Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F

Percentage Accurate: 78.5% → 99.3%
Time: 7.4s
Alternatives: 5
Speedup: 7.7×

Specification

?
\[\begin{array}{l} \\ \frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \end{array} \]
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
	return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
	return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y):
	return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y)
	return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x)
end
function tmp = code(x, y)
	tmp = exp((x * log((x / (x + y))))) / x;
end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}

\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 5 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 78.5% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \end{array} \]
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
	return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
	return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y):
	return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y)
	return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x)
end
function tmp = code(x, y)
	tmp = exp((x * log((x / (x + y))))) / x;
end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}

\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}

Alternative 1: 99.3% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -150000 \lor \neg \left(x \leq 0.6\right):\\ \;\;\;\;\frac{e^{-y}}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= x -150000.0) (not (<= x 0.6))) (/ (exp (- y)) x) (/ 1.0 x)))
double code(double x, double y) {
	double tmp;
	if ((x <= -150000.0) || !(x <= 0.6)) {
		tmp = exp(-y) / x;
	} else {
		tmp = 1.0 / x;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((x <= (-150000.0d0)) .or. (.not. (x <= 0.6d0))) then
        tmp = exp(-y) / x
    else
        tmp = 1.0d0 / x
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((x <= -150000.0) || !(x <= 0.6)) {
		tmp = Math.exp(-y) / x;
	} else {
		tmp = 1.0 / x;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (x <= -150000.0) or not (x <= 0.6):
		tmp = math.exp(-y) / x
	else:
		tmp = 1.0 / x
	return tmp
function code(x, y)
	tmp = 0.0
	if ((x <= -150000.0) || !(x <= 0.6))
		tmp = Float64(exp(Float64(-y)) / x);
	else
		tmp = Float64(1.0 / x);
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((x <= -150000.0) || ~((x <= 0.6)))
		tmp = exp(-y) / x;
	else
		tmp = 1.0 / x;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[x, -150000.0], N[Not[LessEqual[x, 0.6]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -150000 \lor \neg \left(x \leq 0.6\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\

\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1.5e5 or 0.599999999999999978 < x

    1. Initial program 74.4%

      \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \frac{e^{\color{blue}{-1 \cdot y}}}{x} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \frac{e^{\color{blue}{\mathsf{neg}\left(y\right)}}}{x} \]
      2. lower-neg.f64100.0

        \[\leadsto \frac{e^{\color{blue}{-y}}}{x} \]
    5. Applied rewrites100.0%

      \[\leadsto \frac{e^{\color{blue}{-y}}}{x} \]

    if -1.5e5 < x < 0.599999999999999978

    1. Initial program 83.4%

      \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \frac{\color{blue}{1}}{x} \]
    4. Step-by-step derivation
      1. Applied rewrites99.2%

        \[\leadsto \frac{\color{blue}{1}}{x} \]
    5. Recombined 2 regimes into one program.
    6. Final simplification99.7%

      \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -150000 \lor \neg \left(x \leq 0.6\right):\\ \;\;\;\;\frac{e^{-y}}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x}\\ \end{array} \]
    7. Add Preprocessing

    Alternative 2: 80.8% accurate, 2.7× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -150000:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\left(0.16666666666666666 + \frac{0.5}{x}\right) + \frac{0.3333333333333333}{x \cdot x}, -y, \frac{0.5}{x} + 0.5\right), y, -1\right), y, 1\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x}\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (if (<= x -150000.0)
       (/
        (fma
         (fma
          (fma
           (+ (+ 0.16666666666666666 (/ 0.5 x)) (/ 0.3333333333333333 (* x x)))
           (- y)
           (+ (/ 0.5 x) 0.5))
          y
          -1.0)
         y
         1.0)
        x)
       (/ 1.0 x)))
    double code(double x, double y) {
    	double tmp;
    	if (x <= -150000.0) {
    		tmp = fma(fma(fma(((0.16666666666666666 + (0.5 / x)) + (0.3333333333333333 / (x * x))), -y, ((0.5 / x) + 0.5)), y, -1.0), y, 1.0) / x;
    	} else {
    		tmp = 1.0 / x;
    	}
    	return tmp;
    }
    
