
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.2) (- 1.0 (log1p (/ (- y x) (- 1.0 y)))) (- 1.0 (log (/ (- (- x (/ (- 1.0 (- x (/ (- 1.0 x) y))) y)) 1.0) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.2) {
tmp = 1.0 - log1p(((y - x) / (1.0 - y)));
} else {
tmp = 1.0 - log((((x - ((1.0 - (x - ((1.0 - x) / y))) / y)) - 1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.2) {
tmp = 1.0 - Math.log1p(((y - x) / (1.0 - y)));
} else {
tmp = 1.0 - Math.log((((x - ((1.0 - (x - ((1.0 - x) / y))) / y)) - 1.0) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.2: tmp = 1.0 - math.log1p(((y - x) / (1.0 - y))) else: tmp = 1.0 - math.log((((x - ((1.0 - (x - ((1.0 - x) / y))) / y)) - 1.0) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.2) tmp = Float64(1.0 - log1p(Float64(Float64(y - x) / Float64(1.0 - y)))); else tmp = Float64(1.0 - log(Float64(Float64(Float64(x - Float64(Float64(1.0 - Float64(x - Float64(Float64(1.0 - x) / y))) / y)) - 1.0) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.2], N[(1.0 - N[Log[1 + N[(N[(y - x), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(N[(x - N[(N[(1.0 - N[(x - N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.2:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{y - x}{1 - y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{\left(x - \frac{1 - \left(x - \frac{1 - x}{y}\right)}{y}\right) - 1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.20000000000000001Initial program 100.0%
lift-log.f64N/A
lift--.f64N/A
sub-negN/A
lower-log1p.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64100.0
Applied rewrites100.0%
if 0.20000000000000001 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 5.8%
Taylor expanded in y around -inf
Applied rewrites100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (- 1.0 y))))
(if (<= t_0 -40000000000.0)
(- 1.0 (log (/ x (+ -1.0 y))))
(if (<= t_0 0.9999998)
(- 1.0 (log1p (/ y (- 1.0 y))))
(- 1.0 (log (/ (- x 1.0) y)))))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= -40000000000.0) {
tmp = 1.0 - log((x / (-1.0 + y)));
} else if (t_0 <= 0.9999998) {
tmp = 1.0 - log1p((y / (1.0 - y)));
} else {
tmp = 1.0 - log(((x - 1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= -40000000000.0) {
tmp = 1.0 - Math.log((x / (-1.0 + y)));
} else if (t_0 <= 0.9999998) {
tmp = 1.0 - Math.log1p((y / (1.0 - y)));
} else {
tmp = 1.0 - Math.log(((x - 1.0) / y));
}
return tmp;
}
def code(x, y): t_0 = (x - y) / (1.0 - y) tmp = 0 if t_0 <= -40000000000.0: tmp = 1.0 - math.log((x / (-1.0 + y))) elif t_0 <= 0.9999998: tmp = 1.0 - math.log1p((y / (1.0 - y))) else: tmp = 1.0 - math.log(((x - 1.0) / y)) return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= -40000000000.0) tmp = Float64(1.0 - log(Float64(x / Float64(-1.0 + y)))); elseif (t_0 <= 0.9999998) tmp = Float64(1.0 - log1p(Float64(y / Float64(1.0 - y)))); else tmp = Float64(1.0 - log(Float64(Float64(x - 1.0) / y))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -40000000000.0], N[(1.0 - N[Log[N[(x / N[(-1.0 + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.9999998], N[(1.0 - N[Log[1 + N[(y / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
\mathbf{if}\;t\_0 \leq -40000000000:\\
\;\;\;\;1 - \log \left(\frac{x}{-1 + y}\right)\\
\mathbf{elif}\;t\_0 \leq 0.9999998:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{y}{1 - y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x - 1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -4e10Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
remove-double-negN/A
lower-+.f64100.0
Applied rewrites100.0%
if -4e10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.999999799999999994Initial program 99.6%
Taylor expanded in x around 0
lower-log1p.f64N/A
lower-/.f64N/A
lower--.f6499.4
Applied rewrites99.4%
if 0.999999799999999994 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 3.8%
Taylor expanded in y around inf
associate-*r/N/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (- 1.0 y))))
(if (<= t_0 -40000000000.0)
(- 1.0 (log (/ x (+ -1.0 y))))
(if (<= t_0 0.9999999999979322)
(- 1.0 (log1p (/ y (- 1.0 y))))
(- 1.0 (log (/ -1.0 y)))))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= -40000000000.0) {
tmp = 1.0 - log((x / (-1.0 + y)));
} else if (t_0 <= 0.9999999999979322) {
