
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (fma (* -3.0 a) c 0.0) (* (* 3.0 a) (+ (sqrt (fma (* c -3.0) a (* b b))) b))))
double code(double a, double b, double c) {
return fma((-3.0 * a), c, 0.0) / ((3.0 * a) * (sqrt(fma((c * -3.0), a, (b * b))) + b));
}
function code(a, b, c) return Float64(fma(Float64(-3.0 * a), c, 0.0) / Float64(Float64(3.0 * a) * Float64(sqrt(fma(Float64(c * -3.0), a, Float64(b * b))) + b))) end
code[a_, b_, c_] := N[(N[(N[(-3.0 * a), $MachinePrecision] * c + 0.0), $MachinePrecision] / N[(N[(3.0 * a), $MachinePrecision] * N[(N[Sqrt[N[(N[(c * -3.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-3 \cdot a, c, 0\right)}{\left(3 \cdot a\right) \cdot \left(\sqrt{\mathsf{fma}\left(c \cdot -3, a, b \cdot b\right)} + b\right)}
\end{array}
Initial program 56.8%
lift-/.f64N/A
div-invN/A
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
Applied rewrites56.8%
lift-pow.f64N/A
unpow-1N/A
lower-/.f6456.8
lift-fma.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-*.f6456.8
Applied rewrites56.8%
Applied rewrites99.4%
(FPCore (a b c) :precision binary64 (if (<= (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)) -0.02) (/ (+ (- b) (sqrt (fma b b (* (* -3.0 a) c)))) (* 3.0 a)) (pow (fma (/ 1.5 b) a (* (/ b c) -2.0)) -1.0)))
double code(double a, double b, double c) {
double tmp;
if (((-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)) <= -0.02) {
tmp = (-b + sqrt(fma(b, b, ((-3.0 * a) * c)))) / (3.0 * a);
} else {
tmp = pow(fma((1.5 / b), a, ((b / c) * -2.0)), -1.0);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) <= -0.02) tmp = Float64(Float64(Float64(-b) + sqrt(fma(b, b, Float64(Float64(-3.0 * a) * c)))) / Float64(3.0 * a)); else tmp = fma(Float64(1.5 / b), a, Float64(Float64(b / c) * -2.0)) ^ -1.0; end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -0.02], N[(N[((-b) + N[Sqrt[N[(b * b + N[(N[(-3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(1.5 / b), $MachinePrecision] * a + N[(N[(b / c), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \leq -0.02:\\
\;\;\;\;\frac{\left(-b\right) + \sqrt{\mathsf{fma}\left(b, b, \left(-3 \cdot a\right) \cdot c\right)}}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(\frac{1.5}{b}, a, \frac{b}{c} \cdot -2\right)\right)}^{-1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0200000000000000004Initial program 80.5%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval80.7
Applied rewrites80.7%
if -0.0200000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.3%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6448.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6448.3
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6448.3
Applied rewrites48.3%
Taylor expanded in a around 0
Applied rewrites95.1%
Taylor expanded in c around 0
Applied rewrites95.1%
Taylor expanded in a around 0
Applied rewrites87.4%
Final simplification85.6%
(FPCore (a b c) :precision binary64 (if (<= (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)) -0.02) (* (/ 0.3333333333333333 a) (- (sqrt (fma (* -3.0 a) c (* b b))) b)) (pow (fma (/ 1.5 b) a (* (/ b c) -2.0)) -1.0)))
double code(double a, double b, double c) {
double tmp;
if (((-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)) <= -0.02) {
tmp = (0.3333333333333333 / a) * (sqrt(fma((-3.0 * a), c, (b * b))) - b);
} else {
tmp = pow(fma((1.5 / b), a, ((b / c) * -2.0)), -1.0);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) <= -0.02) tmp = Float64(Float64(0.3333333333333333 / a) * Float64(sqrt(fma(Float64(-3.0 * a), c, Float64(b * b))) - b)); else tmp = fma(Float64(1.5 / b), a, Float64(Float64(b / c) * -2.0)) ^ -1.0; end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -0.02], N[(N[(0.3333333333333333 / a), $MachinePrecision] * N[(N[Sqrt[N[(N[(-3.0 * a), $MachinePrecision] * c + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(1.5 / b), $MachinePrecision] * a + N[(N[(b / c), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \leq -0.02:\\
\;\;\;\;\frac{0.3333333333333333}{a} \cdot \left(\sqrt{\mathsf{fma}\left(-3 \cdot a, c, b \cdot b\right)} - b\right)\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(\frac{1.5}{b}, a, \frac{b}{c} \cdot -2\right)\right)}^{-1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0200000000000000004Initial program 80.5%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6480.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6480.5
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6480.5
Applied rewrites80.5%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6480.5
Applied rewrites80.5%
if -0.0200000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.3%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6448.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6448.3
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6448.3
Applied rewrites48.3%
Taylor expanded in a around 0
Applied rewrites95.1%
Taylor expanded in c around 0
Applied rewrites95.1%
Taylor expanded in a around 0
Applied rewrites87.4%
Final simplification85.6%
(FPCore (a b c) :precision binary64 (pow (fma (/ 1.5 b) a (* (/ b c) -2.0)) -1.0))
double code(double a, double b, double c) {
return pow(fma((1.5 / b), a, ((b / c) * -2.0)), -1.0);
}
function code(a, b, c) return fma(Float64(1.5 / b), a, Float64(Float64(b / c) * -2.0)) ^ -1.0 end
code[a_, b_, c_] := N[Power[N[(N[(1.5 / b), $MachinePrecision] * a + N[(N[(b / c), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(\mathsf{fma}\left(\frac{1.5}{b}, a, \frac{b}{c} \cdot -2\right)\right)}^{-1}
\end{array}
Initial program 56.8%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6456.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6456.8
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6456.8
Applied rewrites56.8%
Taylor expanded in a around 0
Applied rewrites91.3%
Taylor expanded in c around 0
Applied rewrites91.3%
Taylor expanded in a around 0
Applied rewrites81.3%
Final simplification81.3%
(FPCore (a b c) :precision binary64 (/ 0.3333333333333333 (fma 0.5 (/ a b) (* -0.6666666666666666 (/ b c)))))
double code(double a, double b, double c) {
return 0.3333333333333333 / fma(0.5, (a / b), (-0.6666666666666666 * (b / c)));
}
function code(a, b, c) return Float64(0.3333333333333333 / fma(0.5, Float64(a / b), Float64(-0.6666666666666666 * Float64(b / c)))) end
code[a_, b_, c_] := N[(0.3333333333333333 / N[(0.5 * N[(a / b), $MachinePrecision] + N[(-0.6666666666666666 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.3333333333333333}{\mathsf{fma}\left(0.5, \frac{a}{b}, -0.6666666666666666 \cdot \frac{b}{c}\right)}
\end{array}
Initial program 56.8%
lift-/.f64N/A
div-invN/A
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lift-*.f64N/A
associate-/r*N/A
frac-timesN/A
Applied rewrites56.8%
Taylor expanded in a around 0
+-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6481.2
Applied rewrites81.2%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 56.8%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6462.9
Applied rewrites62.9%
herbie shell --seed 2024313
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))