
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
def code(x, y, z, t): return x + ((y - x) / (t / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) / (t / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Initial program 92.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
(FPCore (x y z t) :precision binary64 (if (or (<= x -2.1e+50) (not (<= x 6.6e+135))) (* (- 1.0 (/ z t)) x) (+ x (/ (* z y) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.1e+50) || !(x <= 6.6e+135)) {
tmp = (1.0 - (z / t)) * x;
} else {
tmp = x + ((z * y) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2.1d+50)) .or. (.not. (x <= 6.6d+135))) then
tmp = (1.0d0 - (z / t)) * x
else
tmp = x + ((z * y) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.1e+50) || !(x <= 6.6e+135)) {
tmp = (1.0 - (z / t)) * x;
} else {
tmp = x + ((z * y) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.1e+50) or not (x <= 6.6e+135): tmp = (1.0 - (z / t)) * x else: tmp = x + ((z * y) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.1e+50) || !(x <= 6.6e+135)) tmp = Float64(Float64(1.0 - Float64(z / t)) * x); else tmp = Float64(x + Float64(Float64(z * y) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2.1e+50) || ~((x <= 6.6e+135))) tmp = (1.0 - (z / t)) * x; else tmp = x + ((z * y) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.1e+50], N[Not[LessEqual[x, 6.6e+135]], $MachinePrecision]], N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(x + N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.1 \cdot 10^{+50} \lor \neg \left(x \leq 6.6 \cdot 10^{+135}\right):\\
\;\;\;\;\left(1 - \frac{z}{t}\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;x + \frac{z \cdot y}{t}\\
\end{array}
\end{array}
if x < -2.1e50 or 6.5999999999999998e135 < x Initial program 91.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6490.2
Applied rewrites90.2%
if -2.1e50 < x < 6.5999999999999998e135Initial program 93.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6483.0
Applied rewrites83.0%
Final simplification85.9%
(FPCore (x y z t) :precision binary64 (if (or (<= t -8.5e-186) (not (<= t 9.2e-55))) (* (- 1.0 (/ z t)) x) (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -8.5e-186) || !(t <= 9.2e-55)) {
tmp = (1.0 - (z / t)) * x;
} else {
tmp = ((y - x) * z) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-8.5d-186)) .or. (.not. (t <= 9.2d-55))) then
tmp = (1.0d0 - (z / t)) * x
else
tmp = ((y - x) * z) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -8.5e-186) || !(t <= 9.2e-55)) {
tmp = (1.0 - (z / t)) * x;
} else {
tmp = ((y - x) * z) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -8.5e-186) or not (t <= 9.2e-55): tmp = (1.0 - (z / t)) * x else: tmp = ((y - x) * z) / t return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -8.5e-186) || !(t <= 9.2e-55)) tmp = Float64(Float64(1.0 - Float64(z / t)) * x); else tmp = Float64(Float64(Float64(y - x) * z) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -8.5e-186) || ~((t <= 9.2e-55))) tmp = (1.0 - (z / t)) * x; else tmp = ((y - x) * z) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -8.5e-186], N[Not[LessEqual[t, 9.2e-55]], $MachinePrecision]], N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -8.5 \cdot 10^{-186} \lor \neg \left(t \leq 9.2 \cdot 10^{-55}\right):\\
\;\;\;\;\left(1 - \frac{z}{t}\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(y - x\right) \cdot z}{t}\\
\end{array}
\end{array}
if t < -8.4999999999999994e-186 or 9.20000000000000046e-55 < t Initial program 89.4%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6472.7
Applied rewrites72.7%
if -8.4999999999999994e-186 < t < 9.20000000000000046e-55Initial program 99.2%
Taylor expanded in z around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6489.1
Applied rewrites89.1%
Final simplification78.3%
(FPCore (x y z t) :precision binary64 (if (or (<= x -8.6e-91) (not (<= x 1.9e-92))) (* (- 1.0 (/ z t)) x) (* (/ y t) z)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -8.6e-91) || !(x <= 1.9e-92)) {
