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64))) (*.f64 #s(literal 8 binary64) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) b (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)))
(fma.f64 (*.f64 #s(literal 2 binary64) b) (+.f64 b a) (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)))
(fma.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (-.f64 a b) #s(literal -1 binary64))) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))
(fma.f64 (*.f64 (+.f64 b a) (neg.f64 a)) #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))
(fma.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)))
(fma.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (*.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))
(fma.f64 (+.f64 b a) (*.f64 b #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)))
(fma.f64 (neg.f64 a) (*.f64 (+.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))
(fma.f64 (*.f64 b b) #s(literal 2 binary64) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))
(fma.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) b) (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)))
(fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 #s(literal 2 binary64) (*.f64 (neg.f64 a) a)))
(fma.f64 b (*.f64 (+.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)))
(+.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 a) a) #s(literal 2 binary64)))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (neg.f64 a) a)))
(+.f64 (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)) (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))
(+.f64 (*.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (neg.f64 a)) (+.f64 b a)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)))
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/12 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/6 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2/3 binary64))
(pow.f64 (PI.f64) #s(literal 1/3 binary64))
(cbrt.f64 (PI.f64))
(sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(fabs.f64 (cbrt.f64 (PI.f64)))
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/6 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 1/6 binary64))))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 1/2 binary64)))
(exp.f64 (log.f64 (cbrt.f64 (PI.f64))))
(*.f64 (fabs.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64))) (fabs.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64))))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) (pow.f64 (PI.f64) #s(literal 1/12 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 #s(literal 1 binary64) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/6 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 3 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3/2 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (PI.f64) #s(literal 1/2 binary64))
(sqrt.f64 (PI.f64))
(fabs.f64 (neg.f64 (sqrt.f64 (PI.f64))))
(fabs.f64 (sqrt.f64 (PI.f64)))
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/6 binary64) (log.f64 (cbrt.f64 (PI.f64)))))
(exp.f64 (fma.f64 #s(literal 1/3 binary64) (log.f64 (PI.f64)) (*.f64 (log.f64 (PI.f64)) #s(literal 1/6 binary64))))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1 binary64)))
(exp.f64 (log.f64 (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle)
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 angle (cbrt.f64 (PI.f64))))
(*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))
(*.f64 (pow.f64 (*.f64 b (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 b b) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 b (sqrt.f64 (PI.f64))) (*.f64 b (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) b) (*.f64 (sqrt.f64 (PI.f64)) b))
(*.f64 (*.f64 (PI.f64) b) b)
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 b b)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 b b) (PI.f64)))
(*.f64 (*.f64 b b) (PI.f64))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 b b)))
(*.f64 (PI.f64) (*.f64 b b))
(*.f64 b (*.f64 (PI.f64) b))
(pow.f64 (*.f64 b (sqrt.f64 (PI.f64))) #s(literal 2 binary64))
(pow.f64 (*.f64 (sqrt.f64 (PI.f64)) b) #s(literal 2 binary64))
(pow.f64 (*.f64 (*.f64 b b) (PI.f64)) #s(literal 1 binary64))
(exp.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (log.f64 (PI.f64))))
(exp.f64 (+.f64 (log.f64 (PI.f64)) (*.f64 (log.f64 b) #s(literal 2 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (/.f64 a b) #s(literal 1 binary64)))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (neg.f64 (+.f64 #s(literal 1 binary64) (/.f64 a b))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (/.f64 a b) #s(literal 3 binary64)) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (neg.f64 (+.f64 (+.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 1 binary64)) (/.f64 a b))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 1 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (/.f64 a b))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 (/.f64 a b) #s(literal 3 binary64)) #s(literal 1 binary64)))) (neg.f64 (+.f64 (+.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 1 binary64)) (/.f64 a b))))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 #s(literal 1 binary64) (/.f64 a b)))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 a b) #s(literal 3 binary64)) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (+.f64 (+.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 1 binary64)) (/.f64 a b)))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 1 binary64))) (+.f64 #s(literal 1 binary64) (/.f64 a b)))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 (pow.f64 (/.f64 a b) #s(literal 3 binary64)) #s(literal 1 binary64))) (+.f64 (+.f64 (pow.f64 (/.f64 a b) #s(literal 2 binary64)) #s(literal 1 binary64)) (/.f64 a b)))
(fma.f64 (/.f64 a b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 a b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64)))
(+.f64 (*.f64 (/.f64 a b) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(literal -1 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle)) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 1 binary64)) (PI.f64))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)))
(*.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) (pow.f64 (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))) #s(literal -1 binary64)))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(pow.f64 (/.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)) (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) #s(literal -1 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a))) (neg.f64 (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (neg.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (neg.f64 (neg.f64 (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 a b) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (fma.f64 (-.f64 a b) a (*.f64 b b)))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (*.f64 (+.f64 b a) (fma.f64 (-.f64 a b) a (*.f64 b b)))))
(/.f64 (neg.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (*.f64 (fma.f64 b b (*.f64 a a)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (fma.f64 b b (*.f64 a a)) (fma.f64 b b (*.f64 a a))))
(/.f64 (-.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 6 binary64)))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))) (*.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))) (*.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)) (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (-.f64 a b) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) b))) (*.f64 (-.f64 a b) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (-.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) b))) (*.f64 (-.f64 a b) (-.f64 b a)))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) b))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 b (*.f64 (+.f64 b a) (-.f64 a b))))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (-.f64 a b) (*.f64 b (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))) (*.f64 (-.f64 a b) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (-.f64 b a) (*.f64 (-.f64 a b) (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (-.f64 a b) (-.f64 b a)))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (*.f64 b (-.f64 b a)) (*.f64 (-.f64 a b) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))) (*.f64 (-.f64 a b) (*.f64 b (-.f64 b a))))
(/.f64 (fma.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (*.f64 (-.f64 a b) (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))))) (*.f64 (-.f64 a b) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a))))))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (-.f64 a b) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) b))) (*.f64 (-.f64 a b) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (-.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) b))) (*.f64 (-.f64 a b) (-.f64 b a)))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) b))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 b (*.f64 (+.f64 b a) (-.f64 a b))))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (-.f64 a b) (*.f64 b (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))) (*.f64 (-.f64 a b) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (-.f64 b a) (*.f64 (-.f64 a b) (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (-.f64 a b) (-.f64 b a)))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (*.f64 b (-.f64 b a)) (*.f64 (-.f64 a b) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))) (*.f64 (-.f64 a b) (*.f64 b (-.f64 b a))))
(/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (*.f64 (-.f64 a b) (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))))) (*.f64 (-.f64 a b) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a))))))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (-.f64 a b) (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) b))) (*.f64 (-.f64 a b) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (-.f64 b a) (*.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) b))) (*.f64 (-.f64 a b) (-.f64 b a)))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) b))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 b (*.f64 (+.f64 b a) (-.f64 a b))))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (-.f64 a b) (*.f64 b (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))) (*.f64 (-.f64 a b) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (-.f64 b a) (*.f64 (-.f64 a b) (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (-.f64 a b) (-.f64 b a)))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (*.f64 b (-.f64 b a)) (*.f64 (-.f64 a b) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))) (*.f64 (-.f64 a b) (*.f64 b (-.f64 b a))))
(/.f64 (fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (*.f64 (-.f64 a b) (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))))) (*.f64 (-.f64 a b) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a))))))
(/.f64 (fma.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) b) (-.f64 a b) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) b) (-.f64 a b) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) b) (-.f64 a b) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) b) (-.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (*.f64 (-.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) b) (-.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (*.f64 (-.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) b) (-.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (*.f64 (-.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) b) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) b) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) b) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b) (*.f64 (-.f64 a b) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (pow.f64 (-.f64 a b) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 b (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (-.f64 a b) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 b (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (-.f64 a b) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 b (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (-.f64 a b) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 a b) (*.f64 (-.f64 b a) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (*.f64 (-.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (*.f64 (-.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 (*.f64 b (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (*.f64 (-.f64 b a) (-.f64 a b)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (-.f64 a b) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (*.f64 (*.f64 b (-.f64 b a)) (-.f64 a b)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (-.f64 a b) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (*.f64 (*.f64 b (-.f64 b a)) (-.f64 a b)))
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (-.f64 a b) (*.f64 (*.f64 b (-.f64 b a)) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (*.f64 (*.f64 b (-.f64 b a)) (-.f64 a b)))
(/.f64 (fma.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))) (-.f64 a b) (*.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))))) (*.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (-.f64 a b)))
(/.f64 (fma.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))) (-.f64 a b) (*.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) #s(literal 1 binary64)))) (*.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (-.f64 a b)))
(/.f64 (fma.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 b a) #s(literal 3 binary64))) (-.f64 a b) (*.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)))) (*.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 b a) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 b a)))) (-.f64 a b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 b a)) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 b a)) (fma.f64 (-.f64 a b) a (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a)) (-.f64 b a))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 b a)) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(/.f64 (*.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 (+.f64 b a) b (*.f64 a a)))
(/.f64 (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a))
(/.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (-.f64 b a) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 (-.f64 a b) a (*.f64 b b)))
(/.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))))
(/.f64 (neg.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))))))
(/.f64 (neg.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 a b) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (fma.f64 (-.f64 a b) a (*.f64 b b)) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (-.f64 b a) (fma.f64 (+.f64 b a) b (*.f64 a a))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (fma.f64 (+.f64 b a) b (*.f64 a a)) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (+.f64 b a) (fma.f64 (-.f64 a b) a (*.f64 b b))))
(/.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (*.f64 (+.f64 b a) (-.f64 a b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (+.f64 b a) (-.f64 a b)))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (*.f64 b b) (*.f64 (neg.f64 a) a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))) (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (neg.f64 a) a)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))
(/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)))))
(/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)) (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (*.f64 a a)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b)) (-.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (+.f64 b a) b) (-.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a))) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64))) (fma.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 3 binary64)))))
(fma.f64 (pow.f64 (*.f64 (E.f64) (exp.f64 #s(literal 2/3 binary64))) (log.f64 b)) (pow.f64 (cbrt.f64 (E.f64)) (log.f64 b)) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (pow.f64 (*.f64 (E.f64) (exp.f64 #s(literal 2/3 binary64))) (log.f64 b)) (pow.f64 (cbrt.f64 (E.f64)) (log.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (pow.f64 (E.f64) #s(literal 3/2 binary64)) (log.f64 b)) (sqrt.f64 b) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (pow.f64 (pow.f64 (E.f64) #s(literal 3/2 binary64)) (log.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 (*.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 (-.f64 a b) (neg.f64 a))) (+.f64 b a) (*.f64 (+.f64 b a) b))
(fma.f64 (*.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (neg.f64 a)) (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (+.f64 b a) b))
(fma.f64 (*.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64)) (*.f64 (+.f64 b a) b))
(fma.f64 (sqrt.f64 b) (pow.f64 (pow.f64 (E.f64) #s(literal 3/2 binary64)) (log.f64 b)) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (sqrt.f64 b) (pow.f64 (pow.f64 (E.f64) #s(literal 3/2 binary64)) (log.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (*.f64 (cbrt.f64 (E.f64)) (E.f64)) (log.f64 b)) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (*.f64 (cbrt.f64 (E.f64)) (E.f64)) (log.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) #s(literal 2 binary64)) (log.f64 b)) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) #s(literal 2 binary64)) (log.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) #s(literal 2 binary64)) (log.f64 b)) (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) #s(literal 2 binary64)) (log.f64 b)) (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (*.f64 (neg.f64 a) a))
(fma.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (*.f64 (+.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))) (*.f64 (+.f64 b a) b))
(fma.f64 (pow.f64 (-.f64 a b) #s(literal -1/2 binary64)) (*.f64 (pow.f64 (-.f64 a b) #s(literal -1/2 binary64)) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a))) (*.f64 (+.f64 b a) b))
(fma.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (neg.f64 a) (pow.f64 (-.f64 a b) #s(literal -1 binary64))) (*.f64 (+.f64 b a) b))
(fma.f64 (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (*.f64 (+.f64 b a) b))
(fma.f64 #s(literal -1 binary64) (*.f64 a (+.f64 b a)) (*.f64 (+.f64 b a) b))
(fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))
(fma.f64 (*.f64 (*.f64 (-.f64 a b) (neg.f64 a)) (+.f64 b a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 (+.f64 b a) b))
(fma.f64 (+.f64 b a) (neg.f64 a) (*.f64 (+.f64 b a) b))
(fma.f64 (+.f64 b a) b (*.f64 (+.f64 b a) (neg.f64 a)))
(fma.f64 (neg.f64 a) (+.f64 b a) (*.f64 (+.f64 b a) b))
(fma.f64 (neg.f64 a) a (*.f64 b b))
(fma.f64 (neg.f64 b) (neg.f64 b) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (neg.f64 a) a))
(fma.f64 #s(literal 1 binary64) (*.f64 b b) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 #s(literal 1 binary64) (*.f64 b b) (*.f64 (neg.f64 a) a))
(fma.f64 (*.f64 b b) #s(literal 1 binary64) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 (*.f64 b b) #s(literal 1 binary64) (*.f64 (neg.f64 a) a))
(fma.f64 (-.f64 b a) b (*.f64 (-.f64 b a) a))
(fma.f64 (-.f64 b a) a (*.f64 (-.f64 b a) b))
(fma.f64 b (+.f64 b a) (*.f64 (+.f64 b a) (neg.f64 a)))
(fma.f64 b (-.f64 b a) (*.f64 a (-.f64 b a)))
(fma.f64 b b (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(fma.f64 b b (*.f64 (neg.f64 a) a))
(fma.f64 a (neg.f64 a) (*.f64 b b))
(fma.f64 a (-.f64 b a) (*.f64 b (-.f64 b a)))
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 a (+.f64 b a)) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))) (/.f64 (pow.f64 (*.f64 (+.f64 b a) b) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))))
(-.f64 (*.f64 b b) (*.f64 a a))
(+.f64 (fma.f64 (+.f64 b a) (neg.f64 a) (*.f64 b b)) (*.f64 b a))
(+.f64 (*.f64 a (-.f64 b a)) (*.f64 b (-.f64 b a)))
(+.f64 (*.f64 (-.f64 b a) b) (*.f64 (-.f64 b a) a))
(+.f64 (*.f64 (-.f64 b a) a) (*.f64 (-.f64 b a) b))
(+.f64 (*.f64 (neg.f64 a) a) (*.f64 b b))
(+.f64 (*.f64 b (-.f64 b a)) (*.f64 a (-.f64 b a)))
(+.f64 (*.f64 (+.f64 b a) (neg.f64 a)) (*.f64 (+.f64 b a) b))
(+.f64 (*.f64 (+.f64 b a) b) (*.f64 (+.f64 b a) (neg.f64 a)))
(+.f64 (*.f64 b b) (fma.f64 b a (*.f64 (+.f64 b a) (neg.f64 a))))
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a))

eval122.0ms (1.1%)

Memory
16.5MiB live, 208.6MiB allocated
Compiler

Compiled 34 529 to 3 855 computations (88.8% saved)

prune221.0ms (1.9%)

Memory
-33.0MiB live, 379.5MiB allocated
Pruning

117 alts after pruning (116 fresh and 1 done)