tmp = 1.0 - log1p((y / (1.0 - y)));
} else {
tmp = 1.0 - log((-1.0 / y));
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= -40000000000.0) {
tmp = 1.0 - Math.log((x / (-1.0 + y)));
} else if (t_0 <= 0.9999999999979322) {
tmp = 1.0 - Math.log1p((y / (1.0 - y)));
} else {
tmp = 1.0 - Math.log((-1.0 / y));
}
return tmp;
}
def code(x, y): t_0 = (x - y) / (1.0 - y) tmp = 0 if t_0 <= -40000000000.0: tmp = 1.0 - math.log((x / (-1.0 + y))) elif t_0 <= 0.9999999999979322: tmp = 1.0 - math.log1p((y / (1.0 - y))) else: tmp = 1.0 - math.log((-1.0 / y)) return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= -40000000000.0) tmp = Float64(1.0 - log(Float64(x / Float64(-1.0 + y)))); elseif (t_0 <= 0.9999999999979322) tmp = Float64(1.0 - log1p(Float64(y / Float64(1.0 - y)))); else tmp = Float64(1.0 - log(Float64(-1.0 / y))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -40000000000.0], N[(1.0 - N[Log[N[(x / N[(-1.0 + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.9999999999979322], N[(1.0 - N[Log[1 + N[(y / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
\mathbf{if}\;t\_0 \leq -40000000000:\\
\;\;\;\;1 - \log \left(\frac{x}{-1 + y}\right)\\
\mathbf{elif}\;t\_0 \leq 0.9999999999979322:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{y}{1 - y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -4e10Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
remove-double-negN/A
lower-+.f64100.0
Applied rewrites100.0%
if -4e10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.99999999999793221Initial program 99.1%
Taylor expanded in x around 0
lower-log1p.f64N/A
lower-/.f64N/A
lower--.f6498.6
Applied rewrites98.6%
if 0.99999999999793221 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 3.1%
Taylor expanded in y around inf
associate-*r/N/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites72.5%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.2) (- 1.0 (log1p (/ (- y x) (- 1.0 y)))) (- 1.0 (log (/ (- (- x (/ (- 1.0 x) y)) 1.0) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.2) {
tmp = 1.0 - log1p(((y - x) / (1.0 - y)));
} else {
tmp = 1.0 - log((((x - ((1.0 - x) / y)) - 1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.2) {
tmp = 1.0 - Math.log1p(((y - x) / (1.0 - y)));
} else {
tmp = 1.0 - Math.log((((x - ((1.0 - x) / y)) - 1.0) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.2: tmp = 1.0 - math.log1p(((y - x) / (1.0 - y))) else: tmp = 1.0 - math.log((((x - ((1.0 - x) / y)) - 1.0) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.2) tmp = Float64(1.0 - log1p(Float64(Float64(y - x) / Float64(1.0 - y)))); else tmp = Float64(1.0 - log(Float64(Float64(Float64(x - Float64(Float64(1.0 - x) / y)) - 1.0) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.2], N[(1.0 - N[Log[1 + N[(N[(y - x), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(N[(x - N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.2:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{y - x}{1 - y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{\left(x - \frac{1 - x}{y}\right) - 1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.20000000000000001Initial program 100.0%
lift-log.f64N/A
lift--.f64N/A
sub-negN/A
lower-log1p.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64100.0
Applied rewrites100.0%
if 0.20000000000000001 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 5.8%
Taylor expanded in y around -inf
Applied rewrites99.6%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.9999998) (- 1.0 (log1p (/ (- y x) (- 1.0 y)))) (- 1.0 (log (/ (- x 1.0) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.9999998) {
tmp = 1.0 - log1p(((y - x) / (1.0 - y)));
} else {
tmp = 1.0 - log(((x - 1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.9999998) {
tmp = 1.0 - Math.log1p(((y - x) / (1.0 - y)));
} else {
tmp = 1.0 - Math.log(((x - 1.0) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.9999998: tmp = 1.0 - math.log1p(((y - x) / (1.0 - y))) else: tmp = 1.0 - math.log(((x - 1.0) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.9999998) tmp = Float64(1.0 - log1p(Float64(Float64(y - x) / Float64(1.0 - y)))); else tmp = Float64(1.0 - log(Float64(Float64(x - 1.0) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.9999998], N[(1.0 - N[Log[1 + N[(N[(y - x), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.9999998:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{y - x}{1 - y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x - 1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.999999799999999994Initial program 99.8%