    function code(x, y)
    	tmp = 0.0
    	if (x <= -150000.0)
    		tmp = Float64(fma(fma(fma(Float64(Float64(0.16666666666666666 + Float64(0.5 / x)) + Float64(0.3333333333333333 / Float64(x * x))), Float64(-y), Float64(Float64(0.5 / x) + 0.5)), y, -1.0), y, 1.0) / x);
    	else
    		tmp = Float64(1.0 / x);
    	end
    	return tmp
    end
    
    code[x_, y_] := If[LessEqual[x, -150000.0], N[(N[(N[(N[(N[(N[(0.16666666666666666 + N[(0.5 / x), $MachinePrecision]), $MachinePrecision] + N[(0.3333333333333333 / N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * (-y) + N[(N[(0.5 / x), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision] * y + -1.0), $MachinePrecision] * y + 1.0), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    \mathbf{if}\;x \leq -150000:\\
    \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\left(0.16666666666666666 + \frac{0.5}{x}\right) + \frac{0.3333333333333333}{x \cdot x}, -y, \frac{0.5}{x} + 0.5\right), y, -1\right), y, 1\right)}{x}\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{1}{x}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if x < -1.5e5

      1. Initial program 76.4%

        \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \frac{\color{blue}{1 + y \cdot \left(y \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(y \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{x}^{2}} + \frac{1}{2} \cdot \frac{1}{x}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{x}\right)\right) - 1\right)}}{x} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \frac{\color{blue}{y \cdot \left(y \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(y \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{x}^{2}} + \frac{1}{2} \cdot \frac{1}{x}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{x}\right)\right) - 1\right) + 1}}{x} \]
        2. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(y \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(y \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{x}^{2}} + \frac{1}{2} \cdot \frac{1}{x}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{x}\right)\right) - 1\right) \cdot y} + 1}{x} \]
        3. lower-fma.f64N/A

          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(y \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{x}^{2}} + \frac{1}{2} \cdot \frac{1}{x}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{x}\right)\right) - 1, y, 1\right)}}{x} \]
      5. Applied rewrites76.1%

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\left(0.16666666666666666 + \frac{0.5}{x}\right) + \frac{0.3333333333333333}{x \cdot x}, -y, \frac{0.5}{x} + 0.5\right), y, -1\right), y, 1\right)}}{x} \]

      if -1.5e5 < x

      1. Initial program 78.6%

        \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \frac{\color{blue}{1}}{x} \]
      4. Step-by-step derivation
        1. Applied rewrites81.1%

          \[\leadsto \frac{\color{blue}{1}}{x} \]
      5. Recombined 2 regimes into one program.
      6. Add Preprocessing

      Alternative 3: 79.3% accurate, 6.2× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -150000:\\ \;\;\;\;\frac{\frac{x - y \cdot x}{x}}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x}\\ \end{array} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (if (<= x -150000.0) (/ (/ (- x (* y x)) x) x) (/ 1.0 x)))
      double code(double x, double y) {
      	double tmp;
      	if (x <= -150000.0) {
      		tmp = ((x - (y * x)) / x) / x;
      	} else {
      		tmp = 1.0 / x;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8) :: tmp
          if (x <= (-150000.0d0)) then
              tmp = ((x - (y * x)) / x) / x
          else
              tmp = 1.0d0 / x
          end if
          code = tmp
      end function
      
      public static double code(double x, double y) {
      	double tmp;
      	if (x <= -150000.0) {
      		tmp = ((x - (y * x)) / x) / x;
      	} else {
      		tmp = 1.0 / x;
      	}
      	return tmp;
      }
      
      def code(x, y):
      	tmp = 0
      	if x <= -150000.0:
      		tmp = ((x - (y * x)) / x) / x
      	else:
      		tmp = 1.0 / x
      	return tmp
      
      function code(x, y)
      	tmp = 0.0
      	if (x <= -150000.0)
      		tmp = Float64(Float64(Float64(x - Float64(y * x)) / x) / x);
      	else
      		tmp = Float64(1.0 / x);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y)
      	tmp = 0.0;
      	if (x <= -150000.0)
      		tmp = ((x - (y * x)) / x) / x;
      	else
      		tmp = 1.0 / x;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_] := If[LessEqual[x, -150000.0], N[(N[(N[(x - N[(y * x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;x \leq -150000:\\
      \;\;\;\;\frac{\frac{x - y \cdot x}{x}}{x}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{1}{x}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if x < -1.5e5