PrunedKeptTotal
New79239831
Fresh167793
Picked505
Done011
Total813117930
Accuracy
84.3%
Counts
930 → 117
Alt Table
Click to see full alt table
StatusAccuracyProgram
70.5%
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
60.7%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
57.6%
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
62.1%
(*.f64 (fma.f64 (pow.f64 (pow.f64 (E.f64) #s(literal 1/4 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (pow.f64 (E.f64) #s(literal 1/4 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
62.2%
(*.f64 (fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (pow.f64 (E.f64) #s(literal 1/6 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
62.2%
(*.f64 (fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (cbrt.f64 (E.f64)) (log.f64 b)) a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
69.3%
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
71.1%
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
69.3%
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
19.8%
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
54.4%
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
57.4%
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
51.5%
(*.f64 (-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
70.6%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
69.3%
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
69.3%
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 a) (neg.f64 (sqrt.f64 a)) b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
46.1%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
16.4%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
69.3%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
70.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
70.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
70.0%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
70.1%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
68.7%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
67.1%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))))) #s(literal 1/90 binary64)))))
69.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
67.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 1/90 binary64)))))
69.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
63.9%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
16.9%
(*.f64 (+.f64 a b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
41.2%
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
41.1%
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
67.2%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (fma.f64 (neg.f64 b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a))))
40.7%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
61.1%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 b)))))
64.0%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
65.3%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
65.9%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
65.4%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)))
64.0%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle)) (sqrt.f64 (PI.f64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
64.9%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
35.4%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 #s(approx (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b))) (neg.f64 b))))
60.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
59.5%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
57.6%
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
25.0%
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
64.1%
(*.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (+.f64 b a)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
50.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (*.f64 (cbrt.f64 (E.f64)) (E.f64)) (log.f64 b)) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
34.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
50.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
18.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(approx (* (neg a) (* (- a b) (+ b a))) (*.f64 (*.f64 b b) a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
1.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 4 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
52.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
53.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
52.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))
55.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))
51.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))
54.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
55.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))))
53.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
7.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))) (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
17.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
58.0%
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
55.8%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
37.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
37.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
37.2%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))
35.8%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
36.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))
36.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
37.0%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))))
37.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
37.8%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))
32.8%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
33.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
25.6%
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
34.3%
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
34.5%
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
36.8%
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
49.0%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
48.5%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
36.2%
#s(approx (* (* (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
49.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
54.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
63.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
34.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
63.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
54.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
54.9%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
16.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a))))))
37.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
32.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) b) (*.f64 (sqrt.f64 (PI.f64)) b)) angle) #s(literal 1/90 binary64))))
42.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
32.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
34.9%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
34.9%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
32.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
36.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))))
36.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
32.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
Compiler

Compiled 8 067 to 5 813 computations (27.9% saved)

simplify155.0ms (1.3%)

Memory
28.0MiB live, 182.9MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
cost-diff0
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
cost-diff0
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
cost-diff19584
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
cost-diff0
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b))
cost-diff0
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
cost-diff64
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64))
cost-diff7040
(-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b))
cost-diff0
(*.f64 #s(literal 1/90 binary64) (PI.f64))
cost-diff0
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
cost-diff0
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
cost-diff1472
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
cost-diff0
(PI.f64)
cost-diff0
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
cost-diff0
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
cost-diff0
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
cost-diff0
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))))
cost-diff0
(sqrt.f64 a)
cost-diff0
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
cost-diff1472
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
082570
0130544
1235533
2556533
32332533
43414521
56498521
08243518
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(sqrt.f64 a)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))
(*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 angle (sqrt.f64 (PI.f64)))
angle
(sqrt.f64 (PI.f64))
(PI.f64)
(cbrt.f64 (PI.f64))
(pow.f64 (PI.f64) #s(literal 1/6 binary64))
#s(literal 1/6 binary64)
#s(literal 1/90 binary64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
(PI.f64)
(*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 b b) angle)
(*.f64 b b)
b
angle
#s(literal 1/90 binary64)
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1/90 binary64) (PI.f64))
#s(literal 1/90 binary64)
(PI.f64)
angle
(/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
#s(literal 1 binary64)
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b))
(-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (PI.f64) angle)
(PI.f64)
angle
#s(literal 1/90 binary64)
(/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64))
(/.f64 (*.f64 a a) b)
(*.f64 a a)
a
b
#s(literal 0 binary64)
(*.f64 b b)
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(*.f64 b b)
b
#s(literal 2 binary64)
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)
(*.f64 (PI.f64) #s(literal 1/180 binary64))
(PI.f64)
#s(literal 1/180 binary64)
angle
(cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(cbrt.f64 (PI.f64))
(/.f64 angle #s(literal 180 binary64))
#s(literal 180 binary64)
Outputs
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))))))
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(+.f64 b a)
(sqrt.f64 a)
a
b
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))))) (-.f64 b a))
(-.f64 b a)
(sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64)))))
(*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64)))
(*.f64 angle (sqrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) angle)
angle
(sqrt.f64 (PI.f64))
(PI.f64)
(cbrt.f64 (PI.f64))
(pow.f64 (PI.f64) #s(literal 1/6 binary64))
#s(literal 1/6 binary64)
#s(literal 1/90 binary64)
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (PI.f64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (PI.f64)))
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (PI.f64))
(PI.f64)
(*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 b b) angle)
(*.f64 b b)
b
angle
#s(literal 1/90 binary64)
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (-.f64 b a))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 #s(literal 1/90 binary64) (PI.f64))
#s(literal 1/90 binary64)
(PI.f64)
angle
(/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 b a)) (+.f64 b a))
#s(literal 1 binary64)
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (fma.f64 (/.f64 (/.f64 (neg.f64 a) b) b) a #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b)))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b))
(*.f64 (*.f64 (fma.f64 (/.f64 (/.f64 (neg.f64 a) b) b) a #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b))
(*.f64 (fma.f64 (/.f64 (/.f64 (neg.f64 a) b) b) a #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (PI.f64) angle)
(PI.f64)
angle
#s(literal 1/90 binary64)
(/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)
(*.f64 (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64))
(*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(/.f64 (*.f64 a a) b)
(*.f64 a a)
a
b
#s(literal 0 binary64)
(*.f64 b b)
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(*.f64 (*.f64 b b) #s(literal 2 binary64))
(*.f64 b b)
b
#s(literal 2 binary64)
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
(*.f64 (PI.f64) #s(literal 1/180 binary64))
(*.f64 #s(literal 1/180 binary64) (PI.f64))
(PI.f64)
#s(literal 1/180 binary64)
angle
(cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(PI.f64)
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(cbrt.f64 (PI.f64))
(/.f64 angle #s(literal 180 binary64))
#s(literal 180 binary64)

localize502.0ms (4.4%)

Memory
-13.5MiB live, 676.4MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy3.4311039511993475
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
accuracy26.543520103912208
(cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))
accuracy26.678819073882924
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
accuracy27.446602884727085
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
accuracy3.5883917025526055
(/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)
accuracy7.170159352929253
(/.f64 (*.f64 a a) b)
accuracy15.140581075403727
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b))
accuracy26.431889108827935
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
accuracy0.2421816038481547
(PI.f64)
accuracy0.5906290956050134
(/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
accuracy6.402428770883076
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
accuracy26.431889108827935
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
accuracy0.2421816038481547
(PI.f64)
accuracy6.8553837130984485
(*.f64 (*.f64 b b) angle)
accuracy22.95714555015942
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
accuracy27.71606062723402
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
accuracy0.4420700195368841
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))
accuracy0.99609375
(sqrt.f64 (PI.f64))
accuracy0.99609375
(cbrt.f64 (PI.f64))
accuracy26.431889108827935
(sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))
Samples
210.0ms111×1valid
150.0ms139×0valid
27.0ms2valid
17.0ms3valid
11.0ms3exit
Compiler

Compiled 1 061 to 160 computations (84.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 375.0ms
ival-mult: 118.0ms (31.5% of total)
ival-sin: 77.0ms (20.6% of total)
ival-pow2: 53.0ms (14.1% of total)
const: 20.0ms (5.3% of total)
ival-div: 20.0ms (5.3% of total)
ival-pow: 17.0ms (4.5% of total)
ival-cosu: 16.0ms (4.3% of total)
adjust: 14.0ms (3.7% of total)
ival-sub: 8.0ms (2.1% of total)
ival-sqrt: 7.0ms (1.9% of total)
ival-sinu: 7.0ms (1.9% of total)
ival-add: 6.0ms (1.6% of total)
ival-cos: 6.0ms (1.6% of total)
ival-cbrt: 3.0ms (0.8% of total)
ival-pi: 2.0ms (0.5% of total)
exact: 1.0ms (0.3% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series103.0ms (0.9%)

Memory
-10.2MiB live, 180.0MiB allocated
Counts
31 → 142
Calls
Call 1
Inputs
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(sqrt.f64 a)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
(PI.f64)
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1/90 binary64) (PI.f64))
(-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))
(cbrt.f64 (PI.f64))
(sqrt.f64 (PI.f64))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 b b) angle)
(/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(/.f64 (*.f64 a a) b)
(/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))
Outputs
b
(+ a b)
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(sqrt a)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(sin (* 1/90 (* angle (PI))))
(+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))))
(/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(/ 1 (pow b 2))
(+ (/ 1 (pow b 2)) (/ (pow a 2) (pow b 4)))
(+ (* (pow a 2) (+ (/ 1 (pow b 4)) (/ (pow a 2) (pow b 6)))) (/ 1 (pow b 2)))
(+ (* (pow a 2) (+ (* (pow a 2) (+ (/ 1 (pow b 6)) (/ (pow a 2) (pow b 8)))) (/ 1 (pow b 4)))) (/ 1 (pow b 2)))
(/ (pow a 2) b)
(/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))
a
(* a (+ 1 (/ b a)))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))
(* (pow a 2) (- (/ (sin (* 1/90 (* angle (PI)))) (pow a 2)) (/ (sin (* 1/90 (* angle (PI)))) (pow b 2))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(/ -1 (pow a 2))
(/ (- (* -1 (/ (+ b (* -1 b)) a)) 1) (pow a 2))
(/ (- (* -1 (/ (+ (pow b 2) (pow (+ b (* -1 b)) 2)) (pow a 2))) (+ 1 (+ (* -1 (/ b a)) (/ b a)))) (pow a 2))
(/ (- (* -1 (/ (+ (* (+ b (* -1 b)) (+ (pow b 2) (pow (+ b (* -1 b)) 2))) (* (pow b 2) (+ b (* -1 b)))) (pow a 3))) (+ 1 (+ (* -1 (/ b a)) (+ (/ b a) (+ (/ (pow b 2) (pow a 2)) (/ (pow (+ b (* -1 b)) 2) (pow a 2))))))) (pow a 2))
(* -1 (* a (pow (sqrt -1) 2)))
(* -1 (* a (+ (* -1 (/ b a)) (pow (sqrt -1) 2))))
(* (pow a 2) (* (sin (* 1/90 (* angle (PI)))) (pow (sqrt -1) 2)))
(* (pow a 2) (+ (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* b (pow (sqrt -1) 2)))) a)) (* (sin (* 1/90 (* angle (PI)))) (pow (sqrt -1) 2))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* b (pow (sqrt -1) 2))))) a)) (* (sin (* 1/90 (* angle (PI)))) (pow (sqrt -1) 2))))
(* -1 (* (sqrt a) (pow (sqrt -1) 2)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(/ (- (+ (* -1 (/ b a)) (/ b a)) 1) (pow a 2))
(/ (- (* -1 (/ (- (+ (/ (pow b 2) a) (/ (pow (+ b (* -1 b)) 2) a)) (+ b (* -1 b))) a)) 1) (pow a 2))
(/ (- (* -1 (/ (- (* -1 (/ (- (+ (/ (* (+ b (* -1 b)) (+ (pow b 2) (pow (+ b (* -1 b)) 2))) a) (/ (* (pow b 2) (+ b (* -1 b))) a)) (+ (pow b 2) (pow (+ b (* -1 b)) 2))) a)) (+ b (* -1 b))) a)) 1) (pow a 2))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(/ (- (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (pow b 2))
(* angle (pow b 2))
(- (* -1 (/ (pow b 2) (pow a 4))) (/ 1 (pow a 2)))
(- (* (pow b 2) (- (* -1 (/ (pow b 2) (pow a 6))) (/ 1 (pow a 4)))) (/ 1 (pow a 2)))
(- (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (pow b 2) (pow a 8))) (/ 1 (pow a 6)))) (/ 1 (pow a 4)))) (/ 1 (pow a 2)))
(* b (+ 1 (/ a b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(/ (+ 1 (* -1 (/ (+ a (* -1 a)) b))) (pow b 2))
(/ (- (+ 1 (* -1 (/ (+ (* -1 (pow a 2)) (* -1 (pow (+ a (* -1 a)) 2))) (pow b 2)))) (+ (* -1 (/ a b)) (/ a b))) (pow b 2))
(/ (- (+ 1 (* -1 (/ (+ (* -1 (* (+ a (* -1 a)) (+ (* -1 (pow a 2)) (* -1 (pow (+ a (* -1 a)) 2))))) (* (pow a 2) (+ a (* -1 a)))) (pow b 3)))) (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (+ (* -1 (/ (pow (+ a (* -1 a)) 2) (pow b 2))) (/ a b))))) (pow b 2))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(/ (+ 1 (* -1 (/ (- (+ (* -1 (/ (pow a 2) b)) (* -1 (/ (pow (+ a (* -1 a)) 2) b))) (* -1 (+ a (* -1 a)))) b))) (pow b 2))
(/ (+ 1 (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow a 2) (+ a (* -1 a))) b)) (/ (* (+ a (* -1 a)) (+ (* -1 (pow a 2)) (* -1 (pow (+ a (* -1 a)) 2)))) b)) (+ (* -1 (pow a 2)) (* -1 (pow (+ a (* -1 a)) 2)))) b)) (* -1 (+ a (* -1 a)))) b))) (pow b 2))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* angle (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(* angle (- (+ (* 1/90 (PI)) (* (pow angle 2) (- (* -1/4374000 (pow (PI) 3)) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2)))))) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(* angle (- (+ (* 1/90 (PI)) (* (pow angle 2) (- (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (- (* 1/708588000000 (pow (PI) 5)) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2)))))) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2)))))) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(* angle (- (+ (* 1/90 (PI)) (* (pow angle 2) (- (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (- (+ (* 1/708588000000 (pow (PI) 5)) (* (pow angle 2) (- (* -1/241061637600000000 (pow (PI) 7)) (* -1/241061637600000000 (/ (* (pow a 2) (pow (PI) 7)) (pow b 2)))))) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2)))))) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2)))))) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(* 1/90 (/ (* (pow a 2) (* angle (PI))) b))
(* angle (+ (* -1/4374000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 3))) b)) (* 1/90 (/ (* (pow a 2) (PI)) b))))
(* angle (+ (* 1/90 (/ (* (pow a 2) (PI)) b)) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) b)) (* 1/708588000000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 5))) b))))))
(* angle (+ (* 1/90 (/ (* (pow a 2) (PI)) b)) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) b)) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 7))) b)) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) b))))))))
(* angle (* (pow b 2) (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2))))))
(* angle (+ (* (pow angle 2) (* (pow b 2) (- (* -1/4374000 (pow (PI) 3)) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2)))))) (* (pow b 2) (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))))
(* angle (+ (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (- (* 1/708588000000 (pow (PI) 5)) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2)))))) (* (pow b 2) (- (* -1/4374000 (pow (PI) 3)) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2))))))) (* (pow b 2) (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))))
(* angle (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (- (* -1/241061637600000000 (pow (PI) 7)) (* -1/241061637600000000 (/ (* (pow a 2) (pow (PI) 7)) (pow b 2)))))) (* (pow b 2) (- (* 1/708588000000 (pow (PI) 5)) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2))))))) (* (pow b 2) (- (* -1/4374000 (pow (PI) 3)) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2))))))) (* (pow b 2) (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/90 (* (pow b 2) (PI)))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/17496000 (* (pow b 2) (pow (PI) 3))) (* 1/11337408000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5))))))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/17496000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/11337408000000 (* (pow b 2) (pow (PI) 5)))))))))
(* (pow (* 1 (pow (PI) 5)) 1/6) angle)
(* 1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2)))
(* angle (+ (* -1/4374000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 3))) (pow b 2))) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(* angle (+ (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2))) (* 1/708588000000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 5))) (pow b 2)))))))
(* angle (+ (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 7))) (pow b 2))) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2)))))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(- (sin (* 1/90 (* angle (PI)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))
(* (pow b 2) (- (sin (* 1/90 (* angle (PI)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(sin (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
Calls

9 calls:

TimeVariablePointExpression
19.0ms
angle
@0
((+ (* (sqrt a) (sqrt a)) b) (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (sqrt a) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (PI) (* (* (* b b) angle) 1/90)) (PI) (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (sin (* (* 1/90 (PI)) angle)) (* (* 1/90 (PI)) angle) (* 1/90 (PI)) (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (* b b)) (* (pow (cbrt (PI)) 2) (cbrt (PI))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* (* b b) 2) (sin (* (* (PI) 1/180) angle))) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (cbrt (PI)) (sqrt (PI)) (* (* angle (sqrt (PI))) (cbrt (PI))) (* (* b b) angle) (/ 1 (* (+ b a) (- b a))) (sin (* (* (PI) angle) 1/90)) (/ (* a a) b) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b) (sin (* (* (PI) 1/180) angle)) (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))))
19.0ms
a
@inf
((+ (* (sqrt a) (sqrt a)) b) (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (sqrt a) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (PI) (* (* (* b b) angle) 1/90)) (PI) (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (sin (* (* 1/90 (PI)) angle)) (* (* 1/90 (PI)) angle) (* 1/90 (PI)) (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (* b b)) (* (pow (cbrt (PI)) 2) (cbrt (PI))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* (* b b) 2) (sin (* (* (PI) 1/180) angle))) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (cbrt (PI)) (sqrt (PI)) (* (* angle (sqrt (PI))) (cbrt (PI))) (* (* b b) angle) (/ 1 (* (+ b a) (- b a))) (sin (* (* (PI) angle) 1/90)) (/ (* a a) b) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b) (sin (* (* (PI) 1/180) angle)) (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))))
15.0ms
angle
@-inf
((+ (* (sqrt a) (sqrt a)) b) (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (sqrt a) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (PI) (* (* (* b b) angle) 1/90)) (PI) (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (sin (* (* 1/90 (PI)) angle)) (* (* 1/90 (PI)) angle) (* 1/90 (PI)) (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (* b b)) (* (pow (cbrt (PI)) 2) (cbrt (PI))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* (* b b) 2) (sin (* (* (PI) 1/180) angle))) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (cbrt (PI)) (sqrt (PI)) (* (* angle (sqrt (PI))) (cbrt (PI))) (* (* b b) angle) (/ 1 (* (+ b a) (- b a))) (sin (* (* (PI) angle) 1/90)) (/ (* a a) b) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b) (sin (* (* (PI) 1/180) angle)) (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))))
15.0ms
angle
@inf
((+ (* (sqrt a) (sqrt a)) b) (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (sqrt a) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (PI) (* (* (* b b) angle) 1/90)) (PI) (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (sin (* (* 1/90 (PI)) angle)) (* (* 1/90 (PI)) angle) (* 1/90 (PI)) (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (* b b)) (* (pow (cbrt (PI)) 2) (cbrt (PI))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* (* b b) 2) (sin (* (* (PI) 1/180) angle))) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (cbrt (PI)) (sqrt (PI)) (* (* angle (sqrt (PI))) (cbrt (PI))) (* (* b b) angle) (/ 1 (* (+ b a) (- b a))) (sin (* (* (PI) angle) 1/90)) (/ (* a a) b) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b) (sin (* (* (PI) 1/180) angle)) (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))))
8.0ms
b
@inf
((+ (* (sqrt a) (sqrt a)) b) (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (sqrt a) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (* (PI) (* (* (* b b) angle) 1/90)) (PI) (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (sin (* (* 1/90 (PI)) angle)) (* (* 1/90 (PI)) angle) (* 1/90 (PI)) (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (* (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (* b b)) (* (pow (cbrt (PI)) 2) (cbrt (PI))) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (* (* (* b b) 2) (sin (* (* (PI) 1/180) angle))) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (cbrt (PI)) (sqrt (PI)) (* (* angle (sqrt (PI))) (cbrt (PI))) (* (* b b) angle) (/ 1 (* (+ b a) (- b a))) (sin (* (* (PI) angle) 1/90)) (/ (* a a) b) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b) (sin (* (* (PI) 1/180) angle)) (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))))

simplify126.0ms (1.1%)

