
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
(FPCore (a b) :precision binary64 (exp (fma (log (+ (exp b) (exp a))) -1.0 a)))
double code(double a, double b) {
return exp(fma(log((exp(b) + exp(a))), -1.0, a));
}
function code(a, b) return exp(fma(log(Float64(exp(b) + exp(a))), -1.0, a)) end
code[a_, b_] := N[Exp[N[(N[Log[N[(N[Exp[b], $MachinePrecision] + N[Exp[a], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * -1.0 + a), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\mathsf{fma}\left(\log \left(e^{b} + e^{a}\right), -1, a\right)}
\end{array}
Initial program 98.8%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
inv-powN/A
pow-to-expN/A
lift-exp.f64N/A
prod-expN/A
lower-exp.f64N/A
lower-fma.f64N/A
lower-log.f6499.2
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.2
Applied rewrites99.2%
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Initial program 98.8%
(FPCore (a b) :precision binary64 (if (<= (exp a) 0.0) (/ (exp a) 2.0) (pow (+ (exp b) 1.0) -1.0)))
double code(double a, double b) {
double tmp;
if (exp(a) <= 0.0) {
tmp = exp(a) / 2.0;
} else {
tmp = pow((exp(b) + 1.0), -1.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (exp(a) <= 0.0d0) then
tmp = exp(a) / 2.0d0
else
tmp = (exp(b) + 1.0d0) ** (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (Math.exp(a) <= 0.0) {
tmp = Math.exp(a) / 2.0;
} else {
tmp = Math.pow((Math.exp(b) + 1.0), -1.0);
}
return tmp;
}
def code(a, b): tmp = 0 if math.exp(a) <= 0.0: tmp = math.exp(a) / 2.0 else: tmp = math.pow((math.exp(b) + 1.0), -1.0) return tmp
function code(a, b) tmp = 0.0 if (exp(a) <= 0.0) tmp = Float64(exp(a) / 2.0); else tmp = Float64(exp(b) + 1.0) ^ -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (exp(a) <= 0.0) tmp = exp(a) / 2.0; else tmp = (exp(b) + 1.0) ^ -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[Exp[a], $MachinePrecision], 0.0], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[Power[N[(N[Exp[b], $MachinePrecision] + 1.0), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{a} \leq 0:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;{\left(e^{b} + 1\right)}^{-1}\\
\end{array}
\end{array}
if (exp.f64 a) < 0.0Initial program 100.0%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in a around 0
Applied rewrites100.0%
if 0.0 < (exp.f64 a) Initial program 98.3%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6498.5
Applied rewrites98.5%
Final simplification99.0%
(FPCore (a b)
:precision binary64
(if (<= a -1.9e+154)
(/ 1.0 (fma (fma 0.5 a 1.0) a 2.0))
(if (<= a -1000.0)
(* (pow b 3.0) 0.020833333333333332)
(pow (fma (fma (fma 0.16666666666666666 b 0.5) b 1.0) b 2.0) -1.0))))
double code(double a, double b) {
double tmp;
if (a <= -1.9e+154) {
tmp = 1.0 / fma(fma(0.5, a, 1.0), a, 2.0);
} else if (a <= -1000.0) {
tmp = pow(b, 3.0) * 0.020833333333333332;
} else {
tmp = pow(fma(fma(fma(0.16666666666666666, b, 0.5), b, 1.0), b, 2.0), -1.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (a <= -1.9e+154) tmp = Float64(1.0 / fma(fma(0.5, a, 1.0), a, 2.0)); elseif (a <= -1000.0) tmp = Float64((b ^ 3.0) * 0.020833333333333332); else tmp = fma(fma(fma(0.16666666666666666, b, 0.5), b, 1.0), b, 2.0) ^ -1.0; end return tmp end
code[a_, b_] := If[LessEqual[a, -1.9e+154], N[(1.0 / N[(N[(0.5 * a + 1.0), $MachinePrecision] * a + 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -1000.0], N[(N[Power[b, 3.0], $MachinePrecision] * 0.020833333333333332), $MachinePrecision], N[Power[N[(N[(N[(0.16666666666666666 * b + 0.5), $MachinePrecision] * b + 1.0), $MachinePrecision] * b + 2.0), $MachinePrecision], -1.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.9 \cdot 10^{+154}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, a, 1\right), a, 2\right)}\\
\mathbf{elif}\;a \leq -1000:\\
\;\;\;\;{b}^{3} \cdot 0.020833333333333332\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, b, 0.5\right), b, 1\right), b, 2\right)\right)}^{-1}\\