        1. Initial program 76.4%

          \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{-1 \cdot \frac{y}{x} + \frac{1}{x}} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{\frac{1}{x} + -1 \cdot \frac{y}{x}} \]
          2. mul-1-negN/A

            \[\leadsto \frac{1}{x} + \color{blue}{\left(\mathsf{neg}\left(\frac{y}{x}\right)\right)} \]
          3. unsub-negN/A

            \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
          4. lower--.f64N/A

            \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
          5. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{1}{x}} - \frac{y}{x} \]
          6. lower-/.f6462.2

            \[\leadsto \frac{1}{x} - \color{blue}{\frac{y}{x}} \]
        5. Applied rewrites62.2%

          \[\leadsto \color{blue}{\frac{1}{x} - \frac{y}{x}} \]
        6. Step-by-step derivation
          1. Applied rewrites76.0%

            \[\leadsto \frac{\frac{x - y \cdot x}{x}}{\color{blue}{x}} \]

          if -1.5e5 < x

          1. Initial program 78.6%

            \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \frac{\color{blue}{1}}{x} \]
          4. Step-by-step derivation
            1. Applied rewrites81.1%

              \[\leadsto \frac{\color{blue}{1}}{x} \]
          5. Recombined 2 regimes into one program.
          6. Add Preprocessing

          Alternative 4: 79.2% accurate, 7.7× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -150000:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, y, -1\right), y, 1\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x}\\ \end{array} \end{array} \]
          (FPCore (x y)
           :precision binary64
           (if (<= x -150000.0) (/ (fma (fma 0.5 y -1.0) y 1.0) x) (/ 1.0 x)))
          double code(double x, double y) {
          	double tmp;
          	if (x <= -150000.0) {
          		tmp = fma(fma(0.5, y, -1.0), y, 1.0) / x;
          	} else {
          		tmp = 1.0 / x;
          	}
          	return tmp;
          }
          
          function code(x, y)
          	tmp = 0.0
          	if (x <= -150000.0)
          		tmp = Float64(fma(fma(0.5, y, -1.0), y, 1.0) / x);
          	else
          		tmp = Float64(1.0 / x);
          	end
          	return tmp
          end
          
          code[x_, y_] := If[LessEqual[x, -150000.0], N[(N[(N[(0.5 * y + -1.0), $MachinePrecision] * y + 1.0), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;x \leq -150000:\\
          \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, y, -1\right), y, 1\right)}{x}\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{1}{x}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if x < -1.5e5

            1. Initial program 76.4%

              \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto \color{blue}{y \cdot \left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}\right) + \frac{1}{x}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}\right) \cdot y} + \frac{1}{x} \]
              2. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(y \cdot \left(\frac{1}{2} \cdot \frac{1}{x} + \frac{1}{2} \cdot \frac{1}{{x}^{2}}\right) - \frac{1}{x}, y, \frac{1}{x}\right)} \]
            5. Applied rewrites64.0%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{0.5}{x}, \frac{y}{x} + y, \frac{-1}{x}\right), y, \frac{1}{x}\right)} \]
            6. Taylor expanded in x around inf

              \[\leadsto \frac{1 + y \cdot \left(\frac{1}{2} \cdot y - 1\right)}{\color{blue}{x}} \]
            7. Step-by-step derivation
              1. Applied rewrites72.0%

                \[\leadsto \frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, y, -1\right), y, 1\right)}{\color{blue}{x}} \]

              if -1.5e5 < x

              1. Initial program 78.6%

                \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \frac{\color{blue}{1}}{x} \]
              4. Step-by-step derivation
                1. Applied rewrites81.1%

                  \[\leadsto \frac{\color{blue}{1}}{x} \]
              5. Recombined 2 regimes into one program.
              6. Add Preprocessing

              Alternative 5: 74.9% accurate, 19.3× speedup?

              \[\begin{array}{l} \\ \frac{1}{x} \end{array} \]
              (FPCore (x y) :precision binary64 (/ 1.0 x))
              double code(double x, double y) {
              	return 1.0 / x;
              }
              
              real(8) function code(x, y)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  code = 1.0d0 / x
              end function
              
              public static double code(double x, double y) {
              	return 1.0 / x;
              }
              
              def code(x, y):
              	return 1.0 / x
              
              function code(x, y)
              	return Float64(1.0 / x)
              end
              
              function tmp = code(x, y)
              	tmp = 1.0 / x;
              end
              
              code[x_, y_] := N[(1.0 / x), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \frac{1}{x}
              \end{array}
              