Memory
27.0MiB live, 179.5MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07213610
124473269
267743065
082652956
Stop Event
iter limit
node limit
Counts
142 → 140
Calls
Call 1
Inputs
b
(+ a b)
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(sqrt a)
(* b (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(sin (* 1/90 (* angle (PI))))
(+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))))
(/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(/ 1 (pow b 2))
(+ (/ 1 (pow b 2)) (/ (pow a 2) (pow b 4)))
(+ (* (pow a 2) (+ (/ 1 (pow b 4)) (/ (pow a 2) (pow b 6)))) (/ 1 (pow b 2)))
(+ (* (pow a 2) (+ (* (pow a 2) (+ (/ 1 (pow b 6)) (/ (pow a 2) (pow b 8)))) (/ 1 (pow b 4)))) (/ 1 (pow b 2)))
(/ (pow a 2) b)
(/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))
a
(* a (+ 1 (/ b a)))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(* -1/90 (* (pow a 2) (* angle (PI))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))
(* (pow a 2) (- (/ (sin (* 1/90 (* angle (PI)))) (pow a 2)) (/ (sin (* 1/90 (* angle (PI)))) (pow b 2))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(/ -1 (pow a 2))
(/ (- (* -1 (/ (+ b (* -1 b)) a)) 1) (pow a 2))
(/ (- (* -1 (/ (+ (pow b 2) (pow (+ b (* -1 b)) 2)) (pow a 2))) (+ 1 (+ (* -1 (/ b a)) (/ b a)))) (pow a 2))
(/ (- (* -1 (/ (+ (* (+ b (* -1 b)) (+ (pow b 2) (pow (+ b (* -1 b)) 2))) (* (pow b 2) (+ b (* -1 b)))) (pow a 3))) (+ 1 (+ (* -1 (/ b a)) (+ (/ b a) (+ (/ (pow b 2) (pow a 2)) (/ (pow (+ b (* -1 b)) 2) (pow a 2))))))) (pow a 2))
(* -1 (* a (pow (sqrt -1) 2)))
(* -1 (* a (+ (* -1 (/ b a)) (pow (sqrt -1) 2))))
(* (pow a 2) (* (sin (* 1/90 (* angle (PI)))) (pow (sqrt -1) 2)))
(* (pow a 2) (+ (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* b (pow (sqrt -1) 2)))) a)) (* (sin (* 1/90 (* angle (PI)))) (pow (sqrt -1) 2))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* b (pow (sqrt -1) 2))))) a)) (* (sin (* 1/90 (* angle (PI)))) (pow (sqrt -1) 2))))
(* -1 (* (sqrt a) (pow (sqrt -1) 2)))
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(/ (- (+ (* -1 (/ b a)) (/ b a)) 1) (pow a 2))
(/ (- (* -1 (/ (- (+ (/ (pow b 2) a) (/ (pow (+ b (* -1 b)) 2) a)) (+ b (* -1 b))) a)) 1) (pow a 2))
(/ (- (* -1 (/ (- (* -1 (/ (- (+ (/ (* (+ b (* -1 b)) (+ (pow b 2) (pow (+ b (* -1 b)) 2))) a) (/ (* (pow b 2) (+ b (* -1 b))) a)) (+ (pow b 2) (pow (+ b (* -1 b)) 2))) a)) (+ b (* -1 b))) a)) 1) (pow a 2))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(/ (- (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (pow b 2))
(* angle (pow b 2))
(- (* -1 (/ (pow b 2) (pow a 4))) (/ 1 (pow a 2)))
(- (* (pow b 2) (- (* -1 (/ (pow b 2) (pow a 6))) (/ 1 (pow a 4)))) (/ 1 (pow a 2)))
(- (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (pow b 2) (pow a 8))) (/ 1 (pow a 6)))) (/ 1 (pow a 4)))) (/ 1 (pow a 2)))
(* b (+ 1 (/ a b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(/ (+ 1 (* -1 (/ (+ a (* -1 a)) b))) (pow b 2))
(/ (- (+ 1 (* -1 (/ (+ (* -1 (pow a 2)) (* -1 (pow (+ a (* -1 a)) 2))) (pow b 2)))) (+ (* -1 (/ a b)) (/ a b))) (pow b 2))
(/ (- (+ 1 (* -1 (/ (+ (* -1 (* (+ a (* -1 a)) (+ (* -1 (pow a 2)) (* -1 (pow (+ a (* -1 a)) 2))))) (* (pow a 2) (+ a (* -1 a)))) (pow b 3)))) (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (+ (* -1 (/ (pow (+ a (* -1 a)) 2) (pow b 2))) (/ a b))))) (pow b 2))
(* -1 (* b (- (* -1 (/ a b)) 1)))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(/ (+ 1 (* -1 (/ (- (+ (* -1 (/ (pow a 2) b)) (* -1 (/ (pow (+ a (* -1 a)) 2) b))) (* -1 (+ a (* -1 a)))) b))) (pow b 2))
(/ (+ 1 (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow a 2) (+ a (* -1 a))) b)) (/ (* (+ a (* -1 a)) (+ (* -1 (pow a 2)) (* -1 (pow (+ a (* -1 a)) 2)))) b)) (+ (* -1 (pow a 2)) (* -1 (pow (+ a (* -1 a)) 2)))) b)) (* -1 (+ a (* -1 a)))) b))) (pow b 2))
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(* 1/90 (* angle (* (PI) (- b a))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(* angle (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(* angle (- (+ (* 1/90 (PI)) (* (pow angle 2) (- (* -1/4374000 (pow (PI) 3)) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2)))))) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(* angle (- (+ (* 1/90 (PI)) (* (pow angle 2) (- (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (- (* 1/708588000000 (pow (PI) 5)) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2)))))) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2)))))) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(* angle (- (+ (* 1/90 (PI)) (* (pow angle 2) (- (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (- (+ (* 1/708588000000 (pow (PI) 5)) (* (pow angle 2) (- (* -1/241061637600000000 (pow (PI) 7)) (* -1/241061637600000000 (/ (* (pow a 2) (pow (PI) 7)) (pow b 2)))))) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2)))))) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2)))))) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(* 1/90 (/ (* (pow a 2) (* angle (PI))) b))
(* angle (+ (* -1/4374000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 3))) b)) (* 1/90 (/ (* (pow a 2) (PI)) b))))
(* angle (+ (* 1/90 (/ (* (pow a 2) (PI)) b)) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) b)) (* 1/708588000000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 5))) b))))))
(* angle (+ (* 1/90 (/ (* (pow a 2) (PI)) b)) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) b)) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 7))) b)) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) b))))))))
(* angle (* (pow b 2) (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2))))))
(* angle (+ (* (pow angle 2) (* (pow b 2) (- (* -1/4374000 (pow (PI) 3)) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2)))))) (* (pow b 2) (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))))
(* angle (+ (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (- (* 1/708588000000 (pow (PI) 5)) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2)))))) (* (pow b 2) (- (* -1/4374000 (pow (PI) 3)) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2))))))) (* (pow b 2) (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))))
(* angle (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (- (* -1/241061637600000000 (pow (PI) 7)) (* -1/241061637600000000 (/ (* (pow a 2) (pow (PI) 7)) (pow b 2)))))) (* (pow b 2) (- (* 1/708588000000 (pow (PI) 5)) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2))))))) (* (pow b 2) (- (* -1/4374000 (pow (PI) 3)) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2))))))) (* (pow b 2) (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/90 (* (pow b 2) (PI)))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/17496000 (* (pow b 2) (pow (PI) 3))) (* 1/11337408000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5))))))))
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/17496000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/11337408000000 (* (pow b 2) (pow (PI) 5)))))))))
(* (pow (* 1 (pow (PI) 5)) 1/6) angle)
(* 1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2)))
(* angle (+ (* -1/4374000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 3))) (pow b 2))) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(* angle (+ (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2))) (* 1/708588000000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 5))) (pow b 2)))))))
(* angle (+ (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 7))) (pow b 2))) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2)))))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(- (sin (* 1/90 (* angle (PI)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))
(* (pow b 2) (- (sin (* 1/90 (* angle (PI)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(sin (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
Outputs
b
(+ a b)
(+.f64 b a)
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))
(+ (* a (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b) #s(literal 0 binary64))
(+ (* a (+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(fma.f64 (neg.f64 a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
(sqrt a)
(sqrt.f64 a)
(* b (sin (* 1/90 (* angle (PI)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)
(+ (* -1 (* a (sin (* 1/90 (* angle (PI)))))) (* b (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 #s(literal 2 binary64) (*.f64 b b))))
(* 1/90 (* angle (* (pow b 2) (PI))))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))
(+ (* 1/90 (* a (* angle (* (PI) (+ b (* -1 b)))))) (* 1/90 (* angle (* (pow b 2) (PI)))))
(*.f64 #s(literal 1/90 binary64) (fma.f64 (*.f64 (*.f64 b b) angle) (PI.f64) #s(literal 0 binary64)))
(+ (* 1/90 (* angle (* (pow b 2) (PI)))) (* a (+ (* -1/90 (* a (* angle (PI)))) (* 1/90 (* angle (* (PI) (+ b (* -1 b))))))))
(fma.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) a (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))))
(fma.f64 (*.f64 (neg.f64 a) a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 #s(literal 2 binary64) (*.f64 b b))))
(/ 1 (pow b 2))
(/.f64 #s(literal 1 binary64) (*.f64 b b))
(+ (/ 1 (pow b 2)) (/ (pow a 2) (pow b 4)))
(fma.f64 a (/.f64 a (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 b b)))
(+ (* (pow a 2) (+ (/ 1 (pow b 4)) (/ (pow a 2) (pow b 6)))) (/ 1 (pow b 2)))
(fma.f64 a (/.f64 a (pow.f64 b #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 b b))))
(+ (* (pow a 2) (+ (* (pow a 2) (+ (/ 1 (pow b 6)) (/ (pow a 2) (pow b 8)))) (/ 1 (pow b 4)))) (/ 1 (pow b 2)))
(fma.f64 (fma.f64 a (/.f64 a (pow.f64 b #s(literal 6 binary64))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64))))) (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 b b)))
(/ (pow a 2) b)
(/.f64 (*.f64 a a) b)
(/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b))
a
(* a (+ 1 (/ b a)))
(fma.f64 (/.f64 b a) a a)
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a)))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (+ (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a))
(* -1 (* a (sin (* 1/90 (* angle (PI))))))
(*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* a (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* b (sin (* 1/90 (* angle (PI))))) a)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 #s(literal -1 binary64) (/.f64 b a))) a)
(* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a))))) (*.f64 a a))
(* -1/90 (* (pow a 2) (* angle (PI))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (+ (* 1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a)) (* 1/90 (/ (* angle (* (pow b 2) (PI))) (pow a 2))))))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 1/90 binary64) angle) a) (*.f64 (PI.f64) (*.f64 b (/.f64 b a))) (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (*.f64 (neg.f64 b) b))
(* (pow a 2) (- (/ (sin (* 1/90 (* angle (PI)))) (pow a 2)) (/ (sin (* 1/90 (* angle (PI)))) (pow b 2))))
(*.f64 (-.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))) (*.f64 a a))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a)) (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 a a))
(/ -1 (pow a 2))
(/.f64 #s(literal -1 binary64) (*.f64 a a))
(/ (- (* -1 (/ (+ b (* -1 b)) a)) 1) (pow a 2))
(/.f64 #s(literal -1 binary64) (*.f64 a a))
(/ (- (* -1 (/ (+ (pow b 2) (pow (+ b (* -1 b)) 2)) (pow a 2))) (+ 1 (+ (* -1 (/ b a)) (/ b a)))) (pow a 2))
(/.f64 (neg.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 1 binary64))) (*.f64 a a))
(/ (- (* -1 (/ (+ (* (+ b (* -1 b)) (+ (pow b 2) (pow (+ b (* -1 b)) 2))) (* (pow b 2) (+ b (* -1 b)))) (pow a 3))) (+ 1 (+ (* -1 (/ b a)) (+ (/ b a) (+ (/ (pow b 2) (pow a 2)) (/ (pow (+ b (* -1 b)) 2) (pow a 2))))))) (pow a 2))
(/.f64 (neg.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 1 binary64))) (*.f64 a a))
(* -1 (* a (pow (sqrt -1) 2)))
a
(* -1 (* a (+ (* -1 (/ b a)) (pow (sqrt -1) 2))))
(fma.f64 (/.f64 b a) a a)
(* (pow a 2) (* (sin (* 1/90 (* angle (PI)))) (pow (sqrt -1) 2)))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* b (pow (sqrt -1) 2)))) a)) (* (sin (* 1/90 (* angle (PI)))) (pow (sqrt -1) 2))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* b (pow (sqrt -1) 2))))) a)) (* (sin (* 1/90 (* angle (PI)))) (pow (sqrt -1) 2))))
(*.f64 (-.f64 (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a)) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 a a))
(* -1 (* (sqrt a) (pow (sqrt -1) 2)))
(sqrt.f64 a)
(* -1 (* a (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* b (sin (* 1/90 (* angle (PI))))) a)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 #s(literal -1 binary64) (/.f64 b a))) a)
(* (pow a 2) (+ (* -1/90 (* angle (PI))) (* -1/90 (/ (* angle (* (PI) (+ b (* -1 b)))) a))))
(fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))
(* (pow a 2) (+ (* -1 (/ (+ (* -1/90 (/ (* angle (* (pow b 2) (PI))) a)) (* 1/90 (* angle (* (PI) (+ b (* -1 b)))))) a)) (* -1/90 (* angle (PI)))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/90 binary64) angle) (PI.f64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) a) #s(literal -1/90 binary64) #s(literal 0 binary64)) (neg.f64 a))) (*.f64 a a))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b))) a))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (* -1 (/ (+ (* -1 (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) a)) (* (sin (* 1/90 (* angle (PI)))) (+ b (* -1 b)))) a))))
(*.f64 (-.f64 (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (neg.f64 a)) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 a a))
(/ (- (+ (* -1 (/ b a)) (/ b a)) 1) (pow a 2))
(/.f64 #s(literal -1 binary64) (*.f64 a a))
(/ (- (* -1 (/ (- (+ (/ (pow b 2) a) (/ (pow (+ b (* -1 b)) 2) a)) (+ b (* -1 b))) a)) 1) (pow a 2))
(/.f64 (neg.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 1 binary64))) (*.f64 a a))
(/ (- (* -1 (/ (- (* -1 (/ (- (+ (/ (* (+ b (* -1 b)) (+ (pow b 2) (pow (+ b (* -1 b)) 2))) a) (/ (* (pow b 2) (+ b (* -1 b))) a)) (+ (pow b 2) (pow (+ b (* -1 b)) 2))) a)) (+ b (* -1 b))) a)) 1) (pow a 2))
(/.f64 (neg.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 1 binary64))) (*.f64 a a))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))))
(*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* b (+ (* b (sin (* 1/90 (* angle (PI))))) (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))))))
(fma.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) b))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* 1/90 (* angle (* b (* (PI) (+ a (* -1 a)))))))
(fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) #s(literal 0 binary64))
(+ (* -1/90 (* (pow a 2) (* angle (PI)))) (* b (+ (* 1/90 (* angle (* b (PI)))) (* 1/90 (* angle (* (PI) (+ a (* -1 a))))))))
(fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/90 binary64)) b))
(/ (- (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (pow b 2))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) b) b)))
(* angle (pow b 2))
(*.f64 (*.f64 b b) angle)
(- (* -1 (/ (pow b 2) (pow a 4))) (/ 1 (pow a 2)))
(/.f64 (neg.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 1 binary64))) (*.f64 a a))
(- (* (pow b 2) (- (* -1 (/ (pow b 2) (pow a 6))) (/ 1 (pow a 4)))) (/ 1 (pow a 2)))
(fma.f64 (fma.f64 (neg.f64 b) (/.f64 b (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 b b) (/.f64 #s(literal -1 binary64) (*.f64 a a)))
(- (* (pow b 2) (- (* (pow b 2) (- (* -1 (/ (pow b 2) (pow a 8))) (/ 1 (pow a 6)))) (/ 1 (pow a 4)))) (/ 1 (pow a 2)))
(fma.f64 (fma.f64 (fma.f64 (neg.f64 b) (/.f64 b (pow.f64 a #s(literal 8 binary64))) (/.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 6 binary64)))) (*.f64 b b) (/.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 b b) (/.f64 #s(literal -1 binary64) (*.f64 a a)))
(* b (+ 1 (/ a b)))
(fma.f64 (/.f64 a b) b b)
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b)))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b) #s(literal 0 binary64))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))) (/ (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a))) b))))
(*.f64 (fma.f64 (*.f64 (neg.f64 a) a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(* b (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 (/.f64 a b) #s(literal -1 binary64))) (neg.f64 b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b b))))) (*.f64 b b))
(* (pow b 2) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b))))
(fma.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)) (*.f64 b b) #s(literal 0 binary64))
(* (pow b 2) (+ (* -1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2))) (+ (* 1/90 (* angle (PI))) (* 1/90 (/ (* angle (* (PI) (+ a (* -1 a)))) b)))))
(*.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) b) (*.f64 angle (/.f64 (PI.f64) b)) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64) #s(literal 0 binary64))) (*.f64 b b))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(*.f64 (fma.f64 (*.f64 (neg.f64 a) a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b))
(/ (+ 1 (* -1 (/ (+ a (* -1 a)) b))) (pow b 2))
(/.f64 #s(literal 1 binary64) (*.f64 b b))
(/ (- (+ 1 (* -1 (/ (+ (* -1 (pow a 2)) (* -1 (pow (+ a (* -1 a)) 2))) (pow b 2)))) (+ (* -1 (/ a b)) (/ a b))) (pow b 2))
(/.f64 (/.f64 (fma.f64 (/.f64 a b) (/.f64 a b) #s(literal 1 binary64)) b) b)
(/ (- (+ 1 (* -1 (/ (+ (* -1 (* (+ a (* -1 a)) (+ (* -1 (pow a 2)) (* -1 (pow (+ a (* -1 a)) 2))))) (* (pow a 2) (+ a (* -1 a)))) (pow b 3)))) (+ (* -1 (/ a b)) (+ (* -1 (/ (pow a 2) (pow b 2))) (+ (* -1 (/ (pow (+ a (* -1 a)) 2) (pow b 2))) (/ a b))))) (pow b 2))
(/.f64 (/.f64 (fma.f64 (/.f64 a b) (/.f64 a b) #s(literal 1 binary64)) b) b)
(* -1 (* b (- (* -1 (/ a b)) 1)))
(fma.f64 (/.f64 (neg.f64 a) b) (neg.f64 b) b)
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (+ (* -1 (* (sin (* 1/90 (* angle (PI)))) (+ a (* -1 a)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) b)) b))))
(*.f64 (fma.f64 (*.f64 (neg.f64 a) a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(* -1 (* b (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* a (sin (* 1/90 (* angle (PI))))) b))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 (/.f64 a b) #s(literal -1 binary64))) (neg.f64 b))
(* (pow b 2) (+ (* -1 (/ (+ (* -1/90 (* angle (* (PI) (+ a (* -1 a))))) (* 1/90 (/ (* (pow a 2) (* angle (PI))) b))) b)) (* 1/90 (* angle (PI)))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64) (/.f64 (fma.f64 (*.f64 (*.f64 (*.f64 a a) angle) (/.f64 (PI.f64) b)) #s(literal 1/90 binary64) #s(literal 0 binary64)) (neg.f64 b))) (*.f64 b b))
(/ (+ 1 (* -1 (/ (- (+ (* -1 (/ (pow a 2) b)) (* -1 (/ (pow (+ a (* -1 a)) 2) b))) (* -1 (+ a (* -1 a)))) b))) (pow b 2))
(/.f64 (/.f64 (fma.f64 (/.f64 a b) (/.f64 a b) #s(literal 1 binary64)) b) b)
(/ (+ 1 (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow a 2) (+ a (* -1 a))) b)) (/ (* (+ a (* -1 a)) (+ (* -1 (pow a 2)) (* -1 (pow (+ a (* -1 a)) 2)))) b)) (+ (* -1 (pow a 2)) (* -1 (pow (+ a (* -1 a)) 2)))) b)) (* -1 (+ a (* -1 a)))) b))) (pow b 2))
(/.f64 (/.f64 (fma.f64 (/.f64 a b) (/.f64 a b) #s(literal 1 binary64)) b) b)
(* 1/90 (* angle (* (PI) (* (+ a b) (- b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (* (+ a b) (- b a))))) (* 1/90 (* (PI) (* (+ a b) (- b a))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (* (+ a b) (- b a)))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (* (+ a b) (- b a)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (* (+ a b) (- b a))))) (* 1/708588000000 (* (pow (PI) 5) (* (+ a b) (- b a))))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* 1/90 (* angle (* (PI) (- b a))))
(*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- b a)))) (* 1/90 (* (PI) (- b a)))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 b a)) (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- b a))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (-.f64 b a))) (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- b a))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- b a))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- b a)))) (* 1/708588000000 (* (pow (PI) 5) (- b a)))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) (-.f64 b a) (*.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 b a)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)) (-.f64 b a))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (*.f64 (-.f64 b a) (PI.f64)) #s(literal 1/90 binary64))) angle)
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1/1417176000000 binary64)) (*.f64 angle angle) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64))))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/482123275200000000 binary64)) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1/1417176000000 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64))) #s(literal 2 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)
(* angle (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (fma.f64 (neg.f64 (PI.f64)) (/.f64 (/.f64 (*.f64 a a) b) b) (PI.f64))) angle)
(* angle (- (+ (* 1/90 (PI)) (* (pow angle 2) (- (* -1/4374000 (pow (PI) 3)) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2)))))) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (fma.f64 (neg.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b)) (/.f64 (*.f64 a a) b) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (fma.f64 (neg.f64 (PI.f64)) (/.f64 (/.f64 (*.f64 a a) b) b) (PI.f64)))) angle)
(* angle (- (+ (* 1/90 (PI)) (* (pow angle 2) (- (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (- (* 1/708588000000 (pow (PI) 5)) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2)))))) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2)))))) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) b) b)))) (*.f64 angle angle) (*.f64 #s(literal -1/4374000 binary64) (fma.f64 (neg.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b)) (/.f64 (*.f64 a a) b) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (fma.f64 (neg.f64 (PI.f64)) (/.f64 (/.f64 (*.f64 a a) b) b) (PI.f64)))) angle)
(* angle (- (+ (* 1/90 (PI)) (* (pow angle 2) (- (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (- (+ (* 1/708588000000 (pow (PI) 5)) (* (pow angle 2) (- (* -1/241061637600000000 (pow (PI) 7)) (* -1/241061637600000000 (/ (* (pow a 2) (pow (PI) 7)) (pow b 2)))))) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2)))))) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2)))))) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (fma.f64 (neg.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) b)) (/.f64 (*.f64 a a) b) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) b) b))))) (*.f64 angle angle) (*.f64 #s(literal -1/4374000 binary64) (fma.f64 (neg.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b)) (/.f64 (*.f64 a a) b) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 angle angle) (*.f64 #s(literal 1/90 binary64) (fma.f64 (neg.f64 (PI.f64)) (/.f64 (/.f64 (*.f64 a a) b) b) (PI.f64)))) angle)
(* 1/90 (/ (* (pow a 2) (* angle (PI))) b))
(*.f64 (*.f64 (*.f64 (*.f64 a a) angle) (/.f64 (PI.f64) b)) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 3))) b)) (* 1/90 (/ (* (pow a 2) (PI)) b))))
(*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (/.f64 (*.f64 a a) b)) #s(literal -1/4374000 binary64) (*.f64 (*.f64 (PI.f64) (/.f64 (*.f64 a a) b)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (/ (* (pow a 2) (PI)) b)) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) b)) (* 1/708588000000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 5))) b))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)) (/.f64 (*.f64 a a) b)) #s(literal 1/708588000000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (/.f64 (*.f64 a a) b)) #s(literal -1/4374000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (/.f64 (*.f64 a a) b)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (/ (* (pow a 2) (PI)) b)) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) b)) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 7))) b)) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) b))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (/.f64 (*.f64 a a) b)) #s(literal 1/708588000000 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (/.f64 (*.f64 a a) b)) #s(literal -1/241061637600000000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (/.f64 (*.f64 a a) b)) #s(literal -1/4374000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (/.f64 (*.f64 a a) b)) #s(literal 1/90 binary64))) angle)
(* angle (* (pow b 2) (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2))))))
(*.f64 (*.f64 (*.f64 b b) angle) (*.f64 #s(literal 1/90 binary64) (fma.f64 (neg.f64 (PI.f64)) (/.f64 (/.f64 (*.f64 a a) b) b) (PI.f64))))
(* angle (+ (* (pow angle 2) (* (pow b 2) (- (* -1/4374000 (pow (PI) 3)) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2)))))) (* (pow b 2) (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))))
(*.f64 (fma.f64 (*.f64 (*.f64 angle b) (*.f64 angle b)) (*.f64 #s(literal -1/4374000 binary64) (fma.f64 (neg.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b)) (/.f64 (*.f64 a a) b) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 #s(literal 1/90 binary64) (fma.f64 (neg.f64 (PI.f64)) (/.f64 (/.f64 (*.f64 a a) b) b) (PI.f64))) (*.f64 b b))) angle)
(* angle (+ (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (- (* 1/708588000000 (pow (PI) 5)) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2)))))) (* (pow b 2) (- (* -1/4374000 (pow (PI) 3)) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2))))))) (* (pow b 2) (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 angle b) (*.f64 angle b)) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) b) b)))) (*.f64 (*.f64 #s(literal -1/4374000 binary64) (fma.f64 (neg.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b)) (/.f64 (*.f64 a a) b) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 b b))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (fma.f64 (neg.f64 (PI.f64)) (/.f64 (/.f64 (*.f64 a a) b) b) (PI.f64))) (*.f64 b b))) angle)
(* angle (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (- (* -1/241061637600000000 (pow (PI) 7)) (* -1/241061637600000000 (/ (* (pow a 2) (pow (PI) 7)) (pow b 2)))))) (* (pow b 2) (- (* 1/708588000000 (pow (PI) 5)) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2))))))) (* (pow b 2) (- (* -1/4374000 (pow (PI) 3)) (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2))))))) (* (pow b 2) (- (* 1/90 (PI)) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 angle b) (*.f64 angle b)) (*.f64 #s(literal -1/241061637600000000 binary64) (fma.f64 (neg.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) b)) (/.f64 (*.f64 a a) b) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) b) b)))) (*.f64 b b))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal -1/4374000 binary64) (fma.f64 (neg.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b)) (/.f64 (*.f64 a a) b) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 b b))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/90 binary64) (fma.f64 (neg.f64 (PI.f64)) (/.f64 (/.f64 (*.f64 a a) b) b) (PI.f64))) (*.f64 b b))) angle)
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/90 (* (pow b 2) (PI)))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (PI.f64) (*.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 b b)))) angle)
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/17496000 (* (pow b 2) (pow (PI) 3))) (* 1/11337408000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 b b)))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/17496000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/11337408000000 (* (pow b 2) (pow (PI) 5)))))))))
(*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b b)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* (pow (* 1 (pow (PI) 5)) 1/6) angle)
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/6 binary64)) angle)
(* 1/90 (/ (* (pow a 2) (* angle (PI))) (pow b 2)))
(*.f64 (/.f64 #s(literal 1/90 binary64) b) (*.f64 (*.f64 (*.f64 a a) angle) (/.f64 (PI.f64) b)))
(* angle (+ (* -1/4374000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 3))) (pow b 2))) (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2)))))
(*.f64 (fma.f64 (/.f64 #s(literal -1/4374000 binary64) b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (/.f64 (*.f64 a a) b)) (*.f64 (*.f64 (PI.f64) (/.f64 (/.f64 (*.f64 a a) b) b)) #s(literal 1/90 binary64))) angle)
(* angle (+ (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2))) (* 1/708588000000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 5))) (pow b 2)))))))
(*.f64 (fma.f64 (/.f64 #s(literal 1/90 binary64) b) (*.f64 (PI.f64) (/.f64 (*.f64 a a) b)) (*.f64 (fma.f64 (/.f64 #s(literal -1/4374000 binary64) b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (/.f64 (*.f64 a a) b)) (*.f64 (/.f64 #s(literal 1/708588000000 binary64) b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)) (/.f64 (*.f64 a a) b)))) (*.f64 angle angle))) angle)
(* angle (+ (* 1/90 (/ (* (pow a 2) (PI)) (pow b 2))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow a 2) (pow (PI) 3)) (pow b 2))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 7))) (pow b 2))) (* 1/708588000000 (/ (* (pow a 2) (pow (PI) 5)) (pow b 2)))))))))
(*.f64 (fma.f64 (/.f64 #s(literal 1/90 binary64) b) (*.f64 (PI.f64) (/.f64 (*.f64 a a) b)) (*.f64 (fma.f64 (/.f64 #s(literal -1/4374000 binary64) b) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (/.f64 (*.f64 a a) b)) (*.f64 (fma.f64 (/.f64 #s(literal 1/708588000000 binary64) b) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (/.f64 (*.f64 a a) b)) (*.f64 (/.f64 #s(literal -1/241061637600000000 binary64) b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (/.f64 (*.f64 a a) b)))) (*.f64 angle angle))) (*.f64 angle angle))) angle)
(* 1/180 (* angle (PI)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) (*.f64 angle angle) #s(literal 1 binary64))
(* (sin (* 1/90 (* angle (PI)))) (* (+ a b) (- b a)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(* (sin (* 1/90 (* angle (PI)))) (- b a))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (+.f64 b a) (-.f64 b a))))
(- (sin (* 1/90 (* angle (PI)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))
(fma.f64 (*.f64 (neg.f64 a) a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(* (pow b 2) (- (sin (* 1/90 (* angle (PI)))) (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2))))
(*.f64 (fma.f64 (*.f64 (neg.f64 a) a) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))

rewrite177.0ms (1.5%)