\end{array}
\end{array}
if a < -1.8999999999999999e154Initial program 100.0%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in a around 0
Applied rewrites100.0%
Taylor expanded in a around 0
Applied rewrites100.0%
if -1.8999999999999999e154 < a < -1e3Initial program 100.0%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6420.7
Applied rewrites20.7%
Taylor expanded in b around 0
Applied rewrites2.9%
Taylor expanded in b around inf
Applied rewrites43.4%
if -1e3 < a Initial program 98.3%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6498.5
Applied rewrites98.5%
Taylor expanded in b around 0
Applied rewrites62.7%
Final simplification65.1%
(FPCore (a b) :precision binary64 (if (<= b 3.8e+95) (/ (exp a) 2.0) (pow (fma (fma (fma 0.16666666666666666 b 0.5) b 1.0) b 2.0) -1.0)))
double code(double a, double b) {
double tmp;
if (b <= 3.8e+95) {
tmp = exp(a) / 2.0;
} else {
tmp = pow(fma(fma(fma(0.16666666666666666, b, 0.5), b, 1.0), b, 2.0), -1.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (b <= 3.8e+95) tmp = Float64(exp(a) / 2.0); else tmp = fma(fma(fma(0.16666666666666666, b, 0.5), b, 1.0), b, 2.0) ^ -1.0; end return tmp end
code[a_, b_] := If[LessEqual[b, 3.8e+95], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[Power[N[(N[(N[(0.16666666666666666 * b + 0.5), $MachinePrecision] * b + 1.0), $MachinePrecision] * b + 2.0), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.8 \cdot 10^{+95}:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, b, 0.5\right), b, 1\right), b, 2\right)\right)}^{-1}\\
\end{array}
\end{array}
if b < 3.7999999999999999e95Initial program 99.1%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6475.2
Applied rewrites75.2%
Taylor expanded in a around 0
Applied rewrites74.8%
if 3.7999999999999999e95 < b Initial program 97.4%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in b around 0
Applied rewrites93.1%
Final simplification77.6%
(FPCore (a b) :precision binary64 (if (<= b 3.8e+95) (/ 1.0 (fma (fma 0.5 a 1.0) a 2.0)) (pow (fma (fma (fma 0.16666666666666666 b 0.5) b 1.0) b 2.0) -1.0)))
double code(double a, double b) {
double tmp;
if (b <= 3.8e+95) {
tmp = 1.0 / fma(fma(0.5, a, 1.0), a, 2.0);
} else {
tmp = pow(fma(fma(fma(0.16666666666666666, b, 0.5), b, 1.0), b, 2.0), -1.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (b <= 3.8e+95) tmp = Float64(1.0 / fma(fma(0.5, a, 1.0), a, 2.0)); else tmp = fma(fma(fma(0.16666666666666666, b, 0.5), b, 1.0), b, 2.0) ^ -1.0; end return tmp end
code[a_, b_] := If[LessEqual[b, 3.8e+95], N[(1.0 / N[(N[(0.5 * a + 1.0), $MachinePrecision] * a + 2.0), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(N[(0.16666666666666666 * b + 0.5), $MachinePrecision] * b + 1.0), $MachinePrecision] * b + 2.0), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.8 \cdot 10^{+95}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, a, 1\right), a, 2\right)}\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, b, 0.5\right), b, 1\right), b, 2\right)\right)}^{-1}\\
\end{array}
\end{array}
if b < 3.7999999999999999e95Initial program 99.1%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6475.2
Applied rewrites75.2%
Taylor expanded in a around 0
Applied rewrites75.2%
Taylor expanded in a around 0
Applied rewrites57.4%
if 3.7999999999999999e95 < b Initial program 97.4%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in b around 0
Applied rewrites93.1%
Final simplification62.8%
(FPCore (a b) :precision binary64 (if (<= b 7.2e+152) (/ 1.0 (fma (fma 0.5 a 1.0) a 2.0)) (pow (fma (fma 0.5 b 1.0) b 2.0) -1.0)))
double code(double a, double b) {
double tmp;
if (b <= 7.2e+152) {
tmp = 1.0 / fma(fma(0.5, a, 1.0), a, 2.0);
} else {
tmp = pow(fma(fma(0.5, b, 1.0), b, 2.0), -1.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (b <= 7.2e+152) tmp = Float64(1.0 / fma(fma(0.5, a, 1.0), a, 2.0)); else tmp = fma(fma(0.5, b, 1.0), b, 2.0) ^ -1.0; end return tmp end
