
(FPCore (x y) :precision binary64 (/ (* x y) (* (* (+ x y) (+ x y)) (+ (+ x y) 1.0))))
double code(double x, double y) {
return (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0d0))
end function
public static double code(double x, double y) {
return (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0));
}
def code(x, y): return (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0))
function code(x, y) return Float64(Float64(x * y) / Float64(Float64(Float64(x + y) * Float64(x + y)) * Float64(Float64(x + y) + 1.0))) end
function tmp = code(x, y) tmp = (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0)); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] / N[(N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] * N[(N[(x + y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(\left(x + y\right) \cdot \left(x + y\right)\right) \cdot \left(\left(x + y\right) + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x y) (* (* (+ x y) (+ x y)) (+ (+ x y) 1.0))))
double code(double x, double y) {
return (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0d0))
end function
public static double code(double x, double y) {
return (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0));
}
def code(x, y): return (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0))
function code(x, y) return Float64(Float64(x * y) / Float64(Float64(Float64(x + y) * Float64(x + y)) * Float64(Float64(x + y) + 1.0))) end
function tmp = code(x, y) tmp = (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0)); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] / N[(N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] * N[(N[(x + y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(\left(x + y\right) \cdot \left(x + y\right)\right) \cdot \left(\left(x + y\right) + 1\right)}
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (/ (* (/ y (+ y x)) (/ x (+ 1.0 (+ y x)))) (+ y x)))
assert(x < y);
double code(double x, double y) {
return ((y / (y + x)) * (x / (1.0 + (y + x)))) / (y + x);
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((y / (y + x)) * (x / (1.0d0 + (y + x)))) / (y + x)
end function
assert x < y;
public static double code(double x, double y) {
return ((y / (y + x)) * (x / (1.0 + (y + x)))) / (y + x);
}
[x, y] = sort([x, y]) def code(x, y): return ((y / (y + x)) * (x / (1.0 + (y + x)))) / (y + x)
x, y = sort([x, y]) function code(x, y) return Float64(Float64(Float64(y / Float64(y + x)) * Float64(x / Float64(1.0 + Float64(y + x)))) / Float64(y + x)) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = ((y / (y + x)) * (x / (1.0 + (y + x)))) / (y + x);
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(N[(N[(y / N[(y + x), $MachinePrecision]), $MachinePrecision] * N[(x / N[(1.0 + N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\frac{\frac{y}{y + x} \cdot \frac{x}{1 + \left(y + x\right)}}{y + x}
\end{array}
Initial program 70.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.8%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
*-commutativeN/A
times-fracN/A
lift-/.f64N/A
associate-*l/N/A
associate-/r*N/A
lift-*.f64N/A
lift-/.f64N/A
lower-*.f6494.3
Applied rewrites99.8%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-*r/N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-+.f6499.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-+.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-+.f6499.8
Applied rewrites99.8%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y)
:precision binary64
(if (<= x -4.2e+170)
(/ (/ y x) (+ y x))
(if (<= x -2.5e-268)
(/ (* (/ x (+ y x)) y) (* (+ 1.0 (+ y x)) (+ y x)))
(* (/ (/ x (+ (+ x y) 1.0)) (+ x y)) 1.0))))assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -4.2e+170) {
tmp = (y / x) / (y + x);
} else if (x <= -2.5e-268) {
tmp = ((x / (y + x)) * y) / ((1.0 + (y + x)) * (y + x));
} else {
tmp = ((x / ((x + y) + 1.0)) / (x + y)) * 1.0;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.2d+170)) then
tmp = (y / x) / (y + x)
else if (x <= (-2.5d-268)) then
tmp = ((x / (y + x)) * y) / ((1.0d0 + (y + x)) * (y + x))
else
tmp = ((x / ((x + y) + 1.0d0)) / (x + y)) * 1.0d0
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -4.2e+170) {
tmp = (y / x) / (y + x);
} else if (x <= -2.5e-268) {
tmp = ((x / (y + x)) * y) / ((1.0 + (y + x)) * (y + x));
} else {
tmp = ((x / ((x + y) + 1.0)) / (x + y)) * 1.0;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -4.2e+170: tmp = (y / x) / (y + x) elif x <= -2.5e-268: tmp = ((x / (y + x)) * y) / ((1.0 + (y + x)) * (y + x)) else: tmp = ((x / ((x + y) + 1.0)) / (x + y)) * 1.0 return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -4.2e+170) tmp = Float64(Float64(y / x) / Float64(y + x)); elseif (x <= -2.5e-268) tmp = Float64(Float64(Float64(x / Float64(y + x)) * y) / Float64(Float64(1.0 + Float64(y + x)) * Float64(y + x))); else tmp = Float64(Float64(Float64(x / Float64(Float64(x + y) + 1.0)) / Float64(x + y)) * 1.0); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -4.2e+170)