tmp = (1.0 - (z / t)) * x;
} else {
tmp = (y / t) * z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-8.6d-91)) .or. (.not. (x <= 1.9d-92))) then
tmp = (1.0d0 - (z / t)) * x
else
tmp = (y / t) * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -8.6e-91) || !(x <= 1.9e-92)) {
tmp = (1.0 - (z / t)) * x;
} else {
tmp = (y / t) * z;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -8.6e-91) or not (x <= 1.9e-92): tmp = (1.0 - (z / t)) * x else: tmp = (y / t) * z return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -8.6e-91) || !(x <= 1.9e-92)) tmp = Float64(Float64(1.0 - Float64(z / t)) * x); else tmp = Float64(Float64(y / t) * z); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -8.6e-91) || ~((x <= 1.9e-92))) tmp = (1.0 - (z / t)) * x; else tmp = (y / t) * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -8.6e-91], N[Not[LessEqual[x, 1.9e-92]], $MachinePrecision]], N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.6 \cdot 10^{-91} \lor \neg \left(x \leq 1.9 \cdot 10^{-92}\right):\\
\;\;\;\;\left(1 - \frac{z}{t}\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t} \cdot z\\
\end{array}
\end{array}
if x < -8.6e-91 or 1.9e-92 < x Initial program 92.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6478.8
Applied rewrites78.8%
if -8.6e-91 < x < 1.9e-92Initial program 93.3%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6466.7
Applied rewrites66.7%
Applied rewrites69.7%
Final simplification76.2%
(FPCore (x y z t) :precision binary64 (if (or (<= y -1.24e-45) (not (<= y 1.8e-73))) (* y (/ z t)) (* (/ z t) (- x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.24e-45) || !(y <= 1.8e-73)) {
tmp = y * (z / t);
} else {
tmp = (z / t) * -x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.24d-45)) .or. (.not. (y <= 1.8d-73))) then
tmp = y * (z / t)
else
tmp = (z / t) * -x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.24e-45) || !(y <= 1.8e-73)) {
tmp = y * (z / t);
} else {
tmp = (z / t) * -x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.24e-45) or not (y <= 1.8e-73): tmp = y * (z / t) else: tmp = (z / t) * -x return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.24e-45) || !(y <= 1.8e-73)) tmp = Float64(y * Float64(z / t)); else tmp = Float64(Float64(z / t) * Float64(-x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.24e-45) || ~((y <= 1.8e-73))) tmp = y * (z / t); else tmp = (z / t) * -x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.24e-45], N[Not[LessEqual[y, 1.8e-73]], $MachinePrecision]], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(N[(z / t), $MachinePrecision] * (-x)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.24 \cdot 10^{-45} \lor \neg \left(y \leq 1.8 \cdot 10^{-73}\right):\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{t} \cdot \left(-x\right)\\
\end{array}
\end{array}
if y < -1.24e-45 or 1.8e-73 < y Initial program 91.9%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6449.0
Applied rewrites49.0%
Applied rewrites53.6%
if -1.24e-45 < y < 1.8e-73Initial program 94.4%
Taylor expanded in z around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6452.5
Applied rewrites52.5%
Taylor expanded in x around inf
Applied rewrites43.0%
Applied rewrites45.1%
Final simplification50.8%
(FPCore (x y z t) :precision binary64 (if (or (<= y -1.04e-45) (not (<= y 1.8e-73))) (* y (/ z t)) (* z (/ (- x) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.04e-45) || !(y <= 1.8e-73)) {
tmp = y * (z / t);
} else {
tmp = z * (-x / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.04d-45)) .or. (.not. (y <= 1.8d-73))) then
tmp = y * (z / t)
else
tmp = z * (-x / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.04e-45) || !(y <= 1.8e-73)) {
tmp = y * (z / t);
} else {