Memory
0.8MiB live, 250.4MiB allocated
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
082436
0130429
1376379
22215372
08238372
Stop Event
iter limit
node limit
iter limit
Counts
31 → 734
Calls
Call 1
Inputs
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(sqrt.f64 a)
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
(PI.f64)
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1/90 binary64) (PI.f64))
(-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))
(sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))
(cbrt.f64 (PI.f64))
(sqrt.f64 (PI.f64))
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 b b) angle)
(/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(/.f64 (*.f64 a a) b)
(/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)
(sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))
(cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (pow.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (+.f64 b a))
(pow.f64 (/.f64 (-.f64 a b) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (neg.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (neg.f64 (-.f64 a b))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)))))
(/.f64 (-.f64 (*.f64 (*.f64 a a) (-.f64 a b)) (*.f64 (-.f64 a b) (*.f64 b b))) (*.f64 (-.f64 a b) (-.f64 a b)))
(/.f64 (-.f64 (*.f64 (*.f64 b b) (-.f64 b a)) (*.f64 (-.f64 b a) (*.f64 a a))) (*.f64 (-.f64 b a) (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (neg.f64 (+.f64 b a)) (-.f64 b a))) (neg.f64 (neg.f64 (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a))))
(/.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (-.f64 a b))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (neg.f64 (+.f64 b a)) (-.f64 b a)) (neg.f64 (-.f64 b a)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 a b) (*.f64 (+.f64 b a) (-.f64 a b)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))))
(/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 a b) (*.f64 (+.f64 b a) (-.f64 a b))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (-.f64 b a) (*.f64 a a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))))
(fma.f64 (sqrt.f64 (pow.f64 a #s(literal 3/2 binary64))) (pow.f64 a #s(literal 1/4 binary64)) b)
(fma.f64 (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 b) #s(literal 1 binary64)) a)
(fma.f64 (pow.f64 (pow.f64 a #s(literal 3/2 binary64)) #s(literal 1/2 binary64)) (pow.f64 a #s(literal 1/4 binary64)) b)
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a)
(fma.f64 (pow.f64 a #s(literal 1/4 binary64)) (sqrt.f64 (pow.f64 a #s(literal 3/2 binary64))) b)
(fma.f64 (pow.f64 a #s(literal 1/4 binary64)) (pow.f64 (pow.f64 a #s(literal 3/2 binary64)) #s(literal 1/2 binary64)) b)
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (-.f64 b a) (fma.f64 b b (*.f64 a a)))))
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (-.f64 b a) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))))))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (-.f64 b a))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (neg.f64 (-.f64 b a))))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 b b (*.f64 a a))) (-.f64 b a)))
(-.f64 (/.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)) (/.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64)))) (-.f64 b a)))
(-.f64 (/.f64 (*.f64 a a) (-.f64 a b)) (/.f64 (*.f64 b b) (-.f64 a b)))
(-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))
(+.f64 b a)
(+.f64 a b)
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (-.f64 b a))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (neg.f64 (+.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (-.f64 b a))
(*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)))
(pow.f64 (/.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (+.f64 (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64))) (fma.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (/.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))) #s(literal -1 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(/.f64 (neg.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a)))
(/.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 1 binary64))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) #s(literal 1 binary64))
(/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(neg.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(-.f64 (/.f64 #s(literal 0 binary64) (/.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(exp.f64 (*.f64 (log.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) #s(literal -1 binary64)))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b))
(*.f64 (pow.f64 (pow.f64 a #s(literal 3/2 binary64)) #s(literal 1/4 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 1/4 binary64)))
(*.f64 (pow.f64 (sqrt.f64 a) #s(literal 1/4 binary64)) (pow.f64 (pow.f64 a #s(literal 3/2 binary64)) #s(literal 1/4 binary64)))
(*.f64 (pow.f64 (pow.f64 a #s(literal 1/4 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 a #s(literal 1/4 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 a #s(literal 1/4 binary64)) (pow.f64 a #s(literal 1/4 binary64)))
(pow.f64 (pow.f64 a #s(literal 1/4 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1/8 binary64))
(pow.f64 (*.f64 a a) #s(literal 1/4 binary64))
(pow.f64 (sqrt.f64 a) #s(literal 1 binary64))
(pow.f64 a #s(literal 1/2 binary64))
(sqrt.f64 a)
(fabs.f64 (neg.f64 (sqrt.f64 a)))
(fabs.f64 (sqrt.f64 a))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 a)) #s(literal 1 binary64)))
(exp.f64 (*.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)) #s(literal 1/4 binary64)))
(exp.f64 (log.f64 (sqrt.f64 a)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))
(*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (*.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))) (neg.f64 (+.f64 b a)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) (+.f64 b a))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)))
(fma.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (PI.f64))))
#s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) #s(literal 1 binary64)) (PI.f64))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 (PI.f64) (*.f64 b b)) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 (*.f64 (*.f64 (*.f64 b b) angle) (PI.f64)) #s(literal 1/90 binary64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (*.f64 b b) angle))
(*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (PI.f64))
(*.f64 (*.f64 (*.f64 b b) angle) (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (*.f64 b b) angle) (PI.f64)))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64))))
(*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))
(*.f64 (sqrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 8 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 7 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 8 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 7 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64)) #s(literal 1/2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (log.f64 (exp.f64 (cbrt.f64 (PI.f64)))))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64)) #s(literal 1/2 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (sqrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/2 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64)))))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(*.f64 (PI.f64) (log.f64 (E.f64)))
(*.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (PI.f64))))
(pow.f64 (E.f64) (log.f64 (PI.f64)))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(sqrt.f64 (*.f64 (PI.f64) (PI.f64)))
(fabs.f64 (PI.f64))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1/2 binary64)))
(exp.f64 (log.f64 (PI.f64)))
(log.f64 (exp.f64 (PI.f64)))
(PI.f64)
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (-.f64 b a))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (neg.f64 (+.f64 b a)) (-.f64 b a)))
(*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (-.f64 b a))
(*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(*.f64 (+.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)))
(pow.f64 (/.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal -1 binary64))
(/.f64 (+.f64 (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64))) (fma.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 3 binary64))) (fma.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 (*.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (*.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (-.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b)))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b)))) (neg.f64 (-.f64 a b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (neg.f64 (fma.f64 b (-.f64 b a) (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (neg.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (/.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))) #s(literal -1 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 a b))
(/.f64 (*.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 b a))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 a b))) (-.f64 a b))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 b a))
(/.f64 (neg.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a)))
(/.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 1 binary64))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a)) #s(literal 1 binary64))
(/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(neg.f64 (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(-.f64 (/.f64 #s(literal 0 binary64) (/.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(exp.f64 (*.f64 (log.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) #s(literal -1 binary64)))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a))
(+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) b))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal -1 binary64))
(/.f64 (neg.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 1 binary64))
(/.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64))))
(/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(-.f64 #s(literal 0 binary64) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 1 binary64)) (PI.f64))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle)) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64))))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (PI.f64))
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/90 binary64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))
(*.f64 (PI.f64) #s(literal 1/90 binary64))
(*.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64))) (pow.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64)))
(*.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64))) (pow.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64))) #s(literal -1 binary64)))
(pow.f64 (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64))) (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64)))) #s(literal -1 binary64))
(/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64)) (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64))))) (neg.f64 (neg.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64)))) (*.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)))) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64))) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64)))) (*.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal -1 binary64))))) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal -1 binary64))))) (*.f64 #s(literal -1 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 (neg.f64 b))) (*.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))) (*.f64 #s(literal -1 binary64) (neg.f64 (neg.f64 b))))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b)) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal -1 binary64) (*.f64 b b)))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 1 binary64)))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) b)) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1 binary64)))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) b)))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))) (neg.f64 b))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b)) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 #s(literal -1 binary64) (*.f64 b b)))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 #s(literal -1 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal -1 binary64) (*.f64 b (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)) (*.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 #s(literal -1 binary64) (neg.f64 b)))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) #s(literal 1 binary64)) (*.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 b))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64))) #s(literal -1 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64))))
(/.f64 (-.f64 (*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal -1 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal -1 binary64))))) (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal -1 binary64))))) (*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 (neg.f64 b))) (*.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))) (*.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 b))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 1 binary64) (*.f64 b b)))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)) (*.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 1 binary64)))) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) b)) (*.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1 binary64)))) (*.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) b)))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 1 binary64) b))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 #s(literal 1 binary64) (*.f64 b b)))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1 binary64) (*.f64 b (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 b)) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 #s(literal 1 binary64) (neg.f64 b)))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) #s(literal -1 binary64)) (*.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b) (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 #s(literal 1 binary64) b))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64))) #s(literal 1 binary64)) (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64))))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal -1 binary64))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal -1 binary64))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 b))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (neg.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (neg.f64 (neg.f64 b))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 b b)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 b b)))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 1 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) b)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) b)))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) b))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 b b)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 b b)))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 b (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 b (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 b (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (neg.f64 b)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (neg.f64 b)))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal -1 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) b))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal 1 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (/.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal 1 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (fma.f64 (neg.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal -1 binary64) (*.f64 (neg.f64 b) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 (neg.f64 b) #s(literal -1 binary64)))
(/.f64 (fma.f64 (neg.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 1 binary64) (*.f64 (neg.f64 b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (neg.f64 b) #s(literal 1 binary64)))
(/.f64 (fma.f64 (neg.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (neg.f64 b) #s(literal 1 binary64))) (*.f64 (neg.f64 b) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64))))
(/.f64 (fma.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64) (*.f64 (neg.f64 (neg.f64 b)) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 (neg.f64 (neg.f64 b)) #s(literal -1 binary64)))
(/.f64 (fma.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64) (*.f64 (neg.f64 (neg.f64 b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64)))
(/.f64 (fma.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (neg.f64 (neg.f64 b)) #s(literal 1 binary64))) (*.f64 (neg.f64 (neg.f64 b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64))))
(/.f64 (fma.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64) (*.f64 b (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 b #s(literal -1 binary64)))
(/.f64 (fma.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1 binary64)))
(/.f64 (fma.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 b #s(literal 1 binary64))) (*.f64 b (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64))))
(/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64)))
(/.f64 (+.f64 #s(literal -1 binary64) (*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))
(/.f64 (fma.f64 #s(literal -1 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64))) (*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64))))
(/.f64 (fma.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64) (*.f64 (neg.f64 b) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 (neg.f64 b) #s(literal -1 binary64)))
(/.f64 (fma.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64) (*.f64 (neg.f64 b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (neg.f64 b) #s(literal 1 binary64)))
(/.f64 (fma.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (neg.f64 b) #s(literal 1 binary64))) (*.f64 (neg.f64 b) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64))))
(/.f64 (+.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal -1 binary64)))
(/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(/.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 1 binary64))) (*.f64 (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64))))
(/.f64 (fma.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b) (*.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))) (*.f64 #s(literal -1 binary64) (neg.f64 b)))
(/.f64 (fma.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 (neg.f64 b)) (*.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 #s(literal -1 binary64) (neg.f64 (neg.f64 b))))
(/.f64 (fma.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b (*.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (neg.f64 b))
(/.f64 (fma.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (fma.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 #s(literal -1 binary64) (neg.f64 b)))
(/.f64 (fma.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal -1 binary64)) (*.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 b) (*.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))) (*.f64 #s(literal 1 binary64) (neg.f64 b)))
(/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 (neg.f64 b)) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 b))))
(/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 #s(literal 1 binary64) b))
(/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64)) (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 b) (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 #s(literal 1 binary64) (neg.f64 b)))
(/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (*.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(/.f64 (fma.f64 #s(literal 1 binary64) (neg.f64 b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (neg.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (neg.f64 b)))
(/.f64 (fma.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 b)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (neg.f64 (neg.f64 b))))
(/.f64 (fma.f64 #s(literal 1 binary64) b (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) b))
(/.f64 (fma.f64 #s(literal 1 binary64) (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal -1 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (fma.f64 #s(literal 1 binary64) (neg.f64 b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (neg.f64 b)))
(/.f64 (fma.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal 1 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64)))) (neg.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64)))) (neg.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64)))) (neg.f64 (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64)))) (neg.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64))) (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b))))
(/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64))) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64))) (+.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64))) (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64))) (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64)))))
(fma.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 b #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(fma.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 (pow.f64 b #s(literal -1 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)))
(-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)))) (/.f64 (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64)) (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)))))
(-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (/.f64 (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64)) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)))))
(-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)))
(+.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(+.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (/.f64 a b))
(*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 b #s(literal -1 binary64)))
(*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64)))
(*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(*.f64 (*.f64 a a) (*.f64 (pow.f64 b #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b))
(*.f64 a (*.f64 (/.f64 a b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(pow.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 b (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 (neg.f64 b)))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 (/.f64 b (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a))) (neg.f64 (neg.f64 b)))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))) (neg.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 0 binary64))) (neg.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (neg.f64 (neg.f64 b)))
(/.f64 (neg.f64 (pow.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (neg.f64 (neg.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (neg.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))) (neg.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (neg.f64 b) #s(literal 0 binary64))) (*.f64 (neg.f64 b) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (/.f64 b (*.f64 a a)) #s(literal 0 binary64))) (*.f64 (/.f64 b (*.f64 a a)) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a)) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (neg.f64 b) #s(literal 0 binary64))) (*.f64 (neg.f64 b) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 0 binary64))) (*.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 0 binary64)) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 0 binary64))) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(/.f64 (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 0 binary64))) (*.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 (neg.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (neg.f64 b) #s(literal 0 binary64))) (*.f64 (neg.f64 b) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (neg.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) #s(literal 0 binary64))) (*.f64 (neg.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 0 binary64))) (*.f64 b (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 0 binary64))) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (/.f64 b (*.f64 a a)) #s(literal 0 binary64))) (*.f64 (/.f64 b (*.f64 a a)) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (/.f64 b (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 0 binary64))) (*.f64 (/.f64 b (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) #s(literal 0 binary64))) (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64)) #s(literal 0 binary64))) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64)) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b))
(/.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 b (*.f64 a a)))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (neg.f64 a) a)) (neg.f64 b))
(/.f64 (neg.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 0 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 b))
(/.f64 (pow.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)
(/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
(/.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 (/.f64 b (*.f64 a a))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 b (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64))))
(/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 b (*.f64 a a)))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 b (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (/.f64 a b) #s(literal 0 binary64))
(fma.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 b #s(literal -1 binary64)) #s(literal 0 binary64))
(fma.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64)) #s(literal 0 binary64))
(fma.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64)) #s(literal 0 binary64))
(fma.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 0 binary64))
(fma.f64 (*.f64 a a) (*.f64 (pow.f64 b #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 0 binary64))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64))
(fma.f64 a (*.f64 (/.f64 a b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 0 binary64))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(-.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal 0 binary64) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(-.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal 0 binary64) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(-.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 0 binary64))
(+.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 0 binary64))
(+.f64 #s(literal 0 binary64) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b))) (*.f64 b b)))
(*.f64 (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b))) b) b)
(*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b))) (*.f64 b b))
(*.f64 (*.f64 b b) (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b))))
(*.f64 b (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b))) b))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)) (*.f64 b b)) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (-.f64 (*.f64 (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)) (*.f64 b b)) (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)) (*.f64 b b))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)) (*.f64 b b))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (*.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)))) (*.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64))) (*.f64 b b))) (neg.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (neg.f64 (*.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64))) (*.f64 b b))) (neg.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (*.f64 (*.f64 b b) (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64))))) (neg.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (neg.f64 (*.f64 (*.f64 b b) (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64))))) (neg.f64 (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64))) (*.f64 b b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64))) (*.f64 b b)) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 b b) (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64)))) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 (*.f64 b b) (-.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -3 binary64)))) (fma.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 2 binary64))))
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b) (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)) (*.f64 b b)))
(fma.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)) (*.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b))))
(*.f64 (sqrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 8 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 7 binary64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 8 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 7 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64)) #s(literal 1/2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (sqrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (log.f64 (exp.f64 (cbrt.f64 (PI.f64)))))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64))))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 5 binary64)) #s(literal 1/2 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (sqrt.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64))))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (*.f64 (cbrt.f64 (PI.f64)) (PI.f64)) #s(literal 1/2 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64)))))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(*.f64 (PI.f64) (log.f64 (E.f64)))
(*.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (exp.f64 #s(literal 3 binary64)) (log.f64 (cbrt.f64 (PI.f64))))
(pow.f64 (E.f64) (log.f64 (PI.f64)))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/2 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(sqrt.f64 (*.f64 (PI.f64) (PI.f64)))
(fabs.f64 (PI.f64))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1/2 binary64)))
(exp.f64 (log.f64 (PI.f64)))
(log.f64 (exp.f64 (PI.f64)))
(PI.f64)
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 b b)) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b))
(*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 b (*.f64 (*.f64 #s(literal 2 binary64) b) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 b (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal -1 binary64))
(/.f64 (neg.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 1 binary64))
(/.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64))))
(/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(-.f64 #s(literal 0 binary64) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))))
(*.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (exp.f64 #s(literal 1/3 binary64)) (log.f64 (PI.f64)))
(pow.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/12 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/6 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2/3 binary64))
(pow.f64 (PI.f64) #s(literal 1/3 binary64))
(cbrt.f64 (PI.f64))
(sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(fabs.f64 (cbrt.f64 (PI.f64)))
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/6 binary64) (*.f64 (log.f64 (PI.f64)) #s(literal 1/6 binary64))))
(exp.f64 (*.f64 (*.f64 #s(literal 2/3 binary64) (log.f64 (PI.f64))) #s(literal 1/2 binary64)))
(exp.f64 (log.f64 (cbrt.f64 (PI.f64))))
(*.f64 (fabs.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64))) (fabs.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64))))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3/2 binary64)) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3/2 binary64)) (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 3/2 binary64)) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 3/2 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) (pow.f64 (PI.f64) #s(literal 1/12 binary64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 #s(literal 1 binary64) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 1 binary64)))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))
(*.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/6 binary64))
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/4 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 3 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3/2 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (PI.f64) #s(literal 1/2 binary64))
(sqrt.f64 (PI.f64))
(fabs.f64 (neg.f64 (sqrt.f64 (PI.f64))))
(fabs.f64 (sqrt.f64 (PI.f64)))
(exp.f64 (fma.f64 (log.f64 (PI.f64)) #s(literal 1/6 binary64) (log.f64 (cbrt.f64 (PI.f64)))))
(exp.f64 (fma.f64 #s(literal 1/3 binary64) (log.f64 (PI.f64)) (*.f64 (log.f64 (PI.f64)) #s(literal 1/6 binary64))))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3/2 binary64)))
(exp.f64 (log.f64 (sqrt.f64 (PI.f64))))
(*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle)
(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle))
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 angle (cbrt.f64 (PI.f64))))
(*.f64 angle (pow.f64 (PI.f64) #s(literal 5/6 binary64)))
(*.f64 (*.f64 angle b) b)
(*.f64 (*.f64 b b) angle)
(*.f64 angle (*.f64 b b))
(*.f64 b (*.f64 angle b))
(*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 1 binary64)) #s(literal -1 binary64)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal -1 binary64)) (pow.f64 (pow.f64 (fma.f64 b b (*.f64 a a)) #s(literal -1 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal -1 binary64)) (pow.f64 (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 b b (*.f64 a a)) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) #s(literal -1 binary64)))
(*.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(*.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (+.f64 b a))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1/2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1/2 binary64)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (pow.f64 (/.f64 (-.f64 b a) #s(literal 1 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (pow.f64 (-.f64 b a) #s(literal -1 binary64)))
(*.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a)))
(pow.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal -1 binary64))
(pow.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1/2 binary64)) #s(literal 2 binary64))
(pow.f64 (/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) #s(literal -1 binary64))
(pow.f64 (neg.f64 (*.f64 (neg.f64 (+.f64 b a)) (-.f64 b a))) #s(literal -1 binary64))
(pow.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) #s(literal -1/2 binary64))
(pow.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a)) #s(literal 1 binary64))
(pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -1 binary64))
(/.f64 (neg.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)))) (neg.f64 (neg.f64 (-.f64 b a))))
(/.f64 (neg.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (neg.f64 (-.f64 b a)))
(/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a))
(/.f64 (pow.f64 (-.f64 b a) #s(literal -1 binary64)) (+.f64 b a))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (neg.f64 (*.f64 (neg.f64 (+.f64 b a)) (-.f64 b a)))))
(/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (+.f64 b a)) (-.f64 b a)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (pow.f64 (+.f64 b a) #s(literal -1 binary64))))
(/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (neg.f64 (+.f64 b a)) (-.f64 b a))))
(/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(neg.f64 (/.f64 #s(literal -1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64)))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)) #s(literal -1 binary64))
(/.f64 (neg.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 1 binary64))
(/.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64))))
(/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(-.f64 #s(literal 0 binary64) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal -1 binary64)))
(*.f64 (/.f64 a b) a)
(*.f64 (pow.f64 b #s(literal -1 binary64)) (pow.f64 (pow.f64 a #s(literal -2 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 b #s(literal -1 binary64)) (*.f64 a a))
(*.f64 (*.f64 (neg.f64 a) a) (pow.f64 (neg.f64 b) #s(literal -1 binary64)))
(*.f64 (*.f64 a a) (pow.f64 b #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) b))
(*.f64 (sqrt.f64 a) (*.f64 (sqrt.f64 a) (/.f64 a b)))
(*.f64 a (/.f64 a b))
(pow.f64 (/.f64 (/.f64 b (*.f64 a a)) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 b (*.f64 a a)) #s(literal -1 binary64))
(/.f64 (neg.f64 (*.f64 (*.f64 a a) #s(literal 1 binary64))) (neg.f64 b))
(/.f64 (neg.f64 (neg.f64 (*.f64 (neg.f64 a) a))) (neg.f64 (neg.f64 (neg.f64 b))))
(/.f64 (*.f64 (*.f64 a a) #s(literal 1 binary64)) b)
(/.f64 (neg.f64 (*.f64 (neg.f64 a) a)) (neg.f64 (neg.f64 b)))
(/.f64 (*.f64 (neg.f64 a) a) (neg.f64 b))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 b (*.f64 a a)) #s(literal 1 binary64))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 b (*.f64 a a))))
(/.f64 (*.f64 a a) b)
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 b (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 b (*.f64 a a)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 b (*.f64 a a)))
(neg.f64 (/.f64 (*.f64 (neg.f64 a) a) b))
(neg.f64 (/.f64 (*.f64 a a) (neg.f64 b)))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 b)) (/.f64 (*.f64 a a) (neg.f64 b)))
(exp.f64 (-.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)) (log.f64 b)))
(exp.f64 (*.f64 (log.f64 (/.f64 b (*.f64 a a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 b (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) #s(literal -1 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 b (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) #s(literal -1 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -2 binary64)))
(*.f64 (pow.f64 b #s(literal -1 binary64)) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 (neg.f64 b) #s(literal -1 binary64)))
(*.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (pow.f64 b #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 a a) b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))
(*.f64 (/.f64 (*.f64 a a) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 b #s(literal -1 binary64))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (pow.f64 b #s(literal -1 binary64))))
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)))
(pow.f64 (/.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal -1 binary64))
(/.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal -1 binary64)))) (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(/.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal -1 binary64)))) (neg.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64))) (neg.f64 (*.f64 b b)))
(/.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 1 binary64))) (neg.f64 (*.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)))
(/.f64 (neg.f64 (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1 binary64))) (neg.f64 (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) b)))
(/.f64 (neg.f64 (*.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64))) (neg.f64 b))
(/.f64 (neg.f64 (neg.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) (neg.f64 (neg.f64 (neg.f64 b))))
(/.f64 (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal -1 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal -1 binary64))) (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
(/.f64 (neg.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (neg.f64 (*.f64 b (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(/.f64 (neg.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 (neg.f64 b)))
(/.f64 (neg.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (neg.f64 (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 b b))
(/.f64 (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 1 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b))
(/.f64 (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1 binary64)) (*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) b))
(/.f64 (*.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) b)
(/.f64 (pow.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (neg.f64 (*.f64 b (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))))
(/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 b b))
(/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (*.f64 b (pow.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(/.f64 (*.f64 (neg.f64 (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) b)
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(neg.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 b)) (/.f64 (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 b)))
(-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (/.f64 #s(literal 0 binary64) (*.f64 b (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (/.f64 (/.f64 #s(literal 0 binary64) (*.f64 (/.f64 (*.f64 a a) b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) b))
(-.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (/.f64 (*.f64 a a) b) b)) (/.f64 #s(literal 0 binary64) b))
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 b (/.f64 (*.f64 a a) b)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal -1 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))