tmp = (y / x) / (y + x);
elseif (x <= -2.5e-268)
tmp = ((x / (y + x)) * y) / ((1.0 + (y + x)) * (y + x));
else
tmp = ((x / ((x + y) + 1.0)) / (x + y)) * 1.0;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -4.2e+170], N[(N[(y / x), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -2.5e-268], N[(N[(N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] / N[(N[(1.0 + N[(y + x), $MachinePrecision]), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / N[(N[(x + y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision] * 1.0), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{+170}:\\
\;\;\;\;\frac{\frac{y}{x}}{y + x}\\
\mathbf{elif}\;x \leq -2.5 \cdot 10^{-268}:\\
\;\;\;\;\frac{\frac{x}{y + x} \cdot y}{\left(1 + \left(y + x\right)\right) \cdot \left(y + x\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{\left(x + y\right) + 1}}{x + y} \cdot 1\\
\end{array}
\end{array}
if x < -4.19999999999999996e170Initial program 57.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.9%
Taylor expanded in x around inf
lower-/.f6491.4
Applied rewrites91.4%
if -4.19999999999999996e170 < x < -2.5e-268Initial program 79.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
*-commutativeN/A
lower-*.f6498.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6498.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6498.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6498.9
Applied rewrites98.9%
if -2.5e-268 < x Initial program 66.9%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.8%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
*-commutativeN/A
times-fracN/A
lift-/.f64N/A
associate-*l/N/A
associate-/r*N/A
lift-*.f64N/A
lift-/.f64N/A
lower-*.f6493.9
Applied rewrites99.8%
Taylor expanded in x around 0
Applied rewrites51.4%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y)
:precision binary64
(if (<= x -4.2e+170)
(/ (/ y x) (+ y x))
(if (<= x -2.2e-268)
(* (/ y (* (+ 1.0 (+ y x)) (+ y x))) (/ x (+ y x)))
(* (/ (/ x (+ (+ x y) 1.0)) (+ x y)) 1.0))))assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -4.2e+170) {
tmp = (y / x) / (y + x);
} else if (x <= -2.2e-268) {
tmp = (y / ((1.0 + (y + x)) * (y + x))) * (x / (y + x));
} else {
tmp = ((x / ((x + y) + 1.0)) / (x + y)) * 1.0;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.2d+170)) then
tmp = (y / x) / (y + x)
else if (x <= (-2.2d-268)) then
tmp = (y / ((1.0d0 + (y + x)) * (y + x))) * (x / (y + x))
else
tmp = ((x / ((x + y) + 1.0d0)) / (x + y)) * 1.0d0
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -4.2e+170) {
tmp = (y / x) / (y + x);
} else if (x <= -2.2e-268) {
tmp = (y / ((1.0 + (y + x)) * (y + x))) * (x / (y + x));
} else {
tmp = ((x / ((x + y) + 1.0)) / (x + y)) * 1.0;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -4.2e+170: tmp = (y / x) / (y + x) elif x <= -2.2e-268: tmp = (y / ((1.0 + (y + x)) * (y + x))) * (x / (y + x)) else: tmp = ((x / ((x + y) + 1.0)) / (x + y)) * 1.0 return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -4.2e+170) tmp = Float64(Float64(y / x) / Float64(y + x)); elseif (x <= -2.2e-268) tmp = Float64(Float64(y / Float64(Float64(1.0 + Float64(y + x)) * Float64(y + x))) * Float64(x / Float64(y + x))); else tmp = Float64(Float64(Float64(x / Float64(Float64(x + y) + 1.0)) / Float64(x + y)) * 1.0); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -4.2e+170)
tmp = (y / x) / (y + x);
elseif (x <= -2.2e-268)
tmp = (y / ((1.0 + (y + x)) * (y + x))) * (x / (y + x));
else
tmp = ((x / ((x + y) + 1.0)) / (x + y)) * 1.0;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -4.2e+170], N[(N[(y / x), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -2.2e-268], N[(N[(y / N[(N[(1.0 + N[(y + x), $MachinePrecision]), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / N[(N[(x + y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision] * 1.0), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{+170}:\\
\;\;\;\;\frac{\frac{y}{x}}{y + x}\\
\mathbf{elif}\;x \leq -2.2 \cdot 10^{-268}:\\
\;\;\;\;\frac{y}{\left(1 + \left(y + x\right)\right) \cdot \left(y + x\right)} \cdot \frac{x}{y + x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{\left(x + y\right) + 1}}{x + y} \cdot 1\\
\end{array}
\end{array}
if x < -4.19999999999999996e170Initial program 57.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.9%
Taylor expanded in x around inf
lower-/.f6491.4
Applied rewrites91.4%
if -4.19999999999999996e170 < x < -2.20000000000000004e-268Initial program 79.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f6498.9
lift-+.f64N/A
+-commutativeN/A
Applied rewrites98.9%
if -2.20000000000000004e-268 < x Initial program 66.9%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.8%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
*-commutativeN/A
times-fracN/A
lift-/.f64N/A
associate-*l/N/A
associate-/r*N/A
lift-*.f64N/A
lift-/.f64N/A
lower-*.f6493.9
Applied rewrites99.8%
Taylor expanded in x around 0
Applied rewrites51.4%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (+ x y) 1.0)))