code[a_, b_] := If[LessEqual[b, 7.2e+152], N[(1.0 / N[(N[(0.5 * a + 1.0), $MachinePrecision] * a + 2.0), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(0.5 * b + 1.0), $MachinePrecision] * b + 2.0), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 7.2 \cdot 10^{+152}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, a, 1\right), a, 2\right)}\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(\mathsf{fma}\left(0.5, b, 1\right), b, 2\right)\right)}^{-1}\\
\end{array}
\end{array}
if b < 7.1999999999999998e152Initial program 98.7%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6472.1
Applied rewrites72.1%
Taylor expanded in a around 0
Applied rewrites72.1%
Taylor expanded in a around 0
Applied rewrites54.6%
if 7.1999999999999998e152 < b Initial program 100.0%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in b around 0
Applied rewrites100.0%
Final simplification59.0%
(FPCore (a b) :precision binary64 (if (<= b 9.2e-215) (/ (+ 1.0 a) (+ (+ 1.0 a) 1.0)) (pow (fma (fma 0.5 b 1.0) b 2.0) -1.0)))
double code(double a, double b) {
double tmp;
if (b <= 9.2e-215) {
tmp = (1.0 + a) / ((1.0 + a) + 1.0);
} else {
tmp = pow(fma(fma(0.5, b, 1.0), b, 2.0), -1.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (b <= 9.2e-215) tmp = Float64(Float64(1.0 + a) / Float64(Float64(1.0 + a) + 1.0)); else tmp = fma(fma(0.5, b, 1.0), b, 2.0) ^ -1.0; end return tmp end
code[a_, b_] := If[LessEqual[b, 9.2e-215], N[(N[(1.0 + a), $MachinePrecision] / N[(N[(1.0 + a), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[Power[N[(N[(0.5 * b + 1.0), $MachinePrecision] * b + 2.0), $MachinePrecision], -1.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 9.2 \cdot 10^{-215}:\\
\;\;\;\;\frac{1 + a}{\left(1 + a\right) + 1}\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{fma}\left(\mathsf{fma}\left(0.5, b, 1\right), b, 2\right)\right)}^{-1}\\
\end{array}
\end{array}
if b < 9.1999999999999996e-215Initial program 98.7%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6470.7
Applied rewrites70.7%
Taylor expanded in a around 0
Applied rewrites70.5%
Taylor expanded in a around 0
lower-+.f6443.6
Applied rewrites43.6%
if 9.1999999999999996e-215 < b Initial program 99.0%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6484.3
Applied rewrites84.3%
Taylor expanded in b around 0
Applied rewrites52.5%
Final simplification47.2%
(FPCore (a b) :precision binary64 (/ 1.0 (+ (+ 1.0 a) 1.0)))
double code(double a, double b) {
return 1.0 / ((1.0 + a) + 1.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / ((1.0d0 + a) + 1.0d0)
end function
public static double code(double a, double b) {
return 1.0 / ((1.0 + a) + 1.0);
}
def code(a, b): return 1.0 / ((1.0 + a) + 1.0)
function code(a, b) return Float64(1.0 / Float64(Float64(1.0 + a) + 1.0)) end
function tmp = code(a, b) tmp = 1.0 / ((1.0 + a) + 1.0); end
code[a_, b_] := N[(1.0 / N[(N[(1.0 + a), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\left(1 + a\right) + 1}
\end{array}
Initial program 98.8%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6468.4
Applied rewrites68.4%
Taylor expanded in a around 0
Applied rewrites68.3%
Taylor expanded in a around 0
Applied rewrites37.3%
(FPCore (a b) :precision binary64 0.5)
double code(double a, double b) {
return 0.5;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0
end function
public static double code(double a, double b) {
return 0.5;
}
def code(a, b): return 0.5
function code(a, b) return 0.5 end
function tmp = code(a, b) tmp = 0.5; end
code[a_, b_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 98.8%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f6476.3
Applied rewrites76.3%
Taylor expanded in b around 0
Applied rewrites36.8%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
herbie shell --seed 2024313
(FPCore (a b)
:name "Quotient of sum of exps"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ 1 (exp (- b a)))))
(/ (exp a) (+ (exp a) (exp b))))