lift-log.f64N/A
lift--.f64N/A
sub-negN/A
lower-log1p.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
if 0.999999799999999994 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 3.8%
Taylor expanded in y around inf
associate-*r/N/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -42.0) (not (<= y 1.0))) (- 1.0 (log (/ x y))) (- 1.0 (+ (log1p (- x)) y))))
double code(double x, double y) {
double tmp;
if ((y <= -42.0) || !(y <= 1.0)) {
tmp = 1.0 - log((x / y));
} else {
tmp = 1.0 - (log1p(-x) + y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if ((y <= -42.0) || !(y <= 1.0)) {
tmp = 1.0 - Math.log((x / y));
} else {
tmp = 1.0 - (Math.log1p(-x) + y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -42.0) or not (y <= 1.0): tmp = 1.0 - math.log((x / y)) else: tmp = 1.0 - (math.log1p(-x) + y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -42.0) || !(y <= 1.0)) tmp = Float64(1.0 - log(Float64(x / y))); else tmp = Float64(1.0 - Float64(log1p(Float64(-x)) + y)); end return tmp end
code[x_, y_] := If[Or[LessEqual[y, -42.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[Log[1 + (-x)], $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -42 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \log \left(\frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \left(\mathsf{log1p}\left(-x\right) + y\right)\\
\end{array}
\end{array}
if y < -42 or 1 < y Initial program 33.2%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
remove-double-negN/A
lower-+.f6453.5
Applied rewrites53.5%
Taylor expanded in y around inf
Applied rewrites52.6%
if -42 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
sub-negN/A
sub-negN/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
div-subN/A
sub-negN/A
mul-1-negN/A
*-inversesN/A
*-rgt-identityN/A
lower-+.f64N/A
Applied rewrites99.2%
Final simplification80.4%
(FPCore (x y) :precision binary64 (if (<= y -28.0) (- 1.0 (log (/ -1.0 y))) (if (<= y 1.0) (- 1.0 (+ (log1p (- x)) y)) (- 1.0 (log (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= -28.0) {
tmp = 1.0 - log((-1.0 / y));
} else if (y <= 1.0) {
tmp = 1.0 - (log1p(-x) + y);
} else {
tmp = 1.0 - log((x / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -28.0) {
tmp = 1.0 - Math.log((-1.0 / y));
} else if (y <= 1.0) {
tmp = 1.0 - (Math.log1p(-x) + y);
} else {
tmp = 1.0 - Math.log((x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -28.0: tmp = 1.0 - math.log((-1.0 / y)) elif y <= 1.0: tmp = 1.0 - (math.log1p(-x) + y) else: tmp = 1.0 - math.log((x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= -28.0) tmp = Float64(1.0 - log(Float64(-1.0 / y))); elseif (y <= 1.0) tmp = Float64(1.0 - Float64(log1p(Float64(-x)) + y)); else tmp = Float64(1.0 - log(Float64(x / y))); end return tmp end
code[x_, y_] := If[LessEqual[y, -28.0], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 - N[(N[Log[1 + (-x)], $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -28:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 - \left(\mathsf{log1p}\left(-x\right) + y\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x}{y}\right)\\
\end{array}
\end{array}
if y < -28Initial program 24.8%
Taylor expanded in y around inf
associate-*r/N/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower-/.f64N/A
lower--.f6498.4
Applied rewrites98.4%
Taylor expanded in x around 0
Applied rewrites62.8%
if -28 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
sub-negN/A
sub-negN/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
div-subN/A
sub-negN/A
mul-1-negN/A
*-inversesN/A
*-rgt-identityN/A
lower-+.f64N/A
Applied rewrites99.2%
if 1 < y Initial program 68.4%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
remove-double-negN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites97.3%
(FPCore (x y) :precision binary64 (- 1.0 (log1p (- x))))
double code(double x, double y) {
return 1.0 - log1p(-x);
}
public static double code(double x, double y) {
return 1.0 - Math.log1p(-x);
}