(if (<= x -4.2e+170)
(/ (/ y x) (+ y x))
(if (<= x -2.5e-268)
(* y (/ (/ x (+ x y)) (* t_0 (+ x y))))
(* (/ (/ x t_0) (+ x y)) 1.0)))))assert(x < y);
double code(double x, double y) {
double t_0 = (x + y) + 1.0;
double tmp;
if (x <= -4.2e+170) {
tmp = (y / x) / (y + x);
} else if (x <= -2.5e-268) {
tmp = y * ((x / (x + y)) / (t_0 * (x + y)));
} else {
tmp = ((x / t_0) / (x + y)) * 1.0;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) + 1.0d0
if (x <= (-4.2d+170)) then
tmp = (y / x) / (y + x)
else if (x <= (-2.5d-268)) then
tmp = y * ((x / (x + y)) / (t_0 * (x + y)))
else
tmp = ((x / t_0) / (x + y)) * 1.0d0
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double t_0 = (x + y) + 1.0;
double tmp;
if (x <= -4.2e+170) {
tmp = (y / x) / (y + x);
} else if (x <= -2.5e-268) {
tmp = y * ((x / (x + y)) / (t_0 * (x + y)));
} else {
tmp = ((x / t_0) / (x + y)) * 1.0;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): t_0 = (x + y) + 1.0 tmp = 0 if x <= -4.2e+170: tmp = (y / x) / (y + x) elif x <= -2.5e-268: tmp = y * ((x / (x + y)) / (t_0 * (x + y))) else: tmp = ((x / t_0) / (x + y)) * 1.0 return tmp
x, y = sort([x, y]) function code(x, y) t_0 = Float64(Float64(x + y) + 1.0) tmp = 0.0 if (x <= -4.2e+170) tmp = Float64(Float64(y / x) / Float64(y + x)); elseif (x <= -2.5e-268) tmp = Float64(y * Float64(Float64(x / Float64(x + y)) / Float64(t_0 * Float64(x + y)))); else tmp = Float64(Float64(Float64(x / t_0) / Float64(x + y)) * 1.0); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
t_0 = (x + y) + 1.0;
tmp = 0.0;
if (x <= -4.2e+170)
tmp = (y / x) / (y + x);
elseif (x <= -2.5e-268)
tmp = y * ((x / (x + y)) / (t_0 * (x + y)));
else
tmp = ((x / t_0) / (x + y)) * 1.0;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -4.2e+170], N[(N[(y / x), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -2.5e-268], N[(y * N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(t$95$0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / t$95$0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision] * 1.0), $MachinePrecision]]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
t_0 := \left(x + y\right) + 1\\
\mathbf{if}\;x \leq -4.2 \cdot 10^{+170}:\\
\;\;\;\;\frac{\frac{y}{x}}{y + x}\\
\mathbf{elif}\;x \leq -2.5 \cdot 10^{-268}:\\
\;\;\;\;y \cdot \frac{\frac{x}{x + y}}{t\_0 \cdot \left(x + y\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t\_0}}{x + y} \cdot 1\\
\end{array}
\end{array}
if x < -4.19999999999999996e170Initial program 57.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.9%
Taylor expanded in x around inf
lower-/.f6491.4
Applied rewrites91.4%
if -4.19999999999999996e170 < x < -2.5e-268Initial program 79.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
frac-timesN/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6494.8
lift-+.f64N/A
+-commutativeN/A
lift-+.f6494.8
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
+-commutativeN/A
lift-+.f64N/A
lift-+.f6494.8
lift-+.f64N/A
+-commutativeN/A
lift-+.f6494.8
Applied rewrites94.8%
if -2.5e-268 < x Initial program 66.9%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.8%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
*-commutativeN/A
times-fracN/A
lift-/.f64N/A
associate-*l/N/A
associate-/r*N/A
lift-*.f64N/A
lift-/.f64N/A
lower-*.f6493.9
Applied rewrites99.8%
Taylor expanded in x around 0
Applied rewrites51.4%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y)
:precision binary64
(if (<= x -4.5e+85)
(/ (/ y x) (+ y x))
(if (<= x -1.55e-9)
(/ (* x y) (* (* (+ x y) (+ x y)) (+ (+ x y) 1.0)))
(* (/ y (+ y x)) (/ x (* (+ 1.0 y) (+ y x)))))))assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -4.5e+85) {
tmp = (y / x) / (y + x);
} else if (x <= -1.55e-9) {
tmp = (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0));
} else {
tmp = (y / (y + x)) * (x / ((1.0 + y) * (y + x)));
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.5d+85)) then
tmp = (y / x) / (y + x)
else if (x <= (-1.55d-9)) then
tmp = (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0d0))
else
tmp = (y / (y + x)) * (x / ((1.0d0 + y) * (y + x)))
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -4.5e+85) {
tmp = (y / x) / (y + x);
} else if (x <= -1.55e-9) {
tmp = (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0));
} else {
tmp = (y / (y + x)) * (x / ((1.0 + y) * (y + x)));
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -4.5e+85: tmp = (y / x) / (y + x) elif x <= -1.55e-9: tmp = (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0)) else: tmp = (y / (y + x)) * (x / ((1.0 + y) * (y + x))) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -4.5e+85) tmp = Float64(Float64(y / x) / Float64(y + x)); elseif (x <= -1.55e-9) tmp = Float64(Float64(x * y) / Float64(Float64(Float64(x + y) * Float64(x + y)) * Float64(Float64(x + y) + 1.0))); else tmp = Float64(Float64(y / Float64(y + x)) * Float64(x / Float64(Float64(1.0 + y) * Float64(y + x)))); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -4.5e+85)
tmp = (y / x) / (y + x);