tmp = z * (-x / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.04e-45) or not (y <= 1.8e-73): tmp = y * (z / t) else: tmp = z * (-x / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.04e-45) || !(y <= 1.8e-73)) tmp = Float64(y * Float64(z / t)); else tmp = Float64(z * Float64(Float64(-x) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.04e-45) || ~((y <= 1.8e-73))) tmp = y * (z / t); else tmp = z * (-x / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.04e-45], N[Not[LessEqual[y, 1.8e-73]], $MachinePrecision]], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(z * N[((-x) / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.04 \cdot 10^{-45} \lor \neg \left(y \leq 1.8 \cdot 10^{-73}\right):\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{-x}{t}\\
\end{array}
\end{array}
if y < -1.0400000000000001e-45 or 1.8e-73 < y Initial program 91.9%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6449.0
Applied rewrites49.0%
Applied rewrites53.6%
if -1.0400000000000001e-45 < y < 1.8e-73Initial program 94.4%
Taylor expanded in z around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6452.5
Applied rewrites52.5%
Taylor expanded in x around inf
Applied rewrites43.0%
Applied rewrites41.7%
Final simplification49.7%
(FPCore (x y z t) :precision binary64 (fma (/ z t) (- y x) x))
double code(double x, double y, double z, double t) {
return fma((z / t), (y - x), x);
}
function code(x, y, z, t) return fma(Float64(z / t), Float64(y - x), x) end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)
\end{array}
Initial program 92.7%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6497.6
Applied rewrites97.6%
(FPCore (x y z t) :precision binary64 (* y (/ z t)))
double code(double x, double y, double z, double t) {
return y * (z / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * (z / t)
end function
public static double code(double x, double y, double z, double t) {
return y * (z / t);
}
def code(x, y, z, t): return y * (z / t)
function code(x, y, z, t) return Float64(y * Float64(z / t)) end
function tmp = code(x, y, z, t) tmp = y * (z / t); end
code[x_, y_, z_, t_] := N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \frac{z}{t}
\end{array}
Initial program 92.7%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6437.0
Applied rewrites37.0%
Applied rewrites39.7%
(FPCore (x y z t)
:precision binary64
(if (< x -9.025511195533005e-135)
(- x (* (/ z t) (- x y)))
(if (< x 4.275032163700715e-250)
(+ x (* (/ (- y x) t) z))
(+ x (/ (- y x) (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x < (-9.025511195533005d-135)) then
tmp = x - ((z / t) * (x - y))
else if (x < 4.275032163700715d-250) then
tmp = x + (((y - x) / t) * z)
else
tmp = x + ((y - x) / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x < -9.025511195533005e-135: tmp = x - ((z / t) * (x - y)) elif x < 4.275032163700715e-250: tmp = x + (((y - x) / t) * z) else: tmp = x + ((y - x) / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x < -9.025511195533005e-135) tmp = Float64(x - Float64(Float64(z / t) * Float64(x - y))); elseif (x < 4.275032163700715e-250) tmp = Float64(x + Float64(Float64(Float64(y - x) / t) * z)); else tmp = Float64(x + Float64(Float64(y - x) / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x < -9.025511195533005e-135) tmp = x - ((z / t) * (x - y)); elseif (x < 4.275032163700715e-250) tmp = x + (((y - x) / t) * z); else tmp = x + ((y - x) / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[x, -9.025511195533005e-135], N[(x - N[(N[(z / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[x, 4.275032163700715e-250], N[(x + N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x < -9.025511195533005 \cdot 10^{-135}:\\
\;\;\;\;x - \frac{z}{t} \cdot \left(x - y\right)\\
\mathbf{elif}\;x < 4.275032163700715 \cdot 10^{-250}:\\
\;\;\;\;x + \frac{y - x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y - x}{\frac{t}{z}}\\
\end{array}
\end{array}
herbie shell --seed 2024313
(FPCore (x y z t)
:name "Numeric.Histogram:binBounds from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (if (< x -1805102239106601/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (* (/ z t) (- x y))) (if (< x 855006432740143/2000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y x) t) z)) (+ x (/ (- y x) (/ t z))))))
(+ x (/ (* (- y x) z) t)))