def code(x, y): return 1.0 - math.log1p(-x)
function code(x, y) return Float64(1.0 - log1p(Float64(-x))) end
code[x_, y_] := N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \mathsf{log1p}\left(-x\right)
\end{array}
Initial program 73.1%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
lower-log1p.f64N/A
mul-1-negN/A
lower-neg.f6463.1
Applied rewrites63.1%
(FPCore (x y) :precision binary64 (- 1.0 (log 1.0)))
double code(double x, double y) {
return 1.0 - log(1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log(1.0d0)
end function
public static double code(double x, double y) {
return 1.0 - Math.log(1.0);
}
def code(x, y): return 1.0 - math.log(1.0)
function code(x, y) return Float64(1.0 - log(1.0)) end
function tmp = code(x, y) tmp = 1.0 - log(1.0); end
code[x_, y_] := N[(1.0 - N[Log[1.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log 1
\end{array}
Initial program 73.1%
Taylor expanded in y around 0
lower--.f6463.1
Applied rewrites63.1%
Taylor expanded in x around 0
Applied rewrites47.0%
(FPCore (x y) :precision binary64 (- 1.0 (- x)))
double code(double x, double y) {
return 1.0 - -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - -x
end function
public static double code(double x, double y) {
return 1.0 - -x;
}
def code(x, y): return 1.0 - -x
function code(x, y) return Float64(1.0 - Float64(-x)) end
function tmp = code(x, y) tmp = 1.0 - -x; end
code[x_, y_] := N[(1.0 - (-x)), $MachinePrecision]
\begin{array}{l}
\\
1 - \left(-x\right)
\end{array}
Initial program 73.1%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
lower-log1p.f64N/A
mul-1-negN/A
lower-neg.f6463.1
Applied rewrites63.1%
Taylor expanded in x around 0
Applied rewrites46.7%
(FPCore (x y) :precision binary64 (- 1.0 x))
double code(double x, double y) {
return 1.0 - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - x
end function
public static double code(double x, double y) {
return 1.0 - x;
}
def code(x, y): return 1.0 - x
function code(x, y) return Float64(1.0 - x) end
function tmp = code(x, y) tmp = 1.0 - x; end
code[x_, y_] := N[(1.0 - x), $MachinePrecision]
\begin{array}{l}
\\
1 - x
\end{array}
Initial program 73.1%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
lower-log1p.f64N/A
mul-1-negN/A
lower-neg.f6463.1
Applied rewrites63.1%
Taylor expanded in x around 0
Applied rewrites46.7%
Applied rewrites46.5%
Applied rewrites46.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(if (< y -81284752.61947241)
t_0
(if (< y 3.0094271212461764e+25)
(log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y)))))
t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - log(((x / (y * y)) - ((1.0d0 / y) - (x / y))))
if (y < (-81284752.61947241d0)) then
tmp = t_0
else if (y < 3.0094271212461764d+25) then
tmp = log((exp(1.0d0) / (1.0d0 - ((x - y) / (1.0d0 - y)))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = Math.log((Math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log(((x / (y * y)) - ((1.0 / y) - (x / y)))) tmp = 0 if y < -81284752.61947241: tmp = t_0 elif y < 3.0094271212461764e+25: tmp = math.log((math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(Float64(x / Float64(y * y)) - Float64(Float64(1.0 / y) - Float64(x / y))))) tmp = 0.0 if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log(Float64(exp(1.0) / Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y)))); tmp = 0.0; if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 / y), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -81284752.61947241], t$95$0, If[Less[y, 3.0094271212461764e+25], N[Log[N[(N[Exp[1.0], $MachinePrecision] / N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{x}{y \cdot y} - \left(\frac{1}{y} - \frac{x}{y}\right)\right)\\
\mathbf{if}\;y < -81284752.61947241:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.0094271212461764 \cdot 10^{+25}:\\
\;\;\;\;\log \left(\frac{e^{1}}{1 - \frac{x - y}{1 - y}}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024313
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8128475261947241/100000000) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))) (if (< y 30094271212461764000000000) (log (/ (exp 1) (- 1 (/ (- x y) (- 1 y))))) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))))))
(- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))