elseif (x <= -1.55e-9)
tmp = (x * y) / (((x + y) * (x + y)) * ((x + y) + 1.0));
else
tmp = (y / (y + x)) * (x / ((1.0 + y) * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -4.5e+85], N[(N[(y / x), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -1.55e-9], N[(N[(x * y), $MachinePrecision] / N[(N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] * N[(N[(x + y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y / N[(y + x), $MachinePrecision]), $MachinePrecision] * N[(x / N[(N[(1.0 + y), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.5 \cdot 10^{+85}:\\
\;\;\;\;\frac{\frac{y}{x}}{y + x}\\
\mathbf{elif}\;x \leq -1.55 \cdot 10^{-9}:\\
\;\;\;\;\frac{x \cdot y}{\left(\left(x + y\right) \cdot \left(x + y\right)\right) \cdot \left(\left(x + y\right) + 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y + x} \cdot \frac{x}{\left(1 + y\right) \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if x < -4.50000000000000007e85Initial program 61.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.9%
Taylor expanded in x around inf
lower-/.f6492.5
Applied rewrites92.5%
if -4.50000000000000007e85 < x < -1.55000000000000002e-9Initial program 93.9%
if -1.55000000000000002e-9 < x Initial program 70.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.7
lift-+.f64N/A
+-commutativeN/A
lower-+.f6495.7
lift-+.f64N/A
+-commutativeN/A
lower-+.f6495.7
lift-+.f64N/A
+-commutativeN/A
lower-+.f6495.7
Applied rewrites95.7%
Taylor expanded in x around 0
lower-+.f6482.5
Applied rewrites82.5%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (+ x y) 1.0)))
(if (<= x -4.5e+85)
(/ (/ y x) (+ y x))
(if (<= x -4.6e-149)
(/ (* x y) (* (* (+ x y) (+ x y)) t_0))
(* (/ (/ x t_0) (+ x y)) 1.0)))))assert(x < y);
double code(double x, double y) {
double t_0 = (x + y) + 1.0;
double tmp;
if (x <= -4.5e+85) {
tmp = (y / x) / (y + x);
} else if (x <= -4.6e-149) {
tmp = (x * y) / (((x + y) * (x + y)) * t_0);
} else {
tmp = ((x / t_0) / (x + y)) * 1.0;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) + 1.0d0
if (x <= (-4.5d+85)) then
tmp = (y / x) / (y + x)
else if (x <= (-4.6d-149)) then
tmp = (x * y) / (((x + y) * (x + y)) * t_0)
else
tmp = ((x / t_0) / (x + y)) * 1.0d0
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double t_0 = (x + y) + 1.0;
double tmp;
if (x <= -4.5e+85) {
tmp = (y / x) / (y + x);
} else if (x <= -4.6e-149) {
tmp = (x * y) / (((x + y) * (x + y)) * t_0);
} else {
tmp = ((x / t_0) / (x + y)) * 1.0;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): t_0 = (x + y) + 1.0 tmp = 0 if x <= -4.5e+85: tmp = (y / x) / (y + x) elif x <= -4.6e-149: tmp = (x * y) / (((x + y) * (x + y)) * t_0) else: tmp = ((x / t_0) / (x + y)) * 1.0 return tmp
x, y = sort([x, y]) function code(x, y) t_0 = Float64(Float64(x + y) + 1.0) tmp = 0.0 if (x <= -4.5e+85) tmp = Float64(Float64(y / x) / Float64(y + x)); elseif (x <= -4.6e-149) tmp = Float64(Float64(x * y) / Float64(Float64(Float64(x + y) * Float64(x + y)) * t_0)); else tmp = Float64(Float64(Float64(x / t_0) / Float64(x + y)) * 1.0); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
t_0 = (x + y) + 1.0;
tmp = 0.0;
if (x <= -4.5e+85)
tmp = (y / x) / (y + x);
elseif (x <= -4.6e-149)
tmp = (x * y) / (((x + y) * (x + y)) * t_0);
else
tmp = ((x / t_0) / (x + y)) * 1.0;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -4.5e+85], N[(N[(y / x), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -4.6e-149], N[(N[(x * y), $MachinePrecision] / N[(N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / t$95$0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision] * 1.0), $MachinePrecision]]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
t_0 := \left(x + y\right) + 1\\
\mathbf{if}\;x \leq -4.5 \cdot 10^{+85}:\\
\;\;\;\;\frac{\frac{y}{x}}{y + x}\\
\mathbf{elif}\;x \leq -4.6 \cdot 10^{-149}:\\
\;\;\;\;\frac{x \cdot y}{\left(\left(x + y\right) \cdot \left(x + y\right)\right) \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t\_0}}{x + y} \cdot 1\\
\end{array}
\end{array}
if x < -4.50000000000000007e85Initial program 61.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.9%
Taylor expanded in x around inf
lower-/.f6492.5
Applied rewrites92.5%
if -4.50000000000000007e85 < x < -4.5999999999999999e-149Initial program 82.9%
if -4.5999999999999999e-149 < x Initial program 69.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.8%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
*-commutativeN/A
times-fracN/A
lift-/.f64N/A
associate-*l/N/A
associate-/r*N/A
lift-*.f64N/A
lift-/.f64N/A
lower-*.f6494.9
Applied rewrites99.8%
Taylor expanded in x around 0
Applied rewrites57.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -4.2e+170) (/ (/ y x) (+ y x)) (* (/ y (+ y x)) (/ x (* (+ 1.0 (+ y x)) (+ y x))))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -4.2e+170) {
tmp = (y / x) / (y + x);
} else {
tmp = (y / (y + x)) * (x / ((1.0 + (y + x)) * (y + x)));
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.2d+170)) then
tmp = (y / x) / (y + x)
else