eval206.0ms (1.8%)

Memory
-17.1MiB live, 459.5MiB allocated
Compiler

Compiled 53 905 to 6 370 computations (88.2% saved)

prune181.0ms (1.6%)

Memory
-10.2MiB live, 469.4MiB allocated
Pruning

130 alts after pruning (127 fresh and 3 done)

PrunedKeptTotal
New1 205391 244
Fresh2388111
Picked325
Done011
Total1 2311301 361
Accuracy
84.3%
Counts
1 361 → 130
Alt Table
Click to see full alt table
StatusAccuracyProgram
56.4%
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 b a))
70.5%
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
58.1%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
57.5%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
59.8%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
59.1%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
38.2%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) #s(literal -1/2 binary64)))
34.0%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))))
23.3%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (fma.f64 (fma.f64 (neg.f64 b) (/.f64 b (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 b b) (/.f64 #s(literal -1 binary64) (*.f64 a a)))))
22.5%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (fma.f64 (fma.f64 a (/.f64 a (pow.f64 b #s(literal 6 binary64))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64))))) (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 b b)))))
22.5%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (fma.f64 a (/.f64 a (pow.f64 b #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 b b))))))
37.6%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 (/.f64 (fma.f64 (/.f64 a b) (/.f64 a b) #s(literal 1 binary64)) b) b)))
35.0%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 (neg.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 1 binary64))) (*.f64 a a))))
37.8%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal 1 binary64) (*.f64 b b))))
34.5%
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal -1 binary64) (*.f64 a a))))
69.1%
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
57.6%
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
62.1%
(*.f64 (fma.f64 (pow.f64 (pow.f64 (E.f64) #s(literal 1/4 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (pow.f64 (E.f64) #s(literal 1/4 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
62.2%
(*.f64 (fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (pow.f64 (E.f64) #s(literal 1/6 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
62.2%
(*.f64 (fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (cbrt.f64 (E.f64)) (log.f64 b)) a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
69.3%
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
70.0%
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
63.5%
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
70.1%
(*.f64 (fma.f64 (sqrt.f64 a) (exp.f64 (*.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)) #s(literal 1/4 binary64))) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
54.4%
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
57.4%
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
51.5%
(*.f64 (-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
70.6%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
69.3%
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
69.3%
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 a) (neg.f64 (sqrt.f64 a)) b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
46.1%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
16.4%
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
69.3%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
70.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
70.0%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
70.1%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
68.7%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
69.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
67.4%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 1/90 binary64)))))
69.6%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
63.9%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
16.9%
(*.f64 (+.f64 a b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
41.1%
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
40.7%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
64.0%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
65.9%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
65.4%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)))
64.0%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle)) (sqrt.f64 (PI.f64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
35.4%
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 #s(approx (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b))) (neg.f64 b))))
60.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
59.5%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
57.6%
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
25.0%
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
64.1%
(*.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (+.f64 b a)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
50.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (*.f64 (cbrt.f64 (E.f64)) (E.f64)) (log.f64 b)) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
34.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
50.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
53.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 4 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
51.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
53.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
52.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))
55.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
51.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))
51.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))
54.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
55.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))))
53.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
17.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
58.0%
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
59.4%
(*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a))))
45.3%
(*.f64 #s(approx (+ (* (sqrt a) (sqrt a)) b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
55.8%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
34.5%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
37.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
37.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
37.2%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))
35.8%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
36.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))
36.1%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
37.0%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))))
37.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
37.8%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))
32.8%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
33.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) #s(literal 1 binary64)))
39.4%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
36.8%
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
25.6%
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
34.3%
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
34.0%
(exp.f64 (*.f64 (log.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) #s(literal -1 binary64)))
34.5%
#s(approx (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
48.5%
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
36.8%
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
48.8%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
49.0%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
48.5%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (exp.f64 (*.f64 (log.f64 (/.f64 b (*.f64 a a))) #s(literal -1 binary64))) #s(literal 0 binary64)) b)) (*.f64 b b)))
15.1%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 #s(approx (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (*.f64 (neg.f64 b) b))) (*.f64 b b)))
47.5%
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 #s(approx (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) b) b)))) (*.f64 b b)))
36.2%
#s(approx (* (* (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
49.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
54.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
63.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
63.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
54.6%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
54.9%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
37.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
36.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))))
32.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
42.3%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
32.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
34.9%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
34.9%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
32.7%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
36.2%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
32.8%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
35.0%
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
Compiler

Compiled 11 465 to 4 283 computations (62.6% saved)

regimes593.0ms (5.2%)

Memory
34.4MiB live, 836.7MiB allocated
Counts
203 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) b) (*.f64 (sqrt.f64 (PI.f64)) b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (+.f64 b a)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal -1 binary64) (*.f64 a a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal 1 binary64) (*.f64 b b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 #s(approx (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 b)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 #s(approx (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (*.f64 (neg.f64 b) b))) (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 b a))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 a) (neg.f64 (sqrt.f64 a)) b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 #s(approx (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) b) b)))) (*.f64 b b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64)) (*.f64 angle angle))) angle))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 (neg.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 1 binary64))) (*.f64 a a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle)) (sqrt.f64 (PI.f64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 (/.f64 (fma.f64 (/.f64 a b) (/.f64 a b) #s(literal 1 binary64)) b) b)))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b)))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (fma.f64 (neg.f64 b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(approx (* (neg a) (* (- a b) (+ b a))) (*.f64 (*.f64 b b) a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 b b) (+.f64 b a))) (*.f64 (/.f64 (*.f64 a a) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (+.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a))))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) #s(literal -1/2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 a a (*.f64 b b)))
(*.f64 #s(approx (+ (* (sqrt a) (sqrt a)) b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (fma.f64 (fma.f64 (neg.f64 b) (/.f64 b (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 b b) (/.f64 #s(literal -1 binary64) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(exp.f64 (*.f64 (log.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) #s(literal -1 binary64)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 4 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (exp.f64 (*.f64 (log.f64 (/.f64 b (*.f64 a a))) #s(literal -1 binary64))) #s(literal 0 binary64)) b)) (*.f64 b b)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (fma.f64 a (/.f64 a (pow.f64 b #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 b b))))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 b (fma.f64 a a (*.f64 b b))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 b b) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 a a) (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a)) (fma.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)) (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (E.f64) (*.f64 (log.f64 a) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))))) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (fma.f64 (sqrt.f64 a) (exp.f64 (*.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)) #s(literal 1/4 binary64))) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (fma.f64 (fma.f64 a (/.f64 a (pow.f64 b #s(literal 6 binary64))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 8 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64))))) (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 b b)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (cbrt.f64 (E.f64)) (log.f64 b)) a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (*.f64 (cbrt.f64 (E.f64)) (E.f64)) (log.f64 b)) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (fma.f64 (pow.f64 (exp.f64 #s(literal 2/3 binary64)) (log.f64 b)) (pow.f64 (pow.f64 (E.f64) #s(literal 1/6 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (fma.f64 (pow.f64 (pow.f64 (E.f64) #s(literal 1/4 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (pow.f64 (E.f64) #s(literal 1/4 binary64)) (*.f64 (log.f64 b) #s(literal 2 binary64))) a) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 8 binary64))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal -1 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (*.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (pow.f64 (fma.f64 (fma.f64 a a (*.f64 b b)) (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) #s(literal -1 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (sqrt.f64 (PI.f64)))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)))) (-.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
Calls