              Derivation
              1. Initial program 78.0%

                \[\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \frac{\color{blue}{1}}{x} \]
              4. Step-by-step derivation
                1. Applied rewrites75.7%

                  \[\leadsto \frac{\color{blue}{1}}{x} \]
                2. Add Preprocessing

                Developer Target 1: 77.8% accurate, 0.7× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{e^{\frac{-1}{y}}}{x}\\ t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\ \mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\ \;\;\;\;\log \left(e^{t\_1}\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
                   (if (< y -3.7311844206647956e+94)
                     t_0
                     (if (< y 2.817959242728288e+37)
                       t_1
                       (if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
                double code(double x, double y) {
                	double t_0 = exp((-1.0 / y)) / x;
                	double t_1 = pow((x / (y + x)), x) / x;
                	double tmp;
                	if (y < -3.7311844206647956e+94) {
                		tmp = t_0;
                	} else if (y < 2.817959242728288e+37) {
                		tmp = t_1;
                	} else if (y < 2.347387415166998e+178) {
                		tmp = log(exp(t_1));
                	} else {
                		tmp = t_0;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8) :: t_0
                    real(8) :: t_1
                    real(8) :: tmp
                    t_0 = exp(((-1.0d0) / y)) / x
                    t_1 = ((x / (y + x)) ** x) / x
                    if (y < (-3.7311844206647956d+94)) then
                        tmp = t_0
                    else if (y < 2.817959242728288d+37) then
                        tmp = t_1
                    else if (y < 2.347387415166998d+178) then
                        tmp = log(exp(t_1))
                    else
                        tmp = t_0
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y) {
                	double t_0 = Math.exp((-1.0 / y)) / x;
                	double t_1 = Math.pow((x / (y + x)), x) / x;
                	double tmp;
                	if (y < -3.7311844206647956e+94) {
                		tmp = t_0;
                	} else if (y < 2.817959242728288e+37) {
                		tmp = t_1;
                	} else if (y < 2.347387415166998e+178) {
                		tmp = Math.log(Math.exp(t_1));
                	} else {
                		tmp = t_0;
                	}
                	return tmp;
                }
                
                def code(x, y):
                	t_0 = math.exp((-1.0 / y)) / x
                	t_1 = math.pow((x / (y + x)), x) / x
                	tmp = 0
                	if y < -3.7311844206647956e+94:
                		tmp = t_0
                	elif y < 2.817959242728288e+37:
                		tmp = t_1
                	elif y < 2.347387415166998e+178:
                		tmp = math.log(math.exp(t_1))
                	else:
                		tmp = t_0
                	return tmp
                
                function code(x, y)
                	t_0 = Float64(exp(Float64(-1.0 / y)) / x)
                	t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x)
                	tmp = 0.0
                	if (y < -3.7311844206647956e+94)
                		tmp = t_0;
                	elseif (y < 2.817959242728288e+37)
                		tmp = t_1;
                	elseif (y < 2.347387415166998e+178)
                		tmp = log(exp(t_1));
                	else
                		tmp = t_0;
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y)
                	t_0 = exp((-1.0 / y)) / x;
                	t_1 = ((x / (y + x)) ^ x) / x;
                	tmp = 0.0;
                	if (y < -3.7311844206647956e+94)
                		tmp = t_0;
                	elseif (y < 2.817959242728288e+37)
                		tmp = t_1;
                	elseif (y < 2.347387415166998e+178)
                		tmp = log(exp(t_1));
                	else
                		tmp = t_0;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
                t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
                \mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
                \;\;\;\;t\_0\\
                
                \mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
                \;\;\;\;t\_1\\
                
                \mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
                \;\;\;\;\log \left(e^{t\_1}\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_0\\
                
                
                \end{array}
                \end{array}
                

                Reproduce

                ?
                herbie shell --seed 2024313 
                (FPCore (x y)
                  :name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
                  :precision binary64
                
                  :alt
                  (! :herbie-platform default (if (< y -37311844206647956000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (exp (/ -1 y)) x) (if (< y 28179592427282880000000000000000000000) (/ (pow (/ x (+ y x)) x) x) (if (< y 23473874151669980000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1 y)) x)))))
                
                  (/ (exp (* x (log (/ x (+ x y))))) x))