tmp = (y / (y + x)) * (x / ((1.0d0 + (y + x)) * (y + x)))
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -4.2e+170) {
tmp = (y / x) / (y + x);
} else {
tmp = (y / (y + x)) * (x / ((1.0 + (y + x)) * (y + x)));
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -4.2e+170: tmp = (y / x) / (y + x) else: tmp = (y / (y + x)) * (x / ((1.0 + (y + x)) * (y + x))) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -4.2e+170) tmp = Float64(Float64(y / x) / Float64(y + x)); else tmp = Float64(Float64(y / Float64(y + x)) * Float64(x / Float64(Float64(1.0 + Float64(y + x)) * Float64(y + x)))); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -4.2e+170)
tmp = (y / x) / (y + x);
else
tmp = (y / (y + x)) * (x / ((1.0 + (y + x)) * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -4.2e+170], N[(N[(y / x), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision], N[(N[(y / N[(y + x), $MachinePrecision]), $MachinePrecision] * N[(x / N[(N[(1.0 + N[(y + x), $MachinePrecision]), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{+170}:\\
\;\;\;\;\frac{\frac{y}{x}}{y + x}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y + x} \cdot \frac{x}{\left(1 + \left(y + x\right)\right) \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if x < -4.19999999999999996e170Initial program 57.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.9%
Taylor expanded in x around inf
lower-/.f6491.4
Applied rewrites91.4%
if -4.19999999999999996e170 < x Initial program 72.1%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6495.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6495.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6495.9
Applied rewrites95.9%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (/ (* (/ y (+ 1.0 (+ y x))) (/ x (+ y x))) (+ y x)))
assert(x < y);
double code(double x, double y) {
return ((y / (1.0 + (y + x))) * (x / (y + x))) / (y + x);
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((y / (1.0d0 + (y + x))) * (x / (y + x))) / (y + x)
end function
assert x < y;
public static double code(double x, double y) {
return ((y / (1.0 + (y + x))) * (x / (y + x))) / (y + x);
}
[x, y] = sort([x, y]) def code(x, y): return ((y / (1.0 + (y + x))) * (x / (y + x))) / (y + x)
x, y = sort([x, y]) function code(x, y) return Float64(Float64(Float64(y / Float64(1.0 + Float64(y + x))) * Float64(x / Float64(y + x))) / Float64(y + x)) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = ((y / (1.0 + (y + x))) * (x / (y + x))) / (y + x);
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(N[(N[(y / N[(1.0 + N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\frac{\frac{y}{1 + \left(y + x\right)} \cdot \frac{x}{y + x}}{y + x}
\end{array}
Initial program 70.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* (/ (/ x (+ (+ x y) 1.0)) (+ x y)) (/ y (+ x y))))
assert(x < y);
double code(double x, double y) {
return ((x / ((x + y) + 1.0)) / (x + y)) * (y / (x + y));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x / ((x + y) + 1.0d0)) / (x + y)) * (y / (x + y))
end function
assert x < y;
public static double code(double x, double y) {
return ((x / ((x + y) + 1.0)) / (x + y)) * (y / (x + y));
}
[x, y] = sort([x, y]) def code(x, y): return ((x / ((x + y) + 1.0)) / (x + y)) * (y / (x + y))
x, y = sort([x, y]) function code(x, y) return Float64(Float64(Float64(x / Float64(Float64(x + y) + 1.0)) / Float64(x + y)) * Float64(y / Float64(x + y))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = ((x / ((x + y) + 1.0)) / (x + y)) * (y / (x + y));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(N[(N[(x / N[(N[(x + y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision] * N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\frac{\frac{x}{\left(x + y\right) + 1}}{x + y} \cdot \frac{y}{x + y}
\end{array}
Initial program 70.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.8%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
*-commutativeN/A
times-fracN/A
lift-/.f64N/A
associate-*l/N/A
associate-/r*N/A
lift-*.f64N/A
lift-/.f64N/A
lower-*.f6494.3
Applied rewrites99.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* (/ x (+ y x)) (/ (/ y (+ 1.0 (+ y x))) (+ y x))))
assert(x < y);
double code(double x, double y) {
return (x / (y + x)) * ((y / (1.0 + (y + x))) / (y + x));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (y + x)) * ((y / (1.0d0 + (y + x))) / (y + x))
end function
assert x < y;
public static double code(double x, double y) {
return (x / (y + x)) * ((y / (1.0 + (y + x))) / (y + x));
}
[x, y] = sort([x, y]) def code(x, y): return (x / (y + x)) * ((y / (1.0 + (y + x))) / (y + x))
x, y = sort([x, y]) function code(x, y) return Float64(Float64(x / Float64(y + x)) * Float64(Float64(y / Float64(1.0 + Float64(y + x))) / Float64(y + x))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = (x / (y + x)) * ((y / (1.0 + (y + x))) / (y + x));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision] * N[(N[(y / N[(1.0 + N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\frac{x}{y + x} \cdot \frac{\frac{y}{1 + \left(y + x\right)}}{y + x}