10 calls:

76.0ms
angle
74.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
74.0ms
a
56.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
55.0ms
b
Results
AccuracySegmentsBranch
72.7%2a
73.5%2b
71.1%1angle
73.1%2(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
72.9%2(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
72.9%2(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
73.1%2(pow.f64 b #s(literal 2 binary64))
72.7%2(pow.f64 a #s(literal 2 binary64))
71.1%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
71.1%1(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes65.0ms (0.6%)

Memory
-24.6MiB live, 51.7MiB allocated
Counts
160 → 3
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) b) (*.f64 (sqrt.f64 (PI.f64)) b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (+.f64 b a)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal -1 binary64) (*.f64 a a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal 1 binary64) (*.f64 b b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 #s(approx (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 b)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 #s(approx (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (*.f64 (neg.f64 b) b))) (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 b a))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 a) (neg.f64 (sqrt.f64 a)) b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 #s(approx (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) b) b)))) (*.f64 b b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64)) (*.f64 angle angle))) angle))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 (neg.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 1 binary64))) (*.f64 a a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle)) (sqrt.f64 (PI.f64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 (/.f64 (fma.f64 (/.f64 a b) (/.f64 a b) #s(literal 1 binary64)) b) b)))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b)))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (fma.f64 (neg.f64 b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(approx (* (neg a) (* (- a b) (+ b a))) (*.f64 (*.f64 b b) a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 b b) (+.f64 b a))) (*.f64 (/.f64 (*.f64 a a) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (+.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a))))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) #s(literal -1/2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 a a (*.f64 b b)))
(*.f64 #s(approx (+ (* (sqrt a) (sqrt a)) b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (fma.f64 (fma.f64 (neg.f64 b) (/.f64 b (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 b b) (/.f64 #s(literal -1 binary64) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(exp.f64 (*.f64 (log.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) #s(literal -1 binary64)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 4 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (exp.f64 (*.f64 (log.f64 (/.f64 b (*.f64 a a))) #s(literal -1 binary64))) #s(literal 0 binary64)) b)) (*.f64 b b)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (fma.f64 a (/.f64 a (pow.f64 b #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 b b))))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 b (fma.f64 a a (*.f64 b b))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 b b) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 a a) (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a)) (fma.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)) (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow (E) (* (log b) 2)) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))) #s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) b) (*.f64 #s(literal 2 binary64) b))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
Calls

1 calls:

54.0ms
b
Results
AccuracySegmentsBranch
74.9%3b
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes47.0ms (0.4%)

Memory
13.0MiB live, 50.4MiB allocated
Counts
153 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) b) (*.f64 (sqrt.f64 (PI.f64)) b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (+.f64 b a)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal -1 binary64) (*.f64 a a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal 1 binary64) (*.f64 b b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 #s(approx (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 b)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 #s(approx (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (*.f64 (neg.f64 b) b))) (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 b a))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 a) (neg.f64 (sqrt.f64 a)) b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 #s(approx (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) b) b)))) (*.f64 b b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64)) (*.f64 angle angle))) angle))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 (neg.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 1 binary64))) (*.f64 a a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle)) (sqrt.f64 (PI.f64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 (/.f64 (fma.f64 (/.f64 a b) (/.f64 a b) #s(literal 1 binary64)) b) b)))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b)))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (fma.f64 (neg.f64 b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(approx (* (neg a) (* (- a b) (+ b a))) (*.f64 (*.f64 b b) a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 b b) (+.f64 b a))) (*.f64 (/.f64 (*.f64 a a) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (+.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a))))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) #s(literal -1/2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 a a (*.f64 b b)))
(*.f64 #s(approx (+ (* (sqrt a) (sqrt a)) b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (fma.f64 (fma.f64 (neg.f64 b) (/.f64 b (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 b b) (/.f64 #s(literal -1 binary64) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/90 binary64)))))
(exp.f64 (*.f64 (log.f64 (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)))) #s(literal -1 binary64)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 3/2 binary64))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 5/12 binary64)) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (E.f64) (*.f64 (log.f64 b) #s(literal 2 binary64))) (*.f64 a a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sqrt.f64 a) #s(literal 4 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (sqrt.f64 b) #s(literal 4 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (exp.f64 (*.f64 (log.f64 (/.f64 b (*.f64 a a))) #s(literal -1 binary64))) #s(literal 0 binary64)) b)) (*.f64 b b)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (fma.f64 a (/.f64 a (pow.f64 b #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 b b))))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/12 binary64)) #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 b #s(literal 3 binary64)) (/.f64 b (fma.f64 a a (*.f64 b b))) (neg.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 b b) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 a a) (-.f64 b a)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 b b) (-.f64 b a)) (fma.f64 (/.f64 (*.f64 a a) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)) (*.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a)))))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
Calls

1 calls:

39.0ms
b
Results
AccuracySegmentsBranch
73.3%2b
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes46.0ms (0.4%)

Memory
-1.0MiB live, 42.8MiB allocated
Counts
132 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) b) (*.f64 (sqrt.f64 (PI.f64)) b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (+.f64 b a)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal -1 binary64) (*.f64 a a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal 1 binary64) (*.f64 b b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 #s(approx (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 b)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 #s(approx (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (*.f64 (neg.f64 b) b))) (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 b a))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 a) (neg.f64 (sqrt.f64 a)) b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 #s(approx (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) b) b)))) (*.f64 b b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64)) (*.f64 angle angle))) angle))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 (neg.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 1 binary64))) (*.f64 a a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle)) (sqrt.f64 (PI.f64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 (/.f64 (fma.f64 (/.f64 a b) (/.f64 a b) #s(literal 1 binary64)) b) b)))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b)))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (fma.f64 (neg.f64 b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(approx (* (neg a) (* (- a b) (+ b a))) (*.f64 (*.f64 b b) a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 b b) (+.f64 b a))) (*.f64 (/.f64 (*.f64 a a) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (+.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a))))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) #s(literal -1/2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 a a (*.f64 b b)))
(*.f64 #s(approx (+ (* (sqrt a) (sqrt a)) b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (fma.f64 (fma.f64 (neg.f64 b) (/.f64 b (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 b b) (/.f64 #s(literal -1 binary64) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
Calls

1 calls:

39.0ms
b
Results
AccuracySegmentsBranch
73.3%2b
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes205.0ms (1.8%)

Memory
0.8MiB live, 113.3MiB allocated
Counts
131 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) b) (*.f64 (sqrt.f64 (PI.f64)) b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (+.f64 b a)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal -1 binary64) (*.f64 a a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal 1 binary64) (*.f64 b b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 #s(approx (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 b)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 #s(approx (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (*.f64 (neg.f64 b) b))) (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 b a))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 a) (neg.f64 (sqrt.f64 a)) b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 #s(approx (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) b) b)))) (*.f64 b b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64)) (*.f64 angle angle))) angle))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 (neg.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 1 binary64))) (*.f64 a a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle)) (sqrt.f64 (PI.f64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 (/.f64 (fma.f64 (/.f64 a b) (/.f64 a b) #s(literal 1 binary64)) b) b)))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b)))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (fma.f64 (neg.f64 b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(approx (* (neg a) (* (- a b) (+ b a))) (*.f64 (*.f64 b b) a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 b b) (+.f64 b a))) (*.f64 (/.f64 (*.f64 a a) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (+.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a))))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) #s(literal -1/2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 a a (*.f64 b b)))
(*.f64 #s(approx (+ (* (sqrt a) (sqrt a)) b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5/6 binary64)) angle) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (fma.f64 b (-.f64 b a) (*.f64 a a))))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) (pow.f64 (-.f64 a b) #s(literal -1/2 binary64))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (fma.f64 (fma.f64 (neg.f64 b) (/.f64 b (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 b b) (/.f64 #s(literal -1 binary64) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (/.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))))) (fma.f64 b (+.f64 b a) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (fma.f64 b (-.f64 b a) (*.f64 a a))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
Calls

3 calls:

72.0ms
(pow.f64 b #s(literal 2 binary64))
70.0ms
b
55.0ms
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Results
AccuracySegmentsBranch
73.1%2(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
71.1%1(pow.f64 b #s(literal 2 binary64))
71.1%1b
Compiler

Compiled 27 to 24 computations (11.1% saved)

regimes543.0ms (4.7%)

Memory
-16.2MiB live, 355.8MiB allocated
Counts
119 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) b) (*.f64 (sqrt.f64 (PI.f64)) b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (+.f64 b a)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal -1 binary64) (*.f64 a a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal 1 binary64) (*.f64 b b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 #s(approx (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)) (*.f64 (fma.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (neg.f64 b)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 #s(approx (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 a a)) (*.f64 (neg.f64 b) b))) (*.f64 b b)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))) (-.f64 b a))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 a) (neg.f64 (sqrt.f64 a)) b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64))) (*.f64 a a)))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 #s(approx (- (sin (* (* (PI) angle) 1/90)) (/ (+ (* (sin (* (* (PI) angle) 1/90)) (/ (* a a) b)) 0) b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) b) b)))) (*.f64 b b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1/4374000 binary64)) (*.f64 angle angle))) angle))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (+.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (-.f64 b a))))
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1/90 binary64))) angle)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 (neg.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal 1 binary64))) (*.f64 a a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b) (*.f64 (neg.f64 a) a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle)) (sqrt.f64 (PI.f64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 (/.f64 (fma.f64 (/.f64 a b) (/.f64 a b) #s(literal 1 binary64)) b) b)))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(*.f64 (-.f64 (/.f64 (*.f64 b b) (-.f64 b a)) (/.f64 (*.f64 a a) (-.f64 b a))) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a)) (pow.f64 (+.f64 b a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 b a) #s(literal -1 binary64))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(/.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (pow.f64 (*.f64 (-.f64 b a) (+.f64 a b)) #s(literal -1 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) b)) b)))
(*.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (-.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (neg.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (/.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (+.f64 b a) #s(literal -1 binary64)) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (fma.f64 (neg.f64 b) (/.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (neg.f64 a))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(approx (* (neg a) (* (- a b) (+ b a))) (*.f64 (*.f64 b b) a)) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal -1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/90 binary64) (PI.f64)))) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 b b) (+.f64 b a))) (*.f64 (/.f64 (*.f64 a a) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (+.f64 (/.f64 (*.f64 b b) (+.f64 b a)) (/.f64 (*.f64 a a) (+.f64 b a)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (-.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 (*.f64 a a) b) #s(literal 0 binary64)) b)) (*.f64 b b)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 b (-.f64 b a) (*.f64 a a))))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (/.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))) (*.f64 (-.f64 a b) (+.f64 b a))) (/.f64 (-.f64 b a) (pow.f64 (-.f64 a b) #s(literal -1 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (- (pow b 2) (pow a 2)) (*.f64 (fma.f64 (/.f64 b a) (/.f64 b a) #s(literal -1 binary64)) (*.f64 a a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (sqrt.f64 a)) (sqrt.f64 a) (*.f64 b b))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (neg.f64 a) (*.f64 (-.f64 a b) (+.f64 b a))) (pow.f64 (-.f64 a b) #s(literal -1 binary64)) (*.f64 b (+.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (pow.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) #s(literal -1/2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal -1 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (fma.f64 a a (*.f64 b b)))
(*.f64 #s(approx (+ (* (sqrt a) (sqrt a)) b) a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64)))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
Calls

10 calls:

77.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
64.0ms
a
63.0ms
(/.f64 angle #s(literal 180 binary64))
63.0ms
(pow.f64 a #s(literal 2 binary64))
62.0ms
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Results
AccuracySegmentsBranch
72.4%2b
72.6%2angle
72.4%2(pow.f64 b #s(literal 2 binary64))
72.6%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
72.6%2(/.f64 angle #s(literal 180 binary64))
70.6%1a
70.6%1(pow.f64 a #s(literal 2 binary64))
72.5%2(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
72.5%2(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
72.6%2(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes157.0ms (1.4%)

Memory
29.2MiB live, 141.6MiB allocated
Counts
49 → 1
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) b) (*.f64 (sqrt.f64 (PI.f64)) b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 #s(approx (* (* 2 (+ (* (* (neg a) (* (- a b) (+ b a))) (pow (- a b) -1)) (* b (+ b a)))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 #s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b b) #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle)))) #s(approx (cos (* (* (pow (cbrt (PI)) 2) (cbrt (PI))) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (-.f64 b a)) (+.f64 b a)) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 #s(literal 2 binary64) #s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal -1 binary64) (*.f64 a a))))
(/.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)) #s(approx (/ 1 (* (+ b a) (- b a))) (/.f64 #s(literal 1 binary64) (*.f64 b b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 #s(approx (* (sin (* (* (PI) angle) 1/90)) (- (/ a b) 1)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (/.f64 a b))) (neg.f64 b))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (/.f64 b a) #s(literal 1 binary64))) a)))
Outputs
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
Calls

8 calls:

49.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
28.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
14.0ms
(pow.f64 b #s(literal 2 binary64))
13.0ms
(/.f64 angle #s(literal 180 binary64))
13.0ms
angle
Results
AccuracySegmentsBranch
70.6%1b
70.6%1(pow.f64 b #s(literal 2 binary64))
70.6%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
70.6%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
70.6%1angle
70.6%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
70.6%1(/.f64 angle #s(literal 180 binary64))
70.6%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Compiler

Compiled 52 to 54 computations (-3.8% saved)

regimes119.0ms (1%)

Memory
0.5MiB live, 123.4MiB allocated
Counts
38 → 1
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) b) (*.f64 (sqrt.f64 (PI.f64)) b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
Outputs
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
Calls

10 calls:

24.0ms
(pow.f64 b #s(literal 2 binary64))
13.0ms
a
11.0ms
b
10.0ms
(/.f64 angle #s(literal 180 binary64))
10.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
Results
AccuracySegmentsBranch
69.3%1angle
69.3%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
69.3%1(/.f64 angle #s(literal 180 binary64))
69.3%1a
69.3%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
69.3%1(pow.f64 a #s(literal 2 binary64))
69.3%1b
69.3%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
69.3%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
69.3%1(pow.f64 b #s(literal 2 binary64))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes170.0ms (1.5%)

Memory
-14.2MiB live, 101.7MiB allocated
Counts
37 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) b) (*.f64 (sqrt.f64 (PI.f64)) b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
(*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))
Calls

10 calls:

41.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
34.0ms
angle
27.0ms
(pow.f64 b #s(literal 2 binary64))
10.0ms
(/.f64 angle #s(literal 180 binary64))
10.0ms
a
Results
AccuracySegmentsBranch
69.6%3a
70.6%2angle
68.3%3(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
69.6%3(pow.f64 a #s(literal 2 binary64))
70.6%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
70.6%2(/.f64 angle #s(literal 180 binary64))
67.5%2(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
67.5%2(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
68.4%3b
65.6%2(pow.f64 b #s(literal 2 binary64))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes126.0ms (1.1%)

Memory
16.6MiB live, 91.5MiB allocated
Counts
35 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) b) (*.f64 (sqrt.f64 (PI.f64)) b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
(*.f64 (+.f64 a b) (*.f64 #s(approx (- b a) (neg.f64 a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
Outputs
(*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
Calls

5 calls:

54.0ms
(pow.f64 a #s(literal 2 binary64))
41.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
10.0ms
angle
10.0ms
(/.f64 angle #s(literal 180 binary64))
9.0ms
a
Results
AccuracySegmentsBranch
67.7%2a
67.7%2(pow.f64 a #s(literal 2 binary64))
67.5%2angle
67.5%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
67.5%2(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 13 to 23 computations (-76.9% saved)

regimes64.0ms (0.6%)

Memory
3.0MiB live, 87.2MiB allocated
Counts
32 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) b) (*.f64 (sqrt.f64 (PI.f64)) b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ (* (sqrt a) (sqrt a)) b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (+ a b) (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (/ (sin (* (* 1/90 (PI)) angle)) (/ 1 (* (+ b a) (- b a)))) (*.f64 (*.f64 (neg.f64 a) a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b)))
Calls

7 calls:

10.0ms
(/.f64 angle #s(literal 180 binary64))
10.0ms
(pow.f64 a #s(literal 2 binary64))
9.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
9.0ms
a
9.0ms
angle
Results
AccuracySegmentsBranch
67.1%2angle
67.1%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
67.1%2(/.f64 angle #s(literal 180 binary64))
67.0%3(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
67.0%3(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
65.8%2a
65.8%2(pow.f64 a #s(literal 2 binary64))
Compiler

Compiled 29 to 38 computations (-31% saved)

regimes118.0ms (1%)

Memory
-25.1MiB live, 129.0MiB allocated
Counts
26 → 2
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)) (*.f64 #s(literal 1/90 binary64) (+.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (+.f64 (PI.f64) (*.f64 #s(literal 0 binary64) (PI.f64))))) (*.f64 a a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) b) (*.f64 (sqrt.f64 (PI.f64)) b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) #s(literal 32400 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (neg.f64 a) (+.f64 b a)) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle) (*.f64 (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (PI.f64) (+.f64 b a)))))
(*.f64 (fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) #s(approx (* (- b a) (sin (* (* (* (* angle (sqrt (PI))) (cbrt (PI))) (pow (PI) 1/6)) 1/90))) (*.f64 (*.f64 (*.f64 (-.f64 b a) (PI.f64)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1/90 binary64)) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) #s(literal 1/90 binary64)) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (-.f64 b a))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (/.f64 (-.f64 (*.f64 (*.f64 b b) (+.f64 b a)) (*.f64 (+.f64 b a) (*.f64 a a))) (*.f64 (+.f64 b a) (+.f64 b a))))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a)))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
Calls

10 calls:

18.0ms
b
13.0ms
a
8.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
7.0ms
(/.f64 angle #s(literal 180 binary64))
7.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
Results
AccuracySegmentsBranch
63.6%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
63.6%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
63.6%1(pow.f64 b #s(literal 2 binary64))
63.6%1a
63.6%1(pow.f64 a #s(literal 2 binary64))
63.6%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
63.6%1b
65.3%2angle
65.3%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
65.3%2(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes47.0ms (0.4%)

Memory
-7.6MiB live, 115.7MiB allocated
Counts
13 → 3
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (fma.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 a a) #s(literal 0 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))
Calls

10 calls:

6.0ms
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
5.0ms
(pow.f64 b #s(literal 2 binary64))
5.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
4.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
4.0ms
(/.f64 angle #s(literal 180 binary64))
Results
AccuracySegmentsBranch
63.0%3(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
61.7%2a
64.5%3(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
64.5%3(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
61.7%2(pow.f64 a #s(literal 2 binary64))
59.7%2b
59.7%2(pow.f64 b #s(literal 2 binary64))
56.6%2angle
56.6%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
56.6%2(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

regimes25.0ms (0.2%)

Memory
12.0MiB live, 49.8MiB allocated
Counts
9 → 3
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (PI.f64) b) (*.f64 b (*.f64 #s(literal 1/90 binary64) angle)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 b b)) #s(literal 1/90 binary64))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 b b)) angle) #s(literal 1/90 binary64))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))
Calls

7 calls:

6.0ms
(pow.f64 b #s(literal 2 binary64))
3.0ms
b
3.0ms
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
3.0ms
a
3.0ms
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
Results
AccuracySegmentsBranch
52.9%2b
52.9%2(pow.f64 b #s(literal 2 binary64))
56.9%3(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
49.6%2a
49.6%2(pow.f64 a #s(literal 2 binary64))
58.3%3(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
58.3%3(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
Compiler

Compiled 47 to 47 computations (0% saved)

regimes18.0ms (0.2%)

Memory
2.3MiB live, 39.3MiB allocated
Accuracy

Total -2.1b remaining (-5.1%)

Threshold costs -2.1b (-5.1%)

Counts
2 → 1
Calls
Call 1
Inputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 b b) angle) #s(literal 1/90 binary64)))))
Outputs
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
Calls

10 calls:

4.0ms
(pow.f64 b #s(literal 2 binary64))
2.0ms
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
1.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
1.0ms
(/.f64 angle #s(literal 180 binary64))
1.0ms
b
Results
AccuracySegmentsBranch
35.0%1a
35.0%1(pow.f64 a #s(literal 2 binary64))
35.0%1b
35.0%1(pow.f64 b #s(literal 2 binary64))
35.0%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
35.0%1angle
35.0%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
35.0%1(/.f64 angle #s(literal 180 binary64))
35.0%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
35.0%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
Compiler

Compiled 56 to 62 computations (-10.7% saved)

bsearch18.0ms (0.2%)

Memory
-9.2MiB live, 28.9MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
14.0ms
2.2539991460259758e+166
7.863917955250574e+166
Samples
10.0ms80×0valid
Compiler

Compiled 316 to 243 computations (23.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 8.0ms
ival-sinu: 2.0ms (26% of total)
ival-cosu: 2.0ms (26% of total)
ival-pow2: 2.0ms (26% of total)
ival-mult: 1.0ms (13% of total)
ival-sub: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch16.0ms (0.1%)

Memory
36.7MiB live, 36.7MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
2.2539991460259758e+166
7.863917955250574e+166
13.0ms
4.5188518708367524e-24
1.2858625718608157e-23
Samples
9.0ms80×0valid
Compiler

Compiled 686 to 548 computations (20.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 7.0ms
ival-sinu: 2.0ms (27.9% of total)
ival-cosu: 2.0ms (27.9% of total)
ival-pow2: 2.0ms (27.9% of total)
ival-mult: 1.0ms (14% of total)
ival-sub: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch14.0ms (0.1%)

Memory
-21.3MiB live, 20.6MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
13.0ms
2.2539991460259758e+166
7.863917955250574e+166
Samples
6.0ms48×0valid
Compiler

Compiled 296 to 238 computations (19.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 4.0ms
ival-mult: 1.0ms (23.6% of total)
ival-sinu: 1.0ms (23.6% of total)
ival-cosu: 1.0ms (23.6% of total)
ival-pow2: 1.0ms (23.6% of total)
ival-sub: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch2.0ms (0%)

Memory
4.6MiB live, 4.6MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
1.0ms
2.2539991460259758e+166
7.863917955250574e+166
Compiler

Compiled 296 to 238 computations (19.6% saved)

bsearch1.0ms (0%)

Memory
2.5MiB live, 2.5MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-2.02984865922325e+251
-2.2419204882668365e+247
Compiler

Compiled 26 to 22 computations (15.4% saved)

bsearch1.0ms (0%)

Memory
2.3MiB live, 2.3MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-4.906965890009163e+286
-2.02984865922325e+251
Compiler

Compiled 26 to 22 computations (15.4% saved)

bsearch0.0ms (0%)

Memory
1.1MiB live, 1.1MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
3.7877236178428517e-13
3.513121769404083e-6
Compiler

Compiled 24 to 20 computations (16.7% saved)

bsearch1.0ms (0%)

Memory
1.3MiB live, 1.3MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.8815157451533733e-275
8.836191254469524e-273
Compiler

Compiled 26 to 19 computations (26.9% saved)

bsearch0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
9.609050841228942e+117
2.98659367435017e+124
Compiler

Compiled 24 to 20 computations (16.7% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
3.7178815341048034e+126
5.418931682073622e+130
Compiler

Compiled 24 to 20 computations (16.7% saved)

bsearch1.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
+inf
NaN
0.0ms
1.0503798010493269e-194
5.400803257055843e-187
Compiler

Compiled 26 to 19 computations (26.9% saved)

bsearch1.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
+inf
NaN
0.0ms
1.0503798010493269e-194
5.400803257055843e-187
Compiler

Compiled 26 to 19 computations (26.9% saved)

simplify54.0ms (0.5%)

Memory
4.2MiB live, 80.9MiB allocated
Algorithm
egg-herbie
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01991005
12561005
24191005
314401005
447951005
Stop Event
node limit
Calls
Call 1
Inputs
(if (<=.f64 b #s(literal 31999999999999996783676590458671517671470668791697293450782442843376651428001417043721202251096419868690514725686555884519334319170050150287944472755427249841435049984 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 1/90 binary64))))) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b)))))
(if (<=.f64 b #s(literal 7350099125492271/1361129467683753853853498429727072845824 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 1/90 binary64))))) (if (<=.f64 b #s(literal 31999999999999996783676590458671517671470668791697293450782442843376651428001417043721202251096419868690514725686555884519334319170050150287944472755427249841435049984 binary64)) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b)))) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))))
(if (<=.f64 b #s(literal 23999999999999999224452746792074573260197850007572546196407855154064883312646746830857799890659592343152932207216995488832842803157573117324586627509266964045340082176 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64))))) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b)))))
(if (<=.f64 b #s(literal 23999999999999999224452746792074573260197850007572546196407855154064883312646746830857799890659592343152932207216995488832842803157573117324586627509266964045340082176 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) #s(literal 1/90 binary64))))) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b)))))
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -200000000000000009655823040897755724991688492844686312786150858374325529235015311074428291647705988527319131870906741220999075456086329715600792597832264821896052782616171141921272736618612235758357506491949112630604620500944543457696353904452597448704 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))))))
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -40000000000000001319544441363478699417083520460180314547390332566952102911144359515659154874345297651440469526517609593602352808846070463447296324668951162364530823708308233521804472831690438299749571920194575166617207694888593244900050884667283337052501378615669149173199628334975156224 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 4951760157141521/9903520314283042199192993792 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(if (<=.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 7796251209119999/155925024182399985285654118206003012974019629721520120429886503315407179052262817639449841054112164147604878659702538690935346717843249504745247796741002454712500443199303568477932634487840858373644793495667494061978969566806317999131941817847503449805243820849668440753309257439870625775616 binary64)) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 9999999999999999665649998943273759183241515094863428494587753284228752052274941196820382078490267674695111155514343424 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a))) #s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 4999999999999999774645533392489736797650112543691762059239812991258942725145587311077195076149028650434386188693474655458033664 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a))))))
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 6575169876935467/328758493846773344202561867680008041596896237676448366218642556441795759643567551382104158517349278201686435553511138607063714515636487741445488423165742553122201479445527787386978984867770169829455828233486336 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64)))) (if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal +inf.0 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))))
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 6575169876935467/328758493846773344202561867680008041596896237676448366218642556441795759643567551382104158517349278201686435553511138607063714515636487741445488423165742553122201479445527787386978984867770169829455828233486336 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))) (if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal +inf.0 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))
Outputs
(if (<=.f64 b #s(literal 31999999999999996783676590458671517671470668791697293450782442843376651428001417043721202251096419868690514725686555884519334319170050150287944472755427249841435049984 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 1/90 binary64))))) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b)))))
(if (<=.f64 b #s(literal 31999999999999996783676590458671517671470668791697293450782442843376651428001417043721202251096419868690514725686555884519334319170050150287944472755427249841435049984 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)))) #s(literal 1/90 binary64))))) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)))) b))))
(if (<=.f64 b #s(literal 7350099125492271/1361129467683753853853498429727072845824 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 1/90 binary64))))) (if (<=.f64 b #s(literal 31999999999999996783676590458671517671470668791697293450782442843376651428001417043721202251096419868690514725686555884519334319170050150287944472755427249841435049984 binary64)) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b)))) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b))))))
(if (<=.f64 b #s(literal 7350099125492271/1361129467683753853853498429727072845824 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) #s(literal 1/90 binary64))))) (if (<=.f64 b #s(literal 31999999999999996783676590458671517671470668791697293450782442843376651428001417043721202251096419868690514725686555884519334319170050150287944472755427249841435049984 binary64)) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (cbrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 #s(literal 1/90 binary64) (pow.f64 (PI.f64) #s(literal 1/6 binary64)))))) (neg.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)))) b))) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)))) b)))))
(if (<=.f64 b #s(literal 23999999999999999224452746792074573260197850007572546196407855154064883312646746830857799890659592343152932207216995488832842803157573117324586627509266964045340082176 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64))))) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b)))))
(if (<=.f64 b #s(literal 23999999999999999224452746792074573260197850007572546196407855154064883312646746830857799890659592343152932207216995488832842803157573117324586627509266964045340082176 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) #s(literal 1/90 binary64))))) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)))) b))))
(if (<=.f64 b #s(literal 23999999999999999224452746792074573260197850007572546196407855154064883312646746830857799890659592343152932207216995488832842803157573117324586627509266964045340082176 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) #s(literal 1/90 binary64))))) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (/.f64 a b) #s(literal 1 binary64))) (neg.f64 b)))))
(if (<=.f64 b #s(literal 23999999999999999224452746792074573260197850007572546196407855154064883312646746830857799890659592343152932207216995488832842803157573117324586627509266964045340082176 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) #s(literal 1/90 binary64))))) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (/.f64 a b) #s(literal 1 binary64)))) b))))
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -200000000000000009655823040897755724991688492844686312786150858374325529235015311074428291647705988527319131870906741220999075456086329715600792597832264821896052782616171141921272736618612235758357506491949112630604620500944543457696353904452597448704 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 1/90 binary64))))))
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -40000000000000001319544441363478699417083520460180314547390332566952102911144359515659154874345297651440469526517609593602352808846070463447296324668951162364530823708308233521804472831690438299749571920194575166617207694888593244900050884667283337052501378615669149173199628334975156224 binary64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) #s(approx (sin (* (* angle (PI)) 1/90)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/4374000 binary64)) angle) angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 4951760157141521/9903520314283042199192993792 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle))))
(if (<=.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 7796251209119999/155925024182399985285654118206003012974019629721520120429886503315407179052262817639449841054112164147604878659702538690935346717843249504745247796741002454712500443199303568477932634487840858373644793495667494061978969566806317999131941817847503449805243820849668440753309257439870625775616 binary64)) (*.f64 (+.f64 a b) #s(approx (* (- b a) (sin (* (* angle (PI)) 1/90))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) b))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 9999999999999999665649998943273759183241515094863428494587753284228752052274941196820382078490267674695111155514343424 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a))) #s(approx (* (+ a b) (* (- b a) (sin (* (* angle (PI)) 1/90)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (*.f64 b b))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 4999999999999999774645533392489736797650112543691762059239812991258942725145587311077195076149028650434386188693474655458033664 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 b a))) (+.f64 b a))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) (*.f64 (+.f64 b a) #s(approx (- b a) (neg.f64 a))))))
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 6575169876935467/328758493846773344202561867680008041596896237676448366218642556441795759643567551382104158517349278201686435553511138607063714515636487741445488423165742553122201479445527787386978984867770169829455828233486336 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64)))) (if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal +inf.0 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64))))))
(if (or (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 6575169876935467/328758493846773344202561867680008041596896237676448366218642556441795759643567551382104158517349278201686435553511138607063714515636487741445488423165742553122201479445527787386978984867770169829455828233486336 binary64)) (not (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal +inf.0 binary64)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) a) #s(literal -1/90 binary64)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64))))))
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 6575169876935467/328758493846773344202561867680008041596896237676448366218642556441795759643567551382104158517349278201686435553511138607063714515636487741445488423165742553122201479445527787386978984867770169829455828233486336 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))) (if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal +inf.0 binary64)) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64))))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle))))))
(if (or (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 6575169876935467/328758493846773344202561867680008041596896237676448366218642556441795759643567551382104158517349278201686435553511138607063714515636487741445488423165742553122201479445527787386978984867770169829455828233486336 binary64)) (not (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal +inf.0 binary64)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a a)) (*.f64 (PI.f64) angle)))) #s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64))))))
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) #s(approx (* (* angle (* 1/90 (PI))) (* (+ b a) (- b a))) (*.f64 (PI.f64) (*.f64 (*.f64 (*.f64 angle b) b) #s(literal 1/90 binary64)))))

soundness1.5s (12.6%)

Memory
-0.2MiB live, 1 549.2MiB allocated
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
082436
0130429
1376379
22215372
08238372
04562145
115751992
263511856
081561791
059322
097305
1228305
21102296
08530296
08735022
130914370
085954231
01664
02764
18964
245655
3410155
0837355
084446
0138476
1403366
22701352
08392352
0188887
1605819
22539771
08046740
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
node limit
iter limit
Compiler

Compiled 2 411 to 1 217 computations (49.5% saved)

preprocess158.0ms (1.4%)

Memory
7.8MiB live, 198.1MiB allocated
Remove

(negabs angle)

Compiler

Compiled 3 076 to 966 computations (68.6% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

Loading profile data...