\end{array}
Initial program 70.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
associate-*l/N/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.8
Applied rewrites99.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -9.3e-97) (/ (/ y (+ 1.0 x)) (+ y x)) (* (/ (/ x (+ (+ x y) 1.0)) (+ x y)) 1.0)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -9.3e-97) {
tmp = (y / (1.0 + x)) / (y + x);
} else {
tmp = ((x / ((x + y) + 1.0)) / (x + y)) * 1.0;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-9.3d-97)) then
tmp = (y / (1.0d0 + x)) / (y + x)
else
tmp = ((x / ((x + y) + 1.0d0)) / (x + y)) * 1.0d0
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -9.3e-97) {
tmp = (y / (1.0 + x)) / (y + x);
} else {
tmp = ((x / ((x + y) + 1.0)) / (x + y)) * 1.0;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -9.3e-97: tmp = (y / (1.0 + x)) / (y + x) else: tmp = ((x / ((x + y) + 1.0)) / (x + y)) * 1.0 return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -9.3e-97) tmp = Float64(Float64(y / Float64(1.0 + x)) / Float64(y + x)); else tmp = Float64(Float64(Float64(x / Float64(Float64(x + y) + 1.0)) / Float64(x + y)) * 1.0); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -9.3e-97)
tmp = (y / (1.0 + x)) / (y + x);
else
tmp = ((x / ((x + y) + 1.0)) / (x + y)) * 1.0;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -9.3e-97], N[(N[(y / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / N[(N[(x + y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision] * 1.0), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.3 \cdot 10^{-97}:\\
\;\;\;\;\frac{\frac{y}{1 + x}}{y + x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{\left(x + y\right) + 1}}{x + y} \cdot 1\\
\end{array}
\end{array}
if x < -9.29999999999999954e-97Initial program 71.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.8%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6478.4
Applied rewrites78.4%
if -9.29999999999999954e-97 < x Initial program 70.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.9%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
*-commutativeN/A
times-fracN/A
lift-/.f64N/A
associate-*l/N/A
associate-/r*N/A
lift-*.f64N/A
lift-/.f64N/A
lower-*.f6495.4
Applied rewrites99.8%
Taylor expanded in x around 0
Applied rewrites59.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -7.6e+15) (/ (/ y x) (+ y x)) (if (<= x -1.5e-118) (/ y (fma x x x)) (/ (/ x (+ 1.0 y)) (+ y x)))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -7.6e+15) {
tmp = (y / x) / (y + x);
} else if (x <= -1.5e-118) {
tmp = y / fma(x, x, x);
} else {
tmp = (x / (1.0 + y)) / (y + x);
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -7.6e+15) tmp = Float64(Float64(y / x) / Float64(y + x)); elseif (x <= -1.5e-118) tmp = Float64(y / fma(x, x, x)); else tmp = Float64(Float64(x / Float64(1.0 + y)) / Float64(y + x)); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -7.6e+15], N[(N[(y / x), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -1.5e-118], N[(y / N[(x * x + x), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.6 \cdot 10^{+15}:\\
\;\;\;\;\frac{\frac{y}{x}}{y + x}\\
\mathbf{elif}\;x \leq -1.5 \cdot 10^{-118}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(x, x, x\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{1 + y}}{y + x}\\
\end{array}
\end{array}
if x < -7.6e15Initial program 67.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.9%
Taylor expanded in x around inf
lower-/.f6486.9
Applied rewrites86.9%
if -7.6e15 < x < -1.50000000000000009e-118Initial program 81.3%
Taylor expanded in y around 0
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6448.3
Applied rewrites48.3%
if -1.50000000000000009e-118 < x Initial program 70.0%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.9%
Taylor expanded in x around 0
lower-/.f64N/A
lower-+.f6458.7
Applied rewrites58.7%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -9.3e-97) (/ (/ y (+ 1.0 x)) (+ y x)) (/ (/ x (+ 1.0 y)) (+ y x))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -9.3e-97) {
tmp = (y / (1.0 + x)) / (y + x);
} else {
tmp = (x / (1.0 + y)) / (y + x);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-9.3d-97)) then
tmp = (y / (1.0d0 + x)) / (y + x)
else
tmp = (x / (1.0d0 + y)) / (y + x)
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -9.3e-97) {
tmp = (y / (1.0 + x)) / (y + x);
} else {
tmp = (x / (1.0 + y)) / (y + x);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -9.3e-97: tmp = (y / (1.0 + x)) / (y + x) else: tmp = (x / (1.0 + y)) / (y + x) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -9.3e-97) tmp = Float64(Float64(y / Float64(1.0 + x)) / Float64(y + x)); else tmp = Float64(Float64(x / Float64(1.0 + y)) / Float64(y + x)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -9.3e-97)
tmp = (y / (1.0 + x)) / (y + x);
else
tmp = (x / (1.0 + y)) / (y + x);
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -9.3e-97], N[(N[(y / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.3 \cdot 10^{-97}:\\
\;\;\;\;\frac{\frac{y}{1 + x}}{y + x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{1 + y}}{y + x}\\
\end{array}
\end{array}
if x < -9.29999999999999954e-97Initial program 71.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.8%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6478.4
Applied rewrites78.4%
if -9.29999999999999954e-97 < x Initial program 70.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.9%
Taylor expanded in x around 0
lower-/.f64N/A
lower-+.f6459.3
Applied rewrites59.3%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -7.6e+15) (/ (/ y x) (+ y x)) (if (<= x -1.5e-118) (/ y (fma x x x)) (/ x (+ (* y y) y)))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -7.6e+15) {
tmp = (y / x) / (y + x);
} else if (x <= -1.5e-118) {
tmp = y / fma(x, x, x);
} else {
tmp = x / ((y * y) + y);
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -7.6e+15) tmp = Float64(Float64(y / x) / Float64(y + x)); elseif (x <= -1.5e-118) tmp = Float64(y / fma(x, x, x)); else tmp = Float64(x / Float64(Float64(y * y) + y)); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -7.6e+15], N[(N[(y / x), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -1.5e-118], N[(y / N[(x * x + x), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y * y), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.6 \cdot 10^{+15}:\\
\;\;\;\;\frac{\frac{y}{x}}{y + x}\\
\mathbf{elif}\;x \leq -1.5 \cdot 10^{-118}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(x, x, x\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y \cdot y + y}\\
\end{array}
\end{array}
if x < -7.6e15Initial program 67.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lift-*.f64N/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites99.9%
Taylor expanded in x around inf
lower-/.f6486.9
Applied rewrites86.9%
if -7.6e15 < x < -1.50000000000000009e-118Initial program 81.3%
Taylor expanded in y around 0
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6448.3
Applied rewrites48.3%
if -1.50000000000000009e-118 < x Initial program 70.0%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6456.8
Applied rewrites56.8%
Applied rewrites56.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -1.15e+32) (/ (/ y x) x) (if (<= x -1.5e-118) (/ y (fma x x x)) (/ x (+ (* y y) y)))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -1.15e+32) {
tmp = (y / x) / x;
} else if (x <= -1.5e-118) {
tmp = y / fma(x, x, x);
} else {
tmp = x / ((y * y) + y);
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -1.15e+32) tmp = Float64(Float64(y / x) / x); elseif (x <= -1.5e-118) tmp = Float64(y / fma(x, x, x)); else tmp = Float64(x / Float64(Float64(y * y) + y)); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -1.15e+32], N[(N[(y / x), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, -1.5e-118], N[(y / N[(x * x + x), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y * y), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{+32}:\\
\;\;\;\;\frac{\frac{y}{x}}{x}\\
\mathbf{elif}\;x \leq -1.5 \cdot 10^{-118}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(x, x, x\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y \cdot y + y}\\
\end{array}
\end{array}
if x < -1.15e32Initial program 66.6%
Taylor expanded in x around inf
lower-/.f64N/A
unpow2N/A
lower-*.f6481.9
Applied rewrites81.9%
Applied rewrites87.5%
if -1.15e32 < x < -1.50000000000000009e-118Initial program 80.6%
Taylor expanded in y around 0
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6452.1
Applied rewrites52.1%
if -1.50000000000000009e-118 < x Initial program 70.0%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6456.8
Applied rewrites56.8%
Applied rewrites56.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -1.5e-118) (/ y (fma x x x)) (/ x (+ (* y y) y))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -1.5e-118) {
tmp = y / fma(x, x, x);
} else {
tmp = x / ((y * y) + y);
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -1.5e-118) tmp = Float64(y / fma(x, x, x)); else tmp = Float64(x / Float64(Float64(y * y) + y)); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -1.5e-118], N[(y / N[(x * x + x), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y * y), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{-118}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(x, x, x\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y \cdot y + y}\\
\end{array}
\end{array}
if x < -1.50000000000000009e-118Initial program 71.7%
Taylor expanded in y around 0
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6471.1
Applied rewrites71.1%
if -1.50000000000000009e-118 < x Initial program 70.0%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6456.8
Applied rewrites56.8%
Applied rewrites56.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -1.5e-118) (/ y (fma x x x)) (/ x (fma y y y))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -1.5e-118) {
tmp = y / fma(x, x, x);
} else {
tmp = x / fma(y, y, y);
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -1.5e-118) tmp = Float64(y / fma(x, x, x)); else tmp = Float64(x / fma(y, y, y)); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -1.5e-118], N[(y / N[(x * x + x), $MachinePrecision]), $MachinePrecision], N[(x / N[(y * y + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{-118}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(x, x, x\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(y, y, y\right)}\\
\end{array}
\end{array}
if x < -1.50000000000000009e-118Initial program 71.7%
Taylor expanded in y around 0
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6471.1
Applied rewrites71.1%
if -1.50000000000000009e-118 < x Initial program 70.0%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6456.8
Applied rewrites56.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -8e+18) (/ y (* x x)) (/ x (fma y y y))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -8e+18) {
tmp = y / (x * x);
} else {
tmp = x / fma(y, y, y);
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -8e+18) tmp = Float64(y / Float64(x * x)); else tmp = Float64(x / fma(y, y, y)); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -8e+18], N[(y / N[(x * x), $MachinePrecision]), $MachinePrecision], N[(x / N[(y * y + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8 \cdot 10^{+18}:\\
\;\;\;\;\frac{y}{x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(y, y, y\right)}\\
\end{array}
\end{array}
if x < -8e18Initial program 67.3%
Taylor expanded in x around inf
lower-/.f64N/A
unpow2N/A
lower-*.f6481.5
Applied rewrites81.5%
if -8e18 < x Initial program 71.4%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6456.4
Applied rewrites56.4%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -8e+18) (/ y (* x x)) (/ x (* y y))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -8e+18) {
tmp = y / (x * x);
} else {
tmp = x / (y * y);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-8d+18)) then
tmp = y / (x * x)
else
tmp = x / (y * y)
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -8e+18) {
tmp = y / (x * x);
} else {
tmp = x / (y * y);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -8e+18: tmp = y / (x * x) else: tmp = x / (y * y) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -8e+18) tmp = Float64(y / Float64(x * x)); else tmp = Float64(x / Float64(y * y)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -8e+18)
tmp = y / (x * x);
else
tmp = x / (y * y);
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -8e+18], N[(y / N[(x * x), $MachinePrecision]), $MachinePrecision], N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8 \cdot 10^{+18}:\\
\;\;\;\;\frac{y}{x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y \cdot y}\\
\end{array}
\end{array}
if x < -8e18Initial program 67.3%
Taylor expanded in x around inf
lower-/.f64N/A
unpow2N/A
lower-*.f6481.5
Applied rewrites81.5%
if -8e18 < x Initial program 71.4%
Taylor expanded in y around inf
lower-/.f64N/A
unpow2N/A
lower-*.f6441.3
Applied rewrites41.3%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (/ x (* y y)))
assert(x < y);
double code(double x, double y) {
return x / (y * y);
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y * y)
end function
assert x < y;
public static double code(double x, double y) {
return x / (y * y);
}
[x, y] = sort([x, y]) def code(x, y): return x / (y * y)
x, y = sort([x, y]) function code(x, y) return Float64(x / Float64(y * y)) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x / (y * y);
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\frac{x}{y \cdot y}
\end{array}
Initial program 70.5%
Taylor expanded in y around inf
lower-/.f64N/A
unpow2N/A
lower-*.f6435.6
Applied rewrites35.6%
(FPCore (x y) :precision binary64 (/ (/ (/ x (+ (+ y 1.0) x)) (+ y x)) (/ 1.0 (/ y (+ y x)))))
double code(double x, double y) {
return ((x / ((y + 1.0) + x)) / (y + x)) / (1.0 / (y / (y + x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x / ((y + 1.0d0) + x)) / (y + x)) / (1.0d0 / (y / (y + x)))
end function
public static double code(double x, double y) {
return ((x / ((y + 1.0) + x)) / (y + x)) / (1.0 / (y / (y + x)));
}
def code(x, y): return ((x / ((y + 1.0) + x)) / (y + x)) / (1.0 / (y / (y + x)))
function code(x, y) return Float64(Float64(Float64(x / Float64(Float64(y + 1.0) + x)) / Float64(y + x)) / Float64(1.0 / Float64(y / Float64(y + x)))) end
function tmp = code(x, y) tmp = ((x / ((y + 1.0) + x)) / (y + x)) / (1.0 / (y / (y + x))); end
code[x_, y_] := N[(N[(N[(x / N[(N[(y + 1.0), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision] / N[(1.0 / N[(y / N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\frac{x}{\left(y + 1\right) + x}}{y + x}}{\frac{1}{\frac{y}{y + x}}}
\end{array}
herbie shell --seed 2024313
(FPCore (x y)
:name "Numeric.SpecFunctions:incompleteBetaApprox from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (/ (/ (/ x (+ (+ y 1) x)) (+ y x)) (/ 1 (/ y (+ y x)))))
(/ (* x y) (* (* (+ x y) (+ x y)) (+ (+ x y) 1.0))))